Severe:
  Player Saaku has invalid talent tree hash C4PAIKKe/J2LdooRW3uJg8yy0zADsMGNWGQmtYDAAAAAAAAAAAAAgZMjZMzMMjmZMGGDzywMLzgtZmx2YZ2MjxM8AzMzMmZmFjBLD: node 102419 is not a choice node but has index selection.

SimulationCraft 1120-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.0.62801 Live (hotfix 2025-08-27/62801, git build 62ef600643)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Saaku : 60,015 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
60,015.260,015.245.8 / 0.076%9,135.3 / 15.2%-1.0
Resource Out In Waiting APM Active
Focus0.00.00.00%47.9100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/saaku
TalentC4PAIKKe/J2LdooRW3uJg8yy0zADsMGNWGQmtYDAAAAAAAAAAAAAgZMjZMzMMjmZMGGDzywMLzgtZmx2YZ2MjxM8AzMzMmZmFjBLD
Scale Factors for Saaku Damage Per Second
Wdps Agi Mastery Haste Crit Vers
Scale Factors 9.37 1.64 0.80 0.75 0.72 0.72
Normalized 5.72 1.00 0.49 0.46 0.44 0.44
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.03 0.03 0.03 0.03 0.03 0.03
Ranking
  • Wdps > Agi > Mastery > Haste ~= Crit ~= Vers
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.64, CritRating=0.72, HasteRating=0.75, MasteryRating=0.80, Versatility=0.72, Dps=9.37 )

Scale Factors for other metrics

Scale Factors for Saaku Priority Target Damage Per Second
Wdps Agi Mastery Haste Crit Vers
Scale Factors 9.37 1.64 0.80 0.75 0.72 0.72
Normalized 5.72 1.00 0.49 0.46 0.44 0.44
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.03 0.03 0.03 0.03 0.03 0.03
Ranking
  • Wdps > Agi > Mastery > Haste ~= Crit ~= Vers
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.64, CritRating=0.72, HasteRating=0.75, MasteryRating=0.80, Versatility=0.72, Dps=9.37 )
Scale Factors for Saaku Damage Per Second (Effective)
Wdps Agi Mastery Haste Crit Vers
Scale Factors 9.37 1.64 0.80 0.75 0.72 0.72
Normalized 5.72 1.00 0.49 0.46 0.44 0.44
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Mastery > Haste > Crit > Vers
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.64, CritRating=0.72, HasteRating=0.75, MasteryRating=0.80, Versatility=0.72, Dps=9.37 )
Scale Factors for Saaku Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Saaku Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Saaku Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Saaku Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Saaku Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Saaku Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Saaku Fight Length
Mastery Agi Haste Wdps Vers Crit
Scale Factors 0.00 0.00 -0.00 -0.00 -0.00 -0.00
Normalized 15.82 1.00 -17.05 -219.96 -227.60 -245.54
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Agi > Haste > Wdps > Vers > Crit
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=-0.00, MasteryRating=0.00, Versatility=-0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Agi Mastery Haste Crit Vers
Scale Factors 9.37 1.64 0.80 0.75 0.72 0.72
Normalized 5.72 1.00 0.49 0.46 0.44 0.44
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.03 0.03 0.03 0.03 0.03 0.03
Ranking
  • Wdps > Agi > Mastery > Haste ~= Crit ~= Vers
Pawn string ( Pawn: v1: "Saaku-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.64, CritRating=0.72, HasteRating=0.75, MasteryRating=0.80, Versatility=0.72, Dps=9.37 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Saaku60,015
Auto Shot 9,10315.2%137.82.19s19,8109,137Direct137.516,12432,23519,85223.1%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage137.76137.470.000.000.002.16810.00002,729,103.783,898,715.7830.00%9,137.349,137.34
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit76.86%105.666814116,123.7915,51717,89716,124.4815,78316,6241,703,5832,433,68830.00%
crit23.14%31.81125732,234.5931,03535,79332,238.2831,25833,8061,025,5201,465,02830.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Sentinel 20,32133.9%0.00.00s00Periodic103.347,90495,81358,96123.1%0.0%

