SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.7.58238 Live (hotfix 2024-12-23/58238, git build 293e95c8fe)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Moira : 828,158 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
828,157.5828,157.5712.2 / 0.086%141,357.1 / 17.1%18,964.2
Resource Out In Waiting APM Active
Energy43.743.70.00%83.2100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/moira
TalentCQQAA0tw2gAD7pPTLoW5IGZDeAAMwMzYGDmZGmhxYGzMjZmplZMLzAAAAAAgttxMYmZsMmZZ2GAAAAzMDwAbwMGNmNAbTYxMA
Scale Factors for Moira Damage Per Second
Wdps Agi Vers Crit Mastery Haste
Scale Factors 74.61 15.92 9.27 8.79 5.53 4.06
Normalized 4.69 1.00 0.58 0.55 0.35 0.26
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.48 0.44 0.44 0.44 0.44 0.43
Ranking
  • Wdps > Agi > Vers > Crit > Mastery > Haste
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.92, CritRating=8.79, HasteRating=4.06, MasteryRating=5.53, Versatility=9.27, Dps=74.61 )

Scale Factors for other metrics

Scale Factors for Moira Priority Target Damage Per Second
Wdps Agi Vers Crit Mastery Haste
Scale Factors 73.75 15.78 9.24 8.71 5.53 4.04
Normalized 4.67 1.00 0.59 0.55 0.35 0.26
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.48 0.44 0.44 0.44 0.43 0.43
Ranking
  • Wdps > Agi > Vers > Crit > Mastery > Haste
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.78, CritRating=8.71, HasteRating=4.04, MasteryRating=5.53, Versatility=9.24, Dps=73.75 )
Scale Factors for Moira Damage Per Second (Effective)
Wdps Agi Vers Crit Mastery Haste
Scale Factors 74.61 15.92 9.27 8.79 5.53 4.06
Normalized 4.69 1.00 0.58 0.55 0.35 0.26
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Vers > Crit > Mastery > Haste
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.92, CritRating=8.79, HasteRating=4.06, MasteryRating=5.53, Versatility=9.27, Dps=74.61 )
Scale Factors for Moira Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Moira Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Moira Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Moira Damage Taken Per Second
Wdps Agi Crit Vers Haste Mastery
Scale Factors 0.86 0.14 0.08 0.03 0.02 -0.00
Normalized 6.16 1.00 0.59 0.19 0.14 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Vers > Haste > Mastery
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=0.14, CritRating=0.08, HasteRating=0.02, MasteryRating=-0.00, Versatility=0.03, Dps=0.86 )
Scale Factors for Moira Damage Taken
Wdps Agi Crit Vers Haste Mastery
Scale Factors 256.91 42.16 24.67 7.99 6.13 -0.71
Normalized 6.09 1.00 0.59 0.19 0.15 -0.02
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Vers > Haste > Mastery
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=42.16, CritRating=24.67, HasteRating=6.13, MasteryRating=-0.71, Versatility=7.99, Dps=256.91 )
Scale Factors for Moira Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Moira Fight Length
Vers Mastery Agi Crit Wdps Haste
Scale Factors -0.00 -0.00 -0.00 -0.00 0.00 0.00
Normalized 1.95 1.03 1.00 0.97 -0.02 -1.83
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Vers > Mastery > Agi > Crit > Wdps > Haste
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=0.00, CritRating=0.00, HasteRating=-0.00, MasteryRating=0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Agi Vers Crit Mastery Haste
Scale Factors 74.61 15.92 9.27 8.79 5.53 4.06
Normalized 4.69 1.00 0.58 0.55 0.35 0.26
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.48 0.44 0.44 0.44 0.44 0.43
Ranking
  • Wdps > Agi > Vers > Crit > Mastery > Haste
Pawn string ( Pawn: v1: "Moira-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.92, CritRating=8.79, HasteRating=4.06, MasteryRating=5.53, Versatility=9.27, Dps=74.61 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Moira828,158
Ambush 62,969 (96,241)7.6% (11.6%)85.43.51s338,031413,573Direct85.4 (130.5)145,423290,186221,11752.3% (52.2%)0.0%

Stats Details: Ambush

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage85.4085.400.000.000.000.81730.000018,884,172.4026,977,362.1730.00%413,573.05413,573.05
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit47.70%40.741967145,422.73105,132249,335145,441.17130,878160,3515,924,3288,463,31730.00%
crit52.30%44.661971290,185.75210,265487,260290,301.57255,173316,87712,959,84418,514,04530.00%

Action Details: Ambush

  • id:8676
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:50
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:2.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing {$s1=0} Physical damage.{$?s383281=true}[ Has a {$193315s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=2} combo {$=}lpoint:points;{$?s383281=true}[ each time it strikes][].|r

Action Priority List

    build
    [B]:37.53
  • if_expr:talent.hidden_opportunity&buff.audacity.up
    stealth
    [S]:47.87
  • if_expr:talent.hidden_opportunity

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
    Ambush (_hidden_opportunity) 18,9202.3%0.00.00s00Direct25.5145,275290,438222,37853.1%0.0%

Stats Details: Ambush Hidden Opportunity

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0025.510.000.000.000.00000.00005,673,012.238,104,295.0830.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit46.89%11.96027145,275.22105,132240,546145,294.440168,7131,737,8512,482,64130.00%
crit53.11%13.55230290,437.92210,265498,670290,542.65242,627336,0693,935,1625,621,65430.00%

Action Details: Ambush Hidden Opportunity

  • id:385897
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:2.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:385897
  • name:Ambush
  • school:physical
  • tooltip:
  • description:{$@spelldesc8676=Ambush the target, causing {$s1=0} Physical damage.{$?s383281=true}[ Has a {$193315s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=2} combo {$=}lpoint:points;{$?s383281=true}[ each time it strikes][].|r}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
    Ambush (_hidden_opportunity_audacity) 14,3531.7%0.00.00s00Direct19.6146,267292,004220,34550.8%0.0%

Stats Details: Ambush Hidden Opportunity Audacity

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0019.560.000.000.000.00000.00004,310,214.176,157,442.6630.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit49.18%9.62023146,267.17105,132223,430146,201.940192,1581,407,1032,010,14529.99%
crit50.82%9.94130292,003.63210,265446,860291,997.56222,085353,4272,903,1114,147,29830.00%

Action Details: Ambush Hidden Opportunity Audacity

  • id:8676
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:50
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:2.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing {$s1=0} Physical damage.{$?s383281=true}[ Has a {$193315s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=2} combo {$=}lpoint:points;{$?s383281=true}[ each time it strikes][].|r

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
Auto Attack 0 (68,095)0.0% (8.2%)19.616.17s1,042,1630

Stats Details: Auto Attack

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage19.580.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Auto Attack

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
    Auto Attack (Main Hand) 46,2785.6%394.60.89s35,15540,847Direct394.628,70957,40935,15538.8%16.4%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage394.55394.550.000.000.000.86060.000013,870,380.1119,814,808.9130.00%40,847.3840,847.38
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit44.83%176.8911624828,709.4522,77946,68528,705.8926,86930,3905,078,5627,255,08130.00%
crit38.81%153.159522357,408.5445,55893,36957,401.1253,91561,7158,791,81812,559,72830.00%
miss16.35%64.51281020.00000.0000000.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
    Auto Attack (Off Hand) 21,8172.6%394.00.88s16,59719,283Direct394.013,55827,10916,59738.8%16.3%

Stats Details: Auto Attack Oh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage393.97393.970.000.000.000.86070.00006,538,665.329,340,941.1230.00%19,283.3219,283.32
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit44.90%176.8811423813,557.6310,72822,06013,555.9012,71714,5692,398,0853,425,83230.00%
crit38.77%152.749621627,108.7821,67144,11927,105.3325,40128,9994,140,5815,915,10930.00%
miss16.33%64.35301030.00000.0000000.00%

Action Details: Auto Attack Oh

  • id:1
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Between the Eyes 192,882 (231,175)23.3% (27.9%)108.82.77s636,873786,312Direct108.8 (189.7)161,744645,698531,39876.4% (64.6%)0.0%

Stats Details: Between The Eyes

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage108.81108.810.000.000.000.81000.000057,823,522.2282,604,949.1430.00%786,311.66786,311.66
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit23.61%25.69359161,744.4797,526271,936161,682.40137,699185,5014,155,4475,936,34730.00%
crit76.39%83.1238129645,698.15390,1031,142,132645,452.41587,595698,64953,668,07576,668,60230.00%

Action Details: Between The Eyes

  • id:315341
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:315341
  • name:Between the Eyes
  • school:physical
  • tooltip:{$=}w2% increased critical strike chance.
  • description:Finishing move that deals damage with your pistol, increasing your critical strike chance by {$s2=20}%.{$?a235484=true}[ Critical strikes with this ability deal four times normal damage.][] 1 point : {$=}{{$=}<damage>*1} damage, 3 sec 2 points: {$=}{{$=}<damage>*2} damage, 6 sec 3 points: {$=}{{$=}<damage>*3} damage, 9 sec 4 points: {$=}{{$=}<damage>*4} damage, 12 sec 5 points: {$=}{{$=}<damage>*5} damage, 15 sec{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$=}<damage>*6} damage, 18 sec][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$=}<damage>*7} damage, 21 sec][]

