SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57534 Live (hotfix 2024-11-14/57534, git build 9abb449df1)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Xythe : 1,152,176 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,152,176.51,152,176.5623.4 / 0.054%125,557.2 / 10.9%107,094.4
Resource Out In Waiting APM Active
Focus10.810.60.00%51.3100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/xythe
TalentC4PAjWdaYGhrXhCioy+K0kCnAyADsMGNWGQmtYDAAAAAAMzMzYGzwMmZmZmZmhZGbMGAAAAAAAYGGzMzMzMzMNzYMMzADzYGsB
Set Bonus
Scale Factors for Xythe Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 88.72 20.29 15.18 14.20 13.98 10.45
Normalized 5.84 1.34 1.00 0.94 0.92 0.69
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.41 0.39 0.39 0.39 0.38 0.39
Ranking
  • Wdps > Crit > Agi > Mastery ~= Vers > Haste
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=15.18, CritRating=20.29, HasteRating=10.45, MasteryRating=14.20, Versatility=13.98, Dps=88.72 )

Scale Factors for other metrics

Scale Factors for Xythe Priority Target Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 88.72 20.29 15.18 14.20 13.98 10.45
Normalized 5.84 1.34 1.00 0.94 0.92 0.69
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.41 0.39 0.39 0.39 0.38 0.39
Ranking
  • Wdps > Crit > Agi > Mastery ~= Vers > Haste
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=15.18, CritRating=20.29, HasteRating=10.45, MasteryRating=14.20, Versatility=13.98, Dps=88.72 )
Scale Factors for Xythe Damage Per Second (Effective)
Wdps Crit Agi Mastery Vers Haste
Scale Factors 88.72 20.29 15.18 14.20 13.98 10.45
Normalized 5.84 1.34 1.00 0.94 0.92 0.69
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=15.18, CritRating=20.29, HasteRating=10.45, MasteryRating=14.20, Versatility=13.98, Dps=88.72 )
Scale Factors for Xythe Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Fight Length
Wdps Agi Crit Vers Mastery Haste
Scale Factors -0.00 -0.00 0.00 0.00 0.00 0.00
Normalized 3.74 1.00 -0.18 -0.23 -1.45 -2.43
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Vers > Mastery > Haste
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=-0.00, MasteryRating=-0.00, Versatility=-0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 88.72 20.29 15.18 14.20 13.98 10.45
Normalized 5.84 1.34 1.00 0.94 0.92 0.69
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.41 0.39 0.39 0.39 0.38 0.39
Ranking
  • Wdps > Crit > Agi > Mastery ~= Vers > Haste
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=15.18, CritRating=20.29, HasteRating=10.45, MasteryRating=14.20, Versatility=13.98, Dps=88.72 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Xythe1,152,176
Aimed Shot 296,43625.7%78.73.78s1,128,754881,499Direct79.6661,3541,612,5121,115,77547.8%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage78.7079.610.000.000.001.28050.000088,833,953.62126,905,521.1230.00%881,499.10881,499.10
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit52.22%41.582065661,353.90390,3971,055,093661,456.98596,041754,85127,496,17239,280,20630.00%
crit47.78%38.0421611,612,511.95882,9263,030,3911,612,899.871,386,3701,881,59861,337,78287,625,31530.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:0.900
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=1} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [L]:78.94
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Modify Recharge Time% (Category)Tactical Reload4004722SET-0.100
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Arcane Shot 94,6178.2%47.56.18s598,162546,191Direct47.4382,139915,331599,15840.7%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage47.4947.410.000.000.001.09520.000028,406,872.6228,406,872.620.00%546,191.48546,191.48
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.30%28.111345382,138.70314,715485,268382,114.84359,802409,81110,743,09510,743,0950.00%
crit40.70%19.30634915,330.56716,0801,386,525915,002.78816,7801,028,64017,663,77817,663,7780.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [N]:47.49
  • if_expr:buff.precise_shots.up

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Auto Shot 20,3351.8%111.52.69s54,73427,430Direct111.235,23283,19454,85640.9%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage111.48111.230.000.000.001.99540.00006,101,854.168,716,925.8030.00%27,430.2327,430.23
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.08%65.71369535,232.4230,31543,23635,227.8833,69037,1652,315,2603,307,51130.00%
crit40.92%45.52217283,193.5868,253117,67083,187.9478,65288,0703,786,5945,409,41530.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Explosive Shot (_damage) 45,0223.9%0.00.00s00Direct15.1579,6041,354,582894,13640.6%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0015.100.000.000.000.00000.000013,503,979.3113,503,979.310.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.42%8.97217579,603.71479,592733,613579,514.29528,183630,9825,201,4205,201,4200.00%
crit40.58%6.130141,354,581.671,084,6502,041,1371,354,788.8401,708,9808,302,5598,302,5590.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT25.0%
Kill Shot 24,3602.1%11.924.58s614,564557,049Direct11.9363,007883,209617,00148.8%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage11.9111.870.000.000.001.10330.00007,320,740.5410,458,190.3230.00%557,049.20557,049.20
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.18%6.07016363,006.88297,216452,174362,455.750426,3892,204,3983,149,13729.98%
crit48.82%5.79014883,208.57677,2721,285,068881,119.8501,151,5295,116,3427,309,05329.97%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.{$?s343248=true}[ Kill Shot deals {$343248s1=10}% increased critical damage.][]

Action Priority List

    st
    [M]:11.91

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Lunar Storm (_dmg) 197,17517.1%0.00.00s00Direct333.8111,598268,542177,33541.9%

Stats Details: Lunar Storm Dmg

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00333.760.000.000.000.00000.000059,186,514.9059,186,514.900.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.11%193.96123274111,598.2091,232140,674111,581.41106,485116,99621,645,93221,645,9320.00%
crit41.89%139.7978206268,541.80206,238400,755268,435.57253,552284,59237,540,58337,540,5830.00%

Action Details: Lunar Storm Dmg

  • id:450883
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450883
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every 15 sec your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] summons a celestial owl that conjures a {$450978s1=10} yd radius Lunar Storm at the target's location for {$450978d=8 seconds}. A random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
Master Marksman 78,5126.8%357.40.84s65,9250Periodic148.4158,7880158,7880.0%98.9%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage357.370.00148.37148.37355.530.00002.000023,559,841.1223,559,841.120.00%79,395.840.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%148.37115179158,788.143,531773,067158,768.10116,107196,11123,559,84123,559,8410.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 184,65516.0%29.010.47s1,906,7761,130,139Periodic288.9110,352277,315191,60448.7%13.9%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage29.030.00289.73288.940.001.68720.143955,362,096.1279,088,629.6630.00%1,130,138.531,130,138.53
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit51.33%148.3294220110,352.3789,888139,045110,342.44104,907116,69416,367,92623,382,72930.00%
crit48.67%140.6185211277,314.73203,200394,851277,250.40259,302297,67938,994,17055,705,90130.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:0.900
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [K]:29.04
  • if_expr:!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell CooldownTactical Reload4004721PCT-10.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Sentinel 100,7318.7%0.00.00s00Periodic148.5127,488309,592203,59841.8%0.0%

Stats Details: Sentinel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.00148.530.000.00000.000030,240,961.9530,240,961.950.00%0.000.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit58.20%86.4546123127,487.84104,771168,151127,469.07121,153134,48611,021,59211,021,5920.00%
crit41.80%62.083594309,592.21236,844481,146309,492.06287,654331,05119,219,37019,219,3700.00%

Action Details: Sentinel

  • id:450412
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450412
  • name:Sentinel
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
Serpent Sting 43,8643.8%0.00.00s00Direct79.533,85784,67855,63942.9%
Periodic135.140,39098,49064,66241.8%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0079.51135.06135.0678.510.00002.206313,157,355.1213,157,355.120.00%44,154.720.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.14%45.43197033,856.6627,56444,23933,854.5831,82935,7151,538,1721,538,1720.00%
crit42.86%34.08155584,677.9762,564126,58584,682.2077,44892,3912,885,7592,885,7590.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit58.22%78.644611140,390.0033,07753,29440,386.0238,19842,5453,176,1943,176,1940.00%
crit41.78%56.42308898,490.3875,076151,90298,474.8490,894106,7045,557,2305,557,2300.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.20
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Periodic AmountHydra's Bite2602412PCT20.0%
Spidersting 8,4810.7%10.920.45s234,3410Periodic102.216,64339,69525,01436.3%25.2%

Stats Details: Spidersting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.910.00102.20102.202.920.00000.73832,556,794.992,556,794.990.00%33,885.030.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit63.68%65.091714916,643.1017123,91816,389.9511,09041,9411,083,4031,083,4030.00%
crit36.32%37.1289639,695.4564353,40239,067.0023,197135,9731,473,3921,473,3920.00%

Action Details: Spidersting

  • id:452229
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:10563.21
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:8.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:452229
  • name:Spidersting
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every second.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Steady Shot 17,8781.6%57.55.19s93,28280,803Direct57.562,124142,31293,42039.0%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage57.5457.450.000.000.001.15440.00005,367,329.347,667,605.6730.00%80,802.8580,802.85
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.97%35.03175662,124.0152,08279,89062,115.7758,81666,0232,176,1543,108,78930.00%
crit39.03%22.42942142,311.61117,736202,770142,251.44132,992151,5753,191,1754,558,81730.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving. |cFFFFFFFFGenerates {$77443s1=10} Focus.|r

Action Priority List

    st
    [H]:5.59
  • if_expr:talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    st
    [P]:52.17

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Suffocating Darkness 24,8262.2%22.712.80s327,6730Periodic118.562,870062,8700.0%79.0%

Stats Details: Suffocating Darkness

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage22.730.00118.47118.4715.930.00002.00007,448,359.717,448,359.710.00%31,436.430.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%118.477317062,870.1225,20694,25862,578.5031,24581,6857,448,3607,448,3600.00%

Action Details: Suffocating Darkness

  • id:449217
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:23720.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:449217
  • name:Suffocating Darkness
  • school:shadow
  • tooltip:The shadows gather, inflicting {$=}w1 Shadow damage every {$t1=2} sec.
  • description:{$@spelldesc445341=|cnNORMAL_FONT_COLOR:Nerubian Novelties|R Permanently enchants a weapon with the Authority of the Depths. Damaging foes may invoke it, applying Suffocating Darkness which periodically inflicts {$=}{{$=}<rolemult>*{$=}ec1s1} Shadow damage. The darkness may deepen up to {$449217u=3} times. Cannot be applied to items lower than level {$=}ecim.}
Volley 15,2851.3%7.145.45s648,389577,568Direct84.134,63982,71854,44441.2%

Stats Details: Volley

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.0684.050.000.000.001.12270.00004,576,071.246,537,238.0930.00%577,568.00577,568.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.81%49.43287334,638.5528,17345,05434,640.6432,39336,8871,712,1272,445,89330.00%
crit41.19%34.62175682,717.6463,590128,91882,771.3774,37994,8242,863,9444,091,34530.00%

Action Details: Volley

  • id:260243
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260243
  • name:Volley
  • school:physical
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.

