Player Zezza has invalid talent tree hash CoPAtbMOTHlnKIwUyAn+DK70SjxMmZGjZMzMDjZmZmmhhZGzYAAAAAwwMzMzwsNzMjZAAAMzMzMAAAAbzsNGGzYWasttNMZbYYBgZwG: node 95032 is not a choice node but has index selection.

SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57171 Live (hotfix 2024-10-22/57171, git build 798d7fc4fd)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=4000000,cooldown=5.0,duration=0,player_if=role.tank

Additional Raid Information

DPS Scale Factors (dps increase per unit stat)

Profile Str Sta Crit Haste Mastery Vers Wdps wowhead
Zezza 0.38 -0.01 0.50 0.34 0.32 0.42 2.18 wowhead

Zezza : 39,238 dps, 1,464,976 dtps, 1,679 hps (0 aps)

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
39,238.439,238.433.1 / 0.084%6,596.6 / 16.8%-1.0
HPS HPS(e) HPS Error HPS Range HPR
1,679.21,679.23.0 / 0.176%565.8 / 33.7%-1.0
DTPS DTPS Error DTPS Range
1,464,976.31,278.88 / 0.09%255,881 / 17.5%
Resource Out In Waiting APM Active
Runic Power0.00.4100.02%1.4100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/zezza
TalentCoPAtbMOTHlnKIwUyAn+DK70SjxMmZGjZMzMDjZmZmmhhZGzYAAAAAwwMzMzwsNzMjZAAAMzMzMAAAAbzsNGGzYWasttNMZbYYBgZwG
Set Bonus
Scale Factors for Zezza Damage Per Second
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 2.18 0.50 0.42 0.38 0.34 0.32 -0.01
Normalized 5.70 1.30 1.10 1.00 0.89 0.84 -0.03
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.02 0.02 0.02 0.02 0.02 0.02 0.02
Ranking
  • Wdps > Crit > Vers > Str > Haste ~= Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.38, Stamina=-0.01, CritRating=0.50, HasteRating=0.34, MasteryRating=0.32, Versatility=0.42, Dps=2.18 )

Scale Factors for other metrics

Scale Factors for Zezza Priority Target Damage Per Second
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 2.18 0.50 0.42 0.38 0.34 0.32 -0.01
Normalized 5.70 1.30 1.10 1.00 0.89 0.84 -0.03
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.02 0.02 0.02 0.02 0.02 0.02 0.02
Ranking
  • Wdps > Crit > Vers > Str > Haste ~= Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.38, Stamina=-0.01, CritRating=0.50, HasteRating=0.34, MasteryRating=0.32, Versatility=0.42, Dps=2.18 )
Scale Factors for Zezza Damage Per Second (Effective)
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 2.18 0.50 0.42 0.38 0.34 0.32 -0.01
Normalized 5.70 1.30 1.10 1.00 0.89 0.84 -0.03
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Vers > Str > Haste > Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.38, Stamina=-0.01, CritRating=0.50, HasteRating=0.34, MasteryRating=0.32, Versatility=0.42, Dps=2.18 )
Scale Factors for Zezza Healing Per Second
Wdps Vers Crit Str Haste Mastery Sta
Scale Factors 0.05 0.03 0.02 0.01 0.01 0.01 0.00
Normalized 5.63 3.10 2.12 1.00 0.85 0.64 0.07
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Crit > Str ~= Haste > Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.01, Stamina=0.00, CritRating=0.02, HasteRating=0.01, MasteryRating=0.01, Versatility=0.03, Dps=0.05 )
Scale Factors for Zezza Healing Per Second (Effective)
Wdps Vers Crit Str Haste Mastery Sta
Scale Factors 0.05 0.03 0.02 0.01 0.01 0.01 0.00
Normalized 5.63 3.10 2.12 1.00 0.85 0.64 0.07
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Crit > Str > Haste > Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.01, Stamina=0.00, CritRating=0.02, HasteRating=0.01, MasteryRating=0.01, Versatility=0.03, Dps=0.05 )
Scale Factors for Zezza Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, )
Scale Factors for Healing + Absorb per second
Wdps Vers Crit Str Haste Mastery Sta
Scale Factors 0.05 0.03 0.02 0.01 0.01 0.01 0.00
Normalized 5.63 3.10 2.12 1.00 0.85 0.64 0.07
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Crit > Str ~= Haste > Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.01, Stamina=0.00, CritRating=0.02, HasteRating=0.01, MasteryRating=0.01, Versatility=0.03, Dps=0.05 )
Scale Factors for Zezza Damage Taken Per Second
Vers Crit Str Sta Mastery Wdps Haste
Scale Factors -10.90 -10.30 -1.80 -0.24 -0.16 -0.16 -0.06
Normalized 6.07 5.74 1.00 0.13 0.09 0.09 0.03
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.78 0.80 0.79 0.78 0.79 0.79 0.78
Ranking
  • Vers ~= Crit > Str > Sta ~= Mastery ~= Wdps ~= Haste
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=1.80, Stamina=0.24, CritRating=10.30, HasteRating=0.06, MasteryRating=0.16, Versatility=10.90, Dps=0.16 )
Scale Factors for Zezza Damage Taken
Vers Crit Str Sta Wdps Mastery Haste
Scale Factors -3251.78 -3061.22 -543.04 -35.16 -25.88 -6.46 18.47
Normalized 5.99 5.64 1.00 0.06 0.05 0.01 -0.03
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Vers > Crit > Str > Sta > Wdps > Mastery > Haste
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=543.04, Stamina=35.16, CritRating=3061.22, HasteRating=-18.47, MasteryRating=6.46, Versatility=3251.78, Dps=25.88 )
Scale Factors for Zezza Healing Taken Per Second
Wdps Vers Mastery Str Haste Sta Crit
Scale Factors 0.05 0.02 0.01 0.01 0.01 0.01 0.00
Normalized 4.80 1.71 1.07 1.00 0.90 0.47 0.16
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Mastery > Str > Haste > Sta > Crit
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.01, Stamina=0.01, CritRating=0.00, HasteRating=0.01, MasteryRating=0.01, Versatility=0.02, Dps=0.05 )
Scale Factors for Zezza Fight Length
Str Haste Vers Wdps Crit Sta Mastery
Scale Factors -0.00 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 1.00 -0.17 -0.23 -0.60 -0.67 -1.08 -1.14
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Str > Haste > Vers > Wdps > Crit > Sta > Mastery
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.00, Stamina=-0.00, CritRating=-0.00, HasteRating=-0.00, MasteryRating=-0.00, Versatility=-0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 2.18 0.50 0.42 0.38 0.34 0.32 -0.01
Normalized 5.70 1.30 1.10 1.00 0.89 0.84 -0.03
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.02 0.02 0.02 0.02 0.02 0.02 0.02
Ranking
  • Wdps > Crit > Vers > Str > Haste ~= Mastery > Sta
Pawn string ( Pawn: v1: "Zezza-Blood": Class=Deathknight, Spec=Blood, Strength=0.38, Stamina=-0.01, CritRating=0.50, HasteRating=0.34, MasteryRating=0.32, Versatility=0.42, Dps=2.18 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Zezza39,238
auto_attack_mh 22,89658.4%115.63.11s59,42719,048Direct115.647,62795,18759,42624.8%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage115.56115.560.000.000.003.11980.00006,867,491.379,810,692.1530.00%19,048.4819,048.48
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit75.19%86.895512147,627.2443,77252,97547,618.5545,28349,0344,138,4105,912,00830.00%
crit24.81%28.67105195,187.2887,544105,95095,185.7890,68598,5762,729,0813,898,68430.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Draw 2,6566.7%3.0120.00s265,6210Direct3.0214,281428,001265,61324.0%