Stats Details: Sentinel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.00103.350.000.00000.00006,093,519.966,093,519.960.00%0.000.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit76.92%79.493912647,903.5844,66156,48547,910.6545,77549,9823,808,0453,808,0450.00%
crit23.08%23.8565095,812.5189,322112,97095,852.6190,803101,5992,285,4752,285,4750.00%

Action Details: Sentinel

  • id:450412
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450412
  • name:Sentinel
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Steady Shot 30,59151.0%236.71.27s38,75230,631Direct237.231,41662,77838,65823.1%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage236.65237.230.000.000.001.26520.00009,170,889.6213,101,257.7830.00%30,630.7930,630.79
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit76.91%182.4613224031,416.3229,60235,73731,419.7830,42232,6185,732,1168,188,72930.00%
crit23.09%54.78268962,778.4259,20371,47562,798.9260,46365,3253,438,7744,912,52930.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:20.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage.{$?=}c2[ Reduces the cooldown of Aimed Shot by {$=}{{$s2=2000}/1000}.1 sec.][] Usable while moving. |cFFFFFFFFGenerates {$77443s1=20} Focus.|r

Action Priority List

    sentst
    [E]:237.63

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Simple Action Stats Execute Interval
Saaku
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Saaku
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Saaku
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Saaku
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.00.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.00
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Entropic Embrace5.21.352.7s40.7s13.2s22.91%0.00%1.3 (1.3)5.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_entropic_embrace
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 196.1s
  • trigger_min/max:1.0s / 187.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.1s
  • uptime_min/max:4.78% / 53.54%

Stack Uptimes

  • entropic_embrace_1:22.91%

Spelldata

  • id:256374
  • name:Entropic Embrace
  • tooltip:Damage and healing increased by {$=}w1%.
  • description:{$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6112.2s77.1s35.2s24.87%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 339.3s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 87.75%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.87%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.7s76.5s35.4s25.16%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 356.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 299.5s
  • uptime_min/max:0.00% / 91.53%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.16%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.4s76.6s35.3s24.84%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 353.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 79.96%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.84%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.6s76.5s35.2s25.13%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 345.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 87.63%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.13%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Lunar Storm (_ready)1.00.00.0s0.0s300.0s100.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_lunar_storm_ready
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • lunar_storm_ready_1:100.00%

Spelldata

  • id:451805
  • name:Lunar Storm
  • tooltip:Your next {$?=}c2[Rapid Fire][Wildfire Bomb] will summon a Lunar Storm.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds}, the cooldown of {$?s137016=true}[Rapid Fire][Wildfire Bomb] is reset and your next cast of {$?s137016=true}[Rapid Fire][Wildfire Bomb] also fires a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location, dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you{$?=}c3[ and your pet][] for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Tempered Potion1.00.00.0s0.0s30.0s10.12%0.00%0.0 (0.0)0.8

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:29.7s / 30.0s
  • uptime_min/max:8.26% / 12.50%

Stack Uptimes

  • tempered_potion_1:10.12%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Extrapolated Shots Stacks11.33.025.027.4s2.0s239.2s
Overwatch Implosion1.10.04.030.1s15.0s69.4s
Release and Reload Stacks14.01.031.020.7s0.0s227.9s
Sentinel Implosions5.21.012.052.4s8.1s213.6s
Sentinel Stacks82.445.0137.03.6s0.0s49.2s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Saaku
Focus RegenFocus721.910.000.00%0.001,781.47100.00%
Invigorating PulseFocus15.480.000.00%0.0077.40100.00%
Steady ShotFocus237.650.000.00%0.004,753.05100.00%