Action Priority List

    st
    [I]:7.06
  • if_expr:active_enemies>1|buff.salvo.up

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Simple Action Stats Execute Interval
Xythe
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Explosive Shot 8.335.67s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage8.290.0015.100.000.931.10823.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [O]:8.29

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.5302.99s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.480.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [F]:1.48
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Salvo 7.245.60s

Stats Details: Salvo

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.240.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Salvo

  • id:400456
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:400456
  • name:Salvo
  • school:physical
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.

Action Priority List

    cds
    [G]:6.24
  • if_expr:active_enemies>2|cooldown.volley.remains<10
arakara_sacbrood 11.020.47s

Stats Details: Spiderfling

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage11.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Spiderfling

  • id:452227
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452227
  • name:Spiderfling
  • school:physical
  • tooltip:
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Trueshot 4.773.00s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.670.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [J]:4.67
  • if_expr:variable.trueshot_ready&talent.multishot

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bullseye1.0117.20.0s0.5s59.4s19.80%0.00%88.2 (88.2)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.4s
  • trigger_pct:100.00%
  • duration_min/max:45.1s / 72.0s
  • uptime_min/max:18.73% / 20.00%

Stack Uptimes

  • bullseye_1:0.28%
  • bullseye_2:0.20%
  • bullseye_3:0.21%
  • bullseye_4:0.26%
  • bullseye_5:0.26%
  • bullseye_6:0.22%
  • bullseye_7:0.19%
  • bullseye_8:0.17%
  • bullseye_9:0.17%
  • bullseye_10:0.17%
  • bullseye_11:0.16%
  • bullseye_12:0.16%
  • bullseye_13:0.17%
  • bullseye_14:0.18%
  • bullseye_15:0.18%
  • bullseye_16:0.18%
  • bullseye_17:0.18%
  • bullseye_18:0.19%
  • bullseye_19:0.21%
  • bullseye_20:0.21%
  • bullseye_21:0.20%
  • bullseye_22:0.21%
  • bullseye_23:0.22%
  • bullseye_24:0.23%
  • bullseye_25:0.23%
  • bullseye_26:0.23%
  • bullseye_27:0.22%
  • bullseye_28:0.21%
  • bullseye_29:0.21%
  • bullseye_30:13.86%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Dawnthread Lining7.810.939.9s16.2s23.5s61.41%0.00%10.9 (10.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_dawnthread_lining
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1512.00

Trigger Details

  • interval_min/max:6.1s / 244.2s
  • trigger_min/max:0.1s / 141.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 247.1s
  • uptime_min/max:26.41% / 100.00%

Stack Uptimes

  • dawnthread_lining_1:61.41%

Spelldata

  • id:457666
  • name:Dawnthread Lining
  • tooltip:Critical Strike increased by {$=}w2.
  • description:{$@spelldesc457665={$?a455524=false}[|cnRED_FONT_COLOR:Modified by Cool Sunset Bracers.|r Your gear cools similarly to Woven Duskthread, gaining {$s1=504} Versatility when over {$457667s1=80}% health.] [Your gear warms with Woven Dawnthread and gains {$s1=504} Critical Strike when over {$457667s1=80}% health.]}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Deathblow7.60.336.0s34.3s2.1s5.22%0.00%0.3 (0.3)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 293.8s
  • trigger_min/max:0.2s / 293.8s
  • trigger_pct:99.85%
  • duration_min/max:0.0s / 19.5s
  • uptime_min/max:0.00% / 16.11%

Stack Uptimes

  • deathblow_1:5.22%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next Kill Shot can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot now has a {$s2=15}% chance and Rapid Fire now has a {$s1=25}% chance to grant Deathblow. Kill Shot's critical strike damage is increased by {$s3=25}%. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of Kill Shot is reset. {$@=}spellaura378770}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Egg Sac14.00.0134.5s20.2s237.5s92.65%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_egg_sac
  • max_stacks:99
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:1241.34

Trigger Details

  • interval_min/max:0.1s / 355.2s
  • trigger_min/max:0.1s / 85.5s
  • trigger_pct:99.99%
  • duration_min/max:0.0s / 359.2s
  • uptime_min/max:68.78% / 99.96%

Stack Uptimes

  • egg_sac_1:19.20%
  • egg_sac_2:27.61%
  • egg_sac_3:22.50%
  • egg_sac_4:13.38%
  • egg_sac_5:6.36%
  • egg_sac_6:2.45%
  • egg_sac_7:0.86%
  • egg_sac_8:0.23%
  • egg_sac_9:0.07%
  • egg_sac_10:0.02%
  • egg_sac_11:0.01%
  • egg_sac_12:0.01%
  • egg_sac_13:0.00%

Spelldata

  • id:452146
  • name:Egg Sac
  • tooltip:Overcome by parental instinct, you gain {$=}w1 {$=}pri to protect your brood.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
  • max_stacks:99
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6111.8s76.4s35.4s25.13%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 348.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 205.9s
  • uptime_min/max:0.00% / 90.28%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.13%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.3s76.5s35.2s25.05%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 350.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 202.5s
  • uptime_min/max:0.00% / 80.91%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.05%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.6s77.2s35.3s24.93%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 356.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 205.4s
  • uptime_min/max:0.00% / 77.65%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.93%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.6s76.7s35.2s24.90%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.2s / 352.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 85.15%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.90%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm18.510.516.4s10.4s8.4s51.86%0.00%10.5 (10.5)18.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:6.0s / 44.3s
  • trigger_min/max:1.3s / 21.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.1s
  • uptime_min/max:45.60% / 61.76%

Stack Uptimes

  • in_the_rhythm_1:51.86%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:Haste increased by {$s1=8}%.
  • description:{$@spelldesc407404=When Rapid Fire fully finishes channeling, gain {$407405s1=8}% haste for {$407405d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load8.90.030.1s30.0s1.1s3.19%11.14%0.0 (0.0)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.4s / 293.8s
  • trigger_min/max:1.4s / 293.8s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 5.3s
  • uptime_min/max:0.00% / 9.92%

Stack Uptimes

  • lock_and_load_1:3.19%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target2.045.5154.5s6.2s142.7s96.16%100.00%45.5 (45.5)1.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 354.0s
  • trigger_min/max:1.6s / 36.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.8s
  • uptime_min/max:82.63% / 98.67%

Stack Uptimes

  • moving_target_1:96.16%

Spelldata

  • id:457116
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=20}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shots47.830.16.3s3.9s2.2s34.78%100.00%30.1 (30.1)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_precise_shots
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 38.3s
  • trigger_min/max:0.3s / 12.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.9s
  • uptime_min/max:22.62% / 47.64%

Stack Uptimes

  • precise_shots_1:34.78%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0} and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$s1=100}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Salvo7.20.044.2s45.6s8.6s20.83%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_salvo
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:45.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:36.0s / 48.3s
  • trigger_min/max:45.0s / 48.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.9s
  • uptime_min/max:14.00% / 24.40%

Stack Uptimes

  • salvo_1:20.83%

Spelldata

  • id:400456
  • name:Salvo
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • max_stacks:0
  • duration:15.00
  • cooldown:45.00
  • default_chance:0.00%
Speed of Thought2.90.0137.1s137.2s19.4s18.48%0.00%0.0 (0.0)2.7

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_speed_of_thought
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Skardyn's Grace

Stat Details

  • stat:mastery_rating
  • amount:6939.63

Trigger Details

  • interval_min/max:120.0s / 176.5s
  • trigger_min/max:120.0s / 176.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:15.29% / 21.92%

Stack Uptimes

  • speed_of_thought_1:18.48%

Spelldata

  • id:92099
  • name:Speed of Thought
  • tooltip:Increases Mastery by {$s1=9192}.
  • description:Increases your Mastery by {$s1=9192} for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Spiderling10.90.120.4s20.1s0.7s2.49%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_spiderling
  • max_stacks:99
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 85.5s
  • trigger_min/max:0.5s / 85.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.8s
  • uptime_min/max:0.23% / 7.41%

Stack Uptimes

  • spiderling_1:2.47%
  • spiderling_2:0.02%
  • spiderling_3:0.00%

Spelldata

  • id:452226
  • name:Spiderling
  • tooltip:A new brood is ready to attack!
  • description:Casting a harmful spell or ability launches one of your spiderlings at the enemy inflicting {$443541s2=6209} Nature damage over $12096d.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus5.652.060.0s5.2s51.3s95.41%0.00%52.0 (52.0)4.6

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:15.0s / 207.2s
  • trigger_min/max:0.8s / 30.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 204.3s
  • uptime_min/max:87.58% / 98.92%

Stack Uptimes

  • steady_focus_1:95.41%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=0}%.
  • description:{$@spelldesc193533=Casting Steady Shot increases your haste by {$s1=8}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Streamline28.60.410.5s10.4s3.5s33.03%0.00%0.4 (0.4)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.9s / 34.9s
  • trigger_min/max:1.9s / 21.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.7s
  • uptime_min/max:22.70% / 47.14%

Stack Uptimes

  • streamline_1:33.03%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0303.3s303.3s27.5s13.29%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 328.3s
  • trigger_min/max:300.0s / 328.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.89% / 18.07%

Stack Uptimes

  • tempered_potion_1:13.29%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trick Shots7.10.045.5s45.5s6.0s14.03%14.52%0.0 (0.0)7.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 47.8s
  • trigger_min/max:45.0s / 47.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:13.05% / 15.10%

Stack Uptimes

  • trick_shots_1:14.03%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=65}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=65}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot4.70.072.6s72.6s14.9s23.20%0.00%0.0 (0.0)4.6

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:61.2s / 121.8s
  • trigger_min/max:61.2s / 121.8s
  • trigger_pct:100.00%
  • duration_min/max:2.3s / 15.0s
  • uptime_min/max:20.65% / 26.01%