Stats Details: Blood Draw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.972.970.000.000.000.00000.0000788,016.42788,016.420.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit75.98%2.2503214,281.47199,475223,102211,179.120222,715482,990482,9900.00%
crit24.02%0.7103428,000.81399,470444,939237,687.570443,303305,026305,0260.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies, the damage you take is reduced by {$454871s1=10}% and your Death Strike cost is reduced by {$=}{{$454871s2=100}/-10} for {$454871d=8 seconds}. Can only occur every {$374609d=120 seconds}.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT62.0%
Spell Periodic AmountBlood Death Knight1370082PCT62.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Direct Damage Sanguine Ground39145916.0%Spell Data
Periodic Damage Sanguine Ground39145936.0%Spell Data
Damage on Debuff Blood Plague5507845.0%
Brittle37455716.0%
Digestive Venom 13,68734.9%3.796.03s1,120,8760Periodic35.792,295184,508114,95524.6%23.8%

Stats Details: Digestive Venom

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.660.0035.7335.730.000.00002.00004,107,747.424,107,747.420.00%57,478.350.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit75.43%26.95123992,294.6386,53999,35492,283.8488,27595,7402,487,5692,487,5690.00%
crit24.57%8.78021184,507.81173,078198,707184,478.410192,5121,620,1781,620,1780.00%

Action Details: Digestive Venom

  • id:444264
  • school:nature
  • range:6.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:70664.58
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:20.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:444264
  • name:Digestive Venom
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every {$=}T1 sec.
  • description:Inject an enemy with digestive venom, dealing {$444258s1=261626} Nature damage over 20 sec. While active, your attacks and abilities against the target restore {$444258s2=13627} health. Cannot occur more than every 1 sec. Overhealing from this effect permanently increases your maximum health by the same amount, becoming an absorb shield upon leaving combat.
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
Zezza 1679
Leech 97658.1%119.92.49s2,4410Direct119.92,44102,4410.0%

Stats Details: Leech

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal119.89119.890.000.000.000.00000.0000292,648.27292,648.270.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%119.89901492,441.071,01519,7452,442.122,0882,996292,648292,6480.00%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Tasty Juices 70341.9%4.792.31s45,2130Direct4.736,09572,44645,09724.8%

Stats Details: Tasty Juices

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal4.664.660.000.000.000.00000.0000210,907.91266,031.2220.72%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit75.23%3.510536,095.23049,04935,982.05049,049127,007160,38221.15%
crit24.77%1.160572,446.43098,09753,242.93098,09783,901105,65015.62%

Action Details: Tasty Juices

  • id:446805
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:36805.39
  • base_dd_max:36805.39
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:446805
  • name:Tasty Juices
  • school:nature
  • tooltip:
  • description:{$@spelldesc444264=Inject an enemy with digestive venom, dealing {$444258s1=261626} Nature damage over 20 sec. While active, your attacks and abilities against the target restore {$444258s2=13627} health. Cannot occur more than every 1 sec. Overhealing from this effect permanently increases your maximum health by the same amount, becoming an absorb shield upon leaving combat.}
Simple Action Stats Execute Interval
Zezza
Frost Shield (absorb) 27.011.22s

Stats Details: Frost Shield (absorb)

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
absorb26.970.000.000.000.000.00000.00000.000.000.00%0.000.00
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of the Divine Day 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457283
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Draw3.00.0120.0s120.0s7.9s7.89%0.00%0.0 (0.0)2.9

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_blood_draw
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 120.0s
  • trigger_min/max:120.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:6.56% / 9.52%

Stack Uptimes

  • blood_draw_1:7.89%

Spelldata

  • id:454871
  • name:Blood Draw
  • tooltip:Damage taken reduced by {$=}w1% and Death Strike cost reduced by {$=}{{$s2=100}/-10}.
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies, the damage you take is reduced by {$454871s1=10}% and your Death Strike cost is reduced by {$=}{{$454871s2=100}/-10} for {$454871d=8 seconds}. Can only occur every {$374609d=120 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Concoction: Kiss of Death2.30.0150.0s150.0s27.1s21.02%0.00%0.0 (0.0)2.1

