Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2023-10-23 | Manually set secondary Felblade level requirement. | ||||
Felblade | spell_level | 16.00 | 50.00 | ||
2023-05-28 | Manually set Consume Soul Fragment (Greater) travel speed. | ||||
Consume Soul | prj_speed | 25.00 | 0.00 |
Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2025-01-20 | Ebon Might is 5% | ||||
Ebon Might (effect#1) | base_value | 5.00 | 6.50 |
Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2018-12-28 | Manually set Arcane Orb's travel speed. | ||||
Arcane Orb | prj_speed | 20.00 | 0.00 | ||
2017-06-21 | Ice Lance is slower than spell data suggests. | ||||
Ice Lance | prj_speed | 47.00 | 50.00 | ||
2017-03-20 | Manually set Frozen Orb's travel speed. | ||||
Frozen Orb | prj_speed | 20.00 | 0.00 |
Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2024-09-06 | Manually set Stormkeeper max stacks | ||||
Stormkeeper | max_stack | 3.00 | 0.00 |
DPS | DPS(e) | DPS Error | DPS Range | DPR |
---|---|---|---|---|
1,758,807.4 | 1,758,807.4 | 2,312.7 / 0.131% | 466,340.7 / 26.5% | 187,274.7 |
Resource | Out | In | Waiting | APM | Active |
---|---|---|---|---|---|
Focus | 9.0 | 8.9 | 0.00% | 48.9 | 100.0% |
Origin | https://worldofwarcraft.com/en-gb/character/antonidas/%C3%AFntaru |
---|---|
Talent | C4PAIKKe/J2LdooRW3uJg8yy0bstNwAmgZhtQmFAAAAAAAAAAAAAAmxMmZmZmxMamxYYmhxwMmZwgZzsMbmxMzMLzMDjZmZZZALD |
Set Bonus |
Scale Factors for Ïntaru Damage Per Second | ||||||
---|---|---|---|---|---|---|
Wdps | Crit | Haste | Mastery | Agi | Vers | |
Scale Factors | 127.73 | 33.20 | 25.49 | 24.75 | 22.64 | 20.66 |
Normalized | 5.64 | 1.47 | 1.13 | 1.09 | 1.00 | 0.91 |
Scale Deltas | 2310 | 2310 | 2310 | 2310 | 2310 | 2310 |
Error | 1.53 | 1.45 | 1.44 | 1.45 | 1.44 | 1.43 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=22.64, CritRating=33.20, HasteRating=25.49, MasteryRating=24.75, Versatility=20.66, Dps=127.73 ) |
---|
Scale Factors for Ïntaru Priority Target Damage Per Second | ||||||
---|---|---|---|---|---|---|
Wdps | Crit | Haste | Mastery | Agi | Vers | |
Scale Factors | 127.73 | 33.20 | 25.49 | 24.75 | 22.64 | 20.66 |
Normalized | 5.64 | 1.47 | 1.13 | 1.09 | 1.00 | 0.91 |
Scale Deltas | 2310 | 2310 | 2310 | 2310 | 2310 | 2310 |
Error | 1.53 | 1.45 | 1.44 | 1.45 | 1.44 | 1.43 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=22.64, CritRating=33.20, HasteRating=25.49, MasteryRating=24.75, Versatility=20.66, Dps=127.73 ) |
---|
Scale Factors for Ïntaru Damage Per Second (Effective) | ||||||
---|---|---|---|---|---|---|
Wdps | Crit | Haste | Mastery | Agi | Vers | |
Scale Factors | 127.73 | 33.20 | 25.49 | 24.75 | 22.64 | 20.66 |
Normalized | 5.64 | 1.47 | 1.13 | 1.09 | 1.00 | 0.91 |
Scale Deltas | 2310 | 2310 | 2310 | 2310 | 2310 | 2310 |
Error | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=22.64, CritRating=33.20, HasteRating=25.49, MasteryRating=24.75, Versatility=20.66, Dps=127.73 ) |
---|
Scale Factors for Ïntaru Healing Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Ïntaru Healing Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Ïntaru Absorb Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Healing + Absorb per second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Ïntaru Damage Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Ïntaru Damage Taken |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Ïntaru Healing Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, ) |
---|
Scale Factors for Ïntaru Fight Length | ||||||
---|---|---|---|---|---|---|
Agi | Mastery | Crit | Wdps | Haste | Vers | |
Scale Factors | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Normalized | 1.00 | 0.97 | 0.52 | 0.50 | 0.04 | 0.01 |
Scale Deltas | 2310 | 2310 | 2310 | 2310 | 2310 | 2310 |
Error | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 ) |
---|
Scale Factors for Raid Damage Per Second | ||||||
---|---|---|---|---|---|---|
Wdps | Crit | Haste | Mastery | Agi | Vers | |
Scale Factors | 127.73 | 33.20 | 25.49 | 24.75 | 22.64 | 20.66 |
Normalized | 5.64 | 1.47 | 1.13 | 1.09 | 1.00 | 0.91 |
Scale Deltas | 2310 | 2310 | 2310 | 2310 | 2310 | 2310 |
Error | 1.53 | 1.45 | 1.44 | 1.45 | 1.44 | 1.43 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=22.64, CritRating=33.20, HasteRating=25.49, MasteryRating=24.75, Versatility=20.66, Dps=127.73 ) |
---|
Damage Stats | DPS | DPS% | Execute | Interval | DPE | DPET | Type | Count | Hit | Crit | Avg | Crit% | Up% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ïntaru | 1,758,807 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A Murder of Crows | 25,011 | 1.4% | 0.0 | 0.00s | 0 | 0 | Periodic | 104.6 | 39,654 | 105,538 | 71,718 | 48.7% | 33.2% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: A Murder Of Crows
Action Details: A Murder Of Crows
Resources
Damage Over Time
Spelldata
Action Details: A Murder Of Crows Peck
Resources
Spelldata
Affected By (Passive)
|
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Aimed Shot | 460,410 | 26.2% | 70.5 | 4.22s | 1,956,844 | 1,632,216 | Direct | 71.4 | 916,756 | 2,929,169 | 1,931,981 | 50.4% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Aimed Shot
Action Details: Aimed Shot
Resources
Spelldata
Action Priority List
st [F]:21.93
st [H]:48.75
Affected By (Passive)
|
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Arcane Shot | 117,716 | 6.7% | 41.7 | 7.08s | 846,585 | 710,542 | Direct | 41.6 | 452,796 | 1,239,425 | 847,671 | 50.2% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Arcane Shot
Action Details: Arcane Shot
Resources
Spelldata
Action Priority List
st [E]:41.67
Affected By (Passive)
|
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Black Arrow | 343,112 (421,395) | 19.5% (24.0%) | 29.7 | 10.19s | 4,251,883 | 3,560,214 | Direct | 29.6 (335.0) | 1,609,143 | 5,247,639 | 3,469,444 | 51.1% (54.2%) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Black Arrow
Action Details: Black Arrow
Resources
Spelldata
Action Priority List
st [D]:29.70
Affected By (Passive)
|
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Black Arrow (_dot) | 5,610 | 0.3% | 0.0 | 0.00s | 0 | 0 | Periodic | 246.7 | 6,820 | 0 | 6,820 | 0.0% | 82.2% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Black Arrow Dot
Action Details: Black Arrow Dot
Resources
Damage Over Time
Spelldata
Affected By (Passive)
|
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Shadow Surge | 37,254 | 2.1% | 0.0 | 0.00s | 0 | 0 | Direct | 36.0 | 168,903 | 456,536 | 309,842 | 49.0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Shadow Surge
Action Details: Shadow Surge
Resources
Spelldata
Affected By (Passive)
|
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Black Arrow (_withering_fire) | 35,419 | 2.0% | 0.0 | 0.00s | 0 | 0 | Direct | 22.6 | 191,958 | 607,913 | 468,870 | 66.6% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Black Arrow Withering Fire
Action Details: Black Arrow Withering Fire
Resources
Spelldata
Affected By (Passive)
|
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Bleak Arrows | 83,058 | 4.7% | 68.3 | 4.42s | 364,952 | 112,116 | Direct | 68.1 | 197,860 | 551,987 | 365,756 | 47.4% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Bleak Arrows
Action Details: Bleak Arrows
Resources
Weapon
Spelldata
|
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Explosive Shot | 73,024 | 4.2% | 8.1 | 35.93s | 2,708,941 | 2,189,445 | Direct | 13.4 | 926,784 | 2,492,330 | 1,638,488 | 45.5% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Explosive Shot
Action Details: Explosive Shot
Resources
Damage Over Time
Spelldata
Action Details: Explosive Shot Damage
Resources
Spelldata
Action Priority List
st [I]:8.08
Affected By (Passive)
|
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Master Marksman | 161,075 | 9.2% | 339.7 | 0.88s | 142,110 | 0 | Periodic | 147.9 | 326,520 | 0 | 326,520 | 0.0% | 98.6% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Master Marksman
Action Details: Master Marksman
Resources
Damage Over Time
Spelldata
Affected By (Passive)
|
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Rapid Fire | 147,862 | 8.4% | 22.5 | 13.52s | 1,971,000 | 1,078,017 | Periodic | 223.7 | 105,526 | 289,092 | 198,228 | 50.5% | 11.8% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Rapid Fire
Action Details: Rapid Fire
Resources
Damage Over Time
Spelldata
Action Details: Rapid Fire Tick
Resources
Spelldata
Action Priority List
st [G]:22.50
Affected By (Passive)
|
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Razor Fragments | 120,651 | 6.9% | 25.3 | 11.73s | 1,429,299 | 0 | Periodic | 68.0 | 531,743 | 0 | 531,743 | 0.0% | 45.3% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Razor Fragments
Action Details: Razor Fragments
Resources
Damage Over Time
Spelldata
Affected By (Passive)
|
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Steady Shot | 24,935 | 1.4% | 55.6 | 5.02s | 134,486 | 107,331 | Direct | 55.5 | 84,829 | 203,056 | 134,761 | 42.2% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Steady Shot
Action Details: Steady Shot
Resources
Spelldata
Action Priority Listst [J]:55.89
Affected By (Passive)
|
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Volley | 46,203 | 2.6% | 7.1 | 45.46s | 1,955,889 | 1,572,135 | Direct | 84.2 | 89,176 | 241,255 | 164,260 | 49.4% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Volley
Action Details: Volley
Resources
Spelldata
Action Priority List
st [B]:7.07
Affected By (Passive)
|
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pet - dark_hound | 201491 / 77467 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
melee | 201,491 | 4.4% | 113.3 | 2.53s | 204,848 | 149,879 | Direct | 113.3 | 120,216 | 292,106 | 204,854 | 49.2% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats Details: Melee
Action Details: Melee
Resources
Weapon
|
Simple Action Stats | Execute | Interval | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ïntaru | ||||||||||||||||||||||||||||||||||||||||
Crystallized Augment Rune | 1.0 | 0.00s | ||||||||||||||||||||||||||||||||||||||
Stats Details: Augmentation
Action Details: Augmentation
Resources
|
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Flask of Alchemical Chaos | 1.0 | 0.00s | ||||||||||||||||||||||||||||||||||||||
