Severe:
  Player Herrad has invalid talent tree hash CgEAO9DBjZzKcjSu6RJDto0RCCAAAAAAAAA0YYmZhZYmlxYmNmZmxMYYmNzMmZsMMjZMmZYZYmZGzAAAAxYZZgFwEMDTgZYD: selected node 90330 entry 112187 is not available to player's spec.

SimulationCraft 1120-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.0.62801 Live (hotfix 2025-08-27/62801, git build 62ef600643)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Herrad : 9,635 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9,634.59,634.59.5 / 0.098%1,890.4 / 19.6%-1.0
Resource Out In Waiting APM Active
Rage0.00.3100.00%0.7100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/herrad
TalentCgEAO9DBjZzKcjSu6RJDto0RCCAAAAAAAAA0YYmZhZYmlxYmNmZmxMYYmNzMmZsMMjZMmZYZYmZGzAAAAxYZZgFwEMDTgZYD
Scale Factors for Herrad Damage Per Second
Wdps Str Crit Haste Vers Mastery
Scale Factors 0.76 0.20 0.15 0.13 0.11 -0.00
Normalized 3.81 1.00 0.74 0.67 0.57 -0.01
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.01 0.01 0.01 0.01 0.01 0.01
Ranking
  • Wdps > Str > Crit > Haste > Vers > Mastery
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, Strength=0.20, CritRating=0.15, HasteRating=0.13, MasteryRating=-0.00, Versatility=0.11, Dps=0.76 )

Scale Factors for other metrics

Scale Factors for Herrad Priority Target Damage Per Second
Wdps Str Crit Haste Vers Mastery
Scale Factors 0.76 0.20 0.15 0.13 0.11 -0.00
Normalized 3.81 1.00 0.74 0.67 0.57 -0.01
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.01 0.01 0.01 0.01 0.01 0.01
Ranking
  • Wdps > Str > Crit > Haste > Vers > Mastery
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, Strength=0.20, CritRating=0.15, HasteRating=0.13, MasteryRating=-0.00, Versatility=0.11, Dps=0.76 )
Scale Factors for Herrad Damage Per Second (Effective)
Wdps Str Crit Haste Vers Mastery
Scale Factors 0.76 0.20 0.15 0.13 0.11 -0.00
Normalized 3.81 1.00 0.74 0.67 0.57 -0.01
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Str > Crit > Haste > Vers > Mastery
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, Strength=0.20, CritRating=0.15, HasteRating=0.13, MasteryRating=-0.00, Versatility=0.11, Dps=0.76 )
Scale Factors for Herrad Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Herrad Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Herrad Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Herrad Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Herrad Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Herrad Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, )
Scale Factors for Herrad Fight Length
Crit Wdps Vers Haste Mastery Str
Scale Factors -0.00 -0.00 -0.00 -0.00 -0.00 -0.00
Normalized 4.05 3.12 3.07 3.01 2.07 1.00
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Wdps > Vers > Haste > Mastery > Str
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, Strength=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Str Crit Haste Vers Mastery
Scale Factors 0.76 0.20 0.15 0.13 0.11 -0.00
Normalized 3.81 1.00 0.74 0.67 0.57 -0.01
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.01 0.01 0.01 0.01 0.01 0.01
Ranking
  • Wdps > Str > Crit > Haste > Vers > Mastery
Pawn string ( Pawn: v1: "Herrad-Fury": Class=Warrior, Spec=Fury, Strength=0.20, CritRating=0.15, HasteRating=0.13, MasteryRating=-0.00, Versatility=0.11, Dps=0.76 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Herrad9,635
auto_attack_mh 6,44666.9%117.62.98s16,4415,573Direct117.616,94433,89916,44113.4%16.3%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage117.62117.620.000.000.002.95020.00001,933,790.162,762,554.6130.00%5,572.915,572.91
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit70.31%82.705011916,944.4616,48218,62416,942.6816,66117,4191,401,2892,001,83930.00%
crit13.36%15.7113533,899.0032,96437,24833,896.7432,96435,525532,501760,71630.00%
miss16.33%19.215360.00000.0000000.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Direct Damage Avatar107574320.0%Spell Data
Mastery: Unshackled Fury7685631.40000Spell DataMastery, Conditional
Berserker Stance386196115.0%Spell Data
Dancing Blades391688230.0%Spell Data
Damage on Debuff Colossus Smash208086230.0%
auto_attack_oh 3,15132.7%115.42.97s8,1932,777Direct115.48,47316,9588,19313.4%16.7%

