SimulationCraft 1125-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.7.64772 Live (hotfix 2025-12-09/64772, git build 4588b13561)

Current simulator hotfixes

Demon Hunter

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
213243Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
178963Consume Soul prj_speed 25.00 0.00

Druid

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
260777Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
1035393Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
153626Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
30455Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
84714Frozen Orb prj_speed 20.00 0.00

Monk

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
1233895Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
1232299Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
1233833Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
1156957Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
191634Stormkeeper max_stack 3.00 0.00

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=1500000,cooldown=5.0,duration=0,player_if=role.tank

Additional Raid Information

DPS Scale Factors (dps increase per unit stat)

Profile Str Sta Crit Haste Mastery Vers Wdps wowhead
Munyn 0.37 0.02 0.53 0.29 0.27 0.47 1.94 wowhead

Munyn : 40,910 dps, 6,540,036 dtps, 168,238 hps (0 aps)

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
40,909.840,909.852.2 / 0.128%9,974.9 / 24.4%-1.0
HPS HPS(e) HPS Error HPS Range HPR
168,237.6168,237.6138.2 / 0.082%27,705.3 / 16.5%-1.0
DTPS DTPS Error DTPS Range
6,540,035.55,610.79 / 0.09%1,129,451 / 17.3%
Resource Out In Waiting APM Active
Runic Power0.00.0100.02%0.8100.0%
Originhttps://worldofwarcraft.com/en-gb/character/frostwolf/munyn
TalentCoPAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAACABAAAA
Set Bonus
Scale Factors for Munyn Damage Per Second
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 1.94 0.53 0.47 0.37 0.29 0.27 0.02
Normalized 5.32 1.44 1.30 1.00 0.81 0.74 0.06
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.03 0.03 0.03 0.03 0.03 0.03 0.03
Ranking
  • Wdps > Crit > Vers > Str > Haste ~= Mastery > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.37, Stamina=0.02, CritRating=0.53, HasteRating=0.29, MasteryRating=0.27, Versatility=0.47, Dps=1.94 )

Scale Factors for other metrics

Scale Factors for Munyn Priority Target Damage Per Second
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 1.94 0.53 0.47 0.37 0.29 0.27 0.02
Normalized 5.32 1.44 1.30 1.00 0.81 0.74 0.06
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.03 0.03 0.03 0.03 0.03 0.03 0.03
Ranking
  • Wdps > Crit > Vers > Str > Haste ~= Mastery > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.37, Stamina=0.02, CritRating=0.53, HasteRating=0.29, MasteryRating=0.27, Versatility=0.47, Dps=1.94 )
Scale Factors for Munyn Damage Per Second (Effective)
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 1.94 0.53 0.47 0.37 0.29 0.27 0.02
Normalized 5.32 1.44 1.30 1.00 0.81 0.74 0.06
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Vers > Str > Haste > Mastery > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.37, Stamina=0.02, CritRating=0.53, HasteRating=0.29, MasteryRating=0.27, Versatility=0.47, Dps=1.94 )
Scale Factors for Munyn Healing Per Second
Crit Str Mastery Wdps Sta Haste Vers
Scale Factors -1.07 -0.28 -0.08 -0.01 0.02 0.12 0.50
Normalized 3.74 1.00 0.27 0.03 -0.09 -0.42 -1.75
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.09 0.08 0.08 0.08 0.08 0.08 0.08
Ranking
  • Crit > Str > Mastery ~= Wdps ~= Sta > Haste > Vers
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.28, Stamina=-0.02, CritRating=1.07, HasteRating=-0.12, MasteryRating=0.08, Versatility=-0.50, Dps=0.01 )
Scale Factors for Munyn Healing Per Second (Effective)
Crit Str Mastery Wdps Sta Haste Vers
Scale Factors -1.07 -0.28 -0.08 -0.01 0.02 0.12 0.50
Normalized 3.74 1.00 0.27 0.03 -0.09 -0.42 -1.75
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Str > Mastery > Wdps > Sta > Haste > Vers
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.28, Stamina=-0.02, CritRating=1.07, HasteRating=-0.12, MasteryRating=0.08, Versatility=-0.50, Dps=0.01 )
Scale Factors for Munyn Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, )
Scale Factors for Healing + Absorb per second
Crit Str Mastery Wdps Sta Haste Vers
Scale Factors -1.07 -0.28 -0.08 -0.01 0.02 0.12 0.50
Normalized 3.74 1.00 0.27 0.03 -0.09 -0.42 -1.75
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.09 0.08 0.08 0.08 0.08 0.08 0.08
Ranking
  • Crit > Str > Mastery ~= Wdps ~= Sta > Haste > Vers
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.28, Stamina=-0.02, CritRating=1.07, HasteRating=-0.12, MasteryRating=0.08, Versatility=-0.50, Dps=0.01 )
Scale Factors for Munyn Damage Taken Per Second
Vers Crit Str Wdps Haste Mastery Sta
Scale Factors -46.71 -44.54 -10.28 -1.72 -1.44 -0.62 0.20
Normalized 4.54 4.33 1.00 0.17 0.14 0.06 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 3.41 3.48 3.45 3.42 3.41 3.42 3.42
Ranking
  • Vers ~= Crit > Str > Wdps ~= Haste ~= Mastery ~= Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=10.28, Stamina=-0.20, CritRating=44.54, HasteRating=1.44, MasteryRating=0.62, Versatility=46.71, Dps=1.72 )
Scale Factors for Munyn Damage Taken
Vers Crit Str Wdps Haste Mastery Sta
Scale Factors -13975.13 -13283.08 -3117.30 -492.33 -459.54 -190.32 -29.63
Normalized 4.48 4.26 1.00 0.16 0.15 0.06 0.01
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Vers > Crit > Str > Wdps > Haste > Mastery > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=3117.30, Stamina=29.63, CritRating=13283.08, HasteRating=459.54, MasteryRating=190.32, Versatility=13975.13, Dps=492.33 )
Scale Factors for Munyn Healing Taken Per Second
Crit Str Mastery Wdps Sta Haste Vers
Scale Factors -1.07 -0.29 -0.07 -0.01 0.02 0.12 0.50
Normalized 3.69 1.00 0.26 0.03 -0.07 -0.41 -1.72
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Str > Mastery > Wdps > Sta > Haste > Vers
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.29, Stamina=-0.02, CritRating=1.07, HasteRating=-0.12, MasteryRating=0.07, Versatility=-0.50, Dps=0.01 )
Scale Factors for Munyn Fight Length
Mastery Sta Vers Haste Str Wdps Crit
Scale Factors -0.00 -0.00 -0.00 -0.00 -0.00 0.00 0.00
Normalized 32.67 32.26 16.90 16.17 1.00 -15.47 -31.54
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Sta > Vers > Haste > Str > Wdps > Crit
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.00, Stamina=0.00, CritRating=-0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Vers Str Haste Mastery Sta
Scale Factors 1.94 0.53 0.47 0.37 0.29 0.27 0.02
Normalized 5.32 1.44 1.30 1.00 0.81 0.74 0.06
Scale Deltas 2310 2310 2310 2310 2310 2310 2310
Error 0.03 0.03 0.03 0.03 0.03 0.03 0.03
Ranking
  • Wdps > Crit > Vers > Str > Haste ~= Mastery > Sta
Pawn string ( Pawn: v1: "Munyn-Blood": Class=Deathknight, Spec=Blood, Strength=0.37, Stamina=0.02, CritRating=0.53, HasteRating=0.29, MasteryRating=0.27, Versatility=0.47, Dps=1.94 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval Total Time DPE DPET Type Count Hit Crit Avg Crit% Up%
Munyn40,910
auto_attack_mh 20,74251.0%119.92.99s0.0s51,90317,257Direct119.942,14284,14951,90323.2%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage119.86119.860.000.000.003.00770.00006,221,291.608,887,550.5430.00%17,256.6317,256.63
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit76.76%92.016013142,141.6536,30751,51242,137.1539,96144,6323,877,4585,539,22030.00%
crit23.24%27.8595384,149.2572,615103,02384,151.8979,19989,9872,343,8343,348,33130.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Plague 8052.0%1.00.00s0.0s238,2040Periodic8.024,16248,26729,77523.3%8.0%

