SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.2.56819 Live (hotfix 2024-10-15/56819, git build 3306026d19)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Garwein : 1,027,551 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,027,550.91,027,550.9565.8 / 0.055%114,059.9 / 11.1%100,678.8
Resource Out In Waiting APM Active
Focus10.210.00.00%48.3100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/garwein
TalentC4PAFBU0uAhOaNI6RqWjIx917xADsMGNWGQmtYDAAAAAAYmZGDzYMzMzMzMzMDzMGGDAAAAAAAMDjZYmZmZmmZMGmZYMMzyMYD
Set Bonus
Scale Factors for Garwein Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 82.39 17.85 14.22 13.66 12.25 8.04
Normalized 5.79 1.25 1.00 0.96 0.86 0.57
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.37 0.35 0.35 0.35 0.35 0.35
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=14.22, CritRating=17.85, HasteRating=8.04, MasteryRating=13.66, Versatility=12.25, Dps=82.39 )

Scale Factors for other metrics

Scale Factors for Garwein Priority Target Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 82.39 17.85 14.22 13.66 12.25 8.04
Normalized 5.79 1.25 1.00 0.96 0.86 0.57
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.37 0.35 0.35 0.35 0.35 0.35
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=14.22, CritRating=17.85, HasteRating=8.04, MasteryRating=13.66, Versatility=12.25, Dps=82.39 )
Scale Factors for Garwein Damage Per Second (Effective)
Wdps Crit Agi Mastery Vers Haste
Scale Factors 82.39 17.85 14.22 13.66 12.25 8.04
Normalized 5.79 1.25 1.00 0.96 0.86 0.57
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=14.22, CritRating=17.85, HasteRating=8.04, MasteryRating=13.66, Versatility=12.25, Dps=82.39 )
Scale Factors for Garwein Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Garwein Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Garwein Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Garwein Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Garwein Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Garwein Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Garwein Fight Length
Mastery Haste Wdps Crit Agi Vers
Scale Factors -0.00 -0.00 -0.00 -0.00 -0.00 -0.00
Normalized 1.54 1.53 1.53 1.01 1.00 0.99
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Haste > Wdps > Crit > Agi > Vers
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 82.39 17.85 14.22 13.66 12.25 8.04
Normalized 5.79 1.25 1.00 0.96 0.86 0.57
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.37 0.35 0.35 0.35 0.35 0.35
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Garwein-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=14.22, CritRating=17.85, HasteRating=8.04, MasteryRating=13.66, Versatility=12.25, Dps=82.39 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Garwein1,027,551
Aimed Shot 218,22321.2%62.94.74s1,038,947809,946Direct63.8569,2781,455,2261,023,57351.3%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage62.9063.850.000.000.001.28280.000065,353,695.9293,362,329.3830.00%809,945.54809,945.54
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.72%31.111250569,278.29387,756893,481569,254.92498,422649,94617,708,18525,297,38230.00%
crit51.28%32.7417511,455,226.02897,2782,488,8211,455,336.351,262,1511,709,16747,645,51168,064,94830.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:0.900
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=2} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [K]:63.07
  • if_expr:buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Modify Recharge Time% (Category)Tactical Reload4004722SET-0.100
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Arcane Shot 118,063 (127,210)11.5% (12.4%)72.64.09s525,598440,591Direct72.5 (88.4)301,556741,537488,81342.6% (43.7%)

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage72.6072.470.000.000.001.19290.000035,426,448.9335,426,448.930.00%440,591.09440,591.09
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.44%41.632366301,555.59147,885392,890301,494.38283,100321,27712,552,59012,552,5900.00%
crit42.56%30.851252741,537.38342,9041,097,111741,512.59683,363814,04822,873,85922,873,8590.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [M]:72.29
  • if_expr:buff.precise_shots.up
    st
    [O]:0.31
  • if_expr:focus>cost+action.aimed_shot.cost

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
    Arcane Shot (_eagletalons_true_focus) 9,1460.9%0.00.00s00Direct16.091,806254,818171,22548.7%

Stats Details: Arcane Shot Eagletalons True Focus

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0015.950.000.000.000.00000.00002,731,383.292,731,383.290.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.28%8.1801891,805.8444,366114,32691,817.290102,371751,028751,0280.00%
crit48.72%7.77117254,818.47105,086329,133255,065.67197,437291,9391,980,3551,980,3550.00%

Action Details: Arcane Shot Eagletalons True Focus

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Auto Shot 19,2311.9%102.62.94s56,23025,839Direct102.434,53585,02356,35443.2%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage102.62102.390.000.000.002.17610.00005,770,216.318,243,157.9130.00%25,839.4925,839.49
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit56.78%58.14338334,535.0729,19644,66234,530.9932,84436,8572,007,8212,868,31230.00%
crit43.22%44.25227085,022.9567,290125,26985,029.3779,73890,7243,762,3965,374,84630.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Explosive Shot (_damage) 40,7394.0%0.00.00s00Direct14.0552,8321,320,272875,72742.1%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0013.970.000.000.000.00000.000012,235,017.3312,235,017.330.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.94%8.09116552,832.38440,823699,529552,708.82491,218612,4274,475,1824,475,1820.00%
crit42.06%5.880141,320,272.301,030,3281,977,4751,320,600.9901,740,9217,759,8357,759,8350.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT25.0%
Kill Shot 12,9911.3%5.511.68s708,855569,144Direct5.5333,354951,895715,06161.7%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.515.460.000.000.001.24560.00003,906,604.565,580,858.0730.00%569,144.02569,144.02
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit38.30%2.0906333,354.48274,171434,154310,196.990416,575697,498996,42527.94%
crit61.70%3.3707951,895.21725,8691,430,178949,450.6301,315,4113,209,1074,584,43329.87%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.{$?s343248=true}[ Kill Shot deals {$343248s1=25}% increased critical damage.][]

Action Priority List

    st
    [L]:5.51

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Critical Bonus MultiplierImproved Kill Shot3432481PCT25.0%
Lunar Storm (_dmg) 192,35418.7%0.00.00s00Direct335.9103,315257,728171,81144.4%

Stats Details: Lunar Storm Dmg

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00335.880.000.000.000.00000.000057,710,207.8357,710,207.830.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.64%186.88121265103,315.2984,159133,993103,298.8197,972109,44919,307,94219,307,9420.00%
crit44.36%149.0093216257,728.03195,267381,638257,704.44243,652274,60338,402,26538,402,2650.00%

Action Details: Lunar Storm Dmg

  • id:450883
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450883
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every 15 sec your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] summons a celestial owl that conjures a {$450978s1=10} yd radius Lunar Storm at the target's location for {$450978d=8 seconds}. A random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
Master Marksman 63,3886.2%355.10.85s53,5460Periodic148.4128,1290128,1290.0%98.9%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage355.150.00148.41148.41353.100.00002.000019,016,762.1019,016,762.100.00%64,068.120.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%148.41113179128,129.452,965553,732128,156.1898,408158,86519,016,76219,016,7620.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 162,89715.8%27.211.09s1,796,996979,894Periodic270.4100,804258,735180,55750.5%14.3%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage27.170.00271.16270.430.001.83390.158648,829,093.8669,755,778.6130.00%979,893.92979,893.92
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit49.50%133.8684196100,803.8582,919131,303100,779.8295,460107,03013,493,60119,276,55430.00%
crit50.50%136.5783203258,735.08191,877373,474258,680.31242,717279,94635,335,49250,479,22430.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:0.900
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [I]:27.17
  • if_expr:talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell CooldownTactical Reload4004721PCT-10.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Sentinel 97,3439.5%0.00.00s00Periodic148.9117,994295,853196,28444.0%0.0%

Stats Details: Sentinel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.00148.880.000.00000.000029,222,936.7429,222,936.740.00%0.000.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit55.98%83.3450118117,994.0296,648158,577117,972.26111,991125,0449,833,8689,833,8680.00%
crit44.02%65.543299295,853.23223,646461,191295,820.52277,227318,69019,389,06819,389,0680.00%

Action Details: Sentinel

  • id:450412
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450412
  • name:Sentinel
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
Serpent Sting 33,0013.2%0.00.00s00Direct63.831,19481,89154,57646.1%
Periodic123.631,11778,27751,90444.1%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0063.77123.60123.6062.770.00002.41029,895,541.479,895,541.470.00%33,218.110.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.88%34.36195431,193.8025,42741,72031,190.0229,16233,3621,071,8121,071,8120.00%
crit46.12%29.41144981,891.0958,839121,33581,918.5275,26090,3462,408,4252,408,4250.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit55.92%69.124210331,117.1125,42742,41331,112.8929,40633,0112,150,8532,150,8530.00%
crit44.08%54.48298478,276.9158,839121,33578,280.1273,27984,4724,264,4524,264,4520.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spidersting 8,2520.8%10.820.24s229,3790Periodic94.016,84741,80426,47638.6%25.0%

Stats Details: Spidersting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.850.0093.9893.982.890.00000.79962,488,601.012,488,601.010.00%33,116.440.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit61.41%57.711312216,847.2915107,88416,587.5210,86838,224972,484972,4840.00%
crit38.59%36.2688541,804.1137316,90341,110.4724,81198,4181,516,1171,516,1170.00%

Action Details: Spidersting

  • id:452229
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:10563.21
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:8.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:452229
  • name:Spidersting
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every second.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Steady Shot 13,3361.3%45.45.97s88,26869,404Direct45.357,305134,84588,42240.1%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage45.4045.320.000.000.001.27180.00004,007,578.615,725,106.5830.00%69,403.7169,403.71
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.87%27.14114757,305.4348,04476,24057,292.3953,20861,8461,554,9872,221,40830.00%
crit40.13%18.19537134,844.65111,175195,970134,805.03124,482146,4552,452,5923,503,69930.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.|r][]

