SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.7.58238 Live (hotfix 2024-12-23/58238, git build 293e95c8fe)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Xythe : 1,290,116 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,290,115.81,290,115.81,409.7 / 0.109%280,932.4 / 21.8%112,399.3
Resource Out In Waiting APM Active
Focus10.910.70.00%52.8100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/xythe
TalentC4PAjWdaYGhrXhCioy+K0kCnAastNwAmgZhtQmFAAAAAAwMzMjhZGzwMzMzYmxMjNzYAAAAAAAgZYMjZmZmZmMjxwMDjhZWmBb
Set Bonus
Scale Factors for Xythe Damage Per Second
Wdps Crit Mastery Agi Haste Vers
Scale Factors 97.73 20.72 18.34 16.48 16.23 15.17
Normalized 5.93 1.26 1.11 1.00 0.98 0.92
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.94 0.87 0.87 0.87 0.87 0.87
Ranking
  • Wdps > Crit > Mastery > Agi ~= Haste > Vers
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.48, CritRating=20.72, HasteRating=16.23, MasteryRating=18.34, Versatility=15.17, Dps=97.73 )

Scale Factors for other metrics

Scale Factors for Xythe Priority Target Damage Per Second
Wdps Crit Mastery Agi Haste Vers
Scale Factors 97.73 20.72 18.34 16.48 16.23 15.17
Normalized 5.93 1.26 1.11 1.00 0.98 0.92
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.94 0.87 0.87 0.87 0.87 0.87
Ranking
  • Wdps > Crit > Mastery > Agi ~= Haste > Vers
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.48, CritRating=20.72, HasteRating=16.23, MasteryRating=18.34, Versatility=15.17, Dps=97.73 )
Scale Factors for Xythe Damage Per Second (Effective)
Wdps Crit Mastery Agi Haste Vers
Scale Factors 97.73 20.72 18.34 16.48 16.23 15.17
Normalized 5.93 1.26 1.11 1.00 0.98 0.92
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Mastery > Agi > Haste > Vers
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.48, CritRating=20.72, HasteRating=16.23, MasteryRating=18.34, Versatility=15.17, Dps=97.73 )
Scale Factors for Xythe Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Xythe Healing Taken Per Second
Haste Mastery Vers Agi Wdps Crit
Scale Factors 0.02 0.01 0.01 0.00 -0.00 -0.00
Normalized 4.46 3.72 2.64 1.00 -0.28 -0.36
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Haste > Mastery > Vers > Agi > Wdps > Crit
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=0.02, MasteryRating=0.01, Versatility=0.01, Dps=-0.00 )
Scale Factors for Xythe Fight Length
Wdps Agi Crit Haste Mastery Vers
Scale Factors 0.00 0.00 0.00 -0.00 -0.00 -0.00
Normalized 1.02 1.00 0.98 -0.06 -1.11 -2.13
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Haste > Mastery > Vers
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=-0.00, MasteryRating=-0.00, Versatility=-0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Mastery Agi Haste Vers
Scale Factors 97.73 20.72 18.34 16.48 16.23 15.17
Normalized 5.93 1.26 1.11 1.00 0.98 0.92
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.94 0.87 0.87 0.87 0.87 0.87
Ranking
  • Wdps > Crit > Mastery > Agi ~= Haste > Vers
Pawn string ( Pawn: v1: "Xythe-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.48, CritRating=20.72, HasteRating=16.23, MasteryRating=18.34, Versatility=15.17, Dps=97.73 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Xythe1,290,116
A Murder of Crows 12,3661.0%0.00.00s00Periodic101.720,93351,78236,51550.5%32.3%

Stats Details: A Murder Of Crows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00102.40101.702.440.00000.94613,713,500.615,304,995.5730.00%38,329.740.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit49.49%50.33014120,933.3518,18229,62720,941.31024,7651,053,6111,505,15629.98%
crit50.51%51.37012251,781.5641,76585,99351,674.23067,3992,659,8903,799,83929.98%

Action Details: A Murder Of Crows

  • id:131894
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing {$=}{{$131900s1=0}*{$d=15 seconds}} Physical damage over {$d=15 seconds}.

Action Details: Crow Peck

  • id:131900
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Aimed Shot 230,12917.8%71.54.14s965,637766,560Direct72.4522,5021,301,857953,49355.3%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage71.4872.390.000.000.001.25970.000069,020,273.6298,600,292.2830.00%766,559.75766,559.75
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit44.70%32.361351522,501.99320,897895,024522,390.42446,739610,06416,907,83324,154,02430.00%
crit55.30%40.0322631,301,856.87753,1072,679,4301,301,369.911,138,4501,497,82252,112,44074,446,26930.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=1} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [J]:71.75
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Arcane Shot 79,5556.2%44.16.70s541,437501,664Direct44.0317,195781,203542,41348.5%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage44.1044.020.000.000.001.07930.000023,876,693.2723,876,693.270.00%501,663.90501,663.90
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.46%22.65839317,194.83277,448430,140317,138.15296,496344,6627,184,9087,184,9080.00%
crit48.54%21.37739781,203.28638,2581,287,244781,069.31711,518877,69416,691,78516,691,7850.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [L]:44.10
  • if_expr:buff.precise_shots.up

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Auto Shot 31,4112.4%120.22.51s78,39440,364Direct119.946,533112,64478,56248.4%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage120.20119.940.000.000.001.94220.00009,422,922.499,422,922.490.00%40,363.9440,363.94
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.55%61.83369146,532.6343,08055,60846,527.8244,84449,2262,877,1522,877,1520.00%
crit48.45%58.113194112,644.3598,957159,686112,634.16107,141119,8526,545,7716,545,7710.00%