Action Priority List

    finish
    [N]:27.82
  • if_expr:talent.crackshot&(buff.ruthless_precision.up|buff.between_the_eyes.remains<4|!talent.keep_it_rolling|!talent.mean_streak)
    stealth
    [P]:80.98
  • if_expr:variable.finish_condition&talent.crackshot&(!buff.shadowmeld.up|stealthed.rogue)

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountDeeper Stratagem1935314PCT5.0%
Spell Critical Bonus MultiplierImproved Between the Eyes2354841PCT200.0%
Spell Direct AmountDevious Stratagem3943214PCT5.0%
Spell RangePrecision Shot4283771ADD10.000
    Dispatch (_crackshot) 38,2934.6%0.00.00s00Direct80.995,288190,594141,81848.8%0.0%

Stats Details: Dispatch Crackshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0080.900.000.000.000.00000.000011,472,551.6616,389,343.1330.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.18%41.40186895,287.9557,954169,49995,244.9683,966105,0853,945,1115,635,86830.00%
crit48.82%39.491966190,594.28115,908326,994190,492.50167,495210,4527,527,44010,753,47630.00%

Action Details: Dispatch Crackshot

  • id:2098
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:2098
  • name:Dispatch
  • school:physical
  • tooltip:
  • description:Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : {$=}{{$m1=0}*1} damage 2 points: {$=}{{$m1=0}*2} damage 3 points: {$=}{{$m1=0}*3} damage 4 points: {$=}{{$m1=0}*4} damage 5 points: {$=}{{$m1=0}*5} damage{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$m1=0}*6} damage][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$m1=0}*7} damage][]

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountDeeper Stratagem1935314PCT5.0%
Spell Direct AmountDevious Stratagem3943214PCT5.0%
Dispatch 68,9868.3%74.13.77s279,538333,395Direct74.1193,324385,471279,54144.9%0.0%

Stats Details: Dispatch

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage74.1374.130.000.000.000.83850.000020,722,806.5529,603,979.7630.00%333,394.57333,394.57
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.13%40.871967193,324.08115,908318,715193,256.11171,880214,4177,901,06611,287,22530.00%
crit44.87%33.261155385,471.42231,817645,709385,504.14332,441432,82212,821,74118,316,75430.00%

Action Details: Dispatch

  • id:2098
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:2098
  • name:Dispatch
  • school:physical
  • tooltip:
  • description:Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : {$=}{{$m1=0}*1} damage 2 points: {$=}{{$m1=0}*2} damage 3 points: {$=}{{$m1=0}*3} damage 4 points: {$=}{{$m1=0}*4} damage 5 points: {$=}{{$m1=0}*5} damage{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$m1=0}*6} damage][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$m1=0}*7} damage][]

Action Priority List

    finish
    [O]:71.63
    stealth
    [Q]:2.50
  • if_expr:variable.finish_condition

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountDeeper Stratagem1935314PCT5.0%
Spell Direct AmountDevious Stratagem3943214PCT5.0%
Fate Intertwined 24,6473.0%72.84.11s101,6780Direct72.8101,6810101,6810.0%0.0%

Stats Details: Fate Intertwined

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage72.7672.760.000.000.000.00000.00007,397,809.227,397,809.220.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%72.7639112101,680.6147,309235,054101,628.9584,527120,5977,397,8097,397,8090.00%

Action Details: Fate Intertwined

  • id:456306
  • school:cosmic
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:69556.81
  • base_dd_max:69556.81
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:456306
  • name:Fate Intertwined
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc454429=Fate Intertwined duplicates {$s1=30}% of {$?a137037=false}[Envenom][Dispatch] critical strike damage as Cosmic to {$s2=2} additional nearby enemies. If there are no additional nearby targets, duplicate {$s1=30}% to the primary target instead.}
Ghostly Strike 13,8331.7%19.415.80s214,2260Direct19.4141,380282,786214,22851.5%0.0%

Stats Details: Ghostly Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage19.3719.3775.5275.521.310.00002.99994,148,999.4729,074,593.6285.73%18,313.670.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.49%9.39220141,380.47122,122218,052141,321.33126,803159,7021,327,6211,896,59930.00%
crit51.51%9.98120282,785.70244,243457,909282,711.81254,758340,6392,821,3794,030,53730.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%75.52521020.00000.0000023,147,457100.00%

Action Details: Ghostly Strike

  • id:196937
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:35
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:1.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.10
  • base_multiplier:1.00
  • dot_duration:12.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s3=15}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy, dealing {$s1=0} Physical damage and causing the target to take {$s3=15}% increased damage from your abilities for {$d=12 seconds}. |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points;.|r

Action Priority List

    cds
    [I]:19.37
  • if_expr:combo_points<cp_max_spend

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
Hand of Fate 0 (126,458)0.0% (15.3%)0.00.00s00

Stats Details: Hand Of Fate

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Hand Of Fate

  • id:452536
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452536
  • name:Hand of Fate
  • school:physical
  • tooltip:
  • description:Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.
    Fatebound Coin (Tails) 120,15714.5%108.43.12s332,5250Direct108.4227,697454,413332,51746.7%0.4%

Stats Details: Fatebound Coin Tails

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage108.40108.400.000.000.000.00000.000036,044,870.5536,219,469.760.48%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit52.88%57.3226100227,696.82155,925699,498227,303.84200,376288,48513,052,75513,116,8950.49%
crit46.68%50.602183454,412.51311,8501,320,790453,712.99399,438586,23122,992,11623,102,5750.48%
dodge0.44%0.48050.00000.0000000.00%

Action Details: Fatebound Coin Tails

  • id:452538
  • school:cosmic
  • range:20.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452538
  • name:Fatebound Coin (Tails)
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
    Lucky Coin 6,3010.8%4.044.12s470,2470Direct4.0320,655641,599470,21246.6%0.0%

Stats Details: Lucky Coin

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.044.040.000.000.000.00000.00001,898,061.321,898,061.320.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.39%2.1509320,655.33254,635387,414282,661.260387,414690,981690,9810.00%
crit46.61%1.88010641,598.55509,269774,828544,923.510774,8281,207,0801,207,0800.00%

Action Details: Lucky Coin

  • id:461818
  • school:cosmic
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:461818
  • name:Lucky Coin
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
Instant Poison 17,6772.1%0.00.00s00Direct569.76,33512,6649,30546.9%0.0%

Stats Details: Instant Poison

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00569.670.000.000.000.00000.00005,300,755.285,302,374.840.03%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.08%302.351904296,334.654,84110,3536,333.635,8946,6901,915,3151,915,9140.03%
crit46.92%267.3216237812,664.409,68320,70512,663.4811,81513,5843,385,4403,386,4610.03%

Action Details: Instant Poison

  • id:315585
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:315585
  • name:Instant Poison
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every {$t1=0} seconds.
  • description:{$@spelldesc315584=Coats your weapons with a Lethal Poison that lasts for {$d=3600 seconds}. Each strike has a {$h=30}% chance of poisoning the enemy which instantly inflicts {$315585s1=0} Nature damage.}
Main Gauche 54,5136.6%0.00.00s00Direct240.246,22392,79868,11447.0%0.0%

Stats Details: Main Gauche

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00240.190.000.000.000.00000.000016,360,754.8623,372,483.5630.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.00%127.297718946,223.4732,906108,87146,200.5341,40852,5635,883,9698,405,66230.00%
crit47.00%112.906417392,797.5765,812214,71792,732.2483,466104,41810,476,78614,966,82230.00%

Action Details: Main Gauche

  • id:86392
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:{$@spelldesc76806=Your main-hand attacks have a {$h=30}% chance to trigger an attack with your off-hand that deals {$86392s1=0} Physical damage.}
Pistol Shot 24,774 (74,219)3.0% (9.0%)51.85.59s429,895519,029Direct51.8 (155.4)95,074189,801143,49251.1% (51.0%)0.0%

Stats Details: Pistol Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage51.8351.830.000.000.000.82830.00007,436,944.9910,624,196.5130.00%519,029.00519,029.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.88%25.3394595,073.5668,045155,25495,067.8881,618105,9742,408,6953,440,99030.00%
crit51.12%26.491149189,800.67136,090327,291189,805.04166,824210,3395,028,2507,183,20730.00%

Action Details: Pistol Shot

  • id:185763
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:1.0

Spelldata

  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=30}%{$?a428377=true}[ and dealing {$s4=5}% less damage to the Rogue.][.]
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$=}{{$s1=0}*{$=}<CAP>/{$=}AP} Physical damage{$?a428377=true}[, also reducing movement speed by {$s3=30}% and reducing the target's damage done to you by {$s4=5}% for {$d=6 seconds}.][ and reducing movement speed by {$s3=30}% for {$d=6 seconds}.] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points;.|r