Stack Uptimes

  • trueshot_1:23.20%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision4.769.472.6s3.8s14.9s23.20%36.28%27.5 (27.5)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:61.2s / 121.8s
    • trigger_min/max:1.0s / 106.8s
    • trigger_pct:100.00%
    • duration_min/max:2.3s / 15.0s
    • uptime_min/max:20.65% / 26.01%

    Stack Uptimes

    • unerring_vision_1:1.56%
    • unerring_vision_2:1.56%
    • unerring_vision_3:1.56%
    • unerring_vision_4:1.56%
    • unerring_vision_5:1.56%
    • unerring_vision_6:1.56%
    • unerring_vision_7:1.56%
    • unerring_vision_8:1.55%
    • unerring_vision_9:1.55%
    • unerring_vision_10:9.20%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Volley7.10.045.5s45.5s6.0s14.03%12.97%0.0 (0.0)7.0

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_volley
    • max_stacks:1
    • base duration:6.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 47.8s
    • trigger_min/max:45.0s / 47.8s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 6.0s
    • uptime_min/max:13.05% / 15.10%

    Stack Uptimes

    • volley_1:14.03%

    Spelldata

    • id:260243
    • name:Volley
    • tooltip:Raining arrows down in the target area.
    • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
    • max_stacks:0
    • duration:6.00
    • cooldown:45.00
    • default_chance:0.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    The Sushi Special

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:mastery_rating
    • amount:470.00

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset12.00.027.023.8s0.0s260.3s
    reset_aa_channel29.020.040.010.4s1.9s21.0s
    Calling the Shots64.149.079.04.7s0.0s15.7s
    Deathblow7.90.019.034.2s0.0s293.8s
    Sentinel Stacks244.0160.0340.01.2s0.0s30.6s
    Sentinel Implosions1.01.02.0146.4s63.0s283.1s
    Extrapolated Shots Stacks1.01.03.0180.1s3.4s320.5s
    Release and Reload Stacks36.714.064.08.0s0.0s121.7s
    Overwatch Implosion0.00.01.00.0s0.0s0.0s
    Uptime Avg % Min Max Avg Dur Min Max
    Dawnthread Lining57.28%0.00%93.19%23.8s0.1s220.3s
    Focus Cap4.09%0.55%10.15%1.3s0.0s9.1s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Salvo0.8670.0013.3194.8121.6858.958
    Aimed Shot0.6600.0015.3583.9890.46415.994
    Kill Shot4.5210.001260.30452.4405.028277.636
    Volley0.5740.0012.7962.8020.0007.031
    Explosive Shot5.9290.00158.22547.69712.936188.911
    Trueshot4.3900.00152.36216.1250.01555.449
    Rapid Fire1.0480.00113.14224.9715.11266.977

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Xythe
    Focus RegenFocus1,556.751,946.7861.39%1.2597.074.75%
    Invigorating PulseFocus22.27106.463.36%4.784.914.41%
    TrueshotFocus494.17291.339.19%0.5943.0012.86%
    Rapid FireFocus289.75264.688.35%0.9125.078.65%
    Steady ShotFocus57.54561.8417.72%9.7713.512.35%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.010.5710.76183.543.80.2100.0
    Usage Type Count Total Tot% Avg RPE APR
    Xythe
    Aimed ShotFocus79.701,992.5761.74%25.0025.3244,582.61
    Arcane ShotFocus47.49949.7829.43%20.0020.0029,909.04
    Explosive ShotFocus8.29165.795.14%20.0020.000.00
    Kill ShotFocus11.91119.113.69%10.0010.0061,460.45

    Statistics & Data Analysis

    Fight Length
    Xythe Fight Length
    Count 9999
    Mean 300.01
    Minimum 240.01
    Maximum 359.99
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Xythe Damage Per Second
    Count 9999
    Mean 1152176.45
    Minimum 1028722.41
    Maximum 1292890.70
    Spread ( max - min ) 264168.29
    Range [ ( max - min ) / 2 * 100% ] 11.46%
    Standard Deviation 31805.6623
    5th Percentile 1100831.61
    95th Percentile 1205443.87
    ( 95th Percentile - 5th Percentile ) 104612.25
    Mean Distribution
    Standard Deviation 318.0725
    95.00% Confidence Interval ( 1151553.04 - 1152799.86 )
    Normalized 95.00% Confidence Interval ( 99.95% - 100.05% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 30
    0.1% Error 2928
    0.1 Scale Factor Error with Delta=300 8635601
    0.05 Scale Factor Error with Delta=300 34542403
    0.01 Scale Factor Error with Delta=300 863560075
    Priority Target DPS
    Xythe Priority Target Damage Per Second
    Count 9999
    Mean 1152176.45
    Minimum 1028722.41
    Maximum 1292890.70
    Spread ( max - min ) 264168.29
    Range [ ( max - min ) / 2 * 100% ] 11.46%
    Standard Deviation 31805.6623
    5th Percentile 1100831.61
    95th Percentile 1205443.87
    ( 95th Percentile - 5th Percentile ) 104612.25
    Mean Distribution
    Standard Deviation 318.0725
    95.00% Confidence Interval ( 1151553.04 - 1152799.86 )
    Normalized 95.00% Confidence Interval ( 99.95% - 100.05% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 30
    0.1% Error 2928
    0.1 Scale Factor Error with Delta=300 8635601
    0.05 Scale Factor Error with Delta=300 34542403
    0.01 Scale Factor Error with Delta=300 863560075
    DPS(e)
    Xythe Damage Per Second (Effective)
    Count 9999
    Mean 1152176.45
    Minimum 1028722.41
    Maximum 1292890.70
    Spread ( max - min ) 264168.29
    Range [ ( max - min ) / 2 * 100% ] 11.46%
    Damage
    Xythe Damage
    Count 9999
    Mean 345622724.76
    Minimum 256897704.19
    Maximum 441758649.49
    Spread ( max - min ) 184860945.29
    Range [ ( max - min ) / 2 * 100% ] 26.74%
    DTPS
    Xythe Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Xythe Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Xythe Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Xythe Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Xythe Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 flask
    1 0.00 augmentation
    2 0.00 food
    3 0.00 summon_pet,if=!talent.lone_wolf
    4 0.00 snapshot_stats
    5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    7 0.00 salvo,precast_time=10
    8 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    9 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    A 1.00 auto_shot
    B 0.00 call_action_list,name=cds
    C 0.00 call_action_list,name=trinkets
    D 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    E 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    F 1.48 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
    G 6.24 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    0.00 black_arrow,if=buff.trueshot.down
    0.00 kill_shot,if=buff.razor_fragments.up
    H 5.59 steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    I 7.06 volley,if=active_enemies>1|buff.salvo.up
    0.00 explosive_shot,if=active_enemies>1&buff.trick_shots.down
    J 4.67 trueshot,if=variable.trueshot_ready&talent.multishot
    0.00 multishot,if=buff.salvo.up&!talent.volley
    0.00 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=talent.black_arrow&talent.readiness&buff.trueshot.up
    K 29.04 rapid_fire,if=!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)
    0.00 wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    L 78.94 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    0.00 black_arrow
    M 11.91 kill_shot
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    N 47.49 arcane_shot,if=buff.precise_shots.up
    0.00 trueshot,if=variable.trueshot_ready
    0.00 volley
    O 8.29 explosive_shot
    P 52.17 steady_shot
    actions.trinkets
    # count action,conditions
    0.00 variable,name=sync_ready,value=variable.trueshot_ready
    0.00 variable,name=sync_active,value=buff.trueshot.up
    0.00 variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    0.00 use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    Q 2.86 use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    Sample Sequence

    0125678AQHIJFKLLLNLKLNLKLNLNLHKLNOPLNMPPLNMPPLKLGPNPLNLMPLIMKLPNPOPLPNPLPLJKLNLKLKLLNKGHLLNOPPILNPLKNPLNPPLNPPLNMKLNOPPLNGPPLNPLKQIJLLMLKLNLKLNLHKLNOPLNLNPLPKGNPLKNPLNIPLLNOPLKNPPLNPLPNLNJPKLLKLLGKLKLHLNIOPLKLNPLMNPLNPPKLMNPLNMPLPGNPLKMNOIPQLPNPLJMKLLNKLLMKLLHFN