Stats Details: Auto Attack Oh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage115.37115.370.000.000.002.95030.0000945,199.661,350,283.8830.00%2,777.042,777.04
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit69.95%80.70481158,472.768,2419,3128,471.768,3318,698683,775976,82130.00%
crit13.36%15.4223516,958.3016,48218,62416,956.6116,48217,677261,425373,46330.00%
miss16.68%19.256370.00000.0000000.00%

Action Details: Auto Attack Oh

  • id:1
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Direct Damage Avatar107574320.0%Spell Data
Mastery: Unshackled Fury7685631.40000Spell DataMastery, Conditional
Berserker Stance386196115.0%Spell Data
Dancing Blades391688230.0%Spell Data
Damage on Debuff Colossus Smash208086230.0%
Charge (_impact) 370.4%1.00.00s10,9360Direct1.09,69119,35710,93612.9%0.0%

Stats Details: Charge Impact

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.001.000.000.000.000.00000.000010,935.6515,622.3430.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit87.12%0.87019,690.529,57610,0068,442.22010,0068,44212,06026.14%
crit12.88%0.130119,357.1819,15320,0132,493.43020,0132,4933,5623.86%

Action Details: Charge Impact

  • id:100
  • school:physical
  • range:25.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:rage
  • energize_amount:20.0

Spelldata

  • id:100
  • name:Charge
  • school:physical
  • tooltip:
  • description:Charge to an enemy, dealing $126664s2 Physical damage, rooting it for {$105771d=1 second}{$?s103828=false}[, and stunning it for $7922d][]. |cFFFFFFFFGenerates {$/10;s2=20} Rage.|r

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownWarrior1370472SET1.000
Simple Action Stats Execute Interval
Herrad
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Herrad
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserker Stance 1.00.00s

Stats Details: Berserker Stance

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Berserker Stance

  • id:386196
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Herrad
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:386196
  • name:Berserker Stance
  • school:physical
  • tooltip:Auto-attack damage increased by {$s1=15}% and the effects of Fear, Sap and Incapacitate are reduced by {$s2=10}%.
  • description:An aggressive combat state that increases the damage of your auto-attacks by {$s1=15}% and reduces the duration of Fear, Sap and Incapacitate effects on you by {$s2=10}%. Lasts until canceled.
Charge 1.00.00s

Stats Details: Charge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Charge

  • id:100
  • school:physical
  • range:25.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:100
  • name:Charge
  • school:physical
  • tooltip:
  • description:Charge to an enemy, dealing $126664s2 Physical damage, rooting it for {$105771d=1 second}{$?s103828=false}[, and stunning it for $7922d][]. |cFFFFFFFFGenerates {$/10;s2=20} Rage.|r

Action Priority List

    default
    [G]:1.00
  • if_expr:time<=0.5|movement.distance>5

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownWarrior1370472SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Herrad
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Herrad
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.50.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [H]:1.50
  • if_expr:target.time_to_die>300|target.time_to_die<300&target.health.pct<35&buff.recklessness.up|target.time_to_die<25

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.9s76.5s35.2s24.84%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 353.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 201.0s
  • uptime_min/max:0.00% / 76.47%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.84%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.9s76.5s35.6s25.08%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.5s / 356.4s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 222.2s
  • uptime_min/max:0.00% / 80.93%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.09%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.3s76.4s35.4s25.22%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.4s / 347.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 81.46%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.22%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.0s76.8s35.4s24.86%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 354.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 82.50%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.86%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Tempered Potion1.50.0310.2s0.0s24.9s12.15%0.00%0.0 (0.0)0.5

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 335.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:8.30% / 16.92%

Stack Uptimes

  • tempered_potion_1:12.15%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Berserker Stance

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_berserker_stance
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:3.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:386196
  • name:Berserker Stance
  • tooltip:Auto-attack damage increased by {$s1=15}% and the effects of Fear, Sap and Incapacitate are reduced by {$s2=10}%.
  • description:An aggressive combat state that increases the damage of your auto-attacks by {$s1=15}% and reduces the duration of Fear, Sap and Incapacitate effects on you by {$s2=10}%. Lasts until canceled.
  • max_stacks:0
  • duration:-0.00
  • cooldown:3.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Herrad
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Skyfury (Main Hand)16.43.035.017.6s2.2s171.6s
Skyfury (Off Hand)14.10.031.020.1s2.2s215.1s