Stats Details: Blood Plague

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.008.008.000.000.00003.0000238,204.48238,204.480.00%9,925.190.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit76.71%6.141824,161.9521,96027,82824,157.8721,96027,100148,276148,2760.00%
crit23.29%1.860748,267.4943,91955,65642,187.75055,47889,92989,9290.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.097042
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:2.54
  • base_multiplier:1.00
  • dot_duration:24.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT121.0%
Spell Periodic AmountBlood Death Knight1370082PCT121.0%
Spell Periodic AmountBlood Death Knight13700815PCT15.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Damage on Debuff War32709614.0%
Death's Caress 1590.4%0.00.00s0.0s00Direct1.038,39876,78247,19022.9%

Stats Details: Deaths Caress

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.001.000.000.000.000.00000.000047,187.5947,187.590.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit77.10%0.770138,397.5237,42039,53229,602.93039,53229,60329,6030.00%
crit22.90%0.230176,782.4574,84179,06417,584.66079,06417,58517,5850.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. {$@=}spellicon55078 |cFFFFFFFF{$@=}spellname55078|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT121.0%
Spell Periodic AmountBlood Death Knight1370082PCT121.0%

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Damage on Debuff War32709614.0%
Spare Meat Hook 19,20346.7%3.0120.05s0.0s1,901,2160Periodic32.5142,518284,803175,51523.2%9.8%

Stats Details: Spare Meat Hook

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.000.0032.4932.490.000.00000.90785,701,937.085,701,937.080.00%193,338.430.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit76.81%24.951233142,517.58138,330152,103142,517.25139,367148,6403,556,1193,556,1190.00%
crit23.19%7.53019284,803.34276,659304,206284,844.130304,2062,145,8182,145,8180.00%

Action Details: Spare Meat Hook

  • id:345548
  • school:physical
  • range:8.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:173841.37
  • base_td_mult:1.00
  • base_multiplier:0.66
  • dot_duration:10.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:345548
  • name:Spare Meat Hook
  • school:physical
  • tooltip:Bleeding for {$=}{{$=}<rolemult>*{$s1=66744}} Physical damage every {$t1=1} sec as long as you are within {$s3=16} yds of {$@=}auracaster.
  • description:Hook an enemy who is within {$=}r yds, causing them to bleed for {$=}{{$=}<rolemult>*{$s1=66744}} Physical damage every {$t1=1} sec and reducing their movement speed by {$s2=50}%. Lasts {$d=10 seconds}, or until they move more than {$s3=16} yds away from you.
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
Munyn 168238
Blood Plague (_heal) 8740.5%8.03.00s0.0s32,3540Direct8.026,24052,36632,35423.4%

Stats Details: Blood Plague Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal8.008.000.000.000.000.00000.0000258,834.71293,771.1911.89%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit76.60%6.131826,240.46055,65626,229.36052,331160,805182,63711.99%
crit23.40%1.870752,366.140110,37846,071.110110,37898,030111,13410.88%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:27099.76
  • base_dd_max:27099.76
  • base_dd_mult:2.21
  • base_multiplier:1.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT121.0%
Spell Periodic AmountBlood Death Knight1370082PCT121.0%
Spell Periodic AmountBlood Death Knight13700815PCT15.0%
Brush It Off 149,28688.7%217.71.36s0.0s205,7720Periodic147.5303,7310303,7310.0%98.3%