    Sample Sequence Table

    Time # Name [List] Target Resources Buffs
    Pre0flask
    [precombat]
    Xythe 100.0/100 100% focus dawnthread_lining
    Pre1augmentation
    [precombat]
    Xythe 100.0/100 100% focus dawnthread_lining
    Pre2food
    [precombat]
    Xythe 100.0/100 100% focus dawnthread_lining
    Pre5trinket_1_stronger
    [precombat]
    Xythe 100.0/100 100% focus dawnthread_lining
    Pre6trinket_2_stronger
    [precombat]
    Xythe 100.0/100 100% focus dawnthread_lining
    Pre7salvo
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus dawnthread_lining
    Pre8aimed_shot
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus salvo, dawnthread_lining
    0:00.000Aauto_attack
    [default]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, salvo, dawnthread_lining
    0:00.000Quse_item_skardyns_grace
    [trinkets]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, salvo, dawnthread_lining
    0:00.000Hsteady_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, salvo, dawnthread_lining, speed_of_thought
    0:01.041Ivolley
    [st]
    Fluffy_Pillow 82.8/100 83% focus bloodlust, precise_shots, steady_focus, salvo, dawnthread_lining, speed_of_thought
    0:01.977Jtrueshot
    [st]
    Fluffy_Pillow 90.3/100 90% focus bloodlust, precise_shots, volley, trick_shots, steady_focus, dawnthread_lining, speed_of_thought
    0:01.977Fpotion
    [cds]
    Fluffy_Pillow 90.3/100 90% focus bloodlust, precise_shots, volley, trick_shots, steady_focus, trueshot, unerring_vision, dawnthread_lining, speed_of_thought
    0:01.977Krapid_fire
    [st]
    Fluffy_Pillow 90.3/100 90% focus bloodlust, precise_shots, volley, trick_shots, steady_focus, trueshot, unerring_vision, dawnthread_lining, tempered_potion, speed_of_thought
    0:03.391Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, lock_and_load, unerring_vision(2), dawnthread_lining, tempered_potion, speed_of_thought
    0:04.229Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision(3), dawnthread_lining, tempered_potion, speed_of_thought
    0:05.067Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision(4), dawnthread_lining, tempered_potion, speed_of_thought
    0:06.022Narcane_shot
    [st]
    Fluffy_Pillow 83.2/100 83% focus bloodlust, precise_shots, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision(5), dawnthread_lining, tempered_potion, speed_of_thought
    0:06.860Laimed_shot
    [st]
    Fluffy_Pillow 74.6/100 75% focus bloodlust, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision(5), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:07.810Krapid_fire
    [st]
    Fluffy_Pillow 69.9/100 70% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:09.163Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:10.000Narcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(9), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:10.838Laimed_shot
    [st]
    Fluffy_Pillow 79.1/100 79% focus bloodlust, in_the_rhythm, steady_focus, trueshot, unerring_vision(9), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:11.673Krapid_fire
    [st]
    Fluffy_Pillow 79.9/100 80% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:13.042Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, tempered_potion, speed_of_thought
    0:13.880Narcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac, tempered_potion, speed_of_thought
    0:14.717Laimed_shot
    [st]
    Fluffy_Pillow 79.1/100 79% focus bloodlust, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac, tempered_potion, speed_of_thought
    0:15.556Narcane_shot
    [st]
    Fluffy_Pillow 80.0/100 80% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion, speed_of_thought
    0:16.390Laimed_shot
    [st]
    Fluffy_Pillow 71.0/100 71% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion, speed_of_thought
    0:17.291Hsteady_shot
    [st]
    Fluffy_Pillow 45.9/100 46% focus bloodlust, precise_shots, in_the_rhythm, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion, speed_of_thought
    0:18.220Krapid_fire
    [st]
    Fluffy_Pillow 63.7/100 64% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion, speed_of_thought
    0:19.595Laimed_shot
    [st]
    Fluffy_Pillow 85.8/100 86% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion, speed_of_thought
    0:20.479Narcane_shot
    [st]
    Fluffy_Pillow 58.8/100 59% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:21.314Oexplosive_shot
    [st]
    Fluffy_Pillow 46.3/100 46% focus bloodlust, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:22.149Psteady_shot
    [st]
    Fluffy_Pillow 33.9/100 34% focus bloodlust, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:23.010Laimed_shot
    [st]
    Fluffy_Pillow 51.6/100 52% focus bloodlust, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:24.271Narcane_shot
    [st]
    Fluffy_Pillow 28.0/100 28% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:25.106Mkill_shot
    [st]
    Fluffy_Pillow 15.6/100 16% focus bloodlust, in_the_rhythm, steady_focus, deathblow, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:25.939Psteady_shot
    [st]
    Fluffy_Pillow 12.7/100 13% focus bloodlust, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:26.865Psteady_shot
    [st]
    Fluffy_Pillow 30.4/100 30% focus bloodlust, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:27.792Laimed_shot
    [st]
    Fluffy_Pillow 48.2/100 48% focus bloodlust, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:29.157Narcane_shot
    [st]
    Fluffy_Pillow 24.6/100 25% focus bloodlust, precise_shots, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:30.057Mkill_shot
    [st]
    Fluffy_Pillow 12.1/100 12% focus bloodlust, steady_focus, deathblow, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:30.958Psteady_shot
    [st]
    Fluffy_Pillow 9.7/100 10% focus bloodlust, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:31.884Psteady_shot
    [st]
    Fluffy_Pillow 27.4/100 27% focus bloodlust, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, tempered_potion
    0:32.812Laimed_shot
    [st]
    Fluffy_Pillow 44.9/100 45% focus bloodlust, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:34.222Krapid_fire
    [st]
    Fluffy_Pillow 21.3/100 21% focus bloodlust, precise_shots, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:35.744Laimed_shot
    [st]
    Fluffy_Pillow 43.8/100 44% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:36.660Gsalvo
    [cds]
    Fluffy_Pillow 16.8/100 17% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:36.660Psteady_shot
    [st]
    Fluffy_Pillow 16.8/100 17% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, salvo, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:37.550Narcane_shot
    [st]
    Fluffy_Pillow 34.6/100 35% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, salvo, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:38.412Psteady_shot
    [st]
    Fluffy_Pillow 22.1/100 22% focus bloodlust, in_the_rhythm, steady_focus, salvo, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:39.304Laimed_shot
    [st]
    Fluffy_Pillow 44.9/100 45% focus bloodlust, in_the_rhythm, steady_focus, salvo, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    0:40.611Narcane_shot
    [st]
    Fluffy_Pillow 20.1/100 20% focus precise_shots, in_the_rhythm, steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    0:41.731Laimed_shot
    [st]
    Fluffy_Pillow 7.5/100 7% focus steady_focus, lock_and_load, deathblow, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    0:42.941Mkill_shot
    [st]
    Fluffy_Pillow 15.0/100 15% focus precise_shots, steady_focus, deathblow, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    0:44.153Psteady_shot
    [st]
    Fluffy_Pillow 17.6/100 18% focus precise_shots, steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    0:45.400Laimed_shot
    [st]
    Fluffy_Pillow 35.3/100 35% focus precise_shots, steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:47.231Ivolley
    [st]
    Fluffy_Pillow 11.7/100 12% focus precise_shots, steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:48.441Mkill_shot
    [st]
    Fluffy_Pillow 19.2/100 19% focus precise_shots, volley, trick_shots, steady_focus, deathblow, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:49.650Krapid_fire
    [st]
    Fluffy_Pillow 16.7/100 17% focus precise_shots, volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:51.413Laimed_shot
    [st]
    Fluffy_Pillow 37.8/100 38% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:52.602Psteady_shot
    [st]
    Fluffy_Pillow 10.8/100 11% focus precise_shots, in_the_rhythm, volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:53.755Narcane_shot
    [st]
    Fluffy_Pillow 28.5/100 29% focus precise_shots, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:54.876Psteady_shot
    [st]
    Fluffy_Pillow 16.1/100 16% focus in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:56.030Oexplosive_shot
    [st]
    Fluffy_Pillow 33.8/100 34% focus in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:57.152Psteady_shot
    [st]
    Fluffy_Pillow 21.3/100 21% focus in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    0:58.307Laimed_shot
    [st]
    Fluffy_Pillow 38.6/100 39% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:00.137Psteady_shot
    [st]
    Fluffy_Pillow 14.9/100 15% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:01.385Narcane_shot
    [st]
    Fluffy_Pillow 32.7/100 33% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:02.594Psteady_shot
    [st]
    Fluffy_Pillow 20.2/100 20% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:03.840Laimed_shot
    [st]
    Fluffy_Pillow 38.0/100 38% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:05.671Psteady_shot
    [st]
    Fluffy_Pillow 19.4/100 19% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:06.919Laimed_shot
    [st]
    Fluffy_Pillow 37.1/100 37% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:08.751Jtrueshot
    [st]
    Fluffy_Pillow 13.5/100 14% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:08.751Krapid_fire
    [st]
    Fluffy_Pillow 13.5/100 14% focus precise_shots, steady_focus, trueshot, unerring_vision, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:10.612Laimed_shot
    [st]
    Fluffy_Pillow 54.1/100 54% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(2), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:11.732Narcane_shot
    [st]
    Fluffy_Pillow 47.9/100 48% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(3), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:12.854Laimed_shot
    [st]
    Fluffy_Pillow 39.2/100 39% focus in_the_rhythm, steady_focus, trueshot, unerring_vision(5), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    1:13.975Krapid_fire
    [st]
    Fluffy_Pillow 40.0/100 40% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:15.925Laimed_shot
    [st]
    Fluffy_Pillow 76.6/100 77% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:17.049Krapid_fire
    [st]
    Fluffy_Pillow 70.4/100 70% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(9), moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:18.809Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:19.933Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:21.058Narcane_shot
    [st]
    Fluffy_Pillow 81.6/100 82% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:22.180Krapid_fire
    [st]
    Fluffy_Pillow 72.7/100 73% focus in_the_rhythm, trueshot, lock_and_load, unerring_vision(10), moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:24.255Gsalvo
    [cds]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, lock_and_load, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:24.255Hsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, lock_and_load, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:25.506Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, lock_and_load, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:26.633Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:27.827Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:28.952Oexplosive_shot
    [st]
    Fluffy_Pillow 52.6/100 53% focus in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:30.078Psteady_shot
    [st]
    Fluffy_Pillow 40.1/100 40% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:31.331Psteady_shot
    [st]
    Fluffy_Pillow 57.8/100 58% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:32.583Ivolley
    [st]
    Fluffy_Pillow 75.6/100 76% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:33.798Laimed_shot
    [st]
    Fluffy_Pillow 83.1/100 83% focus volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:35.636Narcane_shot
    [st]
    Fluffy_Pillow 59.5/100 59% focus precise_shots, volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:36.851Psteady_shot
    [st]
    Fluffy_Pillow 47.0/100 47% focus volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:38.103Laimed_shot
    [st]
    Fluffy_Pillow 69.8/100 70% focus volley, trick_shots, steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_crit
    1:39.942Krapid_fire
    [st]
    Fluffy_Pillow 46.2/100 46% focus precise_shots, steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_crit
    1:41.754Narcane_shot
    [st]
    Fluffy_Pillow 67.5/100 68% focus precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:42.878Psteady_shot
    [st]
    Fluffy_Pillow 55.0/100 55% focus streamline, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:44.037Laimed_shot
    [st]
    Fluffy_Pillow 72.8/100 73% focus streamline, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_crit
    1:45.231Narcane_shot
    [st]
    Fluffy_Pillow 45.8/100 46% focus precise_shots, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:46.352Psteady_shot
    [st]
    Fluffy_Pillow 33.3/100 33% focus in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:47.506Psteady_shot
    [st]
    Fluffy_Pillow 56.1/100 56% focus in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:48.662Laimed_shot
    [st]
    Fluffy_Pillow 73.3/100 73% focus steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:50.493Narcane_shot
    [st]
    Fluffy_Pillow 54.6/100 55% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:51.703Psteady_shot
    [st]
    Fluffy_Pillow 47.2/100 47% focus steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:52.951Psteady_shot
    [st]
    Fluffy_Pillow 64.9/100 65% focus steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:54.198Laimed_shot
    [st]
    Fluffy_Pillow 82.7/100 83% focus steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:56.028Narcane_shot
    [st]
    Fluffy_Pillow 59.1/100 59% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:57.237Mkill_shot
    [st]
    Fluffy_Pillow 51.6/100 52% focus steady_focus, deathblow, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    1:58.445Krapid_fire
    [st]
    Fluffy_Pillow 49.1/100 49% focus steady_focus, moving_target, spiderling, egg_sac, flask_of_alchemical_chaos_mastery
    2:00.267Laimed_shot
    [st]
    Fluffy_Pillow 70.6/100 71% focus streamline, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    2:01.695Narcane_shot
    [st]
    Fluffy_Pillow 45.1/100 45% focus precise_shots, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    2:02.816Oexplosive_shot
    [st]
    Fluffy_Pillow 32.7/100 33% focus in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    2:03.937Psteady_shot
    [st]
    Fluffy_Pillow 20.2/100 20% focus in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    2:05.090Psteady_shot
    [st]
    Fluffy_Pillow 37.9/100 38% focus in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    2:06.244Laimed_shot
    [st]
    Fluffy_Pillow 55.6/100 56% focus steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    2:08.076Narcane_shot
    [st]
    Fluffy_Pillow 32.0/100 32% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:09.287Gsalvo
    [cds]
    Fluffy_Pillow 19.5/100 20% focus steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:09.287Psteady_shot
    [st]
    Fluffy_Pillow 19.5/100 20% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:10.534Psteady_shot
    [st]
    Fluffy_Pillow 37.3/100 37% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:11.782Laimed_shot
    [st]
    Fluffy_Pillow 55.0/100 55% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:13.614Narcane_shot
    [st]
    Fluffy_Pillow 36.4/100 36% focus precise_shots, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:14.823Psteady_shot
    [st]
    Fluffy_Pillow 23.9/100 24% focus steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_mastery
    2:16.069Laimed_shot
    [st]
    Fluffy_Pillow 46.7/100 47% focus steady_focus, lock_and_load, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:17.284Krapid_fire
    [st]
    Fluffy_Pillow 54.2/100 54% focus precise_shots, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:19.104Quse_item_skardyns_grace
    [trinkets]
    Fluffy_Pillow 75.6/100 76% focus precise_shots, streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:19.104Ivolley
    [st]
    Fluffy_Pillow 75.6/100 76% focus precise_shots, streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:20.228Jtrueshot
    [st]
    Fluffy_Pillow 83.1/100 83% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, steady_focus, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:20.228Laimed_shot
    [st]
    Fluffy_Pillow 83.1/100 83% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision, moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:21.353Laimed_shot
    [st]
    Fluffy_Pillow 76.9/100 77% focus precise_shots, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision(2), moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:22.582Mkill_shot
    [st]
    Fluffy_Pillow 71.7/100 72% focus precise_shots, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, deathblow, unerring_vision(3), moving_target, dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:23.707Laimed_shot
    [st]
    Fluffy_Pillow 73.0/100 73% focus precise_shots, in_the_rhythm, volley, trick_shots, steady_focus, trueshot, unerring_vision(4), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:24.991Krapid_fire