Action Details: Auto Shot

  • id:75
  • school:shadow
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Black Arrow 157,34712.2%30.010.30s1,576,0101,469,521Direct29.9656,8441,981,1781,579,83669.7%

Stats Details: Black Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage29.9829.900.000.000.001.07250.000047,242,152.7747,242,152.770.00%1,469,520.741,469,520.74
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit30.31%9.06023656,844.08356,810949,842654,862.000838,3885,952,4725,952,4720.00%
crit69.69%20.848411,981,177.801,067,8383,699,0951,974,790.501,420,8792,285,21341,289,68141,289,6810.00%

Action Details: Black Arrow

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Action Priority List

    st
    [E]:27.95
  • if_expr:buff.trueshot.down
    st
    [K]:2.03

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Black Arrow (_dot) 3,1200.2%0.00.00s00Periodic237.53,94503,9450.0%79.2%

Stats Details: Black Arrow Dot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00237.47237.4735.190.00001.0000936,930.83936,930.830.00%3,945.450.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%237.471413363,945.453,3915,5303,945.073,7394,215936,931936,9310.00%

Action Details: Black Arrow Dot

  • id:468572
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.025000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.21
  • base_multiplier:1.00
  • dot_duration:10.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:468572
  • name:Black Arrow
  • school:shadow
  • tooltip:Suffering {$s1=0} Shadow damage every {$t1=1} sec.
  • description:{$@spelldesc466930=You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Black Arrow (_wf_main) 108,3288.4%15.224.26s2,139,8720Direct15.1741,1242,618,4552,141,86074.6%

Stats Details: Black Arrow Wf Main

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.1615.150.000.000.000.00000.000032,438,788.1732,438,788.170.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit25.40%3.85015741,124.13622,202980,268725,044.120907,0362,850,7662,850,7660.00%
crit74.60%11.302272,618,455.101,868,7163,839,9992,611,065.762,092,0503,107,79629,588,02229,588,0220.00%

Action Details: Black Arrow Wf Main

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Explosive Shot (_damage) 39,3193.0%0.00.00s00Direct14.6480,5021,157,473806,79448.2%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0014.630.000.000.000.00000.000011,800,713.4111,800,713.410.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.80%7.58116480,501.73421,288651,305480,357.16429,142546,8443,640,8903,640,8900.00%
crit48.20%7.050161,157,472.94969,1541,868,1341,156,521.4901,422,6258,159,8248,159,8240.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT25.0%
Master Marksman 116,8809.1%493.50.60s71,1040Periodic149.1235,3910235,3910.0%99.4%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage493.450.00149.05149.05492.310.00002.000035,086,124.1535,086,124.150.00%117,695.620.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%149.05117179235,390.882,4981,539,595235,256.31174,613297,25835,086,12435,086,1240.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 144,31611.2%26.511.33s1,632,774992,664Periodic263.887,409224,011164,13856.2%12.3%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage26.520.00264.60263.770.001.64490.139643,294,059.7861,848,594.9830.00%992,664.28992,664.28
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit43.83%115.616818187,408.9175,471119,65587,405.1082,27694,09310,105,17314,435,94730.00%
crit56.17%148.1682223224,011.37173,617350,153223,963.27209,844242,38733,188,88647,412,64830.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [I]:26.52
  • if_expr:!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Razor Fragments 91,4787.1%38.27.90s718,2440Periodic80.9339,2550339,2550.0%54.0%

Stats Details: Razor Fragments

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage38.230.0080.9480.9421.490.00002.000027,458,564.9827,458,564.980.00%169,621.910.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%80.9435124339,254.6279,8492,285,979339,308.93199,102528,75327,458,56527,458,5650.00%

Action Details: Razor Fragments

  • id:385638
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:385638
  • name:Razor Fragments
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc384790=When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal {$388998s1=75}% increased damage, and shred up to {$388998s2=5} targets near your Kill Shot target for {$388998s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.}
Serpent Sting 34,3212.7%0.00.00s00Direct72.328,09871,76850,02950.2%
Periodic138.227,92769,41448,34649.2%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0072.29138.16138.1671.290.00002.156810,295,944.4510,295,944.450.00%34,550.610.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit49.78%35.98155728,097.8024,30039,23528,093.6726,43129,9241,011,0441,011,0440.00%
crit50.22%36.30185771,767.8655,902114,92871,766.2765,45078,7922,605,2932,605,2930.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit50.78%70.164011027,927.1224,30038,62227,923.0426,46929,8521,959,4041,959,4040.00%
crit49.22%68.003610269,413.7755,902113,30069,394.4664,18774,4174,720,2034,720,2030.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Shadow Surge 95,3867.4%0.00.00s00Direct39.5416,0051,031,327725,47350.3%

Stats Details: Shadow Surge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0039.460.000.000.000.00000.000028,629,901.4728,629,901.470.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit49.70%19.61440416,004.93361,931562,594415,990.24388,338457,8528,158,3008,158,3000.00%
crit50.30%19.854421,031,327.03834,3151,679,2081,031,437.98907,1911,208,42720,471,60220,471,6020.00%

Action Details: Shadow Surge

  • id:444269
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:444269
  • name:Shadow Surge
  • school:shadow
  • tooltip:
  • description:{$@spelldesc467936=Periodic damage from Black Arrow has a small chance to erupt in a burst of darkness, dealing {$444269s1=0} Shadow damage to all enemies near the target. Damage reduced beyond {$s1=8} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701614PCT50.0%
Spidersting 8,6630.7%10.820.02s240,8510Periodic103.815,47837,70725,17543.6%25.0%

Stats Details: Spidersting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.850.00103.76103.762.870.00000.72252,612,406.272,612,406.270.00%34,850.210.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit56.37%58.491312915,478.2716108,36815,236.4210,02939,977905,445905,4450.00%
crit43.63%45.27910137,706.5136261,34437,061.1623,069100,3451,706,9621,706,9620.00%