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_concoction_kiss_of_death
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Concoction: Kiss of Death

Stat Details

  • stat:crit_rating
  • amount:1460.97
  • stat:haste_rating
  • amount:1460.97
  • stat:mastery_rating
  • amount:1460.97
  • stat:versatility_rating
  • amount:1460.97

Trigger Details

  • interval_min/max:150.0s / 150.1s
  • trigger_min/max:150.0s / 150.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.0s
  • uptime_min/max:17.58% / 24.84%

Stack Uptimes

  • concoction_kiss_of_death_1:21.02%

Spelldata

  • id:435493
  • name:Concoction: Kiss of Death
  • tooltip:All secondary stats increased by {$=}w1.
  • description:Drink from the vial and let the toxins course through your veins increasing all secondary stats by {$s1=2128} for {$d=30 seconds}. Jump to administer yourself the antidote to end the effect. If the Antidote is not administered before the end of the effect you will be stunned for {$440235d=5 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:150.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6112.0s77.2s35.2s25.00%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 346.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 87.69%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.00%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.3s77.0s35.2s24.95%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 351.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 200.2s
  • uptime_min/max:0.00% / 81.76%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.95%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.1s76.3s35.4s24.84%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.2s / 344.3s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 269.7s
  • uptime_min/max:0.00% / 88.73%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.84%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.6s76.4s35.4s25.21%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 349.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 87.49%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.21%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Frost Shield27.00.011.2s11.2s9.8s88.41%0.00%0.0 (0.0)26.1

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_frost_shield
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:yes

Trigger Details

  • interval_min/max:10.0s / 13.4s
  • trigger_min/max:10.0s / 13.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:80.26% / 95.08%

Stack Uptimes

  • frost_shield_1:88.41%

Spelldata

  • id:207203
  • name:Frost Shield
  • tooltip:Absorbs {$=}w1 damage.
  • description:{$@spelldesc207200=Your auto attack damage grants you an absorb shield equal to {$s1=40}% of the damage dealt.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Piledriver1.016.00.0s16.6s282.2s93.99%82.04%9.1 (13.5)0.0

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_piledriver
  • max_stacks:12
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 217.1s
  • trigger_pct:100.00%
  • duration_min/max:118.1s / 355.9s
  • uptime_min/max:46.87% / 98.89%

Stack Uptimes

  • piledriver_1:2.81%
  • piledriver_2:4.28%
  • piledriver_3:3.82%
  • piledriver_4:4.14%
  • piledriver_5:3.97%
  • piledriver_6:4.00%
  • piledriver_7:3.96%
  • piledriver_8:3.93%
  • piledriver_9:4.05%
  • piledriver_10:3.99%
  • piledriver_11:3.92%
  • piledriver_12:51.14%

Spelldata

  • id:457506
  • name:Piledriver
  • tooltip:Damage done increased by {$=}{{$=}w1}.1%.
  • description:
  • max_stacks:12
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Nerubian Fortitude

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_nerubian_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:446886
  • name:Nerubian Fortitude
  • tooltip:Maximum health increased by {$=}w1.
  • description:{$@spelldesc444264=Inject an enemy with digestive venom, dealing {$444258s1=261626} Nature damage over 20 sec. While active, your attacks and abilities against the target restore {$444258s2=13627} health. Cannot occur more than every 1 sec. Overhealing from this effect permanently increases your maximum health by the same amount, becoming an absorb shield upon leaving combat.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
Stoneskin Gargoyle

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_stoneskin_gargoyle
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:62157
  • name:Stoneskin Gargoyle
  • tooltip:
  • description:
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Feast of the Divine Day

Buff Details

  • buff initial source:Zezza
  • cooldown name:buff_well_fed
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:446.00

Spelldata

  • id:457284
  • name:Well Fed
  • tooltip:Your primary stats have been increased by {$=}w11.
  • description:{$@=}spellicon457049 {$@=}spellname457049 If you spend at least 10 seconds eating you will become {$@=}spellname457049 and gain {$456961s2=446} primary stat for $457172d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Skyfury (Main Hand)19.35.043.014.9s1.5s180.6s
parry_haste13.41.030.021.1s2.0s232.0s

Player Effects

TypeSpellID#ValueSourceNotes
Auto Attack SpeedIcy Talons19487916.0%Spell Data
Attribute MultiplierRune Mastery37458516.0%Spell DataStrength
Unholy Strength53365118.0%Spell DataStrength
Stoneskin Gargoyle6215726.0%Spell DataStrength, agility, stamina, intellect
Veteran of the Third War48263120.0%Spell DataPassive, Stamina
Blood Fortification374721130.0%Spell DataPassive, Stamina
Matching ArmorPlate Specialization8653715.0%Spell DataPassive, Stamina
VersatilityPerseverance of the Ebon Blade37474816.0%Spell Data
Player MultiplierPiledriver45750610.5%Value OverrideAll
Pet MultiplierBlood Death Knight1370081247.0%Spell DataPassive, Pet
Blood Death Knight1370081347.0%Spell DataPassive, Guardian
Piledriver45750620.5%Value OverridePet
Piledriver45750630.5%Value OverrideGuardian
Attack Power MultiplierMastery: Blood Shield7751321.00000Spell DataMastery, Passive
LeechVoracious274009112.0%Spell Data
ExpertiseBlood Death Knight13700883.0%Spell DataPassive
Crit AvoidanceRunic Protection4547882-3.0%Spell DataPassive
Blood Death Knight1370086-6.0%Spell DataPassive
ParryDancing Rune Weapon81256135.0%Spell Data
Armor MultiplierStoneskin Gargoyle6215716.0%Spell Data
Runic Protection45478816.0%Spell DataPassive
HasteUnholy Ground37427115.0%Spell Data
Bone Shield195181410.0%Spell DataNo-stacks
Parry Rating from CritRiposte1617971100.0%Spell DataPassive
Target Pet MultiplierBrittle37455726.0%Pet
Brittle37455736.0%Guardian