Stats Details: Brush It Off

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal217.720.00147.49147.49216.720.00002.000044,801,140.1144,801,140.110.00%151,874.450.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%147.49117177303,731.1945,433831,720303,726.67250,177349,09544,801,14044,801,1400.00%

Action Details: Brush It Off

  • id:291843
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:4.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:291843
  • name:Brush It Off
  • school:physical
  • tooltip:Heals for {$=}w1.
  • description:{$@spelldesc291628=Increases Versatility by {$s1=1}%. When you take damage, heal for {$s2=2}% of that amount over {$291843d=4 seconds}.}
Leech 5140.3%117.52.55s0.0s1,3050Direct117.51,30501,3050.0%

Stats Details: Leech

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal117.52117.520.000.000.000.00000.0000153,355.62162,293.335.51%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%117.52901411,304.97010,4711,307.961,0581,608153,356162,2935.54%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Unholy Strength 17,56310.4%19.015.16s0.0s277,6910Direct19.0277,6920277,6920.0%

Stats Details: Unholy Strength

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal18.9818.980.000.000.000.00000.00005,270,464.455,322,744.740.98%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%18.98834277,692.160280,446277,682.91240,382280,4465,270,4645,322,7450.99%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=4}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
Munyn
Crystallized Augment Rune 1.00.00s0.0s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s0.0s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Beledar's Bounty 1.00.00s0.0s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:454149
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Buffs

Trigger CountInterval
Dynamic Buffs Start Refresh Total Start Trigger Duration Uptime Benefit Overflow Expiry
Bloodlust1.00.01.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield1.00.01.00.0s0.0s8.9s3.02%100.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.26
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 20.0s
  • uptime_min/max:2.22% / 7.36%

Stack Uptimes

  • bone_shield_1:1.51%
  • bone_shield_2:1.51%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=false}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=126}*{$=}STR/100}{$?s316746=false}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Crimson Scourge1.01.92.917.7s5.2s24.1s8.31%0.00%1.9 (1.9)1.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 21.8s
  • trigger_min/max:0.0s / 21.8s
  • trigger_pct:25.01%
  • duration_min/max:15.0s / 36.9s
  • uptime_min/max:0.00% / 15.19%

Stack Uptimes

  • crimson_scourge_1:8.31%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{$@spelldesc81136=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Egg Sac1.112.713.8138.8s20.5s252.0s92.59%0.00%0.0 (0.0)0.1

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_egg_sac
  • max_stacks:99
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:1130.90

Trigger Details

  • interval_min/max:1.4s / 356.1s
  • trigger_min/max:1.4s / 80.3s
  • trigger_pct:99.99%
  • duration_min/max:0.0s / 357.4s
  • uptime_min/max:72.67% / 99.89%

Stack Uptimes

  • egg_sac_1:18.41%
  • egg_sac_2:28.47%
  • egg_sac_3:23.39%
  • egg_sac_4:13.53%
  • egg_sac_5:5.97%
  • egg_sac_6:2.08%
  • egg_sac_7:0.60%
  • egg_sac_8:0.14%
  • egg_sac_9:0.03%
  • egg_sac_10:0.01%
  • egg_sac_11:0.01%

Spelldata

  • id:452146
  • name:Egg Sac
  • tooltip:Overcome by parental instinct, you gain {$=}w1 {$=}pri to protect your brood.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=8941}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
  • max_stacks:99
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.62.7111.8s76.9s35.4s24.88%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 350.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 300.0s
  • uptime_min/max:0.00% / 95.36%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.88%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.62.7111.9s76.9s35.2s24.87%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.2s / 346.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 91.63%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.87%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.62.8111.4s76.3s35.2s25.18%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 347.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 81.53%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.18%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.62.8111.8s76.9s35.2s25.06%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 346.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 231.5s
  • uptime_min/max:0.00% / 83.19%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.06%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spiderling1.010.011.00.0s20.2s218.4s72.45%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_spiderling
  • max_stacks:99
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:1.4s / 77.9s
  • trigger_pct:100.00%
  • duration_min/max:115.8s / 298.1s
  • uptime_min/max:48.20% / 83.16%

Stack Uptimes

  • spiderling_1:7.29%
  • spiderling_2:7.26%
  • spiderling_3:7.20%
  • spiderling_4:7.17%
  • spiderling_5:7.11%
  • spiderling_6:6.88%
  • spiderling_7:6.45%
  • spiderling_8:5.67%
  • spiderling_9:4.96%
  • spiderling_10:3.93%
  • spiderling_11:2.98%
  • spiderling_12:2.07%
  • spiderling_13:1.41%
  • spiderling_14:0.94%
  • spiderling_15:0.55%
  • spiderling_16:0.31%
  • spiderling_17:0.19%
  • spiderling_18:0.09%
  • spiderling_19:0.07%
  • spiderling_20:0.05%
  • spiderling_21:0.03%
  • spiderling_22:0.03%
  • spiderling_23:0.05%

Spelldata

  • id:452226
  • name:Spiderling
  • tooltip:A new brood is ready to attack!
  • description:Casting a harmful spell or ability launches one of your spiderlings at the enemy inflicting {$443541s2=8941} Nature damage over $12096d.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Unbroken0.30.00.36.5s4.4s6.3s0.58%0.00%0.0 (0.0)0.3

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_unbroken
  • max_stacks:3
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 10.0s
  • trigger_min/max:4.0s / 10.0s
  • trigger_pct:14.65%
  • duration_min/max:6.0s / 10.0s
  • uptime_min/max:0.00% / 4.84%

