Player Munyn has invalid talent tree hash CoPAtbMOTHlnKIwUyAn+DK70SjhZmZGjZmxMDDzMz0MMMzMzYAAAAAwMzMzMzMmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG: node 95032 is not a choice node but has index selection.

SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57171 Live (hotfix 2024-10-22/57171, git build 798d7fc4fd)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=4000000,cooldown=5.0,duration=0,player_if=role.tank

Additional Raid Information

DPS Scale Factors (dps increase per unit stat)

Profile Str Sta Crit Haste Mastery Vers Wdps wowhead
Munyn 0.35 -0.01 0.29 0.25 0.24 0.23 1.89 wowhead

Munyn : 20,689 dps, 1,714,328 dtps, 59,392 hps (0 aps)

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
20,688.520,688.519.1 / 0.092%3,841.9 / 18.6%-1.0
HPS HPS(e) HPS Error HPS Range HPR
59,392.259,392.274.6 / 0.126%14,939.0 / 25.2%-1.0
DTPS DTPS Error DTPS Range
1,714,328.41,336.17 / 0.08%264,140 / 15.4%
Resource Out In Waiting APM Active
Runic Power0.00.498.33%1.4100.0%
Originhttps://worldofwarcraft.com/en-gb/character/frostwolf/munyn
TalentCoPAtbMOTHlnKIwUyAn+DK70SjhZmZGjZmxMDDzMz0MMMzMzYAAAAAwMzMzMzMmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG
Scale Factors for Munyn Damage Per Second
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 1.89 0.35 0.29 0.25 0.24 0.23 -0.01
Normalized 5.42 1.00 0.84 0.71 0.70 0.66 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.01 0.01 0.01 0.01 0.01 0.01 0.01
Ranking
  • Wdps > Str > Crit > Haste ~= Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.35, Stamina=-0.01, CritRating=0.29, HasteRating=0.25, MasteryRating=0.24, Versatility=0.23, Dps=1.89 )

Scale Factors for other metrics

Scale Factors for Munyn Priority Target Damage Per Second
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 1.89 0.35 0.29 0.25 0.24 0.23 -0.01
Normalized 5.42 1.00 0.84 0.71 0.70 0.66 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.01 0.01 0.01 0.01 0.01 0.01 0.01
Ranking
  • Wdps > Str > Crit > Haste ~= Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.35, Stamina=-0.01, CritRating=0.29, HasteRating=0.25, MasteryRating=0.24, Versatility=0.23, Dps=1.89 )
Scale Factors for Munyn Damage Per Second (Effective)
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 1.89 0.35 0.29 0.25 0.24 0.23 -0.01
Normalized 5.42 1.00 0.84 0.71 0.70 0.66 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Str > Crit > Haste > Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.35, Stamina=-0.01, CritRating=0.29, HasteRating=0.25, MasteryRating=0.24, Versatility=0.23, Dps=1.89 )
Scale Factors for Munyn Healing Per Second
Crit Str Wdps Mastery Sta Vers Haste
Scale Factors -0.31 -0.05 -0.00 0.02 0.09 0.16 0.30
Normalized 6.66 1.00 0.02 -0.39 -1.91 -3.45 -6.42
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Crit > Str ~= Wdps ~= Mastery > Sta > Vers > Haste
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.05, Stamina=-0.09, CritRating=0.31, HasteRating=-0.30, MasteryRating=-0.02, Versatility=-0.16, Dps=0.00 )
Scale Factors for Munyn Healing Per Second (Effective)
Crit Str Wdps Mastery Sta Vers Haste
Scale Factors -0.31 -0.05 -0.00 0.02 0.09 0.16 0.30
Normalized 6.66 1.00 0.02 -0.39 -1.91 -3.45 -6.42
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Str > Wdps > Mastery > Sta > Vers > Haste
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.05, Stamina=-0.09, CritRating=0.31, HasteRating=-0.30, MasteryRating=-0.02, Versatility=-0.16, Dps=0.00 )
Scale Factors for Munyn Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, )
Scale Factors for Healing + Absorb per second
Crit Str Wdps Mastery Sta Vers Haste
Scale Factors -0.31 -0.05 -0.00 0.02 0.09 0.16 0.30
Normalized 6.66 1.00 0.02 -0.39 -1.91 -3.45 -6.42
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Crit > Str ~= Wdps ~= Mastery > Sta > Vers > Haste
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.05, Stamina=-0.09, CritRating=0.31, HasteRating=-0.30, MasteryRating=-0.02, Versatility=-0.16, Dps=0.00 )
Scale Factors for Munyn Damage Taken Per Second
Crit Vers Str Wdps Sta Haste Mastery
Scale Factors -12.94 -11.41 -2.11 -0.42 -0.20 0.22 0.22
Normalized 6.13 5.40 1.00 0.20 0.09 -0.10 -0.10
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.83 0.82 0.82 0.82 0.82 0.82 0.82
Ranking
  • Crit > Vers > Str > Wdps ~= Sta ~= Haste ~= Mastery
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=2.11, Stamina=0.20, CritRating=12.94, HasteRating=-0.22, MasteryRating=-0.22, Versatility=11.41, Dps=0.42 )
Scale Factors for Munyn Damage Taken
Crit Vers Str Wdps Sta Haste Mastery
Scale Factors -3889.59 -3442.41 -648.63 -176.69 -70.50 50.05 63.85
Normalized 6.00 5.31 1.00 0.27 0.11 -0.08 -0.10
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Vers > Str > Wdps > Sta > Haste > Mastery
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=648.63, Stamina=70.50, CritRating=3889.59, HasteRating=-50.05, MasteryRating=-63.85, Versatility=3442.41, Dps=176.69 )
Scale Factors for Munyn Healing Taken Per Second
Crit Str Wdps Mastery Sta Vers Haste
Scale Factors -0.30 -0.04 0.01 0.02 0.09 0.16 0.30
Normalized 7.19 1.00 -0.13 -0.44 -2.19 -3.87 -7.20
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Str > Wdps > Mastery > Sta > Vers > Haste
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.04, Stamina=-0.09, CritRating=0.30, HasteRating=-0.30, MasteryRating=-0.02, Versatility=-0.16, Dps=-0.01 )
Scale Factors for Munyn Fight Length
Wdps Vers Str Haste Mastery Sta Crit
Scale Factors -0.00 -0.00 -0.00 0.00 0.00 0.00 0.00
Normalized 3.64 1.11 1.00 -0.02 -1.01 -1.04 -2.35
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Str > Haste > Mastery > Sta > Crit
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.00, Stamina=-0.00, CritRating=-0.00, HasteRating=-0.00, MasteryRating=-0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Str Crit Haste Mastery Vers Sta
Scale Factors 1.89 0.35 0.29 0.25 0.24 0.23 -0.01
Normalized 5.42 1.00 0.84 0.71 0.70 0.66 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.01 0.01 0.01 0.01 0.01 0.01 0.01
Ranking
  • Wdps > Str > Crit > Haste ~= Mastery > Vers > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.35, Stamina=-0.01, CritRating=0.29, HasteRating=0.25, MasteryRating=0.24, Versatility=0.23, Dps=1.89 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Munyn20,689
auto_attack_mh 17,14682.9%115.33.11s44,58214,296Direct115.338,32376,58744,58216.4%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage115.31115.310.000.000.003.11840.00005,140,866.157,344,087.1630.00%14,296.4714,296.47
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit83.64%96.456613338,323.3733,29046,62438,326.7336,70740,1373,696,3155,280,44530.00%
crit16.36%18.8653976,587.0366,57993,24876,613.4469,73784,6831,444,5512,063,64230.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Draw 2,11710.1%3.0120.00s211,6700Direct3.0181,041361,412211,65317.0%