Statistics & Data Analysis

Fight Length
Saaku Fight Length
Count 9999
Mean 300.01
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Saaku Damage Per Second
Count 9999
Mean 60015.17
Minimum 48926.47
Maximum 70195.40
Spread ( max - min ) 21268.93
Range [ ( max - min ) / 2 * 100% ] 17.72%
Standard Deviation 2334.2462
5th Percentile 56207.09
95th Percentile 63839.55
( 95th Percentile - 5th Percentile ) 7632.46
Mean Distribution
Standard Deviation 23.3436
95.00% Confidence Interval ( 59969.42 - 60060.92 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 59
0.1% Error 5812
0.1 Scale Factor Error with Delta=300 46514
0.05 Scale Factor Error with Delta=300 186054
0.01 Scale Factor Error with Delta=300 4651329
Priority Target DPS
Saaku Priority Target Damage Per Second
Count 9999
Mean 60015.17
Minimum 48926.47
Maximum 70195.40
Spread ( max - min ) 21268.93
Range [ ( max - min ) / 2 * 100% ] 17.72%
Standard Deviation 2334.2462
5th Percentile 56207.09
95th Percentile 63839.55
( 95th Percentile - 5th Percentile ) 7632.46
Mean Distribution
Standard Deviation 23.3436
95.00% Confidence Interval ( 59969.42 - 60060.92 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 59
0.1% Error 5812
0.1 Scale Factor Error with Delta=300 46514
0.05 Scale Factor Error with Delta=300 186054
0.01 Scale Factor Error with Delta=300 4651329
DPS(e)
Saaku Damage Per Second (Effective)
Count 9999
Mean 60015.17
Minimum 48926.47
Maximum 70195.40
Spread ( max - min ) 21268.93
Range [ ( max - min ) / 2 * 100% ] 17.72%
Damage
Saaku Damage
Count 9999
Mean 17993513.35
Minimum 12947495.52
Maximum 23666053.21
Spread ( max - min ) 10718557.70
Range [ ( max - min ) / 2 * 100% ] 29.78%
DTPS
Saaku Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Saaku Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Saaku Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Saaku Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Saaku Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 summon_pet,if=talent.unbreakable_bond
2 0.00 aimed_shot,if=active_enemies<3|talent.black_arrow&talent.headshot
3 0.00 steady_shot
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=trueshot_ready,value=!talent.bullseye|fight_remains>cooldown.trueshot.duration+10|buff.bullseye.stack=buff.bullseye.max_stack|fight_remains<25
4 1.00 auto_shot
5 0.00 call_action_list,name=cds
6 0.00 call_action_list,name=trinkets
7 0.00 call_action_list,name=drtrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.dark_ranger
8 0.00 call_action_list,name=senttrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.sentinel
9 0.00 call_action_list,name=drcleave,if=active_enemies>1&hero_tree.dark_ranger
A 0.00 call_action_list,name=sentcleave,if=active_enemies>1&hero_tree.sentinel
B 0.00 call_action_list,name=drst,if=hero_tree.dark_ranger
C 0.00 call_action_list,name=sentst,if=hero_tree.sentinel
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
0.00 berserking,if=buff.trueshot.up|fight_remains<13
0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
0.00 lights_judgment,if=buff.trueshot.down
D 1.00 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
actions.sentst
# count action,conditions
0.00 explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
0.00 volley,if=buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)
0.00 rapid_fire,if=talent.lunar_storm&buff.lunar_storm_cooldown.down
0.00 trueshot,if=variable.trueshot_ready&buff.double_tap.down&(!talent.bulletstorm|buff.bulletstorm.up)
0.00 kill_shot,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
0.00 aimed_shot,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
0.00 rapid_fire,if=!talent.no_scope|buff.precise_shots.down
0.00 arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
0.00 rapid_fire
0.00 aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
0.00 explosive_shot,if=talent.precision_detonation|buff.trueshot.down
E 237.63 steady_shot

