Player Morbold has invalid talent tree hash C0PAjWdaYGhrXhCioy+K0kCnAastNwAmgZhtQGLAAAAAAYAAAAAAAmZ2mxYmxgZGDzYmhZMzMzMZGGzMzMGzMMMGzMDzyMYZGsB: selected node 102379 is not available to player's spec.

SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.1.0.60037 Live (hotfix 2025-03-31/60037, git build a1da7886ef)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Morbold : 92,879 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
92,879.492,879.4110.3 / 0.119%21,706.2 / 23.4%143,745.2
Resource Out In Waiting APM Active
Focus0.40.485.24%7.3100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/morbold
TalentC0PAjWdaYGhrXhCioy+K0kCnAastNwAmgZhtQGLAAAAAAYAAAAAAAmZ2mxYmxgZGDzYmhZMzMzMZGGzMzMGzMMMGzMDzyMYZGsB
Scale Factors for Morbold Damage Per Second
Wdps Agi Haste Crit Vers Mastery
Scale Factors 10.89 1.91 1.22 1.09 1.03 0.70
Normalized 5.70 1.00 0.64 0.57 0.54 0.36
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.08 0.07 0.07 0.07 0.07 0.07
Ranking
  • Wdps > Agi > Haste > Crit ~= Vers > Mastery
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=1.91, CritRating=1.09, HasteRating=1.22, MasteryRating=0.70, Versatility=1.03, Dps=10.89 )

Scale Factors for other metrics

Scale Factors for Morbold Priority Target Damage Per Second
Wdps Agi Haste Crit Vers Mastery
Scale Factors 10.89 1.91 1.22 1.09 1.03 0.70
Normalized 5.70 1.00 0.64 0.57 0.54 0.36
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.08 0.07 0.07 0.07 0.07 0.07
Ranking
  • Wdps > Agi > Haste > Crit ~= Vers > Mastery
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=1.91, CritRating=1.09, HasteRating=1.22, MasteryRating=0.70, Versatility=1.03, Dps=10.89 )
Scale Factors for Morbold Damage Per Second (Effective)
Wdps Agi Haste Crit Vers Mastery
Scale Factors 10.89 1.91 1.22 1.09 1.03 0.70
Normalized 5.70 1.00 0.64 0.57 0.54 0.36
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Haste > Crit > Vers > Mastery
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=1.91, CritRating=1.09, HasteRating=1.22, MasteryRating=0.70, Versatility=1.03, Dps=10.89 )
Scale Factors for Morbold Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Morbold Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Morbold Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Morbold Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Morbold Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Morbold Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Morbold Fight Length
Crit Haste Vers Agi Mastery Wdps
Scale Factors -0.00 -0.00 -0.00 -0.00 0.00 0.00
Normalized 1.10 1.09 1.09 1.00 -1.05 -1.12
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Haste > Vers > Agi > Mastery > Wdps
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=-0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Agi Haste Crit Vers Mastery
Scale Factors 10.89 1.91 1.22 1.09 1.03 0.70
Normalized 5.70 1.00 0.64 0.57 0.54 0.36
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.08 0.07 0.07 0.07 0.07 0.07
Ranking
  • Wdps > Agi > Haste > Crit ~= Vers > Mastery
Pawn string ( Pawn: v1: "Morbold-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=1.91, CritRating=1.09, HasteRating=1.22, MasteryRating=0.70, Versatility=1.03, Dps=10.89 )

Charts

Created with Highcharts 11.3.0Time (seconds)Damage per secondMorbold Damage per secondmean=92,879.3901002003000100k200k
Created with Highcharts 11.3.0Damage per Execute TimeMorbold Damage per Execute Time050k100k150k200k250k300k350k3…barbed_shotblack_arrowbleak_arrows
Created with Highcharts 11.3.0Morbold Damage Sourcesbarbed_shot: 29.3%dark_houndmelee: 18.4%bleak_arrows: 16.2%duckmelee: 12.2%black_arrow: 11.3%shadow_surge: 4.0%a_murder_of_crows: 4.0%duckclaw: 3.9%black_arrow_dot: 0.8%
Created with Highcharts 11.3.0Damage per Second per pointMorbold Damage Per Second Scale Factors024681012Wdps (10.89)Agi (1.91)Haste (1.22)Crit (1.09)Vers (1.03)Mastery (0.70)
Created with Highcharts 11.3.0# IterationsMorbold DPS Distributionmin=77,111mean=92,879max=120,8720200400600800
Created with Highcharts 11.3.0Morbold Spent Timebarbed_shot: 26.5sblack_arrow: 15.9sWaiting: 255.7s

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Morbold92,879
A Murder of Crows 3,6884.0%0.00.00s00Periodic45.519,90439,83424,32822.2%14.4%

Stats Details: A Murder Of Crows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.0046.0345.470.680.00000.94141,106,035.561,106,035.560.00%25,528.220.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit77.81%35.38010319,903.8818,13425,61419,356.12025,296704,103704,1030.00%
crit22.19%10.0904439,834.0236,26851,22838,510.27050,718401,933401,9330.00%

Action Details: A Murder Of Crows

  • id:131894
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing {$=}{{$131900s1=0}*{$d=15 seconds}} Physical damage over {$d=15 seconds}.

