Severe:
  Player Tempher has invalid talent tree hash CoPAtbMOTHlnKIwUyAn+DK70SjhBzYYMzMDzYmZmmZMMzYGzAAAAAwMzMzMzMzsZmZMAAAYmZmZAAAAGYgZMassBy2A2AYGsB: selected node 76091 entry 96220 is not available to player's spec.

SimulationCraft 1120-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.0.62801 Live (hotfix 2025-08-27/62801, git build 62ef600643)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=1500000,cooldown=5.0,duration=0,player_if=role.tank

Additional Raid Information

DPS Scale Factors (dps increase per unit stat)

Profile Str Sta Crit Haste Mastery Vers Wdps wowhead
Tempher 0.64 -0.01 0.56 0.50 0.49 0.47 3.79 wowhead

Tempher : 43,023 dps, 3,285,305 dtps, 2,556 hps (0 aps)

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
43,022.943,022.932.6 / 0.076%6,471.5 / 15.0%-1.0
HPS HPS(e) HPS Error HPS Range HPR
2,555.72,555.74.1 / 0.159%806.6 / 31.6%-1.0
DTPS DTPS Error DTPS Range
3,285,305.32,601.24 / 0.08%519,784 / 15.8%
Resource Out In Waiting APM Active
Runic Power0.00.099.88%0.8100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/tempher
TalentCoPAtbMOTHlnKIwUyAn+DK70SjhBzYYMzMDzYmZmmZMMzYGzAAAAAwMzMzMzMzsZmZMAAAYmZmZAAAAGYgZMassBy2A2AYGsB
Set Bonus
Scale Factors for Tempher Damage Per Second
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 3.79 0.64 0.56 0.50 0.49 0.47 -0.01
Normalized 5.93 1.00 0.88 0.79 0.77 0.74 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.02 0.02 0.02 0.02 0.02 0.02 0.02
Ranking
  • Wdps > Str > Crit > Haste ~= Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.64, Stamina=-0.01, CritRating=0.56, HasteRating=0.50, MasteryRating=0.49, Versatility=0.47, Dps=3.79 )

Scale Factors for other metrics

Scale Factors for Tempher Priority Target Damage Per Second
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 3.79 0.64 0.56 0.50 0.49 0.47 -0.01
Normalized 5.93 1.00 0.88 0.79 0.77 0.74 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.02 0.02 0.02 0.02 0.02 0.02 0.02
Ranking
  • Wdps > Str > Crit > Haste ~= Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.64, Stamina=-0.01, CritRating=0.56, HasteRating=0.50, MasteryRating=0.49, Versatility=0.47, Dps=3.79 )
Scale Factors for Tempher Damage Per Second (Effective)
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 3.79 0.64 0.56 0.50 0.49 0.47 -0.01
Normalized 5.93 1.00 0.88 0.79 0.77 0.74 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Str > Crit > Haste > Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.64, Stamina=-0.01, CritRating=0.56, HasteRating=0.50, MasteryRating=0.49, Versatility=0.47, Dps=3.79 )
Scale Factors for Tempher Healing Per Second
Wdps Vers Crit Str Mastery Haste Sta
Scale Factors 0.23 0.05 0.05 0.04 0.03 0.02 0.00
Normalized 5.76 1.26 1.16 1.00 0.76 0.52 0.01
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Crit > Str > Mastery > Haste > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.04, Stamina=0.00, CritRating=0.05, HasteRating=0.02, MasteryRating=0.03, Versatility=0.05, Dps=0.23 )
Scale Factors for Tempher Healing Per Second (Effective)
Wdps Vers Crit Str Mastery Haste Sta
Scale Factors 0.23 0.05 0.05 0.04 0.03 0.02 0.00
Normalized 5.76 1.26 1.16 1.00 0.76 0.52 0.01
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Crit > Str > Mastery > Haste > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.04, Stamina=0.00, CritRating=0.05, HasteRating=0.02, MasteryRating=0.03, Versatility=0.05, Dps=0.23 )
Scale Factors for Tempher Absorb Per Second
Haste Vers Str
Scale Factors 0.00 0.00 0.00
Normalized 1.32 1.27 1.00
Scale Deltas 2310 2310 2310
Error 0.00 0.00 0.00
Ranking
  • Haste ~= Vers ~= Str
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.00, HasteRating=0.00, Versatility=0.00 )
Scale Factors for Healing + Absorb per second
Wdps Vers Crit Str Mastery Haste Sta
Scale Factors 0.23 0.05 0.05 0.04 0.03 0.02 0.00
Normalized 5.51 1.26 1.11 1.00 0.73 0.56 0.01
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.01 0.00 0.00 0.00 0.01 0.00
Ranking
  • Wdps > Vers > Crit > Str > Mastery > Haste > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.04, Stamina=0.00, CritRating=0.05, HasteRating=0.02, MasteryRating=0.03, Versatility=0.05, Dps=0.23 )
Scale Factors for Tempher Damage Taken Per Second
Crit Vers Str Haste Mastery Wdps Sta
Scale Factors -26.24 -23.57 -5.18 -1.16 -0.94 -0.79 -0.73
Normalized 5.07 4.55 1.00 0.22 0.18 0.15 0.14
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 1.63 1.58 1.58 1.60 1.59 1.59 1.59
Ranking
  • Crit > Vers > Str > Haste ~= Mastery ~= Wdps ~= Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=5.18, Stamina=0.73, CritRating=26.24, HasteRating=1.16, MasteryRating=0.94, Versatility=23.57, Dps=0.79 )
Scale Factors for Tempher Damage Taken
Crit Vers Str Haste Wdps Mastery Sta
Scale Factors -7841.33 -7036.83 -1524.44 -284.32 -251.68 -222.46 -145.97
Normalized 5.14 4.62 1.00 0.19 0.17 0.15 0.10
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Vers > Str > Haste > Wdps > Mastery > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=1524.44, Stamina=145.97, CritRating=7841.33, HasteRating=284.32, MasteryRating=222.46, Versatility=7036.83, Dps=251.68 )
Scale Factors for Tempher Healing Taken Per Second
Wdps Vers Crit Str Mastery Haste Sta
Scale Factors 0.23 0.05 0.05 0.04 0.03 0.02 -0.00
Normalized 5.84 1.25 1.15 1.00 0.76 0.57 -0.01
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Crit > Str > Mastery > Haste > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.04, Stamina=-0.00, CritRating=0.05, HasteRating=0.02, MasteryRating=0.03, Versatility=0.05, Dps=0.23 )
Scale Factors for Tempher Fight Length
Sta Crit Mastery Str Vers Haste Wdps
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00 -0.00
Normalized 2.83 1.94 1.90 1.00 0.97 0.97 -0.86
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Sta > Crit > Mastery > Str > Vers > Haste > Wdps
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.00, Stamina=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 3.79 0.64 0.56 0.50 0.49 0.47 -0.01
Normalized 5.93 1.00 0.88 0.79 0.77 0.74 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.02 0.02 0.02 0.02 0.02 0.02 0.02
Ranking
  • Wdps > Str > Crit > Haste ~= Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Tempher-Blood": Class=Deathknight, Spec=Blood, Strength=0.64, Stamina=-0.01, CritRating=0.56, HasteRating=0.50, MasteryRating=0.49, Versatility=0.47, Dps=3.79 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Tempher43,023
auto_attack_mh 22,21551.7%124.22.90s53,64318,521Direct124.246,26692,34353,64216.0%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage124.20124.200.000.000.002.89630.00006,662,449.969,517,776.1430.00%18,520.9518,520.95
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit83.99%104.327014146,266.2842,76150,60346,258.2844,36747,6474,826,3566,894,78730.00%
crit16.01%19.8854192,343.1885,522101,22492,346.9688,05695,5041,836,0942,622,98930.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Draw 3,1407.2%3.0120.00s313,9650Direct3.0271,066541,209313,95715.9%

