SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.7.58238 Live (hotfix 2024-12-23/58238, git build 293e95c8fe)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Greenrook : 1,031,410 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,031,410.11,031,410.11,192.1 / 0.116%239,343.5 / 23.2%105,483.8
Resource Out In Waiting APM Active
Focus9.39.20.00%50.9100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/greenrook
TalentC4PAjWdaYGhrXhCioy+K0kCnAassMwAmgZhtQmFAAAAAAwMmZmZYmZYmZGmZmxYmlZGAAAAAAAgZYMzMzMjZ0MjxwMDMjZMzYA
Set Bonus
Scale Factors for Greenrook Damage Per Second
Wdps Crit Agi Mastery Haste Vers
Scale Factors 93.48 19.46 16.75 14.44 13.78 12.33
Normalized 5.58 1.16 1.00 0.86 0.82 0.74
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.81 0.75 0.75 0.75 0.74 0.74
Ranking
  • Wdps > Crit > Agi > Mastery ~= Haste > Vers
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.75, CritRating=19.46, HasteRating=13.78, MasteryRating=14.44, Versatility=12.33, Dps=93.48 )

Scale Factors for other metrics

Scale Factors for Greenrook Priority Target Damage Per Second
Wdps Crit Agi Mastery Haste Vers
Scale Factors 93.48 19.46 16.75 14.44 13.78 12.33
Normalized 5.58 1.16 1.00 0.86 0.82 0.74
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.81 0.75 0.75 0.75 0.74 0.74
Ranking
  • Wdps > Crit > Agi > Mastery ~= Haste > Vers
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.75, CritRating=19.46, HasteRating=13.78, MasteryRating=14.44, Versatility=12.33, Dps=93.48 )
Scale Factors for Greenrook Damage Per Second (Effective)
Wdps Crit Agi Mastery Haste Vers
Scale Factors 93.48 19.46 16.75 14.44 13.78 12.33
Normalized 5.58 1.16 1.00 0.86 0.82 0.74
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Agi > Mastery > Haste > Vers
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.75, CritRating=19.46, HasteRating=13.78, MasteryRating=14.44, Versatility=12.33, Dps=93.48 )
Scale Factors for Greenrook Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Greenrook Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Greenrook Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Greenrook Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Greenrook Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Greenrook Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Greenrook Fight Length
Vers Crit Haste Agi Wdps Mastery
Scale Factors -0.00 -0.00 -0.00 -0.00 -0.00 0.00
Normalized 3.11 1.04 1.03 1.00 0.00 -1.09
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Vers > Crit > Haste > Agi > Wdps > Mastery
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=-0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Agi Mastery Haste Vers
Scale Factors 93.48 19.46 16.75 14.44 13.78 12.33
Normalized 5.58 1.16 1.00 0.86 0.82 0.74
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.81 0.75 0.75 0.75 0.74 0.74
Ranking
  • Wdps > Crit > Agi > Mastery ~= Haste > Vers
Pawn string ( Pawn: v1: "Greenrook-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=16.75, CritRating=19.46, HasteRating=13.78, MasteryRating=14.44, Versatility=12.33, Dps=93.48 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Greenrook1,031,410
A Murder of Crows 9,6030.9%0.00.00s00Periodic103.417,89142,30227,89641.0%32.8%

Stats Details: A Murder Of Crows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00104.06103.352.490.00000.94562,883,036.044,118,618.7930.00%29,301.830.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit59.02%61.00014817,890.9216,76720,37917,889.04019,6571,091,2871,558,97929.98%
crit40.98%42.36010742,302.2037,30059,62342,204.10049,7341,791,7492,559,63929.98%

Action Details: A Murder Of Crows

  • id:131894
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing {$=}{{$131900s1=0}*{$d=15 seconds}} Physical damage over {$d=15 seconds}.

Action Details: Crow Peck

  • id:131900
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Abyssal Gluttony 64,5256.2%3.0121.12s6,401,5470Direct3.04,500,62010,411,0496,401,01632.2%

Stats Details: Abyssal Gluttony

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.982.980.000.000.000.00000.000019,068,914.2919,068,914.290.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit67.84%2.02034,500,619.883,830,3605,761,1284,337,147.7705,761,1289,094,9589,094,9580.00%
crit32.16%0.960310,411,048.528,521,10316,068,5817,120,019.02016,061,2289,973,9579,973,9570.00%

Action Details: Abyssal Gluttony

  • id:443124
  • school:shadow
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3241983.43
  • base_dd_max:3241983.43
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:443124
  • name:Abyssal Gluttony
  • school:shadow
  • tooltip:
  • description:Take what is rightfully yours, gorging on your target's essence to deal {$=}{{$=}<rolemult>*{$443128s1=2174284}} Shadow damage and healing you for {$443128s2=320973} over {$446067d=2 seconds}. Damage and healing increased based on the target's missing health. Cooldown reduced by {$443128s4=60} sec if this effect kills the target.
Aimed Shot 161,14115.6%68.64.30s703,866577,536Direct69.5421,6551,005,553694,61146.7%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage68.6369.540.000.000.001.21870.000048,304,537.3069,006,412.8530.00%577,536.05577,536.05
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.26%37.041756421,655.39281,780616,453421,721.31358,672476,24815,616,12622,308,73030.00%
crit46.74%32.5114551,005,552.92626,8531,809,8051,005,428.98822,8191,174,29832,688,41146,697,68330.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:0.900
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=1} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [F]:26.63
  • if_expr:talent.black_arrow&talent.readiness&buff.trueshot.up
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    st
    [I]:42.39
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Modify Recharge Time% (Category)Tactical Reload4004722SET-0.100
Spell Critical ChanceNight Hunter3787661ADD0.050
Arcane Shot 41,2204.0%30.89.56s401,669368,667Direct30.8269,273618,280402,46138.2%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage30.8330.770.000.000.001.08950.000012,383,893.9012,383,893.900.00%368,667.02368,667.02
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.84%19.03633269,273.43255,853310,962269,250.68257,456281,0505,124,0385,124,0380.00%
crit38.16%11.74227618,279.80569,175885,145617,800.39578,682669,3887,259,8567,259,8560.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [K]:30.83
  • if_expr:buff.precise_shots.up