Action Details: A Murder Of Crows Peck

  • id:131900
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Modify Spell SchoolBanshee's Mark4679021SETshadow
Spell Direct AmountBeast Mastery Hunter1370151PCT5.0%
Spell Periodic AmountBeast Mastery Hunter1370152PCT5.0%
Barbed Shot 27,17529.3%20.715.58s393,544306,911Periodic137.048,87997,74959,45521.6%77.6%

Stats Details: Barbed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage20.700.00137.00137.003.471.28231.69838,145,404.678,145,404.670.00%31,424.20306,910.50
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit78.36%107.357414448,879.2547,29760,17648,883.0448,01150,3675,247,2085,247,2080.00%
crit21.64%29.65105497,748.7494,593120,17597,770.6995,246101,7332,898,1972,898,1970.00%

Action Details: Barbed Shot

  • id:217200
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:true
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.712500
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.05
  • base_multiplier:1.00
  • dot_duration:12.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:217200
  • name:Barbed Shot
  • school:physical
  • tooltip:Suffering {$=}w1 damage every {$t1=2} sec.
  • description:Fire a shot that tears through your enemy, causing them to bleed for {$=}{{$s1=0}*{$s2=5}} damage over {$d=12 seconds}{$?s257944=false}[ and increases your critical strike chance by {$257946s1=2}% for {$257946d=12 seconds}, stacking up to {$257946u=0} {$=}Ltime:times;][]. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=12 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates {$=}{{$246152s1=5}*{$246152d=8 seconds}/{$246152t1=2}} Focus over {$246152d=8 seconds}.|r

Action Priority List

    st
    [A]:20.70
  • if_expr:full_recharge_time<gcd|charges_fractional>=cooldown.kill_command.charges_fractional|talent.call_of_the_wild&cooldown.call_of_the_wild.ready|howl_summon.ready&full_recharge_time<8
  • target_if_expr:dot.barbed_shot.remains

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Hunter1370149SET1.000
Spell Direct AmountBeast Mastery Hunter1370151PCT5.0%
Spell Periodic AmountBeast Mastery Hunter1370152PCT5.0%
Black Arrow 10,508 (14,963)11.3% (16.1%)12.725.23s353,336281,926Direct12.6 (156.5)204,420408,959249,40922.0% (22.0%)

Stats Details: Black Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage12.6812.620.000.000.001.25330.00003,148,570.223,148,570.220.00%281,925.78281,925.78
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit78.01%9.85315204,420.20193,697246,080204,422.98196,798217,2462,013,3142,013,3140.00%
crit21.99%2.7809408,959.45387,393492,139390,049.920488,6271,135,2561,135,2560.00%

Action Details: Black Arrow

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=14 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Action Priority List

    st
    [B]:12.71

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountBeast Mastery Hunter1370151PCT5.0%
Spell Periodic AmountBeast Mastery Hunter1370152PCT5.0%
Spell Direct AmountBeast Mastery Hunter1370157PCT40.0%
Spell Direct AmountBeast Mastery Hunter1370158PCT-28.0%
Spell Direct AmountBeast Mastery Hunter13701510PCT10.0%
Spell Periodic AmountBeast Mastery Hunter13701511PCT10.0%
    Black Arrow (_dot) 7570.8%0.00.00s00Periodic126.31,79801,7980.0%42.1%

Stats Details: Black Arrow Dot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00126.25126.2510.620.00001.0000226,982.22226,982.220.00%1,797.820.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%126.251021471,797.831,7052,1701,798.131,7691,868226,982226,9820.00%

Action Details: Black Arrow Dot

  • id:468572
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.025000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.10
  • base_multiplier:1.00
  • dot_duration:14.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:468572
  • name:Black Arrow
  • school:shadow
  • tooltip:Suffering {$s1=0} Shadow damage every {$t1=1} sec.
  • description:{$@spelldesc466930=You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=14 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBeast Mastery Hunter13701510PCT10.0%
Spell Periodic AmountBeast Mastery Hunter13701511PCT10.0%
    Shadow Surge 3,6984.0%0.00.00s00Direct17.651,497102,99562,85122.0%

Stats Details: Shadow Surge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0017.610.000.000.000.00000.00001,106,503.691,106,503.690.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit77.96%13.7232751,497.2848,83862,05851,500.9249,62755,677706,772706,7720.00%
crit22.04%3.88015102,995.1497,675123,948101,407.950123,015399,732399,7320.00%

Action Details: Shadow Surge

  • id:444269
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:8
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:444269
  • name:Shadow Surge
  • school:shadow
  • tooltip:
  • description:{$@spelldesc467936=Periodic damage from Black Arrow has a small chance to erupt in a burst of darkness, dealing {$444269s1=0} Shadow damage to all enemies near the target. Damage reduced beyond {$s1=8} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBeast Mastery Hunter1370151PCT5.0%
Spell Periodic AmountBeast Mastery Hunter1370152PCT5.0%
Bleak Arrows 15,01216.2%115.72.61s38,89615,076Direct115.532,03164,05738,97621.7%

Stats Details: Bleak Arrows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage115.71115.470.000.000.002.58000.00004,500,536.104,500,536.100.00%15,076.0115,076.01
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit78.32%90.435912132,030.8731,00839,40232,033.4831,43633,0532,896,5912,896,5910.00%
crit21.68%25.0475164,056.9162,01678,90464,072.5862,28866,7231,603,9461,603,9460.00%

Action Details: Bleak Arrows

  • id:467718
  • school:shadow
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:467718
  • name:Bleak Arrows
  • school:shadow
  • tooltip:Firing at the target.
  • description:{$@spelldesc467749=Your auto shot now deals Shadow damage, allowing it to bypass armor. Your auto shot has a {$?=}c1[{$s1=20}][{$s2=8}]% chance to grant Deathblow. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of {$?a466932=true}[Black Arrow][Kill Shot] is reset. {$@=}spellaura378770}
pet - duck 14948 / 14948
Claw 3,6263.9%85.73.53s12,67612,619Direct85.710,44820,79012,67621.5%

Stats Details: Claw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage85.7285.720.000.000.001.00450.00001,086,556.181,552,221.5630.00%12,619.4112,619.41
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit78.46%67.25459110,448.369,34622,54610,455.869,71411,114702,6731,003,81830.00%
crit21.54%18.4633520,790.1318,69144,82820,809.6518,82125,791383,883548,40430.00%

Action Details: Claw

  • id:16827
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing {$=}{{$=}<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has {$62762s3=50} or more Focus.