Action Priority List

    st
    [P]:45.60

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Suffocating Darkness 23,4082.3%20.814.01s336,9200Periodic113.262,036062,0360.0%75.5%

Stats Details: Suffocating Darkness

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage20.840.00113.21113.2113.940.00002.00007,022,342.907,022,342.900.00%31,014.260.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%113.216416362,035.7825,399103,00461,664.2431,80482,3507,022,3437,022,3430.00%

Action Details: Suffocating Darkness

  • id:449217
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:23720.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:449217
  • name:Suffocating Darkness
  • school:shadow
  • tooltip:The shadows gather, inflicting {$=}w1 Shadow damage every {$t1=2} sec.
  • description:{$@spelldesc445341=|cnNORMAL_FONT_COLOR:Nerubian Novelties|R Permanently enchants a weapon with the Authority of the Depths. Damaging foes may invoke it, applying Suffocating Darkness which periodically inflicts {$=}{{$=}<rolemult>*{$=}ec1s1} Shadow damage. The darkness may deepen up to {$449217u=3} times. Cannot be applied to items lower than level {$=}ecim.}
Volley 15,1761.5%7.145.49s643,475526,856Direct84.233,52181,59154,03342.7%

Stats Details: Volley

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.0784.220.000.000.001.22150.00004,550,979.686,501,393.0430.00%526,855.72526,855.72
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.33%48.28277333,521.4225,89643,10433,508.8131,47636,0621,618,5112,312,15630.00%
crit42.67%35.94175981,590.6561,050123,57181,527.5174,69393,3122,932,4694,189,23730.00%

Action Details: Volley

  • id:260243
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260243
  • name:Volley
  • school:physical
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.

Action Priority List

    st
    [H]:7.07

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Simple Action Stats Execute Interval
Garwein
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Explosive Shot 7.141.09s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.070.0013.970.000.521.21753.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [N]:7.07

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.5301.90s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.480.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [F]:1.47
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
Salvo 7.345.67s

Stats Details: Salvo

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.260.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Salvo

  • id:400456
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:400456
  • name:Salvo
  • school:physical
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.

Action Priority List

    cds
    [G]:6.26
  • if_expr:active_enemies>2|cooldown.volley.remains<10
arakara_sacbrood 10.920.28s

Stats Details: Spiderfling

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.940.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Spiderfling

  • id:452227
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452227
  • name:Spiderfling
  • school:physical
  • tooltip:
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Trueshot 4.673.75s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.570.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [J]:4.57
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.66%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bullseye1.0106.50.0s0.6s59.4s19.79%0.00%77.5 (77.5)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.6s
  • trigger_pct:100.00%
  • duration_min/max:45.5s / 71.9s
  • uptime_min/max:18.67% / 20.00%

Stack Uptimes

  • bullseye_1:0.34%
  • bullseye_2:0.29%
  • bullseye_3:0.26%
  • bullseye_4:0.26%
  • bullseye_5:0.27%
  • bullseye_6:0.25%
  • bullseye_7:0.21%
  • bullseye_8:0.19%
  • bullseye_9:0.17%
  • bullseye_10:0.17%
  • bullseye_11:0.18%
  • bullseye_12:0.17%
  • bullseye_13:0.18%
  • bullseye_14:0.21%
  • bullseye_15:0.23%
  • bullseye_16:0.23%
  • bullseye_17:0.23%
  • bullseye_18:0.23%
  • bullseye_19:0.24%
  • bullseye_20:0.26%
  • bullseye_21:0.28%
  • bullseye_22:0.28%
  • bullseye_23:0.26%
  • bullseye_24:0.24%
  • bullseye_25:0.23%
  • bullseye_26:0.23%
  • bullseye_27:0.23%
  • bullseye_28:0.23%
  • bullseye_29:0.23%
  • bullseye_30:13.02%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Dawnthread Lining7.810.939.9s16.2s23.4s61.31%0.00%10.9 (10.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_dawnthread_lining
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1512.00

Trigger Details

  • interval_min/max:6.6s / 229.7s
  • trigger_min/max:0.2s / 134.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 197.4s
  • uptime_min/max:25.91% / 92.40%

Stack Uptimes

  • dawnthread_lining_1:61.31%

Spelldata

  • id:457666
  • name:Dawnthread Lining
  • tooltip:Critical Strike increased by {$=}w2.
  • description:{$@spelldesc457665={$?a455524=false}[|cnRED_FONT_COLOR:Modified by Cool Sunset Bracers.|r Your gear cools similarly to Woven Duskthread, gaining {$s1=504} Versatility when over {$457667s1=80}% health.] [Your gear warms with Woven Dawnthread and gains {$s1=504} Critical Strike when over {$457667s1=80}% health.]}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Eagletalon's True Focus4.60.073.7s73.7s17.9s27.31%22.05%0.0 (0.0)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_eagletalons_true_focus
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:62.5s / 129.6s
  • trigger_min/max:62.5s / 129.6s
  • trigger_pct:100.00%
  • duration_min/max:3.5s / 18.0s
  • uptime_min/max:24.19% / 30.35%

Stack Uptimes

  • eagletalons_true_focus_1:27.31%

Spelldata

  • id:389450
  • name:Eagletalon's True Focus
  • tooltip:
  • description:{$@spelldesc389449=Trueshot lasts an additional {$=}{{$m2=3000}/1000}.1 sec, reduces the Focus Cost of Aimed Shot by {$s1=50}%, and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at {$s3=30}% effectiveness.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:389449
  • name:Eagletalon's True Focus
  • tooltip:
  • description:Trueshot lasts an additional {$=}{{$m2=3000}/1000}.1 sec, reduces the Focus Cost of Aimed Shot by {$s1=50}%, and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at {$s3=30}% effectiveness.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Egg Sac13.90.0135.5s20.3s238.0s92.52%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_egg_sac
  • max_stacks:99
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:1241.34

Trigger Details

  • interval_min/max:0.1s / 355.2s
  • trigger_min/max:0.1s / 95.7s
  • trigger_pct:99.99%
  • duration_min/max:0.1s / 358.7s
  • uptime_min/max:67.81% / 99.96%

Stack Uptimes

  • egg_sac_1:19.37%
  • egg_sac_2:27.61%
  • egg_sac_3:22.30%
  • egg_sac_4:13.31%
  • egg_sac_5:6.32%
  • egg_sac_6:2.50%
  • egg_sac_7:0.83%
  • egg_sac_8:0.24%
  • egg_sac_9:0.06%
  • egg_sac_10:0.02%
  • egg_sac_11:0.01%
  • egg_sac_12:0.00%

Spelldata

  • id:452146
  • name:Egg Sac
  • tooltip:Overcome by parental instinct, you gain {$=}w1 {$=}pri to protect your brood.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
  • max_stacks:99
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6113.4s77.7s35.1s24.84%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 348.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 254.2s
  • uptime_min/max:0.00% / 82.43%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.84%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.7s76.6s35.4s25.05%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 347.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 257.7s
  • uptime_min/max:0.00% / 83.49%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.05%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.4s76.5s35.3s25.24%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 342.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 81.30%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.24%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.0s76.4s35.4s24.88%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 342.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 270.0s
  • uptime_min/max:0.00% / 85.95%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.88%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm20.36.915.1s11.1s7.5s50.26%0.00%6.9 (6.9)19.7

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:6.0s / 45.8s
  • trigger_min/max:1.6s / 21.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.6s
  • uptime_min/max:43.54% / 60.29%

Stack Uptimes

  • in_the_rhythm_1:50.26%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:Haste increased by {$s1=8}%.
  • description:{$@spelldesc407404=When Rapid Fire fully finishes channeling, gain {$407405s1=8}% haste for {$407405d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load8.10.232.9s32.1s1.9s5.11%12.57%0.2 (0.2)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 293.1s
  • trigger_min/max:1.5s / 293.1s
  • trigger_pct:8.04%
  • duration_min/max:0.0s / 11.5s
  • uptime_min/max:0.00% / 15.92%

Stack Uptimes

  • lock_and_load_1:5.11%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target1.486.6242.3s3.4s213.3s98.18%100.00%85.3 (85.3)0.4

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_moving_target
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.9s / 335.2s
  • trigger_min/max:0.0s / 32.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 356.6s
  • uptime_min/max:90.82% / 99.08%

Stack Uptimes

  • moving_target_1:0.05%
  • moving_target_2:98.13%

Spelldata

  • id:457116
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=10}%.
  • description:
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Nascent Empowerment (Crit)1.90.286.5s73.0s16.9s10.84%0.00%0.2 (0.2)1.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Crit
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:2.0s / 338.6s
  • trigger_min/max:0.1s / 338.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.0s
  • uptime_min/max:0.00% / 45.25%

Stack Uptimes

  • nascent_empowerment_Crit_1:10.84%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Haste)1.90.285.6s72.1s16.9s10.88%0.00%0.2 (0.2)1.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Haste
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:1.1s / 349.7s
  • trigger_min/max:0.1s / 349.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 71.5s
  • uptime_min/max:0.00% / 51.13%

Stack Uptimes

  • nascent_empowerment_Haste_1:10.88%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Mastery)1.90.286.6s73.2s16.9s10.91%0.00%0.2 (0.2)1.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Mastery
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:1.6s / 322.0s
  • trigger_min/max:0.0s / 322.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 78.4s
  • uptime_min/max:0.00% / 46.73%