Stats Details: Blood Draw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.972.970.000.000.000.00000.0000931,375.26931,375.260.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.12%2.5003271,065.67251,336295,002269,720.800285,806676,435676,4350.00%
crit15.88%0.4703541,208.68505,115591,667217,074.860585,900254,941254,9410.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies, the damage you take is reduced by {$454871s1=10}% and your Death Strike cost is reduced by {$=}{{$454871s2=100}/-10} for {$454871d=8 seconds}. Can only occur every {$374609d=120 seconds}.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT109.0%
Spell Periodic AmountBlood Death Knight1370082PCT109.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Damage on Debuff War32709614.8%
Blood Plague 7931.8%1.00.00s234,7490Periodic8.025,29650,48329,34316.1%8.0%

Stats Details: Blood Plague

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.008.008.000.000.00003.0000234,748.57234,748.570.00%9,781.190.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit83.93%6.712825,296.1124,45927,57125,291.4924,45926,948169,850169,8500.00%
crit16.07%1.290650,482.8048,91755,13238,049.53054,80864,89864,8980.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.097042
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:2.40
  • base_multiplier:1.00
  • dot_duration:24.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT109.0%
Spell Periodic AmountBlood Death Knight1370082PCT109.0%
Spell Periodic AmountBlood Death Knight13700815PCT15.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Damage on Debuff War32709614.8%
Death's Caress 1680.4%0.00.00s00Direct1.042,76685,37449,69916.3%

Stats Details: Deaths Caress

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.001.000.000.000.000.00000.000049,703.7549,703.750.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit83.72%0.840142,766.0441,66943,90935,803.36043,90935,80335,8030.00%
crit16.28%0.160185,373.9683,33987,81913,900.39087,81913,90013,9000.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. {$@=}spellicon55078 |cFFFFFFFF{$@=}spellname55078|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT109.0%
Spell Periodic AmountBlood Death Knight1370082PCT109.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Damage on Debuff War32709614.8%
Raise Dead 0 (16,693)0.0% (38.8%)3.0120.00s1,666,9060

Stats Details: Raise Dead

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Raise Dead

  • id:46585
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:46585
  • name:Raise Dead
  • school:physical
  • tooltip:
  • description:Raises a {$?s58640=false}[geist][ghoul] to fight by your side. You can have a maximum of one {$?s58640=false}[geist][ghoul] at a time. Lasts {$46585d=60 seconds}.

Action Priority List

    high_prio_actions
    [7]:3.00
    auto_attack_mh 20,302 / 11,17226.0%100.72.83s33,24920,922Direct100.728,68257,25733,25016.0%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage100.69100.690.000.000.001.58920.00003,347,808.324,782,578.5430.00%20,922.2320,922.23
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.02%84.595210528,681.8326,41532,19528,677.7427,38429,6862,426,3123,466,15630.00%
crit15.98%16.0933257,256.7252,83164,11557,266.4154,64459,657921,4971,316,42330.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
    Gnaw 19 / 110.0%3.0120.00s1,0551,055Direct3.09101,8171,05515.9%

Stats Details: Gnaw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.992.990.000.000.001.00000.00003,157.224,510.3130.00%1,055.221,055.22
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.06%2.5203910.43843989907.2209762,2903,27229.89%
crit15.94%0.48031,816.791,6911,952739.7601,9528671,23812.21%

Action Details: Gnaw

  • id:91800
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91800
  • name:Gnaw
  • school:physical
  • tooltip:Stunned.
  • description:Bite and tear at a target's limbs, stunning it for {$d=1 second} and dealing damage.

Action Priority List

    default
    [ ]:2.99
    Claw 10,016 / 5,51112.8%55.25.21s29,90429,904Direct55.225,80751,52129,90415.9%

Stats Details: Claw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage55.1755.170.000.000.001.00000.00001,649,752.732,356,787.2630.00%29,904.1629,904.16
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.07%46.38275925,806.8723,77428,97625,803.6124,67826,7071,196,8861,709,83630.00%
crit15.93%8.7902151,520.9047,54857,67851,524.52054,910452,866646,95129.99%

Action Details: Claw

  • id:91776
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91776
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, dealing {$=}<damage> Physical damage.

Action Priority List

    default
    [ ]:55.18
Squall Sailor's Citrine 30.0%0.00.00s265,3950Direct0.0234,914466,566265,39513.2%

Stats Details: Squall Sailors Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.00001,008.601,008.600.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit86.84%0.0001234,914.04228,358239,897775.290239,8977757750.00%
crit13.16%0.0001466,566.04458,165480,248233.310480,2482332330.00%

Action Details: Squall Sailors Citrine

  • id:462952
  • school:nature
  • range:50.0
  • travel_speed:30.0000
  • radius:50.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:171992.91
  • base_dd_max:171992.91
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462952
  • name:Squall Sailor's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462539=Your spells and abilities have a chance to slice {$s3=5} enemies with a rushing seabreeze, dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1089}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1089}/100)*{$=}<rolemult>}] Nature damage to each of them.}
Storm Sewer's Citrine 10.0%0.00.00s80,5910Direct0.072,078144,44280,59111.8%

Stats Details: Storm Sewers Citrine Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.0000274.04274.040.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit88.24%0.000172,077.5470,04576,959216.25076,9592162160.00%
crit11.76%0.0001144,442.03140,815152,83857.780152,83858580.00%

Action Details: Storm Sewers Citrine Damage

  • id:468422
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:59769.35
  • base_dd_max:59769.35
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:468422
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=2941}/100)*{$=}<healingrolemult>}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Thunderlord's Crackling Citrine 50.0%0.00.00s435,6150Direct0.0424,166824,869435,6152.9%

Stats Details: Thunderlords Crackling Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.00001,524.801,524.800.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit97.14%0.0001424,166.34411,130431,0401,442.310431,0401,4421,4420.00%
crit2.86%0.0001824,869.31824,869824,86982.500824,86982820.00%

Action Details: Thunderlords Crackling Citrine

  • id:462951
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:309651.83
  • base_dd_max:309651.83
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462951
  • name:Thunderlord's Crackling Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462540=Your spells and abilities have a chance to zap an enemy dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1961}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1961}/100)*{$=}<rolemult>}] Nature damage.}
Undersea Overseer's Citrine 30.0%0.00.00s317,9000Direct0.0281,190556,517317,90013.3%