Action Priority List

    default
    [ ]:85.72
melee 11,32212.2%218.71.37s15,51411,162Direct218.712,76225,50315,51421.6%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage218.70218.700.000.000.001.38990.00003,392,960.064,847,080.9630.00%11,162.0411,162.04
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit78.40%171.4512222512,761.7211,98216,97512,763.8712,30813,3942,187,9653,125,66030.00%
crit21.60%47.25188225,503.2823,96333,95025,516.0824,48827,0481,204,9961,721,42030.00%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
pet - dark_hound 91780 / 17093
melee 91,78018.4%45.76.35s111,94268,305Direct45.791,739183,592111,94722.0%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage45.6845.680.000.000.001.63890.00005,112,975.935,112,975.930.00%68,305.0768,305.07
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit78.00%35.6398391,738.7483,953118,58491,762.1785,732100,6023,268,4343,268,4340.00%
crit22.00%10.05031183,592.08167,905237,061183,682.820227,7601,844,5421,844,5420.00%

Action Details: Melee

  • id:0
  • school:shadow
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Morbold
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Morbold
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Fireblood 1.00.00s

Stats Details: Fireblood

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Fireblood

  • id:265221
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Morbold
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:265221
  • name:Fireblood
  • school:physical
  • tooltip:
  • description:Removes all poison, disease, curse, magic, and bleed effects and increases your {$?a162700=false}[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by {$=}{{$265226s1=2462}*3} and an additional {$265226s1=2462} for each effect removed. Lasts {$265226d=8 seconds}. {$?s195710=false}[This effect shares a 30 sec cooldown with other similar effects.][]

Action Priority List

    cds
    [8]:1.00
  • if_expr:buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Morbold
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Morbold
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.00.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [9]:1.00
  • if_expr:buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&!talent.bloodshed&buff.bestial_wrath.up|fight_remains<31
Call Pet 1 (summon_pet) 1.00.00s

Stats Details: Summon Pet

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Summon Pet

  • id:883
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Morbold
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Barbed Shot (_1)19.70.015.6s15.8s7.9s51.89%0.00%58.3 (58.3)19.2

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_barbed_shot_1
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Trigger Details

  • interval_min/max:10.8s / 18.2s
  • trigger_min/max:10.8s / 18.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:50.04% / 54.64%

Stack Uptimes

  • barbed_shot_1_1:51.89%

Spelldata

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating {$=}{{$=}w1*{$d=8 seconds}/{$t1=2}} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for {$=}{{$s1=0}*{$s2=5}} damage over {$d=12 seconds}{$?s257944=false}[ and increases your critical strike chance by {$257946s1=2}% for {$257946d=12 seconds}, stacking up to {$257946u=0} {$=}Ltime:times;][]. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=12 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates {$=}{{$246152s1=5}*{$246152d=8 seconds}/{$246152t1=2}} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_2)1.00.00.0s0.0s8.0s2.70%0.00%3.0 (3.0)1.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_barbed_shot_2
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s
  • uptime_min/max:2.22% / 3.33%

Stack Uptimes

  • barbed_shot_2_1:2.70%

Spelldata

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating {$=}{{$=}w1*{$d=8 seconds}/{$t1=2}} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for {$=}{{$s1=0}*{$s2=5}} damage over {$d=12 seconds}{$?s257944=false}[ and increases your critical strike chance by {$257946s1=2}% for {$257946d=12 seconds}, stacking up to {$257946u=0} {$=}Ltime:times;][]. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=12 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates {$=}{{$246152s1=5}*{$246152d=8 seconds}/{$246152t1=2}} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Endurance Training1.00.00.0s0.0s300.0s100.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_endurance_training
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • endurance_training_1:100.00%

Spelldata

  • id:264662
  • name:Endurance Training
  • tooltip:Maximum health increased by {$=}w2%.
  • description:You and your pet gain {$s1=5}% increased maximum health.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Fireblood1.00.00.0s0.0s8.0s2.70%0.00%0.0 (0.0)0.9

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_fireblood
  • max_stacks:6
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:7386.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.4s / 8.0s
  • uptime_min/max:2.13% / 3.33%

Stack Uptimes

  • fireblood_1:2.70%

Spelldata

  • id:265226
  • name:Fireblood
  • tooltip:Increases {$?a162700=false}[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by {$=}w1.
  • description:Increases {$?a162700=false}[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by {$s1=2462}.
  • max_stacks:6
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6112.6s77.4s35.1s24.92%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 347.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 79.57%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.92%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.7s76.7s35.3s24.89%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 337.4s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 212.8s
  • uptime_min/max:0.00% / 85.81%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.89%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.2s76.4s35.3s25.16%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 352.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 81.42%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.16%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.3s76.6s35.4s25.03%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 348.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 211.4s
  • uptime_min/max:0.00% / 90.39%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.03%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Radiance7.40.138.2s37.8s14.6s34.68%0.00%0.1 (0.1)6.8