Action Priority List

    build
    [C]:47.82
  • if_expr:talent.fan_the_hammer&talent.audacity&talent.hidden_opportunity&buff.opportunity.up&!buff.audacity.up
    build
    [D]:0.00
  • if_expr:talent.fan_the_hammer&buff.opportunity.up&(combo_points.deficit>=(1+(talent.quick_draw+buff.broadside.up)*(talent.fan_the_hammer.rank+1))|combo_points<=talent.ruthlessness)
    stealth
    [R]:4.00
  • if_expr:talent.crackshot&talent.fan_the_hammer.rank>=2&buff.opportunity.stack>=6&(buff.broadside.up&combo_points<=1|buff.greenskins_wickers.up)

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
Spell RangePrecision Shot4283771ADD10.000
    Pistol Shot (_fan_the_hammer) 49,4456.0%0.00.00s00Direct103.694,988189,669143,28351.0%0.0%

Stats Details: Pistol Shot Fan The Hammer

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00103.590.000.000.000.00000.000014,843,412.9921,204,854.4930.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.99%50.75248194,987.7234,338155,25494,970.1484,287104,6184,820,4676,886,37430.00%
crit51.01%52.842389189,669.1568,676327,291189,687.17167,104208,63510,022,94614,318,48130.00%

Action Details: Pistol Shot Fan The Hammer

  • id:185763
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:0.0

Spelldata

  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=30}%{$?a428377=true}[ and dealing {$s4=5}% less damage to the Rogue.][.]
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$=}{{$s1=0}*{$=}<CAP>/{$=}AP} Physical damage{$?a428377=true}[, also reducing movement speed by {$s3=30}% and reducing the target's damage done to you by {$s4=5}% for {$d=6 seconds}.][ and reducing movement speed by {$s3=30}% for {$d=6 seconds}.] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points;.|r

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
Spell RangePrecision Shot4283771ADD10.000
Quick Strike 19,1842.3%105.82.83s54,3860Direct105.839,21978,49454,38738.6%0.0%

Stats Details: Quick Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage105.79105.790.000.000.000.00000.00005,753,698.148,219,560.5530.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.38%64.94369639,219.2538,78840,72739,220.0738,94939,4802,546,8703,638,38230.00%
crit38.62%40.85196978,494.1477,57681,45478,497.7077,79779,4013,206,8284,581,17830.00%

Action Details: Quick Strike

  • id:469928
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:45237.37
  • base_dd_max:45237.37
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:469928
  • name:Quick Strike
  • school:physical
  • tooltip:
  • description:{$@spelldesc469927=Chance on melee or ranged attack to deal an extra Quick Strike attack dealing {$=}{{$=}<rolemult>*{$s1=17368}} Physical damage.}
Sinister Strike 10,959 (16,220)1.3% (2.0%)34.67.84s140,917167,312Direct34.6 (51.1)63,606126,57695,21450.2% (50.2%)0.0%

Stats Details: Sinister Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage34.5634.560.000.000.000.84230.00003,290,187.734,700,263.4830.00%167,311.52167,311.52
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit49.80%17.2124063,606.1646,258106,85863,617.8253,98778,9191,094,6041,563,71830.00%
crit50.20%17.35245126,575.9492,516200,825126,704.74106,132154,7432,195,5843,136,54530.00%

Action Details: Sinister Strike

  • id:193315
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:45
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:1.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:193315
  • name:Sinister Strike
  • school:physical
  • tooltip:
  • description:Viciously strike an enemy, causing {$=}{{$s1=0}*{$=}<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points; each time it strikes.|r

Action Priority List

    build
    [E]:34.56

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
    Sinister Strike (_extra_attack) 5,2610.6%0.00.00s00Direct16.663,611126,71495,36350.3%0.0%

Stats Details: Sinister Strike Extra Attack

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0016.560.000.000.000.00000.00001,579,246.622,256,064.3430.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit49.68%8.2302063,611.1746,258104,48363,611.79078,124523,288747,55329.99%
crit50.32%8.33021126,714.1192,516213,716126,754.550179,1141,055,9591,508,51130.00%

Action Details: Sinister Strike Extra Attack

  • id:197834
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:197834
  • name:Sinister Strike
  • school:physical
  • tooltip:
  • description:{$@spelldesc193315=Viciously strike an enemy, causing {$=}{{$s1=0}*{$=}<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points; each time it strikes.|r}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Direct AmountHeavy Hitter3818851PCT10.0%
Spell Periodic AmountHeavy Hitter3818852PCT10.0%
Wound 16,9092.0%14.819.51s342,6090Direct14.8246,998494,221342,61938.7%0.0%

Stats Details: Wound

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage14.8114.810.000.000.000.00000.00005,073,003.297,247,140.3230.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.33%9.08022246,997.66244,311256,526246,953.080256,5262,242,8653,204,09030.00%
crit38.67%5.73016494,220.98488,621513,052492,369.860513,0522,830,1384,043,05029.89%

Action Details: Wound

  • id:470638
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:284932.30
  • base_dd_max:284932.30
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:470638
  • name:Wound
  • school:physical
  • tooltip:
  • description:{$@spelldesc470637=Your melee attacks have a chance to wound the target for {$=}{{$=}<rolemult>*({$470638s1=109396}+{$s1=39472})} Physical damage.}
Simple Action Stats Execute Interval
Moira
Adrenaline Rush 10.131.34s

Stats Details: Adrenaline Rush

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.050.00204.390.000.000.00000.95080.000.000.00%0.000.00

Action Details: Adrenaline Rush

  • id:13750
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:20.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$=}w1%. Maximum Energy increased by {$=}w4. Attack speed increased by {$=}w2%. {$?=}{$=}w5>0[Damage increased by {$=}w5%.][]
  • description:Increases your Energy regeneration rate by {$s1=50}%, your maximum Energy by {$s4=50}, and your attack speed by {$s2=20}% for {$d=20 seconds}.

Action Priority List

    cds
    [F]:9.05
  • if_expr:!buff.adrenaline_rush.up&(!variable.finish_condition|!talent.improved_adrenaline_rush)|talent.improved_adrenaline_rush&combo_points<=2&!buff.loaded_dice.up
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Tempered Versatility 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:431973
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of the Divine Day 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457283
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.50.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [L]:1.50
  • if_expr:buff.bloodlust.react|fight_remains<30|buff.adrenaline_rush.up
Roll the Bones 10.830.21s

Stats Details: Roll The Bones

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.820.000.000.000.000.75030.00000.000.000.00%0.000.00

Action Details: Roll The Bones

  • id:315508
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:energy
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:315508
  • name:Roll the Bones
  • school:physical
  • tooltip:Gained a random combat enhancement.
  • description:Roll the dice of fate, providing a random combat enhancement for {$d=30 seconds}.

Action Priority List

    cds
    [G]:8.45
  • if_expr:rtb_buffs.will_lose<=buff.loaded_dice.up
    cds
    [H]:1.37
  • if_expr:talent.hidden_opportunity&buff.loaded_dice.up&rtb_buffs<=2&!buff.broadside.up&!buff.ruthless_precision.up&!buff.true_bearing.up
Shadowmeld 2.5129.31s

Stats Details: Shadowmeld

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Shadowmeld

  • id:58984
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.

Action Priority List

    stealth_cds
    [X]:2.50
  • if_expr:variable.finish_condition&!cooldown.vanish.ready
Stealth 1.00.00s

Stats Details: Stealth

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Stealth

  • id:1784
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:2.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1784
  • name:Stealth
  • school:physical
  • tooltip:Stealthed.{$?=}{$=}w3!=0[ Movement speed increased by {$=}w3%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=5}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
Thistle Tea (_auto) 4.243.09s

Stats Details: Thistle Tea Auto

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.240.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Thistle Tea Auto

  • id:381623
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:energy
  • energize_amount:100.0

Spelldata

  • id:381623
  • name:Thistle Tea
  • school:physical
  • tooltip:Mastery increased by {$=}{{$=}w2*$mas}.1%.
  • description:Restore {$s1=100} Energy. Mastery increased by {$=}{{$s2=8}*$mas}.1% for {$d=6 seconds}. When your Energy is reduced below {$469779s2=30}, drink a Thistle Tea.
Vanish 16.118.80s

Stats Details: Vanish

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage16.080.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Vanish

  • id:1856
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Moira
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:0.0

Spelldata

  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.