Stack Uptimes

  • unbroken_1:0.55%
  • unbroken_2:0.04%

Spelldata

  • id:457473
  • name:Unbroken
  • tooltip:Damage taken reduced by {$=}{{$=}w1}.1%.
  • description:
  • max_stacks:3
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Unholy Strength8.610.419.035.2s15.3s23.0s65.85%0.00%10.4 (10.4)7.9

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:15.00%

Trigger Details

  • interval_min/max:15.0s / 151.4s
  • trigger_min/max:1.4s / 55.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 139.6s
  • uptime_min/max:43.14% / 90.92%

Stack Uptimes

  • unholy_strength_1:65.85%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=4}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Beledar's Bounty

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_beledars_bounty
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Crystallization

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Munyn
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Rune ready1.01.01.00.0s0.0s0.0s
Skyfury (Main Hand)20.05.042.014.4s1.4s151.8s
parry_haste13.11.031.021.2s2.0s236.0s

Cooldown Waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Death's Caress0.0000.0000.000294.012234.006353.982

Player Effects

TypeSpellID#ValueSourceNotes
Attribute MultiplierBlood Fortification374721130.0%Spell DataPassive, Stamina
Matching ArmorPlate Specialization8653715.0%Spell DataPassive, Stamina
Pet MultiplierBlood Death Knight1370081286.0%Spell DataPassive, Pet
Blood Death Knight1370081386.0%Spell DataPassive, Guardian
Attack Power MultiplierMastery: Blood Shield7751321.00000Spell DataMastery, Passive
ExpertiseBlood Death Knight13700883.0%Spell DataPassive
Crit AvoidanceBlood Death Knight1370086-6.0%Spell DataPassive
Parry Rating from CritRiposte1617971100.0%Spell DataPassive
Target Pet MultiplierWar32709624.0%Pet
War32709634.0%Guardian

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Munyn
Rune RegenerationRune1.001.00100.00%1.000.000.00%
Blood Plague (_heal)Health8.00258,833.400.51%32,354.1734,942.9811.89%
Brush It OffHealth147.4944,798,184.4888.74%303,731.190.000.00%
Death's CaressRunic Power1.0010.00100.00%10.000.000.00%
LeechHealth117.52153,355.890.30%1,304.978,938.275.51%
Unholy StrengthHealth18.985,271,274.8610.44%277,692.1652,267.020.98%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Health7,011,140.0465,777.396,536,839.061,596,154.5-1,814,382,368.2-2,354,528,791.1-1,189,521,725.3
Rune5.00.000.000.06.06.06.0

Statistics & Data Analysis

Fight Length
Munyn Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Munyn Damage Per Second
Count 9999
Mean 40909.84
Minimum 33985.55
Maximum 50036.38
Spread ( max - min ) 16050.83
Range [ ( max - min ) / 2 * 100% ] 19.62%
Standard Deviation 2661.3352
5th Percentile 36923.45
95th Percentile 45509.89
( 95th Percentile - 5th Percentile ) 8586.44
Mean Distribution
Standard Deviation 26.6147
95.00% Confidence Interval ( 40857.68 - 40962.00 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 163
0.1% Error 16257
0.1 Scale Factor Error with Delta=300 60463
0.05 Scale Factor Error with Delta=300 241849
0.01 Scale Factor Error with Delta=300 6046205
Priority Target DPS
Munyn Priority Target Damage Per Second
Count 9999
Mean 40909.84
Minimum 33985.55
Maximum 50036.38
Spread ( max - min ) 16050.83
Range [ ( max - min ) / 2 * 100% ] 19.62%
Standard Deviation 2661.3352
5th Percentile 36923.45
95th Percentile 45509.89
( 95th Percentile - 5th Percentile ) 8586.44
Mean Distribution
Standard Deviation 26.6147
95.00% Confidence Interval ( 40857.68 - 40962.00 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 163
0.1% Error 16257
0.1 Scale Factor Error with Delta=300 60463
0.05 Scale Factor Error with Delta=300 241849
0.01 Scale Factor Error with Delta=300 6046205
DPS(e)
Munyn Damage Per Second (Effective)
Count 9999
Mean 40909.84
Minimum 33985.55
Maximum 50036.38
Spread ( max - min ) 16050.83
Range [ ( max - min ) / 2 * 100% ] 19.62%
Damage
Munyn Damage
Count 9999
Mean 12208620.75
Minimum 8343822.42
Maximum 15016353.98
Spread ( max - min ) 6672531.56
Range [ ( max - min ) / 2 * 100% ] 27.33%
DTPS
Munyn Damage Taken Per Second
Count 9999
Mean 6540035.54
Minimum 5413315.92
Maximum 7531245.80
Spread ( max - min ) 2117929.88
Range [ ( max - min ) / 2 * 100% ] 16.19%
Standard Deviation 286255.7021
5th Percentile 6066853.19
95th Percentile 6999916.70
( 95th Percentile - 5th Percentile ) 933063.51
Mean Distribution
Standard Deviation 2862.7002
95.00% Confidence Interval ( 6534424.75 - 6545646.33 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 74
0.1% Error 7360
0.1 Scale Factor Error with Delta=300 699506834
0.05 Scale Factor Error with Delta=300 2798027334
0.01 Scale Factor Error with Delta=300 69950683340
HPS
Munyn Healing Per Second
Count 9999
Mean 168237.63
Minimum 138983.33
Maximum 194456.25
Spread ( max - min ) 55472.92
Range [ ( max - min ) / 2 * 100% ] 16.49%
Standard Deviation 7048.8920
5th Percentile 156622.38
95th Percentile 179727.62
( 95th Percentile - 5th Percentile ) 23105.24
Mean Distribution
Standard Deviation 70.4924
95.00% Confidence Interval ( 168099.46 - 168375.79 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 68
0.1% Error 6744
0.1 Scale Factor Error with Delta=300 424156
0.05 Scale Factor Error with Delta=300 1696624
0.01 Scale Factor Error with Delta=300 42415578
HPS(e)
Munyn Healing Per Second (Effective)
Count 9999
Mean 168237.63
Minimum 138983.33
Maximum 194456.25
Spread ( max - min ) 55472.92
Range [ ( max - min ) / 2 * 100% ] 16.49%
Heal
Munyn Heal
Count 9999
Mean 50483794.89
Minimum 33791295.70
Maximum 65727181.93
Spread ( max - min ) 31935886.23
Range [ ( max - min ) / 2 * 100% ] 31.63%
HTPS
Munyn Healing Taken Per Second
Count 9999
Mean 465715.71
Minimum 435118.77
Maximum 491927.21
Spread ( max - min ) 56808.45
Range [ ( max - min ) / 2 * 100% ] 6.10%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 deaths_caress
Default action list Executed every time the actor is available.
# count action,conditions
2 1.00 auto_attack
0.00 use_item,name=tome_of_lights_devotion,if=buff.inner_resilience.up,use_off_gcd=1
0.00 use_item,name=unyielding_netherprism,if=cooldown.dancing_rune_weapon.remains<1|target.time_to_die<=20,use_off_gcd=1
3 3.00 use_items
0.00 use_item,name=bestinslots,use_off_gcd=1
0.00 blood_fury,if=buff.dancing_rune_weapon.up
0.00 berserking,if=buff.dancing_rune_weapon.up
0.00 ancestral_call,if=buff.dancing_rune_weapon.up
0.00 fireblood,if=buff.dancing_rune_weapon.up
0.00 potion,if=buff.dancing_rune_weapon.up
0.00 vampiric_blood,if=!buff.vampiric_blood.up
4 0.00 call_action_list,name=high_prio_actions
5 0.00 run_action_list,name=deathbringer,if=hero_tree.deathbringer
6 0.00 run_action_list,name=san_drw,if=hero_tree.sanlayn&buff.dancing_rune_weapon.up
7 0.00 run_action_list,name=sanlayn,if=hero_tree.sanlayn