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_radiance
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2845.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:0.00
  • stat:mastery_rating
  • amount:0.00
  • stat:haste_rating
  • amount:0.00
  • stat:versatility_rating
  • amount:1422.50

Trigger Details

  • interval_min/max:15.0s / 112.5s
  • trigger_min/max:0.1s / 112.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:14.84% / 63.41%

Stack Uptimes

  • radiance_1:34.68%

Spelldata

  • id:454785
  • name:Radiance
  • tooltip:{$?=}e1[Critical Strike]?e2[Haste]?e3[Mastery]?e4[Versatility][Highest secondary stat] increased by {$=}w1.
  • description:{$@spelldesc454558=Your damaging spells and abilities have the chance to ignite your target with Radiant Focus for {$454560d=15 seconds}. After dealing up to {$454560s1=1910684} damage to the target, the focused energies ignite you with Radiance, granting between {$=}{{$s2=144325}*.5} to {$s2=144325} of your highest Secondary stat based on damage dealt for {$454560d=15 seconds}. }
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spelunker's Candle6.54.444.3s25.3s21.2s46.16%0.00%43.4 (43.4)6.0

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_spelunkers_candle
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:3.00

Stat Details

  • stat:crit_rating
  • amount:2250.53

Trigger Details

  • interval_min/max:15.0s / 205.2s
  • trigger_min/max:0.0s / 107.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 145.1s
  • uptime_min/max:16.89% / 82.47%

Stack Uptimes

  • spelunkers_candle_1:46.16%

Spelldata

  • id:455420
  • name:Spelunker's Candle
  • tooltip:Critical Strike increased by {$=}w1.
  • description:{$@spelldesc455419=Your damaging spells and abilities have a chance to place a Spelunker's Candle on your head, granting {$s2=4306} Critical Strike for {$455420d=15 seconds}. Moving within 3 yards of an ally places the Spelunker's Candle on both heads, sharing the effect for the remaining duration.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Tempered Potion1.00.00.0s0.0s30.0s10.13%0.00%0.0 (0.0)0.9

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:29.4s / 30.0s
  • uptime_min/max:8.18% / 12.50%

Stack Uptimes

  • tempered_potion_1:10.13%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
dark_hound - Beast Cleave1.30.071.8s71.8s7.8s29.76%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Morbold_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 346.6s
  • trigger_min/max:8.0s / 346.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:29.76%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - Beast Cleave2.80.367.7s58.3s7.7s67.82%0.00%0.3 (0.3)0.0

Buff Details

  • buff initial source:Morbold_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 345.5s
  • trigger_min/max:1.0s / 342.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:67.82%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - Beast Cleave3.30.865.8s49.3s7.7s82.09%0.00%0.8 (0.8)0.0

Buff Details

  • buff initial source:Morbold_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 344.7s
  • trigger_min/max:1.0s / 339.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:82.09%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - Beast Cleave3.61.263.4s43.8s7.8s91.90%0.00%1.2 (1.2)0.0

Buff Details

  • buff initial source:Morbold_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 342.9s
  • trigger_min/max:1.0s / 336.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:91.90%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - Beast Cleave3.81.563.7s42.1s7.8s98.68%0.00%1.5 (1.5)0.0

Buff Details

  • buff initial source:Morbold_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 344.4s
  • trigger_min/max:1.0s / 338.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:98.68%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - Beast Cleave3.71.564.5s41.5s7.8s100.00%0.00%1.5 (1.5)0.0

Buff Details

  • buff initial source:Morbold_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 316.8s
  • trigger_min/max:1.0s / 315.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:100.00%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
duck - Frenzy19.31.416.0s15.6s12.1s77.62%0.00%0.0 (0.0)18.5

Buff Details

  • buff initial source:Morbold_duck
  • cooldown name:buff_frenzy
  • max_stacks:3
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 40.3s
  • trigger_min/max:10.8s / 18.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.0s
  • uptime_min/max:75.36% / 80.50%

Stack Uptimes

  • frenzy_1:71.93%
  • frenzy_2:5.40%
  • frenzy_3:0.29%

Spelldata

  • id:272790
  • name:Frenzy
  • tooltip:Attack speed increased by {$s1=30}%.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for {$=}{{$s1=0}*{$s2=5}} damage over {$d=12 seconds}{$?s257944=false}[ and increases your critical strike chance by {$257946s1=2}% for {$257946d=12 seconds}, stacking up to {$257946u=0} {$=}Ltime:times;][]. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=12 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates {$=}{{$246152s1=5}*{$246152d=8 seconds}/{$246152t1=2}} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:3
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Benefit Avg % Min Max
duck - wild_hunt4.89%3.85%7.35%
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap92.03%89.44%94.92%21.8s1.9s224.7s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Black Arrow116.4360.001216.011175.945139.924217.569

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Morbold
Barbed ShotFocus81.5424.8319.75%0.30382.8693.91%
Focus RegenFocus2,812.73100.9280.25%0.041,627.2994.16%
pet - duck
Focus RegenFocus389.112,156.25100.00%5.540.000.00%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Focus100.00.420.422,010.198.990.0100.0
Usage Type Count Total Tot% Avg RPE APR
Morbold
Black ArrowFocus12.68126.83100.00%10.0010.0035,338.17
pet - duck
ClawFocus85.722,246.36100.00%26.2126.21483.70
Created with Highcharts 11.3.0Morbold Focus GainsFocus Regen: 100.9Barbed Shot: 24.8
Created with Highcharts 11.3.0Time (seconds)Average FocusMorbold Focusmean=99.26050100150200250300350050100150
Created with Highcharts 11.3.0Time (seconds)Average HealthMorbold Healthmean=3,832,540.6805010015020025030035002M4M6M