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Resource CostCrack Shot3212931ADD-20.000
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Auto Shot 22,4422.2%110.92.70s60,73130,812Direct110.639,88493,32260,86239.3%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage110.85110.610.000.000.001.97100.00006,732,083.466,732,083.460.00%30,811.8630,811.86
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.74%67.193910139,884.3338,58743,97539,883.4139,11340,9462,679,6402,679,6400.00%
crit39.26%43.42207293,321.5285,841129,80593,318.6689,10798,1844,052,4434,052,4430.00%

Action Details: Auto Shot

  • id:75
  • school:shadow
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Black Arrow 120,49511.7%30.69.89s1,181,8141,093,623Direct30.5558,6591,600,0261,184,64560.1%

Stats Details: Black Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage30.6130.530.000.000.001.08070.000036,172,674.2536,172,674.250.00%1,093,623.001,093,623.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit39.89%12.18129558,658.53327,870697,359557,352.02354,734651,2526,803,8306,803,8300.00%
crit60.11%18.356361,600,025.59931,8852,120,9321,594,837.171,218,4741,834,08329,368,84529,368,8450.00%

Action Details: Black Arrow

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Action Priority List

    st
    [D]:29.34
  • if_expr:buff.trueshot.down
    st
    [J]:1.27

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Black Arrow (_dot) 2,6310.3%0.00.00s00Periodic235.83,35103,3510.0%78.6%

Stats Details: Black Arrow Dot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00235.77235.7736.320.00001.0000789,983.58789,983.580.00%3,350.640.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%235.771453323,350.603,1273,8013,350.783,2543,472789,984789,9840.00%

Action Details: Black Arrow Dot

  • id:468572
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.025000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.21
  • base_multiplier:1.00
  • dot_duration:10.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:468572
  • name:Black Arrow
  • school:shadow
  • tooltip:Suffering {$s1=0} Shadow damage every {$t1=1} sec.
  • description:{$@spelldesc466930=You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Black Arrow (_wf_main) 81,5077.9%15.322.21s1,594,3450Direct15.3619,7432,086,8281,595,64066.5%

Stats Details: Black Arrow Wf Main

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.3015.290.000.000.000.00000.000024,394,799.9624,394,799.960.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit33.48%5.12016619,743.37573,772697,359616,194.480695,0443,171,6193,171,6190.00%
crit66.52%10.171272,086,828.191,630,7982,723,4772,082,385.781,678,8622,524,40721,223,18121,223,1810.00%

Action Details: Black Arrow Wf Main

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Explosive Shot (_damage) 11,5701.1%0.00.00s00Direct7.1328,157747,981490,42638.7%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.007.080.000.000.000.00000.00003,473,014.623,473,014.620.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.34%4.3409328,156.98310,797377,741327,466.890373,9491,425,4561,425,4560.00%
crit38.66%2.7409747,980.77692,506880,585721,885.010880,5852,047,5592,047,5590.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Master Marksman 78,1577.6%500.50.60s46,8760Periodic148.7157,7860157,7860.0%99.1%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage500.470.00148.68148.68499.080.00002.000023,459,815.4523,459,815.450.00%78,896.040.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%148.68116179157,786.221,7301,104,329157,725.77107,664215,91323,459,81523,459,8150.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 120,07511.6%31.09.65s1,161,042696,774Periodic308.570,340170,218116,68846.4%14.6%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage31.010.00309.45308.550.001.66630.141836,003,684.4051,433,783.4230.00%696,773.58696,773.58
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit53.60%165.379725770,339.8566,28280,55970,343.3967,95873,60611,631,87316,616,94530.00%
crit46.40%143.1883217170,217.92147,453235,697170,232.54161,913180,66824,371,81134,816,83930.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:0.900
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [G]:31.01
  • if_expr:!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell CooldownTactical Reload4004721PCT-10.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Razor Fragments 69,1816.7%38.57.65s539,2040Periodic79.6260,6600260,6600.0%53.1%

Stats Details: Razor Fragments

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage38.480.0079.5879.5822.810.00002.000020,746,044.3420,746,044.340.00%130,340.550.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%79.5837125260,660.1573,6341,876,262260,815.36161,433435,78420,746,04420,746,0440.00%