Stats Details: Blood Draw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.972.970.000.000.000.00000.0000627,980.98627,980.980.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit83.01%2.4603181,040.66151,147211,692179,738.350211,692445,858445,8580.00%
crit16.99%0.5003361,411.55302,295423,383151,715.030423,383182,123182,1230.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies, the damage you take is reduced by {$454871s1=10}% and your Death Strike cost is reduced by {$=}{{$454871s2=100}/-10} for {$454871d=8 seconds}. Can only occur every {$374609d=120 seconds}.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT62.0%
Spell Periodic AmountBlood Death Knight1370082PCT62.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Direct Damage Sanguine Ground39145916.0%Spell Data
Periodic Damage Sanguine Ground39145936.0%Spell Data
Damage on Debuff Blood Plague5507845.0%
Brittle37455716.0%
Volatile Acid 1,4266.9%2.8121.91s153,7360Periodic54.0 (54.0)6,84213,6707,93716.0% (16.0%)18.0%

Stats Details: Volatile Acid

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.790.0054.0454.040.000.00001.0000428,875.32428,875.320.00%7,936.840.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit83.97%45.3726606,841.976,6427,2696,845.526,7197,124310,441310,4410.00%
crit16.03%8.6602213,670.4313,28414,53813,677.18014,538118,435118,4350.00%

Action Details: Volatile Acid

  • id:447471
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:1.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5655.79
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:20.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_NONE

Spelldata

  • id:447471
  • name:Volatile Acid
  • school:nature
  • tooltip:Taking {$=}w1 Nature damage every {$t1=1} sec.
  • description:{$@spelldesc444489=Spray your target with volatile acid, dealing {$=}{{$=}<rolemult>*{$444488s1=3346}} Nature damage every {$447471t1=1} sec for {$447471d=20 seconds}. Your abilities intensify the acid's damage by an additional {$=}{{$=}<rolemult>*{$444488s1=3346}} per sec for the remaining duration and splash up to 5 nearby enemies for {$=}{{$=}<rolemult>*{$444488s2=334}} Nature damage per stack.}
    Volatile Acid Splash 00.0%2.8121.91s

Stats Details: Volatile Acid Splash

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.790.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Volatile Acid Splash

  • id:447495
  • school:nature
  • range:15.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:856.65
  • base_dd_max:856.65
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:447495
  • name:Volatile Acid Splash
  • school:nature
  • tooltip:
  • description:{$@spelldesc444489=Spray your target with volatile acid, dealing {$=}{{$=}<rolemult>*{$444488s1=3346}} Nature damage every {$447471t1=1} sec for {$447471d=20 seconds}. Your abilities intensify the acid's damage by an additional {$=}{{$=}<rolemult>*{$444488s1=3346}} per sec for the remaining duration and splash up to 5 nearby enemies for {$=}{{$=}<rolemult>*{$444488s2=334}} Nature damage per stack.}
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
Munyn 59392
Brush It Off 38,89365.5%221.41.34s52,7270Periodic147.579,136079,1360.0%98.3%

Stats Details: Brush It Off

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal221.390.00147.49147.49220.390.00002.000011,673,102.3311,673,102.330.00%39,571.850.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%147.4911717779,135.9511,967193,08179,130.0466,61289,28711,673,10211,673,1020.00%

Action Details: Brush It Off

  • id:291843
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:4.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:291843
  • name:Brush It Off
  • school:physical
  • tooltip:Heals for {$=}w1.
  • description:{$@spelldesc291628=Increases Versatility by {$s1=1}%. When you take damage, heal for {$s2=2}% of that amount over {$291843d=4 seconds}.}
Leech 70.0%21.912.01s890Direct21.9890890.0%