Statistics & Data Analysis

Fight Length
Morbold Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Morbold Damage Per Second
Count 9999
Mean 92879.39
Minimum 77111.34
Maximum 120871.71
Spread ( max - min ) 43760.36
Range [ ( max - min ) / 2 * 100% ] 23.56%
Standard Deviation 5626.1873
5th Percentile 84360.20
95th Percentile 102869.00
( 95th Percentile - 5th Percentile ) 18508.80
Mean Distribution
Standard Deviation 56.2647
95.00% Confidence Interval ( 92769.11 - 92989.67 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 141
0.1% Error 14096
0.1 Scale Factor Error with Delta=300 270217
0.05 Scale Factor Error with Delta=300 1080867
0.01 Scale Factor Error with Delta=300 27021661
Priority Target DPS
Morbold Priority Target Damage Per Second
Count 9999
Mean 92879.39
Minimum 77111.34
Maximum 120871.71
Spread ( max - min ) 43760.36
Range [ ( max - min ) / 2 * 100% ] 23.56%
Standard Deviation 5626.1873
5th Percentile 84360.20
95th Percentile 102869.00
( 95th Percentile - 5th Percentile ) 18508.80
Mean Distribution
Standard Deviation 56.2647
95.00% Confidence Interval ( 92769.11 - 92989.67 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 141
0.1% Error 14096
0.1 Scale Factor Error with Delta=300 270217
0.05 Scale Factor Error with Delta=300 1080867
0.01 Scale Factor Error with Delta=300 27021661
DPS(e)
Morbold Damage Per Second (Effective)
Count 9999
Mean 92879.39
Minimum 77111.34
Maximum 120871.71
Spread ( max - min ) 43760.36
Range [ ( max - min ) / 2 * 100% ] 23.56%
Damage
Morbold Damage
Count 9999
Mean 18234032.45
Minimum 13200776.78
Maximum 23904784.39
Spread ( max - min ) 10704007.62
Range [ ( max - min ) / 2 * 100% ] 29.35%
DTPS
Morbold Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Morbold Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Morbold Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Morbold Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Morbold Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 summon_pet
1 0.00 snapshot_stats
2 0.00 variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
Default action list Executed every time the actor is available.
# count action,conditions
3 1.00 auto_shot
4 0.00 call_action_list,name=cds
5 0.00 call_action_list,name=trinkets
6 0.00 call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
7 0.00 call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
0.00 berserking,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
0.00 blood_fury,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 ancestral_call,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
8 1.00 fireblood,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
9 1.00 potion,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&!talent.bloodshed&buff.bestial_wrath.up|fight_remains<31
actions.st
# count action,conditions
0.00 dire_beast,if=talent.huntmasters_call
0.00 bestial_wrath
0.00 black_arrow,if=buff.withering_fire.up
A 20.70 barbed_shot,target_if=min:dot.barbed_shot.remains,if=full_recharge_time<gcd|charges_fractional>=cooldown.kill_command.charges_fractional|talent.call_of_the_wild&cooldown.call_of_the_wild.ready|howl_summon.ready&full_recharge_time<8
0.00 call_of_the_wild
0.00 bloodshed
0.00 kill_command
B 12.71 black_arrow
0.00 explosive_shot,if=talent.thundering_hooves
0.00 lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 cobra_shot
0.00 dire_beast
0.00 bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_torrent,if=(focus+focus.regen+15)<focus.max