Action Details: Razor Fragments

  • id:385638
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:385638
  • name:Razor Fragments
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc384790=When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal {$388998s1=75}% increased damage, and shred up to {$388998s2=5} targets near your Kill Shot target for {$388998s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.}
Serpent Sting 31,2583.0%0.00.00s00Direct84.724,01059,32838,87742.1%
Periodic136.628,61568,27444,52740.1%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0084.66136.62136.6283.660.00002.18119,374,522.579,374,522.570.00%31,459.290.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.91%49.02267624,010.2122,40927,23624,014.1723,15525,2651,177,0911,177,0910.00%
crit42.09%35.63135859,328.4649,85179,61359,339.5354,71263,8292,114,0952,114,0950.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit59.88%81.815311628,614.7319,32932,68328,614.0427,64329,6932,340,8772,340,8770.00%
crit40.12%54.82308468,273.6159,91794,56568,267.5864,65272,0783,742,4603,742,4600.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.20
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Periodic AmountHydra's Bite2602412PCT20.0%
Shadow Surge 72,0317.0%0.00.00s00Direct38.9354,818842,675555,84541.2%

Stats Details: Shadow Surge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0038.900.000.000.000.00000.000021,623,517.9521,623,517.950.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.79%22.87843354,818.43333,760405,650354,875.19339,646373,7218,113,7188,113,7180.00%
crit41.21%16.03336842,675.38743,6701,173,717842,733.88772,898964,77913,509,80013,509,8000.00%

Action Details: Shadow Surge

  • id:444269
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:444269
  • name:Shadow Surge
  • school:shadow
  • tooltip:
  • description:{$@spelldesc467936=Periodic damage from Black Arrow has a small chance to erupt in a burst of darkness, dealing {$444269s1=0} Shadow damage to all enemies near the target. Damage reduced beyond {$s1=8} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701614PCT50.0%
Steady Shot 13,2871.3%61.14.85s65,32456,354Direct61.044,431101,00865,44037.1%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage61.0760.960.000.000.001.15920.00003,989,354.135,699,071.6330.00%56,353.9756,353.97
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit62.87%38.32166344,431.3142,34151,46144,427.0242,88146,3621,702,7682,432,52430.00%
crit37.13%22.64744101,008.0194,193147,621100,961.7496,574106,8142,286,5863,266,54830.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:20.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving. |cFFFFFFFFGenerates {$77443s1=10} Focus.|r

Action Priority List

    st
    [E]:6.34
  • if_expr:talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    st
    [N]:54.97

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Wailing Arrow 43,420 (56,960)4.2% (5.5%)15.219.34s1,120,3261,017,959Direct15.2 (30.4)496,6671,227,173855,62249.1% (49.0%)

Stats Details: Wailing Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.2315.200.000.000.001.10060.000013,007,719.2613,007,719.260.00%1,017,958.841,017,958.84
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit50.86%7.73116496,666.61391,611571,155496,872.78432,878558,0093,839,7873,839,7870.00%
crit49.14%7.470161,227,172.82872,5731,652,5941,228,066.5501,489,1159,167,9329,167,9320.00%

Action Details: Wailing Arrow

  • id:392060
  • school:shadow
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:1
  • harmful:true

Resources

  • resource:focus
  • base_cost:15
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:392060
  • name:Wailing Arrow
  • school:shadow
  • tooltip:
  • description:Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]

Action Details: Wailing Arrow Primary

  • id:392058
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:392058
  • name:Wailing Arrow
  • school:shadow
  • tooltip:Cursed by {$@=}auracaster's Wailing Arrow. Taking {$=}w3 Shadow damage every {$t3=0} sec.
  • description:{$@spelldesc392060=Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]}

Action Priority List

    st
    [H]:15.26
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
    Wailing Arrow (_splash) 13,5411.3%0.00.00s00Direct15.2155,198383,528266,83948.9%

Stats Details: Wailing Arrow Splash

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0015.200.000.000.000.00000.00004,056,324.734,056,324.730.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.11%7.77016155,197.95122,379178,486155,270.400171,4681,205,8031,205,8030.00%
crit48.89%7.43115383,528.29272,679516,436383,799.05314,646480,6082,850,5222,850,5220.00%

Action Details: Wailing Arrow Splash

  • id:392058
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:392058
  • name:Wailing Arrow
  • school:shadow
  • tooltip:Cursed by {$@=}auracaster's Wailing Arrow. Taking {$=}w3 Shadow damage every {$t3=0} sec.
  • description:{$@spelldesc392060=Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]}

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Wind Arrow 25,0642.4%0.00.00s00Direct252.818,25644,50129,71443.7%

Stats Details: Wind Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00252.810.000.000.000.00000.00007,512,433.8410,732,037.6230.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit56.34%142.449221518,255.7014,11425,73118,261.3716,82819,9762,600,4083,714,86530.00%
crit43.66%110.385515544,501.2931,39875,54144,501.9640,01549,1504,912,0267,017,17330.00%

Action Details: Wind Arrow

  • id:191043
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:191043
  • name:Wind Arrow
  • school:physical
  • tooltip:
  • description:{$@spelldesc406425=Aimed Shot coalesces {$s1=1} Wind {$=}LArrow:Arrows; that shoot your target for {$191043s1=0} Physical damage. Each time Rapid Fire deals damage, there is a 5% chance to coalesce a Wind Arrow at your target.}
pet - dark_hound 123187 / 50264
melee 123,1874.9%126.72.27s119,04592,241Direct126.787,754175,811119,04435.5%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage126.67126.670.000.000.001.29060.000015,079,582.8515,079,582.850.00%92,241.1592,241.15
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.47%81.662215987,754.4884,52296,32387,749.9585,23291,5737,166,0157,166,0150.00%
crit35.53%45.011094175,811.48169,044192,647175,802.40170,254186,9757,913,5687,913,5680.00%