Stack Uptimes

  • nascent_empowerment_Mastery_1:10.91%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Vers)1.90.285.9s72.9s16.8s10.78%0.00%0.2 (0.2)1.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Vers
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:0.9s / 340.5s
  • trigger_min/max:0.1s / 340.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 68.8s
  • uptime_min/max:0.00% / 43.84%

Stack Uptimes

  • nascent_empowerment_Vers_1:10.78%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Precise Shots43.520.16.9s4.8s3.1s45.39%99.57%20.1 (38.5)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:0.70
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 34.3s
  • trigger_min/max:0.3s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.4s
  • uptime_min/max:29.57% / 58.77%

Stack Uptimes

  • precise_shots_1:18.43%
  • precise_shots_2:26.97%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0} and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$s1=70}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Salvo7.30.044.1s45.7s8.5s20.49%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_salvo
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:45.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:35.0s / 48.5s
  • trigger_min/max:45.0s / 48.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.4s
  • uptime_min/max:13.48% / 24.11%

Stack Uptimes

  • salvo_1:20.49%

Spelldata

  • id:400456
  • name:Salvo
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • max_stacks:0
  • duration:15.00
  • cooldown:45.00
  • default_chance:0.00%
Spiderling10.80.120.5s20.2s0.7s2.57%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_spiderling
  • max_stacks:99
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 95.7s
  • trigger_min/max:0.5s / 95.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.2s
  • uptime_min/max:0.18% / 7.06%

Stack Uptimes

  • spiderling_1:2.55%
  • spiderling_2:0.03%
  • spiderling_3:0.00%

Spelldata

  • id:452226
  • name:Spiderling
  • tooltip:A new brood is ready to attack!
  • description:Casting a harmful spell or ability launches one of your spiderlings at the enemy inflicting {$443541s2=6209} Nature damage over $12096d.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Streamline26.60.511.4s11.1s4.6s40.66%0.00%0.5 (0.5)0.5

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.1s / 41.0s
  • trigger_min/max:2.1s / 21.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.0s
  • uptime_min/max:25.46% / 60.08%

Stack Uptimes

  • streamline_1:40.66%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0301.9s301.9s27.4s13.21%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.88% / 18.03%

Stack Uptimes

  • tempered_potion_1:13.21%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trick Shots7.10.045.5s45.5s6.0s14.06%13.26%0.0 (0.0)7.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 47.1s
  • trigger_min/max:45.0s / 47.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:13.06% / 15.16%

Stack Uptimes

  • trick_shots_1:14.06%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=65}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=65}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot4.60.073.7s73.7s17.9s27.31%0.00%0.0 (0.0)4.5

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:62.5s / 129.6s
  • trigger_min/max:62.5s / 129.6s
  • trigger_pct:100.00%
  • duration_min/max:3.5s / 18.0s
  • uptime_min/max:24.19% / 30.35%

Stack Uptimes

  • trueshot_1:27.31%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision4.668.273.7s3.9s17.9s27.31%39.97%27.2 (27.2)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:62.5s / 129.6s
    • trigger_min/max:1.0s / 114.6s
    • trigger_pct:100.00%
    • duration_min/max:3.5s / 18.0s
    • uptime_min/max:24.19% / 30.35%

    Stack Uptimes

    • unerring_vision_1:1.53%
    • unerring_vision_2:1.53%
    • unerring_vision_3:1.53%
    • unerring_vision_4:1.53%
    • unerring_vision_5:1.53%
    • unerring_vision_6:1.53%
    • unerring_vision_7:1.53%
    • unerring_vision_8:1.52%
    • unerring_vision_9:1.52%
    • unerring_vision_10:13.58%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Volley7.10.045.5s45.5s6.0s14.06%11.65%0.0 (0.0)7.0

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_volley
    • max_stacks:1
    • base duration:6.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 47.1s
    • trigger_min/max:45.0s / 47.1s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 6.0s
    • uptime_min/max:13.06% / 15.16%

    Stack Uptimes

    • volley_1:14.06%

    Spelldata

    • id:260243
    • name:Volley
    • tooltip:Raining arrows down in the target area.
    • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
    • max_stacks:0
    • duration:6.00
    • cooldown:45.00
    • default_chance:0.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:15.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    The Sushi Special

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:mastery_rating
    • amount:470.00

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset9.50.021.029.5s0.0s286.6s
    reset_aa_channel27.219.037.011.1s2.1s21.3s
    Calling the Shots60.747.075.04.9s0.0s17.0s
    Sentinel Stacks236.1157.0333.01.3s0.0s24.0s
    Sentinel Implosions1.01.02.0154.9s15.6s271.1s
    Extrapolated Shots Stacks1.01.04.0165.8s2.9s355.5s
    Release and Reload Stacks35.613.068.08.3s0.0s96.6s
    Overwatch Implosion0.00.01.00.0s0.0s0.0s
    Uptime Avg % Min Max Avg Dur Min Max
    Dawnthread Lining57.25%14.11%92.40%23.7s0.1s197.4s
    Focus Cap1.42%0.00%7.67%1.0s0.0s6.0s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Salvo0.7270.0013.5474.0650.6078.440
    Aimed Shot0.8720.0014.8874.2930.00021.581
    Kill Shot1.9560.00118.5207.8240.24620.746
    Explosive Shot11.0430.001105.32385.67411.009284.115
    Volley0.5990.0012.0622.9800.0007.848
    Rapid Fire1.1910.0018.46728.64910.51761.001
    Trueshot4.4510.00156.40215.9140.10358.070

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Garwein
    Focus RegenFocus1,302.451,839.3561.44%1.4131.531.69%
    Invigorating PulseFocus22.36109.943.67%4.921.881.68%
    TrueshotFocus472.62328.0610.96%0.6918.745.40%
    Rapid FireFocus271.16262.188.76%0.978.983.31%
    Steady ShotFocus45.40454.0015.17%10.000.000.00%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.09.9810.2061.232.60.0100.0
    Usage Type Count Total Tot% Avg RPE APR
    Garwein
    Aimed ShotFocus63.911,406.2445.94%22.0022.3646,474.06
    Arcane ShotFocus72.601,458.1447.64%20.0920.0826,168.80
    Explosive ShotFocus7.07141.374.62%20.0020.000.00
    Kill ShotFocus5.5155.111.80%10.0010.0070,889.65

    Statistics & Data Analysis

    Fight Length
    Garwein Fight Length
    Count 9999
    Mean 300.04
    Minimum 240.03
    Maximum 359.99
    Spread ( max - min ) 119.96
    Range [ ( max - min ) / 2 * 100% ] 19.99%
    DPS
    Garwein Damage Per Second
    Count 9999
    Mean 1027550.88
    Minimum 907556.21
    Maximum 1154435.54
    Spread ( max - min ) 246879.33
    Range [ ( max - min ) / 2 * 100% ] 12.01%
    Standard Deviation 28865.7219
    5th Percentile 981047.00
    95th Percentile 1075716.23
    ( 95th Percentile - 5th Percentile ) 94669.24
    Mean Distribution
    Standard Deviation 288.6717
    95.00% Confidence Interval ( 1026985.09 - 1028116.66 )
    Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 31
    0.1% Error 3032
    0.1 Scale Factor Error with Delta=300 7112930
    0.05 Scale Factor Error with Delta=300 28451719
    0.01 Scale Factor Error with Delta=300 711292968
    Priority Target DPS
    Garwein Priority Target Damage Per Second
    Count 9999
    Mean 1027550.88
    Minimum 907556.21
    Maximum 1154435.54
    Spread ( max - min ) 246879.33
    Range [ ( max - min ) / 2 * 100% ] 12.01%
    Standard Deviation 28865.7219
    5th Percentile 981047.00
    95th Percentile 1075716.23
    ( 95th Percentile - 5th Percentile ) 94669.24
    Mean Distribution
    Standard Deviation 288.6717
    95.00% Confidence Interval ( 1026985.09 - 1028116.66 )
    Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 31
    0.1% Error 3032
    0.1 Scale Factor Error with Delta=300 7112930
    0.05 Scale Factor Error with Delta=300 28451719
    0.01 Scale Factor Error with Delta=300 711292968
    DPS(e)
    Garwein Damage Per Second (Effective)
    Count 9999
    Mean 1027550.88
    Minimum 907556.21
    Maximum 1154435.54
    Spread ( max - min ) 246879.33
    Range [ ( max - min ) / 2 * 100% ] 12.01%
    Damage
    Garwein Damage
    Count 9999
    Mean 308167410.52
    Minimum 233569663.29
    Maximum 393890744.84
    Spread ( max - min ) 160321081.55
    Range [ ( max - min ) / 2 * 100% ] 26.01%
    DTPS
    Garwein Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Garwein Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Garwein Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Garwein Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Garwein Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 flask
    1 0.00 augmentation
    2 0.00 food
    3 0.00 summon_pet,if=!talent.lone_wolf
    4 0.00 snapshot_stats
    5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    7 0.00 salvo,precast_time=10
    8 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    9 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    A 1.00 auto_shot
    B 0.00 call_action_list,name=cds
    C 0.00 call_action_list,name=trinkets
    D 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    E 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    F 1.47 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
    G 6.26 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    0.00 steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    0.00 kill_shot,if=buff.razor_fragments.up
    0.00 black_arrow
    0.00 explosive_shot,if=active_enemies>1
    H 7.07 volley
    I 27.17 rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
    J 4.57 trueshot,if=variable.trueshot_ready
    0.00 multishot,if=buff.salvo.up&!talent.volley
    0.00 wailing_arrow
    K 63.07 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
    0.00 steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
    L 5.51 kill_shot
    0.00 chimaera_shot,if=buff.precise_shots.up
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    M 72.29 arcane_shot,if=buff.precise_shots.up
    0.00 barrage,if=talent.rapid_fire_barrage
    N 7.07 explosive_shot
    0.00 chimaera_shot,if=focus>cost+action.aimed_shot.cost
    0.00 multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    O 0.31 arcane_shot,if=focus>cost+action.aimed_shot.cost
    0.00 bag_of_tricks,if=buff.trueshot.down
    P 45.60 steady_shot