Sample Sequence

023AABBABABABABAAAAAAAAAAABABBA9BABB8A

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre0summon_pet
[precombat]
Morbold 100.0/100 100% focus
Pre2stronger_trinket_slot
[precombat]
Morbold 100.0/100 100% focus
0:00.0003auto_attack
[default]
Fluffy_Pillow 100.0/100 100% focus
0:00.000Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust
0:01.066Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, barbed_shot_1
0:02.133Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, barbed_shot_1, barbed_shot_2
0:03.199 Waiting8.789s 100.0/100 100% focus bloodlust, barbed_shot_1, barbed_shot_2
0:11.988Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, flask_of_alchemical_chaos_haste
0:13.148Abarbed_shot
[st]
Fluffy_Pillow 97.5/100 98% focus bloodlust, flask_of_alchemical_chaos_haste
0:14.163 Waiting7.800s 100.0/100 100% focus bloodlust, barbed_shot_1, flask_of_alchemical_chaos_haste
0:21.963Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, flask_of_alchemical_chaos_haste
0:23.147 Waiting1.445s 97.5/100 98% focus bloodlust, flask_of_alchemical_chaos_haste
0:24.592Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, flask_of_alchemical_chaos_haste
0:25.606 Waiting6.359s 100.0/100 100% focus bloodlust, barbed_shot_1, flask_of_alchemical_chaos_haste
0:31.965Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste
0:33.145 Waiting3.506s 100.0/100 100% focus bloodlust, spelunkers_candle, flask_of_alchemical_chaos_haste
0:36.651Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers
0:37.682 Waiting4.274s 100.0/100 100% focus bloodlust, barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers
0:41.956Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers
0:43.472 Waiting8.268s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers
0:51.740Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, flask_of_alchemical_chaos_vers
0:53.122Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_vers
0:54.503 Waiting13.697s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_vers
1:08.200Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
1:09.586 Waiting15.258s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
1:24.844Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus radiance, flask_of_alchemical_chaos_mastery
1:26.229 Waiting15.112s 100.0/100 100% focus barbed_shot_1, radiance, flask_of_alchemical_chaos_mastery
1:41.341Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus flask_of_alchemical_chaos_mastery
1:42.721 Waiting15.150s 100.0/100 100% focus barbed_shot_1, flask_of_alchemical_chaos_mastery
1:57.871Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
1:59.250 Waiting15.155s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
2:14.405Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, flask_of_alchemical_chaos_vers
2:15.785 Waiting15.162s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_vers
2:30.947Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, flask_of_alchemical_chaos_vers
2:32.328 Waiting15.111s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_vers
2:47.439Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, flask_of_alchemical_chaos_vers
2:48.820 Waiting15.163s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_vers
3:03.983Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus radiance, flask_of_alchemical_chaos_vers
3:05.364 Waiting14.371s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers
3:19.735Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus flask_of_alchemical_chaos_haste
3:21.052 Waiting14.419s 100.0/100 100% focus barbed_shot_1, flask_of_alchemical_chaos_haste
3:35.471Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_haste
3:36.763 Waiting15.059s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
3:51.822Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, flask_of_alchemical_chaos_mastery
3:53.207 Waiting7.110s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_mastery
4:00.317Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
4:01.704 Waiting6.503s 97.5/100 98% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_mastery
4:08.207Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_haste
4:09.524 Waiting0.611s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, radiance, flask_of_alchemical_chaos_haste
4:10.135Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste
4:11.631 Waiting8.451s 97.5/100 98% focus barbed_shot_1, flask_of_alchemical_chaos_haste
4:20.082Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus flask_of_alchemical_chaos_haste
4:21.635 Waiting2.305s 97.5/100 98% focus flask_of_alchemical_chaos_haste
4:23.940Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, flask_of_alchemical_chaos_haste
4:25.257 Waiting4.067s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste
4:29.3249potion
[cds]
Fluffy_Pillow 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste
4:29.324 Waiting0.771s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste, tempered_potion
4:30.095Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste, tempered_potion
4:31.588 Waiting7.972s 97.5/100 98% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_haste, tempered_potion
4:39.560Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus flask_of_alchemical_chaos_vers, tempered_potion
4:40.896Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus barbed_shot_1, flask_of_alchemical_chaos_vers, tempered_potion
4:42.233 Waiting8.435s 100.0/100 100% focus barbed_shot_1, spelunkers_candle, flask_of_alchemical_chaos_vers, tempered_potion
4:50.668Bblack_arrow
[st]
Fluffy_Pillow 100.0/100 100% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_vers, tempered_potion
4:52.2338fireblood
[cds]
Morbold 97.5/100 98% focus spelunkers_candle, radiance, flask_of_alchemical_chaos_vers, tempered_potion
4:52.233 Waiting3.376s 97.5/100 98% focus fireblood, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers, tempered_potion
4:55.609Abarbed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus fireblood, spelunkers_candle, radiance, flask_of_alchemical_chaos_vers, tempered_potion
4:56.946 Waiting3.427s 100.0/100 100% focus fireblood, barbed_shot_1, radiance, flask_of_alchemical_chaos_vers, tempered_potion

Stats

Level Bonus (80) Race Bonus (dark_iron_dwarf) Raid-Buffed Unbuffed Gear Amount
Strength10765210767107670
Agility17647-2410814031120747 (18474)
Stamina86452119216418301496561
Intellect14471-114904144700
Spirit00000
Health403544436602800
Focus1001000
Spell Power14904144700
Crit18.40%18.40%5878
Haste8.57%9.01%5944
Versatility17.10%9.05%7059
Attack Power43135403110
Mastery28.93%25.91%3946
Armor256582565825658
Run Speed700

Gear

Source Slot Average Item Level: 574.00
Local Head Expeditionary Helm (expeditionary_helm)
ilevel: 561, stats: { 2,916 Armor, +8,479 Sta, +1,835 AgiInt, +389 Crit, +972 Mastery }
Local Neck Blackened Bone Necklace
ilevel: 567, stats: { +4,902 Sta, +2,291 Crit, +916 Vers }
Local Shoulders Spare Golem Pauldrons
ilevel: 587, stats: { 3,348 Armor, +8,598 Sta, +746 Crit, +414 Haste, +1,753 AgiInt }
Local Chest Timely Tourist's Chainmail
ilevel: 584, stats: { 4,797 Armor, +10,915 Sta, +717 Haste, +803 Vers, +2,273 AgiInt }
Local Waist Warpwood Binding
ilevel: 567, stats: { 2,485 Armor, +6,536 Sta, +668 Crit, +371 Haste, +1,455 AgiInt }
Local Legs Guildmaster's Leggings
ilevel: 567, stats: { 3,866 Armor, +8,715 Sta, +544 Haste, +841 Vers, +1,940 AgiInt }
Local Feet Timmy's Galoshes
ilevel: 567, stats: { 2,761 Armor, +6,536 Sta, +593 Haste, +445 Vers, +1,455 AgiInt }
Local Wrists Expeditionary Bracers (expeditionary_bracers)
ilevel: 558, stats: { 1,915 Armor, +4,705 Sta, +1,003 AgiInt, +488 Mastery, +271 Vers }
Local Hands Expeditionary Gauntlets (expeditionary_gauntlets)
ilevel: 558, stats: { 2,155 Armor, +6,273 Sta, +1,338 AgiInt, +433 Crit, +578 Haste }
Local Finger1 Gem-Studded Ring (gemstudded_ring)
ilevel: 571, stats: { +5,034 Sta, +2,133 Haste, +1,113 Mastery }
Local Finger2 High Nerubian Signet
ilevel: 593, stats: { +7,078 Sta, +2,806 Vers, +1,373 Mastery }
Local Trinket1 Spelunker's Waning Candle
ilevel: 571, stats: { +1,914 StrAgi }
item effects: { equip: Spelunker's Waning Candle }
Local Trinket2 Darkmoon Deck: Radiance
ilevel: 577, stats: { +2,024 StrAgiInt }
item effects: { equip: Radiant Focus }
Local Back Flamekeeper's Fire Blanket
ilevel: 600, stats: { 1,415 Armor, +7,875 Sta, +576 Crit, +362 Haste, +1,484 StrAgiInt }
Local Main Hand Ancient Forged Slugthrower (ancient_forged_slugthrower)
ilevel: 584, weapon: { 3,592 - 6,673, 3 }, stats: { +2,273 Agi, +10,915 Sta, +543 Crit, +977 Vers }, temporary_enchant: Algari Mana Oil