Sample Sequence

12333

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1deaths_caress
[precombat]
Fluffy_Pillow 0.0/115 0% RP
7011140.0/7011140 100% HP
6.0/6 100% rune
flask_of_alchemical_chaos_haste
0:00.0002auto_attack
[default]
Fluffy_Pillow 10.0/115 9% RP
7011140.0/7011140 100% HP
5.0/6 83% rune
bone_shield(2), flask_of_alchemical_chaos_haste
0:00.0003use_items
[default]
Fluffy_Pillow 10.0/115 9% RP
7011140.0/7011140 100% HP
5.0/6 83% rune
bloodlust, bone_shield(2), flask_of_alchemical_chaos_haste
0:00.000 Waiting120.064s 10.0/115 9% RP
7011140.0/7011140 100% HP
5.0/6 83% rune
bloodlust, bone_shield(2), flask_of_alchemical_chaos_haste
2:00.0643use_items
[default]
Fluffy_Pillow 10.0/115 9% RP
-661240922.3/7011140 -9431% HP
6.0/6 100% rune
unholy_strength, spiderling, egg_sac(7), flask_of_alchemical_chaos_haste
2:00.064 Waiting120.008s 10.0/115 9% RP
-661240922.3/7011140 -9431% HP
6.0/6 100% rune
unholy_strength, spiderling, egg_sac(7), flask_of_alchemical_chaos_haste
4:00.0723use_items
[default]
Fluffy_Pillow 10.0/115 9% RP
-1373194144.9/7011140 -19586% HP
6.0/6 100% rune
spiderling(10), egg_sac(3), flask_of_alchemical_chaos_mastery
4:00.072 Waiting60.000s 10.0/115 9% RP
-1373194144.9/7011140 -19586% HP
6.0/6 100% rune
spiderling(10), egg_sac(3), flask_of_alchemical_chaos_mastery

Stats

Level Bonus (80) Race Bonus (kul_tiran) Raid-Buffed Unbuffed Gear Amount
Strength176471457814504827400 (20669)
Agility14647-214645146450
Stamina864522350557333863158135
Intellect9529-1981395280
Spirit00000
Health701114066772600
Runic Power1151150
Rune660
Spell Power981395280
Crit22.03%21.77%11742
Haste9.52%9.95%6569
Versatility15.19%12.19%8731
Mitigation Versatility7.60%6.10%8731
Attack Power5744450675469
Mastery36.58%22.67%2333
Armor486884868847708
Bonus Armor980980980
Run Speed70415
Leech1.15%1.15%1168
Avoidance00789
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry22.77%22.52%11742
Tank-Block0.00%0.00%0
Tank-Crit-6.00%-6.00%0