Cooldown waste details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum

Player Effects

TypeSpellID#ValueSourceNotes
Auto Attack SpeedDancing Blades391688130.0%Spell Data
Player MultiplierDefensive Stance3862082-10.0%Spell DataAll
Pet MultiplierFury Warrior1370508-3.0%Spell DataPassive, Pet
Fury Warrior1370509-3.0%Spell DataPassive, Guardian
HasteFrenzy33508212.0%Spell Data

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Herrad
Charge (_impact)Rage1.0020.0020.00%20.000.000.00%
melee_main_handRage98.4154.2854.28%0.55565.6891.25%
melee_off_handRage96.1225.7225.72%0.27281.8691.64%

Statistics & Data Analysis

Fight Length
Herrad Fight Length
Count 9999
Mean 300.03
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Herrad Damage Per Second
Count 9999
Mean 9634.51
Minimum 7583.70
Maximum 11522.62
Spread ( max - min ) 3938.93
Range [ ( max - min ) / 2 * 100% ] 20.44%
Standard Deviation 482.7359
5th Percentile 8833.46
95th Percentile 10433.46
( 95th Percentile - 5th Percentile ) 1600.00
Mean Distribution
Standard Deviation 4.8276
95.00% Confidence Interval ( 9625.05 - 9643.98 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 97
0.1% Error 9644
0.1 Scale Factor Error with Delta=300 1990
0.05 Scale Factor Error with Delta=300 7958
0.01 Scale Factor Error with Delta=300 198932
Priority Target DPS
Herrad Priority Target Damage Per Second
Count 9999
Mean 9634.51
Minimum 7583.70
Maximum 11522.62
Spread ( max - min ) 3938.93
Range [ ( max - min ) / 2 * 100% ] 20.44%
Standard Deviation 482.7359
5th Percentile 8833.46
95th Percentile 10433.46
( 95th Percentile - 5th Percentile ) 1600.00
Mean Distribution
Standard Deviation 4.8276
95.00% Confidence Interval ( 9625.05 - 9643.98 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 97
0.1% Error 9644
0.1 Scale Factor Error with Delta=300 1990
0.05 Scale Factor Error with Delta=300 7958
0.01 Scale Factor Error with Delta=300 198932
DPS(e)
Herrad Damage Per Second (Effective)
Count 9999
Mean 9634.51
Minimum 7583.70
Maximum 11522.62
Spread ( max - min ) 3938.93
Range [ ( max - min ) / 2 * 100% ] 20.44%
Damage
Herrad Damage
Count 9999
Mean 2889925.47
Minimum 1987808.08
Maximum 3964399.07
Spread ( max - min ) 1976590.98
Range [ ( max - min ) / 2 * 100% ] 34.20%
DTPS
Herrad Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Herrad Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Herrad Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Herrad Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Herrad Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 berserker_stance,toggle=on
2 0.00 variable,name=trinket_1_exclude,value=trinket.1.is.treacherous_transmitter
3 0.00 variable,name=trinket_2_exclude,value=trinket.2.is.treacherous_transmitter
4 0.00 variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(trinket.1.cooldown.duration%%cooldown.avatar.duration=0|trinket.1.cooldown.duration%%cooldown.odyns_fury.duration=0)
5 0.00 variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(trinket.2.cooldown.duration%%cooldown.avatar.duration=0|trinket.2.cooldown.duration%%cooldown.odyns_fury.duration=0)
6 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_stat.any_dps&!variable.trinket_1_exclude)
7 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_stat.any_dps&!variable.trinket_2_exclude)
8 0.00 variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs|variable.trinket_2_buffs&((trinket.2.cooldown.duration%trinket.2.proc.any_dps.duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%trinket.1.proc.any_dps.duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync))
9 0.00 variable,name=trinket_1_manual,value=trinket.1.is.algethar_puzzle_box
A 0.00 variable,name=trinket_2_manual,value=trinket.2.is.algethar_puzzle_box
B 0.00 variable,name=treacherous_transmitter_precombat_cast,value=2
C 0.00 use_item,name=treacherous_transmitter
D 0.00 recklessness,if=!equipped.fyralath_the_dreamrender
E 0.00 avatar,if=!equipped.cursed_stone_idol
Default action list Executed every time the actor is available.
# count action,conditions
F 1.00 auto_attack
G 1.00 charge,if=time<=0.5|movement.distance>5
0.00 heroic_leap,if=(raid_event.movement.distance>25&raid_event.movement.in>45)
H 1.50 potion,if=target.time_to_die>300|target.time_to_die<300&target.health.pct<35&buff.recklessness.up|target.time_to_die<25
0.00 pummel,if=target.debuff.casting.react
I 0.00 call_action_list,name=trinkets
J 0.00 call_action_list,name=variables
0.00 lights_judgment,if=variable.on_gcd_racials
0.00 bag_of_tricks,if=variable.on_gcd_racials
0.00 berserking,if=buff.recklessness.up
0.00 blood_fury
0.00 fireblood
0.00 ancestral_call
0.00 invoke_external_buff,name=power_infusion,if=buff.avatar.remains>15&fight_remains>=135|variable.execute_phase&buff.avatar.up|fight_remains<=25
K 0.00 run_action_list,name=slayer,if=talent.slayers_dominance
L 0.00 run_action_list,name=thane,if=talent.lightning_strikes