Stats Details: Undersea Overseers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.0000953.80953.800.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit86.67%0.0001281,189.64273,944287,724731.170287,7247317310.00%
crit13.33%0.0001556,516.59549,626574,295222.630574,2952232230.00%

Action Details: Undersea Overseers Citrine

  • id:462953
  • school:frost
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:206326.91
  • base_dd_max:206326.91
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462953
  • name:Undersea Overseer's Citrine
  • school:frost
  • tooltip:
  • description:{$@spelldesc462538=Your spells and abilities have a chance to drench an enemy in freezing seawater that bounces to {$=}{{$462953=}X-1} nearby enemies, dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1306}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1306}/100)*{$=}<rolemult>}] Frost damage to each of them.}
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
Tempher 2556
Blood Plague (_heal) 80531.2%8.03.00s29,7590Direct8.025,67851,26429,75816.0%

Stats Details: Blood Plague Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal8.008.000.000.000.000.00000.0000238,068.85272,163.0412.53%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.05%6.721825,678.36055,13225,674.81053,364172,679197,33512.48%
crit15.95%1.280751,263.540108,97638,363.660108,70565,39074,8289.49%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:25893.75
  • base_dd_max:25893.75
  • base_dd_mult:2.09
  • base_multiplier:1.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT109.0%
Spell Periodic AmountBlood Death Knight1370082PCT109.0%
Spell Periodic AmountBlood Death Knight13700815PCT15.0%
Leech 1,75068.8%109.82.74s4,7740Direct109.84,77404,7740.0%

Stats Details: Leech

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal109.82109.820.000.000.000.00000.0000524,234.32531,964.701.45%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%109.82861354,773.64052,8344,776.573,9925,772524,234531,9651.47%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Old Salt's Bardic Citrine 10.0%0.00.00s71,8390Periodic0.05,98705,9870.0%0.0%

Stats Details: Old Salts Bardic Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal0.000.010.030.030.000.00000.8333201.171,209.7883.37%7,184.620.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit85.71%0.00020.00000.0000000.00%
crit14.29%0.00010.00000.0000000.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%0.030125,986.59036,84916.7606,1422011,2100.23%

Action Details: Old Salts Bardic Citrine

  • id:462959
  • school:nature
  • range:50.0
  • travel_speed:15.0000
  • radius:50.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:43009.23
  • base_td_mult:1.00
  • base_multiplier:0.66
  • dot_duration:5.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:462959
  • name:Old Salt's Bardic Citrine
  • school:nature
  • tooltip:Restoring {$=}w1 every sec.
  • description:{$@spelldesc462531=Your spells and abilities have a chance to whisper a sea shanty to {$s3=5} nearby allies, healing them for {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1634}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=1634}/100)*{$=}<healingrolemult>}] health over {$462959d=5 seconds}.}
Storm Sewer's Citrine 30.1%0.00.00s239,5190Direct0.0169,6590169,6590.0%

Stats Details: Storm Sewers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
absorb0.000.000.000.000.000.00000.0000814.451,978.1558.83%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%0.0002169,659.150596,938407.220298,4698141,9780.20%

Action Details: Storm Sewers Citrine

  • id:462958
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:464467.63
  • base_dd_max:464467.63
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462958
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:Absorbing the next {$=}w1 damage received and dealing {$462532s3=10}% of the amount absorbed as Nature damage back to attackers.
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=2941}/100)*{$=}<healingrolemult>}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Simple Action Stats Execute Interval
Tempher
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Beledar's Bounty 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:454149
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Legendary Skipper's Citrine 0.00.00s

Stats Details: Legendary Skippers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.040.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Legendary Skippers Citrine

  • id:462962
  • school:physical
  • range:50.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:462962
  • name:Legendary Skipper's Citrine
  • school:physical
  • tooltip:
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
cyrces_circlet 0.00.00s

Stats Details: Mariners Hallowed Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal0.000.010.000.000.000.00000.00000.002,764.190.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit85.48%0.01020.00000.000002,0610.31%
crit14.52%0.00010.00000.000007030.09%

Action Details: Mariners Hallowed Citrine

  • id:462960
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Tempher
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:309539.45
  • base_dd_max:309539.45
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462960
  • name:Mariner's Hallowed Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462530=Your spells and abilities have a chance to bathe an ally in restorative water that jumps to {$=}{{$462960=}x1-1} nearby allies, restoring {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1960}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=1960}/100)*{$=}<healingrolemult>}] health to each of them.}
cyrces_circlet 0.00.00s

Stats Details: Windsingers Runed Citrine Proc

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Windsingers Runed Citrine Proc

  • id:462534
  • school:froststorm
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • school:froststorm
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Draw3.00.0120.0s120.0s7.9s7.89%0.00%0.0 (0.0)2.9

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_blood_draw
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 120.0s
  • trigger_min/max:120.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:6.56% / 9.52%

Stack Uptimes

  • blood_draw_1:7.89%

Spelldata

  • id:454871
  • name:Blood Draw
  • tooltip:Damage taken reduced by {$=}w1% and Death Strike cost reduced by {$=}{{$s2=100}/-10}.
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies, the damage you take is reduced by {$454871s1=10}% and your Death Strike cost is reduced by {$=}{{$454871s2=100}/-10} for {$454871d=8 seconds}. Can only occur every {$374609d=120 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield1.00.00.0s0.0s8.7s2.95%2.52%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 22.0s
  • uptime_min/max:2.22% / 7.60%

Stack Uptimes

  • bone_shield_1:1.48%
  • bone_shield_2:1.47%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=false}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=115}*{$=}STR/100}{$?s316746=false}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Crimson Scourge1.02.018.0s5.1s24.6s8.43%0.00%2.0 (2.0)1.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.1s / 22.0s
  • trigger_min/max:0.0s / 22.0s
  • trigger_pct:24.84%
  • duration_min/max:15.0s / 37.0s
  • uptime_min/max:0.00% / 15.26%

Stack Uptimes

  • crimson_scourge_1:8.43%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{$@spelldesc81136=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Fathomdweller's Runed Citrine (_proc)0.00.00.0s0.0s15.0s0.02%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_fathomdwellers_runed_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1983.23
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:1983.23

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 6.22%

Stack Uptimes

  • fathomdwellers_runed_citrine_proc_1:0.04%

Spelldata

  • id:465962
  • name:Fathomdweller's Runed Citrine
  • tooltip:Mastery increased by {$=}w1.
  • description:{$@spelldesc462535=Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.8s77.4s35.2s24.92%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 333.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 197.8s
  • uptime_min/max:0.00% / 78.52%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.92%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.0s76.3s35.6s25.27%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 348.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 191.5s
  • uptime_min/max:0.00% / 88.02%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.27%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.1s77.3s35.1s24.83%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 348.4s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 78.95%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.83%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.1s77.1s35.3s24.99%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 354.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 231.9s
  • uptime_min/max:0.00% / 82.98%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.99%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Piledriver1.716.623.7s16.4s175.2s96.67%92.76%9.4 (13.9)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_piledriver
  • max_stacks:12
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.0s / 200.0s
  • trigger_min/max:0.0s / 185.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 360.0s
  • uptime_min/max:38.40% / 100.00%