Action Priority List

    stealth_cds
    [T]:9.28
  • if_expr:!talent.killing_spree&!cooldown.between_the_eyes.ready&buff.ruthless_precision.remains>4&(cooldown.keep_it_rolling.remains>150&rtb_buffs.normal>0|!talent.supercharger)
    stealth_cds
    [U]:4.03
  • if_expr:buff.adrenaline_rush.remains<3&cooldown.adrenaline_rush.remains>10
    stealth_cds
    [V]:2.33
  • if_expr:cooldown.vanish.full_recharge_time<15
    stealth_cds
    [W]:0.44
  • if_expr:fight_remains<8

Affected By (Passive)

Type Spell ID # +/% Value
Modify Cooldown Charge (Category)Without a Trace3825131SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Acrobatic Strikes1.1658.6174.0s0.5s285.2s99.96%100.00%649.1 (649.1)0.1

Buff Details

  • buff initial source:Moira
  • cooldown name:buff_acrobatic_strikes
  • max_stacks:10
  • base duration:3.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Damage Modifiers

  • direct:1.00 + 0.00/stack
  • periodic:1.00 + 0.00/stack
  • auto_attack:1.00 + 0.01/stack
  • crit_chance:1.00
  • is_stacking:true

Trigger Details

  • interval_min/max:7.4s / 352.6s
  • trigger_min/max:0.0s / 5.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 360.0s
  • uptime_min/max:98.99% / 100.00%

Stack Uptimes

  • acrobatic_strikes_1:0.14%
  • acrobatic_strikes_2:0.11%
  • acrobatic_strikes_3:0.10%
  • acrobatic_strikes_4:0.10%
  • acrobatic_strikes_5:0.10%
  • acrobatic_strikes_6:0.10%
  • acrobatic_strikes_7:0.10%
  • acrobatic_strikes_8:0.10%
  • acrobatic_strikes_9:0.10%
  • acrobatic_strikes_10:99.00%

Spelldata

  • id:455144
  • name:Acrobatic Strikes
  • tooltip:Auto-attack damage and movement speed increased by {$=}{{$=}W}.1%.
  • description:{$@spelldesc455143=Auto-attacks increase auto-attack damage and movement speed by {$=}{{$s1=10}/10}.1% for {$455144d=3 seconds}, stacking up to {$=}{{$s1=10}/10*{$455144u=10}}%.}
  • max_stacks:10
  • duration:3.00
  • cooldown:0.00
  • default_chance:101.00%
Adrenaline Rush10.10.031.4s31.4s27.3s91.52%93.53%268.2 (268.2)4.1

Buff Details

  • buff initial source:Moira
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Trigger Details

  • interval_min/max:18.5s / 55.8s
  • trigger_min/max:18.5s / 55.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.8s
  • uptime_min/max:77.22% / 100.00%

Stack Uptimes

  • adrenaline_rush_1:91.52%

Spelldata

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$=}w1%. Maximum Energy increased by {$=}w4. Attack speed increased by {$=}w2%. {$?=}{$=}w5>0[Damage increased by {$=}w5%.][]
  • description:Increases your Energy regeneration rate by {$s1=50}%, your maximum Energy by {$s4=50}, and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity1.0170.1173.8s1.8s293.0s99.91%0.00%166.0 (166.0)0.0

Buff Details

  • buff initial source:Moira
  • cooldown name:buff_alacrity
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:1.00%

Trigger Details

  • interval_min/max:15.1s / 356.5s
  • trigger_min/max:0.3s / 29.1s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 360.0s
  • uptime_min/max:95.25% / 100.00%

Stack Uptimes

  • alacrity_1:0.31%
  • alacrity_2:0.42%
  • alacrity_3:0.40%
  • alacrity_4:0.42%
  • alacrity_5:98.36%

Spelldata

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=1}% for {$d=15 seconds}.
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Audacity45.638.26.4s3.4s1.9s28.13%0.00%38.2 (38.2)0.0

Buff Details

  • buff initial source:Moira
  • cooldown name:buff_audacity
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.2s / 55.2s
  • trigger_min/max:0.1s / 55.1s
  • trigger_pct:53.83%
  • duration_min/max:0.0s / 9.7s
  • uptime_min/max:17.52% / 39.14%

Stack Uptimes

  • audacity_1:28.13%

Spelldata

  • id:386270
  • name:Audacity
  • tooltip:Ambush is usable without Stealth.
  • description:{$@spelldesc111240=Exploits the vulnerability of foes with less than {$s4=35}% health, dealing {$s2=0} Physical damage to the target. Mutilate has a {$s5=25}% chance to make your next Blindside free and usable on any target, regardless of their health. |cFFFFFFFFAwards {$s3=1} combo {$=}lpoint:points;.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Between the Eyes1.0107.8181.3s2.8s295.5s100.00%0.00%107.8 (107.8)0.0

Buff Details

  • buff initial source:Moira
  • cooldown name:buff_between_the_eyes
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:max
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:15.1s / 346.6s
    • trigger_min/max:0.8s / 22.1s
    • trigger_pct:100.00%
    • duration_min/max:1.5s / 360.0s
    • uptime_min/max:98.76% / 100.00%

    Stack Uptimes

    • between_the_eyes_1:100.00%

    Spelldata

    • id:315341
    • name:Between the Eyes
    • tooltip:{$=}w2% increased critical strike chance.
    • description:Finishing move that deals damage with your pistol, increasing your critical strike chance by {$s2=20}%.{$?a235484=true}[ Critical strikes with this ability deal four times normal damage.][] 1 point : {$=}{{$=}<damage>*1} damage, 3 sec 2 points: {$=}{{$=}<damage>*2} damage, 6 sec 3 points: {$=}{{$=}<damage>*3} damage, 9 sec 4 points: {$=}{{$=}<damage>*4} damage, 12 sec 5 points: {$=}{{$=}<damage>*5} damage, 15 sec{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$=}<damage>*6} damage, 18 sec][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$=}<damage>*7} damage, 21 sec][]
    • max_stacks:0
    • duration:0.00
    • cooldown:45.00
    • default_chance:0.00%
    Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_bloodlust
    • max_stacks:1
    • base duration:40.00
    • duration modifier:1.00
    • base cooldown:300.00
    • default_chance:100.00%
    • default_value:0.30
    • activated:true
    • reactable:true
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:0.0s / 0.0s
    • trigger_min/max:0.0s / 0.0s
    • trigger_pct:100.00%
    • duration_min/max:40.0s / 40.0s
    • uptime_min/max:11.11% / 16.67%

    Stack Uptimes

    • bloodlust_1:13.51%

    Spelldata

    • id:2825
    • name:Bloodlust
    • tooltip:Haste increased by {$=}w1%.
    • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
    • max_stacks:0
    • duration:40.00
    • cooldown:300.00
    • default_chance:0.00%
    Broadside12.70.023.0s22.9s12.9s54.85%53.22%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_broadside
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:1.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Damage Modifiers

    • direct:1.15
    • periodic:1.15
    • auto_attack:1.00
    • crit_chance:1.00
    • is_stacking:false

    Trigger Details

    • interval_min/max:0.2s / 182.7s
    • trigger_min/max:0.2s / 182.7s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 39.0s
    • uptime_min/max:16.25% / 93.22%

    Stack Uptimes

    • broadside_1:54.85%

    Spelldata

    • id:193356
    • name:Broadside
    • tooltip:Your combo-point generating abilities generate {$s1=1} additional combo point and deal {$s4=15}% increased damage.
    • description:Your combo-point generating abilities generate {$s1=1} additional combo point and deal {$s4=15}% increased damage for the duration of Roll the Bones.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Buried Treasure13.10.022.3s22.2s12.0s52.35%52.09%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_buried_treasure
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:5.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:0.2s / 160.2s
    • trigger_min/max:0.2s / 160.2s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 39.0s
    • uptime_min/max:13.53% / 95.38%

    Stack Uptimes

    • buried_treasure_1:52.35%

    Spelldata

    • id:199600
    • name:Buried Treasure
    • tooltip:Increases Energy regeneration by {$=}{{$s1=25}/5} per sec.
    • description:Your base Energy regeneration is increased by {$=}{{$s1=25}/5} per sec for the duration of Roll the Bones.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Double Jeopardy17.10.018.1s18.9s0.2s0.00%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_double_jeopardy
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:6.1s / 76.8s
    • trigger_min/max:6.1s / 76.8s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 0.9s
    • uptime_min/max:0.00% / 0.30%

    Stack Uptimes

    • double_jeopardy_1:0.00%

    Spelldata

    • id:454430
    • name:Double Jeopardy
    • tooltip:
    • description:Your first Fatebound Coin flip after breaking Stealth flips two coins that are guaranteed to match the same outcome.
    • max_stacks:0
    • duration:0.00
    • cooldown:0.00
    • default_chance:0.00%
    Fatebound Coin (Heads)41.269.57.3s0.0s3.9s50.13%100.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_fatebound_coin_heads
    • max_stacks:99
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Damage Modifiers

    • direct:1.06 + 0.02/stack
    • periodic:1.06 + 0.02/stack
    • auto_attack:1.06 + 0.02/stack
    • crit_chance:1.00
    • is_stacking:true