Stats Details: Flask
Action Details: Flask
Resources
|
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The Sushi Special | 1.0 | 0.00s | ||||||||||||||||||||||||||||||||||||||
Stats Details: Food
Action Details: Food
Resources
|
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Tempered Potion | 1.5 | 303.66s | ||||||||||||||||||||||||||||||||||||||
Stats Details: Potion
Action Details: Potion
Resources
Action Priority List
cds [A]:1.49
|
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signet_of_the_priory | 2.8 | 148.97s | ||||||||||||||||||||||||||||||||||||||
Stats Details: Signet Of The Priory
Action Details: Signet Of The Priory
Resources
Spelldata
|
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Trueshot | 3.7 | 93.06s | ||||||||||||||||||||||||||||||||||||||
Stats Details: Trueshot
Action Details: Trueshot
Resources
Spelldata
Action Priority List
st [C]:3.66
Affected By (Passive)
|
Dynamic Buffs | Start | Refresh | Interval | Trigger | Avg Dur | Up-Time | Benefit | Overflow | Expiry |
---|---|---|---|---|---|---|---|---|---|
Bloodlust | 1.0 | 0.0 | 0.0s | 0.0s | 40.0s | 13.52% | 0.00% | 0.0 (0.0) | 1.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
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Bolstering Light (Crit) | 2.3 | 0.0 | 141.0s | 149.6s | 20.0s | 15.47% | 0.00% | 0.0 (0.0) | 2.3 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
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Bolstering Light (Mastery) | 0.5 | 0.0 | 156.6s | 153.9s | 20.0s | 3.42% | 0.00% | 0.0 (0.0) | 0.5 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
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Bulletstorm | 22.4 | 201.3 | 13.5s | 1.3s | 10.8s | 80.87% | 0.00% | 0.0 (0.0) | 8.4 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
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Dawnthread Lining | 7.8 | 10.9 | 39.8s | 16.2s | 23.5s | 61.46% | 0.00% | 10.9 (10.9) | 0.0 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
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Deathblow | 25.6 | 4.2 | 11.7s | 13.5s | 2.4s | 19.39% | 0.00% | 4.2 (4.2) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
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Explosive Adrenaline | 5.4 | 0.0 | 60.9s | 60.9s | 28.6s | 51.72% | 0.00% | 0.0 (0.0) | 4.9 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
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Flask of Alchemical Chaos (Crit) | 2.1 | 0.6 | 111.8s | 77.2s | 35.1s | 24.91% | 0.00% | 2.8 (2.8) | 0.0 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
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Flask of Alchemical Chaos (Haste) | 2.1 | 0.6 | 111.7s | 76.4s | 35.5s | 25.12% | 0.00% | 2.9 (2.9) | 0.0 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
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Flask of Alchemical Chaos (Mastery) | 2.1 | 0.6 | 112.2s | 77.7s | 35.1s | 24.74% | 0.00% | 2.8 (2.8) | 0.0 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Flask of Alchemical Chaos (Vers) | 2.1 | 0.6 | 111.5s | 76.2s | 35.5s | 25.24% | 0.00% | 2.9 (2.9) | 0.0 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Jackpot! | 11.5 | 8.8 | 26.9s | 14.8s | 13.4s | 51.37% | 52.02% | 8.8 (8.8) | 11.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Lock and Load | 5.5 | 0.0 | 44.9s | 44.9s | 1.4s | 2.50% | 7.66% | 0.0 (0.0) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
Trigger Spelldata
|
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Maybe Stop Blowing Up | 5.4 | 0.0 | 60.9s | 60.9s | 54.5s | 98.64% | 0.00% | 0.0 (0.0) | 4.4 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Moving Target | 71.4 | 0.0 | 4.2s | 4.2s | 3.4s | 81.83% | 98.58% | 0.0 (0.0) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
On Target | 30.3 | 0.0 | 18.7s | 9.7s | 19.0s | 62.05% | 0.00% | 0.0 (0.0) | 9.2 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Precise Shots | 71.5 | 0.0 | 4.2s | 0.0s | 0.8s | 18.17% | 100.00% | 0.0 (0.0) | 0.0 |
Buff Details
Stack Uptimes
Spelldata
|
|||||||||
Razor Fragments | 25.6 | 4.2 | 11.7s | 13.5s | 2.4s | 19.39% | 0.00% | 4.2 (4.2) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Storm's Fury | 5.7 | 1.6 | 48.2s | 36.5s | 13.8s | 26.35% | 0.00% | 1.6 (1.6) | 5.4 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Streamline | 65.3 | 28.6 | 4.6s | 3.2s | 3.9s | 85.26% | 0.00% | 28.6 (34.7) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Tempered Potion | 1.5 | 0.0 | 303.8s | 303.8s | 27.5s | 13.37% | 0.00% | 0.0 (0.0) | 1.2 |
Buff Details
Stat Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Trick Shots | 7.1 | 0.0 | 45.5s | 45.5s | 6.0s | 14.07% | 13.83% | 0.0 (0.0) | 7.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Trueshot | 3.7 | 0.0 | 93.0s | 93.0s | 20.5s | 24.99% | 35.84% | 0.0 (0.0) | 3.5 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Volley | 7.1 | 0.0 | 45.5s | 45.5s | 6.0s | 14.07% | 12.43% | 0.0 (0.0) | 7.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
Withering Fire | 3.7 | 0.0 | 93.0s | 93.0s | 20.5s | 24.99% | 38.19% | 17.8 (17.8) | 3.5 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
dark_hound - dark_hound: Beast Cleave | 2.6 | 0.0 | 39.0s | 39.0s | 7.9s | 35.43% | 0.00% | 0.0 (0.0) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
dark_hound - dark_hound: Beast Cleave | 5.0 | 0.6 | 36.1s | 31.6s | 7.9s | 68.70% | 0.00% | 0.6 (0.6) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
dark_hound - dark_hound: Beast Cleave | 5.5 | 1.2 | 35.3s | 28.1s | 7.9s | 77.75% | 0.00% | 1.2 (1.2) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
dark_hound - dark_hound: Beast Cleave | 6.3 | 2.1 | 33.6s | 24.1s | 7.9s | 91.21% | 0.00% | 2.1 (2.1) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
dark_hound - dark_hound: Beast Cleave | 6.6 | 2.8 | 32.5s | 22.1s | 7.9s | 99.68% | 0.00% | 2.8 (2.8) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
|||||||||
dark_hound - dark_hound: Beast Cleave | 6.7 | 2.8 | 33.5s | 22.7s | 7.9s | 100.00% | 0.00% | 2.8 (2.8) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
Constant Buffs |
---|
Arcane Intellect |
Buff Details
Spelldata
|
Battle Shout |
Buff Details
Spelldata
|
Crystallization |
Buff Details
Stat Details
Spelldata
|
Fathomdweller's Runed Citrine |
Buff Details
Stat Details
Spelldata
|
Flask of Alchemical Chaos |
Buff Details
Spelldata
|
Mark of the Wild |
Buff Details
Spelldata
|
Power Word: Fortitude |
Buff Details
Spelldata
|
Skyfury |
Buff Details
Spelldata
|
Stormbringer's Runed Citrine |
Buff Details
Stat Details
Spelldata
|
The Sushi Special |
Buff Details
Stat Details
Spelldata
|
Windsinger's Runed Citrine (Crit) |
Buff Details
Stat Details
Spelldata
|
Windsinger's Runed Citrine (Mastery) |
Buff Details
Stat Details
Spelldata
|
Proc | Count | Min | Max | Interval | Min | Max |
---|---|---|---|---|---|---|
Deathblow | 29.8 | 7.0 | 55.0 | 10.1s | 0.0s | 102.8s |
Surging Shots Rapid Fire reset | 10.7 | 2.0 | 24.0 | 26.3s | 1.2s | 271.7s |
TWW S2 MM 4pc Explosive | 5.1 | 0.0 | 16.0 | 47.7s | 0.1s | 317.2s |
reset_aa_channel | 22.5 | 15.0 | 32.0 | 13.5s | 2.7s | 24.0s |
Uptime | Avg % | Min | Max | Avg Dur | Min | Max |
---|---|---|---|---|---|---|
Dawnthread Lining | 57.39% | 10.55% | 90.10% | 23.8s | 0.3s | 227.3s |
Focus Cap | 14.30% | 4.02% | 22.47% | 1.5s | 0.0s | 7.4s |
Seconds per Execute | Seconds per Iteration | |||||
---|---|---|---|---|---|---|
Ability | Average | Minimum | Maximum | Average | Minimum | Maximum |
Aimed Shot | 0.645 | 0.001 | 4.868 | 3.575 | 0.000 | 16.182 |
Volley | 0.566 | 0.001 | 2.032 | 2.806 | 0.156 | 7.276 |
Rapid Fire | 1.744 | 0.001 | 16.185 | 35.498 | 12.837 | 70.714 |
Trueshot | 0.748 | 0.001 | 3.355 | 1.982 | 0.003 | 6.140 |
Explosive Shot | 6.161 | 0.001 | 56.945 | 41.130 | 2.671 | 112.890 |
Black Arrow | 2.154 | 0.001 | 78.522 | 59.475 | 16.429 | 148.768 |
Gains | Type | Count | Total | Tot% | Avg | Overflow | Ovr% |
---|---|---|---|---|---|---|---|
Ïntaru | |||||||
Focus Regen | Focus | 956.13 | 1,594.16 | 59.81% | 1.67 | 266.14 | 14.31% |
Rapid Fire | Focus | 224.42 | 371.05 | 13.92% | 1.65 | 77.79 | 17.33% |
Steady Shot | Focus | 55.63 | 699.97 | 26.26% | 12.58 | 412.67 | 37.09% |
Change | Start | Gain/s | Loss/s | Overflow | End (Avg) | Min | Max |
---|---|---|---|---|---|---|---|
Focus | 65.0 | 8.88 | 8.97 | 756.7 | 74.1 | 0.5 | 100.0 |
Usage | Type | Count | Total | Tot% | Avg | RPE | APR |
---|---|---|---|---|---|---|---|
Ïntaru | |||||||
Aimed Shot | Focus | 71.52 | 1,232.27 | 45.79% | 17.23 | 17.48 | 111,978.77 |
Arcane Shot | Focus | 41.67 | 1,000.17 | 37.17% | 24.00 | 24.00 | 35,273.02 |
Black Arrow | Focus | 29.70 | 297.02 | 11.04% | 10.00 | 10.00 | 425,156.56 |
Explosive Shot | Focus | 8.08 | 161.67 | 6.01% | 20.00 | 20.00 | 135,452.10 |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
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DPS | ||||||||||||||||||||||||||||||||||||||||||
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Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
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DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Damage | ||||||||||||||||||||||||||||||||||||||||||
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DTPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Heal | ||||||||||||||||||||||||||||||||||||||||||
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HTPS | ||||||||||||||||||||||||||||||||||||||||||
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actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
1 | 0.00 | variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.is.house_of_cards&(trinket.1.is.house_of_cards|!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))) |
2 | 0.00 | summon_pet,if=talent.unbreakable_bond |
3 | 0.00 | aimed_shot,if=active_enemies=1|active_enemies=2&!talent.volley |
4 | 0.00 | steady_shot |
Default action list Executed every time the actor is available. | ||
---|---|---|