Sample Sequence

123456789ABFGHH

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1berserker_stance
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre2trinket_1_exclude
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre3trinket_2_exclude
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre4trinket_1_sync
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre5trinket_2_sync
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre6trinket_1_buffs
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre7trinket_2_buffs
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre8trinket_priority
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
Pre9trinket_1_manual
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
PreAtrinket_2_manual
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
PreBtreacherous_transmitter_precombat_cast
[precombat]
Herrad 0.0/100 0% rage flask_of_alchemical_chaos_vers
0:00.000Fauto_attack
[default]
Fluffy_Pillow 0.0/100 0% rage flask_of_alchemical_chaos_vers
0:00.000Gcharge
[default]
Fluffy_Pillow 6.3/100 6% rage bloodlust, flask_of_alchemical_chaos_vers
0:00.000Hpotion
[default]
Fluffy_Pillow 32.6/100 33% rage bloodlust, flask_of_alchemical_chaos_vers
0:00.000 Waiting299.811s 32.6/100 33% rage bloodlust, flask_of_alchemical_chaos_vers, tempered_potion
4:59.811Hpotion
[default]
Fluffy_Pillow 100.0/100 100% rage flask_of_alchemical_chaos_vers
5:00.000 Waiting1.365s 100.0/100 100% rage flask_of_alchemical_chaos_vers, tempered_potion

Stats

Level Bonus (80) Race Bonus (human) Raid-Buffed Unbuffed Gear Amount
Strength176470402383946819942 (14998)
Agility12176012176121760
Stamina864520210196200187113735
Intellect12000012360120000
Spirit00000
Health420392040037400
Rage1001000
Spell Power12360120000
Crit11.38%11.80%4758
Haste14.81%14.09%9298
Versatility14.40%6.86%5351
Attack Power42249394680
Mastery27.55%25.34%7068
Armor378443784437844
Run Speed700