    Sample Sequence

    0125678AHIJFKMKMKMIKKMKMKMKIKMKIMMPNPKPMPMPKPGMPMPIKMMHKIMMPKPMPMNPPKIJKMKMIKKMKKGKIKMPKHMMNPPIKMMPPPKMMPPPIKMMPPNGKMMKMPHIMKJPKMKIKMKIKMKIMMKMMKPMMPGIKMPMNHPPKMPMIKMPMPPKMPMIKMMNJPKKGMKMIKKHIKKMMPKIMLMNPKMPMLPKIMMKLGPKMMPKPHILMMNPKPMPLJKIKKMIKKIK

    Sample Sequence Table

    Time # Name [List] Target Resources Buffs
    Pre0flask
    [precombat]
    Garwein 100.0/100 100% focus dawnthread_lining
    Pre1augmentation
    [precombat]
    Garwein 100.0/100 100% focus dawnthread_lining
    Pre2food
    [precombat]
    Garwein 100.0/100 100% focus dawnthread_lining
    Pre5trinket_1_stronger
    [precombat]
    Garwein 100.0/100 100% focus dawnthread_lining
    Pre6trinket_2_stronger
    [precombat]
    Garwein 100.0/100 100% focus dawnthread_lining
    Pre7salvo
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus dawnthread_lining
    Pre8aimed_shot
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus salvo, dawnthread_lining
    0:00.000Aauto_attack
    [default]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), salvo, dawnthread_lining
    0:00.000Hvolley
    [st]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots(2), salvo, dawnthread_lining
    0:01.028Irapid_fire
    [st]
    Fluffy_Pillow 72.5/100 73% focus bloodlust, precise_shots(2), volley, trick_shots, dawnthread_lining
    0:02.582Jtrueshot
    [st]
    Fluffy_Pillow 94.0/100 94% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, dawnthread_lining
    0:02.582Fpotion
    [cds]
    Fluffy_Pillow 94.0/100 94% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, dawnthread_lining
    0:02.582Kaimed_shot
    [st]
    Fluffy_Pillow 94.0/100 94% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, dawnthread_lining, tempered_potion
    0:03.501Marcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, dawnthread_lining, tempered_potion
    0:04.420Kaimed_shot
    [st]
    Fluffy_Pillow 79.1/100 79% focus bloodlust, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), dawnthread_lining, tempered_potion
    0:05.341Marcane_shot
    [st]
    Fluffy_Pillow 72.9/100 73% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(3), eagletalons_true_focus, moving_target(2), dawnthread_lining, tempered_potion
    0:06.262Kaimed_shot
    [st]
    Fluffy_Pillow 64.2/100 64% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(4), eagletalons_true_focus, moving_target(2), dawnthread_lining, tempered_potion
    0:07.181Marcane_shot
    [st]
    Fluffy_Pillow 58.0/100 58% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(5), eagletalons_true_focus, moving_target(2), dawnthread_lining, tempered_potion
    0:08.104Irapid_fire
    [st]
    Fluffy_Pillow 49.3/100 49% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(6), eagletalons_true_focus, moving_target(2), dawnthread_lining, tempered_potion
    0:09.525Kaimed_shot
    [st]
    Fluffy_Pillow 78.9/100 79% focus bloodlust, streamline, in_the_rhythm, trueshot, unerring_vision(7), eagletalons_true_focus, moving_target(2), tempered_potion
    0:10.445Kaimed_shot
    [st]
    Fluffy_Pillow 72.7/100 73% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(8), eagletalons_true_focus, moving_target(2), tempered_potion
    0:11.366Marcane_shot
    [st]
    Fluffy_Pillow 66.5/100 67% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(9), eagletalons_true_focus, moving_target(2), tempered_potion
    0:12.286Kaimed_shot
    [st]
    Fluffy_Pillow 57.8/100 58% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:13.207Marcane_shot
    [st]
    Fluffy_Pillow 51.7/100 52% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:14.130Kaimed_shot
    [st]
    Fluffy_Pillow 43.0/100 43% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:15.051Marcane_shot
    [st]
    Fluffy_Pillow 36.8/100 37% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:15.972Kaimed_shot
    [st]
    Fluffy_Pillow 27.5/100 27% focus bloodlust, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:16.965Irapid_fire
    [st]
    Fluffy_Pillow 21.3/100 21% focus bloodlust, precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:18.567Kaimed_shot
    [st]
    Fluffy_Pillow 53.8/100 54% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:19.487Marcane_shot
    [st]
    Fluffy_Pillow 47.6/100 48% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:20.408Kaimed_shot
    [st]
    Fluffy_Pillow 38.9/100 39% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), tempered_potion
    0:21.329Irapid_fire
    [st]
    Fluffy_Pillow 12.2/100 12% focus bloodlust, precise_shots(2), in_the_rhythm, moving_target(2), flask_of_alchemical_chaos_mastery, tempered_potion
    0:22.755Marcane_shot
    [st]
    Fluffy_Pillow 38.9/100 39% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, moving_target(2), flask_of_alchemical_chaos_mastery, tempered_potion
    0:23.672Marcane_shot
    [st]
    Fluffy_Pillow 26.4/100 26% focus bloodlust, precise_shots, streamline, in_the_rhythm, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:24.589Psteady_shot
    [st]
    Fluffy_Pillow 14.0/100 14% focus bloodlust, streamline, in_the_rhythm, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:25.535Nexplosive_shot
    [st]
    Fluffy_Pillow 31.7/100 32% focus bloodlust, streamline, in_the_rhythm, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:26.453Psteady_shot
    [st]
    Fluffy_Pillow 19.3/100 19% focus bloodlust, streamline, in_the_rhythm, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:27.397Kaimed_shot
    [st]
    Fluffy_Pillow 37.0/100 37% focus bloodlust, streamline, in_the_rhythm, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:28.370Psteady_shot
    [st]
    Fluffy_Pillow 10.0/100 10% focus bloodlust, precise_shots(2), in_the_rhythm, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:29.314Marcane_shot
    [st]
    Fluffy_Pillow 27.3/100 27% focus bloodlust, precise_shots(2), moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:30.301Psteady_shot
    [st]
    Fluffy_Pillow 14.8/100 15% focus bloodlust, precise_shots, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:31.322Marcane_shot
    [st]
    Fluffy_Pillow 32.6/100 33% focus bloodlust, precise_shots, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:32.311Psteady_shot
    [st]
    Fluffy_Pillow 20.1/100 20% focus bloodlust, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery, tempered_potion
    0:33.333Kaimed_shot
    [st]
    Fluffy_Pillow 37.7/100 38% focus bloodlust, moving_target(2), dawnthread_lining, flask_of_alchemical_chaos_mastery
    0:34.886Psteady_shot
    [st]
    Fluffy_Pillow 14.1/100 14% focus bloodlust, precise_shots(2), moving_target(2), flask_of_alchemical_chaos_mastery
    0:35.942Gsalvo
    [cds]
    Fluffy_Pillow 31.9/100 32% focus bloodlust, precise_shots(2), moving_target(2), flask_of_alchemical_chaos_mastery
    0:35.942Marcane_shot
    [st]
    Fluffy_Pillow 31.9/100 32% focus bloodlust, precise_shots(2), salvo, moving_target(2), flask_of_alchemical_chaos_mastery
    0:36.967Psteady_shot
    [st]
    Fluffy_Pillow 19.4/100 19% focus bloodlust, precise_shots, salvo, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    0:38.019Marcane_shot
    [st]
    Fluffy_Pillow 37.1/100 37% focus bloodlust, precise_shots, salvo, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    0:39.043Psteady_shot
    [st]
    Fluffy_Pillow 24.7/100 25% focus bloodlust, salvo, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    0:40.098Irapid_fire
    [st]
    Fluffy_Pillow 42.2/100 42% focus salvo, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    0:42.093Kaimed_shot
    [st]
    Fluffy_Pillow 63.6/100 64% focus streamline, in_the_rhythm, salvo, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:43.401Marcane_shot
    [st]
    Fluffy_Pillow 36.6/100 37% focus precise_shots(2), in_the_rhythm, salvo, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:44.632Marcane_shot
    [st]
    Fluffy_Pillow 24.1/100 24% focus precise_shots, in_the_rhythm, salvo, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:45.865Hvolley
    [st]
    Fluffy_Pillow 11.7/100 12% focus in_the_rhythm, lock_and_load, salvo, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:47.096Kaimed_shot
    [st]
    Fluffy_Pillow 19.2/100 19% focus in_the_rhythm, volley, trick_shots, lock_and_load, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:48.328Irapid_fire
    [st]
    Fluffy_Pillow 26.5/100 26% focus precise_shots(2), volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:50.306Marcane_shot
    [st]
    Fluffy_Pillow 47.8/100 48% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    0:51.539Marcane_shot
    [st]
    Fluffy_Pillow 35.3/100 35% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    0:52.775Psteady_shot
    [st]
    Fluffy_Pillow 22.8/100 23% focus streamline, in_the_rhythm, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    0:54.050Kaimed_shot
    [st]
    Fluffy_Pillow 40.6/100 41% focus streamline, in_the_rhythm, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    0:55.361Psteady_shot
    [st]
    Fluffy_Pillow 13.5/100 14% focus precise_shots(2), in_the_rhythm, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    0:56.636Marcane_shot
    [st]
    Fluffy_Pillow 31.0/100 31% focus precise_shots(2), moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    0:57.971Psteady_shot
    [st]
    Fluffy_Pillow 18.6/100 19% focus precise_shots, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    0:59.345Marcane_shot
    [st]
    Fluffy_Pillow 41.3/100 41% focus precise_shots, moving_target(2), egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    1:00.679Nexplosive_shot
    [st]
    Fluffy_Pillow 28.8/100 29% focus moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:02.014Psteady_shot
    [st]
    Fluffy_Pillow 16.3/100 16% focus moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:03.390Psteady_shot
    [st]
    Fluffy_Pillow 34.1/100 34% focus moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:04.767Kaimed_shot
    [st]
    Fluffy_Pillow 56.8/100 57% focus moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:06.790Irapid_fire
    [st]
    Fluffy_Pillow 33.2/100 33% focus precise_shots(2), moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:08.808Jtrueshot
    [st]
    Fluffy_Pillow 54.7/100 55% focus precise_shots(2), streamline, in_the_rhythm, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:08.808Kaimed_shot
    [st]
    Fluffy_Pillow 54.7/100 55% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision, eagletalons_true_focus, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    1:10.044Marcane_shot
    [st]
    Fluffy_Pillow 48.5/100 48% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:11.280Kaimed_shot
    [st]
    Fluffy_Pillow 39.8/100 40% focus in_the_rhythm, trueshot, unerring_vision(3), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:12.517Marcane_shot
    [st]
    Fluffy_Pillow 33.6/100 34% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(4), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:13.753Irapid_fire
    [st]
    Fluffy_Pillow 24.8/100 25% focus in_the_rhythm, trueshot, unerring_vision(5), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:15.562Kaimed_shot
    [st]
    Fluffy_Pillow 54.8/100 55% focus streamline, in_the_rhythm, trueshot, unerring_vision(7), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:16.800Kaimed_shot
    [st]
    Fluffy_Pillow 48.6/100 49% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(8), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:18.037Marcane_shot
    [st]
    Fluffy_Pillow 42.4/100 42% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:19.273Kaimed_shot
    [st]
    Fluffy_Pillow 33.6/100 34% focus in_the_rhythm, trueshot, lock_and_load, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    1:20.510Kaimed_shot
    [st]
    Fluffy_Pillow 44.9/100 45% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:21.746Gsalvo
    [cds]
    Fluffy_Pillow 38.5/100 38% focus precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:21.746Kaimed_shot
    [st]