Gear

Source Slot Average Item Level: 609.00
Local Head Exhumed Centurion's Galea
ilevel: 606, stats: { 6,075 Armor, +15,291 Sta, +1,162 Haste, +559 Vers, +2,790 StrInt }
Local Neck Honorary Tinderbox
ilevel: 593, stats: { +7,078 Sta, +2,328 Crit, +1,851 Vers }
Local Shoulders Chiseled Boulder Pauldrons
ilevel: 606, stats: { 5,569 Armor, +11,469 Sta, +590 Crit, +701 Vers, +2,093 StrInt }
Local Chest Exhumed Centurion's Breastplate
ilevel: 616, stats: { 8,566 Armor, +17,668 Sta, +1,184 Crit, +629 Haste, +3,063 StrInt }
Local Waist Cannoneer's Toolbelt
ilevel: 613, stats: { 4,737 Armor, +12,693 Sta, +698 Crit, +641 Vers, +2,234 StrInt }, gems: { +147 Vers, +49 Crit }
Local Legs Exhumed Centurion's Chausses
ilevel: 610, stats: { 7,246 Armor, +16,198 Sta, +549 Haste, +1,209 Mastery, +2,896 StrInt, +753 Leech }, enchant: { +980 BonusArmor, +930 StrAgi (defenders_armor_kit_3) }
Local Feet Shattershell Greaves
ilevel: 619, stats: { 5,447 Armor, +13,812 Sta, +464 Crit, +916 Vers, +2,362 StrInt }
Local Wrists Vociferous Subjugator's Bracers
ilevel: 606, stats: { 4,050 Armor, +8,601 Sta, +567 Haste, +401 Vers, +1,569 StrInt, +415 Leech }
Local Hands Rope-Scored Gauntlets
ilevel: 606, stats: { 4,556 Armor, +11,469 Sta, +812 Crit, +480 Mastery, +2,093 StrInt }
Local Finger1 Ritual Commander's Ring
ilevel: 606, stats: { +8,601 Sta, +1,825 Crit, +2,906 Vers }
Local Finger2 Unearthed Relic Band
ilevel: 603, stats: { +8,238 Sta, +2,236 Crit, +2,367 Haste, +789 Avoidance }
Local Trinket1 Spare Meat Hook
ilevel: 606, stats: { +2,652 Str }
item effects: { use: Spare Meat Hook }
Local Trinket2 Ara-Kara Sacbrood
ilevel: 616, stats: { +1,295 Haste }
item effects: { equip: Ara-Kara Sacbrood }
Local Back Swarmcaller's Shroud
ilevel: 606, stats: { 1,462 Armor, +8,601 Sta, +360 Crit, +609 Vers, +1,569 StrAgiInt, +415 RunSpeed }
Local Main Hand Lamplighter's Mercy
ilevel: 619, weapon: { 6,400 - 10,668, 3.6 }, stats: { +3,149 Str, +18,416 Sta, +1,196 Crit, +644 Mastery }, enchant: rune_of_the_fallen_crusader, temporary_enchant: Ironclaw Sharpened Weapon
Local Tabard Guild Tabard
ilevel: 1

Talents

Talent Tables

Death Knight Talents [0]
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Profile

deathknight="Munyn"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/munyn"
spec=blood
level=80
race=kul_tiran
role=tank
position=front
talents=CoPAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAACABAAAA

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=beledars_bounty
augmentation=crystallized
temporary_enchant=main_hand:ironclaw_whetstone_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/deaths_caress

# Executed every time the actor is available.
actions=auto_attack
actions+=/use_item,name=tome_of_lights_devotion,if=buff.inner_resilience.up,use_off_gcd=1
actions+=/use_item,name=unyielding_netherprism,if=cooldown.dancing_rune_weapon.remains<1|target.time_to_die<=20,use_off_gcd=1
actions+=/use_items
actions+=/use_item,name=bestinslots,use_off_gcd=1
actions+=/blood_fury,if=buff.dancing_rune_weapon.up
actions+=/berserking,if=buff.dancing_rune_weapon.up
actions+=/ancestral_call,if=buff.dancing_rune_weapon.up
actions+=/fireblood,if=buff.dancing_rune_weapon.up
actions+=/potion,if=buff.dancing_rune_weapon.up
actions+=/vampiric_blood,if=!buff.vampiric_blood.up
actions+=/call_action_list,name=high_prio_actions
actions+=/run_action_list,name=deathbringer,if=hero_tree.deathbringer
actions+=/run_action_list,name=san_drw,if=hero_tree.sanlayn&buff.dancing_rune_weapon.up
actions+=/run_action_list,name=sanlayn,if=hero_tree.sanlayn

actions.deathbringer=rune_tap,if=rune>4
actions.deathbringer+=/bonestorm,if=buff.bone_shield.stack>=5&buff.death_and_decay.remains
actions.deathbringer+=/death_strike,if=(runic_power.deficit<20|(runic_power.deficit<26&buff.dancing_rune_weapon.up))
actions.deathbringer+=/soul_reaper,if=active_enemies<=2&buff.reaper_of_souls.up&target.time_to_die>(dot.soul_reaper.remains+5)
actions.deathbringer+=/soul_reaper,if=active_enemies<=2&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.deathbringer+=/reapers_mark
actions.deathbringer+=/blood_boil,if=buff.dancing_rune_weapon.up&!drw.bp_ticking
actions.deathbringer+=/death_and_decay,if=!buff.death_and_decay.up
actions.deathbringer+=/marrowrend,if=buff.exterminate.up|(buff.bone_shield.stack<5&!dot.bonestorm.ticking)
actions.deathbringer+=/death_strike
actions.deathbringer+=/tombstone,if=buff.bone_shield.stack>=8&buff.death_and_decay.remains&cooldown.dancing_rune_weapon.remains>=25
actions.deathbringer+=/blooddrinker,if=!buff.dancing_rune_weapon.up&active_enemies<=2&buff.coagulopathy.remains>3
actions.deathbringer+=/consumption
actions.deathbringer+=/blood_boil
actions.deathbringer+=/heart_strike,if=buff.coagulopathy.stack<5
actions.deathbringer+=/heart_strike
actions.deathbringer+=/soul_reaper,if=buff.reaper_of_souls.up
actions.deathbringer+=/arcane_torrent,if=runic_power.deficit>20