Action Details: Spidersting

  • id:452229
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:10563.21
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:8.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:452229
  • name:Spidersting
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every second.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Squall Sailor's Citrine 4,5910.4%2.864.82s495,7030Direct2.8302,515744,281497,78944.2%

Stats Details: Squall Sailors Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.782.770.000.000.000.00000.00001,379,382.971,379,382.970.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.80%1.5509302,514.69281,134381,577238,697.070377,834467,805467,8050.00%
crit44.20%1.2207744,280.75646,2041,124,082525,953.6701,124,082911,578911,5780.00%

Action Details: Squall Sailors Citrine

  • id:462952
  • school:nature
  • range:50.0
  • travel_speed:30.0000
  • radius:50.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:164665.85
  • base_dd_max:164665.85
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462952
  • name:Squall Sailor's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462539=Your spells and abilities have a chance to slice {$s3=5} enemies with a rushing seabreeze, dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1089}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1089}/100)*{$=}<rolemult>}] Nature damage to each of them.}
Steady Shot 17,2901.3%61.34.88s84,71475,181Direct61.251,788122,33684,84446.9%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage61.2761.180.000.000.001.12680.00005,190,680.177,415,249.9730.00%75,181.4975,181.49
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.14%32.51155551,787.5145,91570,98451,778.6548,92755,7031,683,6792,405,25430.00%
crit46.86%28.671250122,336.43105,625196,948122,285.15113,003133,5393,507,0015,009,99630.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving. |cFFFFFFFFGenerates {$77443s1=10} Focus.|r

Action Priority List

    st
    [F]:4.45
  • if_expr:talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    st
    [O]:57.04

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Storm Sewer's Citrine (_damage) 8820.1%2.868.11s94,5410Direct2.857,525141,56794,53144.0%

Stats Details: Storm Sewers Citrine Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.802.800.000.000.000.00000.0000264,439.01264,439.010.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.96%1.5701057,524.6952,12577,50745,166.76076,57990,03590,0350.00%
crit44.04%1.2307141,566.79119,912228,14899,920.410228,148174,404174,4040.00%

Action Details: Storm Sewers Citrine Damage

  • id:468422
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:55092.25
  • base_dd_max:55092.25
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:468422
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)}][{$=}{{$462342s3=10779}*({$s2=2941}/100)}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Suffocating Darkness 23,7691.8%23.312.68s306,5550Periodic120.459,275059,2750.0%80.2%

Stats Details: Suffocating Darkness

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage23.270.00120.35120.3516.490.00002.00007,133,352.057,133,352.050.00%29,635.370.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%120.356816859,275.1325,41587,92458,992.2830,93177,2837,133,3527,133,3520.00%

Action Details: Suffocating Darkness

  • id:449217
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:23720.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:449217
  • name:Suffocating Darkness
  • school:shadow
  • tooltip:The shadows gather, inflicting {$=}w1 Shadow damage every {$t1=2} sec.
  • description:{$@spelldesc445341=|cnNORMAL_FONT_COLOR:Nerubian Novelties|R Permanently enchants a weapon with the Authority of the Depths. Damaging foes may invoke it, applying Suffocating Darkness which periodically inflicts {$=}{{$=}<rolemult>*{$=}ec1s1} Shadow damage. The darkness may deepen up to {$449217u=3} times. Cannot be applied to items lower than level {$=}ecim.}
Thunderlord's Crackling Citrine 8,4700.7%2.865.92s898,4800Direct2.8545,1481,342,510898,45544.3%

Stats Details: Thunderlords Crackling Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.832.830.000.000.000.00000.00002,540,886.602,540,886.600.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.68%1.5708545,147.82506,246684,573431,547.020680,281858,469858,4690.00%
crit44.32%1.25071,342,509.691,164,5982,066,343956,106.7402,066,3431,682,4181,682,4180.00%

Action Details: Thunderlords Crackling Citrine

  • id:462951
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:296519.50
  • base_dd_max:296519.50
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462951
  • name:Thunderlord's Crackling Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462540=Your spells and abilities have a chance to zap an enemy dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1961}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1961}/100)*{$=}<rolemult>}] Nature damage.}
Undersea Overseer's Citrine 5,5870.4%2.866.33s595,1250Direct2.8362,622892,153595,19943.9%

Stats Details: Undersea Overseers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.812.810.000.000.000.00000.00001,674,493.441,674,493.440.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit56.09%1.5809362,621.76337,154457,621289,867.320452,055572,304572,3040.00%
crit43.91%1.2408892,152.97775,6081,344,402632,410.1001,329,5161,102,1901,102,1900.00%

Action Details: Undersea Overseers Citrine

  • id:462953
  • school:frost
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:197478.06
  • base_dd_max:197478.06
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462953
  • name:Undersea Overseer's Citrine
  • school:frost
  • tooltip:
  • description:{$@spelldesc462538=Your spells and abilities have a chance to drench an enemy in freezing seawater that bounces to {$=}{{$462953=}X-1} nearby enemies, dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1306}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1306}/100)*{$=}<rolemult>}] Frost damage to each of them.}
Volley 13,5171.0%7.045.61s577,606530,050Direct83.628,44469,75748,50648.6%

Stats Details: Volley

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.0283.560.000.000.001.08990.00004,053,295.015,790,415.6530.00%530,050.35530,050.35
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.44%42.98226528,444.3324,74840,17028,439.2226,53230,7351,222,5941,746,56030.00%
crit48.56%40.58206369,756.7656,932114,82769,681.6263,65181,9892,830,7014,043,85530.00%

Action Details: Volley

  • id:260243
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260243
  • name:Volley
  • school:physical
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.