Talents

Talent Tables

Hunter Talents [1]
1
2
3
4
5
6
7
8
9
10
BeastMastery Talents [1]
1
2
3
4
5
6
7
8
9
10

Profile

hunter="Morbold"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/morbold"
spec=beast_mastery
level=80
race=dark_iron_dwarf
role=attack
position=ranged_back
talents=C0PAjWdaYGhrXhCioy+K0kCnAastNwAmgZhtQGLAAAAAAYAAAAAAAmZ2mxYmxgZGDzYmhZMzMzMZGGzMzMGzMMMGzMDzyMYZGsB

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))

# Executed every time the actor is available.
actions=auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
actions+=/call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1

actions.cds=invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
actions.cds+=/berserking,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/ancestral_call,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/fireblood,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
actions.cds+=/potion,if=buff.call_of_the_wild.up|talent.bloodshed&(prev_gcd.1.bloodshed)|!talent.call_of_the_wild&!talent.bloodshed&buff.bestial_wrath.up|fight_remains<31

actions.cleave=bestial_wrath,target_if=min:dot.barbed_shot.remains
actions.cleave+=/dire_beast,if=talent.huntmasters_call&buff.huntmasters_call.stack=2
actions.cleave+=/black_arrow,if=buff.beast_cleave.remains&buff.withering_fire.up
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=full_recharge_time<gcd|charges_fractional>=cooldown.kill_command.charges_fractional|talent.call_of_the_wild&cooldown.call_of_the_wild.ready|howl_summon.ready&full_recharge_time<8
actions.cleave+=/multishot,if=pet.main.buff.beast_cleave.down&(!talent.bloody_frenzy|cooldown.call_of_the_wild.remains)
actions.cleave+=/black_arrow,if=buff.beast_cleave.remains
actions.cleave+=/call_of_the_wild
actions.cleave+=/bloodshed
actions.cleave+=/dire_beast,if=talent.shadow_hounds|talent.dire_cleave
actions.cleave+=/explosive_shot,if=talent.thundering_hooves
actions.cleave+=/kill_command,target_if=max:(target.health.pct<35|!talent.killer_instinct)*2+dot.a_murder_of_crows.refreshable
actions.cleave+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/cobra_shot,if=focus.time_to_max<gcd*2|buff.hogstrider.stack>3
actions.cleave+=/dire_beast
actions.cleave+=/explosive_shot
actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/arcane_torrent,if=(focus+focus.regen+30)<focus.max

actions.st=dire_beast,if=talent.huntmasters_call
actions.st+=/bestial_wrath
actions.st+=/black_arrow,if=buff.withering_fire.up
actions.st+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=full_recharge_time<gcd|charges_fractional>=cooldown.kill_command.charges_fractional|talent.call_of_the_wild&cooldown.call_of_the_wild.ready|howl_summon.ready&full_recharge_time<8
actions.st+=/call_of_the_wild
actions.st+=/bloodshed
actions.st+=/kill_command
actions.st+=/black_arrow
actions.st+=/explosive_shot,if=talent.thundering_hooves
actions.st+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/cobra_shot
actions.st+=/dire_beast
actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_torrent,if=(focus+focus.regen+15)<focus.max

actions.trinkets=variable,name=buff_sync_ready,value=talent.call_of_the_wild&(prev_gcd.1.call_of_the_wild)|talent.bloodshed&(prev_gcd.1.bloodshed)|(!talent.call_of_the_wild&!talent.bloodshed)&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains_guess<5)
actions.trinkets+=/variable,name=buff_sync_remains,op=setif,value=cooldown.bestial_wrath.remains_guess,value_else=cooldown.call_of_the_wild.remains|cooldown.bloodshed.remains,condition=!talent.call_of_the_wild&!talent.bloodshed
actions.trinkets+=/variable,name=buff_sync_active,value=talent.call_of_the_wild&buff.call_of_the_wild.up|talent.bloodshed&prev_gcd.1.bloodshed|(!talent.call_of_the_wild&!talent.bloodshed)&buff.bestial_wrath.up
actions.trinkets+=/variable,name=damage_sync_active,value=1
actions.trinkets+=/variable,name=damage_sync_remains,value=0
actions.trinkets+=/use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)