Stats Details: Leech

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal21.8621.860.000.000.000.00000.00001,954.632,024.153.43%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%21.86142789.40077589.64651401,9552,0243.46%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Unholy Strength 20,49234.5%18.515.61s331,7950Direct18.5331,7880331,7880.0%

Stats Details: Unholy Strength

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal18.5318.530.000.000.000.00000.00006,147,944.546,209,444.100.99%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%18.53836331,788.440335,114331,819.52297,879335,1146,147,9456,209,4440.98%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=4}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
Munyn
Frost Shield (absorb) 27.211.14s

Stats Details: Frost Shield (absorb)

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
absorb27.190.000.000.000.000.00000.00000.000.000.00%0.000.00
imperfect_ascendancy_serum 3.0121.90s

Stats Details: Ascension Channel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.970.002.960.000.001.70121.71010.000.000.00%0.000.00

Action Details: Ascension Channel

  • id:455482
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:455482
  • name:Ascension
  • school:physical
  • tooltip:{$=}pri increased by {$=}w2. All other stats increased by {$=}w1.
  • description:Drink from the vial and ascend over 1.5 sec before taking on a new more powerful form, increasing your {$=}pri by {$s2=3828} and all other stats by {$s1=1150}, but only for {$d=20 seconds}.
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of the Divine Day 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457283
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ascension3.00.0121.9s121.9s19.4s19.25%0.00%0.0 (0.0)2.8

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_ascension
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:726.51
  • stat:haste_rating
  • amount:726.51
  • stat:mastery_rating
  • amount:726.51
  • stat:versatility_rating
  • amount:726.51
  • stat:strength
  • amount:5158.35
  • stat:speed_rating
  • amount:481.77
  • stat:leech_rating
  • amount:109.37
  • stat:avoidance_rating
  • amount:109.37

Trigger Details

  • interval_min/max:120.0s / 122.0s
  • trigger_min/max:120.0s / 122.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:16.31% / 22.64%

Stack Uptimes

  • ascension_1:19.25%

Spelldata

  • id:455482
  • name:Ascension
  • tooltip:{$=}pri increased by {$=}w2. All other stats increased by {$=}w1.
  • description:Drink from the vial and ascend over 1.5 sec before taking on a new more powerful form, increasing your {$=}pri by {$s2=3828} and all other stats by {$s1=1150}, but only for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Blood Draw3.00.0120.0s120.0s7.9s7.89%0.00%0.0 (0.0)2.9

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_blood_draw
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 120.0s
  • trigger_min/max:120.0s / 120.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:6.56% / 9.52%

Stack Uptimes

  • blood_draw_1:7.89%

Spelldata

  • id:454871
  • name:Blood Draw
  • tooltip:Damage taken reduced by {$=}w1% and Death Strike cost reduced by {$=}{{$s2=100}/-10}.
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies, the damage you take is reduced by {$454871s1=10}% and your Death Strike cost is reduced by {$=}{{$454871s2=100}/-10} for {$454871d=8 seconds}. Can only occur every {$374609d=120 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.4s76.1s35.4s25.13%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 353.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 221.5s
  • uptime_min/max:0.00% / 80.26%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.13%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.7s75.7s35.6s25.26%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 354.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 82.31%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.27%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.1s76.8s35.3s24.75%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 353.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 89.08%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.75%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.8s77.4s35.3s24.85%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 345.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 84.28%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.85%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Frost Shield27.20.011.1s11.1s9.8s89.11%0.00%0.0 (0.0)26.3

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_frost_shield
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:yes

Trigger Details

  • interval_min/max:10.0s / 13.4s
  • trigger_min/max:10.0s / 13.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:80.33% / 96.67%

Stack Uptimes

  • frost_shield_1:89.11%

Spelldata

  • id:207203
  • name:Frost Shield
  • tooltip:Absorbs {$=}w1 damage.
  • description:{$@spelldesc207200=Your auto attack damage grants you an absorb shield equal to {$s1=40}% of the damage dealt.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Unholy Strength8.410.135.8s15.7s23.1s64.90%0.00%10.1 (10.1)7.8

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.18
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 151.6s
  • trigger_min/max:1.5s / 57.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 169.4s
  • uptime_min/max:40.19% / 89.71%

Stack Uptimes

  • unholy_strength_1:64.90%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=4}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
Feast of the Divine Day

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_well_fed
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:446.00

Spelldata

  • id:457284
  • name:Well Fed
  • tooltip:Your primary stats have been increased by {$=}w11.
  • description:{$@=}spellicon457049 {$@=}spellname457049 If you spend at least 10 seconds eating you will become {$@=}spellname457049 and gain {$456961s2=446} primary stat for $457172d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Skyfury (Main Hand)19.25.038.015.0s1.5s178.6s
parry_haste9.60.024.028.4s2.0s258.0s

Player Effects

TypeSpellID#ValueSourceNotes
Auto Attack SpeedIcy Talons19487916.0%Spell Data
Attribute MultiplierRune Mastery37458516.0%Spell DataStrength
Unholy Strength53365118.0%Spell DataStrength
Veteran of the Third War48263120.0%Spell DataPassive, Stamina
Blood Fortification374721130.0%Spell DataPassive, Stamina
Matching ArmorPlate Specialization8653715.0%Spell DataPassive, Stamina
VersatilityPerseverance of the Ebon Blade37474816.0%Spell Data
Player MultiplierBlood Shield77535225.0%Spell DataPhysical
Pet MultiplierBlood Death Knight1370081247.0%Spell DataPassive, Pet
Blood Death Knight1370081347.0%Spell DataPassive, Guardian
Attack Power MultiplierMastery: Blood Shield7751321.00000Spell DataMastery, Passive
LeechVoracious274009112.0%Spell Data
ExpertiseBlood Death Knight13700883.0%Spell DataPassive
Crit AvoidanceBlood Death Knight1370086-6.0%Spell DataPassive
ParryDancing Rune Weapon81256135.0%Spell Data
HasteUnholy Ground37427115.0%Spell Data
Bone Shield195181410.0%Spell DataNo-stacks
Parry Rating from CritRiposte1617971100.0%Spell DataPassive
Target Pet MultiplierBrittle37455726.0%Pet
Brittle37455736.0%Guardian