Action Details: Melee

  • id:0
  • school:shadow
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Greenrook
mad_queens_mandate 3.0121.12s

Stats Details: Abyssal Gluttony Heal

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal2.970.0011.830.000.000.00000.50000.000.000.00%0.000.00

Action Details: Abyssal Gluttony Heal

  • id:446067
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Greenrook
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:119647.39
  • base_td_mult:1.34
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.50
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:446067
  • name:Abyssal Gluttony
  • school:shadow
  • tooltip:Healing for {$=}w1 per {$t1=0.500} sec.
  • description:{$@spelldesc443124=Take what is rightfully yours, gorging on your target's essence to deal {$=}{{$=}<rolemult>*{$443128s1=2174284}} Shadow damage and healing you for {$443128s2=320973} over {$446067d=2 seconds}. Damage and healing increased based on the target's missing health. Cooldown reduced by {$443128s4=60} sec if this effect kills the target.}
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Greenrook
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Black Arrow (_wf_secondary) 15.322.21s

Stats Details: Black Arrow Wf Secondary

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.300.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Black Arrow Wf Secondary

  • id:468037
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:468037
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT5.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT5.0%
Spell Direct AmountMarksmanship Hunter13701615PCT15.0%
Spell Periodic AmountMarksmanship Hunter13701616PCT15.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Explosive Shot 7.240.10s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.160.007.080.000.001.08133.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [M]:7.16

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Greenrook
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Greenrook
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.4301.35s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.430.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [C]:1.43
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Trueshot 3.794.56s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.700.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [L]:3.70
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bullseye1.0134.40.0s0.4s59.5s19.83%0.00%105.4 (105.4)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.4s
  • trigger_pct:100.00%
  • duration_min/max:44.7s / 71.9s
  • uptime_min/max:18.48% / 20.00%

Stack Uptimes

  • bullseye_1:0.24%
  • bullseye_2:0.23%
  • bullseye_3:0.22%
  • bullseye_4:0.20%
  • bullseye_5:0.20%
  • bullseye_6:0.20%
  • bullseye_7:0.19%
  • bullseye_8:0.18%
  • bullseye_9:0.18%
  • bullseye_10:0.17%
  • bullseye_11:0.17%
  • bullseye_12:0.17%
  • bullseye_13:0.16%
  • bullseye_14:0.16%
  • bullseye_15:0.17%
  • bullseye_16:0.17%
  • bullseye_17:0.17%
  • bullseye_18:0.17%
  • bullseye_19:0.17%
  • bullseye_20:0.17%
  • bullseye_21:0.17%
  • bullseye_22:0.17%
  • bullseye_23:0.18%
  • bullseye_24:0.19%
  • bullseye_25:0.20%
  • bullseye_26:0.20%
  • bullseye_27:0.21%
  • bullseye_28:0.20%
  • bullseye_29:0.20%
  • bullseye_30:14.43%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Deathblow23.60.512.2s11.9s1.1s8.67%0.00%0.9 (0.9)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 146.6s
  • trigger_min/max:0.0s / 146.6s
  • trigger_pct:98.33%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:2.31% / 16.57%

Stack Uptimes

  • deathblow_1:8.67%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next Kill Shot can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot now has a {$s2=15}% chance and Rapid Fire now has a {$s1=25}% chance to grant Deathblow. Kill Shot's critical strike damage is increased by {$s3=25}%. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of Kill Shot is reset. {$@=}spellaura378770}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6111.6s76.7s35.4s25.00%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 352.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 84.30%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.00%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.2s75.9s35.5s25.08%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 345.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 78.96%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.08%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.2s76.8s35.2s24.94%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 344.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 84.37%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.94%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.4s76.9s35.3s24.99%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 333.4s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 183.5s
  • uptime_min/max:0.00% / 78.12%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.99%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm19.311.715.7s9.7s8.5s54.39%0.00%11.7 (11.7)18.8

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:6.0s / 57.5s
  • trigger_min/max:1.2s / 25.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.4s
  • uptime_min/max:44.43% / 67.49%

Stack Uptimes

  • in_the_rhythm_1:54.39%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:Haste increased by {$s1=8}%.
  • description:{$@spelldesc407404=When Rapid Fire fully finishes channeling, gain {$407405s1=8}% haste for {$407405d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Keen Prowess5.71.648.1s36.4s13.8s26.34%0.00%1.6 (1.6)5.5

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_keen_prowess
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:3325.00

Trigger Details

  • interval_min/max:15.6s / 152.5s
  • trigger_min/max:5.1s / 152.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 90.8s
  • uptime_min/max:8.26% / 57.36%

Stack Uptimes

  • keen_prowess_1:26.34%

Spelldata

  • id:449091
  • name:Keen Prowess
  • tooltip:Your mind is sharpened, granting {$=}w1 Critical Strike rating.
  • description:{$@spelldesc445379=|cnNORMAL_FONT_COLOR:Earthen Enhancements - Wondrous Weapons|R Permanently enchants a weapon to sometimes grant you Keen Prowess, bestowing {$=}ec1s1 Critical Strike to you for {$449091d=12 seconds}. Cannot be applied to items lower than level {$=}ecim.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load8.80.130.5s30.2s1.3s3.71%10.31%0.1 (0.1)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.4s / 267.4s
  • trigger_min/max:1.4s / 267.4s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:0.00% / 12.31%