head=expeditionary_helm,id=224611,bonus_id=10288/6652/10397/1689/10844/1488
neck=blackened_bone_necklace,id=224735,bonus_id=6652/8811/10286/7756/10395/10393/12090/10021
shoulders=spare_golem_pauldrons,id=231469,bonus_id=6652/10378/10280/12092/10383/1475/10255
back=flamekeepers_fire_blanket,id=231468,bonus_id=10376/10272/12093/10383/1488/10255
chest=timely_tourists_chainmail,id=226076,bonus_id=10281/6652/11311/1656/10255
wrists=expeditionary_bracers,id=224615,bonus_id=10289/6652/10877/1712/10844/1485
hands=expeditionary_gauntlets,id=224610,bonus_id=10289/6652/1694/10844/1485
waist=warpwood_binding,id=18393,bonus_id=6652/8811/10286/7756/10877/12090/10010
legs=guildmasters_leggings,id=224754,bonus_id=6652/10286/7756/12090/10021
feet=timmys_galoshes,id=13402,bonus_id=6652/10286/7756/12090/10009
finger1=gemstudded_ring,id=224662,bonus_id=10297/6652/10395/10392/1764/1643/10254
finger2=high_nerubian_signet,id=221141,bonus_id=10278/10388/6652/10395/10393/10383/1628/10255
trinket1=spelunkers_waning_candle,id=225638,bonus_id=10297/6652/1643/10254
trinket2=darkmoon_deck_radiance,id=219672
main_hand=ancient_forged_slugthrower,id=224704,bonus_id=10281/6652/1681/1656/10255

# Gear Summary
# gear_ilvl=574.13
# gear_agility=20747
# gear_stamina=96561
# gear_crit_rating=5878
# gear_haste_rating=5944
# gear_mastery_rating=3946
# gear_versatility_rating=7059
# gear_armor=25658

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 47691958
Max Event Queue: 77
Sim Seconds: 3007020
CPU Seconds: 41.2660
Physical Seconds: 10.8826
Speed Up: 72869

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Morbold Morbold a_murder_of_crows ticks -131894 1106036 3687 9.21 19904 39834 0.0 46.0 22.2% 0.0% 0.0% 0.0% 0.00sec 1106036 300.01sec
Morbold Morbold augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Morbold Morbold barbed_shot ticks -217200 8145405 27151 27.40 48879 97749 20.7 137.0 21.6% 0.0% 0.0% 0.0% 15.58sec 8145405 300.01sec
Morbold Morbold black_arrow 466930 3148570 10495 2.52 204420 408959 12.7 12.6 22.0% 0.0% 0.0% 0.0% 25.23sec 3148570 300.01sec
Morbold Morbold black_arrow_dot ticks -468572 226982 757 25.25 1798 0 0.0 126.3 0.0% 0.0% 0.0% 0.0% 0.00sec 226982 300.01sec
Morbold Morbold shadow_surge 444269 1106504 3688 3.52 51497 102995 0.0 17.6 22.0% 0.0% 0.0% 0.0% 0.00sec 1106504 300.01sec
Morbold Morbold bleak_arrows 467718 4500536 15001 23.09 32031 64057 115.7 115.5 21.7% 0.0% 0.0% 0.0% 2.61sec 4500536 300.01sec
Morbold Morbold fireblood 265221 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Morbold Morbold flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Morbold Morbold food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Morbold Morbold potion 431932 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Morbold Morbold summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Morbold Morbold_duck claw 16827 1086556 3622 17.14 10448 20790 85.7 85.7 21.5% 0.0% 0.0% 0.0% 3.53sec 1552222 300.01sec
Morbold Morbold_duck melee 0 3392960 11309 43.74 12762 25503 218.7 218.7 21.6% 0.0% 0.0% 0.0% 1.37sec 4847081 300.01sec
Morbold Morbold_dark_hound melee 0 5112976 334107 179.08 91739 183592 45.7 45.7 22.0% 0.0% 0.0% 0.0% 6.35sec 5112976 15.30sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health89,598.60.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Created with Highcharts 11.3.0Time (seconds)Damage taken persecondFluffy_Pillow Damage taken per secondmean=98,354.1301002003000100k200k

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Radiant Focus (_debuff)7.50.038.2s38.2s14.6s36.59%0.00%0.0 (0.0)7.1

Buff Details

  • buff initial source:Morbold
  • cooldown name:buff_radiant_focus_debuff
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:1910683.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 112.5s
  • trigger_min/max:15.0s / 112.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:16.61% / 68.03%

Stack Uptimes

  • radiant_focus_debuff_1:36.59%

Spelldata

  • id:454560
  • name:Radiant Focus
  • tooltip:{$=}w2 damage witnessed by Radiant Focus.
  • description:
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Created with Highcharts 11.3.0Time (seconds)Average HealthFluffy_Pillow Healthmean=11,545,676.68050100150200250300350020M40M
Created with Highcharts 11.3.0Time (seconds)Average Health PctFluffy_Pillow Health Pctmean=42.51050100150200250300350050100150

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 92879.39
Minimum 77111.34
Maximum 120871.71
Spread ( max - min ) 43760.36
Range [ ( max - min ) / 2 * 100% ] 23.56%
Standard Deviation 5626.1873
5th Percentile 84360.20
95th Percentile 102869.00
( 95th Percentile - 5th Percentile ) 18508.80
Mean Distribution
Standard Deviation 56.2647
95.00% Confidence Interval ( 92769.11 - 92989.67 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 141
0.1% Error 14096
0.1 Scale Factor Error with Delta=300 270217
0.05 Scale Factor Error with Delta=300 1080867
0.01 Scale Factor Error with Delta=300 27021661
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0217753370
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.