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Zezza
Runic AttenuationRunic Power62.69125.00100.00%1.9963.0833.54%
LeechHealth119.89292,649.54100.00%2,441.070.000.00%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Health9,760,760.0794,312.911,464,276.254,000,211.89,760,760.09,760,760.09,760,760.0

Statistics & Data Analysis

Fight Length
Zezza Fight Length
Count 9999
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.97
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Zezza Damage Per Second
Count 9999
Mean 39238.39
Minimum 33840.63
Maximum 47024.39
Spread ( max - min ) 13183.77
Range [ ( max - min ) / 2 * 100% ] 16.80%
Standard Deviation 1686.3044
5th Percentile 36539.81
95th Percentile 42106.66
( 95th Percentile - 5th Percentile ) 5566.86
Mean Distribution
Standard Deviation 16.8639
95.00% Confidence Interval ( 39205.33 - 39271.44 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 71
0.1% Error 7095
0.1 Scale Factor Error with Delta=300 24275
0.05 Scale Factor Error with Delta=300 97100
0.01 Scale Factor Error with Delta=300 2427480
Priority Target DPS
Zezza Priority Target Damage Per Second
Count 9999
Mean 39238.39
Minimum 33840.63
Maximum 47024.39
Spread ( max - min ) 13183.77
Range [ ( max - min ) / 2 * 100% ] 16.80%
Standard Deviation 1686.3044
5th Percentile 36539.81
95th Percentile 42106.66
( 95th Percentile - 5th Percentile ) 5566.86
Mean Distribution
Standard Deviation 16.8639
95.00% Confidence Interval ( 39205.33 - 39271.44 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 71
0.1% Error 7095
0.1 Scale Factor Error with Delta=300 24275
0.05 Scale Factor Error with Delta=300 97100
0.01 Scale Factor Error with Delta=300 2427480
DPS(e)
Zezza Damage Per Second (Effective)
Count 9999
Mean 39238.39
Minimum 33840.63
Maximum 47024.39
Spread ( max - min ) 13183.77
Range [ ( max - min ) / 2 * 100% ] 16.80%
Damage
Zezza Damage
Count 9999
Mean 11763255.22
Minimum 8521870.30
Maximum 14932823.12
Spread ( max - min ) 6410952.81
Range [ ( max - min ) / 2 * 100% ] 27.25%
DTPS
Zezza Damage Taken Per Second
Count 9999
Mean 1464976.35
Minimum 1194218.44
Maximum 1709643.18
Spread ( max - min ) 515424.74
Range [ ( max - min ) / 2 * 100% ] 17.59%
Standard Deviation 65246.7368
5th Percentile 1357359.88
95th Percentile 1571124.57
( 95th Percentile - 5th Percentile ) 213764.70
Mean Distribution
Standard Deviation 652.5000
95.00% Confidence Interval ( 1463697.47 - 1466255.22 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 77
0.1% Error 7620
0.1 Scale Factor Error with Delta=300 36341368
0.05 Scale Factor Error with Delta=300 145365469
0.01 Scale Factor Error with Delta=300 3634136708
HPS
Zezza Healing Per Second
Count 9999
Mean 1679.16
Minimum 1320.59
Maximum 2290.51
Spread ( max - min ) 969.92
Range [ ( max - min ) / 2 * 100% ] 28.88%
Standard Deviation 151.0966
5th Percentile 1455.74
95th Percentile 1950.29
( 95th Percentile - 5th Percentile ) 494.55
Mean Distribution
Standard Deviation 1.5110
95.00% Confidence Interval ( 1676.19 - 1682.12 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 312
0.1% Error 31105
0.1 Scale Factor Error with Delta=300 195
0.05 Scale Factor Error with Delta=300 780
0.01 Scale Factor Error with Delta=300 19490
HPS(e)
Zezza Healing Per Second (Effective)
Count 9999
Mean 1679.16
Minimum 1320.59
Maximum 2290.51
Spread ( max - min ) 969.92
Range [ ( max - min ) / 2 * 100% ] 28.88%
Heal
Zezza Heal
Count 9999
Mean 503556.18
Minimum 346990.62
Maximum 715977.19
Spread ( max - min ) 368986.57
Range [ ( max - min ) / 2 * 100% ] 36.64%
HTPS
Zezza Healing Taken Per Second
Count 9999
Mean 794241.32
Minimum 784738.99
Maximum 801019.83
Spread ( max - min ) 16280.84
Range [ ( max - min ) / 2 * 100% ] 1.02%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
4 1.00 auto_attack
5 6.00 use_items
6 0.00 run_action_list,name=deathbringer,if=hero_tree.deathbringer
7 0.00 run_action_list,name=sanlayn,if=hero_tree.sanlayn