Action Priority List

    st
    [G]:7.01
  • if_expr:active_enemies>1|buff.salvo.up
    st
    [M]:0.00

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
pet - dark_hound 153417 / 63391
melee 153,4174.9%128.52.24s147,999115,392Direct128.5102,203204,611148,00144.7%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage128.51128.510.000.000.001.28260.000019,019,738.7019,019,738.700.00%115,392.13115,392.13
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.28%71.0426148102,203.2694,363121,811102,196.1597,651108,2687,260,9957,260,9950.00%
crit44.72%57.4715117204,611.15188,726243,623204,601.05196,388220,22711,758,74411,758,7440.00%

Action Details: Melee

  • id:0
  • school:shadow
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Xythe
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Black Arrow (_wf_secondary) 15.224.26s

Stats Details: Black Arrow Wf Secondary

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.160.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Black Arrow Wf Secondary

  • id:468037
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:468037
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Explosive Shot 7.838.28s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.800.0014.630.000.911.08923.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [N]:7.80

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Legendary Skipper's Citrine 30.99.56s

Stats Details: Legendary Skippers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage30.930.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Legendary Skippers Citrine

  • id:462962
  • school:physical
  • range:50.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:462962
  • name:Legendary Skipper's Citrine
  • school:physical
  • tooltip:
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
cyrces_circlet 2.864.86s

Stats Details: Mariners Hallowed Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal2.820.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Mariners Hallowed Citrine

  • id:462960
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:296368.29
  • base_dd_max:296368.29
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462960
  • name:Mariner's Hallowed Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462530=Your spells and abilities have a chance to bathe an ally in restorative water that jumps to {$=}{{$462960=}x1-1} nearby allies, restoring {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1960}/100)}][{$=}{{$462342s3=10779}*({$s2=1960}/100)}] health to each of them.}
cyrces_circlet 2.867.16s

Stats Details: Old Salts Bardic Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal2.830.0019.800.000.130.00000.81200.000.000.00%0.000.00

Action Details: Old Salts Bardic Citrine

  • id:462959
  • school:nature
  • range:50.0
  • travel_speed:15.0000
  • radius:50.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:41179.06
  • base_td_mult:1.00
  • base_multiplier:0.66
  • dot_duration:5.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:462959
  • name:Old Salt's Bardic Citrine
  • school:nature
  • tooltip:Restoring {$=}w1 every sec.
  • description:{$@spelldesc462531=Your spells and abilities have a chance to whisper a sea shanty to {$s3=5} nearby allies, healing them for {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1634}/100)}][{$=}{{$462342s3=10779}*({$s2=1634}/100)}] health over {$462959d=5 seconds}.}
Tempered Potion 1.5305.59s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.470.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [C]:1.47
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Salvo 7.245.73s

Stats Details: Salvo

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.200.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Salvo

  • id:400456
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:400456
  • name:Salvo
  • school:physical
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.

Action Priority List

    cds
    [D]:6.20
  • if_expr:active_enemies>2|cooldown.volley.remains<10
arakara_sacbrood 10.920.00s

Stats Details: Spiderfling

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.940.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Spiderfling

  • id:452227
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452227
  • name:Spiderfling
  • school:physical
  • tooltip:
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Storm Sewer's Citrine 2.868.11s

Stats Details: Storm Sewers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
absorb2.802.800.000.000.000.00000.00000.001,451,194.270.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%2.800100.00000.000001,451,19493.82%

Action Details: Storm Sewers Citrine

  • id:462958
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Xythe
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:444703.65
  • base_dd_max:444703.65
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462958
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:Absorbing the next {$=}w1 damage received and dealing {$462532s3=10}% of the amount absorbed as Nature damage back to attackers.
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)}][{$=}{{$462342s3=10779}*({$s2=2941}/100)}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Storm Sewer's Citrine (_damage) 8820.1%2.868.11s94,5410Direct2.857,525141,56794,53144.0%

Stats Details: Storm Sewers Citrine Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.802.800.000.000.000.00000.0000264,439.01264,439.010.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.96%1.5701057,524.6952,12577,50745,166.76076,57990,03590,0350.00%
crit44.04%1.2307141,566.79119,912228,14899,920.410228,148174,404174,4040.00%

Action Details: Storm Sewers Citrine Damage

  • id:468422
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:55092.25
  • base_dd_max:55092.25
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:468422
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)}][{$=}{{$462342s3=10779}*({$s2=2941}/100)}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Trueshot 4.284.20s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.180.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [H]:4.18
  • if_expr:variable.trueshot_ready&talent.multishot

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
cyrces_circlet 2.868.82s

Stats Details: Windsingers Runed Citrine Proc

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.800.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Windsingers Runed Citrine Proc

  • id:462534
  • school:froststorm
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • school:froststorm
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bullseye1.0121.10.0s0.5s59.4s19.80%0.00%92.1 (92.1)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.7s
  • trigger_pct:100.00%
  • duration_min/max:45.3s / 72.0s
  • uptime_min/max:18.67% / 20.00%

Stack Uptimes

  • bullseye_1:0.26%
  • bullseye_2:0.23%
  • bullseye_3:0.22%
  • bullseye_4:0.23%
  • bullseye_5:0.23%
  • bullseye_6:0.22%
  • bullseye_7:0.20%
  • bullseye_8:0.18%
  • bullseye_9:0.18%
  • bullseye_10:0.17%
  • bullseye_11:0.17%
  • bullseye_12:0.17%
  • bullseye_13:0.18%
  • bullseye_14:0.18%
  • bullseye_15:0.18%
  • bullseye_16:0.18%
  • bullseye_17:0.18%
  • bullseye_18:0.18%
  • bullseye_19:0.18%
  • bullseye_20:0.19%
  • bullseye_21:0.19%
  • bullseye_22:0.19%
  • bullseye_23:0.20%
  • bullseye_24:0.20%
  • bullseye_25:0.20%
  • bullseye_26:0.21%
  • bullseye_27:0.21%
  • bullseye_28:0.21%
  • bullseye_29:0.21%
  • bullseye_30:14.06%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Dawnthread Lining7.910.939.8s16.2s23.4s61.39%0.00%10.9 (10.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_dawnthread_lining
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1512.00