Sample Sequence

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Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre3steady_shot
[precombat]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
0:00.0004auto_attack
[default]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
0:00.000Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:01.035Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:02.070Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:03.103Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:04.136Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:05.170Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:06.203Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:07.238Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:08.271Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:09.303Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:10.336Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:11.368Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:12.402Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:13.434Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:14.466Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:15.501Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_crit
0:16.534Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:17.518Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:18.501Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:19.484Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:20.469Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:21.454Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:22.438Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:23.422Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:24.405Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:25.389Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:26.372Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:27.354Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:28.336Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:29.319Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:30.303Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:31.287Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:32.271Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:33.254Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:34.239Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, flask_of_alchemical_chaos_haste
0:35.222Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:36.205Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:37.189Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:38.172Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:39.156Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:40.138Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:41.415Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:42.693Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:43.972Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:45.250Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:46.527Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:47.805Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_haste
0:49.083Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_haste
0:50.361Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_haste
0:51.638Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:52.917Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:54.196Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:55.474Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:56.752Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:58.029Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
0:59.306Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:00.584Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:01.861Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:03.140Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:04.419Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:05.697Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:06.974Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:08.251Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:09.528Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:10.805Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:12.084Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:13.362Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:14.638Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:15.916Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_haste
1:17.193Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:18.535Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:19.878Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:21.219Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:22.560Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:23.902Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:25.244Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:26.586Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:27.928Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:29.270Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:30.613Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:31.955Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:33.296Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:34.638Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:35.980Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:37.322Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:38.665Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:40.006Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:41.348Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:42.691Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
1:44.036Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_mastery
1:45.379Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_mastery
1:46.722Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:48.065Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:49.409Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:50.749Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:52.090Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:53.431Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:54.773Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
1:56.115Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
1:57.457Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
1:58.800Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:00.144Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:01.488Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:02.830Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:04.173Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:05.514Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:06.856Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:08.200Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:09.543Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:10.883Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:12.225Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:13.567Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:14.910Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:16.254Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:17.596Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:18.933Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:20.270Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:21.605Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:22.941Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:24.278Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:25.616Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:26.953Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:28.289Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:29.625Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:30.963Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:32.299Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:33.636Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:34.973Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
2:36.309Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:37.646Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:38.981Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:40.318Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:41.656Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:42.992Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:44.328Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:45.664Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit
2:47.003Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
2:48.339Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
2:49.675Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
2:51.014Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
2:52.352Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
2:53.689Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
2:55.026Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:56.363Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:57.701Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
2:59.038Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:00.374Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:01.712Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:03.047Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:04.384Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:05.719Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:07.055Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:08.393Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:09.731Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:11.068Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:12.405Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:13.740Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:15.076Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:16.412Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:17.753Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:19.094Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:20.437Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:21.779Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:23.122Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:24.463Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:25.805Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:27.149Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:28.493Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:29.836Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:31.177Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:32.520Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:33.861Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_vers
3:35.203Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:36.546Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:37.889Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:39.230Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:40.574Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:41.916Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:43.258Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:44.600Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:45.941Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_vers
3:47.283Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:48.626Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:49.969Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:51.312Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:52.653Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:53.995Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:55.338Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:56.680Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:58.023Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
3:59.366Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:00.709Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:02.052Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:03.393Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:04.736Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:06.078Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:07.421Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:08.764Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:10.106Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:11.448Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:12.791Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:14.132Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:15.476Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_mastery
4:16.818Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:18.157Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:19.493Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:20.829Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:22.165Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:23.500Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:24.837Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:26.173Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:27.509Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:28.845Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:30.182Dpotion
[cds]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit
4:30.182Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:31.473Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:32.765Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:34.058Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:35.350Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:36.641Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:37.932Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:39.224Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:40.515Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:41.807Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:43.098Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:44.391Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:45.681Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, entropic_embrace, flask_of_alchemical_chaos_crit, tempered_potion
4:46.972Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:48.270Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:49.566Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:50.864Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:52.159Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:53.457Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:54.752Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:56.048Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:57.345Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:58.641Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion
4:59.937Esteady_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, flask_of_alchemical_chaos_crit, tempered_potion

Stats

Level Bonus (80) Race Bonus (void_elf) Raid-Buffed Unbuffed Gear Amount
Strength10765-310762107620
Agility176471338163304613825 (12795)
Stamina86452018130317267086218
Intellect14471214907144730
Spirit00000
Health362606034534000
Focus1001000
Spell Power14907144730
Crit27.33%21.42%7996
Haste12.10%12.53%8272
Swing Speed29.47%29.98%8272
Versatility4.54%1.91%1492
Attack Power35506330460
Mastery11.06%9.81%5389
Armor190811908119081
Run Speed700