actions.high_prio_actions=raise_dead,use_off_gcd=1
actions.high_prio_actions+=/blood_tap,if=(rune<=2&rune.time_to_3>gcd&charges_fractional>=1.8)
actions.high_prio_actions+=/blood_tap,if=(rune<=1&rune.time_to_3>gcd)
actions.high_prio_actions+=/death_strike,if=buff.coagulopathy.up&buff.coagulopathy.remains<=gcd
actions.high_prio_actions+=/dancing_rune_weapon

actions.san_drw=heart_strike,if=buff.essence_of_the_blood_queen.remains<1.5&buff.essence_of_the_blood_queen.remains
actions.san_drw+=/bonestorm,if=buff.bone_shield.stack>=5
actions.san_drw+=/death_strike,if=runic_power.deficit<36
actions.san_drw+=/blood_boil,if=!drw.bp_ticking
actions.san_drw+=/any_dnd,if=(active_enemies<=3&buff.crimson_scourge.remains)|(active_enemies>3&!buff.death_and_decay.remains)
actions.san_drw+=/heart_strike
actions.san_drw+=/death_strike
actions.san_drw+=/consumption
actions.san_drw+=/blood_boil

actions.sanlayn=blood_boil,if=(!buff.bone_shield.up|buff.bone_shield.remains<1.5|buff.bone_shield.stack<=1)&active_enemies>=2
actions.sanlayn+=/deaths_caress,if=!buff.bone_shield.up|buff.bone_shield.remains<1.5|buff.bone_shield.stack<=1
actions.sanlayn+=/blood_boil,if=dot.blood_plague.remains<3
actions.sanlayn+=/heart_strike,if=(buff.essence_of_the_blood_queen.remains<1.5&buff.essence_of_the_blood_queen.remains&buff.vampiric_strike.remains)
actions.sanlayn+=/bonestorm,if=buff.bone_shield.stack>=5&(buff.death_and_decay.remains|active_enemies<=3)
actions.sanlayn+=/death_strike,if=runic_power.deficit<20
actions.sanlayn+=/consumption,if=buff.infliction_of_sorrow.up&buff.death_and_decay.up
actions.sanlayn+=/heart_strike,if=(buff.infliction_of_sorrow.up|buff.vampiric_strike.up)&buff.death_and_decay.up
actions.sanlayn+=/soul_reaper,if=active_enemies<=2&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
actions.sanlayn+=/blood_boil,if=buff.bone_shield.stack<6&!dot.bonestorm.ticking&active_enemies>=2
actions.sanlayn+=/deaths_caress,if=buff.bone_shield.stack<6&!dot.bonestorm.ticking
actions.sanlayn+=/marrowrend,if=buff.bone_shield.stack<6&!dot.bonestorm.ticking
actions.sanlayn+=/tombstone,if=buff.bone_shield.stack>=6&(buff.death_and_decay.remains|active_enemies<=3)&cooldown.dancing_rune_weapon.remains>=25
actions.sanlayn+=/any_dnd,if=(active_enemies<=3&buff.crimson_scourge.remains)|(active_enemies>3&!buff.death_and_decay.remains)
actions.sanlayn+=/blooddrinker,if=active_enemies<=2&buff.coagulopathy.remains>3
actions.sanlayn+=/heart_strike,if=buff.vampiric_strike.up
actions.sanlayn+=/death_strike
actions.sanlayn+=/heart_strike,if=rune>=2
actions.sanlayn+=/consumption
actions.sanlayn+=/blood_boil
actions.sanlayn+=/heart_strike

head=exhumed_centurions_galea,id=212002,bonus_id=10270/10371/6652/10876/1507/10255
neck=honorary_tinderbox,id=219503,bonus_id=6652/10394/10393/10290/1665/10255
shoulders=chiseled_boulder_pauldrons,id=223290,bonus_id=10377/10274/3135/10255
back=swarmcallers_shroud,id=221154,bonus_id=10389/42/10377/10383/10274/1641/10255
chest=exhumed_centurions_breastplate,id=212005,bonus_id=10263/10355/10373/6652/1517/10255
tabard=guild_tabard,id=5976
wrists=vociferous_subjugators_bracers,id=221167,bonus_id=10390/41/10877/10377/10383/10270/1641/10255
hands=ropescored_gauntlets,id=159429,bonus_id=10390/6652/10377/10383/10270/10014/10255
waist=cannoneers_toolbelt,id=159434,bonus_id=10264/10390/6652/10397/10377/10383/10021/10255,gems=147vers_49crit
legs=exhumed_centurions_chausses,id=212001,bonus_id=41/10390/10265/10370/1511,enchant=defenders_armor_kit_3
feet=shattershell_greaves,id=212443,bonus_id=6652/10379/10355/10262/1520/10255
finger1=ritual_commanders_ring,id=178781,bonus_id=10270/10390/6652/10394/10393/10383/9891/10255
finger2=unearthed_relic_band,id=211061,bonus_id=10271/40/10395/10392/1508/10255
trinket1=spare_meat_hook,id=178751,bonus_id=10270/10390/6652/10383/9891/10255
trinket2=arakara_sacbrood,id=219314,bonus_id=10263/10390/6652/10383/1651/10255
main_hand=lamplighters_mercy,id=219202,bonus_id=6652/10266/3198/10255,enchant=rune_of_the_fallen_crusader

# Gear Summary
# gear_ilvl=608.73
# gear_strength=27400
# gear_stamina=158135
# gear_attack_power=469
# gear_crit_rating=11742
# gear_haste_rating=6569
# gear_mastery_rating=2333
# gear_versatility_rating=8731
# gear_leech_rating=1168
# gear_speed_rating=415
# gear_avoidance_rating=789
# gear_armor=47708
# gear_bonus_armor=980
# set_bonus=thewarwithin_season_1_2pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 58143800
Max Event Queue: 66
Sim Seconds: 3007024
CPU Seconds: 39.4562
Physical Seconds: 30.7184
Speed Up: 76212