Sample Sequence

0124555555

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre0flask
[precombat]
Zezza 0.0/125 0% RP
9760760.0/9760760 100% HP
6.0/6 100% rune
Pre1food
[precombat]
Zezza 0.0/125 0% RP
9760760.0/9760760 100% HP
6.0/6 100% rune
Pre2augmentation
[precombat]
Zezza 0.0/125 0% RP
9760760.0/9760760 100% HP
6.0/6 100% rune
0:00.0004auto_attack
[default]
Fluffy_Pillow 0.0/125 0% RP
9760760.0/9760760 100% HP
6.0/6 100% rune
0:00.0005use_items
[default]
Fluffy_Pillow 0.0/125 0% RP
9760760.0/9760760 100% HP
6.0/6 100% rune
bloodlust
0:00.000 Waiting20.045s 0.0/125 0% RP
9760760.0/9760760 100% HP
6.0/6 100% rune
bloodlust
0:20.0455use_items
[default]
Fluffy_Pillow 15.0/125 12% RP
-15891008.0/9804520 -162% HP
6.0/6 100% rune
bloodlust, frost_shield, piledriver, flask_of_alchemical_chaos_haste
0:20.045 Waiting70.059s 15.0/125 12% RP
-15891008.0/9804520 -162% HP
6.0/6 100% rune
bloodlust, frost_shield, piledriver, concoction_kiss_of_death, flask_of_alchemical_chaos_haste
1:30.1045use_items
[default]
Fluffy_Pillow 60.0/125 48% RP
-70028212.0/9804520 -714% HP
6.0/6 100% rune
frost_shield, piledriver(5), flask_of_alchemical_chaos_crit
1:30.104 Waiting79.964s 60.0/125 48% RP
-70028212.0/9804520 -714% HP
6.0/6 100% rune
frost_shield, piledriver(5), flask_of_alchemical_chaos_crit
2:50.0685use_items
[default]
Fluffy_Pillow 114.0/125 91% RP
-105026591.2/9804520 -1071% HP
6.0/6 100% rune
frost_shield, piledriver(12), flask_of_alchemical_chaos_mastery
2:50.068 Waiting20.096s 114.0/125 91% RP
-105026591.2/9804520 -1071% HP
6.0/6 100% rune
frost_shield, piledriver(12), concoction_kiss_of_death, flask_of_alchemical_chaos_mastery
3:10.1645use_items
[default]
Fluffy_Pillow 125.0/125 100% RP
-127427006.1/9804520 -1300% HP
6.0/6 100% rune
frost_shield, piledriver(12), concoction_kiss_of_death, flask_of_alchemical_chaos_mastery
3:10.164 Waiting90.046s 125.0/125 100% RP
-127427006.1/9804520 -1300% HP
6.0/6 100% rune
frost_shield, piledriver(12), concoction_kiss_of_death, flask_of_alchemical_chaos_mastery
4:40.2105use_items
[default]
Fluffy_Pillow 125.0/125 100% RP
-199715039.7/9804520 -2037% HP
6.0/6 100% rune
frost_shield, piledriver(12), flask_of_alchemical_chaos_mastery
4:40.210 Waiting20.005s 125.0/125 100% RP
-199715039.7/9804520 -2037% HP
6.0/6 100% rune
frost_shield, piledriver(12), flask_of_alchemical_chaos_mastery

Stats

Level Bonus (80) Race Bonus (human) Raid-Buffed Unbuffed Gear Amount
Strength176470551995089733250 (28360)
Agility14647015525146470
Stamina864520488038438489181246
Intellect952901040395290
Spirit00000
Health976076087697800
Runic Power1251250
Rune660
Spell Power1040395290
Crit23.24%23.24%12768
Haste4.78%5.22%3447
Versatility23.81%16.28%12695
Mitigation Versatility11.91%8.14%12695
Attack Power6649157620469
Mastery27.51%24.35%2923
Armor595075613849963
Run Speed70175
Leech1.95%1.95%1990
Avoidance001776
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry24.60%24.10%12768
Tank-Block0.00%0.00%0
Tank-Crit-9.00%-9.00%0

Gear

Source Slot Average Item Level: 619.00
Local Head Exhumed Centurion's Galea
ilevel: 619, stats: { 6,536 Armor, +18,416 Sta, +1,243 Haste, +598 Vers, +3,149 StrInt }
Local Neck Amulet of Earthen Craftsmanship
ilevel: 619, stats: { +10,359 Sta, +2,641 Crit, +2,641 Vers }, gems: { +181 StrAgiInt, +205 Sta, +49 Vers }
item effects: { equip: Elemental Focusing Lens }
Local Shoulders Pauldrons of Hidden Stars
ilevel: 619, stats: { 5,991 Armor, +13,812 Sta, +897 Crit, +483 Vers, +2,362 StrInt }
Local Shirt Ebon Filigreed Doublet
ilevel: 1
Local Chest Exhumed Centurion's Breastplate
ilevel: 619, stats: { 8,714 Armor, +18,416 Sta, +1,202 Crit, +639 Haste, +3,149 StrInt }, enchant: { +630 StrAgiInt (crystalline_radiance_2) }
Local Waist Greatbelt of the Hungerer
ilevel: 616, stats: { 4,818 Armor, +13,251 Sta, +428 Haste, +932 Vers, +2,297 StrInt }
Local Legs Exhumed Centurion's Chausses
ilevel: 619, stats: { 7,625 Armor, +18,416 Sta, +574 Haste, +1,266 Mastery, +3,149 StrInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
Local Feet Shattershell Greaves
ilevel: 619, stats: { 5,447 Armor, +13,812 Sta, +464 Crit, +916 Vers, +2,362 StrInt, +592 Avoidance }, enchant: { +175 RunSpeed (scouts_march_1) }
Local Wrists Secret-Dredger's Armplates
ilevel: 619, stats: { 4,357 Armor, +10,359 Sta, +540 Crit, +495 Haste, +1,771 StrInt }, enchant: { +1,325 Leech (whisper_of_armored_leech_3) }
Local Hands Exhumed Centurion's Gauntlets
ilevel: 619, stats: { 4,902 Armor, +13,812 Sta, +431 Crit, +949 Mastery, +2,362 StrInt }
Local Finger1 Ceremonial Song Ring
ilevel: 619, stats: { +10,359 Sta, +3,622 Crit, +1,660 Vers }, enchant: { +190 Vers (glimmering_versatility_3) }
Local Finger2 Ritual Commander's Ring
ilevel: 619, stats: { +10,359 Sta, +2,037 Crit, +3,245 Vers }, enchant: { +190 Vers (glimmering_versatility_3) }
Local Trinket1 Foul Behemoth's Chelicera
ilevel: 619, stats: { +2,994 StrAgi, +592 Avoidance }
item effects: { equip: Foul Behemoth's Chelicera, use: Digestive Venom }
Local Trinket2 Concoction: Kiss of Death
ilevel: 619, stats: { +2,994 StrAgiInt, +592 Avoidance }
item effects: { use: Concoction: Kiss of Death }
Local Back Serape of the Stygian Sea
ilevel: 619, stats: { 1,573 Armor, +10,359 Sta, +385 Vers, +651 Mastery, +1,771 StrAgiInt }, enchant: { +665 Leech (whisper_of_silken_leech_3) }
Local Main Hand Surgical Heartstopper
ilevel: 619, weapon: { 5,973 - 11,095, 3.6 }, stats: { +3,149 Str, +18,416 Sta, +684 Crit, +1,157 Vers }, enchant: rune_of_the_stoneskin_gargoyle, temporary_enchant: Ironclaw Sharpened Weapon
Local Tabard Tabard of the Ebon Blade
ilevel: 31
item effects: { equip: Has Tabard, equip: }