Gear

Source Slot Average Item Level: 535.00
Local Head Wrathbark Greathelm
ilevel: 597, stats: { 5,787 Armor, +13,369 Sta, +1,065 Haste, +574 Mastery, +2,566 StrInt }
Local Neck Lightbearer's Pendant
ilevel: 544, stats: { +4,414 Sta, +1,713 Vers, +1,285 Mastery }
Local Shoulders Ebonsteel Spaulders
ilevel: 606, stats: { 5,569 Armor, +11,469 Sta, +498 Haste, +793 Vers, +2,093 StrInt }
Local Chest Blood Hungerer's Chestplate
ilevel: 571, stats: { 6,772 Armor, +8,949 Sta, +660 Haste, +740 Vers, +2,014 StrInt }
Local Waist Charmbelt of Hidden Stars
ilevel: 587, stats: { 4,121 Armor, +8,598 Sta, +729 Crit, +431 Haste, +1,753 StrInt }
Local Legs Secret-Dredger's Legguards
ilevel: 584, stats: { 6,313 Armor, +10,915 Sta, +727 Haste, +793 Mastery, +2,273 StrInt }
Local Feet Chiseled Boulder Crushers
ilevel: 606, stats: { 5,062 Armor, +11,469 Sta, +673 Crit, +618 Haste, +2,093 StrInt }
Local Wrists Earthforged Cuffs of the Quickblade (earthforged_cuffs)
ilevel: 558, stats: { 2,881 Armor, +4,705 Sta, +1,003 StrInt, +271 Crit, +488 Vers }
Local Hands Earthforged Handguards of the Aurora (earthforged_handguards)
ilevel: 460, stats: { 1,336 Armor, +2,090 Sta, +537 StrInt, +202 Haste, +505 Vers }
Local Finger1 Fuzzy Molding Halo
ilevel: 587, stats: { +6,448 Sta, +2,747 Haste, +1,177 Mastery }
Local Finger2 Timely Tourist's Signet
ilevel: 584, stats: { +6,140 Sta, +1,258 Haste, +2,539 Mastery }
Local Trinket1 Imperfect Ascendancy Serum
ilevel: 532, stats: { +446 Haste, +666 StrAgiInt }
item effects: { use: Ascension }
Local Trinket2 Shining Arathor Insignia
ilevel: 532, stats: { +891 Crit }
item effects: { equip: Shining Arathor Insignia, equip: Devout }
Local Back Onyxia Scale Cloak
ilevel: 29, stats: { 3 Armor, +3 Sta, +3 unknown(51) }
item effects: { equip: }
Local Main Hand Angerforge's Battle Axe
ilevel: 593, weapon: { 4,353 - 9,043, 3.6 }, stats: { +2,472 Str, +12,583 Sta, +595 Crit, +1,007 Vers }, temporary_enchant: Algari Mana Oil
Local Off Hand Lamplighter's Mercy
ilevel: 593, weapon: { 5,023 - 8,373, 3.6 }, stats: { +2,472 Str, +12,583 Sta, +1,042 Crit, +561 Mastery }, temporary_enchant: Algari Mana Oil

Talents

Talent Tables

Warrior Talents [1]
1
2
3
4
5
6
7
8
9
10

Profile

warrior="Herrad"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/herrad"
spec=fury
level=80
race=human
role=attack
position=back
talents=CgEAO9DBjZzKcjSu6RJDto0RCCAAAAAAAAA0YYmZhZYmlxYmNmZmxMYYmNzMmZsMMjZMmZYZYmZGzAAAAxYZZgFwEMDTgZYD

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3/off_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/berserker_stance,toggle=on
actions.precombat+=/variable,name=trinket_1_exclude,value=trinket.1.is.treacherous_transmitter
actions.precombat+=/variable,name=trinket_2_exclude,value=trinket.2.is.treacherous_transmitter
actions.precombat+=/variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(trinket.1.cooldown.duration%%cooldown.avatar.duration=0|trinket.1.cooldown.duration%%cooldown.odyns_fury.duration=0)
actions.precombat+=/variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(trinket.2.cooldown.duration%%cooldown.avatar.duration=0|trinket.2.cooldown.duration%%cooldown.odyns_fury.duration=0)
actions.precombat+=/variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_stat.any_dps&!variable.trinket_1_exclude)
actions.precombat+=/variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_stat.any_dps&!variable.trinket_2_exclude)
actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs|variable.trinket_2_buffs&((trinket.2.cooldown.duration%trinket.2.proc.any_dps.duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%trinket.1.proc.any_dps.duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync))
actions.precombat+=/variable,name=trinket_1_manual,value=trinket.1.is.algethar_puzzle_box
actions.precombat+=/variable,name=trinket_2_manual,value=trinket.2.is.algethar_puzzle_box
actions.precombat+=/variable,name=treacherous_transmitter_precombat_cast,value=2
actions.precombat+=/use_item,name=treacherous_transmitter
actions.precombat+=/recklessness,if=!equipped.fyralath_the_dreamrender
actions.precombat+=/avatar,if=!equipped.cursed_stone_idol