# | count | action,conditions |
0.00 | variable,name=trueshot_ready,value=cooldown.trueshot.ready&((!raid_event.adds.exists|raid_event.adds.count=1)&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>5|trinket.1.cooldown.ready|trinket.2.has_use_buff&trinket.2.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>5|trinket.2.cooldown.ready|trinket.1.has_use_buff&trinket.1.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25) | |
5 | 1.00 | auto_shot |
6 | 0.00 | call_action_list,name=cds |
7 | 0.00 | call_action_list,name=trinkets |
8 | 0.00 | call_action_list,name=st,if=active_enemies<3|!talent.trick_shots |
9 | 0.00 | call_action_list,name=trickshots,if=active_enemies>2 |
actions.cds | ||
---|---|---|
# | count | action,conditions |
0.00 | invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13 | |
0.00 | berserking,if=buff.trueshot.up|fight_remains<13 | |
0.00 | blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16 | |
0.00 | ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16 | |
0.00 | fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9 | |
0.00 | lights_judgment,if=buff.trueshot.down | |
A | 1.49 | potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31 |
actions.st | ||
---|---|---|
# | count | action,conditions |
B | 7.07 | volley,if=!talent.double_tap&(talent.aspect_of_the_hydra|active_enemies=1|buff.precise_shots.down&(cooldown.rapid_fire.remains+action.rapid_fire.execute_time<6|!talent.bulletstorm))&(!raid_event.adds.exists|raid_event.adds.in>cooldown|active_enemies>1) |
0.00 | rapid_fire,if=hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope) | |
C | 3.66 | trueshot,if=variable.trueshot_ready |
0.00 | explosive_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up | |
0.00 | aimed_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up | |
0.00 | volley,if=talent.double_tap&buff.double_tap.down | |
D | 29.70 | black_arrow,target_if=min:dot.black_arrow_dot.ticking|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up |
0.00 | kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up | |
0.00 | multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&active_enemies>1&!talent.aspect_of_the_hydra&(talent.symphonic_arsenal|talent.small_game_hunter) | |
E | 41.67 | arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down) |
F | 21.93 | aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver |
G | 22.50 | rapid_fire,if=(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1) |
H | 48.75 | aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up |
I | 8.08 | explosive_shot,if=!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation |
0.00 | black_arrow,if=!talent.headshot | |
J | 55.89 | steady_shot |
actions.trinkets | ||
---|---|---|
# | count | action,conditions |
0.00 | variable,name=buff_sync_ready,value=cooldown.trueshot.ready | |
0.00 | variable,name=buff_sync_remains,value=cooldown.trueshot.remains | |
0.00 | variable,name=buff_sync_active,value=buff.trueshot.up | |
0.00 | variable,name=damage_sync_active,value=buff.trueshot.up | |
0.00 | variable,name=damage_sync_remains,value=cooldown.trueshot.remains | |
K | 2.83 | use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains) |
Time | # | Name [List] | Target | Resources | Buffs |
---|---|---|---|---|---|
Pre | 1 | stronger_trinket_slot [precombat] | Ïntaru | 100.0/100 100% focus | dawnthread_lining |
Pre | 3 | aimed_shot [precombat] | Fluffy_Pillow | 100.0/100 100% focus | dawnthread_lining |
0:00.000 | 5 | auto_attack [default] | Fluffy_Pillow | 65.0/100 65% focus | precise_shots(2), dawnthread_lining |
0:00.000 | K | use_items [trinkets] | Fluffy_Pillow | 65.0/100 65% focus | bloodlust, precise_shots(2), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up |
0:00.000 | B | volley [st] | Fluffy_Pillow | 65.0/100 65% focus | bloodlust, precise_shots(2), dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up |
0:01.039 | C | trueshot [st] | Fluffy_Pillow | 72.5/100 73% focus | bloodlust, precise_shots(2), trick_shots, volley, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up |
0:01.039 | A | potion [cds] | Fluffy_Pillow | 72.5/100 73% focus | bloodlust, deathblow, precise_shots(2), trick_shots, trueshot, razor_fragments, volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up |
0:01.039 | D | black_arrow [st] | Fluffy_Pillow | 72.5/100 73% focus | bloodlust, deathblow, precise_shots(2), trick_shots, trueshot, razor_fragments, volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, tempered_potion |
0:02.041 | G | rapid_fire [st] | Fluffy_Pillow | 70.0/100 70% focus | bloodlust, streamline(2), trick_shots, trueshot, moving_target, volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, tempered_potion |
0:03.579 | F | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | bloodlust, streamline(2), trick_shots, trueshot, moving_target, bulletstorm(4), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:04.577 | D | black_arrow [st] | Fluffy_Pillow | 92.3/100 92% focus | bloodlust, deathblow, precise_shots(2), trick_shots, on_target, trueshot, razor_fragments, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:05.539 | F | aimed_shot [st] | Fluffy_Pillow | 89.9/100 90% focus | bloodlust, streamline(2), trick_shots, on_target, trueshot, moving_target, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:06.499 | E | arcane_shot [st] | Fluffy_Pillow | 83.5/100 84% focus | bloodlust, precise_shots(2), on_target(2), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:07.426 | F | aimed_shot [st] | Fluffy_Pillow | 67.1/100 67% focus | bloodlust, streamline(2), lock_and_load, on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:08.350 | E | arcane_shot [st] | Fluffy_Pillow | 74.7/100 75% focus | bloodlust, precise_shots(2), streamline(2), on_target(3), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:09.244 | F | aimed_shot [st] | Fluffy_Pillow | 58.3/100 58% focus | bloodlust, streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:10.136 | E | arcane_shot [st] | Fluffy_Pillow | 51.9/100 52% focus | bloodlust, precise_shots(2), on_target(4), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:10.997 | F | aimed_shot [st] | Fluffy_Pillow | 35.5/100 35% focus | bloodlust, streamline(2), on_target(4), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:11.858 | E | arcane_shot [st] | Fluffy_Pillow | 29.0/100 29% focus | bloodlust, precise_shots(2), lock_and_load, on_target(4), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:12.718 | F | aimed_shot [st] | Fluffy_Pillow | 12.5/100 13% focus | bloodlust, streamline(2), lock_and_load, on_target(4), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:13.579 | D | black_arrow [st] | Fluffy_Pillow | 20.0/100 20% focus | bloodlust, deathblow, precise_shots(2), streamline(2), on_target(4), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:14.440 | F | aimed_shot [st] | Fluffy_Pillow | 17.5/100 17% focus | bloodlust, streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:15.333 | G | rapid_fire [st] | Fluffy_Pillow | 11.0/100 11% focus | bloodlust, precise_shots(2), on_target(3), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:16.847 | E | arcane_shot [st] | Fluffy_Pillow | 43.6/100 44% focus | bloodlust, precise_shots(2), streamline, on_target(2), trueshot, bulletstorm(4), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:17.772 | F | aimed_shot [st] | Fluffy_Pillow | 27.1/100 27% focus | bloodlust, streamline(2), on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:18.698 | I | explosive_shot [st] | Fluffy_Pillow | 20.5/100 20% focus | bloodlust, precise_shots(2), on_target(2), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:19.624 | J | steady_shot [st] | Fluffy_Pillow | 8.0/100 8% focus | bloodlust, precise_shots(2), on_target(2), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Mastery, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:20.551 | E | arcane_shot [st] | Fluffy_Pillow | 35.3/100 35% focus | bloodlust, precise_shots(2), on_target, trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:21.510 | F | aimed_shot [st] | Fluffy_Pillow | 18.8/100 19% focus | bloodlust, streamline(2), on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:22.470 | J | steady_shot [st] | Fluffy_Pillow | 12.4/100 12% focus | bloodlust, precise_shots(2), on_target(2), bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:23.396 | D | black_arrow [st] | Fluffy_Pillow | 40.0/100 40% focus | bloodlust, precise_shots(2), on_target(2), bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers, tempered_potion |
0:24.471 | F | aimed_shot [st] | Fluffy_Pillow | 39.0/100 39% focus | bloodlust, streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:25.366 | E | arcane_shot [st] | Fluffy_Pillow | 25.5/100 26% focus | bloodlust, precise_shots(2), on_target(2), bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:26.259 | G | rapid_fire [st] | Fluffy_Pillow | 9.1/100 9% focus | bloodlust, streamline(2), on_target(2), moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:27.605 | F | aimed_shot [st] | Fluffy_Pillow | 40.4/100 40% focus | bloodlust, streamline(2), lock_and_load, on_target(2), moving_target, bulletstorm(3), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:28.496 | E | arcane_shot [st] | Fluffy_Pillow | 47.8/100 48% focus | bloodlust, precise_shots(2), streamline(2), on_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:29.425 | H | aimed_shot [st] | Fluffy_Pillow | 31.4/100 31% focus | bloodlust, streamline(2), on_target, moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:30.351 | J | steady_shot [st] | Fluffy_Pillow | 17.9/100 18% focus | bloodlust, precise_shots(2), on_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers, tempered_potion |
0:31.280 | E | arcane_shot [st] | Fluffy_Pillow | 45.4/100 45% focus | bloodlust, precise_shots(2), on_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers |
0:32.241 | H | aimed_shot [st] | Fluffy_Pillow | 28.9/100 29% focus | bloodlust, streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_vers |
0:33.477 | D | black_arrow [st] | Fluffy_Pillow | 17.2/100 17% focus | bloodlust, deathblow, precise_shots(2), razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