Stack Uptimes

  • lock_and_load_1:3.71%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target5.225.762.4s9.6s52.7s90.64%100.00%25.7 (25.7)4.3

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 319.6s
  • trigger_min/max:1.6s / 49.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 332.6s
  • uptime_min/max:71.40% / 98.30%

Stack Uptimes

  • moving_target_1:90.64%

Spelldata

  • id:457116
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=20}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shot (s)31.251.89.6s3.6s4.3s45.18%100.00%51.8 (51.8)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_precise_shots
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 44.8s
  • trigger_min/max:0.3s / 19.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.2s
  • uptime_min/max:30.15% / 60.18%

Stack Uptimes

  • precise_shots_1:45.18%

Spelldata

  • id:260242
  • name:Precise Shot
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0}% and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$s1=100}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Razor Fragments38.61.27.6s7.4s1.1s8.74%0.00%1.2 (1.2)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_razor_fragments
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 102.2s
  • trigger_min/max:0.0s / 102.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s
  • uptime_min/max:2.39% / 17.00%

Stack Uptimes

  • razor_fragments_1:8.74%

Spelldata

  • id:388998
  • name:Razor Fragments
  • tooltip:Your next Kill Shot will deal {$s1=75}% increased damage, and shred up to {$s2=5} targets near your Kill shot target for {$s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.
  • description:{$@spelldesc384790=When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal {$388998s1=75}% increased damage, and shred up to {$388998s2=5} targets near your Kill Shot target for {$388998s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spelunker's Candle6.54.644.5s24.9s21.3s46.16%0.00%43.5 (43.5)6.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_spelunkers_candle
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:3.00

Stat Details

  • stat:crit_rating
  • amount:2765.35

Trigger Details

  • interval_min/max:15.0s / 194.8s
  • trigger_min/max:0.0s / 106.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 162.5s
  • uptime_min/max:16.97% / 82.21%

Stack Uptimes

  • spelunkers_candle_1:46.16%

Spelldata

  • id:455420
  • name:Spelunker's Candle
  • tooltip:Critical Strike increased by {$=}w1.
  • description:{$@spelldesc455419=Your damaging spells and abilities have a chance to place a Spelunker's Candle on your head, granting {$s2=4306} Critical Strike for {$455420d=15 seconds}. Moving within 3 yards of an ally places the Spelunker's Candle on both heads, sharing the effect for the remaining duration.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Steady Focus6.354.751.5s4.8s42.4s89.70%0.00%54.7 (54.7)5.4

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:15.0s / 176.1s
  • trigger_min/max:0.8s / 35.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 164.1s
  • uptime_min/max:79.44% / 97.14%

Stack Uptimes

  • steady_focus_1:89.70%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=0}%.
  • description:{$@spelldesc193533=Casting Steady Shot increases your haste by {$s1=8}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Streamline30.30.79.9s9.7s3.8s38.11%0.00%0.7 (0.7)0.1

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.9s / 37.1s
  • trigger_min/max:1.9s / 25.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.0s
  • uptime_min/max:25.12% / 56.42%

Stack Uptimes

  • streamline_1:38.11%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Sureki Zealot's Oath11.38.826.2s14.3s13.3s50.05%0.00%8.8 (8.8)10.8

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_sureki_zealots_oath
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:748.89

Trigger Details

  • interval_min/max:10.0s / 111.2s
  • trigger_min/max:0.0s / 61.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 96.8s
  • uptime_min/max:25.79% / 75.22%

Stack Uptimes

  • sureki_zealots_oath_1:50.05%

Spelldata

  • id:457684
  • name:Sureki Zealot's Oath
  • tooltip:Versatility increased by {$=}w1.
  • description:{$@spelldesc457683=Receiving healing from allies has a high chance to restore {$s2=6250} mana to your ally and grant you both {$s1=534} Versatility for {$457684d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Tempered Potion1.40.0301.5s301.5s27.4s12.80%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 324.2s
  • trigger_min/max:300.0s / 324.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.29% / 17.88%

Stack Uptimes

  • tempered_potion_1:12.80%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trueshot3.70.095.3s95.3s14.8s18.31%0.00%0.0 (0.0)3.6

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:75.9s / 177.0s
  • trigger_min/max:75.9s / 177.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s
  • uptime_min/max:11.40% / 22.00%

Stack Uptimes

  • trueshot_1:18.31%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision3.754.895.3s4.7s14.8s18.31%33.33%21.7 (21.7)0.0

Buff Details

  • buff initial source:Greenrook
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:75.9s / 177.0s
    • trigger_min/max:1.0s / 162.0s
    • trigger_pct:100.00%
    • duration_min/max:0.1s / 15.0s
    • uptime_min/max:11.40% / 22.00%

    Stack Uptimes

    • unerring_vision_1:1.23%
    • unerring_vision_2:1.23%
    • unerring_vision_3:1.23%
    • unerring_vision_4:1.23%
    • unerring_vision_5:1.23%
    • unerring_vision_6:1.23%
    • unerring_vision_7:1.23%
    • unerring_vision_8:1.22%
    • unerring_vision_9:1.22%
    • unerring_vision_10:7.25%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Wailing Arrow13.1240.923.4s1.2s22.2s97.29%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Greenrook
    • cooldown name:buff_wailing_arrow
    • max_stacks:20
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:3.4s / 73.4s
    • trigger_min/max:0.0s / 19.7s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 70.3s
    • uptime_min/max:91.96% / 100.00%