Profile

deathknight="Zezza"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/zezza"
spec=blood
level=80
race=human
role=tank
position=front
talents=CoPAtbMOTHlnKIwUyAn+DK70SjxMmZGjZMzMDjZmZmmhhZGzYAAAAAwwMzMzwsNzMjZAAAMzMzMAAAAbzsNGGzYWasttNMZbYYBgZwG

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=feast_of_the_divine_day
augmentation=crystallized
temporary_enchant=main_hand:ironclaw_whetstone_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/snapshot_stats

# Executed every time the actor is available.
actions=auto_attack
actions+=/use_items
actions+=/run_action_list,name=deathbringer,if=hero_tree.deathbringer
actions+=/run_action_list,name=sanlayn,if=hero_tree.sanlayn

actions.deathbringer=variable,name=death_strike_dump_amount,value=35
actions.deathbringer+=/variable,name=bone_shield_refresh_value,value=6
actions.deathbringer+=/variable,name=heart_strike_rp_drw,value=(21+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
actions.deathbringer+=/potion,if=buff.dancing_rune_weapon.up
actions.deathbringer+=/blood_tap,if=rune<=1
actions.deathbringer+=/raise_dead
actions.deathbringer+=/blood_fury,if=cooldown.dancing_rune_weapon.ready
actions.deathbringer+=/berserking,if=cooldown.dancing_rune_weapon.ready
actions.deathbringer+=/deaths_caress,if=!buff.bone_shield.up
actions.deathbringer+=/death_strike,if=buff.coagulopathy.remains<=gcd|runic_power.deficit<35
actions.deathbringer+=/blood_boil,if=dot.reapers_mark.ticking&(dot.reapers_mark.remains<2*gcd|charges_fractional>=1.5)
actions.deathbringer+=/consumption,if=dot.reapers_mark.ticking&dot.blood_plague.ticking
actions.deathbringer+=/soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.deathbringer+=/blood_boil,if=(dot.reapers_mark.ticking&(pet.dancing_rune_weapon.active&!drw.bp_ticking))|!dot.blood_plague.ticking|(charges_fractional>=1&dot.reapers_mark.ticking&buff.coagulopathy.remains>2*gcd)
actions.deathbringer+=/death_and_decay,if=((dot.reapers_mark.ticking)&!death_and_decay.ticking)|!buff.death_and_decay.up
actions.deathbringer+=/marrowrend,if=buff.exterminate.up&(runic_power.deficit>20&buff.coagulopathy.remains>2*gcd)
actions.deathbringer+=/abomination_limb,if=dot.reapers_mark.ticking
actions.deathbringer+=/reapers_mark,if=!dot.reapers_mark.ticking&dot.blood_plague.ticking
actions.deathbringer+=/bonestorm,if=buff.death_and_decay.up&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10&(dot.reapers_mark.ticking)
actions.deathbringer+=/abomination_limb
actions.deathbringer+=/blooddrinker,if=buff.coagulopathy.remains>3*gcd&!buff.dancing_rune_weapon.up
actions.deathbringer+=/dancing_rune_weapon,if=buff.coagulopathy.remains>2*gcd
actions.deathbringer+=/bonestorm,if=buff.death_and_decay.up&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10
actions.deathbringer+=/tombstone,if=buff.death_and_decay.up&buff.bone_shield.stack>5&runic_power.deficit>=30&cooldown.dancing_rune_weapon.remains>=10
actions.deathbringer+=/marrowrend,if=!dot.bonestorm.ticking&(buff.bone_shield.stack<variable.bone_shield_refresh_value&runic_power.deficit>20|buff.bone_shield.remains<=3)
actions.deathbringer+=/blood_boil,if=charges_fractional>=1.5|(full_recharge_time<=gcd.max)
actions.deathbringer+=/consumption
actions.deathbringer+=/death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
actions.deathbringer+=/blood_boil,if=charges_fractional>=1.5&buff.hemostasis.stack<5&cooldown.reapers_mark.remains>5
actions.deathbringer+=/heart_strike,if=rune>=1|rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw

actions.sanlayn=variable,name=death_strike_dump_amount,value=50
actions.sanlayn+=/variable,name=death_strike_pre_essence_dump_amount,value=20
actions.sanlayn+=/variable,name=bone_shield_refresh_value,value=11
actions.sanlayn+=/variable,name=heart_strike_rp_drw,value=(21+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
actions.sanlayn+=/death_strike,if=buff.coagulopathy.remains<=gcd
actions.sanlayn+=/raise_dead
actions.sanlayn+=/potion,if=buff.dancing_rune_weapon.up
actions.sanlayn+=/blood_fury,if=cooldown.dancing_rune_weapon.ready
actions.sanlayn+=/berserking,if=cooldown.dancing_rune_weapon.ready
actions.sanlayn+=/blood_tap,if=rune<3
actions.sanlayn+=/blood_boil,if=!dot.blood_plague.ticking|(dot.blood_plague.remains<10&buff.vampiric_blood.up)
actions.sanlayn+=/abomination_limb,if=buff.coagulopathy.remains>=2*gcd&(!buff.essence_of_the_blood_queen.up|buff.essence_of_the_blood_queen.remains>=3*gcd)&(!buff.vampiric_blood.up|buff.vampiric_blood.remains>=6*gcd)
actions.sanlayn+=/blood_boil,if=cooldown.vampiric_blood.remains<3*gcd&buff.coagulopathy.remains>=gcd
actions.sanlayn+=/heart_strike,if=buff.vampiric_blood.up&(buff.vampiric_blood.remains<2*gcd)
actions.sanlayn+=/bonestorm,if=(!buff.vampiric_blood.up&buff.death_and_decay.up)&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10&buff.coagulopathy.remains>3*gcd
actions.sanlayn+=/tombstone,if=(!buff.vampiric_blood.up&buff.death_and_decay.up)&buff.bone_shield.stack>5&runic_power.deficit>=30&cooldown.dancing_rune_weapon.remains>=10&buff.coagulopathy.remains>2*gcd
actions.sanlayn+=/dancing_rune_weapon,if=buff.coagulopathy.remains>=2*gcd&(!buff.essence_of_the_blood_queen.up|buff.essence_of_the_blood_queen.remains>=3*gcd)&(!buff.vampiric_blood.up|buff.vampiric_blood.remains>=6*gcd)
actions.sanlayn+=/death_strike,if=!buff.vampiric_strike.up&cooldown.vampiric_blood.remains<=30&runic_power>variable.death_strike_pre_essence_dump_amount&buff.essence_of_the_blood_queen.stack>=3
actions.sanlayn+=/heart_strike,if=(buff.vampiric_blood.up)&(buff.coagulopathy.remains>2*gcd)
actions.sanlayn+=/consumption,if=buff.vampiric_blood.remains<=3|buff.infliction_of_sorrow.up|cooldown.vampiric_blood.remains>5
actions.sanlayn+=/death_strike,if=buff.vampiric_blood.up&(buff.coagulopathy.remains<2*gcd|(runic_power.deficit<=variable.heart_strike_rp_drw&buff.incite_terror.stack>=3))
actions.sanlayn+=/heart_strike,if=buff.vampiric_strike.up|buff.infliction_of_sorrow.up&((talent.consumption.enabled&buff.consumption.up)|!talent.consumption.enabled)&dot.blood_plague.ticking&dot.blood_plague.remains>20
actions.sanlayn+=/vampiric_blood,if=buff.coagulopathy.up
actions.sanlayn+=/deaths_caress,if=!buff.bone_shield.up
actions.sanlayn+=/death_and_decay,if=!buff.death_and_decay.up|(buff.crimson_scourge.up&(!buff.vampiric_blood.up|buff.vampiric_blood.remains>3*gcd))
actions.sanlayn+=/marrowrend,if=!dot.bonestorm.ticking&(buff.bone_shield.stack<variable.bone_shield_refresh_value&runic_power.deficit>20|buff.bone_shield.remains<=3)
actions.sanlayn+=/death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
actions.sanlayn+=/heart_strike,if=rune>1
actions.sanlayn+=/bonestorm,if=buff.death_and_decay.up&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10
actions.sanlayn+=/tombstone,if=buff.death_and_decay.up&buff.bone_shield.stack>5&runic_power.deficit>=30&cooldown.dancing_rune_weapon.remains>=10
actions.sanlayn+=/soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.sanlayn+=/blood_boil,if=charges>=2|(full_recharge_time<=gcd.max)

head=exhumed_centurions_galea,id=212002,bonus_id=10262/10355/10371/6652/10877/1520/10255
neck=amulet_of_earthen_craftsmanship,id=215136,bonus_id=10421/9633/8902/10394/10879/9627/10222/10520/8960/8795/11143,gems=181stragiint_205sta_49vers,crafted_stats=mastery/haste
shoulders=pauldrons_of_hidden_stars,id=219153,bonus_id=6652/10377/10262/3198/10255
back=serape_of_the_stygian_sea,id=219185,bonus_id=6652/10377/10262/3198/10255,enchant=whisper_of_silken_leech_3
chest=exhumed_centurions_breastplate,id=212005,bonus_id=10373/6652/10262/1520/10255,enchant=crystalline_radiance_2
shirt=ebon_filigreed_doublet,id=42360
tabard=tabard_of_the_ebon_blade,id=43155
wrists=secretdredgers_armplates,id=211036,bonus_id=6652/10876/10377/10262/3198/10255,enchant=whisper_of_armored_leech_3
hands=exhumed_centurions_gauntlets,id=212003,bonus_id=10355/10372/6652/10262/1520/10255
waist=greatbelt_of_the_hungerer,id=212442,bonus_id=6652/10876/10379/10355/10263/1517/10255
legs=exhumed_centurions_chausses,id=212001,bonus_id=10355/10370/6652/10262/1520/10255,enchant=stormbound_armor_kit_3
feet=shattershell_greaves,id=212443,bonus_id=40/10379/10355/10262/1520/10255,enchant=scouts_march_1
finger1=ceremonial_song_ring,id=219221,bonus_id=6652/10394/10392/10262/3198/10255,enchant=glimmering_versatility_3
finger2=ritual_commanders_ring,id=178781,bonus_id=10390/6652/10395/10393/10383/10262/9928/10255,enchant=glimmering_versatility_3
trinket1=foul_behemoths_chelicera,id=219915,bonus_id=40/10355/10262/1520/10255
trinket2=concoction_kiss_of_death,id=215174,bonus_id=40/10262/3298/10255
main_hand=surgical_heartstopper,id=221184,bonus_id=10390/6652/10384/10262/1654/10255,enchant=rune_of_the_stoneskin_gargoyle

# Gear Summary
# gear_ilvl=618.80
# gear_strength=33250
# gear_stamina=181246
# gear_attack_power=469
# gear_crit_rating=12518
# gear_haste_rating=3379
# gear_mastery_rating=2866
# gear_versatility_rating=12446
# gear_leech_rating=1990
# gear_speed_rating=175
# gear_avoidance_rating=1776
# gear_armor=49963
# set_bonus=thewarwithin_season_1_2pc=1
# set_bonus=thewarwithin_season_1_4pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 44912991
Max Event Queue: 59
Sim Seconds: 3006869
CPU Seconds: 23.4630
Physical Seconds: 10.8556
Speed Up: 128154