Gear

Source Slot Average Item Level: 538.00
Local Head Chitinoid Coif of the Harmonious (chitinoid_coif)
ilevel: 623, stats: { 4,447 Armor, +19,463 Sta, +3,269 AgiInt, +939 Mastery, +939 Vers }
Local Neck Cloudstrike Pendant
ilevel: 606, stats: { +8,601 Sta, +2,595 Crit, +2,000 Haste }
Local Shoulders Dalaran Defender's Epaulets
ilevel: 493, stats: { 1,412 Armor, +3,255 Sta, +458 Haste, +354 Mastery, +730 AgiInt }
Local Chest Shivbreaker Vest
ilevel: 528, stats: { 2,988 Armor, +6,822 Sta, +541 Crit, +661 Mastery, +1,349 AgiInt }
Local Waist Impaler's Girdle
ilevel: 541, stats: { 1,792 Armor, +5,806 Sta, +489 Crit, +470 Haste, +1,142 AgiInt }
Local Legs Hopping Mad Leggings
ilevel: 519, stats: { 2,261 Armor, +6,084 Sta, +597 Crit, +597 Haste, +1,240 AgiInt }
Local Feet Blastwalker Footguards
ilevel: 535, stats: { 1,932 Armor, +5,588 Sta, +494 Crit, +438 Mastery, +1,080 AgiInt }
Local Wrists Shadow Puppet Bracers
ilevel: 528, stats: { 1,494 Armor, +3,837 Sta, +357 Crit, +330 Mastery, +759 AgiInt }
Local Hands Gloves of Explosive Pain
ilevel: 548, stats: { 1,858 Armor, +5,994 Sta, +480 Haste, +499 Mastery, +1,219 AgiInt }
Local Finger1 Ring of Malice
ilevel: 548, stats: { +4,496 Sta, +1,213 Haste, +1,733 Mastery }
Local Finger2 Unearthed Relic Band
ilevel: 593, stats: { +7,078 Sta, +2,030 Crit, +2,149 Haste }
Local Trinket1 Weathered Northrend Sigil
ilevel: 480, stats: { +273 StrAgiInt }
item effects: { equip: Weathered Northrend Sigil }
Local Trinket2 Faded Ebony Scale
ilevel: 480, stats: { +820 StrAgiInt }
Local Back Phantasmal Drape
ilevel: 548, stats: { 897 Armor, +4,496 Sta, +280 Crit, +553 Vers, +914 StrAgiInt }
Local Main Hand Vault Piercer
ilevel: 499, weapon: { 1,627 - 3,023, 3 }, stats: { +1,030 Agi, +4,698 Sta, +673 Haste, +435 Mastery }, temporary_enchant: Algari Mana Oil
Local Tabard Ren'dorei Tabard
ilevel: 1

Profile

hunter="Saaku"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/saaku"
spec=marksmanship
level=80
race=void_elf
role=attack
position=ranged_back
talents=C4PAIKKe/J2LdooRW3uJg8yy0zADsMGNWGQmtYDAAAAAAAAAAAAAgZMjZMzMMjmZMGGDzywMLzgtZmx2YZ2MjxM8AzMzMmZmFjBLD

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/summon_pet,if=talent.unbreakable_bond
actions.precombat+=/aimed_shot,if=active_enemies<3|talent.black_arrow&talent.headshot
actions.precombat+=/steady_shot

# Executed every time the actor is available.
actions=variable,name=trueshot_ready,value=!talent.bullseye|fight_remains>cooldown.trueshot.duration+10|buff.bullseye.stack=buff.bullseye.max_stack|fight_remains<25
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=drtrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.dark_ranger
actions+=/call_action_list,name=senttrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.sentinel
actions+=/call_action_list,name=drcleave,if=active_enemies>1&hero_tree.dark_ranger
actions+=/call_action_list,name=sentcleave,if=active_enemies>1&hero_tree.sentinel
actions+=/call_action_list,name=drst,if=hero_tree.dark_ranger
actions+=/call_action_list,name=sentst,if=hero_tree.sentinel

actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31

actions.drcleave=explosive_shot,if=buff.trueshot.down&talent.precision_detonation&(!talent.shrapnel_shot|buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1)
actions.drcleave+=/black_arrow,if=buff.precise_shots.up&buff.moving_target.down&variable.trueshot_ready
actions.drcleave+=/volley,if=(talent.double_tap&buff.double_tap.down|!talent.aspect_of_the_hydra)&(buff.precise_shots.down|buff.moving_target.up)&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)
actions.drcleave+=/rapid_fire,if=talent.bulletstorm&buff.bulletstorm.down&(!talent.double_tap|buff.double_tap.up|!talent.aspect_of_the_hydra&buff.trick_shots.remains>execute_time)&(buff.precise_shots.down|buff.moving_target.up|!talent.volley)
actions.drcleave+=/volley,if=!talent.double_tap&(buff.precise_shots.down|buff.moving_target.up)&(!talent.shrapnel_shot|buff.lock_and_load.down)
actions.drcleave+=/trueshot,if=variable.trueshot_ready&(buff.double_tap.down|!talent.volley)&(buff.precise_shots.down|buff.moving_target.up|!talent.volley)&(!talent.volley|!action.volley.ready)
actions.drcleave+=/steady_shot,if=focus+cast_regen<focus.max&action.aimed_shot.in_flight&!buff.deathblow.react&buff.trueshot.down&cooldown.trueshot.remains
actions.drcleave+=/black_arrow,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.drcleave+=/aimed_shot,target_if=max:debuff.spotters_mark.up,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
actions.drcleave+=/rapid_fire,if=!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&buff.trick_shots.remains<action.aimed_shot.cast_time
actions.drcleave+=/arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.drcleave+=/aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.drcleave+=/rapid_fire
actions.drcleave+=/explosive_shot,if=talent.precision_detonation|buff.trueshot.down
actions.drcleave+=/black_arrow,if=!talent.headshot
actions.drcleave+=/steady_shot

actions.drst=explosive_shot,if=talent.precision_detonation&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
actions.drst+=/volley,if=buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)
actions.drst+=/steady_shot,if=focus+cast_regen<focus.max&action.aimed_shot.in_flight&!action.black_arrow.cooldown_react&buff.trueshot.down&cooldown.trueshot.remains
actions.drst+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down&!action.black_arrow.cooldown_react&(!talent.bulletstorm|buff.bulletstorm.up)
actions.drst+=/black_arrow,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot
actions.drst+=/aimed_shot,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
actions.drst+=/rapid_fire,if=!buff.deathblow.react
actions.drst+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down&!buff.deathblow.react
actions.drst+=/arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.drst+=/aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.drst+=/explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down
actions.drst+=/steady_shot

actions.drtrickshots=explosive_shot,if=talent.precision_detonation&buff.trueshot.down&(!talent.shrapnel_shot|buff.lock_and_load.down)
actions.drtrickshots+=/volley,if=buff.double_tap.down&(!talent.shrapnel_shot|buff.lock_and_load.down)
actions.drtrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&talent.bulletstorm&buff.bulletstorm.down
actions.drtrickshots+=/steady_shot,if=talent.black_arrow&focus+cast_regen<focus.max&action.aimed_shot.in_flight&!buff.deathblow.react&buff.trueshot.down&cooldown.trueshot.remains
actions.drtrickshots+=/black_arrow,if=!talent.headshot|buff.precise_shots.up|buff.trick_shots.down
actions.drtrickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.precise_shots.up&buff.moving_target.down|buff.trick_shots.down
actions.drtrickshots+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down
actions.drtrickshots+=/volley,if=buff.double_tap.down&(!talent.salvo|!talent.precision_detonation|(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up))
actions.drtrickshots+=/aimed_shot,if=buff.trick_shots.remains>cast_time&(buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up)
actions.drtrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&!buff.deathblow.react&(talent.no_scope|talent.double_tap)
actions.drtrickshots+=/explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.drtrickshots+=/aimed_shot,if=buff.trick_shots.remains>cast_time&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.drtrickshots+=/steady_shot