    Stack Uptimes

    • wailing_arrow_1:2.52%
    • wailing_arrow_2:5.31%
    • wailing_arrow_3:4.06%
    • wailing_arrow_4:3.29%
    • wailing_arrow_5:3.20%
    • wailing_arrow_6:4.76%
    • wailing_arrow_7:5.50%
    • wailing_arrow_8:5.68%
    • wailing_arrow_9:5.42%
    • wailing_arrow_10:5.38%
    • wailing_arrow_11:5.39%
    • wailing_arrow_12:5.84%
    • wailing_arrow_13:5.74%
    • wailing_arrow_14:5.90%
    • wailing_arrow_15:6.03%
    • wailing_arrow_16:5.81%
    • wailing_arrow_17:5.71%
    • wailing_arrow_18:5.87%
    • wailing_arrow_19:5.88%

    Spelldata

    • id:459805
    • name:Wailing Arrow
    • tooltip:Your next Aimed Shot becomes Wailing Arrow at {$u=20} stacks.
    • description:{$@spelldesc459806=After summoning {$459805u=20} Wind Arrows, your next Aimed Shot becomes a Wailing Arrow. {$@=}spellicon392060{$@=}spellname392060 {$@spelldesc392060=Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]}}
    • max_stacks:20
    • duration:-0.00
    • cooldown:0.00
    • default_chance:101.00%
    Withering Fire3.70.095.3s95.3s14.8s18.31%0.00%0.0 (0.0)3.6

    Buff Details

    • buff initial source:Greenrook
    • cooldown name:buff_withering_fire
    • max_stacks:1
    • base duration:12.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:75.9s / 177.0s
    • trigger_min/max:75.9s / 177.0s
    • trigger_pct:100.00%
    • duration_min/max:0.1s / 15.0s
    • uptime_min/max:11.40% / 22.00%

    Stack Uptimes

    • withering_fire_1:18.31%

    Spelldata

    • id:466991
    • name:Withering Fire
    • tooltip:If you would gain Deathblow, instead fire a Black Arrow at your target at {$466991s3=50}% effectiveness.
    • description:{$@spelldesc466990={$?=}c1[Every {$s1=3} casts of Bestial Wrath][While Trueshot is active], you surrender to darkness{$?=}c2[][ for {$466991d=12 seconds}] and you gain Deathblow. If you would gain Deathblow while under the effects of Withering Fire, you instead instantly fire a Black Arrow at your target and {$s3=2} additional Black Arrows at nearby targets at {$s4=50}% effectiveness.}
    • max_stacks:0
    • duration:12.00
    • cooldown:0.00
    • default_chance:100.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Greenrook
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Greenrook
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Greenrook
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    The Sushi Special

    Buff Details

    • buff initial source:Greenrook
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:haste_rating
    • amount:470.00

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset12.82.029.022.6s0.2s273.0s
    delayed_aa_cast2.31.03.0139.4s120.6s253.8s
    reset_aa_channel31.020.047.09.7s1.9s25.7s
    Calling the Shots52.239.065.05.7s0.8s20.8s
    Deathblow39.917.069.07.9s0.0s102.2s
    Uptime Avg % Min Max Avg Dur Min Max
    Focus Cap20.17%9.89%29.78%2.0s0.0s10.9s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Aimed Shot1.0320.0019.86912.7521.53533.677
    Black Arrow1.5530.001122.65144.76313.119144.645
    Explosive Shot10.7420.00164.40263.2592.584129.754
    Trueshot11.2880.00189.52030.5140.33495.373
    Rapid Fire1.0640.00110.53930.0899.52253.939
    Black Arrow (_wf_main)63.5560.001158.571205.17559.396293.237

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Greenrook
    Focus RegenFocus1,103.891,628.9559.08%1.48438.3321.20%
    TrueshotFocus322.00236.718.58%0.7411.814.75%
    Rapid FireFocus309.45253.739.20%0.8255.7318.01%
    Steady ShotFocus61.07637.9123.14%10.45583.5147.77%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.09.199.291,089.470.30.0100.0
    Usage Type Count Total Tot% Avg RPE APR
    Greenrook
    Aimed ShotFocus69.631,727.6861.96%24.8125.1727,959.15
    Arcane ShotFocus30.83308.3311.06%10.0010.0040,164.82
    Black ArrowFocus30.61306.0510.98%10.0010.00118,190.85
    Black Arrow (_wf_main)Focus15.30153.035.49%10.0010.00159,412.89
    Explosive ShotFocus7.16143.285.14%20.0020.000.00
    Wailing ArrowFocus15.23149.805.37%9.839.83113,914.29