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Zezza Zezza Frost Shield (absorb) 0 0 0 0.00 0 0 27.0 0.0 0.0% 0.0% 0.0% 0.0% 11.22sec 0 300.00sec
Zezza Zezza augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Zezza Zezza auto_attack_mh 0 6867491 22892 23.11 47627 95187 115.6 115.6 24.8% 0.0% 0.0% 0.0% 3.11sec 9810692 300.00sec
Zezza Zezza blood_draw 374606 788016 2627 0.59 214281 428001 3.0 3.0 24.0% 0.0% 0.0% 0.0% 120.00sec 788016 300.00sec
Zezza Zezza digestive_venom ticks -444264 4107747 13692 7.15 92295 184508 3.7 35.7 24.6% 0.0% 0.0% 0.0% 96.03sec 4107747 300.00sec
Zezza Zezza flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Zezza Zezza food 457283 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Zezza Zezza leech 143924 292648 976 23.98 2441 0 119.9 119.9 0.0% 0.0% 0.0% 0.0% 2.49sec 292648 300.00sec
Zezza Zezza tasty_juices 446805 210908 703 0.93 36095 72446 4.7 4.7 24.8% 0.0% 0.0% 0.0% 92.31sec 266031 300.00sec

Fluffy_Pillow : 1,464,976 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,464,976.31,464,976.30.0 / 0.000%0.0 / 0.0%37.7
Resource Out In Waiting APM Active
Health38,826.3703.046.46%3.4100.0%

Scale Factors for other metrics

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Fluffy_Pillow1,464,976
melee_main_hand_Zezza 986,37467.3%77.53.76s3,816,9961,908,509Direct77.54,826,87403,816,9870.0%20.9%

Stats Details: Melee Main Hand Zezza

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage77.5077.500.000.000.002.00000.0000295,815,065.72490,291,736.3839.67%1,908,508.921,908,508.92
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit79.08%61.2937824,826,873.714,595,6084,970,5144,826,876.184,724,4144,880,766295,815,066490,291,73639.67%
parry20.92%16.212330.00000.0000000.00%

Action Details: Melee Main Hand Zezza

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7840000.00
  • base_dd_max:8160000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Zezza 132,4049.0%5.559.57s7,241,0113,612,407Direct5.57,241,00207,241,0020.0%0.0%

Stats Details: Melee Nuke Zezza

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.475.470.000.000.002.00450.000039,577,533.1565,583,282.8839.65%3,612,407.193,612,407.19
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%5.47467,241,002.266,893,5847,455,7697,240,789.457,023,2557,394,43239,577,53365,583,28339.65%

Action Details: Melee Nuke Zezza

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:11760000.00
  • base_dd_max:12240000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Action Priority List

    default
    [2]:5.50
spell_dot_Zezza 346,19923.6%5.361.01s19,451,22819,367,223Periodic144.8717,4450717,4450.0%0.0%96.5%

Stats Details: Spell Dot Zezza

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.340.00144.80144.800.001.00452.0000103,885,783.93115,839,823.9810.32%352,198.1819,367,222.96
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%144.80115174717,445.08697,108724,410717,441.67705,391722,985103,885,784115,839,82410.32%

Action Details: Spell Dot Zezza

  • id:0
  • school:physical
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_cast_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:800000.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.36
Simple Action Stats Execute Interval
Fluffy_Pillow
pause_action 4.560.01s

Stats Details: Pause Action

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.500.000.000.000.0030.00450.00000.000.000.00%0.000.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Zezza
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30
tank_heal 60.55.00s

Stats Details: Tank Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal60.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Tank Heal

  • id:0
  • school:holy
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4000000.00
  • base_dd_max:4000000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast5.04.06.060.0s60.0s60.0s
Uptime Avg % Min Max Avg Dur Min Max
Health Cap0.68%0.56%0.83%2.0s0.0s2.0s

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Fluffy_Pillow
external_healingHealth4.67210,402.89100.00%45,096.9455,650.9920.92%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.97
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 1464976.35
Minimum 1194218.44
Maximum 1709643.18
Spread ( max - min ) 515424.74
Range [ ( max - min ) / 2 * 100% ] 17.59%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 1464976.35
Minimum 1194218.44
Maximum 1709643.18
Spread ( max - min ) 515424.74
Range [ ( max - min ) / 2 * 100% ] 17.59%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 439278382.79
Minimum 295671663.00
Maximum 563083906.38
Spread ( max - min ) 267412243.38
Range [ ( max - min ) / 2 * 100% ] 30.44%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 39238.39
Minimum 33840.63
Maximum 47024.39
Spread ( max - min ) 13183.77
Range [ ( max - min ) / 2 * 100% ] 16.80%
Standard Deviation 1686.3044
5th Percentile 36539.81
95th Percentile 42106.66
( 95th Percentile - 5th Percentile ) 5566.86
Mean Distribution
Standard Deviation 16.8639
95.00% Confidence Interval ( 39205.33 - 39271.44 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 71
0.1% Error 7095
0.1 Scale Factor Error with Delta=300 24275
0.05 Scale Factor Error with Delta=300 97100
0.01 Scale Factor Error with Delta=300 2427480
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 703.27
Minimum 479.99
Maximum 1313.91
Spread ( max - min ) 833.91
Range [ ( max - min ) / 2 * 100% ] 59.29%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=8000000,range=160000,attack_speed=2,aoe_tanks=1
2 5.50 melee_nuke,damage=12000000,range=240000,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.36 spell_dot,damage=800000,range=16000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0150219390
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=8000000,range=160000,attack_speed=2,aoe_tanks=1
actions+=/melee_nuke,damage=12000000,range=240000,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=800000,range=16000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.