Stack Uptimes

  • piledriver_1:3.83%
  • piledriver_2:5.59%
  • piledriver_3:3.88%
  • piledriver_4:4.11%
  • piledriver_5:3.94%
  • piledriver_6:4.05%
  • piledriver_7:3.91%
  • piledriver_8:3.87%
  • piledriver_9:3.86%
  • piledriver_10:3.81%
  • piledriver_11:3.79%
  • piledriver_12:52.02%

Spelldata

  • id:457506
  • name:Piledriver
  • tooltip:Damage done increased by {$=}{{$=}w1}.1%.
  • description:
  • max_stacks:12
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Seabed Leviathan's Citrine (_proc)0.00.00.0s0.0s15.0s0.02%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_seabed_leviathans_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:10783.55
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Cyrce's Circlet

Stat Details

  • stat:stamina
  • amount:21992.70

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 6.22%

Stack Uptimes

  • seabed_leviathans_citrine_proc_1:0.04%

Spelldata

  • id:462963
  • name:Seabed Leviathan's Citrine
  • tooltip:Stamina increased by {$=}w1 and dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s4=64}/100)}][{$=}{{$462342s3=10779}*({$s4=64}/100)}] Frost damage to attackers while above {$s5=80}% health.
  • description:{$@spelldesc462527=Grants {$?a462527=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=435}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=435}/100)*({$462342s5=5663}/3)}] Stamina and increases your size slightly. In addition, being above {$s6=80}% health causes attackers to take {$?a462342=false}[{$=}{{$462342=}w1*({$s5=82}/100)}][{$=}{{$462342s3=10779}*({$s5=82}/100)}] Frost damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Stormbringer's Runed Citrine (_proc)0.00.00.0s0.0s15.0s0.02%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_stormbringers_runed_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:619.71
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1263.88
  • stat:haste_rating
  • amount:1263.88
  • stat:mastery_rating
  • amount:1263.88
  • stat:versatility_rating
  • amount:1263.88

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 6.21%

Stack Uptimes

  • stormbringers_runed_citrine_proc_1:0.05%

Spelldata

  • id:465961
  • name:Stormbringer's Runed Citrine
  • tooltip:All secondary stats are increased by {$=}w1.
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Unbroken0.30.06.6s4.5s6.3s0.59%0.00%0.0 (0.0)0.3

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_unbroken
  • max_stacks:3
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 12.0s
  • trigger_min/max:4.0s / 12.0s
  • trigger_pct:14.85%
  • duration_min/max:6.0s / 10.0s
  • uptime_min/max:0.00% / 4.91%

Stack Uptimes

  • unbroken_1:0.55%
  • unbroken_2:0.04%

Spelldata

  • id:457473
  • name:Unbroken
  • tooltip:Damage taken reduced by {$=}{{$=}w1}.1%.
  • description:
  • max_stacks:3
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Windsinger's Runed Citrine (_Crit_proc)0.00.00.0s0.0s15.0s0.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_windsingers_runed_citrine_Crit
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:2478.98

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 6.21%

Stack Uptimes

  • windsingers_runed_citrine_Crit_1:0.03%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (_Haste_proc)0.00.00.0s0.0s15.0s0.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_windsingers_runed_citrine_Haste
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:2478.98

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 5.96%

Stack Uptimes

  • windsingers_runed_citrine_Haste_1:0.02%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (_Mastery_proc)0.00.00.0s0.0s15.0s0.01%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_windsingers_runed_citrine_Mastery
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:2478.98

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 5.92%

Stack Uptimes

  • windsingers_runed_citrine_Mastery_1:0.03%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (_Vers_proc)0.00.00.0s0.0s15.0s0.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_windsingers_runed_citrine_Vers
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:5064.13

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s
  • uptime_min/max:0.00% / 5.81%

Stack Uptimes

  • windsingers_runed_citrine_Vers_1:0.05%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Beledar's Bounty

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_beledars_bounty
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Crystallization

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Fathomdweller's Runed Citrine

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_fathomdwellers_runed_citrine
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:1983.23

Spelldata

  • id:462535
  • name:Fathomdweller's Runed Citrine
  • tooltip:
  • description:Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
Stormbringer's Runed Citrine

Buff Details

  • buff initial source:Tempher
  • cooldown name:buff_stormbringers_runed_citrine
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:619.71
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:662.10
  • stat:haste_rating
  • amount:662.10
  • stat:mastery_rating
  • amount:662.10
  • stat:versatility_rating
  • amount:662.10

Spelldata

  • id:462536
  • name:Stormbringer's Runed Citrine
  • tooltip:
  • description:Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Rune ready1.01.01.00.0s0.0s0.0s
Skyfury (Main Hand)20.76.039.014.0s1.4s144.3s
parry_haste9.71.023.027.8s2.0s304.0s
Uptime Avg % Min Max Avg Dur Min Max
ghoul - Energy Cap1.83%1.64%2.46%1.0s1.0s1.0s

Cooldown Waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Death's Caress0.0000.0000.000293.987234.006353.982

Player Effects

TypeSpellID#ValueSourceNotes
Attribute MultiplierVeteran of the Third War48263120.0%Spell DataPassive, Stamina
Blood Fortification374721130.0%Spell DataPassive, Stamina
Matching ArmorPlate Specialization8653715.0%Spell DataPassive, Stamina
Player MultiplierPiledriver45750610.5%Value OverrideAll
Pet MultiplierBlood Death Knight1370081276.0%Spell DataPassive, Pet
Blood Death Knight1370081376.0%Spell DataPassive, Guardian
Piledriver45750620.5%Value OverridePet
Piledriver45750630.5%Value OverrideGuardian
Attack Power MultiplierMastery: Blood Shield7751321.00000Spell DataMastery, Passive
ExpertiseBlood Death Knight13700883.0%Spell DataPassive
Crit AvoidanceBlood Death Knight1370086-6.0%Spell DataPassive
HasteUnholy Momentum37426512.0%Spell DataPassive
Parry Rating from CritRiposte1617971100.0%Spell DataPassive
Target Pet MultiplierWar32709624.8%Pet
War32709634.8%Guardian

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Tempher
Rune RegenerationRune1.001.00100.00%1.000.000.00%
Blood Plague (_heal)Health8.00238,067.6131.22%29,758.4534,088.1612.53%
Death's CaressRunic Power1.0010.00100.00%10.000.000.00%
LeechHealth109.82524,217.9868.75%4,773.647,728.721.45%
Mariner's Hallowed CitrineHealth0.000.000.00%0.001,398.46100.00%
Old Salt's Bardic CitrineHealth0.02200.690.03%10,262.72402.7666.74%
pet - ghoul
Energy RegenEnergy206.001,982.33100.00%9.6269.463.39%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Health9,644,120.0300,040.883,283,977.921,543,630.1-885,498,351.5-1,133,211,865.3-582,376,059.7
Rune5.00.000.000.06.06.06.0