    Stack Uptimes

    • fatebound_coin_heads_1:17.05%
    • fatebound_coin_heads_2:11.79%
    • fatebound_coin_heads_3:7.78%
    • fatebound_coin_heads_4:5.00%
    • fatebound_coin_heads_5:3.18%
    • fatebound_coin_heads_6:1.99%
    • fatebound_coin_heads_7:1.24%
    • fatebound_coin_heads_8:0.78%
    • fatebound_coin_heads_9:0.49%
    • fatebound_coin_heads_10:0.31%
    • fatebound_coin_heads_11:0.19%
    • fatebound_coin_heads_12:0.12%
    • fatebound_coin_heads_13:0.07%
    • fatebound_coin_heads_14:0.05%
    • fatebound_coin_heads_15:0.03%
    • fatebound_coin_heads_16:0.02%
    • fatebound_coin_heads_17:0.01%
    • fatebound_coin_heads_18:0.01%
    • fatebound_coin_heads_19:0.01%
    • fatebound_coin_heads_20:0.00%
    • fatebound_coin_heads_21:0.00%
    • fatebound_coin_heads_22:0.00%
    • fatebound_coin_heads_23:0.00%
    • fatebound_coin_heads_24:0.00%
    • fatebound_coin_heads_25:0.00%
    • fatebound_coin_heads_26:0.00%
    • fatebound_coin_heads_27:0.00%
    • fatebound_coin_heads_28:0.00%
    • fatebound_coin_heads_29:0.00%
    • fatebound_coin_heads_31:0.01%

    Spelldata

    • id:452923
    • name:Fatebound Coin (Heads)
    • tooltip:Damage increased by {$=}{{$=}W1+$456479s~1}%.{$?a454300=false}[ Leech increased by {$=}{{$=}W3}.1%.][]
    • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
    • max_stacks:99
    • duration:15.00
    • cooldown:0.00
    • default_chance:101.00%
    Fatebound Coin (Tails)41.269.27.3s0.0s3.9s49.98%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_fatebound_coin_tails
    • max_stacks:99
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stack Uptimes

    • fatebound_coin_tails_1:17.06%
    • fatebound_coin_tails_2:11.76%
    • fatebound_coin_tails_3:7.74%
    • fatebound_coin_tails_4:4.96%
    • fatebound_coin_tails_5:3.17%
    • fatebound_coin_tails_6:1.97%
    • fatebound_coin_tails_7:1.23%
    • fatebound_coin_tails_8:0.77%
    • fatebound_coin_tails_9:0.49%
    • fatebound_coin_tails_10:0.31%
    • fatebound_coin_tails_11:0.20%
    • fatebound_coin_tails_12:0.12%
    • fatebound_coin_tails_13:0.07%
    • fatebound_coin_tails_14:0.05%
    • fatebound_coin_tails_15:0.03%
    • fatebound_coin_tails_16:0.02%
    • fatebound_coin_tails_17:0.01%
    • fatebound_coin_tails_18:0.01%
    • fatebound_coin_tails_19:0.01%
    • fatebound_coin_tails_20:0.00%
    • fatebound_coin_tails_21:0.00%
    • fatebound_coin_tails_22:0.00%
    • fatebound_coin_tails_23:0.00%
    • fatebound_coin_tails_24:0.00%
    • fatebound_coin_tails_25:0.00%
    • fatebound_coin_tails_26:0.00%
    • fatebound_coin_tails_27:0.00%
    • fatebound_coin_tails_28:0.00%
    • fatebound_coin_tails_29:0.00%
    • fatebound_coin_tails_30:0.00%

    Spelldata

    • id:452917
    • name:Fatebound Coin (Tails)
    • tooltip:Fatebound Coin damage increased by {$=}w1%.{$?a454300=false}[ Leech increased by {$=}{{$=}W2}.1%.][]
    • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
    • max_stacks:99
    • duration:15.00
    • cooldown:0.00
    • default_chance:101.00%
    (fatebound_) Lucky Coin1.00.00.0s0.0s243.9s80.84%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Moira
    • cooldown name:buff_fatebound_lucky_coin
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.07
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

      Trigger Details

      • interval_min/max:0.0s / 0.0s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:2.7s / 355.5s
      • uptime_min/max:0.00% / 99.08%

      Stack Uptimes

      • fatebound_lucky_coin_1:80.84%

      Spelldata

      • id:452562
      • name:Lucky Coin
      • tooltip:Agility increased by {$=}w1%.
      • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Grand Melee13.10.022.4s22.3s12.0s52.43%100.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_grand_melee
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Damage Modifiers

      • direct:1.05
      • periodic:1.05
      • auto_attack:1.05
      • crit_chance:1.00
      • is_stacking:false

      Trigger Details

      • interval_min/max:0.2s / 168.4s
      • trigger_min/max:0.2s / 168.4s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:13.15% / 95.94%

      Stack Uptimes

      • grand_melee_1:52.43%

      Spelldata

      • id:193358
      • name:Grand Melee
      • tooltip:Damage increased by {$=}w1%. Blade Flurry deals {$=}w2% additional damage to nearby enemies.
      • description:Damage increased by {$s1=5}%. Blade Flurry deals {$s2=10}% additional damage to nearby enemies.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Loaded Dice9.90.232.0s31.4s16.4s52.40%87.31%0.2 (0.2)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_loaded_dice
      • max_stacks:1
      • base duration:45.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:18.5s / 83.8s
      • trigger_min/max:18.5s / 55.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 38.6s
      • uptime_min/max:9.53% / 94.83%

      Stack Uptimes

      • loaded_dice_1:52.40%

      Spelldata

      • id:256171
      • name:Loaded Dice
      • tooltip:Your next {$?s5171=true}[Slice and Dice will be {$=}w1% more effective][Roll the Bones will grant at least two matches].
      • description:{$@spelldesc256170=Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.}
      • max_stacks:0
      • duration:45.00
      • cooldown:0.00
      • default_chance:100.00%
      Opportunity32.229.59.2s4.8s6.0s64.65%99.99%8.7 (26.1)0.2

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_opportunity
      • max_stacks:6
      • base duration:12.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:1.20
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:2.4s / 87.9s
      • trigger_min/max:0.3s / 35.5s
      • trigger_pct:44.27%
      • duration_min/max:0.0s / 85.6s
      • uptime_min/max:40.67% / 84.17%

      Stack Uptimes

      • opportunity_1:1.04%
      • opportunity_2:1.04%
      • opportunity_3:41.01%
      • opportunity_4:0.68%
      • opportunity_5:0.68%
      • opportunity_6:20.19%

      Spelldata

      • id:195627
      • name:Opportunity
      • tooltip:Your next Pistol Shot costs {$s1=50}% less Energy and deals {$s3=100}% increased damage.
      • description:{$@spelldesc193315=Viciously strike an enemy, causing {$=}{{$s1=0}*{$=}<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points; each time it strikes.|r}
      • max_stacks:1
      • duration:12.00
      • cooldown:0.00
      • default_chance:100.00%
      Quickwick's Quick Trick Wick Walk3.00.0120.5s120.5s19.4s19.53%0.00%0.0 (0.0)2.8

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_quickwicks_quick_trick_wick_walk
      • max_stacks:1
      • base duration:20.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.20
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00
      • associated item:Quickwick Candlestick

      Stat Details

      • stat:haste_rating
      • amount:4451.11

      Trigger Details

      • interval_min/max:120.0s / 122.0s
      • trigger_min/max:120.0s / 122.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 20.0s
      • uptime_min/max:16.49% / 23.06%

      Stack Uptimes

      • quickwicks_quick_trick_wick_walk_1:19.53%

      Spelldata

      • id:455451
      • name:Quickwick's Quick Trick Wick Walk
      • tooltip:Increased movement speed and haste.
      • description:{$@=}class be nimble, {$@=}class be quick. {$@=}class invoke the power of the candlestick to increase movement speed by {$s1=20}% and Haste by {$s2=9192} for {$d=20 seconds}.
      • max_stacks:0
      • duration:20.00
      • cooldown:120.00
      • default_chance:0.00%
      Roll the Bones8.62.236.8s30.2s34.4s98.81%0.00%2.2 (2.2)7.6

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_roll_the_bones
      • max_stacks:1
      • base duration:30.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:pandemic
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:29.0s / 161.1s
      • trigger_min/max:4.8s / 40.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 160.5s
      • uptime_min/max:97.79% / 99.89%

      Stack Uptimes

      • roll_the_bones_1:98.81%

      Spelldata

      • id:315508
      • name:Roll the Bones
      • tooltip:Gained a random combat enhancement.
      • description:Roll the dice of fate, providing a random combat enhancement for {$d=30 seconds}.
      • max_stacks:0
      • duration:30.00
      • cooldown:45.00
      • default_chance:0.00%
      Ruthless Precision12.30.023.8s23.7s13.2s54.23%54.81%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_ruthless_precision
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Damage Modifiers

      • direct:1.00
      • periodic:1.00
      • auto_attack:1.00
      • crit_chance:1.15
      • is_stacking:false

      Trigger Details

      • interval_min/max:0.2s / 154.3s
      • trigger_min/max:0.2s / 154.3s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:17.22% / 92.19%