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Munyn
Runic AttenuationRunic Power63.29125.00100.00%1.9864.8634.16%
Brush It OffHealth147.4911,671,893.4165.49%79,135.950.000.00%
LeechHealth21.871,954.710.01%89.4069.533.43%
Unholy StrengthHealth18.536,147,901.0834.50%331,788.4461,619.770.99%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Health6,981,540.0852,741.301,713,785.944,061,569.1-251,342,766.5-351,182,244.5-136,553,687.7

Statistics & Data Analysis

Fight Length
Munyn Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Munyn Damage Per Second
Count 9999
Mean 20688.53
Minimum 17697.66
Maximum 25165.81
Spread ( max - min ) 7468.14
Range [ ( max - min ) / 2 * 100% ] 18.05%
Standard Deviation 972.6371
5th Percentile 19167.26
95th Percentile 22356.69
( 95th Percentile - 5th Percentile ) 3189.42
Mean Distribution
Standard Deviation 9.7269
95.00% Confidence Interval ( 20669.47 - 20707.60 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 85
0.1% Error 8491
0.1 Scale Factor Error with Delta=300 8076
0.05 Scale Factor Error with Delta=300 32304
0.01 Scale Factor Error with Delta=300 807580
Priority Target DPS
Munyn Priority Target Damage Per Second
Count 9999
Mean 20688.53
Minimum 17697.66
Maximum 25165.81
Spread ( max - min ) 7468.14
Range [ ( max - min ) / 2 * 100% ] 18.05%
Standard Deviation 972.6371
5th Percentile 19167.26
95th Percentile 22356.69
( 95th Percentile - 5th Percentile ) 3189.42
Mean Distribution
Standard Deviation 9.7269
95.00% Confidence Interval ( 20669.47 - 20707.60 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 85
0.1% Error 8491
0.1 Scale Factor Error with Delta=300 8076
0.05 Scale Factor Error with Delta=300 32304
0.01 Scale Factor Error with Delta=300 807580
DPS(e)
Munyn Damage Per Second (Effective)
Count 9999
Mean 20688.53
Minimum 17697.66
Maximum 25165.81
Spread ( max - min ) 7468.14
Range [ ( max - min ) / 2 * 100% ] 18.05%
Damage
Munyn Damage
Count 9999
Mean 6197722.45
Minimum 4312301.50
Maximum 8182836.70
Spread ( max - min ) 3870535.20
Range [ ( max - min ) / 2 * 100% ] 31.23%
DTPS
Munyn Damage Taken Per Second
Count 9999
Mean 1714328.41
Minimum 1441153.47
Maximum 1955216.15
Spread ( max - min ) 514062.68
Range [ ( max - min ) / 2 * 100% ] 14.99%
Standard Deviation 68169.8234
5th Percentile 1600588.66
95th Percentile 1824088.85
( 95th Percentile - 5th Percentile ) 223500.19
Mean Distribution
Standard Deviation 681.7323
95.00% Confidence Interval ( 1712992.24 - 1715664.58 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 61
0.1% Error 6075
0.1 Scale Factor Error with Delta=300 39670531
0.05 Scale Factor Error with Delta=300 158682122
0.01 Scale Factor Error with Delta=300 3967053041
HPS
Munyn Healing Per Second
Count 9999
Mean 59392.21
Minimum 47128.05
Maximum 75813.01
Spread ( max - min ) 28684.95
Range [ ( max - min ) / 2 * 100% ] 24.15%
Standard Deviation 3805.2501
5th Percentile 53430.16
95th Percentile 66043.63
( 95th Percentile - 5th Percentile ) 12613.47
Mean Distribution
Standard Deviation 38.0544
95.00% Confidence Interval ( 59317.62 - 59466.79 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 158
0.1% Error 15769
0.1 Scale Factor Error with Delta=300 123609
0.05 Scale Factor Error with Delta=300 494436
0.01 Scale Factor Error with Delta=300 12360900
HPS(e)
Munyn Healing Per Second (Effective)
Count 9999
Mean 59392.21
Minimum 47128.05
Maximum 75813.01
Spread ( max - min ) 28684.95
Range [ ( max - min ) / 2 * 100% ] 24.15%
Heal
Munyn Heal
Count 9999
Mean 17823001.51
Minimum 11581749.04
Maximum 25038703.36
Spread ( max - min ) 13456954.32
Range [ ( max - min ) / 2 * 100% ] 37.75%
HTPS
Munyn Healing Taken Per Second
Count 9999
Mean 852654.12
Minimum 832897.99
Maximum 875256.15
Spread ( max - min ) 42358.17
Range [ ( max - min ) / 2 * 100% ] 2.48%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
4 1.00 auto_attack
5 5.76 use_items
6 0.00 run_action_list,name=deathbringer,if=hero_tree.deathbringer
7 0.00 run_action_list,name=sanlayn,if=hero_tree.sanlayn