Statistics & Data Analysis

Fight Length
Tempher Fight Length
Count 9999
Mean 299.99
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Tempher Damage Per Second
Count 9999
Mean 43022.95
Minimum 37504.82
Maximum 49038.59
Spread ( max - min ) 11533.76
Range [ ( max - min ) / 2 * 100% ] 13.40%
Standard Deviation 1663.7137
5th Percentile 40253.45
95th Percentile 45711.76
( 95th Percentile - 5th Percentile ) 5458.31
Mean Distribution
Standard Deviation 16.6380
95.00% Confidence Interval ( 42990.34 - 43055.56 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 58
0.1% Error 5745
0.1 Scale Factor Error with Delta=300 23629
0.05 Scale Factor Error with Delta=300 94516
0.01 Scale Factor Error with Delta=300 2362876
Priority Target DPS
Tempher Priority Target Damage Per Second
Count 9999
Mean 43022.95
Minimum 37504.82
Maximum 49038.59
Spread ( max - min ) 11533.76
Range [ ( max - min ) / 2 * 100% ] 13.40%
Standard Deviation 1663.7137
5th Percentile 40253.45
95th Percentile 45711.76
( 95th Percentile - 5th Percentile ) 5458.31
Mean Distribution
Standard Deviation 16.6380
95.00% Confidence Interval ( 42990.34 - 43055.56 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 58
0.1% Error 5745
0.1 Scale Factor Error with Delta=300 23629
0.05 Scale Factor Error with Delta=300 94516
0.01 Scale Factor Error with Delta=300 2362876
DPS(e)
Tempher Damage Per Second (Effective)
Count 9999
Mean 43022.95
Minimum 37504.82
Maximum 49038.59
Spread ( max - min ) 11533.76
Range [ ( max - min ) / 2 * 100% ] 13.40%
Damage
Tempher Damage
Count 9999
Mean 7882038.78
Minimum 5515391.26
Maximum 10512931.50
Spread ( max - min ) 4997540.24
Range [ ( max - min ) / 2 * 100% ] 31.70%
DTPS
Tempher Damage Taken Per Second
Count 9999
Mean 3285305.34
Minimum 2749464.16
Maximum 3727156.11
Spread ( max - min ) 977691.95
Range [ ( max - min ) / 2 * 100% ] 14.88%
Standard Deviation 132712.0139
5th Percentile 3059376.62
95th Percentile 3497872.01
( 95th Percentile - 5th Percentile ) 438495.39
Mean Distribution
Standard Deviation 1327.1865
95.00% Confidence Interval ( 3282704.10 - 3287906.58 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 63
0.1% Error 6269
0.1 Scale Factor Error with Delta=300 150350248
0.05 Scale Factor Error with Delta=300 601400991
0.01 Scale Factor Error with Delta=300 15035024771
HPS
Tempher Healing Per Second
Count 9999
Mean 2555.73
Minimum 1998.20
Maximum 3611.59
Spread ( max - min ) 1613.39
Range [ ( max - min ) / 2 * 100% ] 31.56%
Standard Deviation 207.0929
5th Percentile 2254.81
95th Percentile 2932.48
( 95th Percentile - 5th Percentile ) 677.67
Mean Distribution
Standard Deviation 2.0710
95.00% Confidence Interval ( 2551.67 - 2559.79 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 253
0.1% Error 25223
0.1 Scale Factor Error with Delta=300 367
0.05 Scale Factor Error with Delta=300 1465
0.01 Scale Factor Error with Delta=300 36612
HPS(e)
Tempher Healing Per Second (Effective)
Count 9999
Mean 2555.73
Minimum 1998.20
Maximum 3611.59
Spread ( max - min ) 1613.39
Range [ ( max - min ) / 2 * 100% ] 31.56%
Heal
Tempher Heal
Count 9999
Mean 762504.34
Minimum 554784.61
Maximum 1055485.60
Spread ( max - min ) 500700.99
Range [ ( max - min ) / 2 * 100% ] 32.83%
HTPS
Tempher Healing Taken Per Second
Count 9999
Mean 300028.06
Minimum 296432.29
Maximum 303214.17
Spread ( max - min ) 6781.88
Range [ ( max - min ) / 2 * 100% ] 1.13%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 deaths_caress
Default action list Executed every time the actor is available.
# count action,conditions
2 1.00 auto_attack
0.00 use_item,name=tome_of_lights_devotion,if=buff.inner_resilience.up,use_off_gcd=1
0.00 use_item,name=unyielding_netherprism,if=cooldown.dancing_rune_weapon.remains<1|target.time_to_die<=20,use_off_gcd=1
0.00 use_items
0.00 use_item,name=bestinslots,use_off_gcd=1
0.00 blood_fury,if=buff.dancing_rune_weapon.up
0.00 berserking,if=buff.dancing_rune_weapon.up
0.00 ancestral_call,if=buff.dancing_rune_weapon.up
0.00 fireblood,if=buff.dancing_rune_weapon.up
0.00 potion,if=buff.dancing_rune_weapon.up
0.00 vampiric_blood,if=!buff.vampiric_blood.up
3 0.00 call_action_list,name=high_prio_actions
4 0.00 run_action_list,name=deathbringer,if=hero_tree.deathbringer
5 0.00 run_action_list,name=san_drw,if=hero_tree.sanlayn&buff.dancing_rune_weapon.up
6 0.00 run_action_list,name=sanlayn,if=hero_tree.sanlayn
actions.high_prio_actions
# count action,conditions
7 3.00 raise_dead,use_off_gcd=1
0.00 blood_tap,if=(rune<=2&rune.time_to_3>gcd&charges_fractional>=1.8)
0.00 blood_tap,if=(rune<=1&rune.time_to_3>gcd)
0.00 death_strike,if=buff.coagulopathy.up&buff.coagulopathy.remains<=gcd
0.00 dancing_rune_weapon

Sample Sequence

12777

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1deaths_caress
[precombat]
Fluffy_Pillow 0.0/115 0% RP
9644120.0/9644120 100% HP
6.0/6 100% rune
flask_of_alchemical_chaos_crit
0:00.0002auto_attack
[default]
Fluffy_Pillow 10.0/115 9% RP
9644120.0/9644120 100% HP
5.0/6 83% rune
bone_shield(2), piledriver(2), flask_of_alchemical_chaos_crit
0:00.0007raise_dead
[high_prio_actions]
Tempher 10.0/115 9% RP
9644120.0/9644120 100% HP
5.0/6 83% rune
bloodlust, bone_shield(2), piledriver(2), flask_of_alchemical_chaos_crit
0:00.000 Waiting119.795s 10.0/115 9% RP
9644120.0/9644120 100% HP
5.0/6 83% rune
bloodlust, bone_shield(2), piledriver(2), flask_of_alchemical_chaos_crit
1:59.7957raise_dead
[high_prio_actions]
Tempher 10.0/115 9% RP
-345047350.4/9644120 -3578% HP
6.0/6 100% rune
piledriver(8), flask_of_alchemical_chaos_vers
2:00.000 Waiting119.810s 10.0/115 9% RP
-343547350.4/9644120 -3562% HP
6.0/6 100% rune
piledriver(8), flask_of_alchemical_chaos_vers
3:59.8107raise_dead
[high_prio_actions]
Tempher 10.0/115 9% RP
-729461433.1/9644120 -7564% HP
6.0/6 100% rune
piledriver(12), flask_of_alchemical_chaos_crit
4:00.000 Waiting60.561s 10.0/115 9% RP
-727961433.1/9644120 -7548% HP
6.0/6 100% rune
piledriver(12), flask_of_alchemical_chaos_crit