      Stack Uptimes

      • ruthless_precision_1:54.23%

      Spelldata

      • id:193357
      • name:Ruthless Precision
      • tooltip:Critical strike chance of Between the Eyes increased by {$=}{{$s1=15}+{$s2=45}}%. Critical strike chance of all other abilities increased by {$s1=15}%.
      • description:Increases the critical ctrike chance of Between the Eyes by {$=}{{$s1=15}+{$s2=45}}% and the critical strike chance of all other abilities by {$s1=15}% for the duration of Roll the Bones.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Shadowmeld2.50.0129.6s129.6s0.0s0.00%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_shadowmeld
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:120.0s / 260.8s
      • trigger_min/max:120.0s / 260.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 0.9s
      • uptime_min/max:0.00% / 0.33%

      Stack Uptimes

      • shadowmeld_1:0.00%

      Spelldata

      • id:58984
      • name:Shadowmeld
      • tooltip:Shadowmelded.
      • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
      • max_stacks:0
      • duration:-0.00
      • cooldown:120.00
      • default_chance:100.00%
      Skull and Crossbones12.90.022.7s22.6s12.1s51.67%52.74%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_skull_and_crossbones
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.25
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.2s / 177.9s
      • trigger_min/max:0.2s / 177.9s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:6.81% / 91.26%

      Stack Uptimes

      • skull_and_crossbones_1:51.67%

      Spelldata

      • id:199603
      • name:Skull and Crossbones
      • tooltip:Sinister Strike has an additional {$s1=25}% chance of striking an additional time.
      • description:Causes Sinister Strike to have an additional {$s1=25}% chance of striking an additional time for the duration of Roll the Bones.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Slice and Dice1.00.00.0s0.0s299.7s99.90%94.28%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_slice_and_dice
      • max_stacks:1
      • base duration:6.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.50
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:pandemic
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.0s / 0.0s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:239.7s / 359.7s
      • uptime_min/max:99.88% / 99.92%

      Stack Uptimes

      • slice_and_dice_1:99.90%

      Spelldata

      • id:315496
      • name:Slice and Dice
      • tooltip:Attack speed increased by {$=}w1%.
      • description:Finishing move that consumes combo points to increase attack speed by {$s1=50}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=true}|((s394320|s394321|s457512)&!s193531)[ 6 points: 42 seconds][]{$?s193531=true}&(s394320|s394321|s457512)[ 7 points: 48 seconds][]
      • max_stacks:0
      • duration:6.00
      • cooldown:0.00
      • default_chance:0.00%
      Stealth1.00.00.0s0.0s0.0s0.00%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_stealth
      • max_stacks:1
      • base duration:150.00
      • duration modifier:1.00
      • base cooldown:2.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.0s / 0.0s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 0.0s
      • uptime_min/max:0.00% / 0.00%

      Stack Uptimes

      • stealth_1:0.00%

      Spelldata

      • id:1784
      • name:Stealth
      • tooltip:Stealthed.{$?=}{$=}w3!=0[ Movement speed increased by {$=}w3%.][]
      • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=5}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
      • max_stacks:0
      • duration:-0.00
      • cooldown:2.00
      • default_chance:100.00%
      Subterfuge17.10.018.1s18.9s5.9s33.88%0.00%0.0 (0.0)16.7

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_subterfuge
      • max_stacks:1
      • base duration:6.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:6.1s / 76.8s
      • trigger_min/max:6.1s / 76.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 6.0s
      • uptime_min/max:26.48% / 40.96%

      Stack Uptimes

      • subterfuge_1:33.88%

      Spelldata

      • id:115192
      • name:Subterfuge
      • tooltip:Temporarily concealed in the shadows.
      • description:{$@spelldesc108208=Abilities requiring Stealth can be used for {$=}{{$s2=3000}/1000} sec after Stealth breaks. Combat benefits requiring Stealth persist for an additional {$=}{{$s2=3000}/1000} sec after Stealth breaks.}
      • max_stacks:0
      • duration:0.00
      • cooldown:0.00
      • default_chance:0.00%
      Take 'em by Surprise17.10.018.1s18.1s15.1s85.89%0.00%0.0 (0.0)6.4

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_take_em_by_surprise
      • max_stacks:1
      • base duration:20.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.10
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:haste
      • amount:10.00%

      Trigger Details

      • interval_min/max:6.1s / 76.8s
      • trigger_min/max:6.1s / 76.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 20.0s
      • uptime_min/max:66.34% / 98.68%

      Stack Uptimes

      • take_em_by_surprise_1:85.89%

      Spelldata

      • id:385907
      • name:Take 'em by Surprise
      • tooltip:Haste increased by {$=}w1%.
      • description:{$@spelldesc382742=Haste increased by {$s2=10}% while Stealthed and for {$430035d=20 seconds} after breaking Stealth.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Take 'em by Surprise (_aura)17.10.018.1s18.9s0.0s0.01%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_take_em_by_surprise_aura
      • max_stacks:1
      • base duration:150.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.10
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:haste
      • amount:10.00%

      Trigger Details

      • interval_min/max:6.1s / 76.8s
      • trigger_min/max:6.1s / 76.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 0.9s
      • uptime_min/max:0.00% / 0.30%

      Stack Uptimes

      • take_em_by_surprise_aura_1:0.01%

      Spelldata

      • id:385907
      • name:Take 'em by Surprise
      • tooltip:Haste increased by {$=}w1%.
      • description:{$@spelldesc382742=Haste increased by {$s2=10}% while Stealthed and for {$430035d=20 seconds} after breaking Stealth.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Tempered Potion1.50.0300.4s0.0s27.5s13.47%0.00%0.0 (0.0)1.2

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_tempered_potion
      • max_stacks:1
      • base duration:30.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:mastery_rating
      • amount:2617.40
      • stat:haste_rating
      • amount:2617.40
      • stat:crit_rating
      • amount:2617.40

      Trigger Details

      • interval_min/max:300.0s / 316.9s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 30.0s
      • uptime_min/max:9.97% / 18.18%

      Stack Uptimes

      • tempered_potion_1:13.47%

      Spelldata

      • id:431932
      • name:Tempered Potion
      • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
      • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
      • max_stacks:0
      • duration:30.00
      • cooldown:300.00
      • default_chance:0.00%
      Thistle Tea4.10.143.2s42.0s6.0s8.32%0.00%0.1 (0.1)4.1

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_thistle_tea
      • max_stacks:1
      • base duration:6.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:8.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:mastery
      • amount:8.00%

      Trigger Details

      • interval_min/max:6.0s / 276.7s
      • trigger_min/max:2.4s / 276.7s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 17.3s
      • uptime_min/max:0.00% / 23.59%

      Stack Uptimes

      • thistle_tea_1:8.32%

      Spelldata

      • id:381623
      • name:Thistle Tea
      • tooltip:Mastery increased by {$=}{{$=}w2*$mas}.1%.
      • description:Restore {$s1=100} Energy. Mastery increased by {$=}{{$s2=8}*$mas}.1% for {$d=6 seconds}. When your Energy is reduced below {$469779s2=30}, drink a Thistle Tea.
      • max_stacks:0
      • duration:6.00
      • cooldown:1.00
      • default_chance:0.00%
      True Bearing12.60.023.3s23.2s13.0s54.48%54.53%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_true_bearing
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.50
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.2s / 190.5s
      • trigger_min/max:0.2s / 190.5s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:15.11% / 92.08%

      Stack Uptimes

      • true_bearing_1:54.48%

      Spelldata

      • id:193359
      • name:True Bearing
      • tooltip:Finishing moves reduce the remaining cooldown of many of your abilities by an additional {$=}<cdr> sec per combo point.
      • description:Finishing moves reduce the remaining cooldown of many of your abilities by an additional {$=}<cdr> sec per combo point.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Vanish16.10.018.9s18.9s0.0s0.01%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_vanish
      • max_stacks:1
      • base duration:3.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:6.1s / 76.8s
      • trigger_min/max:6.1s / 76.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 0.9s
      • uptime_min/max:0.00% / 0.30%

      Stack Uptimes

      • vanish_1:0.01%

      Spelldata

      • id:11327
      • name:Vanish
      • tooltip:Improved stealth.{$?=}{$=}w3!=0[ Movement speed increased by {$=}w3%.][]{$?=}{$=}w4!=0[ Damage increased by {$=}w4%.][]
      • description:{$@spelldesc1856=Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.}
      • max_stacks:0
      • duration:3.00
      • cooldown:0.00
      • default_chance:100.00%
      Constant Buffs
      Arcane Intellect

      Buff Details

      • buff initial source:
      • cooldown name:buff_arcane_intellect
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.03
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:1459
      • name:Arcane Intellect
      • tooltip:Intellect increased by $w1%.
      • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Battle Shout

      Buff Details

      • buff initial source:
      • cooldown name:buff_battle_shout
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.05
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:6673
      • name:Battle Shout
      • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
      • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
      • max_stacks:0
      • duration:3600.00
      • cooldown:15.00
      • default_chance:0.00%
      Crystallization

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_crystallization
      • max_stacks:1
      • base duration:3600.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:agility
      • amount:733.25