# Executed every time the actor is available.
actions=auto_attack
actions+=/charge,if=time<=0.5|movement.distance>5
actions+=/heroic_leap,if=(raid_event.movement.distance>25&raid_event.movement.in>45)
actions+=/potion,if=target.time_to_die>300|target.time_to_die<300&target.health.pct<35&buff.recklessness.up|target.time_to_die<25
actions+=/pummel,if=target.debuff.casting.react
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=variables
actions+=/lights_judgment,if=variable.on_gcd_racials
actions+=/bag_of_tricks,if=variable.on_gcd_racials
actions+=/berserking,if=buff.recklessness.up
actions+=/blood_fury
actions+=/fireblood
actions+=/ancestral_call
actions+=/invoke_external_buff,name=power_infusion,if=buff.avatar.remains>15&fight_remains>=135|variable.execute_phase&buff.avatar.up|fight_remains<=25
actions+=/run_action_list,name=slayer,if=talent.slayers_dominance
actions+=/run_action_list,name=thane,if=talent.lightning_strikes

actions.slayer=recklessness
actions.slayer+=/avatar
actions.slayer+=/execute,if=buff.ashen_juggernaut.up&buff.ashen_juggernaut.remains<=gcd
actions.slayer+=/execute,if=buff.sudden_death.remains<2&!variable.execute_phase
actions.slayer+=/thunderous_roar,if=active_enemies>1
actions.slayer+=/champions_spear,if=!cooldown.bladestorm.remains&(!cooldown.avatar.remains|!cooldown.recklessness.remains|buff.avatar.up|buff.recklessness.up)&buff.enrage.up
actions.slayer+=/bladestorm,if=buff.enrage.up&(talent.reckless_abandon&cooldown.avatar.remains>=24|talent.anger_management&cooldown.recklessness.remains>=15&(buff.avatar.up|cooldown.avatar.remains>=8))
actions.slayer+=/whirlwind,if=active_enemies>=2&talent.meat_cleaver&buff.meat_cleaver.stack=0
actions.slayer+=/onslaught,if=talent.tenderize&buff.brutal_finish.up
actions.slayer+=/rampage,if=buff.enrage.remains<gcd
actions.slayer+=/execute,if=buff.sudden_death.stack=2&buff.enrage.up
actions.slayer+=/execute,if=debuff.marked_for_execution.stack>1&buff.enrage.up
actions.slayer+=/odyns_fury,if=active_enemies>1&(buff.enrage.up|talent.titanic_rage)
actions.slayer+=/crushing_blow,if=action.raging_blow.charges=2|buff.brutal_finish.up&(!debuff.champions_might.up|debuff.champions_might.up&debuff.champions_might.remains>gcd)
actions.slayer+=/bloodbath,if=buff.bloodcraze.stack>=1|(talent.uproar&dot.bloodbath_dot.remains<40&talent.bloodborne)|buff.enrage.up&buff.enrage.remains<gcd
actions.slayer+=/raging_blow,if=buff.brutal_finish.up&buff.slaughtering_strikes.stack<5&(!debuff.champions_might.up|debuff.champions_might.up&debuff.champions_might.remains>gcd)
actions.slayer+=/rampage,if=rage>115
actions.slayer+=/execute,if=variable.execute_phase&debuff.marked_for_execution.up&buff.enrage.up
actions.slayer+=/bloodthirst,if=target.health.pct<35&talent.vicious_contempt&buff.brutal_finish.up&buff.enrage.up&crit_pct_current>=85|active_enemies>=6
actions.slayer+=/crushing_blow
actions.slayer+=/bloodbath
actions.slayer+=/raging_blow,if=buff.opportunist.up
actions.slayer+=/bloodthirst,if=target.health.pct<35&talent.vicious_contempt&crit_pct_current>=70
actions.slayer+=/raging_blow,if=action.raging_blow.charges=2
actions.slayer+=/onslaught,if=talent.tenderize
actions.slayer+=/raging_blow
actions.slayer+=/rampage
actions.slayer+=/odyns_fury,if=buff.enrage.up|talent.titanic_rage
actions.slayer+=/execute,if=buff.sudden_death.up
actions.slayer+=/bloodthirst
actions.slayer+=/thunderous_roar
actions.slayer+=/wrecking_throw
actions.slayer+=/whirlwind
actions.slayer+=/storm_bolt,if=buff.bladestorm.up