    Fluffy_Pillow 38.5/100 38% focus precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_crit
    1:23.302Irapid_fire
    [st]
    Fluffy_Pillow 34.1/100 34% focus precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_crit
    1:25.341Kaimed_shot
    [st]
    Fluffy_Pillow 66.5/100 67% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_crit
    1:26.578Marcane_shot
    [st]
    Fluffy_Pillow 60.3/100 60% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_crit
    1:27.815Psteady_shot
    [st]
    Fluffy_Pillow 48.5/100 49% focus in_the_rhythm, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_crit
    1:29.089Kaimed_shot
    [st]
    Fluffy_Pillow 71.3/100 71% focus in_the_rhythm, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_crit
    1:30.968Hvolley
    [st]
    Fluffy_Pillow 47.7/100 48% focus precise_shots(2), in_the_rhythm, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_crit
    1:32.206Marcane_shot
    [st]
    Fluffy_Pillow 54.7/100 55% focus precise_shots(2), volley, trick_shots, moving_target(2), egg_sac(3), flask_of_alchemical_chaos_crit
    1:33.542Marcane_shot
    [st]
    Fluffy_Pillow 42.2/100 42% focus precise_shots, volley, trick_shots, moving_target(2), egg_sac(3), flask_of_alchemical_chaos_crit
    1:34.877Nexplosive_shot
    [st]
    Fluffy_Pillow 34.8/100 35% focus volley, trick_shots, moving_target(2), egg_sac(3), flask_of_alchemical_chaos_crit
    1:36.212Psteady_shot
    [st]
    Fluffy_Pillow 22.3/100 22% focus volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_crit
    1:37.588Psteady_shot
    [st]
    Fluffy_Pillow 40.0/100 40% focus moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:38.964Irapid_fire
    [st]
    Fluffy_Pillow 57.8/100 58% focus moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:40.908Kaimed_shot
    [st]
    Fluffy_Pillow 78.8/100 79% focus streamline, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:42.221Marcane_shot
    [st]
    Fluffy_Pillow 51.8/100 52% focus precise_shots(2), in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:43.456Marcane_shot
    [st]
    Fluffy_Pillow 39.3/100 39% focus precise_shots, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:44.695Psteady_shot
    [st]
    Fluffy_Pillow 26.9/100 27% focus in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:45.971Psteady_shot
    [st]
    Fluffy_Pillow 44.6/100 45% focus in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:47.245Psteady_shot
    [st]
    Fluffy_Pillow 67.1/100 67% focus moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:48.621Kaimed_shot
    [st]
    Fluffy_Pillow 84.9/100 85% focus moving_target(2), egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_crit
    1:50.642Marcane_shot
    [st]
    Fluffy_Pillow 61.3/100 61% focus precise_shots(2), moving_target(2), egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_vers
    1:51.979Marcane_shot
    [st]
    Fluffy_Pillow 48.8/100 49% focus precise_shots, moving_target(2), egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_vers
    1:53.314Psteady_shot
    [st]
    Fluffy_Pillow 36.3/100 36% focus moving_target(2), egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_vers
    1:54.692Psteady_shot
    [st]
    Fluffy_Pillow 54.1/100 54% focus moving_target(2), egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_vers
    1:56.070Psteady_shot
    [st]
    Fluffy_Pillow 71.8/100 72% focus moving_target(2), egg_sac, nascent_empowerment_Mastery, flask_of_alchemical_chaos_vers
    1:57.447Irapid_fire
    [st]
    Fluffy_Pillow 89.6/100 90% focus moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    1:59.507Kaimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    2:00.820Marcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:02.057Marcane_shot
    [st]
    Fluffy_Pillow 52.6/100 53% focus precise_shots, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:03.293Psteady_shot
    [st]
    Fluffy_Pillow 40.1/100 40% focus in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:04.567Psteady_shot
    [st]
    Fluffy_Pillow 57.8/100 58% focus in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:05.842Nexplosive_shot
    [st]
    Fluffy_Pillow 75.3/100 75% focus moving_target(2), dawnthread_lining, egg_sac, flask_of_alchemical_chaos_vers
    2:07.176Gsalvo
    [cds]
    Fluffy_Pillow 62.8/100 63% focus moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:07.176Kaimed_shot
    [st]
    Fluffy_Pillow 62.8/100 63% focus salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:09.198Marcane_shot
    [st]
    Fluffy_Pillow 39.2/100 39% focus precise_shots(2), salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:10.534Marcane_shot
    [st]
    Fluffy_Pillow 26.7/100 27% focus precise_shots, lock_and_load, salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:11.870Kaimed_shot
    [st]
    Fluffy_Pillow 14.2/100 14% focus lock_and_load, salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:13.206Marcane_shot
    [st]
    Fluffy_Pillow 21.8/100 22% focus precise_shots(2), salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:14.542Psteady_shot
    [st]
    Fluffy_Pillow 9.3/100 9% focus precise_shots, salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:15.919Hvolley
    [st]
    Fluffy_Pillow 27.0/100 27% focus precise_shots, salvo, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:17.304Irapid_fire
    [st]
    Fluffy_Pillow 34.8/100 35% focus precise_shots, volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:19.315Marcane_shot
    [st]
    Fluffy_Pillow 56.3/100 56% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    2:20.550Kaimed_shot
    [st]
    Fluffy_Pillow 43.8/100 44% focus streamline, in_the_rhythm, volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    2:21.858Jtrueshot
    [st]
    Fluffy_Pillow 16.8/100 17% focus precise_shots(2), in_the_rhythm, volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    2:21.858Psteady_shot
    [st]
    Fluffy_Pillow 16.8/100 17% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    2:23.128Kaimed_shot
    [st]
    Fluffy_Pillow 43.4/100 43% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    2:24.359Marcane_shot
    [st]
    Fluffy_Pillow 37.2/100 37% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(3), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    2:25.593Kaimed_shot
    [st]
    Fluffy_Pillow 28.1/100 28% focus trueshot, unerring_vision(4), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Vers, flask_of_alchemical_chaos_mastery
    2:26.924Irapid_fire
    [st]
    Fluffy_Pillow 21.9/100 22% focus precise_shots(2), trueshot, unerring_vision(6), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:28.949Kaimed_shot
    [st]
    Fluffy_Pillow 55.3/100 55% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(8), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:30.180Marcane_shot
    [st]
    Fluffy_Pillow 49.1/100 49% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(9), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:31.414Kaimed_shot
    [st]
    Fluffy_Pillow 47.4/100 47% focus in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:32.646Irapid_fire
    [st]
    Fluffy_Pillow 41.2/100 41% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:34.441Kaimed_shot
    [st]
    Fluffy_Pillow 72.6/100 73% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:35.673Marcane_shot
    [st]
    Fluffy_Pillow 66.4/100 66% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:36.906Kaimed_shot
    [st]
    Fluffy_Pillow 57.7/100 58% focus in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:38.138Irapid_fire
    [st]
    Fluffy_Pillow 51.5/100 51% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:40.083Marcane_shot
    [st]
    Fluffy_Pillow 84.6/100 85% focus precise_shots(2), streamline, in_the_rhythm, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:41.315Marcane_shot
    [st]
    Fluffy_Pillow 77.1/100 77% focus precise_shots, streamline, in_the_rhythm, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:42.548Kaimed_shot
    [st]
    Fluffy_Pillow 64.6/100 65% focus streamline, in_the_rhythm, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:43.855Marcane_shot
    [st]
    Fluffy_Pillow 37.6/100 38% focus precise_shots(2), streamline, in_the_rhythm, lock_and_load, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:45.087Marcane_shot
    [st]
    Fluffy_Pillow 25.1/100 25% focus precise_shots, streamline, in_the_rhythm, lock_and_load, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_mastery
    2:46.323Kaimed_shot
    [st]
    Fluffy_Pillow 12.4/100 12% focus streamline, lock_and_load, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    2:47.653Psteady_shot
    [st]
    Fluffy_Pillow 20.0/100 20% focus precise_shots(2), streamline, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    2:49.026Marcane_shot
    [st]
    Fluffy_Pillow 42.7/100 43% focus precise_shots(2), streamline, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    2:50.357Marcane_shot
    [st]
    Fluffy_Pillow 30.2/100 30% focus precise_shots, streamline, moving_target(2), egg_sac, flask_of_alchemical_chaos_mastery
    2:51.684Psteady_shot
    [st]
    Fluffy_Pillow 17.7/100 18% focus streamline, moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    2:53.061Gsalvo
    [cds]
    Fluffy_Pillow 35.5/100 35% focus streamline, moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    2:53.061Irapid_fire
    [st]
    Fluffy_Pillow 35.5/100 35% focus streamline, salvo, moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    2:55.005Kaimed_shot
    [st]
    Fluffy_Pillow 56.5/100 57% focus streamline, in_the_rhythm, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    2:56.318Marcane_shot
    [st]
    Fluffy_Pillow 29.5/100 30% focus precise_shots(2), in_the_rhythm, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    2:57.553Psteady_shot
    [st]
    Fluffy_Pillow 17.0/100 17% focus precise_shots, in_the_rhythm, salvo, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    2:58.829Marcane_shot
    [st]
    Fluffy_Pillow 34.8/100 35% focus precise_shots, in_the_rhythm, salvo, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:00.066Nexplosive_shot
    [st]
    Fluffy_Pillow 22.3/100 22% focus in_the_rhythm, salvo, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:01.302Hvolley
    [st]
    Fluffy_Pillow 9.6/100 10% focus salvo, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:02.638Psteady_shot
    [st]
    Fluffy_Pillow 17.1/100 17% focus volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:04.014Psteady_shot
    [st]
    Fluffy_Pillow 34.9/100 35% focus volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:05.391Kaimed_shot
    [st]
    Fluffy_Pillow 52.6/100 53% focus volley, trick_shots, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:07.413Marcane_shot
    [st]
    Fluffy_Pillow 29.0/100 29% focus precise_shots(2), moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:08.748Psteady_shot
    [st]
    Fluffy_Pillow 16.5/100 17% focus precise_shots, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:10.122Marcane_shot
    [st]
    Fluffy_Pillow 34.3/100 34% focus precise_shots, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:11.458Irapid_fire
    [st]
    Fluffy_Pillow 26.8/100 27% focus moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:13.362Kaimed_shot
    [st]
    Fluffy_Pillow 47.6/100 48% focus streamline, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:14.673Marcane_shot
    [st]
    Fluffy_Pillow 20.6/100 21% focus precise_shots(2), in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:15.910Psteady_shot
    [st]
    Fluffy_Pillow 8.1/100 8% focus precise_shots, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:17.184Marcane_shot
    [st]
    Fluffy_Pillow 25.8/100 26% focus precise_shots, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:18.421Psteady_shot
    [st]
    Fluffy_Pillow 13.4/100 13% focus in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:19.696Psteady_shot
    [st]
    Fluffy_Pillow 30.9/100 31% focus moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_vers