      Spelldata

      • id:453250
      • name:Crystallization
      • tooltip:{$=}pri increased by {$=}w1.
      • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Flask of Tempered Versatility

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_flask_of_tempered_versatility
      • max_stacks:1
      • base duration:3600.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00
      • associated item:Flask of Tempered Versatility

      Stat Details

      • stat:versatility_rating
      • amount:2825.00

      Spelldata

      • id:431973
      • name:Flask of Tempered Versatility
      • tooltip:Versatility increased by {$=}w1.
      • description:Drink to increase your Versatility by {$s1=4307}. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Mark of the Wild

      Buff Details

      • buff initial source:
      • cooldown name:buff_mark_of_the_wild
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.03
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:1126
      • name:Mark of the Wild
      • tooltip:Versatility increased by $w1%.
      • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Power Word: Fortitude

      Buff Details

      • buff initial source:
      • cooldown name:buff_power_word_fortitude
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.05
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:21562
      • name:Power Word: Fortitude
      • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
      • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Skyfury

      Buff Details

      • buff initial source:
      • cooldown name:buff_skyfury
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.10
      • default_chance:20.00%
      • default_value:2.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:462854
      • name:Skyfury
      • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
      • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:20.00%
      Feast of the Divine Day

      Buff Details

      • buff initial source:Moira
      • cooldown name:buff_well_fed
      • max_stacks:1
      • base duration:3600.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:101.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:agility
      • amount:446.00

      Spelldata

      • id:457284
      • name:Well Fed
      • tooltip:Your primary stats have been increased by {$=}w11.
      • description:{$@=}spellicon457049 {$@=}spellname457049 If you spend at least 10 seconds eating you will become {$@=}spellname457049 and gain {$456961s2=446} primary stat for $457172d.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:101.00%

      Procs, Uptimes & Benefits

      Proc Count Min Max Interval Min Max
      Skyfury (Main Hand)55.029.086.05.4s0.5s73.5s
      Skyfury (Off Hand)54.927.093.05.4s0.5s87.8s
      Roll the Bones Buffs: 11.10.04.0196.9s45.6s357.4s
      Roll the Bones Buffs: 29.65.013.031.3s5.6s100.8s
      Roll the Bones Buffs: 50.10.03.0116.7s29.8s304.1s
      Roll the Bones Buff Lost: broadside0.20.03.0190.4s49.2s331.3s
      Roll the Bones Buff Lost: buried_treasure1.00.07.0105.2s8.0s339.4s
      Roll the Bones Buff Lost: grand_melee1.00.06.0105.5s5.6s332.3s
      Roll the Bones Buff Lost: ruthless_precision0.20.02.0189.2s69.1s315.4s
      Roll the Bones Buff Lost: skull_and_crossbones1.00.05.0103.6s8.0s334.7s
      Roll the Bones Buff Lost: true_bearing0.20.03.0186.7s49.1s314.8s
      Count the Odds50.421.083.05.9s0.2s83.6s
      Count the Odds (Ambush)19.65.038.014.7s0.3s173.7s
      Count the Odds (Sinister Strike)7.70.021.030.6s0.3s275.3s
      Count the Odds (Dispatch)23.27.045.012.5s0.5s188.4s
      Count the Odds Capped1.30.014.040.8s0.2s321.7s
      Roll the Bones Wasted0.20.02.0198.7s77.0s339.4s
      Uptime Avg % Min Max Avg Dur Min Max
      Energy Cap2.63%0.66%5.11%0.3s0.0s1.1s

      Resources

      Gains Type Count Total Tot% Avg Overflow Ovr%
      Moira
      Ace Up Your SleeveCombo Points35.22176.1114.78%5.000.000.00%
      Adrenaline RushEnergy1,243.212,514.8119.17%2.02120.234.56%
      Adrenaline Rush (Expiry)Energy2.370.000.00%0.0078.19100.00%
      BroadsideCombo Points189.66147.6912.40%0.7841.9722.13%
      Buried TreasureEnergy691.91740.755.65%1.0743.805.58%
      Deal FateCombo Points61.6856.804.77%0.924.887.91%
      Energy RegenEnergy1,329.145,491.3141.86%4.13234.844.10%
      Fatal FlourishEnergy362.743,495.9626.65%9.64131.483.62%
      Improved Adrenaline RushCombo Points10.0558.274.89%5.8012.0917.19%
      Improved Adrenaline Rush (Expiry)Energy9.16452.173.45%49.351,380.4975.33%
      Improved AmbushCombo Points130.4779.386.66%0.6151.0839.15%
      Quick DrawCombo Points155.42118.859.98%0.7636.5723.53%
      RuthlessnessCombo Points182.94237.4919.93%1.300.000.00%
      AmbushCombo Points85.40170.7914.34%2.000.000.00%
      Ambush (_hidden_opportunity)Combo Points25.5114.911.25%0.5836.1170.78%
      Ambush (_hidden_opportunity_audacity)Combo Points19.5614.721.24%0.7524.4062.37%
      Ghostly StrikeCombo Points19.3719.371.63%1.000.000.00%
      Pistol ShotCombo Points51.8351.834.35%1.000.000.00%
      Sinister StrikeCombo Points34.5634.562.90%1.000.000.00%
      Sinister Strike (_extra_attack)Combo Points16.5610.600.89%0.645.9636.00%
      Thistle Tea (_auto)Energy4.24423.923.23%100.000.000.00%
      Usage Type Count Total Tot% Avg RPE APR
      Moira
      AmbushEnergy85.404,269.8632.60%50.0050.006,760.74
      Between the EyesEnergy108.802,720.0320.76%25.0025.0025,476.25
      Between the EyesCombo Points108.80703.7559.27%6.476.4798,467.52
      DispatchEnergy74.132,594.7119.81%35.0035.007,986.57
      DispatchCombo Points74.13483.6440.73%6.526.5242,847.95
      Ghostly StrikeEnergy19.37677.835.17%35.0035.006,121.04
      Pistol ShotEnergy51.831,036.607.91%20.0020.0021,493.78
      Roll the BonesEnergy10.82245.401.87%22.6922.690.00
      Sinister StrikeEnergy34.561,554.9911.87%45.0045.003,131.50
      Change Start Gain/s Loss/s Overflow End (Avg) Min Max
      Health3,888,500.00.008,013.970.01,484,212.9-256,072.22,998,873.1
      Energy200.043.7343.661,910.9141.330.4200.0
      Combo Points7.03.973.96213.14.01.07.0

      Statistics & Data Analysis

      Fight Length
      Moira Fight Length
      Count 9999
      Mean 300.01
      Minimum 240.02
      Maximum 359.99
      Spread ( max - min ) 119.98
      Range [ ( max - min ) / 2 * 100% ] 20.00%
      DPS
      Moira Damage Per Second
      Count 9999
      Mean 828157.51
      Minimum 673944.21
      Maximum 978885.86
      Spread ( max - min ) 304941.65
      Range [ ( max - min ) / 2 * 100% ] 18.41%
      Standard Deviation 36337.5464
      5th Percentile 768614.45
      95th Percentile 888101.32
      ( 95th Percentile - 5th Percentile ) 119486.87
      Mean Distribution
      Standard Deviation 363.3936
      95.00% Confidence Interval ( 827445.27 - 828869.75 )
      Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
      Approx. Iterations needed for ( always use n>=50 )
      1% Error 74
      0.1% Error 7396
      0.1 Scale Factor Error with Delta=300 11271842
      0.05 Scale Factor Error with Delta=300 45087366
      0.01 Scale Factor Error with Delta=300 1127184134
      Priority Target DPS
      Moira Priority Target Damage Per Second
      Count 9999
      Mean 820150.09
      Minimum 666674.66
      Maximum 971030.43
      Spread ( max - min ) 304355.78
      Range [ ( max - min ) / 2 * 100% ] 18.55%
      Standard Deviation 36000.2055
      5th Percentile 761473.43
      95th Percentile 879803.83
      ( 95th Percentile - 5th Percentile ) 118330.39
      Mean Distribution
      Standard Deviation 360.0201
      95.00% Confidence Interval ( 819444.46 - 820855.72 )
      Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
      Approx. Iterations needed for ( always use n>=50 )
      1% Error 75
      0.1% Error 7402
      0.1 Scale Factor Error with Delta=300 11063528
      0.05 Scale Factor Error with Delta=300 44254111
      0.01 Scale Factor Error with Delta=300 1106352770
      DPS(e)
      Moira Damage Per Second (Effective)
      Count 9999
      Mean 828157.51
      Minimum 673944.21
      Maximum 978885.86
      Spread ( max - min ) 304941.65
      Range [ ( max - min ) / 2 * 100% ] 18.41%
      Damage
      Moira Damage
      Count 9999
      Mean 248423069.11
      Minimum 171265398.69
      Maximum 330895658.66
      Spread ( max - min ) 159630259.98
      Range [ ( max - min ) / 2 * 100% ] 32.13%
      DTPS
      Moira Damage Taken Per Second
      Count 9999
      Mean 8007.42
      Minimum 3252.27
      Maximum 13347.67
      Spread ( max - min ) 10095.40
      Range [ ( max - min ) / 2 * 100% ] 63.04%
      HPS
      Moira Healing Per Second
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%
      Standard Deviation 0.0000
      5th Percentile 0.00
      95th Percentile 0.00
      ( 95th Percentile - 5th Percentile ) 0.00
      Mean Distribution
      Standard Deviation 0.0000
      95.00% Confidence Interval ( 0.00 - 0.00 )
      Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
      Approx. Iterations needed for ( always use n>=50 )
      1% Error 0
      0.1% Error 0
      0.1 Scale Factor Error with Delta=300 0
      0.05 Scale Factor Error with Delta=300 0
      0.01 Scale Factor Error with Delta=300 0
      HPS(e)
      Moira Healing Per Second (Effective)
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%
      Heal
      Moira Heal
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%
      HTPS
      Moira Healing Taken Per Second
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%