    Statistics & Data Analysis

    Fight Length
    Greenrook Fight Length
    Count 9999
    Mean 300.01
    Minimum 240.02
    Maximum 359.99
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Greenrook Damage Per Second
    Count 9999
    Mean 1031410.07
    Minimum 816606.92
    Maximum 1326330.73
    Spread ( max - min ) 509723.80
    Range [ ( max - min ) / 2 * 100% ] 24.71%
    Standard Deviation 60820.7690
    5th Percentile 934219.70
    95th Percentile 1135140.97
    ( 95th Percentile - 5th Percentile ) 200921.27
    Mean Distribution
    Standard Deviation 608.2381
    95.00% Confidence Interval ( 1030217.95 - 1032602.20 )
    Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 134
    0.1% Error 13358
    0.1 Scale Factor Error with Delta=300 31578209
    0.05 Scale Factor Error with Delta=300 126312833
    0.01 Scale Factor Error with Delta=300 3157820809
    Priority Target DPS
    Greenrook Priority Target Damage Per Second
    Count 9999
    Mean 1031410.07
    Minimum 816606.92
    Maximum 1326330.73
    Spread ( max - min ) 509723.80
    Range [ ( max - min ) / 2 * 100% ] 24.71%
    Standard Deviation 60820.7690
    5th Percentile 934219.70
    95th Percentile 1135140.97
    ( 95th Percentile - 5th Percentile ) 200921.27
    Mean Distribution
    Standard Deviation 608.2381
    95.00% Confidence Interval ( 1030217.95 - 1032602.20 )
    Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 134
    0.1% Error 13358
    0.1 Scale Factor Error with Delta=300 31578209
    0.05 Scale Factor Error with Delta=300 126312833
    0.01 Scale Factor Error with Delta=300 3157820809
    DPS(e)
    Greenrook Damage Per Second (Effective)
    Count 9999
    Mean 1031410.07
    Minimum 816606.92
    Maximum 1326330.73
    Spread ( max - min ) 509723.80
    Range [ ( max - min ) / 2 * 100% ] 24.71%
    Damage
    Greenrook Damage
    Count 9999
    Mean 293976354.04
    Minimum 196525721.31
    Maximum 400846718.37
    Spread ( max - min ) 204320997.05
    Range [ ( max - min ) / 2 * 100% ] 34.75%
    DTPS
    Greenrook Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Greenrook Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Greenrook Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Greenrook Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Greenrook Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 summon_pet,if=!talent.lone_wolf
    1 0.00 snapshot_stats
    2 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    3 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    4 0.00 salvo,precast_time=10
    5 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    6 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    7 1.00 auto_shot
    8 0.00 call_action_list,name=cds
    9 0.00 call_action_list,name=trinkets
    A 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    B 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    C 1.43 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
    0.00 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    D 29.34 black_arrow,if=buff.trueshot.down
    0.00 kill_shot,if=buff.razor_fragments.up
    E 6.34 steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    0.00 volley,if=active_enemies>1|buff.salvo.up
    0.00 explosive_shot,if=active_enemies>1&buff.trick_shots.down
    0.00 trueshot,if=variable.trueshot_ready&talent.multishot
    0.00 multishot,if=buff.salvo.up&!talent.volley
    F 26.63 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=talent.black_arrow&talent.readiness&buff.trueshot.up
    G 31.01 rapid_fire,if=!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)
    H 15.26 wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    I 42.39 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    J 1.27 black_arrow
    0.00 kill_shot
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    K 30.83 arcane_shot,if=buff.precise_shots.up
    L 3.70 trueshot,if=variable.trueshot_ready
    0.00 volley
    M 7.16 explosive_shot
    N 54.97 steady_shot
    actions.trinkets
    # count action,conditions
    0.00 variable,name=sync_ready,value=variable.trueshot_ready
    0.00 variable,name=sync_active,value=buff.trueshot.up
    0.00 variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    0.00 use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    O 2.98 use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    Sample Sequence

    2357ODEGDIKIIGKLCHFFGHFFGFJFHFFGFKEDIHGDIIGDKMDNIKNNNNIDGKNNIKNDNNNIKNGIDIDHGIKDIEKMNDIKLHFGFHFFGFKFGEHGIGIKMNNNIOKNNNNIGKNNNIKDNNNNIKMGNNIHGIKNIKDNNNNIDDGKLHFGHFFGFKFGHEGIIDIKMNNNIKNNGNIKNNNNNIKDNNDGDIHGIKIKDEOIKIGKDDMIKNNNNNDIGDKLHFFFGFGFHFFGDEIKDMNIDDKG