0:34.477 | J | steady_shot [st] | Fluffy_Pillow | 14.9/100 15% focus | bloodlust, deathblow, streamline(2), on_target, moving_target, razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
0:35.441 | H | aimed_shot [st] | Fluffy_Pillow | 42.5/100 42% focus | bloodlust, deathblow, streamline(2), on_target, moving_target, razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
0:36.631 | D | black_arrow [st] | Fluffy_Pillow | 30.5/100 30% focus | bloodlust, deathblow, precise_shots(2), on_target, razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:37.629 | G | rapid_fire [st] | Fluffy_Pillow | 28.0/100 28% focus | bloodlust, streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:39.228 | J | steady_shot [st] | Fluffy_Pillow | 60.0/100 60% focus | bloodlust, streamline(2), on_target, moving_target, bulletstorm(5), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:40.226 | J | steady_shot [st] | Fluffy_Pillow | 87.1/100 87% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:41.524 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:42.821 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), on_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:44.120 | J | steady_shot [st] | Fluffy_Pillow | 64.9/100 65% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:45.420 | B | volley [st] | Fluffy_Pillow | 92.4/100 92% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:46.718 | H | aimed_shot [st] | Fluffy_Pillow | 99.9/100 100% focus | streamline(2), trick_shots, on_target, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:48.017 | D | black_arrow [st] | Fluffy_Pillow | 81.3/100 81% focus | deathblow, precise_shots(2), trick_shots, on_target, razor_fragments, bulletstorm(10), volley, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:49.317 | I | explosive_shot [st] | Fluffy_Pillow | 79.1/100 79% focus | streamline(2), trick_shots, on_target(2), moving_target, bulletstorm(10), volley, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:50.568 | H | aimed_shot [st] | Fluffy_Pillow | 66.7/100 67% focus | streamline(2), trick_shots, lock_and_load, on_target(2), moving_target, bulletstorm(10), volley, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:51.818 | E | arcane_shot [st] | Fluffy_Pillow | 74.4/100 74% focus | precise_shots(2), streamline(2), on_target(3), bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:53.025 | H | aimed_shot [st] | Fluffy_Pillow | 57.8/100 58% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:54.275 | D | black_arrow [st] | Fluffy_Pillow | 44.3/100 44% focus | deathblow, precise_shots(2), on_target(2), razor_fragments, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:55.527 | J | steady_shot [st] | Fluffy_Pillow | 41.8/100 42% focus | streamline(2), on_target(2), moving_target, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:56.777 | J | steady_shot [st] | Fluffy_Pillow | 69.3/100 69% focus | streamline(2), on_target(2), moving_target, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
0:58.030 | G | rapid_fire [st] | Fluffy_Pillow | 96.9/100 97% focus | streamline(2), on_target(2), moving_target, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:00.007 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), on_target, moving_target, bulletstorm(6), dawnthread_lining, flask_of_alchemical_chaos_crit |
1:01.306 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
1:02.608 | J | steady_shot [st] | Fluffy_Pillow | 65.0/100 65% focus | streamline(2), moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:03.847 | H | aimed_shot [st] | Fluffy_Pillow | 92.5/100 92% focus | streamline(2), moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:05.087 | E | arcane_shot [st] | Fluffy_Pillow | 79.0/100 79% focus | precise_shots(2), bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:06.327 | G | rapid_fire [st] | Fluffy_Pillow | 62.5/100 63% focus | streamline(2), moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:08.164 | J | steady_shot [st] | Fluffy_Pillow | 93.7/100 94% focus | streamline(2), moving_target, bulletstorm(5), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:09.404 | J | steady_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:10.644 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:11.883 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
1:13.122 | H | aimed_shot [st] | Fluffy_Pillow | 65.0/100 65% focus | streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:14.358 | D | black_arrow [st] | Fluffy_Pillow | 72.7/100 73% focus | deathblow, precise_shots(2), streamline(2), on_target(2), razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:15.546 | H | aimed_shot [st] | Fluffy_Pillow | 70.2/100 70% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:16.736 | E | arcane_shot [st] | Fluffy_Pillow | 56.7/100 57% focus | precise_shots(2), on_target(2), bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:17.924 | J | steady_shot [st] | Fluffy_Pillow | 40.3/100 40% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:19.110 | F | aimed_shot [st] | Fluffy_Pillow | 67.8/100 68% focus | streamline(2), lock_and_load, on_target(2), moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:20.296 | D | black_arrow [st] | Fluffy_Pillow | 75.4/100 75% focus | deathblow, precise_shots(2), streamline(2), on_target(3), razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:21.443 | H | aimed_shot [st] | Fluffy_Pillow | 73.0/100 73% focus | deathblow, streamline(2), on_target(3), moving_target, razor_fragments, bulletstorm(10), explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:22.590 | C | trueshot [st] | Fluffy_Pillow | 59.3/100 59% focus | deathblow, precise_shots(2), on_target(2), razor_fragments, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:22.590 | D | black_arrow [st] | Fluffy_Pillow | 59.3/100 59% focus | deathblow, precise_shots(2), on_target(2), trueshot, razor_fragments, jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:23.779 | G | rapid_fire [st] | Fluffy_Pillow | 57.0/100 57% focus | streamline(2), on_target(2), trueshot, moving_target, jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:25.673 | F | aimed_shot [st] | Fluffy_Pillow | 88.9/100 89% focus | streamline(2), on_target(2), trueshot, moving_target, bulletstorm(6), jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:26.860 | D | black_arrow [st] | Fluffy_Pillow | 82.6/100 83% focus | deathblow, precise_shots(2), on_target(3), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:28.008 | F | aimed_shot [st] | Fluffy_Pillow | 80.1/100 80% focus | streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:29.155 | E | arcane_shot [st] | Fluffy_Pillow | 73.8/100 74% focus | precise_shots(2), on_target(4), trueshot, bulletstorm(10), jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:30.263 | B | volley [st] | Fluffy_Pillow | 57.1/100 57% focus | streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:31.564 | F | aimed_shot [st] | Fluffy_Pillow | 65.6/100 66% focus | streamline(2), trick_shots, on_target(3), trueshot, moving_target, bulletstorm(10), volley, jackpot, withering_fire, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
1:32.710 | E | arcane_shot [st] | Fluffy_Pillow | 58.9/100 59% focus | precise_shots(2), trick_shots, on_target(2), trueshot, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:33.954 | F | aimed_shot [st] | Fluffy_Pillow | 42.5/100 42% focus | streamline(2), trick_shots, on_target(2), trueshot, moving_target, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:35.197 | E | arcane_shot [st] | Fluffy_Pillow | 36.1/100 36% focus | precise_shots(2), trick_shots, on_target(3), trueshot, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:36.398 | F | aimed_shot [st] | Fluffy_Pillow | 19.5/100 20% focus | streamline(2), trick_shots, on_target(2), trueshot, moving_target, bulletstorm(10), volley, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:37.644 | G | rapid_fire [st] | Fluffy_Pillow | 13.2/100 13% focus | precise_shots(2), on_target(3), trueshot, bulletstorm(10), withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:39.467 | E | arcane_shot [st] | Fluffy_Pillow | 44.4/100 44% focus | precise_shots(2), streamline, on_target(2), trueshot, bulletstorm(5), jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:40.710 | F | aimed_shot [st] | Fluffy_Pillow | 27.9/100 28% focus | streamline(2), on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:41.956 | D | black_arrow [st] | Fluffy_Pillow | 21.5/100 22% focus | deathblow, precise_shots(2), on_target(3), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:43.158 | F | aimed_shot [st] | Fluffy_Pillow | 19.1/100 19% focus | streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:44.359 | J | steady_shot [st] | Fluffy_Pillow | 12.6/100 13% focus | precise_shots(2), lock_and_load, on_target(3), bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:45.561 | E | arcane_shot [st] | Fluffy_Pillow | 39.9/100 40% focus | precise_shots(2), lock_and_load, on_target(2), bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:46.808 | F | aimed_shot [st] | Fluffy_Pillow | 23.4/100 23% focus | streamline(2), lock_and_load, on_target(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:48.054 | D | black_arrow [st] | Fluffy_Pillow | 30.8/100 31% focus | deathblow, precise_shots(2), streamline(2), on_target(2), razor_fragments, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:49.300 | G | rapid_fire [st] | Fluffy_Pillow | 28.3/100 28% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:51.265 | H | aimed_shot [st] | Fluffy_Pillow | 60.2/100 60% focus | streamline(2), on_target(2), moving_target, bulletstorm(6), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:52.510 | E | arcane_shot [st] | Fluffy_Pillow | 46.5/100 46% focus | precise_shots(2), on_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:53.804 | I | explosive_shot [st] | Fluffy_Pillow | 30.0/100 30% focus | streamline(2), on_target, moving_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:55.099 | J | steady_shot [st] | Fluffy_Pillow | 17.5/100 18% focus | streamline(2), on_target, moving_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:56.393 | H | aimed_shot [st] | Fluffy_Pillow | 45.0/100 45% focus | streamline(2), on_target, moving_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:57.684 | E | arcane_shot [st] | Fluffy_Pillow | 31.4/100 31% focus | precise_shots(2), bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