    [st]
    Fluffy_Pillow 68.3/100 68% focus precise_shots, volley, trick_shots, steady_focus, trueshot, unerring_vision(5), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:26.877Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(7), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:28.001Narcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:29.126Laimed_shot
    [st]
    Fluffy_Pillow 79.1/100 79% focus in_the_rhythm, steady_focus, trueshot, unerring_vision(9), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:30.250Krapid_fire
    [st]
    Fluffy_Pillow 72.9/100 73% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:32.051Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, trueshot, unerring_vision(10), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:33.266Narcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots, in_the_rhythm, trueshot, unerring_vision(10), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:34.479Laimed_shot
    [st]
    Fluffy_Pillow 79.1/100 79% focus in_the_rhythm, trueshot, unerring_vision(10), moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:35.694Hsteady_shot
    [st]
    Fluffy_Pillow 53.9/100 54% focus precise_shots, in_the_rhythm, moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:36.946Krapid_fire
    [st]
    Fluffy_Pillow 71.7/100 72% focus precise_shots, in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers, speed_of_thought
    2:38.622Laimed_shot
    [st]
    Fluffy_Pillow 92.6/100 93% focus precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, flask_of_alchemical_chaos_vers, speed_of_thought
    2:39.816Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, moving_target, flask_of_alchemical_chaos_vers
    2:40.942Oexplosive_shot
    [st]
    Fluffy_Pillow 52.6/100 53% focus in_the_rhythm, steady_focus, moving_target, flask_of_alchemical_chaos_vers
    2:42.066Psteady_shot
    [st]
    Fluffy_Pillow 40.1/100 40% focus in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    2:43.226Laimed_shot
    [st]
    Fluffy_Pillow 57.8/100 58% focus in_the_rhythm, steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_vers
    2:44.926Narcane_shot
    [st]
    Fluffy_Pillow 34.0/100 34% focus precise_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    2:46.141Laimed_shot
    [st]
    Fluffy_Pillow 26.5/100 27% focus steady_focus, lock_and_load, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:47.351Narcane_shot
    [st]
    Fluffy_Pillow 34.1/100 34% focus precise_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:48.560Psteady_shot
    [st]
    Fluffy_Pillow 21.6/100 22% focus steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:49.809Laimed_shot
    [st]
    Fluffy_Pillow 39.3/100 39% focus steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:51.641Psteady_shot
    [st]
    Fluffy_Pillow 15.7/100 16% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:52.887Krapid_fire
    [st]
    Fluffy_Pillow 33.5/100 33% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:54.719Gsalvo
    [cds]
    Fluffy_Pillow 60.0/100 60% focus precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:54.719Narcane_shot
    [st]
    Fluffy_Pillow 60.0/100 60% focus precise_shots, streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:55.838Psteady_shot
    [st]
    Fluffy_Pillow 47.5/100 48% focus streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:56.991Laimed_shot
    [st]
    Fluffy_Pillow 65.3/100 65% focus streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:58.180Krapid_fire
    [st]
    Fluffy_Pillow 43.2/100 43% focus precise_shots, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    2:59.864Narcane_shot
    [st]
    Fluffy_Pillow 64.6/100 65% focus precise_shots, streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:00.983Psteady_shot
    [st]
    Fluffy_Pillow 52.1/100 52% focus streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:02.138Laimed_shot
    [st]
    Fluffy_Pillow 69.8/100 70% focus streamline, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:03.325Narcane_shot
    [st]
    Fluffy_Pillow 42.8/100 43% focus precise_shots, in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:04.445Ivolley
    [st]
    Fluffy_Pillow 30.3/100 30% focus in_the_rhythm, steady_focus, salvo, moving_target, dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:05.566Psteady_shot
    [st]
    Fluffy_Pillow 37.9/100 38% focus in_the_rhythm, volley, trick_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:06.720Laimed_shot
    [st]
    Fluffy_Pillow 55.1/100 55% focus volley, trick_shots, steady_focus, lock_and_load, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:07.930Laimed_shot
    [st]
    Fluffy_Pillow 62.6/100 63% focus precise_shots, volley, trick_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:09.763Narcane_shot
    [st]
    Fluffy_Pillow 44.0/100 44% focus precise_shots, volley, trick_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:10.971Oexplosive_shot
    [st]
    Fluffy_Pillow 31.5/100 32% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:12.181Psteady_shot
    [st]
    Fluffy_Pillow 19.0/100 19% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:13.428Laimed_shot
    [st]
    Fluffy_Pillow 41.8/100 42% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:15.259Krapid_fire
    [st]
    Fluffy_Pillow 18.2/100 18% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:17.061Narcane_shot
    [st]
    Fluffy_Pillow 39.4/100 39% focus precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:18.185Psteady_shot
    [st]
    Fluffy_Pillow 27.0/100 27% focus streamline, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:19.344Psteady_shot
    [st]
    Fluffy_Pillow 44.7/100 45% focus streamline, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:20.504Laimed_shot
    [st]
    Fluffy_Pillow 62.5/100 62% focus streamline, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:21.700Narcane_shot
    [st]
    Fluffy_Pillow 35.5/100 35% focus precise_shots, in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:22.825Psteady_shot
    [st]
    Fluffy_Pillow 23.0/100 23% focus in_the_rhythm, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:23.984Laimed_shot
    [st]
    Fluffy_Pillow 40.2/100 40% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:25.865Psteady_shot
    [st]
    Fluffy_Pillow 16.8/100 17% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:27.115Narcane_shot
    [st]
    Fluffy_Pillow 34.6/100 35% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:28.329Laimed_shot
    [st]
    Fluffy_Pillow 22.1/100 22% focus steady_focus, lock_and_load, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:29.544Narcane_shot
    [st]
    Fluffy_Pillow 29.6/100 30% focus precise_shots, steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:30.758Jtrueshot
    [st]
    Fluffy_Pillow 17.2/100 17% focus steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:30.758Psteady_shot
    [st]
    Fluffy_Pillow 17.2/100 17% focus steady_focus, trueshot, unerring_vision, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:32.010Krapid_fire
    [st]
    Fluffy_Pillow 43.8/100 44% focus steady_focus, trueshot, unerring_vision(2), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:33.862Laimed_shot
    [st]
    Fluffy_Pillow 84.2/100 84% focus streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(4), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:34.987Laimed_shot
    [st]
    Fluffy_Pillow 78.0/100 78% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(5), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:36.112Krapid_fire
    [st]
    Fluffy_Pillow 71.8/100 72% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:37.937Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:39.061Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(9), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:40.397Gsalvo
    [cds]
    Fluffy_Pillow 83.7/100 84% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:40.397Krapid_fire
    [st]
    Fluffy_Pillow 83.7/100 84% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), salvo, moving_target, egg_sac(4), flask_of_alchemical_chaos_mastery
    3:42.044Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), salvo, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:43.169Krapid_fire
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), salvo, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    3:44.854Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), salvo, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:45.977Hsteady_shot
    [st]
    Fluffy_Pillow 87.1/100 87% focus precise_shots, in_the_rhythm, steady_focus, salvo, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:47.135Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, in_the_rhythm, steady_focus, salvo, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:48.839Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, salvo, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:49.963Ivolley
    [st]
    Fluffy_Pillow 52.6/100 53% focus in_the_rhythm, steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:51.087Oexplosive_shot
    [st]
    Fluffy_Pillow 59.9/100 60% focus volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:52.302Psteady_shot
    [st]
    Fluffy_Pillow 52.4/100 52% focus volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:53.554Laimed_shot
    [st]
    Fluffy_Pillow 70.1/100 70% focus volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:55.391Krapid_fire
    [st]
    Fluffy_Pillow 46.5/100 47% focus precise_shots, volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:57.208Laimed_shot
    [st]
    Fluffy_Pillow 67.9/100 68% focus precise_shots, streamline, in_the_rhythm, steady_focus, lock_and_load, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:58.333Narcane_shot
    [st]
    Fluffy_Pillow 75.4/100 75% focus precise_shots, streamline, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    3:59.459Psteady_shot
    [st]
    Fluffy_Pillow 63.0/100 63% focus streamline, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    4:00.617Laimed_shot
    [st]
    Fluffy_Pillow 80.7/100 81% focus streamline, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    4:01.810Mkill_shot
    [st]
    Fluffy_Pillow 53.7/100 54% focus precise_shots, in_the_rhythm, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    4:02.933Narcane_shot
    [st]
    Fluffy_Pillow 51.2/100 51% focus precise_shots, in_the_rhythm, bullseye(3), steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    4:04.058Psteady_shot
    [st]
    Fluffy_Pillow 38.2/100 38% focus bullseye(4), steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery
    4:05.309Laimed_shot
    [st]
    Fluffy_Pillow 55.9/100 56% focus bullseye(4), steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    4:07.249Narcane_shot
    [st]
    Fluffy_Pillow 33.0/100 33% focus precise_shots, bullseye(5), steady_focus, moving_target, egg_sac, flask_of_alchemical_chaos_mastery
    4:08.464Psteady_shot
    [st]
    Fluffy_Pillow 20.5/100 20% focus bullseye(8), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    4:09.715Psteady_shot
    [st]
    Fluffy_Pillow 38.2/100 38% focus bullseye(8), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    4:10.967Krapid_fire
    [st]
    Fluffy_Pillow 56.0/100 56% focus bullseye(9), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    4:12.764Laimed_shot
    [st]
    Fluffy_Pillow 77.2/100 77% focus streamline, in_the_rhythm, bullseye(15), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    4:13.957Mkill_shot
    [st]
    Fluffy_Pillow 55.2/100 55% focus precise_shots, in_the_rhythm, bullseye(20), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery
    4:15.081Narcane_shot
    [st]
    Fluffy_Pillow 52.7/100 53% focus precise_shots, in_the_rhythm, bullseye(23), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:16.202Psteady_shot
    [st]
    Fluffy_Pillow 40.3/100 40% focus in_the_rhythm, bullseye(24), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:17.357Laimed_shot
    [st]
    Fluffy_Pillow 58.0/100 58% focus in_the_rhythm, bullseye(24), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:19.054Narcane_shot
    [st]
    Fluffy_Pillow 34.2/100 34% focus precise_shots, bullseye(25), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:20.265Mkill_shot
    [st]
    Fluffy_Pillow 21.7/100 22% focus bullseye(28), steady_focus, deathblow, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:21.476Psteady_shot
    [st]
    Fluffy_Pillow 19.2/100 19% focus bullseye(29), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:22.725Laimed_shot
    [st]
    Fluffy_Pillow 37.0/100 37% focus bullseye(29), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:24.701Psteady_shot
    [st]
    Fluffy_Pillow 14.3/100 14% focus precise_shots, bullseye(30), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:25.948Gsalvo
    [cds]
    Fluffy_Pillow 32.0/100 32% focus precise_shots, bullseye(30), steady_focus, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:25.948Narcane_shot
    [st]
    Fluffy_Pillow 32.0/100 32% focus precise_shots, bullseye(30), steady_focus, salvo, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:27.157Psteady_shot
    [st]
    Fluffy_Pillow 19.6/100 20% focus bullseye(30), steady_focus, salvo, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:28.404Laimed_shot
    [st]
    Fluffy_Pillow 37.3/100 37% focus bullseye(30), steady_focus, salvo, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:30.237Krapid_fire
    [st]
    Fluffy_Pillow 13.7/100 14% focus precise_shots, bullseye(30), steady_focus, salvo, moving_target, egg_sac(3), flask_of_alchemical_chaos_vers
    4:32.035Mkill_shot
    [st]
    Fluffy_Pillow 40.0/100 40% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    4:33.155Narcane_shot
    [st]
    Fluffy_Pillow 37.5/100 38% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    4:34.275Oexplosive_shot
    [st]
    Fluffy_Pillow 30.1/100 30% focus streamline, in_the_rhythm, bullseye(30), steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    4:35.398Ivolley
    [st]
    Fluffy_Pillow 17.6/100 18% focus streamline, in_the_rhythm, bullseye(30), steady_focus, salvo, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    4:36.518Psteady_shot
    [st]
    Fluffy_Pillow 25.1/100 25% focus streamline, in_the_rhythm, bullseye(30), volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    4:37.674Quse_item_skardyns_grace
    [trinkets]
    Fluffy_Pillow 42.9/100 43% focus streamline, in_the_rhythm, bullseye(30), volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers
    4:37.674Laimed_shot
    [st]
    Fluffy_Pillow 42.9/100 43% focus streamline, in_the_rhythm, bullseye(30), volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:38.863Psteady_shot
    [st]
    Fluffy_Pillow 15.3/100 15% focus precise_shots, bullseye(30), volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:40.110Narcane_shot
    [st]
    Fluffy_Pillow 33.1/100 33% focus precise_shots, bullseye(30), volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:41.322Psteady_shot
    [st]
    Fluffy_Pillow 20.6/100 21% focus bullseye(30), volley, trick_shots, steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:42.569Laimed_shot
    [st]
    Fluffy_Pillow 38.4/100 38% focus bullseye(30), steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:44.401Jtrueshot
    [st]
    Fluffy_Pillow 14.8/100 15% focus precise_shots, bullseye(30), steady_focus, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:44.401Mkill_shot
    [st]
    Fluffy_Pillow 14.8/100 15% focus precise_shots, bullseye(30), steady_focus, trueshot, unerring_vision, moving_target, egg_sac(2), flask_of_alchemical_chaos_vers, speed_of_thought
    4:45.610Krapid_fire
    [st]
    Fluffy_Pillow 23.0/100 23% focus precise_shots, bullseye(30), steady_focus, trueshot, unerring_vision(2), moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:47.456Laimed_shot
    [st]
    Fluffy_Pillow 54.4/100 54% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(4), moving_target, egg_sac(2), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:48.581Laimed_shot
    [st]
    Fluffy_Pillow 48.2/100 48% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(5), moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:49.706Narcane_shot
    [st]
    Fluffy_Pillow 49.0/100 49% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(6), moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:50.831Krapid_fire
    [st]
    Fluffy_Pillow 40.3/100 40% focus in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(7), moving_target, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:52.754Laimed_shot
    [st]
    Fluffy_Pillow 76.6/100 77% focus streamline, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(9), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:53.878Laimed_shot
    [st]
    Fluffy_Pillow 70.3/100 70% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:55.004Mkill_shot
    [st]
    Fluffy_Pillow 64.1/100 64% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:56.127Krapid_fire
    [st]
    Fluffy_Pillow 65.4/100 65% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery, speed_of_thought
    4:58.052Laimed_shot
    [st]
    Fluffy_Pillow 99.4/100 99% focus precise_shots, streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    4:59.266Laimed_shot
    [st]
    Fluffy_Pillow 94.8/100 95% focus precise_shots, in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    5:00.481Hsteady_shot
    [st]
    Fluffy_Pillow 66.8/100 67% focus precise_shots, in_the_rhythm, bullseye(30), moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    5:01.731Fpotion
    [cds]
    Fluffy_Pillow 84.6/100 85% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery
    5:01.977Narcane_shot
    [st]
    Fluffy_Pillow 86.2/100 86% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, moving_target, dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_mastery, tempered_potion