    3:21.072Kaimed_shot
    [st]
    Fluffy_Pillow 48.7/100 49% focus moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:23.093Marcane_shot
    [st]
    Fluffy_Pillow 30.0/100 30% focus precise_shots(2), moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:24.429Psteady_shot
    [st]
    Fluffy_Pillow 17.6/100 18% focus precise_shots, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:25.804Marcane_shot
    [st]
    Fluffy_Pillow 35.3/100 35% focus precise_shots, lock_and_load, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:27.139Irapid_fire
    [st]
    Fluffy_Pillow 22.8/100 23% focus lock_and_load, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:29.303Kaimed_shot
    [st]
    Fluffy_Pillow 45.2/100 45% focus streamline, in_the_rhythm, lock_and_load, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:30.540Marcane_shot
    [st]
    Fluffy_Pillow 52.7/100 53% focus precise_shots(2), streamline, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:31.778Marcane_shot
    [st]
    Fluffy_Pillow 40.3/100 40% focus precise_shots, streamline, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:33.013Nexplosive_shot
    [st]
    Fluffy_Pillow 27.8/100 28% focus streamline, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:34.249Jtrueshot
    [st]
    Fluffy_Pillow 15.3/100 15% focus streamline, in_the_rhythm, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:34.249Psteady_shot
    [st]
    Fluffy_Pillow 15.3/100 15% focus streamline, in_the_rhythm, trueshot, unerring_vision, eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:35.522Kaimed_shot
    [st]
    Fluffy_Pillow 41.5/100 41% focus streamline, trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:36.859Kaimed_shot
    [st]
    Fluffy_Pillow 35.3/100 35% focus precise_shots(2), trueshot, unerring_vision(3), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:38.195Gsalvo
    [cds]
    Fluffy_Pillow 29.1/100 29% focus precise_shots(2), trueshot, unerring_vision(4), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:38.195Marcane_shot
    [st]
    Fluffy_Pillow 29.1/100 29% focus precise_shots(2), trueshot, unerring_vision(4), eagletalons_true_focus, salvo, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_vers
    3:39.532Kaimed_shot
    [st]
    Fluffy_Pillow 27.3/100 27% focus trueshot, unerring_vision(6), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:40.869Marcane_shot
    [st]
    Fluffy_Pillow 21.1/100 21% focus precise_shots(2), trueshot, unerring_vision(7), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:42.203Irapid_fire
    [st]
    Fluffy_Pillow 12.4/100 12% focus trueshot, unerring_vision(8), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:44.288Kaimed_shot
    [st]
    Fluffy_Pillow 54.3/100 54% focus streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:45.522Kaimed_shot
    [st]
    Fluffy_Pillow 48.0/100 48% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:46.759Hvolley
    [st]
    Fluffy_Pillow 41.8/100 42% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:47.995Irapid_fire
    [st]
    Fluffy_Pillow 53.1/100 53% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:49.820Kaimed_shot
    [st]
    Fluffy_Pillow 83.7/100 84% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:51.058Kaimed_shot
    [st]
    Fluffy_Pillow 77.6/100 78% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:52.291Marcane_shot
    [st]
    Fluffy_Pillow 71.2/100 71% focus precise_shots(2), in_the_rhythm, volley, trick_shots, moving_target(2), egg_sac(2), flask_of_alchemical_chaos_vers
    3:53.524Marcane_shot
    [st]
    Fluffy_Pillow 58.8/100 59% focus precise_shots, in_the_rhythm, moving_target(2), spiderling, egg_sac, flask_of_alchemical_chaos_vers
    3:54.756Psteady_shot
    [st]
    Fluffy_Pillow 51.3/100 51% focus in_the_rhythm, moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    3:56.025Kaimed_shot
    [st]
    Fluffy_Pillow 68.8/100 69% focus moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    3:58.038Irapid_fire
    [st]
    Fluffy_Pillow 45.2/100 45% focus precise_shots(2), moving_target(2), egg_sac, flask_of_alchemical_chaos_vers
    3:59.982Marcane_shot
    [st]
    Fluffy_Pillow 71.3/100 71% focus precise_shots(2), streamline, in_the_rhythm, moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:01.216Lkill_shot
    [st]
    Fluffy_Pillow 58.8/100 59% focus precise_shots, streamline, in_the_rhythm, bullseye(2), moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:02.449Marcane_shot
    [st]
    Fluffy_Pillow 56.4/100 56% focus precise_shots, streamline, in_the_rhythm, bullseye(3), moving_target(2), egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:03.684Nexplosive_shot
    [st]
    Fluffy_Pillow 43.9/100 44% focus streamline, in_the_rhythm, bullseye(4), moving_target(2), egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:04.917Psteady_shot
    [st]
    Fluffy_Pillow 31.4/100 31% focus streamline, in_the_rhythm, bullseye(4), moving_target(2), egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:06.186Kaimed_shot
    [st]
    Fluffy_Pillow 49.0/100 49% focus streamline, bullseye(4), moving_target(2), egg_sac(2), nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:07.597Marcane_shot
    [st]
    Fluffy_Pillow 22.0/100 22% focus precise_shots(2), bullseye(6), moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:08.928Psteady_shot
    [st]
    Fluffy_Pillow 9.5/100 10% focus precise_shots, bullseye(9), moving_target(2), egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:10.298Marcane_shot
    [st]
    Fluffy_Pillow 27.3/100 27% focus precise_shots, bullseye(9), moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:11.629Lkill_shot
    [st]
    Fluffy_Pillow 19.8/100 20% focus bullseye(10), moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:12.960Psteady_shot
    [st]
    Fluffy_Pillow 17.3/100 17% focus bullseye(11), moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Crit, flask_of_alchemical_chaos_vers
    4:14.330Kaimed_shot
    [st]
    Fluffy_Pillow 35.1/100 35% focus bullseye(11), moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    4:16.345Irapid_fire
    [st]
    Fluffy_Pillow 11.4/100 11% focus precise_shots(2), bullseye(12), lock_and_load, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    4:18.284Marcane_shot
    [st]
    Fluffy_Pillow 32.5/100 33% focus precise_shots(2), streamline, in_the_rhythm, bullseye(19), lock_and_load, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    4:19.515Marcane_shot
    [st]
    Fluffy_Pillow 20.0/100 20% focus precise_shots, streamline, in_the_rhythm, bullseye(24), lock_and_load, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Vers, flask_of_alchemical_chaos_vers
    4:20.747Kaimed_shot
    [st]
    Fluffy_Pillow 12.7/100 13% focus streamline, in_the_rhythm, bullseye(25), lock_and_load, moving_target(2), dawnthread_lining, egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:21.880Lkill_shot
    [st]
    Fluffy_Pillow 20.2/100 20% focus precise_shots(2), streamline, in_the_rhythm, bullseye(27), lock_and_load, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:23.012Gsalvo
    [cds]
    Fluffy_Pillow 17.8/100 18% focus precise_shots(2), streamline, in_the_rhythm, bullseye(28), lock_and_load, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:23.195Psteady_shot
    [st]
    Fluffy_Pillow 19.0/100 19% focus precise_shots(2), streamline, in_the_rhythm, bullseye(28), lock_and_load, salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:24.362Kaimed_shot
    [st]
    Fluffy_Pillow 36.6/100 37% focus precise_shots(2), streamline, bullseye(28), lock_and_load, salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:25.586Marcane_shot
    [st]
    Fluffy_Pillow 49.1/100 49% focus precise_shots(2), streamline, bullseye(30), salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:26.810Marcane_shot
    [st]
    Fluffy_Pillow 36.6/100 37% focus precise_shots, streamline, bullseye(30), salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:28.036Psteady_shot
    [st]
    Fluffy_Pillow 24.2/100 24% focus streamline, bullseye(30), salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:29.298Kaimed_shot
    [st]
    Fluffy_Pillow 41.9/100 42% focus streamline, bullseye(30), salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:30.595Psteady_shot
    [st]
    Fluffy_Pillow 14.9/100 15% focus precise_shots(2), bullseye(30), salvo, moving_target(2), egg_sac, nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:31.857Hvolley
    [st]
    Fluffy_Pillow 32.7/100 33% focus precise_shots(2), bullseye(30), salvo, moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:33.081Irapid_fire
    [st]
    Fluffy_Pillow 40.2/100 40% focus precise_shots(2), bullseye(30), volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:34.865Lkill_shot
    [st]
    Fluffy_Pillow 61.2/100 61% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:35.998Marcane_shot
    [st]
    Fluffy_Pillow 58.8/100 59% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:37.131Marcane_shot
    [st]
    Fluffy_Pillow 46.3/100 46% focus precise_shots, streamline, in_the_rhythm, bullseye(30), volley, trick_shots, moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:38.262Nexplosive_shot
    [st]
    Fluffy_Pillow 33.8/100 34% focus streamline, in_the_rhythm, bullseye(30), moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:39.395Psteady_shot
    [st]
    Fluffy_Pillow 21.3/100 21% focus streamline, in_the_rhythm, bullseye(30), moving_target(2), egg_sac(2), nascent_empowerment_Haste, flask_of_alchemical_chaos_haste
    4:40.563Kaimed_shot
    [st]
    Fluffy_Pillow 39.0/100 39% focus streamline, in_the_rhythm, bullseye(30), moving_target(2), egg_sac(2), flask_of_alchemical_chaos_haste
    4:41.810Psteady_shot
    [st]
    Fluffy_Pillow 11.4/100 11% focus precise_shots(2), bullseye(30), moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:43.120Marcane_shot
    [st]
    Fluffy_Pillow 29.2/100 29% focus precise_shots(2), bullseye(30), moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:44.390Psteady_shot
    [st]
    Fluffy_Pillow 16.7/100 17% focus precise_shots, bullseye(30), moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:45.699Lkill_shot
    [st]
    Fluffy_Pillow 39.4/100 39% focus precise_shots, bullseye(30), moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:46.972Jtrueshot
    [st]
    Fluffy_Pillow 37.0/100 37% focus precise_shots, bullseye(30), moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:46.972Kaimed_shot
    [st]
    Fluffy_Pillow 37.0/100 37% focus precise_shots, bullseye(30), trueshot, unerring_vision, eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:48.243Irapid_fire
    [st]
    Fluffy_Pillow 30.8/100 31% focus precise_shots(2), bullseye(30), trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(2), flask_of_alchemical_chaos_haste
    4:50.120Kaimed_shot
    [st]
    Fluffy_Pillow 65.6/100 66% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(4), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:51.296Kaimed_shot
    [st]
    Fluffy_Pillow 59.4/100 59% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(5), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:52.473Marcane_shot
    [st]
    Fluffy_Pillow 53.1/100 53% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(6), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:53.652Irapid_fire
    [st]
    Fluffy_Pillow 44.4/100 44% focus in_the_rhythm, bullseye(30), trueshot, unerring_vision(7), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:55.388Kaimed_shot
    [st]
    Fluffy_Pillow 83.1/100 83% focus streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(9), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:56.565Kaimed_shot
    [st]
    Fluffy_Pillow 76.9/100 77% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:57.742Irapid_fire
    [st]
    Fluffy_Pillow 70.6/100 71% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste
    4:59.430Kaimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), dawnthread_lining, egg_sac(3), flask_of_alchemical_chaos_haste