1:59.029 | J | steady_shot [st] | Fluffy_Pillow | 15.0/100 15% focus | streamline(2), moving_target, bulletstorm(10), jackpot, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:00.373 | K | use_items [trinkets] | Fluffy_Pillow | 42.5/100 42% focus | streamline(2), moving_target, bulletstorm(10), jackpot, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:00.373 | H | aimed_shot [st] | Fluffy_Pillow | 42.5/100 42% focus | streamline(2), moving_target, bulletstorm(10), jackpot, bolstering_light_Crit, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:01.718 | E | arcane_shot [st] | Fluffy_Pillow | 29.0/100 29% focus | precise_shots(2), bulletstorm(10), jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:03.063 | J | steady_shot [st] | Fluffy_Pillow | 13.0/100 13% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:04.297 | J | steady_shot [st] | Fluffy_Pillow | 40.6/100 41% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:05.531 | H | aimed_shot [st] | Fluffy_Pillow | 68.1/100 68% focus | streamline(2), on_target, moving_target, jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:06.765 | E | arcane_shot [st] | Fluffy_Pillow | 54.6/100 55% focus | precise_shots(2), on_target, jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:08.000 | J | steady_shot [st] | Fluffy_Pillow | 38.1/100 38% focus | streamline(2), on_target, moving_target, jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:09.234 | G | rapid_fire [st] | Fluffy_Pillow | 65.6/100 66% focus | streamline(2), on_target, moving_target, jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:11.322 | H | aimed_shot [st] | Fluffy_Pillow | 98.4/100 98% focus | streamline(2), on_target, moving_target, bulletstorm(6), jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:12.559 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), bulletstorm(10), jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:13.843 | J | steady_shot [st] | Fluffy_Pillow | 64.8/100 65% focus | streamline(2), moving_target, bulletstorm(10), jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:15.126 | J | steady_shot [st] | Fluffy_Pillow | 92.3/100 92% focus | streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:16.409 | B | volley [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:17.692 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), trick_shots, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:18.975 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), trick_shots, bulletstorm(10), volley, jackpot, dawnthread_lining, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:20.258 | J | steady_shot [st] | Fluffy_Pillow | 64.8/100 65% focus | streamline(2), trick_shots, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:21.541 | J | steady_shot [st] | Fluffy_Pillow | 92.4/100 92% focus | streamline(2), trick_shots, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:22.823 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:24.108 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_haste |
2:25.391 | G | rapid_fire [st] | Fluffy_Pillow | 65.1/100 65% focus | streamline(2), moving_target, jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
2:27.202 | I | explosive_shot [st] | Fluffy_Pillow | 96.1/100 96% focus | deathblow, streamline(2), moving_target, razor_fragments, bulletstorm(5), jackpot, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
2:28.441 | J | steady_shot [st] | Fluffy_Pillow | 83.6/100 84% focus | deathblow, streamline(2), moving_target, razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
2:29.680 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, streamline(2), moving_target, razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
2:30.920 | D | black_arrow [st] | Fluffy_Pillow | 81.3/100 81% focus | deathblow, precise_shots(2), razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
2:32.159 | G | rapid_fire [st] | Fluffy_Pillow | 78.9/100 79% focus | streamline(2), lock_and_load, moving_target, bulletstorm(10), jackpot, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_haste |
2:34.011 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, streamline(2), lock_and_load, moving_target, razor_fragments, bulletstorm(5), jackpot, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
2:35.313 | D | black_arrow [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, precise_shots(2), streamline(2), razor_fragments, bulletstorm(10), maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
2:36.613 | J | steady_shot [st] | Fluffy_Pillow | 97.5/100 98% focus | streamline(2), moving_target, bulletstorm(10), maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
2:37.914 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
2:39.215 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), bulletstorm(10), maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
2:40.516 | J | steady_shot [st] | Fluffy_Pillow | 65.1/100 65% focus | streamline(2), on_target, moving_target, bulletstorm(10), maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
2:41.767 | H | aimed_shot [st] | Fluffy_Pillow | 92.6/100 93% focus | streamline(2), on_target, moving_target, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:43.066 | E | arcane_shot [st] | Fluffy_Pillow | 79.2/100 79% focus | precise_shots(2), streamline(2), lock_and_load, on_target, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:44.365 | H | aimed_shot [st] | Fluffy_Pillow | 63.0/100 63% focus | streamline(2), lock_and_load, on_target(2), moving_target, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:45.614 | E | arcane_shot [st] | Fluffy_Pillow | 70.5/100 70% focus | precise_shots(2), streamline(2), on_target(2), bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:46.866 | J | steady_shot [st] | Fluffy_Pillow | 54.0/100 54% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:48.117 | H | aimed_shot [st] | Fluffy_Pillow | 81.5/100 82% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:49.367 | E | arcane_shot [st] | Fluffy_Pillow | 68.0/100 68% focus | precise_shots(2), on_target, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:50.666 | J | steady_shot [st] | Fluffy_Pillow | 51.5/100 51% focus | streamline(2), on_target, moving_target, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:51.964 | G | rapid_fire [st] | Fluffy_Pillow | 79.0/100 79% focus | streamline(2), on_target, moving_target, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:54.044 | C | trueshot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(5), maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:54.044 | J | steady_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, streamline(2), trueshot, moving_target, razor_fragments, bulletstorm(5), jackpot, withering_fire, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:55.393 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, streamline(2), trueshot, moving_target, razor_fragments, bulletstorm(10), jackpot, withering_fire, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:56.744 | D | black_arrow [st] | Fluffy_Pillow | 92.4/100 92% focus | deathblow, precise_shots(2), on_target, trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:58.042 | H | aimed_shot [st] | Fluffy_Pillow | 89.9/100 90% focus | streamline(2), on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
2:59.341 | E | arcane_shot [st] | Fluffy_Pillow | 83.4/100 83% focus | precise_shots(2), on_target, trueshot, bulletstorm(10), jackpot, withering_fire, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:00.639 | H | aimed_shot [st] | Fluffy_Pillow | 66.9/100 67% focus | streamline(2), on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:02.008 | B | volley [st] | Fluffy_Pillow | 61.0/100 61% focus | precise_shots(2), on_target(2), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, flask_of_alchemical_chaos_crit |
3:03.261 | E | arcane_shot [st] | Fluffy_Pillow | 68.6/100 69% focus | precise_shots(2), trick_shots, on_target(2), trueshot, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:04.511 | G | rapid_fire [st] | Fluffy_Pillow | 52.1/100 52% focus | streamline(2), trick_shots, on_target(2), trueshot, moving_target, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:06.465 | F | aimed_shot [st] | Fluffy_Pillow | 83.8/100 84% focus | deathblow, streamline(2), trick_shots, on_target, trueshot, moving_target, razor_fragments, bulletstorm(6), volley, jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:07.718 | D | black_arrow [st] | Fluffy_Pillow | 77.4/100 77% focus | deathblow, precise_shots(2), trick_shots, on_target(2), trueshot, razor_fragments, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:08.923 | F | aimed_shot [st] | Fluffy_Pillow | 75.0/100 75% focus | streamline(2), on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:10.130 | E | arcane_shot [st] | Fluffy_Pillow | 68.6/100 69% focus | precise_shots(2), on_target(3), trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:11.294 | F | aimed_shot [st] | Fluffy_Pillow | 52.2/100 52% focus | streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:12.456 | D | black_arrow [st] | Fluffy_Pillow | 45.5/100 46% focus | deathblow, precise_shots(2), on_target(3), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:13.618 | F | aimed_shot [st] | Fluffy_Pillow | 43.1/100 43% focus | deathblow, streamline(2), on_target(3), trueshot, moving_target, razor_fragments, bulletstorm(10), withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:14.781 | D | black_arrow [st] | Fluffy_Pillow | 36.6/100 37% focus | deathblow, precise_shots(2), on_target(3), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:15.944 | G | rapid_fire [st] | Fluffy_Pillow | 34.1/100 34% focus | deathblow, streamline(2), on_target(3), moving_target, razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:17.655 | H | aimed_shot [st] | Fluffy_Pillow | 65.0/100 65% focus | deathblow, streamline(2), on_target(2), moving_target, razor_fragments, bulletstorm(5), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