      Action Priority List

      actions.precombat Executed before combat begins. Accepts non-harmful actions only.
      # count action,conditions
      0 0.00 apply_poison,nonlethal=none,lethal=instant
      1 0.00 snapshot_stats
      2 0.00 use_item,name=imperfect_ascendancy_serum
      3 0.00 stealth,precombat_seconds=2
      4 0.00 adrenaline_rush,precombat_seconds=1,if=talent.improved_adrenaline_rush&talent.keep_it_rolling&talent.loaded_dice
      5 0.00 roll_the_bones,precombat_seconds=1
      6 0.00 adrenaline_rush,precombat_seconds=0,if=talent.improved_adrenaline_rush
      Default action list Executed every time the actor is available.
      # count action,conditions
      0.00 stealth
      0.00 kick
      0.00 variable,name=ambush_condition,value=(talent.hidden_opportunity|combo_points.deficit>=2+talent.improved_ambush+buff.broadside.up)&energy>=50
      0.00 variable,name=finish_condition,value=combo_points>=cp_max_spend-1-(stealthed.all&talent.crackshot|(talent.hand_of_fate|talent.flawless_form)&talent.hidden_opportunity&(buff.audacity.up|buff.opportunity.up))
      7 0.00 call_action_list,name=cds
      8 0.00 call_action_list,name=stealth,if=stealthed.all
      9 0.00 run_action_list,name=finish,if=variable.finish_condition
      A 0.00 call_action_list,name=build
      0.00 arcane_torrent,if=energy.base_deficit>=15+energy.regen
      0.00 arcane_pulse
      0.00 lights_judgment
      0.00 bag_of_tricks
      actions.build
      # count action,conditions
      B 37.53 ambush,if=talent.hidden_opportunity&buff.audacity.up
      C 47.82 pistol_shot,if=talent.fan_the_hammer&talent.audacity&talent.hidden_opportunity&buff.opportunity.up&!buff.audacity.up
      0.00 pistol_shot,if=talent.fan_the_hammer&buff.opportunity.up&(buff.opportunity.stack>=buff.opportunity.max_stack|buff.opportunity.remains<2)
      D 0.00 pistol_shot,if=talent.fan_the_hammer&buff.opportunity.up&(combo_points.deficit>=(1+(talent.quick_draw+buff.broadside.up)*(talent.fan_the_hammer.rank+1))|combo_points<=talent.ruthlessness)
      0.00 pistol_shot,if=!talent.fan_the_hammer&buff.opportunity.up&(energy.base_deficit>energy.regen*1.5|combo_points.deficit<=1+buff.broadside.up|talent.quick_draw.enabled|talent.audacity.enabled&!buff.audacity.up)
      0.00 pool_resource,for_next=1
      0.00 ambush,if=talent.hidden_opportunity
      E 34.56 sinister_strike
      actions.cds
      # count action,conditions
      F 9.05 adrenaline_rush,if=!buff.adrenaline_rush.up&(!variable.finish_condition|!talent.improved_adrenaline_rush)|talent.improved_adrenaline_rush&combo_points<=2&!buff.loaded_dice.up
      0.00 sprint,if=(trinket.1.is.scroll_of_momentum|trinket.2.is.scroll_of_momentum)&buff.full_momentum.up
      0.00 blade_flurry,if=spell_targets>=2&buff.blade_flurry.remains<gcd
      0.00 blade_flurry,if=talent.deft_maneuvers&!variable.finish_condition&(spell_targets>=3&combo_points.deficit=spell_targets+buff.broadside.up|spell_targets>=5)
      0.00 keep_it_rolling,if=rtb_buffs>=4&(rtb_buffs.min_remains<1|(buff.broadside.up+buff.ruthless_precision.up+buff.true_bearing.up>=2))
      0.00 keep_it_rolling,if=rtb_buffs>=3&(buff.broadside.up+buff.ruthless_precision.up+buff.true_bearing.up>=2)&(rtb_buffs.min_remains<1|(buff.broadside.up+buff.ruthless_precision.up+buff.true_bearing.up=3))
      G 8.45 roll_the_bones,if=rtb_buffs.will_lose<=buff.loaded_dice.up
      0.00 roll_the_bones,if=talent.keep_it_rolling&buff.loaded_dice.up&rtb_buffs<=2
      H 1.37 roll_the_bones,if=talent.hidden_opportunity&buff.loaded_dice.up&rtb_buffs<=2&!buff.broadside.up&!buff.ruthless_precision.up&!buff.true_bearing.up
      I 19.37 ghostly_strike,if=combo_points<cp_max_spend
      0.00 use_item,name=imperfect_ascendancy_serum,if=!stealthed.all|fight_remains<=22
      0.00 use_item,name=mad_queens_mandate,if=!stealthed.all|fight_remains<=5
      0.00 killing_spree,if=variable.finish_condition&!stealthed.all
      J 0.00 call_action_list,name=stealth_cds,if=!stealthed.all&talent.crackshot&talent.underhanded_upper_hand&talent.subterfuge&buff.escalating_blade.stack<4&buff.adrenaline_rush.up&variable.finish_condition
      K 0.00 call_action_list,name=stealth_cds_off_meta,if=!stealthed.all&(!talent.underhanded_upper_hand|!talent.crackshot|!talent.subterfuge)
      0.00 blade_rush,if=energy.base_time_to_max>4&!stealthed.all
      L 1.50 potion,if=buff.bloodlust.react|fight_remains<30|buff.adrenaline_rush.up
      0.00 blood_fury
      0.00 berserking
      0.00 fireblood
      0.00 ancestral_call
      M 2.99 use_items,slots=trinket1,if=buff.between_the_eyes.up|trinket.1.has_stat.any_dps|fight_remains<=20
      0.00 use_items,slots=trinket2,if=buff.between_the_eyes.up|trinket.2.has_stat.any_dps|fight_remains<=20
      actions.finish
      # count action,conditions
      0.00 between_the_eyes,if=!talent.crackshot&(buff.between_the_eyes.remains<4|talent.improved_between_the_eyes|talent.greenskins_wickers)&!buff.greenskins_wickers.up
      N 27.82 between_the_eyes,if=talent.crackshot&(buff.ruthless_precision.up|buff.between_the_eyes.remains<4|!talent.keep_it_rolling|!talent.mean_streak)
      0.00 cold_blood
      0.00 coup_de_grace
      O 71.63 dispatch
      actions.stealth
      # count action,conditions
      0.00 cold_blood,if=variable.finish_condition
      0.00 pool_resource,for_next=1
      P 80.98 between_the_eyes,if=variable.finish_condition&talent.crackshot&(!buff.shadowmeld.up|stealthed.rogue)
      Q 2.50 dispatch,if=variable.finish_condition
      R 4.00 pistol_shot,if=talent.crackshot&talent.fan_the_hammer.rank>=2&buff.opportunity.stack>=6&(buff.broadside.up&combo_points<=1|buff.greenskins_wickers.up)
      S 47.87 ambush,if=talent.hidden_opportunity
      actions.stealth_cds
      # count action,conditions
      T 9.28 vanish,if=!talent.killing_spree&!cooldown.between_the_eyes.ready&buff.ruthless_precision.remains>4&(cooldown.keep_it_rolling.remains>150&rtb_buffs.normal>0|!talent.supercharger)
      U 4.03 vanish,if=buff.adrenaline_rush.remains<3&cooldown.adrenaline_rush.remains>10
      0.00 vanish,if=!talent.killing_spree&buff.supercharge_1.up
      0.00 vanish,if=cooldown.killing_spree.remains>15
      V 2.33 vanish,if=cooldown.vanish.full_recharge_time<15
      W 0.44 vanish,if=fight_remains<8
      X 2.50 shadowmeld,if=variable.finish_condition&!cooldown.vanish.ready

      Sample Sequence

      0356LMPISPPPSPPVPSPSPPPISNCTPSPSPSPSXQCNBEOEOICOBGNFOEEEOCOBOCNBCOIBETPSSPSPSPNCOCEUPSPISPSGPFNCOCEOEEEOCENOEEOICOBEUPPSPPSPRUPPSPIPPGFP