    Stats

    Level Bonus (80) Race Bonus (dwarf) Raid-Buffed Unbuffed Gear Amount
    Strength10765210767107670
    Agility17647-2526495187931764 (26704)
    Stamina864521299069284828198375
    Intellect14471-114904144700
    Spirit00000
    Health598138056965600
    Focus1001000
    Spell Power14904144700
    Crit35.14%32.88%13214
    Haste12.65%13.09%8637
    Versatility3.96%1.33%1039
    Attack Power55281518790
    Mastery20.35%15.58%11854
    Armor348483484834848
    Run Speed70215
    Leech0.58%0.58%592

    Gear

    Source Slot Average Item Level: 624.00
    Local Head Lightless Scavenger's Skull
    ilevel: 626, stats: { 4,526 Armor, +20,301 Sta, +1,248 Haste, +657 Mastery, +3,362 AgiInt }, gems: { +159 Crit }
    Local Neck Trailspinner Pendant
    ilevel: 623, stats: { +10,948 Sta, +2,025 Crit, +3,427 Mastery }, gems: { +159 Crit }
    Local Shoulders Lightless Scavenger's Taxidermy
    ilevel: 619, stats: { 3,983 Armor, +13,812 Sta, +401 Vers, +979 Mastery, +2,362 AgiInt }
    Local Chest Lightless Scavenger's Tunic
    ilevel: 619, stats: { 5,793 Armor, +18,416 Sta, +1,248 Crit, +592 Haste, +3,149 AgiInt }, enchant: { +440 Agi, +215 RunSpeed (stormriders_agility_2) }
    Local Waist Lightless Scavenger's Bonegirdle
    ilevel: 619, stats: { 3,259 Armor, +13,812 Sta, +975 Crit, +405 Haste, +2,362 AgiInt, +592 Leech }, gems: { +159 Crit }
    Local Legs Lightless Scavenger's Stalkings
    ilevel: 626, stats: { 5,280 Armor, +20,301 Sta, +625 Crit, +1,280 Haste, +3,362 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
    Local Feet Lightless Scavenger's Footpads
    ilevel: 639, stats: { 4,079 Armor, +18,152 Sta, +524 Crit, +994 Haste, +2,846 AgiInt }
    Local Wrists Glyph-Etched Vambraces
    ilevel: 619, stats: { 2,897 Armor, +10,359 Sta, +518 Crit, +518 Haste, +1,771 AgiInt }, enchant: { +925 Avoidance (chant_of_armored_avoidance_2) }
    item effects: { equip: Dawnthread Lining }
    Local Hands Glyph-Etched Gauntlets
    ilevel: 619, stats: { 3,259 Armor, +13,812 Sta, +690 Crit, +690 Haste, +2,362 AgiInt }
    item effects: { equip: Dawnthread Lining }
    Local Finger1 Bone-Carved Circlet
    ilevel: 619, stats: { +10,359 Sta, +1,660 Crit, +3,622 Mastery }, enchant: { +190 Haste (glimmering_haste_3) }
    Local Finger2 Band of the Roving Scalawag
    ilevel: 619, stats: { +10,359 Sta, +2,113 Crit, +3,169 Mastery }, enchant: { +130 Haste (glimmering_haste_1) }
    Local Trinket1 Ara-Kara Sacbrood
    ilevel: 626, stats: { +1,360 Haste }
    item effects: { equip: Ara-Kara Sacbrood }
    Local Trinket2 Empowering Crystal of Anub'ikkaj
    ilevel: 619, stats: { +2,994 AgiInt }
    item effects: { equip: Empowering Crystal of Anub'ikkaj }
    Local Back Azureborne Cloak
    ilevel: 639, stats: { 1,772 Armor, +13,614 Sta, +500 Crit, +638 Vers, +2,134 StrAgiInt }, enchant: { +355 Avoidance (whisper_of_silken_avoidance_3) }
    Local Main Hand P.0.W. x2
    ilevel: 636, weapon: { 5,832 - 10,833, 3 }, stats: { +3,690 Agi, +23,235 Sta, +998 Crit, +998 Haste }, enchant: authority_of_the_depths_3, temporary_enchant: Algari Mana Oil
    Local Tabard Alliance Tabard
    ilevel: 2