actions.thane=recklessness
actions.thane+=/avatar
actions.thane+=/ravager
actions.thane+=/thunderous_roar,if=active_enemies>1&buff.enrage.up
actions.thane+=/champions_spear,if=buff.enrage.up&talent.champions_might
actions.thane+=/thunder_clap,if=buff.meat_cleaver.stack=0&talent.meat_cleaver&active_enemies>=2
actions.thane+=/thunder_blast,if=buff.enrage.up&talent.meat_cleaver
actions.thane+=/rampage,if=buff.enrage.down|(talent.bladestorm&cooldown.bladestorm.remains<=gcd&!debuff.champions_might.up)
actions.thane+=/execute,if=talent.ashen_juggernaut&buff.ashen_juggernaut.remains<=gcd
actions.thane+=/bladestorm,if=buff.enrage.up&talent.unhinged
actions.thane+=/bloodbath
actions.thane+=/rampage,if=rage>=115&talent.reckless_abandon&buff.recklessness.up&buff.slaughtering_strikes.stack>=3
actions.thane+=/crushing_blow
actions.thane+=/onslaught,if=talent.tenderize
actions.thane+=/bloodthirst,if=talent.vicious_contempt&target.health.pct<35
actions.thane+=/rampage,if=rage>=100
actions.thane+=/bloodthirst
actions.thane+=/odyns_fury,if=active_enemies>1&(buff.enrage.up|talent.titanic_rage)
actions.thane+=/raging_blow
actions.thane+=/rampage
actions.thane+=/thunder_blast,if=!talent.meat_cleaver
actions.thane+=/thunderous_roar
actions.thane+=/odyns_fury,if=buff.enrage.up|talent.titanic_rage
actions.thane+=/champions_spear,if=!talent.champions_might
actions.thane+=/execute
actions.thane+=/wrecking_throw
actions.thane+=/thunder_clap
actions.thane+=/whirlwind

actions.trinkets=do_treacherous_transmitter_task
actions.trinkets+=/use_item,name=cursed_stone_idol,if=cooldown.avatar.remains<2
actions.trinkets+=/use_item,name=unyielding_netherprism,if=cooldown.avatar.remains<=85
actions.trinkets+=/use_item,slot=trinket1,if=variable.trinket_1_buffs&!variable.trinket_1_manual&(!buff.avatar.up&trinket.1.cast_time>0|!trinket.1.cast_time>0)&buff.avatar.up&(variable.trinket_2_exclude|!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)|trinket.1.proc.any_dps.duration>=fight_remains
actions.trinkets+=/use_item,slot=trinket2,if=variable.trinket_2_buffs&!variable.trinket_2_manual&(!buff.avatar.up&trinket.2.cast_time>0|!trinket.2.cast_time>0)&buff.avatar.up&(variable.trinket_1_exclude|!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)|trinket.2.proc.any_dps.duration>=fight_remains
actions.trinkets+=/use_item,slot=trinket1,if=!variable.trinket_1_buffs&(trinket.1.cast_time>0&!buff.avatar.up|!trinket.1.cast_time>0)&!variable.trinket_1_manual&(!variable.trinket_1_buffs&(trinket.2.cooldown.remains|!variable.trinket_2_buffs)|(trinket.1.cast_time>0&!buff.avatar.up|!trinket.1.cast_time>0)|cooldown.avatar.remains_expected>20)
actions.trinkets+=/use_item,slot=trinket2,if=!variable.trinket_2_buffs&(trinket.2.cast_time>0&!buff.avatar.up|!trinket.2.cast_time>0)&!variable.trinket_2_manual&(!variable.trinket_2_buffs&(trinket.1.cooldown.remains|!variable.trinket_1_buffs)|(trinket.2.cast_time>0&!buff.avatar.up|!trinket.2.cast_time>0)|cooldown.avatar.remains_expected>20)
actions.trinkets+=/use_item,slot=main_hand,if=!equipped.fyralath_the_dreamrender&!equipped.bestinslots&(!variable.trinket_1_buffs|trinket.1.cooldown.remains)&(!variable.trinket_2_buffs|trinket.2.cooldown.remains)
actions.trinkets+=/use_item,name=bestinslots,if=target.time_to_die>120&(cooldown.avatar.remains>20&(trinket.1.cooldown.remains|trinket.2.cooldown.remains)|cooldown.avatar.remains>20&(!trinket.1.has_cooldown|!trinket.2.has_cooldown))|target.time_to_die<=120&target.health.pct<35&cooldown.avatar.remains>85|target.time_to_die<15