Stats

Level Bonus (80) Race Bonus (highmountain_tauren) Raid-Buffed Unbuffed Gear Amount
Strength176471513185058532937 (28752)
Agility14647-214645146450
Stamina864522482206459244193915
Intellect9529-1981395280
Spirit00000
Health964412091848800
Runic Power1151150
Rune660
Spell Power981395280
Crit14.41%13.91%6235
Haste15.11%14.12%7842
Versatility17.88%9.01%6249
Mitigation Versatility8.94%4.51%6249
Attack Power6580159059469
Mastery42.02%31.36%5376
Armor503195031950319
Run Speed70592
Leech5.70%5.70%2755
Avoidance00905
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry18.57%18.14%6235
Tank-Block0.00%0.00%0
Tank-Crit-6.00%-6.00%0

Gear

Source Slot Average Item Level: 623.00
Local Head Visor of the Ascended Captain
ilevel: 626, stats: { 6,808 Armor, +20,301 Sta, +1,271 Haste, +634 Vers, +3,362 StrInt }
Local Neck Long-Lost Choker
ilevel: 619, stats: { +10,359 Sta, +2,339 Crit, +2,943 Vers, +905 Avoidance }
Local Shoulders Exhumed Centurion's Spikes
ilevel: 619, stats: { 5,991 Armor, +13,812 Sta, +971 Crit, +410 Mastery, +2,362 StrInt }
Local Chest Exhumed Centurion's Breastplate
ilevel: 619, stats: { 8,714 Armor, +18,416 Sta, +1,202 Crit, +639 Haste, +3,149 StrInt }, enchant: { +630 StrAgiInt (crystalline_radiance_2) }
Local Waist Cannoneer's Toolbelt
ilevel: 619, stats: { 4,902 Armor, +13,812 Sta, +720 Crit, +661 Vers, +2,362 StrInt }
Local Legs Exhumed Centurion's Chausses
ilevel: 619, stats: { 7,625 Armor, +18,416 Sta, +574 Haste, +1,266 Mastery, +3,149 StrInt }
Local Feet Sollerets of Hidden Stars
ilevel: 619, stats: { 5,447 Armor, +13,812 Sta, +572 Crit, +808 Mastery, +2,362 StrInt }, enchant: { +625 Sta (defenders_march_1) }
Local Wrists Handguards of Hidden Stars
ilevel: 619, stats: { 4,357 Armor, +10,359 Sta, +429 Haste, +606 Vers, +1,771 StrInt }, enchant: { +2,040 Leech (chant_of_armored_leech_3) }
Local Hands Exhumed Centurion's Gauntlets
ilevel: 619, stats: { 4,902 Armor, +13,812 Sta, +431 Crit, +949 Mastery, +2,362 StrInt }
Local Finger1 Fuzzy Molding Halo
ilevel: 619, stats: { +10,359 Sta, +3,697 Haste, +1,585 Mastery }
Local Finger2 Cyrce's Circlet
ilevel: 658, stats: { +17,449 Sta }, singing citrines: { Stormbringer's Runed Citrine, Fathomdweller's Runed Citrine, Legendary Skipper's Citrine }
item effects: { equip: Cyrce's Circlet }
Local Trinket1 Reinforced Wax Plating
ilevel: 623, stats: { +3,108 StrAgi }
item effects: { equip: Reinforced Wax Plating }
Local Trinket2 Siphoning Lightbrand
ilevel: 619, stats: { +2,994 StrAgi, +592 RunSpeed }
item effects: { equip: Siphoning Lightbrand }
Local Back Exhumed Centurion's Drape
ilevel: 619, stats: { 1,573 Armor, +10,359 Sta, +677 Vers, +358 Mastery, +1,771 StrAgiInt }, enchant: { +715 Leech (chant_of_leeching_fangs_1) }
Local Main Hand Emberbrand Zweihander
ilevel: 632, weapon: { 7,224 - 12,042, 3.6 }, stats: { +3,555 Str, +22,024 Sta, +1,232 Haste, +728 Vers }, temporary_enchant: Ironclaw Sharpened Weapon

Profile

deathknight="Tempher"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/tempher"
spec=blood
level=80
race=highmountain_tauren
role=tank
position=front
talents=CoPAtbMOTHlnKIwUyAn+DK70SjhBzYYMzMDzYmZmmZMMzYGzAAAAAwMzMzMzMzsZmZMAAAYmZmZAAAAGYgZMassBy2A2AYGsB

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=beledars_bounty
augmentation=crystallized
temporary_enchant=main_hand:ironclaw_whetstone_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/deaths_caress

# Executed every time the actor is available.
actions=auto_attack
actions+=/use_item,name=tome_of_lights_devotion,if=buff.inner_resilience.up,use_off_gcd=1
actions+=/use_item,name=unyielding_netherprism,if=cooldown.dancing_rune_weapon.remains<1|target.time_to_die<=20,use_off_gcd=1
actions+=/use_items
actions+=/use_item,name=bestinslots,use_off_gcd=1
actions+=/blood_fury,if=buff.dancing_rune_weapon.up
actions+=/berserking,if=buff.dancing_rune_weapon.up
actions+=/ancestral_call,if=buff.dancing_rune_weapon.up
actions+=/fireblood,if=buff.dancing_rune_weapon.up
actions+=/potion,if=buff.dancing_rune_weapon.up
actions+=/vampiric_blood,if=!buff.vampiric_blood.up
actions+=/call_action_list,name=high_prio_actions
actions+=/run_action_list,name=deathbringer,if=hero_tree.deathbringer
actions+=/run_action_list,name=san_drw,if=hero_tree.sanlayn&buff.dancing_rune_weapon.up
actions+=/run_action_list,name=sanlayn,if=hero_tree.sanlayn

actions.deathbringer=rune_tap,if=rune>4
actions.deathbringer+=/bonestorm,if=buff.bone_shield.stack>=5&buff.death_and_decay.remains
actions.deathbringer+=/death_strike,if=(runic_power.deficit<20|(runic_power.deficit<26&buff.dancing_rune_weapon.up))
actions.deathbringer+=/soul_reaper,if=active_enemies<=2&buff.reaper_of_souls.up&target.time_to_die>(dot.soul_reaper.remains+5)
actions.deathbringer+=/soul_reaper,if=active_enemies<=2&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.deathbringer+=/reapers_mark
actions.deathbringer+=/blood_boil,if=buff.dancing_rune_weapon.up&!drw.bp_ticking
actions.deathbringer+=/death_and_decay,if=!buff.death_and_decay.up
actions.deathbringer+=/marrowrend,if=buff.exterminate.up|(buff.bone_shield.stack<5&!dot.bonestorm.ticking)
actions.deathbringer+=/death_strike
actions.deathbringer+=/tombstone,if=buff.bone_shield.stack>=8&buff.death_and_decay.remains&cooldown.dancing_rune_weapon.remains>=25
actions.deathbringer+=/blooddrinker,if=!buff.dancing_rune_weapon.up&active_enemies<=2&buff.coagulopathy.remains>3
actions.deathbringer+=/consumption
actions.deathbringer+=/blood_boil
actions.deathbringer+=/heart_strike,if=buff.coagulopathy.stack<5
actions.deathbringer+=/heart_strike
actions.deathbringer+=/soul_reaper,if=buff.reaper_of_souls.up
actions.deathbringer+=/arcane_torrent,if=runic_power.deficit>20