    Sample Sequence Table

    Time # Name [List] Target Resources Buffs
    Pre2trinket_1_stronger
    [precombat]
    Greenrook 100.0/100 100% focus
    Pre3trinket_2_stronger
    [precombat]
    Greenrook 100.0/100 100% focus
    Pre5aimed_shot
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus
    0:00.0007auto_attack
    [default]
    Fluffy_Pillow 65.0/100 65% focus precise_shots
    0:00.000Ouse_item_mad_queens_mandate
    [trinkets]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots
    0:00.628Dblack_arrow
    [st]
    Fluffy_Pillow 70.0/100 70% focus bloodlust, precise_shots
    0:01.575Esteady_shot
    [st]
    Fluffy_Pillow 67.5/100 68% focus bloodlust, precise_shots
    0:02.548Grapid_fire
    [st]
    Fluffy_Pillow 95.3/100 95% focus bloodlust, precise_shots, steady_focus
    0:03.933Dblack_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments
    0:04.745Iaimed_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus
    0:05.607Karcane_shot
    [st]
    Fluffy_Pillow 65.1/100 65% focus bloodlust, precise_shots, in_the_rhythm, steady_focus
    0:06.419Iaimed_shot
    [st]
    Fluffy_Pillow 62.6/100 63% focus bloodlust, in_the_rhythm, steady_focus, moving_target
    0:07.647Iaimed_shot
    [st]
    Fluffy_Pillow 39.0/100 39% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, lock_and_load, moving_target
    0:08.458Grapid_fire
    [st]
    Fluffy_Pillow 46.5/100 47% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, moving_target
    0:09.788Karcane_shot
    [st]
    Fluffy_Pillow 68.9/100 69% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, moving_target
    0:10.599Ltrueshot
    [st]
    Fluffy_Pillow 66.4/100 66% focus bloodlust, streamline, in_the_rhythm, steady_focus, moving_target
    0:10.599Cpotion
    [cds]
    Fluffy_Pillow 56.4/100 56% focus bloodlust, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision, moving_target, withering_fire
    0:10.599Hwailing_arrow
    [st]
    Fluffy_Pillow 56.4/100 56% focus bloodlust, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision, moving_target, withering_fire, tempered_potion
    0:11.384Faimed_shot
    [st]
    Fluffy_Pillow 60.2/100 60% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision, moving_target, withering_fire, tempered_potion
    0:12.169Faimed_shot
    [st]
    Fluffy_Pillow 54.0/100 54% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(2), moving_target, withering_fire, tempered_potion
    0:12.955Grapid_fire
    [st]
    Fluffy_Pillow 37.8/100 38% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(3), wailing_arrow, moving_target, withering_fire, tempered_potion
    0:14.222Hwailing_arrow
    [st]
    Fluffy_Pillow 71.1/100 71% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(4), wailing_arrow(2), moving_target, withering_fire, tempered_potion
    0:15.009Faimed_shot
    [st]
    Fluffy_Pillow 74.9/100 75% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(5), wailing_arrow(7), moving_target, withering_fire, tempered_potion
    0:15.795Faimed_shot
    [st]
    Fluffy_Pillow 48.7/100 49% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), wailing_arrow(11), moving_target, withering_fire, tempered_potion
    0:16.581Grapid_fire
    [st]
    Fluffy_Pillow 42.5/100 43% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), wailing_arrow(15), moving_target, withering_fire, tempered_potion
    0:17.934Faimed_shot
    [st]
    Fluffy_Pillow 75.6/100 76% focus bloodlust, precise_shots, streamline, in_the_rhythm, trueshot, unerring_vision(8), wailing_arrow(15), moving_target, withering_fire, tempered_potion
    0:18.783Jblack_arrow
    [st]
    Fluffy_Pillow 59.4/100 59% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(9), wailing_arrow(19), moving_target, withering_fire, tempered_potion
    0:19.632Faimed_shot
    [st]
    Fluffy_Pillow 60.7/100 61% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(19), moving_target, withering_fire, sureki_zealots_oath, tempered_potion
    0:20.481Hwailing_arrow
    [st]
    Fluffy_Pillow 44.5/100 45% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(3), moving_target, withering_fire, sureki_zealots_oath, tempered_potion
    0:21.328Faimed_shot
    [st]
    Fluffy_Pillow 48.3/100 48% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(7), moving_target, withering_fire, sureki_zealots_oath, tempered_potion
    0:22.176Faimed_shot
    [st]
    Fluffy_Pillow 32.1/100 32% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(11), moving_target, withering_fire, sureki_zealots_oath, tempered_potion
    0:23.025Grapid_fire
    [st]
    Fluffy_Pillow 26.0/100 26% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(15), moving_target, withering_fire, sureki_zealots_oath, tempered_potion
    0:24.387Faimed_shot
    [st]
    Fluffy_Pillow 58.6/100 59% focus bloodlust, precise_shots, streamline, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(15), moving_target, withering_fire, sureki_zealots_oath, tempered_potion
    0:25.236Karcane_shot
    [st]
    Fluffy_Pillow 52.4/100 52% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(19), withering_fire, sureki_zealots_oath, tempered_potion
    0:26.085Esteady_shot
    [st]
    Fluffy_Pillow 51.5/100 52% focus bloodlust, in_the_rhythm, wailing_arrow(19), moving_target, sureki_zealots_oath, tempered_potion
    0:26.958Dblack_arrow
    [st]
    Fluffy_Pillow 79.3/100 79% focus bloodlust, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(19), moving_target, sureki_zealots_oath, tempered_potion
    0:27.742Iaimed_shot
    [st]
    Fluffy_Pillow 76.8/100 77% focus bloodlust, in_the_rhythm, steady_focus, wailing_arrow(19), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:28.931Hwailing_arrow
    [st]
    Fluffy_Pillow 53.2/100 53% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow, moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:29.882Grapid_fire
    [st]
    Fluffy_Pillow 47.4/100 47% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(3), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:31.179Dblack_arrow
    [st]
    Fluffy_Pillow 69.3/100 69% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(3), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:31.965Iaimed_shot
    [st]
    Fluffy_Pillow 66.8/100 67% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(3), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:32.798Iaimed_shot
    [st]
    Fluffy_Pillow 39.8/100 40% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(5), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:33.987Grapid_fire
    [st]
    Fluffy_Pillow 16.2/100 16% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(7), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:35.272Dblack_arrow
    [st]
    Fluffy_Pillow 38.5/100 39% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(7), moving_target, sureki_zealots_oath, keen_prowess, tempered_potion
    0:36.058Karcane_shot
    [st]
    Fluffy_Pillow 36.1/100 36% focus bloodlust, precise_shots, streamline, in_t