actions.sentcleave=explosive_shot,if=talent.precision_detonation&action.aimed_shot.in_flight&(buff.trueshot.down|!talent.windrunner_quiver)
actions.sentcleave+=/volley,if=(talent.double_tap&buff.double_tap.down|!talent.aspect_of_the_hydra)&(buff.precise_shots.down|buff.moving_target.up)
actions.sentcleave+=/rapid_fire,if=talent.bulletstorm&buff.bulletstorm.down&(!talent.double_tap|buff.double_tap.up|!talent.aspect_of_the_hydra&buff.trick_shots.remains>execute_time)&(buff.precise_shots.down|buff.moving_target.up|!talent.volley)
actions.sentcleave+=/volley,if=!talent.double_tap&(buff.precise_shots.down|buff.moving_target.up)
actions.sentcleave+=/trueshot,if=variable.trueshot_ready&(buff.double_tap.down|!talent.volley)&(buff.lunar_storm_ready.down|!talent.double_tap|!talent.volley)&(buff.precise_shots.down|buff.moving_target.up|!talent.volley)
actions.sentcleave+=/rapid_fire,if=talent.lunar_storm&buff.lunar_storm_cooldown.down&(buff.precise_shots.down|buff.moving_target.up|cooldown.volley.remains&cooldown.trueshot.remains|!talent.volley)
actions.sentcleave+=/kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.sentcleave+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&!talent.aspect_of_the_hydra
actions.sentcleave+=/arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.sentcleave+=/aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
actions.sentcleave+=/rapid_fire,if=!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra
actions.sentcleave+=/aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.sentcleave+=/rapid_fire
actions.sentcleave+=/explosive_shot,if=talent.precision_detonation|buff.trueshot.down
actions.sentcleave+=/steady_shot

actions.sentst=explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
actions.sentst+=/volley,if=buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)
actions.sentst+=/rapid_fire,if=talent.lunar_storm&buff.lunar_storm_cooldown.down
actions.sentst+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down&(!talent.bulletstorm|buff.bulletstorm.up)
actions.sentst+=/kill_shot,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.sentst+=/aimed_shot,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
actions.sentst+=/rapid_fire,if=!talent.no_scope|buff.precise_shots.down
actions.sentst+=/arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.sentst+=/rapid_fire
actions.sentst+=/aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.sentst+=/explosive_shot,if=talent.precision_detonation|buff.trueshot.down
actions.sentst+=/steady_shot

actions.senttrickshots=explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
actions.senttrickshots+=/volley,if=buff.double_tap.down&(!talent.shrapnel_shot|buff.lock_and_load.down)
actions.senttrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(talent.bulletstorm&buff.bulletstorm.down|buff.lunar_storm_cooldown.down)
actions.senttrickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.precise_shots.up&buff.moving_target.down|buff.trick_shots.down
actions.senttrickshots+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down
actions.senttrickshots+=/volley,if=buff.double_tap.down&(!talent.salvo|!talent.precision_detonation|(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up))
actions.senttrickshots+=/aimed_shot,if=buff.trick_shots.remains>execute_time&(buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up)
actions.senttrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time
actions.senttrickshots+=/explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down
actions.senttrickshots+=/aimed_shot,if=buff.trick_shots.remains>execute_time&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.senttrickshots+=/explosive_shot,if=talent.precision_detonation&!talent.shrapnel_shot
actions.senttrickshots+=/steady_shot,if=focus+cast_regen<focus.max
actions.senttrickshots+=/multishot

actions.trinkets=use_items,slots=trinket1:trinket2,if=!this_trinket.has_use_buff|buff.trueshot.remains>13|cooldown.trueshot.remains>45
actions.trinkets+=/use_item,name=unyielding_netherprism,if=buff.latent_energy.stack>5&(buff.trueshot.remains>13|buff.latent_energy.stack=18|fight_remains<25)