actions.high_prio_actions=raise_dead,use_off_gcd=1
actions.high_prio_actions+=/blood_tap,if=(rune<=2&rune.time_to_3>gcd&charges_fractional>=1.8)
actions.high_prio_actions+=/blood_tap,if=(rune<=1&rune.time_to_3>gcd)
actions.high_prio_actions+=/death_strike,if=buff.coagulopathy.up&buff.coagulopathy.remains<=gcd
actions.high_prio_actions+=/dancing_rune_weapon

actions.san_drw=heart_strike,if=buff.essence_of_the_blood_queen.remains<1.5&buff.essence_of_the_blood_queen.remains
actions.san_drw+=/bonestorm,if=buff.bone_shield.stack>=5
actions.san_drw+=/death_strike,if=runic_power.deficit<36
actions.san_drw+=/blood_boil,if=!drw.bp_ticking
actions.san_drw+=/any_dnd,if=(active_enemies<=3&buff.crimson_scourge.remains)|(active_enemies>3&!buff.death_and_decay.remains)
actions.san_drw+=/heart_strike
actions.san_drw+=/death_strike
actions.san_drw+=/consumption
actions.san_drw+=/blood_boil

actions.sanlayn=blood_boil,if=(!buff.bone_shield.up|buff.bone_shield.remains<1.5|buff.bone_shield.stack<=1)&active_enemies>=2
actions.sanlayn+=/deaths_caress,if=!buff.bone_shield.up|buff.bone_shield.remains<1.5|buff.bone_shield.stack<=1
actions.sanlayn+=/blood_boil,if=dot.blood_plague.remains<3
actions.sanlayn+=/heart_strike,if=(buff.essence_of_the_blood_queen.remains<1.5&buff.essence_of_the_blood_queen.remains&buff.vampiric_strike.remains)
actions.sanlayn+=/bonestorm,if=buff.bone_shield.stack>=5&(buff.death_and_decay.remains|active_enemies<=3)
actions.sanlayn+=/death_strike,if=runic_power.deficit<20
actions.sanlayn+=/consumption,if=buff.infliction_of_sorrow.up&buff.death_and_decay.up
actions.sanlayn+=/heart_strike,if=(buff.infliction_of_sorrow.up|buff.vampiric_strike.up)&buff.death_and_decay.up
actions.sanlayn+=/soul_reaper,if=active_enemies<=2&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.sanlayn+=/blood_boil,if=buff.bone_shield.stack<6&!dot.bonestorm.ticking&active_enemies>=2
actions.sanlayn+=/deaths_caress,if=buff.bone_shield.stack<6&!dot.bonestorm.ticking
actions.sanlayn+=/marrowrend,if=buff.bone_shield.stack<6&!dot.bonestorm.ticking
actions.sanlayn+=/tombstone,if=buff.bone_shield.stack>=6&(buff.death_and_decay.remains|active_enemies<=3)&cooldown.dancing_rune_weapon.remains>=25
actions.sanlayn+=/any_dnd,if=(active_enemies<=3&buff.crimson_scourge.remains)|(active_enemies>3&!buff.death_and_decay.remains)
actions.sanlayn+=/blooddrinker,if=active_enemies<=2&buff.coagulopathy.remains>3
actions.sanlayn+=/heart_strike,if=buff.vampiric_strike.up
actions.sanlayn+=/death_strike
actions.sanlayn+=/heart_strike,if=rune>=2
actions.sanlayn+=/consumption
actions.sanlayn+=/blood_boil
actions.sanlayn+=/heart_strike

head=visor_of_the_ascended_captain,id=212427,bonus_id=6652/10877/10379/10355/10256/1527/10255
neck=longlost_choker,id=211063,bonus_id=40/10394/10392/10266/1524/10255
shoulders=exhumed_centurions_spikes,id=212000,bonus_id=6652/10390/10369/10262/1520/10255
back=exhumed_centurions_drape,id=211997,bonus_id=6652/10266/1520/10255,enchant=chant_of_leeching_fangs_1
chest=exhumed_centurions_breastplate,id=212005,bonus_id=10373/6652/10262/1520/10255,enchant=crystalline_radiance_2
wrists=handguards_of_hidden_stars,id=219151,bonus_id=6652/10877/10377/10266/3198/10255,enchant=chant_of_armored_leech_3
hands=exhumed_centurions_gauntlets,id=212003,bonus_id=10372/6652/10262/1520/10255
waist=cannoneers_toolbelt,id=159434,bonus_id=10390/6652/10876/10377/10383/10266/10027/10255
legs=exhumed_centurions_chausses,id=212001,bonus_id=10355/10370/6652/10262/1520/10255
feet=sollerets_of_hidden_stars,id=219157,bonus_id=6652/10377/10266/3198/10255,enchant=defenders_march_1
finger1=fuzzy_molding_halo,id=219189,bonus_id=6652/10394/10393/10262/3198/10255
finger2=cyrces_circlet,id=228411,bonus_id=12028/1511,gem_id=228638/228639/228646/0
trinket1=reinforced_wax_plating,id=226521,bonus_id=11969/6652/3152/10255
trinket2=siphoning_lightbrand,id=225653,bonus_id=42/10266/3148/10255
main_hand=emberbrand_zweihander,id=221127,bonus_id=11972/10388/6652/10384/1667/10255

# Gear Summary
# gear_ilvl=623.20
# gear_strength=32937
# gear_stamina=193915
# gear_attack_power=469
# gear_crit_rating=6235
# gear_haste_rating=7842
# gear_mastery_rating=5376
# gear_versatility_rating=6249
# gear_leech_rating=2755
# gear_speed_rating=592
# gear_avoidance_rating=905
# gear_armor=50319
# set_bonus=thewarwithin_season_1_2pc=1
# set_bonus=thewarwithin_season_1_4pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 47753123
Max Event Queue: 58
Sim Seconds: 3006770
CPU Seconds: 43.2752
Physical Seconds: 23.1170
Speed Up: 69480