Sample Sequence

0124555555

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre0flask
[precombat]
Munyn 0.0/125 0% RP
6981540.0/6981540 100% HP
6.0/6 100% rune
Pre1food
[precombat]
Munyn 0.0/125 0% RP
6981540.0/6981540 100% HP
6.0/6 100% rune
Pre2augmentation
[precombat]
Munyn 0.0/125 0% RP
6981540.0/6981540 100% HP
6.0/6 100% rune
0:00.0004auto_attack
[default]
Fluffy_Pillow 0.0/125 0% RP
6981540.0/6981540 100% HP
6.0/6 100% rune
0:00.0005use_items
[default]
Fluffy_Pillow 0.0/125 0% RP
6981540.0/6981540 100% HP
6.0/6 100% rune
bloodlust
0:01.447 Waiting20.051s 0.0/125 0% RP
6981540.0/6981540 100% HP
6.0/6 100% rune
bloodlust, ascension
0:21.4985use_items
[default]
Fluffy_Pillow 21.0/125 17% RP
-21119697.5/6981540 -303% HP
6.0/6 100% rune
bloodlust, unholy_strength, frost_shield
0:21.498 Waiting99.984s 21.0/125 17% RP
-21119697.5/6981540 -303% HP
6.0/6 100% rune
bloodlust, unholy_strength, frost_shield
2:01.4825use_items
[default]
Fluffy_Pillow 78.0/125 62% RP
-78552384.3/6981540 -1125% HP
6.0/6 100% rune
frost_shield, flask_of_alchemical_chaos_vers
2:03.356 Waiting20.044s 78.0/125 62% RP
-92768618.2/6981540 -1329% HP
6.0/6 100% rune
frost_shield, ascension, flask_of_alchemical_chaos_vers
2:23.4005use_items
[default]
Fluffy_Pillow 87.0/125 70% RP
-126580811.1/6981540 -1813% HP
6.0/6 100% rune
unholy_strength, frost_shield, flask_of_alchemical_chaos_haste
2:23.400 Waiting100.041s 87.0/125 70% RP
-126580811.1/6981540 -1813% HP
6.0/6 100% rune
unholy_strength, frost_shield, flask_of_alchemical_chaos_haste
4:03.4415use_items
[default]
Fluffy_Pillow 125.0/125 100% RP
-183326463.0/6981540 -2626% HP
6.0/6 100% rune
unholy_strength, frost_shield, flask_of_alchemical_chaos_mastery
4:05.322 Waiting20.085s 125.0/125 100% RP
-185103700.0/6981540 -2651% HP
6.0/6 100% rune
blood_draw, unholy_strength, frost_shield, ascension, flask_of_alchemical_chaos_mastery
4:25.4075use_items
[default]
Fluffy_Pillow 125.0/125 100% RP
-223056144.8/6981540 -3195% HP
6.0/6 100% rune
unholy_strength, flask_of_alchemical_chaos_vers
4:25.407 Waiting36.008s 125.0/125 100% RP
-223056144.8/6981540 -3195% HP
6.0/6 100% rune
unholy_strength, flask_of_alchemical_chaos_vers

Stats

Level Bonus (80) Race Bonus (kul_tiran) Raid-Buffed Unbuffed Gear Amount
Strength176471424114123323585 (18364)
Agility14647-214645146450
Stamina864522349077332455116510
Intellect9529-1981395280
Spirit00000
Health698154066491000
Runic Power1251250
Rune660
Spell Power981395280
Crit14.66%15.07%7051
Haste12.00%6.74%4448
Versatility14.02%11.39%8101
Mitigation Versatility7.01%5.69%8101
Attack Power5167847032469
Mastery29.56%25.56%3346
Armor415564155641556
Run Speed70386
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry17.55%17.68%7051
Tank-Block0.00%0.00%0
Tank-Crit-6.00%-6.00%0

Gear

Source Slot Average Item Level: 585.00
Local Head Exhumed Centurion's Galea
ilevel: 606, stats: { 6,075 Armor, +15,291 Sta, +1,162 Haste, +559 Vers, +2,790 StrInt }
Local Neck Honorary Tinderbox
ilevel: 571, stats: { +5,034 Sta, +1,808 Crit, +1,437 Vers }
Local Shoulders Chiseled Boulder Pauldrons
ilevel: 584, stats: { 4,960 Armor, +8,186 Sta, +521 Crit, +619 Vers, +1,705 StrInt }
Local Chest Sedimentary Breastplate of the Quickblade (sedimentary_breastplate)
ilevel: 584, stats: { 7,215 Armor, +10,915 Sta, +2,273 StrInt, +977 Crit, +543 Vers }
Local Waist Charmbelt of Hidden Stars
ilevel: 603, stats: { 4,482 Armor, +10,984 Sta, +799 Crit, +472 Haste, +2,035 StrInt }
Local Legs Legplates of Duality
ilevel: 580, stats: { 6,189 Armor, +10,233 Sta, +583 Haste, +901 Mastery, +2,190 StrInt }
Local Feet Shattershell Greaves
ilevel: 619, stats: { 5,447 Armor, +13,812 Sta, +464 Crit, +916 Vers, +2,362 StrInt }
Local Wrists Secret-Dredger's Armplates
ilevel: 548, stats: { 2,484 Armor, +4,496 Sta, +384 Crit, +352 Haste, +914 StrInt }
Local Hands Sedimentary Gauntlets of the Peerless (sedimentary_gauntlets)
ilevel: 564, stats: { 3,340 Armor, +6,447 Sta, +1,415 StrInt, +662 Crit, +368 Mastery }
Local Finger1 Gem-Studded Ring of the Harmonious (gemstudded_ring)
ilevel: 571, stats: { +5,034 Sta, +1,484 Mastery, +1,762 Vers }
Local Finger2 Unsevered Thread
ilevel: 541, stats: { +4,355 Sta, +1,274 Haste, +1,698 Vers }
Local Trinket1 Imperfect Ascendancy Serum
ilevel: 603, stats: { +605 Haste, +1,290 StrAgiInt }
item effects: { use: Ascension }
Local Trinket2 Skyterror's Corrosive Organ
ilevel: 600, stats: { +2,508 Str }
item effects: { equip: Skyterror's Corrosive Organ, use: Acid-Marked }
Local Back Swarmcaller's Shroud
ilevel: 593, stats: { 1,364 Armor, +7,078 Sta, +335 Crit, +567 Vers, +1,390 StrAgiInt, +386 RunSpeed }
Local Main Hand Lamplighter's Mercy
ilevel: 603, weapon: { 5,513 - 9,191, 3.6 }, stats: { +2,713 Str, +14,645 Sta, +1,101 Crit, +593 Mastery }, enchant: rune_of_the_fallen_crusader, temporary_enchant: Ironclaw Sharpened Weapon
Local Tabard Guild Tabard
ilevel: 1