    Stats

    Level Bonus (80) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
    Strength10765-210763107630
    Agility176472558565508734815 (25887)
    Stamina864520323186307797221345
    Intellect14471014905144710
    Spirit00000
    Health646372061559400
    Focus1001000
    Spell Power14905144710
    Crit34.14%31.87%12509
    Haste20.48%15.17%9258
    Versatility3.17%0.54%421
    Attack Power58648550870
    Mastery19.69%18.28%14876
    Armor369803698036980
    Run Speed70250
    Leech0.60%0.60%612

    Gear

    Source Slot Average Item Level: 633.00
    Local Head Lightless Scavenger's Skull
    ilevel: 639, stats: { 4,895 Armor, +24,202 Sta, +1,326 Haste, +698 Mastery, +3,794 AgiInt }
    Local Neck Trailspinner Pendant
    ilevel: 626, stats: { +11,419 Sta, +2,072 Crit, +3,507 Mastery }, gems: { +147 Mastery, +49 Crit, +181 StrAgiInt }
    Local Shoulders Lightless Scavenger's Taxidermy
    ilevel: 629, stats: { 4,223 Armor, +15,870 Sta, +421 Vers, +1,028 Mastery, +2,593 AgiInt }
    Local Shirt Red Linen Shirt
    ilevel: 1
    Local Chest Lightless Scavenger's Tunic
    ilevel: 639, stats: { 6,527 Armor, +24,202 Sta, +1,373 Crit, +651 Haste, +3,794 AgiInt }, enchant: { +520 Agi, +250 RunSpeed (stormriders_agility_3) }
    Local Waist Lightless Scavenger's Bonegirdle
    ilevel: 626, stats: { 3,395 Armor, +15,226 Sta, +1,009 Crit, +419 Haste, +2,521 AgiInt, +612 Leech }, gems: { +147 Haste, +49 Crit }
    Local Legs Lightless Scavenger's Stalkings
    ilevel: 626, stats: { 5,280 Armor, +20,301 Sta, +625 Crit, +1,280 Haste, +3,362 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
    Local Feet Lightless Scavenger's Footpads
    ilevel: 639, stats: { 4,079 Armor, +18,152 Sta, +524 Crit, +994 Haste, +2,846 AgiInt }, enchant: { +895 Sta (defenders_march_3) }
    Local Wrists Glyph-Etched Vambraces
    ilevel: 636, stats: { 3,204 Armor, +13,070 Sta, +561 Crit, +561 Haste, +2,076 AgiInt }, enchant: { +1,090 Avoidance (chant_of_armored_avoidance_3) }
    item effects: { equip: Dawnthread Lining }
    Local Hands Glyph-Etched Gauntlets
    ilevel: 636, stats: { 3,605 Armor, +17,426 Sta, +749 Crit, +749 Haste, +2,767 AgiInt }
    item effects: { equip: Dawnthread Lining }
    Local Finger1 Umbriss Band
    ilevel: 626, stats: { +11,419 Sta, +1,674 Crit, +3,905 Mastery }, gems: { +147 Crit, +49 Mastery, +147 Haste, +49 Mastery }, enchant: { +315 Mastery (radiant_mastery_3) }
    Local Finger2 Bone-Carved Circlet
    ilevel: 626, stats: { +11,419 Sta, +1,753 Crit, +3,825 Mastery }, gems: { +147 Mastery, +49 Crit, +147 Mastery, +49 Crit }, enchant: { +315 Mastery (radiant_mastery_3) }
    Local Trinket1 Ara-Kara Sacbrood
    ilevel: 626, stats: { +1,360 Haste }
    item effects: { equip: Ara-Kara Sacbrood }
    Local Trinket2 Skardyn's Grace
    ilevel: 639, stats: { +3,607 Agi }
    item effects: { use: Speed of Thought }
    Local Back Lightless Scavenger's Hide
    ilevel: 639, stats: { 1,772 Armor, +13,614 Sta, +394 Haste, +744 Mastery, +2,134 StrAgiInt }, enchant: { +355 Avoidance (whisper_of_silken_avoidance_3) }
    Local Main Hand P.0.W. x2
    ilevel: 636, weapon: { 5,832 - 10,833, 3 }, stats: { +3,690 Agi, +23,235 Sta, +998 Crit, +998 Haste }, enchant: authority_of_the_depths_3, temporary_enchant: Algari Mana Oil
    Local Tabard Alliance Tabard
    ilevel: 2