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Tempher Tempher augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Tempher Tempher auto_attack_mh 0 6662450 22209 24.84 46266 92343 124.2 124.2 16.0% 0.0% 0.0% 0.0% 2.90sec 9517776 299.99sec
Tempher Tempher blood_draw 374606 931375 3105 0.59 271066 541209 3.0 3.0 15.9% 0.0% 0.0% 0.0% 120.00sec 931375 299.99sec
Tempher Tempher blood_plague ticks -55078 234749 782 1.60 25296 50483 1.0 8.0 16.1% 0.0% 0.0% 0.0% 0.00sec 234749 299.99sec
Tempher Tempher blood_plague_heal 55078 238069 794 1.60 25678 51264 8.0 8.0 16.0% 0.0% 0.0% 0.0% 3.00sec 272163 299.99sec
Tempher Tempher deaths_caress 195292 49704 166 0.20 42766 85374 0.0 1.0 16.3% 0.0% 0.0% 0.0% 0.00sec 49704 299.99sec
Tempher Tempher flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Tempher Tempher food 454149 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Tempher Tempher leech 143924 524234 1748 21.96 4774 0 109.8 109.8 0.0% 0.0% 0.0% 0.0% 2.74sec 531965 299.99sec
Tempher Tempher legendary_skippers_citrine 462962 0 0 0.00 0 0 0.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Tempher Tempher mariners_hallowed_citrine 462960 0 0 0.00 0 0 0.0 0.0 14.5% 0.0% 0.0% 0.0% 0.00sec 2764 299.99sec
Tempher Tempher old_salts_bardic_citrine ticks -462959 201 1 0.01 5987 0 0.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 1210 299.99sec
Tempher Tempher raise_dead 46585 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.00sec 0 299.99sec
Tempher Tempher_ghoul auto_attack_mh 0 3347808 20291 36.62 28682 57257 100.7 100.7 16.0% 0.0% 0.0% 0.0% 2.83sec 4782579 164.99sec
Tempher Tempher_ghoul gnaw 91800 3157 19 1.09 910 1817 3.0 3.0 15.9% 0.0% 0.0% 0.0% 120.00sec 4510 164.99sec
Tempher Tempher_ghoul claw 91776 1649753 9999 20.06 25807 51521 55.2 55.2 15.9% 0.0% 0.0% 0.0% 5.21sec 2356787 164.99sec
Tempher Tempher squall_sailors_citrine 462952 1009 3 0.00 234914 466566 0.0 0.0 13.2% 0.0% 0.0% 0.0% 0.00sec 1009 299.99sec
Tempher Tempher storm_sewers_citrine 462958 814 3 0.00 169659 0 0.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 1978 299.99sec
Tempher Tempher storm_sewers_citrine_damage 468422 274 1 0.00 72078 144442 0.0 0.0 11.8% 0.0% 0.0% 0.0% 0.00sec 274 299.99sec
Tempher Tempher thunderlords_crackling_citrine 462951 1525 5 0.00 424166 824869 0.0 0.0 2.9% 0.0% 0.0% 0.0% 0.00sec 1525 299.99sec
Tempher Tempher undersea_overseers_citrine 462953 954 3 0.00 281190 556517 0.0 0.0 13.3% 0.0% 0.0% 0.0% 0.00sec 954 299.99sec
Tempher Tempher windsingers_runed_citrine_proc 462534 0 0 0.00 0 0 0.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec

Fluffy_Pillow : 3,285,305 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
3,285,305.33,285,305.30.0 / 0.000%0.0 / 0.0%77.1
Resource Out In Waiting APM Active
Health42,569.30.046.46%3.4100.0%

Scale Factors for other metrics

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Fluffy_Pillow3,285,305
melee_main_hand_Tempher 2,285,85169.6%77.53.75s8,847,5584,423,788Direct77.510,415,56108,847,3700.0%15.1%

Stats Details: Melee Main Hand Tempher

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage77.5077.500.000.000.002.00000.0000685,647,252.92921,589,836.5525.60%4,423,787.534,423,787.53
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.95%65.83418610,415,561.007,804,39910,793,37410,414,384.4910,198,33610,550,819685,647,253921,589,83725.61%
parry15.05%11.672270.00000.0000000.00%

Action Details: Melee Main Hand Tempher

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:13720000.00
  • base_dd_max:14280000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Tempher 370,84611.3%5.559.57s20,288,88410,122,487Direct5.520,288,843020,288,8430.0%0.0%

Stats Details: Melee Nuke Tempher

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.475.470.000.000.002.00450.0000110,881,723.05153,026,442.9027.54%10,122,487.0410,122,487.04
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%5.474620,288,842.9915,955,89321,586,54420,282,099.8319,630,46520,745,477110,881,723153,026,44327.57%

Action Details: Melee Nuke Tempher

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:27440000.00
  • base_dd_max:28560000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Action Priority List

    default
    [2]:5.50
spell_dot_Tempher 628,60819.1%5.361.01s35,319,57835,164,406Periodic144.81,302,68101,302,6810.0%0.0%96.5%

Stats Details: Spell Dot Tempher

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.340.00144.80144.800.001.00452.0000188,621,874.48202,713,111.316.95%639,495.9035,164,406.13
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%144.801151741,302,681.241,229,3791,312,6971,302,690.901,280,5601,312,681188,621,874202,713,1116.95%

Action Details: Spell Dot Tempher

  • id:0
  • school:physical
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1400000.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.36
Simple Action Stats Execute Interval
Fluffy_Pillow
pause_action 4.560.01s

Stats Details: Pause Action

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.500.000.000.000.0030.00450.00000.000.000.00%0.000.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Tempher
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30
tank_heal 60.55.00s

Stats Details: Tank Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal60.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Tank Heal

  • id:0
  • school:holy
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1500000.00
  • base_dd_max:1500000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast5.04.06.060.0s60.0s60.0s

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 299.99
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 3285305.34
Minimum 2749464.16
Maximum 3727156.11
Spread ( max - min ) 977691.95
Range [ ( max - min ) / 2 * 100% ] 14.88%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 3285305.34
Minimum 2749464.16
Maximum 3727156.11
Spread ( max - min ) 977691.95
Range [ ( max - min ) / 2 * 100% ] 14.88%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 985150850.45
Minimum 664704956.86
Maximum 1245698012.55
Spread ( max - min ) 580993055.69
Range [ ( max - min ) / 2 * 100% ] 29.49%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 43022.95
Minimum 37504.82
Maximum 49038.59
Spread ( max - min ) 11533.76
Range [ ( max - min ) / 2 * 100% ] 13.40%
Standard Deviation 1663.7137
5th Percentile 40253.45
95th Percentile 45711.76
( 95th Percentile - 5th Percentile ) 5458.31
Mean Distribution
Standard Deviation 16.6380
95.00% Confidence Interval ( 42990.34 - 43055.56 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 58
0.1% Error 5745
0.1 Scale Factor Error with Delta=300 23629
0.05 Scale Factor Error with Delta=300 94516
0.01 Scale Factor Error with Delta=300 2362876
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=14000000,range=280000,attack_speed=2,aoe_tanks=1
2 5.50 melee_nuke,damage=28000000,range=560000,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.36 spell_dot,damage=1400000,range=28000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0102733040
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=14000000,range=280000,attack_speed=2,aoe_tanks=1
actions+=/melee_nuke,damage=28000000,range=560000,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=1400000,range=28000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.