Profile

deathknight="Munyn"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/munyn"
spec=blood
level=80
race=kul_tiran
role=tank
position=front
talents=CoPAtbMOTHlnKIwUyAn+DK70SjhZmZGjZmxMDDzMz0MMMzMzYAAAAAwMzMzMzMmNzMjBAAAzMzMAAAAbmtBGwSw2wEYYBgZwG

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=feast_of_the_divine_day
augmentation=crystallized
temporary_enchant=main_hand:ironclaw_whetstone_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/snapshot_stats

# Executed every time the actor is available.
actions=auto_attack
actions+=/use_items
actions+=/run_action_list,name=deathbringer,if=hero_tree.deathbringer
actions+=/run_action_list,name=sanlayn,if=hero_tree.sanlayn

actions.deathbringer=variable,name=death_strike_dump_amount,value=35
actions.deathbringer+=/variable,name=bone_shield_refresh_value,value=6
actions.deathbringer+=/variable,name=heart_strike_rp_drw,value=(21+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
actions.deathbringer+=/potion,if=buff.dancing_rune_weapon.up
actions.deathbringer+=/blood_tap,if=rune<=1
actions.deathbringer+=/raise_dead
actions.deathbringer+=/blood_fury,if=cooldown.dancing_rune_weapon.ready
actions.deathbringer+=/berserking,if=cooldown.dancing_rune_weapon.ready
actions.deathbringer+=/deaths_caress,if=!buff.bone_shield.up
actions.deathbringer+=/death_strike,if=buff.coagulopathy.remains<=gcd|runic_power.deficit<35
actions.deathbringer+=/blood_boil,if=dot.reapers_mark.ticking&(dot.reapers_mark.remains<2*gcd|charges_fractional>=1.5)
actions.deathbringer+=/consumption,if=dot.reapers_mark.ticking&dot.blood_plague.ticking
actions.deathbringer+=/soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.deathbringer+=/blood_boil,if=(dot.reapers_mark.ticking&(pet.dancing_rune_weapon.active&!drw.bp_ticking))|!dot.blood_plague.ticking|(charges_fractional>=1&dot.reapers_mark.ticking&buff.coagulopathy.remains>2*gcd)
actions.deathbringer+=/death_and_decay,if=((dot.reapers_mark.ticking)&!death_and_decay.ticking)|!buff.death_and_decay.up
actions.deathbringer+=/marrowrend,if=buff.exterminate.up&(runic_power.deficit>20&buff.coagulopathy.remains>2*gcd)
actions.deathbringer+=/abomination_limb,if=dot.reapers_mark.ticking
actions.deathbringer+=/reapers_mark,if=!dot.reapers_mark.ticking&dot.blood_plague.ticking
actions.deathbringer+=/bonestorm,if=buff.death_and_decay.up&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10&(dot.reapers_mark.ticking)
actions.deathbringer+=/abomination_limb
actions.deathbringer+=/blooddrinker,if=buff.coagulopathy.remains>3*gcd&!buff.dancing_rune_weapon.up
actions.deathbringer+=/dancing_rune_weapon,if=buff.coagulopathy.remains>2*gcd
actions.deathbringer+=/bonestorm,if=buff.death_and_decay.up&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10
actions.deathbringer+=/tombstone,if=buff.death_and_decay.up&buff.bone_shield.stack>5&runic_power.deficit>=30&cooldown.dancing_rune_weapon.remains>=10
actions.deathbringer+=/marrowrend,if=!dot.bonestorm.ticking&(buff.bone_shield.stack<variable.bone_shield_refresh_value&runic_power.deficit>20|buff.bone_shield.remains<=3)
actions.deathbringer+=/blood_boil,if=charges_fractional>=1.5|(full_recharge_time<=gcd.max)
actions.deathbringer+=/consumption
actions.deathbringer+=/death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
actions.deathbringer+=/blood_boil,if=charges_fractional>=1.5&buff.hemostasis.stack<5&cooldown.reapers_mark.remains>5
actions.deathbringer+=/heart_strike,if=rune>=1|rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw

actions.sanlayn=variable,name=death_strike_dump_amount,value=50
actions.sanlayn+=/variable,name=death_strike_pre_essence_dump_amount,value=20
actions.sanlayn+=/variable,name=bone_shield_refresh_value,value=11
actions.sanlayn+=/variable,name=heart_strike_rp_drw,value=(21+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
actions.sanlayn+=/death_strike,if=buff.coagulopathy.remains<=gcd
actions.sanlayn+=/raise_dead
actions.sanlayn+=/potion,if=buff.dancing_rune_weapon.up
actions.sanlayn+=/blood_fury,if=cooldown.dancing_rune_weapon.ready
actions.sanlayn+=/berserking,if=cooldown.dancing_rune_weapon.ready
actions.sanlayn+=/blood_tap,if=rune<3
actions.sanlayn+=/blood_boil,if=!dot.blood_plague.ticking|(dot.blood_plague.remains<10&buff.vampiric_blood.up)
actions.sanlayn+=/abomination_limb,if=buff.coagulopathy.remains>=2*gcd&(!buff.essence_of_the_blood_queen.up|buff.essence_of_the_blood_queen.remains>=3*gcd)&(!buff.vampiric_blood.up|buff.vampiric_blood.remains>=6*gcd)
actions.sanlayn+=/blood_boil,if=cooldown.vampiric_blood.remains<3*gcd&buff.coagulopathy.remains>=gcd
actions.sanlayn+=/heart_strike,if=buff.vampiric_blood.up&(buff.vampiric_blood.remains<2*gcd)
actions.sanlayn+=/bonestorm,if=(!buff.vampiric_blood.up&buff.death_and_decay.up)&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10&buff.coagulopathy.remains>3*gcd
actions.sanlayn+=/tombstone,if=(!buff.vampiric_blood.up&buff.death_and_decay.up)&buff.bone_shield.stack>5&runic_power.deficit>=30&cooldown.dancing_rune_weapon.remains>=10&buff.coagulopathy.remains>2*gcd
actions.sanlayn+=/dancing_rune_weapon,if=buff.coagulopathy.remains>=2*gcd&(!buff.essence_of_the_blood_queen.up|buff.essence_of_the_blood_queen.remains>=3*gcd)&(!buff.vampiric_blood.up|buff.vampiric_blood.remains>=6*gcd)
actions.sanlayn+=/death_strike,if=!buff.vampiric_strike.up&cooldown.vampiric_blood.remains<=30&runic_power>variable.death_strike_pre_essence_dump_amount&buff.essence_of_the_blood_queen.stack>=3
actions.sanlayn+=/heart_strike,if=(buff.vampiric_blood.up)&(buff.coagulopathy.remains>2*gcd)
actions.sanlayn+=/consumption,if=buff.vampiric_blood.remains<=3|buff.infliction_of_sorrow.up|cooldown.vampiric_blood.remains>5
actions.sanlayn+=/death_strike,if=buff.vampiric_blood.up&(buff.coagulopathy.remains<2*gcd|(runic_power.deficit<=variable.heart_strike_rp_drw&buff.incite_terror.stack>=3))
actions.sanlayn+=/heart_strike,if=buff.vampiric_strike.up|buff.infliction_of_sorrow.up&((talent.consumption.enabled&buff.consumption.up)|!talent.consumption.enabled)&dot.blood_plague.ticking&dot.blood_plague.remains>20
actions.sanlayn+=/vampiric_blood,if=buff.coagulopathy.up
actions.sanlayn+=/deaths_caress,if=!buff.bone_shield.up
actions.sanlayn+=/death_and_decay,if=!buff.death_and_decay.up|(buff.crimson_scourge.up&(!buff.vampiric_blood.up|buff.vampiric_blood.remains>3*gcd))
actions.sanlayn+=/marrowrend,if=!dot.bonestorm.ticking&(buff.bone_shield.stack<variable.bone_shield_refresh_value&runic_power.deficit>20|buff.bone_shield.remains<=3)
actions.sanlayn+=/death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
actions.sanlayn+=/heart_strike,if=rune>1
actions.sanlayn+=/bonestorm,if=buff.death_and_decay.up&buff.bone_shield.stack>5&cooldown.dancing_rune_weapon.remains>=10
actions.sanlayn+=/tombstone,if=buff.death_and_decay.up&buff.bone_shield.stack>5&runic_power.deficit>=30&cooldown.dancing_rune_weapon.remains>=10
actions.sanlayn+=/soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.sanlayn+=/blood_boil,if=charges>=2|(full_recharge_time<=gcd.max)

head=exhumed_centurions_galea,id=212002,bonus_id=10270/10371/6652/10876/1507/10255
neck=honorary_tinderbox,id=219503,bonus_id=10297/6652/10394/10393/1643/10254
shoulders=chiseled_boulder_pauldrons,id=223290,bonus_id=10281/10377/1656/10255
back=swarmcallers_shroud,id=221154,bonus_id=10278/10389/42/10377/10383/1628/10255
chest=sedimentary_breastplate,id=224690,bonus_id=10281/6652/1677/10377/1656/10255
tabard=guild_tabard,id=5976
wrists=secretdredgers_armplates,id=211036,bonus_id=11306/6652/10375,drop_level=79
hands=sedimentary_gauntlets,id=224692,bonus_id=10287/6652/1684/10375/1636
waist=charmbelt_of_hidden_stars,id=219152,bonus_id=10271/6652/10397/10377/3182/10255
legs=legplates_of_duality,id=221173,bonus_id=10294/10388/6652/10375/12045/1615/10254
feet=shattershell_greaves,id=212443,bonus_id=6652/10379/10355/10262/1520/10255
finger1=gemstudded_ring,id=224662,bonus_id=10297/6652/10395/10392/3406/1643/10254
finger2=unsevered_thread,id=228420,bonus_id=11337,drop_level=78
trinket1=imperfect_ascendancy_serum,id=225654,bonus_id=6652/10271/3132/10255
trinket2=skyterrors_corrosive_organ,id=212453,bonus_id=6652/10354/10272/1501/10255
main_hand=lamplighters_mercy,id=219202,bonus_id=10271/6652/3182/10255,enchant=rune_of_the_fallen_crusader

# Gear Summary
# gear_ilvl=584.67
# gear_strength=23585
# gear_stamina=116510
# gear_attack_power=469
# gear_crit_rating=7051
# gear_haste_rating=4448
# gear_mastery_rating=3346
# gear_versatility_rating=8101
# gear_speed_rating=386
# gear_armor=41556

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 50743570
Max Event Queue: 62
Sim Seconds: 3007027
CPU Seconds: 22.1555
Physical Seconds: 7.3571
Speed Up: 135724