3:18.861 | D | black_arrow [st] | Fluffy_Pillow | 51.5/100 51% focus | deathblow, precise_shots(2), on_target(2), razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:20.113 | I | explosive_shot [st] | Fluffy_Pillow | 49.1/100 49% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:21.364 | J | steady_shot [st] | Fluffy_Pillow | 36.6/100 37% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:22.615 | H | aimed_shot [st] | Fluffy_Pillow | 63.9/100 64% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:23.915 | E | arcane_shot [st] | Fluffy_Pillow | 50.4/100 50% focus | precise_shots(2), on_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:25.215 | J | steady_shot [st] | Fluffy_Pillow | 34.2/100 34% focus | deathblow, streamline(2), on_target(2), moving_target, razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:26.466 | H | aimed_shot [st] | Fluffy_Pillow | 61.7/100 62% focus | deathblow, streamline(2), on_target(2), moving_target, razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:27.718 | D | black_arrow [st] | Fluffy_Pillow | 48.3/100 48% focus | deathblow, precise_shots(2), on_target(2), razor_fragments, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:28.968 | J | steady_shot [st] | Fluffy_Pillow | 45.6/100 46% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:30.267 | J | steady_shot [st] | Fluffy_Pillow | 73.1/100 73% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:31.565 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
3:32.864 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), on_target, jackpot, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:34.156 | J | steady_shot [st] | Fluffy_Pillow | 64.8/100 65% focus | streamline(2), moving_target, jackpot, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:35.502 | J | steady_shot [st] | Fluffy_Pillow | 92.3/100 92% focus | streamline(2), moving_target, jackpot, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:36.847 | G | rapid_fire [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, jackpot, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:38.869 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, streamline(2), moving_target, razor_fragments, bulletstorm(6), maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:40.212 | D | black_arrow [st] | Fluffy_Pillow | 81.3/100 81% focus | deathblow, precise_shots(2), razor_fragments, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:41.559 | G | rapid_fire [st] | Fluffy_Pillow | 79.1/100 79% focus | streamline(2), on_target, moving_target, bulletstorm(10), maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:43.446 | J | steady_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), on_target, moving_target, bulletstorm(5), maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:44.738 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), on_target, moving_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:46.031 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), on_target, bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:47.322 | B | volley [st] | Fluffy_Pillow | 64.8/100 65% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_mastery |
3:48.612 | J | steady_shot [st] | Fluffy_Pillow | 72.4/100 72% focus | streamline(2), trick_shots, on_target, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:49.858 | H | aimed_shot [st] | Fluffy_Pillow | 99.9/100 100% focus | streamline(2), trick_shots, on_target, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:51.275 | E | arcane_shot [st] | Fluffy_Pillow | 81.2/100 81% focus | precise_shots(2), trick_shots, bulletstorm(10), volley, jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:52.569 | I | explosive_shot [st] | Fluffy_Pillow | 64.8/100 65% focus | streamline(2), trick_shots, moving_target, bulletstorm(10), volley, jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:53.864 | J | steady_shot [st] | Fluffy_Pillow | 52.3/100 52% focus | streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:55.159 | J | steady_shot [st] | Fluffy_Pillow | 79.8/100 80% focus | streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:56.455 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:57.750 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
3:59.044 | J | steady_shot [st] | Fluffy_Pillow | 64.8/100 65% focus | streamline(2), moving_target, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
4:00.340 | J | steady_shot [st] | Fluffy_Pillow | 92.4/100 92% focus | streamline(2), moving_target, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
4:01.636 | G | rapid_fire [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, dawnthread_lining, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_mastery |
4:03.488 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | deathblow, streamline(2), moving_target, razor_fragments, bulletstorm(5), dawnthread_lining, storms_fury, flask_of_alchemical_chaos_crit |
4:04.788 | D | black_arrow [st] | Fluffy_Pillow | 81.3/100 81% focus | deathblow, precise_shots(2), razor_fragments, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:06.092 | J | steady_shot [st] | Fluffy_Pillow | 78.7/100 79% focus | streamline(2), moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:07.443 | J | steady_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:08.795 | F | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), lock_and_load, moving_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:10.147 | E | arcane_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | precise_shots(2), streamline(2), on_target, bulletstorm(10), dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:11.398 | H | aimed_shot [st] | Fluffy_Pillow | 83.5/100 84% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:12.649 | D | black_arrow [st] | Fluffy_Pillow | 70.0/100 70% focus | deathblow, precise_shots(2), on_target, razor_fragments, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:13.901 | H | aimed_shot [st] | Fluffy_Pillow | 67.9/100 68% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:15.278 | E | arcane_shot [st] | Fluffy_Pillow | 55.4/100 55% focus | precise_shots(2), on_target(2), bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:16.483 | J | steady_shot [st] | Fluffy_Pillow | 39.0/100 39% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:17.689 | J | steady_shot [st] | Fluffy_Pillow | 66.5/100 67% focus | streamline(2), on_target(2), moving_target, jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:18.895 | H | aimed_shot [st] | Fluffy_Pillow | 94.0/100 94% focus | streamline(2), on_target(2), moving_target, jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:20.098 | E | arcane_shot [st] | Fluffy_Pillow | 80.3/100 80% focus | precise_shots(2), on_target, jackpot, dawnthread_lining, explosive_adrenaline, maybe_stop_blowing_up, storms_fury, flask_of_alchemical_chaos_crit |
4:21.350 | K | use_items [trinkets] | Fluffy_Pillow | 64.1/100 64% focus | streamline(2), on_target(2), moving_target, jackpot, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:21.350 | C | trueshot [st] | Fluffy_Pillow | 64.1/100 64% focus | streamline(2), on_target(2), moving_target, jackpot, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:21.350 | G | rapid_fire [st] | Fluffy_Pillow | 64.1/100 64% focus | deathblow, streamline(2), on_target(2), trueshot, moving_target, razor_fragments, jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:23.348 | H | aimed_shot [st] | Fluffy_Pillow | 95.9/100 96% focus | deathblow, streamline(2), on_target, trueshot, moving_target, razor_fragments, bulletstorm(5), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:24.645 | D | black_arrow [st] | Fluffy_Pillow | 89.6/100 90% focus | deathblow, precise_shots(2), on_target(2), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:25.897 | H | aimed_shot [st] | Fluffy_Pillow | 87.1/100 87% focus | streamline(2), on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:27.379 | D | black_arrow [st] | Fluffy_Pillow | 82.2/100 82% focus | deathblow, precise_shots(2), on_target(3), trueshot, razor_fragments, bulletstorm(10), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:28.586 | I | explosive_shot [st] | Fluffy_Pillow | 79.7/100 80% focus | streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:29.793 | G | rapid_fire [st] | Fluffy_Pillow | 67.2/100 67% focus | streamline(2), on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:31.705 | F | aimed_shot [st] | Fluffy_Pillow | 98.8/100 99% focus | streamline(2), on_target(2), trueshot, moving_target, bulletstorm(6), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit |
4:32.956 | B | volley [st] | Fluffy_Pillow | 92.2/100 92% focus | precise_shots(2), on_target(2), trueshot, bulletstorm(10), jackpot, withering_fire, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:34.205 | E | arcane_shot [st] | Fluffy_Pillow | 99.7/100 100% focus | precise_shots(2), trick_shots, on_target, trueshot, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Crit, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:35.505 | F | aimed_shot [st] | Fluffy_Pillow | 83.2/100 83% focus | streamline(2), trick_shots, on_target, trueshot, moving_target, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Crit, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:36.804 | E | arcane_shot [st] | Fluffy_Pillow | 76.8/100 77% focus | precise_shots(2), trick_shots, on_target, trueshot, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Crit, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:38.105 | F | aimed_shot [st] | Fluffy_Pillow | 60.3/100 60% focus | streamline(2), trick_shots, on_target, trueshot, moving_target, bulletstorm(10), volley, jackpot, withering_fire, dawnthread_lining, bolstering_light_Crit, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:39.402 | D | black_arrow [st] | Fluffy_Pillow | 53.9/100 54% focus | precise_shots(2), on_target, trueshot, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Crit, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:40.702 | G | rapid_fire [st] | Fluffy_Pillow | 51.4/100 51% focus | streamline(2), on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, dawnthread_lining, bolstering_light_Crit, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:42.675 | F | aimed_shot [st] | Fluffy_Pillow | 82.8/100 83% focus | streamline(2), on_target, moving_target, bulletstorm(6), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:43.973 | E | arcane_shot [st] | Fluffy_Pillow | 69.3/100 69% focus | precise_shots(2), on_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:45.272 | H | aimed_shot [st] | Fluffy_Pillow | 53.1/100 53% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:46.521 | E | arcane_shot [st] | Fluffy_Pillow | 39.6/100 40% focus | precise_shots(2), on_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:47.821 | J | steady_shot [st] | Fluffy_Pillow | 23.1/100 23% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:49.121 | J | steady_shot [st] | Fluffy_Pillow | 50.6/100 51% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:50.419 | H | aimed_shot [st] | Fluffy_Pillow | 78.2/100 78% focus | streamline(2), on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:51.715 | D | black_arrow [st] | Fluffy_Pillow | 64.7/100 65% focus | precise_shots(2), on_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:53.014 | J | steady_shot [st] | Fluffy_Pillow | 62.5/100 62% focus | streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:54.265 | F | aimed_shot [st] | Fluffy_Pillow | 89.9/100 90% focus | streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:55.564 | E | arcane_shot [st] | Fluffy_Pillow | 97.6/100 98% focus | precise_shots(2), streamline(2), on_target(2), bulletstorm(10), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:56.815 | G | rapid_fire [st] | Fluffy_Pillow | 81.2/100 81% focus | streamline(2), on_target(2), moving_target, jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
4:58.755 | H | aimed_shot [st] | Fluffy_Pillow | 100.0/100 100% focus | streamline(2), on_target(2), moving_target, bulletstorm(6), jackpot, dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
5:00.005 | E | arcane_shot [st] | Fluffy_Pillow | 81.3/100 81% focus | precise_shots(2), on_target(2), bulletstorm(10), dawnthread_lining, maybe_stop_blowing_up, flask_of_alchemical_chaos_vers |
Level Bonus (80) | Race Bonus (human) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 10765 | 0 | 10765 | 10765 | 0 |
Agility | 17647 | 0 | 65133 | 64363 | 43652 (37964) |
Stamina | 86452 | 0 | 380107 | 362007 | 275555 |
Intellect | 14471 | 0 | 14905 | 14471 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 7602140 | 7240140 | 0 | ||
Focus | 100 | 100 | 0 | ||
Spell Power | 14905 | 14471 | 0 | ||
Crit | 44.07% | 32.04% | 12630 | ||
Haste | 11.35% | 10.84% | 7155 | ||
Swing Speed | 28.61% | 28.02% | 7155 | ||
Versatility | 7.35% | 3.54% | 2758 | ||
Attack Power | 68389 | 64363 | 0 | ||
Mastery | 16.79% | 13.61% | 9643 | ||
Armor | 41108 | 41108 | 41108 | ||
Run Speed | 7 | 0 | 0 | ||
Leech | 0.69% | 0.69% | 706 |
Source | Slot | Average Item Level: 649.00 |
---|---|---|
Local | Head | Tireless Collector's Chained Cowl |
ilevel: 658, stats: { 5,522 Armor, +31,021 Sta, +663 Crit, +1,534 Mastery, +4,529 AgiInt } | ||
Local | Neck | Gobfather's Gold Medal |
ilevel: 642, stats: { +14,172 Sta, +4,470 Crit, +1,788 Vers } | ||
Local | Shoulders | Tireless Collector's Hunted Heads |
ilevel: 652, stats: { 4,869 Armor, +21,536 Sta, +1,065 Haste, +542 Vers, +3,212 AgiInt } | ||
Local | Shirt | Stylish Black Shirt |
ilevel: 1 | ||
Local | Chest | Tireless Collector's Battlegear |
ilevel: 645, stats: { 6,775 Armor, +26,195 Sta, +615 Crit, +1,463 Haste, +4,013 AgiInt }, enchant: { +745 StrAgiInt (crystalline_radiance_3) } | ||
Local | Waist | Glyph-Etched Binding |
ilevel: 645, stats: { 3,811 Armor, +19,646 Sta, +779 Crit, +779 Haste, +3,009 AgiInt } item effects: { equip: Dawnthread Lining } |
||
Local | Legs | Tireless Collector's Armored Breeches |
ilevel: 645, stats: { 5,928 Armor, +26,195 Sta, +1,378 Crit, +701 Mastery, +4,013 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) } | ||
Local | Feet | Gloomstomper's Sabatons |
ilevel: 652, stats: { 4,427 Armor, +21,536 Sta, +597 Haste, +1,010 Mastery, +3,212 AgiInt }, enchant: { +760 Sta (defenders_march_2) } | ||
Local | Wrists | Galvanic Graffiti Cuffs |
ilevel: 652, stats: { 3,541 Armor, +16,152 Sta, +374 Vers, +831 Mastery, +2,409 AgiInt } | ||
Local | Hands | Tireless Collector's Gauntlets |
ilevel: 658, stats: { 4,142 Armor, +23,266 Sta, +1,112 Crit, +536 Haste, +3,397 AgiInt, +706 Leech } | ||
Local | Finger1 | Fleshfused Circle |
ilevel: 645, stats: { +14,735 Sta, +1,915 Crit, +4,469 Mastery }, enchant: { +265 Haste (radiant_haste_2) } | ||
Local | Finger2 | Cyrce's Circlet |
ilevel: 642, stats: { +14,172 Sta }, enchant: { +265 Haste (radiant_haste_2) }, singing citrines: { Stormbringer's Runed Citrine, Fathomdweller's Runed Citrine, Windsinger's Runed Citrine } item effects: { equip: Cyrce's Circlet } |
||
Local | Trinket1 | Signet of the Priory |
ilevel: 652, stats: { +4,072 StrAgiInt } item effects: { use: Bolstering Light, equip: Signet of the Priory } |
||
Local | Trinket2 | Improvised Seaforium Pacemaker |
ilevel: 632, stats: { +3,379 StrAgi } item effects: { equip: Improvised Seaforium Pacemaker, equip: Never Stop Blowing Up } |
||
Local | Back | Test Pilot's Go-Pack |
ilevel: 665, stats: { 2,093 Armor, +19,079 Sta, +363 Haste, +909 Mastery, +2,719 StrAgiInt } item effects: { use: Test Pilot's Go-Pack } |
||
Local | Main Hand | Tournament Arc |
ilevel: 645, weapon: { 7,701 - 10,421, 3 }, stats: { +4,013 Agi, +26,195 Sta, +629 Crit, +1,450 Haste }, enchant: stormriders_fury_1, temporary_enchant: Algari Mana Oil |
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Marksmanship Talents [30] | |
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Dark Ranger Talents [10] | |
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hunter="Ïntaru"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/%C3%AFntaru"
spec=marksmanship
level=80
race=human
role=attack
position=ranged_back
talents=C4PAIKKe/J2LdooRW3uJg8yy0bstNwAmgZhtQmFAAAAAAAAAAAAAAmxMmZmZmxMamxYYmhxwMmZwgZzsMbmxMzMLzMDjZmZZZALD
# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.is.house_of_cards&(trinket.1.is.house_of_cards|!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)))
actions.precombat+=/summon_pet,if=talent.unbreakable_bond
actions.precombat+=/aimed_shot,if=active_enemies=1|active_enemies=2&!talent.volley
actions.precombat+=/steady_shot
# Executed every time the actor is available.
actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&((!raid_event.adds.exists|raid_event.adds.count=1)&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>5|trinket.1.cooldown.ready|trinket.2.has_use_buff&trinket.2.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>5|trinket.2.cooldown.ready|trinket.1.has_use_buff&trinket.1.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
actions+=/call_action_list,name=trickshots,if=active_enemies>2
actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
actions.st=volley,if=!talent.double_tap&(talent.aspect_of_the_hydra|active_enemies=1|buff.precise_shots.down&(cooldown.rapid_fire.remains+action.rapid_fire.execute_time<6|!talent.bulletstorm))&(!raid_event.adds.exists|raid_event.adds.in>cooldown|active_enemies>1)
actions.st+=/rapid_fire,if=hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope)
actions.st+=/trueshot,if=variable.trueshot_ready
actions.st+=/explosive_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
actions.st+=/aimed_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
actions.st+=/volley,if=talent.double_tap&buff.double_tap.down
actions.st+=/black_arrow,target_if=min:dot.black_arrow_dot.ticking|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.st+=/kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.st+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&active_enemies>1&!talent.aspect_of_the_hydra&(talent.symphonic_arsenal|talent.small_game_hunter)
actions.st+=/arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.st+=/aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
actions.st+=/rapid_fire,if=(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)
actions.st+=/aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.st+=/explosive_shot,if=!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation
actions.st+=/black_arrow,if=!talent.headshot
actions.st+=/steady_shot
actions.trickshots=volley,if=!talent.double_tap
actions.trickshots+=/trueshot,if=variable.trueshot_ready
actions.trickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|buff.trick_shots.down
actions.trickshots+=/volley,if=talent.double_tap&buff.double_tap.down
actions.trickshots+=/black_arrow,if=buff.trick_shots.up
actions.trickshots+=/aimed_shot,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.trick_shots.up&buff.bulletstorm.up&full_recharge_time<gcd
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3|buff.lunar_storm_ready.up)
actions.trickshots+=/explosive_shot,if=talent.precision_detonation&(buff.lock_and_load.up|!set_bonus.thewarwithin_season_2_4pc)&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.trickshots+=/aimed_shot,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.trick_shots.up
actions.trickshots+=/explosive_shot
actions.trickshots+=/steady_shot,if=focus+cast_regen<focus.max
actions.trickshots+=/multishot
actions.trinkets=variable,name=buff_sync_ready,value=cooldown.trueshot.ready
actions.trinkets+=/variable,name=buff_sync_remains,value=cooldown.trueshot.remains
actions.trinkets+=/variable,name=buff_sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=damage_sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=damage_sync_remains,value=cooldown.trueshot.remains
actions.trinkets+=/use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)
head=tireless_collectors_chained_cowl,id=229271,bonus_id=11960/10390/6652/12176/12178/11988/1507/10255
neck=gobfathers_gold_medal,id=232733,bonus_id=6652/10395/10392/10354/11979/1491/10255
shoulders=tireless_collectors_hunted_heads,id=229269,bonus_id=11962/11986/10390/6652/12179/1501/10255
back=test_pilots_gopack,id=228844,bonus_id=6652/11967/10355/11990/1514/10255