Trigger Details

  • interval_min/max:6.6s / 256.7s
  • trigger_min/max:0.0s / 135.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 222.3s
  • uptime_min/max:28.15% / 90.16%

Stack Uptimes

  • dawnthread_lining_1:61.39%

Spelldata

  • id:457666
  • name:Dawnthread Lining
  • tooltip:Critical Strike increased by {$=}w2.
  • description:{$@spelldesc457665={$?a455524=false}[|cnRED_FONT_COLOR:Modified by Cool Sunset Bracers.|r Your gear cools similarly to Woven Duskthread, gaining {$s1=504} Versatility when over {$457667s1=80}% health.] [Your gear warms with Woven Dawnthread and gains {$s1=504} Critical Strike when over {$457667s1=80}% health.]}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Deathblow22.00.512.8s12.5s1.1s7.91%0.00%0.9 (0.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 161.3s
  • trigger_min/max:0.0s / 161.3s
  • trigger_pct:98.38%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:0.54% / 16.29%

Stack Uptimes

  • deathblow_1:7.91%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next Kill Shot can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot now has a {$s2=15}% chance and Rapid Fire now has a {$s1=25}% chance to grant Deathblow. Kill Shot's critical strike damage is increased by {$s3=25}%. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of Kill Shot is reset. {$@=}spellaura378770}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Egg Sac13.90.0135.4s20.3s237.4s92.51%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_egg_sac
  • max_stacks:99
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:1241.34

Trigger Details

  • interval_min/max:0.1s / 355.9s
  • trigger_min/max:0.1s / 87.5s
  • trigger_pct:99.98%
  • duration_min/max:0.2s / 359.5s
  • uptime_min/max:66.88% / 99.96%

Stack Uptimes

  • egg_sac_1:19.39%
  • egg_sac_2:27.79%
  • egg_sac_3:22.23%
  • egg_sac_4:13.16%
  • egg_sac_5:6.29%
  • egg_sac_6:2.50%
  • egg_sac_7:0.84%
  • egg_sac_8:0.25%
  • egg_sac_9:0.07%
  • egg_sac_10:0.02%
  • egg_sac_11:0.02%
  • egg_sac_12:0.01%

Spelldata

  • id:452146
  • name:Egg Sac
  • tooltip:Overcome by parental instinct, you gain {$=}w1 {$=}pri to protect your brood.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
  • max_stacks:99
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Fathomdweller's Runed Citrine (_proc)2.50.377.8s64.9s15.6s13.03%0.00%0.3 (0.3)2.4

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_fathomdwellers_runed_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1946.80
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:4084.64

Trigger Details

  • interval_min/max:15.0s / 334.8s
  • trigger_min/max:0.0s / 334.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 55.0s
  • uptime_min/max:0.00% / 44.12%

Stack Uptimes

  • fathomdwellers_runed_citrine_proc_1:13.03%

Spelldata

  • id:465962
  • name:Fathomdweller's Runed Citrine
  • tooltip:Mastery increased by {$=}w1.
  • description:{$@spelldesc462535=Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.6s76.8s35.3s25.16%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 342.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 78.17%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.16%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.6s76.7s35.3s24.68%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 356.2s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 80.82%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.68%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.8s76.5s35.3s24.99%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 349.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 81.50%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.99%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.4s77.0s35.2s25.17%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 338.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 223.2s
  • uptime_min/max:0.00% / 84.67%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.17%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load9.50.128.3s28.1s1.2s3.86%13.16%0.1 (0.1)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.4s / 255.4s
  • trigger_min/max:1.4s / 255.4s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 9.8s
  • uptime_min/max:0.00% / 12.67%

Stack Uptimes

  • lock_and_load_1:3.86%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target1.842.3163.8s6.7s165.3s96.85%100.00%42.3 (42.3)0.8

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 344.2s
  • trigger_min/max:1.5s / 39.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.2s
  • uptime_min/max:85.94% / 98.45%

Stack Uptimes

  • moving_target_1:96.85%

Spelldata

  • id:457116
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=20}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shot (s)44.526.56.8s4.2s2.5s36.88%100.00%26.5 (26.5)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_precise_shots
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 37.5s
  • trigger_min/max:0.3s / 18.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.9s
  • uptime_min/max:23.95% / 49.91%

Stack Uptimes

  • precise_shots_1:36.88%

Spelldata

  • id:260242
  • name:Precise Shot
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0}% and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$s1=100}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Razor Fragments39.25.87.6s6.6s2.4s20.51%0.00%5.8 (5.8)0.8

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_razor_fragments
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 47.7s
  • trigger_min/max:0.0s / 47.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.3s
  • uptime_min/max:8.95% / 35.24%

Stack Uptimes

  • razor_fragments_1:20.51%

Spelldata

  • id:388998
  • name:Razor Fragments
  • tooltip:Your next Kill Shot will deal {$s1=75}% increased damage, and shred up to {$s2=5} targets near your Kill shot target for {$s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.
  • description:{$@spelldesc384790=When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal {$388998s1=75}% increased damage, and shred up to {$388998s2=5} targets near your Kill Shot target for {$388998s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Salvo7.20.044.5s45.7s9.0s21.62%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_salvo
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:45.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:36.8s / 65.2s
  • trigger_min/max:45.0s / 59.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:16.08% / 25.64%