    Profile

    hunter="Xythe"
    source=blizzard
    origin="https://worldofwarcraft.com/en-gb/character/antonidas/xythe"
    spec=marksmanship
    level=80
    race=night_elf
    timeofday=night
    role=attack
    position=ranged_back
    talents=C4PAjWdaYGhrXhCioy+K0kCnAyADsMGNWGQmtYDAAAAAAMzMzYGzwMmZmZmZmhZGbMGAAAAAAAYGGzMzMzMzMNzYMMzADzYGsB

    # Default consumables
    potion=tempered_potion_3
    flask=flask_of_alchemical_chaos_3
    food=the_sushi_special
    augmentation=crystallized
    temporary_enchant=main_hand:algari_mana_oil_3

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=flask
    actions.precombat+=/augmentation
    actions.precombat+=/food
    actions.precombat+=/summon_pet,if=!talent.lone_wolf
    actions.precombat+=/snapshot_stats
    actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    actions.precombat+=/salvo,precast_time=10
    actions.precombat+=/aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    actions.precombat+=/steady_shot,if=active_enemies>2|talent.volley&active_enemies=2

    # Executed every time the actor is available.
    actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    actions+=/auto_shot
    actions+=/call_action_list,name=cds
    actions+=/call_action_list,name=trinkets
    actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    actions+=/call_action_list,name=trickshots,if=active_enemies>2

    actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
    actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
    actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    actions.cds+=/lights_judgment,if=buff.trueshot.down
    actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
    actions.cds+=/salvo,if=active_enemies>2|cooldown.volley.remains<10

    actions.st=black_arrow,if=buff.trueshot.down
    actions.st+=/kill_shot,if=buff.razor_fragments.up
    actions.st+=/steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    actions.st+=/volley,if=active_enemies>1|buff.salvo.up
    actions.st+=/explosive_shot,if=active_enemies>1&buff.trick_shots.down
    actions.st+=/trueshot,if=variable.trueshot_ready&talent.multishot
    actions.st+=/multishot,if=buff.salvo.up&!talent.volley
    actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=talent.black_arrow&talent.readiness&buff.trueshot.up
    actions.st+=/rapid_fire,if=!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)
    actions.st+=/wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    actions.st+=/black_arrow
    actions.st+=/kill_shot
    actions.st+=/multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    actions.st+=/arcane_shot,if=buff.precise_shots.up
    actions.st+=/trueshot,if=variable.trueshot_ready
    actions.st+=/volley
    actions.st+=/explosive_shot
    actions.st+=/steady_shot

    actions.trickshots=black_arrow,if=buff.trick_shots.remains>execute_time&buff.razor_fragments.up
    actions.trickshots+=/steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    actions.trickshots+=/explosive_shot
    actions.trickshots+=/volley
    actions.trickshots+=/black_arrow,if=!talent.razor_fragments&buff.trick_shots.remains>execute_time
    actions.trickshots+=/kill_shot,if=buff.razor_fragments.up
    actions.trickshots+=/trueshot,if=variable.trueshot_ready
    actions.trickshots+=/barrage,if=talent.rapid_fire_barrage&buff.trick_shots.remains>execute_time
    actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up))
    actions.trickshots+=/wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    actions.trickshots+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.trick_shots.remains>execute_time&buff.precise_shots.down
    actions.trickshots+=/multishot,if=buff.precise_shots.up|buff.trick_shots.down
    actions.trickshots+=/bag_of_tricks,if=buff.trueshot.down
    actions.trickshots+=/steady_shot

    actions.trinkets=variable,name=sync_ready,value=variable.trueshot_ready
    actions.trinkets+=/variable,name=sync_active,value=buff.trueshot.up
    actions.trinkets+=/variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    head=lightless_scavengers_skull,id=212020,bonus_id=10371/10390/6652/10877/10299/1540/10255
    neck=trailspinner_pendant,id=178707,bonus_id=10390/6652/10383/10256/9935/10255/10395/10879,gems=147mastery_49crit_181stragiint
    shoulders=lightless_scavengers_taxidermy,id=212018,bonus_id=6652/10390/10369/10258/1530/10255
    back=lightless_scavengers_hide,id=212015,bonus_id=6652/10390/10299/1540,enchant=whisper_of_silken_avoidance_3
    chest=lightless_scavengers_tunic,id=212023,bonus_id=6652/10390/10373/10299/1540/10255,enchant=stormriders_agility_3
    shirt=red_linen_shirt,id=2575
    tabard=alliance_tabard,id=168100
    wrists=glyphetched_vambraces,id=219342,bonus_id=10421/9633/8902/9627/11144/11303/8960/8790/10222/10876,enchant=chant_of_armored_avoidance_3,crafted_stats=crit/vers
    hands=glyphetched_gauntlets,id=219341,bonus_id=10421/9633/8902/9627/11144/11303/8960/8790/10222,crafted_stats=vers/crit
    waist=lightless_scavengers_bonegirdle,id=212017,bonus_id=10355/10397/41/8094/10256/1527/10255,gems=147haste_49crit
    legs=lightless_scavengers_stalkings,id=212019,bonus_id=10355/10370/6652/10256/1527/10255,enchant=stormbound_armor_kit_3
    feet=lightless_scavengers_footpads,id=212022,bonus_id=6652/10390/10299/1540,enchant=defenders_march_3
    finger1=umbriss_band,id=133286,bonus_id=10390/6652/10383/10395/10879/10256/10056/10255,gems=147crit_49mastery_147haste_49mastery,enchant=radiant_mastery_3
    finger2=bonecarved_circlet,id=219187,bonus_id=6652/10394/10879/10256/3205/10255,gems=147mastery_49crit_147mastery_49crit,enchant=radiant_mastery_3
    trinket1=arakara_sacbrood,id=219314,bonus_id=10390/6652/10383/10256/1661/10255
    trinket2=skardyns_grace,id=133282,bonus_id=10390/6652/10383/10299/11342/10255
    main_hand=p.0.w._x2,id=221969,bonus_id=10421/9633/8902/9627/10222/8790/11144,enchant=authority_of_the_depths_3,crafted_stats=vers/mastery

    # Gear Summary
    # gear_ilvl=632.53
    # gear_agility=34815
    # gear_stamina=221345
    # gear_crit_rating=11913
    # gear_haste_rating=9258
    # gear_mastery_rating=14876
    # gear_versatility_rating=421
    # gear_leech_rating=612
    # gear_speed_rating=250
    # gear_avoidance_rating=1445
    # gear_armor=36980
    # set_bonus=thewarwithin_season_1_2pc=1
    # set_bonus=thewarwithin_season_1_4pc=1

    Simulation & Raid Information

    Iterations: 10023
    Threads: 24
    Confidence: 95.00%
    Fight Length (fixed time): 240 - 360 ( 300.0 )

    Performance:

    Total Events Processed: 60949454
    Max Event Queue: 95
    Sim Seconds: 3007011
    CPU Seconds: 42.1064
    Physical Seconds: 3.0128
    Speed Up: 71415

    Settings:

    World Lag: 100 ms ( stddev = 10 ms )
    Queue Lag: 5 ms ( stddev = 1 ms )