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Munyn Munyn Frost Shield (absorb) 0 0 0 0.00 0 0 27.2 0.0 0.0% 0.0% 0.0% 0.0% 11.14sec 0 300.01sec
Munyn Munyn ascension_channel 455482 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 121.90sec 0 300.01sec
Munyn Munyn augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Munyn Munyn auto_attack_mh 0 5140866 17135 23.06 38323 76587 115.3 115.3 16.4% 0.0% 0.0% 0.0% 3.11sec 7344087 300.01sec
Munyn Munyn blood_draw 374606 627981 2093 0.59 181041 361412 3.0 3.0 17.0% 0.0% 0.0% 0.0% 120.00sec 627981 300.01sec
Munyn Munyn brush_it_off ticks -291843 11673102 38910 29.50 79136 0 221.4 147.5 0.0% 0.0% 0.0% 0.0% 1.34sec 11673102 300.01sec
Munyn Munyn flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Munyn Munyn food 457283 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Munyn Munyn leech 143924 1955 7 4.37 89 0 21.9 21.9 0.0% 0.0% 0.0% 0.0% 12.01sec 2024 300.01sec
Munyn Munyn unholy_strength 53365 6147945 20492 3.71 331788 0 18.5 18.5 0.0% 0.0% 0.0% 0.0% 15.61sec 6209444 300.01sec
Munyn Munyn volatile_acid ticks -447471 428875 1430 10.81 6842 13670 2.8 54.0 16.0% 0.0% 0.0% 0.0% 121.91sec 428875 300.01sec
Munyn Munyn volatile_acid_splash 447495 0 0 0.00 0 0 2.8 0.0 0.0% 0.0% 0.0% 0.0% 121.91sec 0 300.01sec

Fluffy_Pillow : 1,714,328 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,714,328.41,714,328.40.0 / 0.000%0.0 / 0.0%84.6
Resource Out In Waiting APM Active
Health20,259.50.046.46%3.4100.0%

Scale Factors for other metrics

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Fluffy_Pillow1,714,328
melee_main_hand_Munyn 1,207,05970.4%77.53.75s4,672,0972,336,053Direct77.55,503,72904,671,8140.0%15.1%

Stats Details: Melee Main Hand Munyn

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage77.5077.500.000.000.002.00000.0000362,106,942.73526,337,459.4231.20%2,336,053.252,336,053.25
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit84.89%65.7942865,503,729.025,273,3785,663,7135,503,753.195,396,4175,563,148362,106,943526,337,45931.20%
parry15.11%11.711260.00000.0000000.00%

Action Details: Melee Main Hand Munyn

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7840000.00
  • base_dd_max:8160000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Munyn 151,1048.8%5.559.57s8,263,3924,122,680Direct5.58,263,36808,263,3680.0%0.0%

Stats Details: Melee Nuke Munyn

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.475.470.000.000.002.00450.000045,168,083.5665,592,534.7531.14%4,122,680.134,122,680.13
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%5.47468,263,367.517,910,0938,495,5638,263,313.648,051,0438,443,88145,168,08465,592,53531.14%

Action Details: Melee Nuke Munyn

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:11760000.00
  • base_dd_max:12240000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Action Priority List

    default
    [2]:5.50
spell_dot_Munyn 356,16620.8%5.361.01s20,011,57119,922,178Periodic144.8738,0890738,0890.0%0.0%96.5%

Stats Details: Spell Dot Munyn

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.340.00144.81144.810.001.00452.0000106,882,482.75115,847,744.777.74%362,333.1519,922,177.59
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%144.81115174738,088.88720,938743,938738,086.62726,617743,281106,882,483115,847,7457.74%

Action Details: Spell Dot Munyn

  • id:0
  • school:physical
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:spell_cast_speed
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:800000.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.36
Simple Action Stats Execute Interval
Fluffy_Pillow
pause_action 4.560.01s

Stats Details: Pause Action

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.500.000.000.000.0030.00450.00000.000.000.00%0.000.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30
tank_heal 60.55.00s

Stats Details: Tank Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal60.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Tank Heal

  • id:0
  • school:holy
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4000000.00
  • base_dd_max:4000000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast5.04.06.060.0s60.0s60.0s

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 1714328.41
Minimum 1441153.47
Maximum 1955216.15
Spread ( max - min ) 514062.68
Range [ ( max - min ) / 2 * 100% ] 14.99%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 1714328.41
Minimum 1441153.47
Maximum 1955216.15
Spread ( max - min ) 514062.68
Range [ ( max - min ) / 2 * 100% ] 14.99%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 514157509.04
Minimum 348825433.18
Maximum 648774014.65
Spread ( max - min ) 299948581.47
Range [ ( max - min ) / 2 * 100% ] 29.17%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 20688.53
Minimum 17697.66
Maximum 25165.81
Spread ( max - min ) 7468.14
Range [ ( max - min ) / 2 * 100% ] 18.05%
Standard Deviation 972.6371
5th Percentile 19167.26
95th Percentile 22356.69
( 95th Percentile - 5th Percentile ) 3189.42
Mean Distribution
Standard Deviation 9.7269
95.00% Confidence Interval ( 20669.47 - 20707.60 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 85
0.1% Error 8491
0.1 Scale Factor Error with Delta=300 8076
0.05 Scale Factor Error with Delta=300 32304
0.01 Scale Factor Error with Delta=300 807580
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=8000000,range=160000,attack_speed=2,aoe_tanks=1
2 5.50 melee_nuke,damage=12000000,range=240000,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.36 spell_dot,damage=800000,range=16000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health050656300
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=8000000,range=160000,attack_speed=2,aoe_tanks=1
actions+=/melee_nuke,damage=12000000,range=240000,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=800000,range=16000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.