Stack Uptimes

  • salvo_1:21.62%

Spelldata

  • id:400456
  • name:Salvo
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • max_stacks:0
  • duration:15.00
  • cooldown:45.00
  • default_chance:0.00%
Seabed Leviathan's Citrine (_proc)2.50.379.6s66.7s15.5s12.80%0.00%0.3 (0.3)2.3

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_seabed_leviathans_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:10585.71
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Cyrce's Circlet

Stat Details

  • stat:stamina
  • amount:22589.14

Trigger Details

  • interval_min/max:15.0s / 336.8s
  • trigger_min/max:0.0s / 336.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 54.7s
  • uptime_min/max:0.00% / 44.13%

Stack Uptimes

  • seabed_leviathans_citrine_proc_1:12.80%

Spelldata

  • id:462963
  • name:Seabed Leviathan's Citrine
  • tooltip:Stamina increased by {$=}w1 and dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s4=64}/100)}][{$=}{{$462342s3=10779}*({$s4=64}/100)}] Frost damage to attackers while above {$s5=80}% health.
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Speed of Thought2.70.0143.5s134.1s19.6s17.83%0.00%0.0 (0.0)2.6

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_speed_of_thought
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Skardyn's Grace

Stat Details

  • stat:mastery_rating
  • amount:6939.63

Trigger Details

  • interval_min/max:120.0s / 229.0s
  • trigger_min/max:120.0s / 167.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s
  • uptime_min/max:14.14% / 23.07%

Stack Uptimes

  • speed_of_thought_1:17.83%

Spelldata

  • id:92099
  • name:Speed of Thought
  • tooltip:Increases Mastery by {$s1=9192}.
  • description:Increases your Mastery by {$s1=9192} for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Spiderling10.90.120.4s20.2s0.6s2.24%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_spiderling
  • max_stacks:99
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 87.5s
  • trigger_min/max:0.5s / 87.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.8s
  • uptime_min/max:0.15% / 6.06%

Stack Uptimes

  • spiderling_1:2.23%
  • spiderling_2:0.02%
  • spiderling_3:0.00%

Spelldata

  • id:452226
  • name:Spiderling
  • tooltip:A new brood is ready to attack!
  • description:Casting a harmful spell or ability launches one of your spiderlings at the enemy inflicting {$443541s2=6209} Nature damage over $12096d.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus4.556.872.1s4.9s64.8s96.95%0.00%56.8 (56.8)3.5

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:15.0s / 326.7s
  • trigger_min/max:0.8s / 32.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 337.7s
  • uptime_min/max:89.86% / 99.39%

Stack Uptimes

  • steady_focus_1:96.95%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=0}%.
  • description:{$@spelldesc193533=Casting Steady Shot increases your haste by {$s1=8}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Storm Sewer's Citrine2.10.178.5s70.7s10.2s6.97%0.00%0.1 (0.1)2.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_storm_sewers_citrine
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:5.5s / 340.6s
  • trigger_min/max:0.1s / 340.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.9s
  • uptime_min/max:0.00% / 27.19%

Stack Uptimes

  • storm_sewers_citrine_1:6.97%

Spelldata

  • id:462958
  • name:Storm Sewer's Citrine
  • tooltip:Absorbing the next {$=}w1 damage received and dealing {$462532s3=10}% of the amount absorbed as Nature damage back to attackers.
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)}][{$=}{{$462342s3=10779}*({$s2=2941}/100)}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Stormbringer's Runed Citrine (_proc)7.35.940.5s21.4s20.0s48.58%0.00%5.9 (5.9)6.8

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_stormbringers_runed_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:608.37
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1297.48
  • stat:haste_rating
  • amount:1297.48
  • stat:mastery_rating
  • amount:1297.48
  • stat:versatility_rating
  • amount:1297.48

Trigger Details

  • interval_min/max:15.0s / 151.0s
  • trigger_min/max:0.0s / 111.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 110.3s
  • uptime_min/max:20.01% / 80.57%

Stack Uptimes

  • stormbringers_runed_citrine_proc_1:48.58%

Spelldata

  • id:465961
  • name:Stormbringer's Runed Citrine
  • tooltip:All secondary stats are increased by {$=}w1.
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Streamline26.00.511.6s11.3s3.9s33.74%0.00%0.5 (0.5)0.1

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.9s / 42.9s
  • trigger_min/max:1.9s / 28.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.3s
  • uptime_min/max:20.96% / 52.77%

Stack Uptimes

  • streamline_1:33.74%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0306.0s306.0s27.4s13.19%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 325.7s
  • trigger_min/max:300.0s / 325.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.81% / 18.02%

Stack Uptimes

  • tempered_potion_1:13.19%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trick Shots7.00.045.6s45.6s6.0s13.95%14.63%0.0 (0.0)6.9

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 59.3s
  • trigger_min/max:45.0s / 59.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:11.70% / 15.06%

Stack Uptimes

  • trick_shots_1:13.95%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=75}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=75}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot4.20.084.2s84.2s14.8s20.71%0.00%0.0 (0.0)4.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:72.5s / 149.0s
  • trigger_min/max:72.5s / 149.0s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 15.0s
  • uptime_min/max:17.52% / 23.88%

Stack Uptimes

  • trueshot_1:20.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision4.262.084.2s4.3s14.8s20.71%32.32%24.5 (24.5)0.0

Buff Details

  • buff initial source:Xythe
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:72.5s / 149.0s
    • trigger_min/max:1.0s / 134.0s
    • trigger_pct:100.00%
    • duration_min/max:1.2s / 15.0s
    • uptime_min/max:17.52% / 23.88%