head=chitinoid_coif,id=224685,bonus_id=11969/6652/12176/11964/1714/3152/10255
neck=cloudstrike_pendant,id=144127,bonus_id=6652/8812/11945/7756/10392/10394/12090/10034/10254
shoulders=dalaran_defenders_epaulets,id=218075,bonus_id=10313/8902/10872/1615/8767
back=phantasmal_drape,id=144208,bonus_id=6652/12067/7756,drop_level=79
chest=shivbreaker_vest,id=143968,bonus_id=6652/12067/7756,drop_level=76
tabard=rendorei_tabard,id=157758
wrists=shadow_puppet_bracers,id=144200,bonus_id=6652/12067/7756,drop_level=76
hands=gloves_of_explosive_pain,id=144212,bonus_id=6652/12067/7756,drop_level=79
waist=impalers_girdle,id=144095,bonus_id=6652/8811/12067/7756,drop_level=78
legs=hopping_mad_leggings,id=143975,bonus_id=6652/12067/7756,drop_level=75
feet=blastwalker_footguards,id=143986,bonus_id=6652/12067/7756,drop_level=77
finger1=ring_of_malice,id=144133,bonus_id=6652/8811/12067/7756,drop_level=79
finger2=unearthed_relic_band,id=211061,bonus_id=12049/6652
trinket1=weathered_northrend_sigil,id=220304,bonus_id=10341/11311/9927/8767
trinket2=faded_ebony_scale,id=223513,bonus_id=10341/11311/3209/8767
main_hand=vault_piercer,id=193796,bonus_id=9639/6652/9147/10315/3178/8767

# Gear Summary
# gear_ilvl=537.93
# gear_agility=13825
# gear_stamina=86218
# gear_crit_rating=7615
# gear_haste_rating=8272
# gear_mastery_rating=5389
# gear_versatility_rating=1492
# gear_armor=19081

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 19189091
Max Event Queue: 75
Sim Seconds: 3007017
CPU Seconds: 12.1963
Physical Seconds: 0.5441
Speed Up: 246551

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Saaku Saaku augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Saaku Saaku auto_shot 75 2729104 9097 27.49 16124 32235 137.8 137.5 23.1% 0.0% 0.0% 0.0% 2.19sec 3898716 300.01sec
Saaku Saaku flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Saaku Saaku food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Saaku Saaku potion 431932 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Saaku Saaku sentinel ticks -450412 6093520 20312 0.00 47904 95813 0.0 0.0 23.1% 0.0% 0.0% 0.0% 0.00sec 6093520 300.01sec
Saaku Saaku steady_shot 56641 9170890 30568 47.44 31416 62778 236.7 237.2 23.1% 0.0% 0.0% 0.0% 1.27sec 13101258 300.01sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health58,973.70.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Sentinel11.396.427.4s2.8s23.4s87.94%0.00%2.0 (2.0)0.0

Buff Details

  • buff initial source:Saaku
  • cooldown name:buff_sentinel
  • max_stacks:10
  • base duration:1200.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 239.2s
  • trigger_min/max:0.0s / 49.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 237.5s
  • uptime_min/max:71.95% / 98.10%

Stack Uptimes

  • sentinel_1:9.58%
  • sentinel_2:18.74%
  • sentinel_3:19.11%
  • sentinel_4:12.91%
  • sentinel_5:9.01%
  • sentinel_6:6.36%
  • sentinel_7:4.53%
  • sentinel_8:3.30%
  • sentinel_9:2.36%
  • sentinel_10:2.03%

Spelldata

  • id:450387
  • name:Sentinel
  • tooltip:Sentinel from {$@=}auracaster has a chance to start dealing {$450412s1=0} Arcane damage every sec.
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
  • max_stacks:10
  • duration:1200.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.01
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 60015.17
Minimum 48926.47
Maximum 70195.40
Spread ( max - min ) 21268.93
Range [ ( max - min ) / 2 * 100% ] 17.72%
Standard Deviation 2334.2462
5th Percentile 56207.09
95th Percentile 63839.55
( 95th Percentile - 5th Percentile ) 7632.46
Mean Distribution
Standard Deviation 23.3436
95.00% Confidence Interval ( 59969.42 - 60060.92 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 59
0.1% Error 5812
0.1 Scale Factor Error with Delta=300 46514
0.05 Scale Factor Error with Delta=300 186054
0.01 Scale Factor Error with Delta=300 4651329
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0221772690
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.