chest=tireless_collectors_battlegear,id=229274,bonus_id=10353/11958/6652/12178/11976/1494/10255,enchant=crystalline_radiance_3
shirt=stylish_black_shirt,id=167082
wrists=galvanic_graffiti_cuffs,id=228846,bonus_id=6652/12176/11967/10355/11986/1501/10255
hands=tireless_collectors_gauntlets,id=229272,bonus_id=11959/10390/41/12179/11988/1507/10255
waist=glyphetched_binding,id=219339,bonus_id=10421/9633/8902/9627/11303/8960/8790/12040/12176,crafted_stats=mastery/crit
legs=tireless_collectors_armored_breeches,id=229270,bonus_id=11976/6652/12178/11961/1494,enchant=stormbound_armor_kit_3
feet=gloomstompers_sabatons,id=221106,bonus_id=10390/6652/11964/10383/11982/3144/10255,enchant=defenders_march_2
finger1=fleshfused_circle,id=178869,bonus_id=11980/10390/10394/10393/10383/9954/10255,enchant=radiant_haste_2
finger2=cyrces_circlet,id=228411,bonus_id=12013/1495,gem_id=228638/228639/228640/0,enchant=radiant_haste_2
trinket1=signet_of_the_priory,id=219308,bonus_id=10390/6652/10383/11982/3144/10255
trinket2=improvised_seaforium_pacemaker,id=232541,bonus_id=10388/6652/12045/11950/1468/10255
main_hand=tournament_arc,id=228900,bonus_id=6652/10353/11976/1494/10255,enchant=stormriders_fury_1
# Gear Summary
# gear_ilvl=648.67
# gear_agility=43652
# gear_stamina=275555
# gear_crit_rating=11793
# gear_haste_rating=7015
# gear_mastery_rating=9454
# gear_versatility_rating=2704
# gear_leech_rating=706
# gear_armor=41108
# set_bonus=thewarwithin_season_2_2pc=1
# set_bonus=thewarwithin_season_2_4pc=1
Iterations: | 10023 |
---|---|
Threads: | 24 |
Confidence: | 95.00% |
Fight Length (fixed time): | 240 - 360 ( 300.0 ) |
Performance: |
|
Total Events Processed: | 46085731 |
Max Event Queue: | 109 |
Sim Seconds: | 3006778 |
CPU Seconds: | 41.2118 |
Physical Seconds: | 10.1304 |
Speed Up: | 72959 |
Settings: |
|
World Lag: | 100 ms ( stddev = 10 ms ) |
Queue Lag: | 5 ms ( stddev = 1 ms ) |
Character | Unit | Ability | Id | Total | DPS | Imp/Min | Hit | Crit | Execute | Count | Crit% | Avoid% | G% | B% | Interval | Combined | Duration |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ïntaru | Ïntaru | a_murder_of_crows ticks | -131894 | 7501546 | 25005 | 21.05 | 39654 | 105538 | 0.0 | 105.2 | 48.7% | 0.0% | 0.0% | 0.0% | 0.00sec | 7501546 | 299.99sec |
Ïntaru | Ïntaru | aimed_shot | 19434 | 137987565 | 459977 | 14.29 | 916756 | 2929169 | 70.5 | 71.4 | 50.4% | 0.0% | 0.0% | 0.0% | 4.22sec | 197124896 | 299.99sec |
Ïntaru | Ïntaru | arcane_shot | 185358 | 35279097 | 117602 | 8.32 | 452796 | 1239425 | 41.7 | 41.6 | 50.2% | 0.0% | 0.0% | 0.0% | 7.08sec | 35279097 | 299.99sec |
Ïntaru | Ïntaru | augmentation | 453250 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 299.99sec |
Ïntaru | Ïntaru | black_arrow | 466930 | 102826178 | 342768 | 5.93 | 1609143 | 5247639 | 29.7 | 29.6 | 51.1% | 0.0% | 0.0% | 0.0% | 10.19sec | 102826178 | 299.99sec |
Ïntaru | Ïntaru | black_arrow_dot ticks | -468572 | 1682685 | 5609 | 49.35 | 6820 | 0 | 0.0 | 246.7 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 1682685 | 299.99sec |
Ïntaru | Ïntaru | shadow_surge | 444269 | 11166583 | 37223 | 7.21 | 168903 | 456536 | 0.0 | 36.0 | 49.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 11166583 | 299.99sec |
Ïntaru | Ïntaru | black_arrow_withering_fire | 468037 | 10605342 | 35353 | 4.52 | 191958 | 607913 | 0.0 | 22.6 | 66.6% | 0.0% | 0.0% | 0.0% | 0.00sec | 10605342 | 299.99sec |
Ïntaru | Ïntaru | bleak_arrows | 467718 | 24910083 | 83037 | 13.62 | 197860 | 551987 | 68.3 | 68.1 | 47.4% | 0.0% | 0.0% | 0.0% | 4.42sec | 24910083 | 299.99sec |
Ïntaru | Ïntaru | explosive_shot | 212431 | 21898833 | 72999 | 2.67 | 926784 | 2492330 | 8.1 | 13.4 | 45.5% | 0.0% | 0.0% | 0.0% | 35.93sec | 21898833 | 299.99sec |
Ïntaru | Ïntaru | flask | 432021 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 299.99sec |
Ïntaru | Ïntaru | food | 457302 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 299.99sec |
Ïntaru | Ïntaru | master_marksman ticks | -269576 | 48280478 | 160935 | 29.57 | 326520 | 0 | 339.7 | 147.9 | 0.0% | 0.0% | 0.0% | 0.0% | 0.88sec | 48280478 | 299.99sec |
Ïntaru | Ïntaru | potion | 431932 | 0 | 0 | 0.00 | 0 | 0 | 1.5 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 303.66sec | 0 | 299.99sec |
Ïntaru | Ïntaru | rapid_fire ticks | -257044 | 44339917 | 147800 | 44.88 | 105526 | 289092 | 22.5 | 224.4 | 50.5% | 0.0% | 0.0% | 0.0% | 13.52sec | 63342675 | 299.99sec |
Ïntaru | Ïntaru | razor_fragments ticks | -385638 | 36167875 | 120560 | 13.60 | 531743 | 0 | 25.3 | 68.0 | 0.0% | 0.0% | 0.0% | 0.0% | 11.73sec | 36167875 | 299.99sec |
Ïntaru | Ïntaru | signet_of_the_priory | 443531 | 0 | 0 | 0.00 | 0 | 0 | 2.8 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 148.97sec | 0 | 299.99sec |
Ïntaru | Ïntaru | steady_shot | 56641 | 7482614 | 24943 | 11.11 | 84829 | 203056 | 55.6 | 55.5 | 42.2% | 0.0% | 0.0% | 0.0% | 5.02sec | 10689438 | 299.99sec |
Ïntaru | Ïntaru | trueshot | 288613 | 0 | 0 | 0.00 | 0 | 0 | 3.7 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 93.06sec | 0 | 299.99sec |
Ïntaru | Ïntaru | volley | 260243 | 13836362 | 46123 | 16.85 | 89176 | 241255 | 7.1 | 84.2 | 49.4% | 0.0% | 0.0% | 0.0% | 45.46sec | 19766212 | 299.99sec |
Ïntaru | Ïntaru_dark_hound | melee | 0 | 23211946 | 724474 | 212.20 | 120216 | 292106 | 113.3 | 113.3 | 49.2% | 0.0% | 0.0% | 0.0% | 2.53sec | 23211946 | 32.04sec |
Resource | Out | In | Waiting | APM | Active |
---|---|---|---|---|---|
Health | 1,707,675.4 | 0.0 | 0.00% | 0.0 | 100.0% |
Dynamic Buffs | Start | Refresh | Interval | Trigger | Avg Dur | Up-Time | Benefit | Overflow | Expiry |
---|---|---|---|---|---|---|---|---|---|
Spotter's Mark | 31.0 | 1.6 | 9.6s | 9.1s | 2.9s | 29.55% | 0.00% | 1.6 (1.6) | 0.0 |
Buff Details
Trigger Details
Stack Uptimes
Spelldata
|
Constant Buffs |
---|
Arcane Intellect |
Buff Details
Spelldata
|
Battle Shout |
Buff Details
Spelldata
|
bleeding |
Buff Details
|
Chaos Brand |
Buff Details
Spelldata
|
Hunter's Mark |
Buff Details
Spelldata
|
Mark of the Wild |
Buff Details
Spelldata
|
Mortal Wounds |
Buff Details
Spelldata
|
Mystic Touch |
Buff Details
Spelldata
|
Power Word: Fortitude |
Buff Details
Spelldata
|
Skyfury |
Buff Details
Spelldata
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Change | Start | Gain/s | Loss/s | Overflow | End (Avg) | Min | Max |
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DPS | ||||||||||||||||||||||||||||||||||||||||||
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Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
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DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Damage | ||||||||||||||||||||||||||||||||||||||||||
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DTPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Heal | ||||||||||||||||||||||||||||||||||||||||||
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HTPS | ||||||||||||||||||||||||||||||||||||||||||
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actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (83) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 711245307 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 42857 | 42857 | 42857 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
Average number of actions executed per minute.
Average absorption per active player duration.
Buffs received prior to combat and present the entire fight.
Average number of times an action is executed per iteration.
Average crit damage.
Percentage of executes that resulted in critical strikes.
Average damage per execution of an individual action.
Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.
Average damage per resource point spent.
Average damage per active player duration.
Average damage per fight duration.
Average damage taken per second per active player duration.
Average healing (and absorption) per active player duration.
Average healing (and absorption) per fight duration.
Average healing (or absorb) per execution of an individual action.
Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.
Average healing (or absorb) per resource point spent.
Average count of impacts per iteration.
Percentage of executes that resulted in dodges.
Percentage of total DPS contributed by a particular action.
Percentage of total HPS (including absorb) contributed by a particular action.
Direct or Periodic damage.
Temporary buffs received during combat, perhaps multiple times.
The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.
Percentage of executes that resulted in glancing blows.
Percentage of executes that resulted in blocking blows.
Associated spell-id for this ability.
Name of the ability.
Total damage for this ability during the fight.
Average non-crit damage.
Average time between executions of a particular action.
Average direct damage per execution.
Percentage of executes that resulted in misses, dodges or parries.
The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.
Percentage of executes that resulted in parries.
Average primary resource points generated per second.
Average primary resource points consumed per second.
Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.
Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.
Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.
Amount after class modifiers and effects, but before buff modifiers.
Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.
Average crit tick damage.
Percentage of ticks that resulted in critical strikes.
Average non-crit tick damage.
Percentage of ticks that resulted in misses, dodges or parries.
Percentage of total time that DoT is ticking on target.
Average damage per tick.
The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.
This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.
This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.
The average duration of an instance of the tracked uptime.
Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.
Estimator for the 95.00% confidence interval.
This is the range of values containing 95.00% of the data, roughly centered on the mean.
Fight Length: 300.00
Vary Combat Length: 0.20
Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.