    Stack Uptimes

    • unerring_vision_1:1.40%
    • unerring_vision_2:1.40%
    • unerring_vision_3:1.40%
    • unerring_vision_4:1.40%
    • unerring_vision_5:1.39%
    • unerring_vision_6:1.39%
    • unerring_vision_7:1.39%
    • unerring_vision_8:1.39%
    • unerring_vision_9:1.38%
    • unerring_vision_10:8.18%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Volley7.00.045.6s45.6s6.0s13.95%13.00%0.0 (0.0)6.9

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_volley
    • max_stacks:1
    • base duration:6.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 59.3s
    • trigger_min/max:45.0s / 59.3s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 6.0s
    • uptime_min/max:11.70% / 15.06%

    Stack Uptimes

    • volley_1:13.95%

    Spelldata

    • id:260243
    • name:Volley
    • tooltip:Raining arrows down in the target area.
    • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
    • max_stacks:0
    • duration:6.00
    • cooldown:45.00
    • default_chance:0.00%
    Windsinger's Runed Citrine (_Crit_proc)2.30.381.1s68.1s15.5s11.84%0.00%0.3 (0.3)2.2

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_windsingers_runed_citrine_Crit
    • max_stacks:1
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:2433.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:crit_rating
    • amount:5041.11

    Trigger Details

    • interval_min/max:15.0s / 334.1s
    • trigger_min/max:0.2s / 329.1s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 52.0s
    • uptime_min/max:0.00% / 42.35%

    Stack Uptimes

    • windsingers_runed_citrine_Crit_1:11.84%

    Spelldata

    • id:465963
    • name:Windsinger's Runed Citrine
    • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
    • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
    • max_stacks:0
    • duration:15.00
    • cooldown:0.00
    • default_chance:0.00%
    Windsinger's Runed Citrine (_Haste_proc)0.20.0101.8s47.3s15.5s1.00%0.00%0.0 (0.0)0.2

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_windsingers_runed_citrine_Haste
    • max_stacks:1
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:2433.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:haste_rating
    • amount:5089.24

    Trigger Details

    • interval_min/max:15.5s / 303.1s
    • trigger_min/max:0.1s / 302.5s
    • trigger_pct:100.00%
    • duration_min/max:0.1s / 47.5s
    • uptime_min/max:0.00% / 24.58%

    Stack Uptimes

    • windsingers_runed_citrine_Haste_1:1.02%

    Spelldata

    • id:465963
    • name:Windsinger's Runed Citrine
    • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
    • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
    • max_stacks:0
    • duration:15.00
    • cooldown:0.00
    • default_chance:0.00%
    Windsinger's Runed Citrine (_Mastery_proc)0.00.00.0s6.2s15.0s0.07%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_windsingers_runed_citrine_Mastery
    • max_stacks:1
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:2433.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:mastery_rating
    • amount:4648.69

    Trigger Details

    • interval_min/max:0.0s / 0.0s
    • trigger_min/max:1.2s / 12.6s
    • trigger_pct:100.00%
    • duration_min/max:1.7s / 27.6s
    • uptime_min/max:0.00% / 11.27%

    Stack Uptimes

    • windsingers_runed_citrine_Mastery_1:0.08%

    Spelldata

    • id:465963
    • name:Windsinger's Runed Citrine
    • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
    • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
    • max_stacks:0
    • duration:15.00
    • cooldown:0.00
    • default_chance:0.00%
    Withering Fire4.20.084.2s84.2s14.8s20.71%0.00%0.0 (0.0)4.0

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_withering_fire
    • max_stacks:1
    • base duration:12.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:72.5s / 149.0s
    • trigger_min/max:72.5s / 149.0s
    • trigger_pct:100.00%
    • duration_min/max:1.2s / 15.0s
    • uptime_min/max:17.52% / 23.88%

    Stack Uptimes

    • withering_fire_1:20.71%

    Spelldata

    • id:466991
    • name:Withering Fire
    • tooltip:If you would gain Deathblow, instead fire a Black Arrow at your target at {$466991s3=50}% effectiveness.
    • description:{$@spelldesc466990={$?=}c1[Every {$s1=3} casts of Bestial Wrath][While Trueshot is active], you surrender to darkness{$?=}c2[][ for {$466991d=12 seconds}] and you gain Deathblow. If you would gain Deathblow while under the effects of Withering Fire, you instead instantly fire a Black Arrow at your target and {$s3=2} additional Black Arrows at nearby targets at {$s4=50}% effectiveness.}
    • max_stacks:0
    • duration:12.00
    • cooldown:0.00
    • default_chance:100.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Fathomdweller's Runed Citrine

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_fathomdwellers_runed_citrine
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:mastery_rating
    • amount:1946.80

    Spelldata

    • id:462535
    • name:Fathomdweller's Runed Citrine
    • tooltip:
    • description:Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.
    • max_stacks:0
    • duration:0.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    Stormbringer's Runed Citrine

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_stormbringers_runed_citrine
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:608.37
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:crit_rating
    • amount:655.74
    • stat:haste_rating
    • amount:655.74
    • stat:mastery_rating
    • amount:655.74
    • stat:versatility_rating
    • amount:655.74

    Spelldata

    • id:462536
    • name:Stormbringer's Runed Citrine
    • tooltip:
    • description:Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.
    • max_stacks:0
    • duration:0.00
    • cooldown:0.00
    • default_chance:0.00%
    The Sushi Special

    Buff Details

    • buff initial source:Xythe
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:crit_rating
    • amount:470.00