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Fluffy_Pillow : 6,540,036 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6,540,035.56,540,035.50.0 / 0.000%0.0 / 0.0%165.9
Resource Out In Waiting APM Active
Health39,401.90.046.46%3.4100.0%

Scale Factors for other metrics

Charts

Abilities

Damage Stats DPS DPS% Execute Interval Total Time DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Fluffy_Pillow6,540,036
melee_main_hand_Munyn 4,293,00765.7%77.53.75s0.0s16,615,7558,307,904Direct77.520,727,242016,615,8230.0%19.8%

Stats Details: Melee Main Hand Munyn

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage77.5077.500.000.000.002.00000.00001,287,775,036.311,863,895,720.2330.91%8,307,904.448,307,904.44
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit80.16%62.13388520,727,242.2615,047,70621,539,78120,723,909.6420,300,41721,025,6641,287,775,0361,863,895,72030.92%
parry19.84%15.373330.00000.0000000.00%

Action Details: Melee Main Hand Munyn

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:29400000.00
  • base_dd_max:30600000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
melee_nuke_Munyn 917,46814.0%5.559.57s11.0s / 3.7%50,197,01425,042,824Direct5.550,196,320050,196,3200.0%0.0%

Stats Details: Melee Nuke Munyn

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.475.470.000.000.002.00450.0000274,369,177.72409,910,286.5033.07%25,042,823.8225,042,823.82
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%5.474650,196,319.7237,862,94953,849,41250,175,245.7348,366,95751,598,946274,369,178409,910,28633.09%

Action Details: Melee Nuke Munyn

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:73500000.00
  • base_dd_max:76500000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Action Priority List

    default
    [2]:5.50
spell_dot_Munyn 1,329,56020.3%5.361.01s5.4s / 1.8%74,706,63474,382,600Periodic144.82,755,29502,755,2950.0%0.0%96.5%

Stats Details: Spell Dot Munyn

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.340.00144.81144.810.001.00452.0000398,988,264.63434,423,342.338.16%1,352,594.2974,382,599.67
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%144.811151742,755,294.842,696,3462,777,6542,755,291.902,713,7242,777,654398,988,265434,423,3428.16%

Action Details: Spell Dot Munyn

  • id:0
  • school:physical
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:3000000.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:60.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Action Priority List

    default
    [3]:5.36
Simple Action Stats Execute Interval
Fluffy_Pillow
pause_action 4.560.01s135.0s / 45.0%

Stats Details: Pause Action

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.500.000.000.000.0030.00450.00000.000.000.00%0.000.00

Action Details: Pause Action

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:30.00
  • base_crit:0.00
  • target:Munyn
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [4]:5.00
  • if_expr:time>=30
    default
    [4]:5.00
  • if_expr:time>=30
tank_heal 60.55.00s0.0s

Stats Details: Tank Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal60.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Tank Heal

  • id:0
  • school:holy
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1500000.00
  • base_dd_max:1500000.00
  • base_dd_mult:1.00
  • base_multiplier:1.00

Buffs

Trigger CountInterval
Dynamic Buffs Start Refresh Total Start Trigger Duration Uptime Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
delayed_aa_cast5.04.06.060.0s60.0s60.0s

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 6540035.54
Minimum 5413315.92
Maximum 7531245.80
Spread ( max - min ) 2117929.88
Range [ ( max - min ) / 2 * 100% ] 16.19%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 6540035.54
Minimum 5413315.92
Maximum 7531245.80
Spread ( max - min ) 2117929.88
Range [ ( max - min ) / 2 * 100% ] 16.19%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 1961132478.66
Minimum 1302963487.63
Maximum 2527667524.98
Spread ( max - min ) 1224704037.35
Range [ ( max - min ) / 2 * 100% ] 31.22%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 40909.84
Minimum 33985.55
Maximum 50036.38
Spread ( max - min ) 16050.83
Range [ ( max - min ) / 2 * 100% ] 19.62%
Standard Deviation 2661.3352
5th Percentile 36923.45
95th Percentile 45509.89
( 95th Percentile - 5th Percentile ) 8586.44
Mean Distribution
Standard Deviation 26.6147
95.00% Confidence Interval ( 40857.68 - 40962.00 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 163
0.1% Error 16257
0.1 Scale Factor Error with Delta=300 60463
0.05 Scale Factor Error with Delta=300 241849
0.01 Scale Factor Error with Delta=300 6046205
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
Default action list Executed every time the actor is available.
# count action,conditions
1 1.00 auto_attack,damage=30000000,range=600000,attack_speed=2,aoe_tanks=1
2 5.50 melee_nuke,damage=75000000,range=1500000,attack_speed=2,cooldown=30,aoe_tanks=1
3 5.36 spell_dot,damage=3000000,range=60000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
4 5.00 pause_action,duration=30,cooldown=30,if=time>=30

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health091649360
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.
actions=auto_attack,damage=30000000,range=600000,attack_speed=2,aoe_tanks=1
actions+=/melee_nuke,damage=75000000,range=1500000,attack_speed=2,cooldown=30,aoe_tanks=1
actions+=/spell_dot,damage=3000000,range=60000,tick_time=2,cooldown=60,aoe_tanks=1,dot_duration=60,bleed=1
actions+=/pause_action,duration=30,cooldown=30,if=time>=30


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Total Time

Time spent on executing the ability. Includes cast times, gcd times, and channel times.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.