    Raw Ability Summary

    Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
    Xythe Xythe aimed_shot 19434 88833954 296102 15.92 661354 1612512 78.7 79.6 47.8% 0.0% 0.0% 0.0% 3.78sec 126905521 300.01sec
    Xythe Xythe arcane_shot 185358 28406873 94686 9.48 382139 915331 47.5 47.4 40.7% 0.0% 0.0% 0.0% 6.18sec 28406873 300.01sec
    Xythe Xythe augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
    Xythe Xythe auto_shot 75 6101854 20339 22.24 35232 83194 111.5 111.2 40.9% 0.0% 0.0% 0.0% 2.69sec 8716926 300.01sec
    Xythe Xythe explosive_shot 212431 0 0 0.00 0 0 8.3 0.0 0.0% 0.0% 0.0% 0.0% 35.67sec 0 300.01sec
    Xythe Xythe explosive_shot_damage 212680 13503979 45012 3.02 579604 1354582 0.0 15.1 40.6% 0.0% 0.0% 0.0% 0.00sec 13503979 300.01sec
    Xythe Xythe flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
    Xythe Xythe food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
    Xythe Xythe kill_shot 53351 7320741 24402 2.37 363007 883209 11.9 11.9 48.8% 0.0% 0.0% 0.0% 24.58sec 10458190 300.01sec
    Xythe Xythe lunar_storm_dmg 450883 59186515 197281 66.75 111598 268542 0.0 333.8 41.9% 0.0% 0.0% 0.0% 0.00sec 59186515 300.01sec
    Xythe Xythe master_marksman ticks -269576 23559841 78533 29.67 158788 0 357.4 148.4 0.0% 0.0% 0.0% 0.0% 0.84sec 23559841 300.01sec
    Xythe Xythe potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 302.99sec 0 300.01sec
    Xythe Xythe rapid_fire ticks -257044 55362096 184540 57.95 110352 277315 29.0 289.7 48.7% 0.0% 0.0% 0.0% 10.47sec 79088630 300.01sec
    Xythe Xythe salvo 400456 0 0 0.00 0 0 7.2 0.0 0.0% 0.0% 0.0% 0.0% 45.60sec 0 300.01sec
    Xythe Xythe sentinel ticks -450412 30240962 100803 0.00 127488 309592 0.0 0.0 41.8% 0.0% 0.0% 0.0% 0.00sec 30240962 300.01sec
    Xythe Xythe serpent_sting 271788 4423931 14746 15.90 33857 84678 0.0 79.5 42.9% 0.0% 0.0% 0.0% 0.00sec 13157355 300.01sec
    Xythe Xythe serpent_sting ticks -271788 8733424 29111 27.01 40390 98490 0.0 135.1 41.8% 0.0% 0.0% 0.0% 0.00sec 13157355 300.01sec
    Xythe Xythe spiderfling 452227 0 0 0.00 0 0 11.0 0.0 0.0% 0.0% 0.0% 0.0% 20.47sec 0 300.01sec
    Xythe Xythe spidersting ticks -452229 2556795 8523 20.44 16643 39695 10.9 102.2 36.3% 0.0% 0.0% 0.0% 20.45sec 2556795 300.01sec
    Xythe Xythe steady_shot 56641 5367329 17890 11.49 62124 142312 57.5 57.5 39.0% 0.0% 0.0% 0.0% 5.19sec 7667606 300.01sec
    Xythe Xythe suffocating_darkness ticks -449217 7448360 24828 23.69 62870 0 22.7 118.5 0.0% 0.0% 0.0% 0.0% 12.80sec 7448360 300.01sec
    Xythe Xythe trueshot 288613 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 73.00sec 0 300.01sec
    Xythe Xythe volley 260243 4576071 15253 16.81 34639 82718 7.1 84.1 41.2% 0.0% 0.0% 0.0% 45.45sec 6537238 300.01sec

    Fluffy_Pillow : 0 dps

    Results, Spec and Gear

    Resource Out In Waiting APM Active
    Health1,137,676.30.00.00%0.0100.0%

    Scale Factors for other metrics

    Charts

    Abilities

    Buffs

    Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
    Lunar Storm13.7320.022.2s0.9s18.6s85.32%0.00%320.0 (320.0)12.9

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_lunar_storm
    • max_stacks:1
    • base duration:8.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.10
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:13.2s / 111.0s
    • trigger_min/max:0.4s / 24.4s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 107.2s
    • uptime_min/max:70.74% / 94.69%

    Stack Uptimes

    • lunar_storm_1:85.32%

    Spelldata

    • id:450884
    • name:Lunar Storm
    • tooltip:Damage taken from {$@=}auracaster and their pets increased by {$=}w1%.
    • description:{$@spelldesc450385=Every 15 sec your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] summons a celestial owl that conjures a {$450978s1=10} yd radius Lunar Storm at the target's location for {$450978d=8 seconds}. A random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
    • max_stacks:0
    • duration:8.00
    • cooldown:0.00
    • default_chance:0.00%
    Sentinel1.0280.7180.1s1.1s296.9s99.51%0.00%124.4 (124.4)0.0

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_sentinel
    • max_stacks:10
    • base duration:1200.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:3.4s / 320.5s
    • trigger_min/max:0.0s / 30.6s
    • trigger_pct:100.00%
    • duration_min/max:2.4s / 359.6s
    • uptime_min/max:95.68% / 99.89%

    Stack Uptimes

    • sentinel_1:0.01%
    • sentinel_2:0.27%
    • sentinel_3:0.39%
    • sentinel_4:0.56%
    • sentinel_5:1.34%
    • sentinel_6:3.38%
    • sentinel_7:7.65%
    • sentinel_8:15.78%
    • sentinel_9:35.15%
    • sentinel_10:34.98%

    Spelldata

    • id:450387
    • name:Sentinel
    • tooltip:Sentinel from {$@=}auracaster has a chance to start dealing {$450412s1=0} Arcane damage every sec.
    • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
    • max_stacks:10
    • duration:1200.00
    • cooldown:0.00
    • default_chance:101.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    bleeding

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_bleeding
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00
    Chaos Brand

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_chaos_brand
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1490
    • name:Chaos Brand
    • tooltip:Magic damage taken increased by {$s1=3}%.
    • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Hunter's Mark

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_hunters_mark
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:257284
    • name:Hunter's Mark
    • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
    • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Mortal Wounds

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mortal_wounds
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:0.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:115804
    • name:Mortal Wounds
    • tooltip:Healing effects received reduced by {$=}w1%.
    • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
    • max_stacks:0
    • duration:10.00
    • cooldown:0.00
    • default_chance:101.00%
    Mystic Touch

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mystic_touch
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:113746
    • name:Mystic Touch
    • tooltip:Physical damage taken increased by {$=}w1%.
    • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%

    Resources

    Change Start Gain/s Loss/s Overflow End (Avg) Min Max

    Statistics & Data Analysis

    Fight Length
    Fluffy_Pillow Fight Length
    Count 9999
    Mean 300.01
    Minimum 240.01
    Maximum 359.99
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Fluffy_Pillow Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Priority Target DPS
    Fluffy_Pillow Priority Target Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DPS(e)
    Fluffy_Pillow Damage Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Damage
    Fluffy_Pillow Damage
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DTPS
    Fluffy_Pillow Damage Taken Per Second
    Count 9999
    Mean 1152176.45
    Minimum 1028722.41
    Maximum 1292890.70
    Spread ( max - min ) 264168.29
    Range [ ( max - min ) / 2 * 100% ] 11.46%
    Standard Deviation 31805.6623
    5th Percentile 1100831.61
    95th Percentile 1205443.87
    ( 95th Percentile - 5th Percentile ) 104612.25
    Mean Distribution
    Standard Deviation 318.0725
    95.00% Confidence Interval ( 1151553.04 - 1152799.86 )
    Normalized 95.00% Confidence Interval ( 99.95% - 100.05% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 30
    0.1% Error 2928
    0.1 Scale Factor Error with Delta=300 8635601
    0.05 Scale Factor Error with Delta=300 34542403
    0.01 Scale Factor Error with Delta=300 863560075
    HPS
    Fluffy_Pillow Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS(e)
    Fluffy_Pillow Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Fluffy_Pillow Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Fluffy_Pillow Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 snapshot_stats

    Stats

    Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
    Strength00000
    Agility00000
    Stamina00000
    Intellect00000
    Spirit00000
    Health02785889130
    Melee Crit5.00%5.00%0
    Spell Crit0.00%0.00%0
    Haste0.00%0.00%0
    Versatility0.00%0.00%0
    Mitigation Versatility0.00%0.00%0
    Mastery0.00%0.00%0
    Armor428574285742857
    Run Speed700
    Tank-Miss3.00%3.00%0
    Tank-Dodge3.00%3.00%0
    Tank-Parry3.00%3.00%0
    Tank-Block3.00%3.00%0
    Tank-Crit0.00%0.00%0

    Gear

    Source Slot Average Item Level: 0.00

    Profile

    tank_dummy="Fluffy_Pillow"
    source=default
    spec=unknown
    level=83
    race=humanoid
    role=tank
    position=front

    # This default action priority list is automatically created based on your character.
    # It is a attempt to provide you with a action list that is both simple and practicable,
    # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
    # Feel free to edit, adapt and improve it to your own needs.
    # SimulationCraft is always looking for updates and improvements to the default action lists.

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=snapshot_stats

    # Executed every time the actor is available.


    # Gear Summary
    # gear_ilvl=0.00

    APM

    Average number of actions executed per minute.

    APS

    Average absorption per active player duration.

    Constant Buffs

    Buffs received prior to combat and present the entire fight.

    Execute

    Average number of times an action is executed per iteration.

    Crit

    Average crit damage.

    Crit%

    Percentage of executes that resulted in critical strikes.

    DPE

    Average damage per execution of an individual action.

    DPET

    Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

    DPR

    Average damage per resource point spent.

    DPS

    Average damage per active player duration.

    DPSE

    Average damage per fight duration.

    DTPS

    Average damage taken per second per active player duration.

    HPS

    Average healing (and absorption) per active player duration.

    HPSE

    Average healing (and absorption) per fight duration.

    HPE

    Average healing (or absorb) per execution of an individual action.

    HPET

    Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

    HPR

    Average healing (or absorb) per resource point spent.

    Count

    Average count of impacts per iteration.

    Dodge%

    Percentage of executes that resulted in dodges.

    DPS%

    Percentage of total DPS contributed by a particular action.

    HPS%

    Percentage of total HPS (including absorb) contributed by a particular action.

    Type

    Direct or Periodic damage.

    Dynamic Buffs

    Temporary buffs received during combat, perhaps multiple times.

    Buff Benefit

    The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

    Glance%

    Percentage of executes that resulted in glancing blows.

    Block%

    Percentage of executes that resulted in blocking blows.

    Id

    Associated spell-id for this ability.

    Ability

    Name of the ability.

    Total

    Total damage for this ability during the fight.

    Hit

    Average non-crit damage.

    Interval

    Average time between executions of a particular action.

    Avg

    Average direct damage per execution.

    Miss%

    Percentage of executes that resulted in misses, dodges or parries.

    Origin

    The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

    Parry%

    Percentage of executes that resulted in parries.

    RPS In

    Average primary resource points generated per second.

    RPS Out

    Average primary resource points consumed per second.

    Scale Factors

    Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

    Gear Amount

    Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

    Stats Raid Buffed

    Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

    Stats Unbuffed

    Amount after class modifiers and effects, but before buff modifiers.

    Ticks

    Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

    Ticks Crit

    Average crit tick damage.

    Ticks Crit%

    Percentage of ticks that resulted in critical strikes.

    Ticks Hit

    Average non-crit tick damage.

    Ticks Miss%

    Percentage of ticks that resulted in misses, dodges or parries.

    Ticks Uptime%

    Percentage of total time that DoT is ticking on target.

    Ticks Avg

    Average damage per tick.

    Timeline Distribution

    The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

    Waiting

    This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

    Scale Factor Ranking

    This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

    Uptime Average Duration

    The average duration of an instance of the tracked uptime.

    Max Spike Damage

    Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

    Error

    Estimator for the 95.00% confidence interval.

    Range

    This is the range of values containing 95.00% of the data, roughly centered on the mean.

    Fight Length

    Fight Length: 300.00
    Vary Combat Length: 0.20

    Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.