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset10.90.024.026.0s1.2s241.5s
    reset_aa_channel26.517.038.011.3s1.9s28.5s
    Calling the Shots62.048.077.04.8s0.0s15.7s
    Deathblow38.115.070.08.4s0.0s110.5s
    Uptime Avg % Min Max Avg Dur Min Max
    Dawnthread Lining57.20%21.47%89.71%23.7s0.1s222.3s
    Focus Cap1.07%0.00%5.44%1.0s0.0s7.9s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Salvo1.1990.00130.2186.6772.87734.061
    Aimed Shot0.8270.0019.6206.3800.62323.285
    Black Arrow1.3160.001117.20636.16911.005131.565
    Volley0.7390.00114.2843.6720.08718.482
    Explosive Shot8.2440.00170.78968.5886.937225.512
    Trueshot5.3710.00166.88317.0370.01166.887
    Rapid Fire0.5180.0018.04812.1002.90626.949
    Black Arrow (_wf_main)54.3960.001138.993209.038157.172279.974

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Xythe
    Focus RegenFocus1,216.822,061.0764.13%1.6928.131.35%
    TrueshotFocus337.47284.278.84%0.8411.793.98%
    Rapid FireFocus264.58258.918.06%0.985.672.14%
    Steady ShotFocus61.27609.7518.97%9.952.990.49%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.010.7110.9248.639.40.0100.0
    Usage Type Count Total Tot% Avg RPE APR
    Xythe
    Aimed ShotFocus72.481,788.4254.56%24.6825.0238,592.94
    Arcane ShotFocus44.10881.9926.91%20.0020.0027,071.53
    Black ArrowFocus29.97299.759.14%10.0010.00157,606.98
    Black Arrow (_wf_main)Focus15.16151.584.62%10.0010.00214,009.53
    Explosive ShotFocus7.80156.064.76%20.0020.000.00

    Statistics & Data Analysis

    Fight Length
    Xythe Fight Length
    Count 9999
    Mean 300.00
    Minimum 240.01
    Maximum 359.99
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Xythe Damage Per Second
    Count 9999
    Mean 1290115.85
    Minimum 1021444.93
    Maximum 1573441.21
    Spread ( max - min ) 551996.28
    Range [ ( max - min ) / 2 * 100% ] 21.39%
    Standard Deviation 71923.1921
    5th Percentile 1173742.89
    95th Percentile 1410688.81
    ( 95th Percentile - 5th Percentile ) 236945.92
    Mean Distribution
    Standard Deviation 719.2679
    95.00% Confidence Interval ( 1288706.11 - 1291525.59 )
    Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 120
    0.1% Error 11940
    0.1 Scale Factor Error with Delta=300 44159239
    0.05 Scale Factor Error with Delta=300 176636955
    0.01 Scale Factor Error with Delta=300 4415923857
    Priority Target DPS
    Xythe Priority Target Damage Per Second
    Count 9999
    Mean 1290115.85
    Minimum 1021444.93
    Maximum 1573441.21
    Spread ( max - min ) 551996.28
    Range [ ( max - min ) / 2 * 100% ] 21.39%
    Standard Deviation 71923.1921
    5th Percentile 1173742.89
    95th Percentile 1410688.81
    ( 95th Percentile - 5th Percentile ) 236945.92
    Mean Distribution
    Standard Deviation 719.2679
    95.00% Confidence Interval ( 1288706.11 - 1291525.59 )
    Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 120
    0.1% Error 11940
    0.1 Scale Factor Error with Delta=300 44159239
    0.05 Scale Factor Error with Delta=300 176636955
    0.01 Scale Factor Error with Delta=300 4415923857
    DPS(e)
    Xythe Damage Per Second (Effective)
    Count 9999
    Mean 1290115.85
    Minimum 1021444.93
    Maximum 1573441.21
    Spread ( max - min ) 551996.28
    Range [ ( max - min ) / 2 * 100% ] 21.39%
    Damage
    Xythe Damage
    Count 9999
    Mean 368065505.51
    Minimum 246274674.16
    Maximum 522361890.95
    Spread ( max - min ) 276087216.80
    Range [ ( max - min ) / 2 * 100% ] 37.51%
    DTPS
    Xythe Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Xythe Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Xythe Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Xythe Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Xythe Healing Taken Per Second
    Count 9999
    Mean 566.75
    Minimum 0.00
    Maximum 5312.28
    Spread ( max - min ) 5312.28
    Range [ ( max - min ) / 2 * 100% ] 468.66%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 summon_pet,if=!talent.lone_wolf
    1 0.00 snapshot_stats
    2 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    3 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    4 0.00 salvo,precast_time=10
    5 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    6 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    7 1.00 auto_shot
    8 0.00 call_action_list,name=cds
    9 0.00 call_action_list,name=trinkets
    A 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    B 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    C 1.47 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
    D 6.20 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    E 27.95 black_arrow,if=buff.trueshot.down
    0.00 kill_shot,if=buff.razor_fragments.up
    F 4.45 steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    G 7.01 volley,if=active_enemies>1|buff.salvo.up
    0.00 explosive_shot,if=active_enemies>1&buff.trick_shots.down
    H 4.18 trueshot,if=variable.trueshot_ready&talent.multishot
    0.00 multishot,if=buff.salvo.up&!talent.volley
    0.00 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=talent.black_arrow&talent.readiness&buff.trueshot.up
    I 26.52 rapid_fire,if=!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)
    0.00 wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    J 71.75 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    K 2.03 black_arrow
    0.00 kill_shot
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    L 44.10 arcane_shot,if=buff.precise_shots.up
    0.00 trueshot,if=variable.trueshot_ready
    M 0.00 volley
    N 7.80 explosive_shot
    O 57.04 steady_shot
    actions.trinkets
    # count action,conditions
    0.00 variable,name=sync_ready,value=variable.trueshot_ready
    0.00 variable,name=sync_active,value=buff.trueshot.up
    0.00 variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    0.00 use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    P 2.73 use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    Sample Sequence

    23457PEEFGHCIJJLJLJIJKJLNJIJFJJELJLOJLOOJLEIOJIEDLOJLJE