actions.variables=variable,name=st_planning,value=active_enemies=1&(raid_event.adds.in>15|!raid_event.adds.exists)
actions.variables+=/variable,name=adds_remain,value=active_enemies>=2&(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.remains>5)
actions.variables+=/variable,name=execute_phase,value=(talent.massacre.enabled&target.health.pct<35)|target.health.pct<20
actions.variables+=/variable,name=on_gcd_racials,value=buff.recklessness.down&buff.avatar.down&rage<80&buff.sudden_death.down&!cooldown.bladestorm.ready&(!cooldown.execute.ready|!variable.execute_phase)

head=wrathbark_greathelm,id=178694,bonus_id=10388/6652/10876/10377/10383/10277/9882/10255
neck=lightbearers_pendant,id=224575
shoulders=ebonsteel_spaulders,id=231440,bonus_id=6652/10376/12093/10383/10270/1494/10255
back=onyxia_scale_cloak,id=15138
chest=blood_hungerers_chestplate,id=223925,bonus_id=10297/6652/1606/10254
wrists=earthforged_cuffs,id=224623,bonus_id=10289/6652/10876/1681/10844/1485
hands=earthforged_handguards,id=224619,bonus_id=10382/6652/1710/10844/11036,drop_level=72
waist=charmbelt_of_hidden_stars,id=219152,bonus_id=6652/10877/11215/10377/10280/3166/10255
legs=secretdredgers_legguards,id=211033,bonus_id=10281/6652/11215/10377/3163/10255
feet=chiseled_boulder_crushers,id=223301,bonus_id=10377/10270/3135/10255
finger1=fuzzy_molding_halo,id=219189,bonus_id=6652/10394/10392/11215/10280/3166/10255
finger2=timely_tourists_signet,id=226047,bonus_id=10281/6652/10394/10392/11311/1656/10255
trinket1=imperfect_ascendancy_serum,id=225654,bonus_id=10382/6652,drop_level=77
trinket2=shining_arathor_insignia,id=225647,bonus_id=10382/6652,drop_level=77
main_hand=angerforges_battle_axe,id=231418,bonus_id=6652/12092/10384/10278/1481/10255
off_hand=lamplighters_mercy,id=219202,bonus_id=6652/11215/10278/3172/10255

# Gear Summary
# gear_ilvl=535.19
# gear_strength=19942
# gear_stamina=113735
# gear_crit_rating=4665
# gear_haste_rating=9116
# gear_mastery_rating=6929
# gear_versatility_rating=5246
# gear_armor=37844

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 37088145
Max Event Queue: 56
Sim Seconds: 3007195
CPU Seconds: 39.6724
Physical Seconds: 9.4771
Speed Up: 75801

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Herrad Herrad augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.03sec
Herrad Herrad auto_attack_mh 0 1933790 6445 23.52 16944 33899 117.6 117.6 13.4% 16.3% 0.0% 0.0% 2.98sec 2762555 300.03sec
Herrad Herrad auto_attack_oh 1 945200 3150 23.07 8473 16958 115.4 115.4 13.4% 16.7% 0.0% 0.0% 2.97sec 1350284 300.03sec
Herrad Herrad berserker_stance 386196 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.03sec
Herrad Herrad charge 100 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.03sec
Herrad Herrad charge_impact 100 10936 36 0.20 9691 19357 1.0 1.0 12.9% 0.0% 0.0% 0.0% 0.00sec 15622 300.03sec
Herrad Herrad flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.03sec
Herrad Herrad food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.03sec
Herrad Herrad potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.03sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health9,317.60.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.03
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 9634.51
Minimum 7583.70
Maximum 11522.62
Spread ( max - min ) 3938.93
Range [ ( max - min ) / 2 * 100% ] 20.44%
Standard Deviation 482.7359
5th Percentile 8833.46
95th Percentile 10433.46
( 95th Percentile - 5th Percentile ) 1600.00
Mean Distribution
Standard Deviation 4.8276
95.00% Confidence Interval ( 9625.05 - 9643.98 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 97
0.1% Error 9644
0.1 Scale Factor Error with Delta=300 1990
0.05 Scale Factor Error with Delta=300 7958
0.01 Scale Factor Error with Delta=300 198932
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health032258680
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.