    Profile

    hunter="Garwein"
    source=blizzard
    origin="https://worldofwarcraft.com/en-gb/character/antonidas/garwein"
    spec=marksmanship
    level=80
    race=dwarf
    role=attack
    position=ranged_back
    talents=C4PAFBU0uAhOaNI6RqWjIx917xADsMGNWGQmtYDAAAAAAYmZGDzYMzMzMzMzMDzMGGDAAAAAAAMDjZYmZmZmmZMGmZYMMzyMYD

    # Default consumables
    potion=tempered_potion_3
    flask=flask_of_alchemical_chaos_3
    food=the_sushi_special
    augmentation=crystallized
    temporary_enchant=main_hand:algari_mana_oil_3

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=flask
    actions.precombat+=/augmentation
    actions.precombat+=/food
    actions.precombat+=/summon_pet,if=!talent.lone_wolf
    actions.precombat+=/snapshot_stats
    actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    actions.precombat+=/salvo,precast_time=10
    actions.precombat+=/aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    actions.precombat+=/steady_shot,if=active_enemies>2|talent.volley&active_enemies=2

    # Executed every time the actor is available.
    actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    actions+=/auto_shot
    actions+=/call_action_list,name=cds
    actions+=/call_action_list,name=trinkets
    actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    actions+=/call_action_list,name=trickshots,if=active_enemies>2

    actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
    actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
    actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    actions.cds+=/lights_judgment,if=buff.trueshot.down
    actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
    actions.cds+=/salvo,if=active_enemies>2|cooldown.volley.remains<10

    actions.st=steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    actions.st+=/kill_shot,if=buff.razor_fragments.up
    actions.st+=/black_arrow
    actions.st+=/explosive_shot,if=active_enemies>1
    actions.st+=/volley
    actions.st+=/rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
    actions.st+=/trueshot,if=variable.trueshot_ready
    actions.st+=/multishot,if=buff.salvo.up&!talent.volley
    actions.st+=/wailing_arrow
    actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
    actions.st+=/steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
    actions.st+=/kill_shot
    actions.st+=/chimaera_shot,if=buff.precise_shots.up
    actions.st+=/multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    actions.st+=/arcane_shot,if=buff.precise_shots.up
    actions.st+=/barrage,if=talent.rapid_fire_barrage
    actions.st+=/explosive_shot
    actions.st+=/chimaera_shot,if=focus>cost+action.aimed_shot.cost
    actions.st+=/multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    actions.st+=/arcane_shot,if=focus>cost+action.aimed_shot.cost
    actions.st+=/bag_of_tricks,if=buff.trueshot.down
    actions.st+=/steady_shot

    actions.trickshots=steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    actions.trickshots+=/explosive_shot
    actions.trickshots+=/volley
    actions.trickshots+=/barrage,if=talent.rapid_fire_barrage&buff.trick_shots.remains>=execute_time
    actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
    actions.trickshots+=/kill_shot,if=buff.razor_fragments.up
    actions.trickshots+=/black_arrow
    actions.trickshots+=/wailing_arrow,if=buff.precise_shots.down
    actions.trickshots+=/trueshot,if=variable.trueshot_ready
    actions.trickshots+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.trick_shots.remains>=execute_time&buff.precise_shots.down
    actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up|focus>cost+action.aimed_shot.cost
    actions.trickshots+=/bag_of_tricks,if=buff.trueshot.down
    actions.trickshots+=/steady_shot

    actions.trinkets=variable,name=sync_ready,value=variable.trueshot_ready
    actions.trinkets+=/variable,name=sync_active,value=buff.trueshot.up
    actions.trinkets+=/variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    head=lightless_scavengers_skull,id=212020,bonus_id=10371/6652/10397/10256/1527/10255,gems=159crit
    neck=trailspinner_pendant,id=178707,bonus_id=10390/6652/10394/10878/10383/10261/9932/10255,gems=159crit
    shoulders=lightless_scavengers_taxidermy,id=212018,bonus_id=10354/10369/6652/10266/1520/10255
    back=azureborne_cloak,id=133292,bonus_id=10390/6652/10377/10383/10299/11342/10255,enchant=whisper_of_silken_avoidance_3
    chest=lightless_scavengers_tunic,id=212023,bonus_id=6652/10355/10262/8094/10373/1520,enchant=stormriders_agility_2
    tabard=alliance_tabard,id=168100
    wrists=glyphetched_vambraces,id=219342,bonus_id=10421/9633/8902/9627/11143/11303/8960/8790/10222/10877,enchant=chant_of_armored_avoidance_2,crafted_stats=crit/vers
    hands=glyphetched_gauntlets,id=219341,bonus_id=10421/9633/8902/9627/11143/11303/8960/8790/10222,crafted_stats=vers/crit
    waist=lightless_scavengers_bonegirdle,id=212017,bonus_id=10355/10397/41/8094/10262/1520/10255,gems=159crit
    legs=lightless_scavengers_stalkings,id=212019,bonus_id=10355/10370/6652/10256/1527/10255,enchant=stormbound_armor_kit_3
    feet=lightless_scavengers_footpads,id=212022,bonus_id=6652/10390/10299/1540
    finger1=bonecarved_circlet,id=219187,bonus_id=6652/10394/10393/10262/3198/10255,enchant=glimmering_haste_3
    finger2=band_of_the_roving_scalawag,id=162541,bonus_id=10390/6652/10395/10393/10383/10262/10027/10255,enchant=glimmering_haste_1
    trinket1=arakara_sacbrood,id=219314,bonus_id=10390/6652/10383/10256/1661/10255
    trinket2=empowering_crystal_of_anubikkaj,id=219312,bonus_id=10390/6652/10383/10266/1654/10255
    main_hand=p.0.w._x2,id=221969,bonus_id=10421/9633/8902/9627/10222/8790/11144,enchant=authority_of_the_depths_3,crafted_stats=vers/mastery

    # Gear Summary
    # gear_ilvl=624.47
    # gear_agility=31764
    # gear_stamina=198375
    # gear_crit_rating=12585
    # gear_haste_rating=8637
    # gear_mastery_rating=11854
    # gear_versatility_rating=1039
    # gear_leech_rating=592
    # gear_speed_rating=215
    # gear_avoidance_rating=1280
    # gear_armor=34848
    # set_bonus=thewarwithin_season_1_2pc=1
    # set_bonus=thewarwithin_season_1_4pc=1

    Simulation & Raid Information

    Iterations: 10023
    Threads: 24
    Confidence: 95.00%
    Fight Length (fixed time): 240 - 360 ( 300.0 )

    Performance:

    Total Events Processed: 57217986
    Max Event Queue: 93
    Sim Seconds: 3007260
    CPU Seconds: 47.8880
    Physical Seconds: 27.6721
    Speed Up: 62798

    Settings:

    World Lag: 100 ms ( stddev = 10 ms )
    Queue Lag: 5 ms ( stddev = 1 ms )

    Raw Ability Summary

    Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
    Garwein Garwein aimed_shot 19434 65353696 217820 12.77 569278 1455226 62.9 63.8 51.3% 0.0% 0.0% 0.0% 4.74sec 93362329 300.04sec
    Garwein Garwein arcane_shot 185358 35426449 118074 14.49 301556 741537 72.6 72.5 42.6% 0.0% 0.0% 0.0% 4.09sec 35426449 300.04sec
    Garwein Garwein arcane_shot_eagletalons_true_focus 185358 2731383 9104 3.19 91806 254818 0.0 16.0 48.7% 0.0% 0.0% 0.0% 0.00sec 2731383 300.04sec
    Garwein Garwein augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
    Garwein Garwein auto_shot 75 5770216 19232 20.48 34535 85023 102.6 102.4 43.2% 0.0% 0.0% 0.0% 2.94sec 8243158 300.04sec
    Garwein Garwein explosive_shot 212431 0 0 0.00 0 0 7.1 0.0 0.0% 0.0% 0.0% 0.0% 41.09sec 0 300.04sec
    Garwein Garwein explosive_shot_damage 212680 12235017 40779 2.79 552832 1320272 0.0 14.0 42.1% 0.0% 0.0% 0.0% 0.00sec 12235017 300.04sec
    Garwein Garwein flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
    Garwein Garwein food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
    Garwein Garwein kill_shot 53351 3906605 13020 1.09 333354 951895 5.5 5.5 61.7% 0.0% 0.0% 0.0% 11.68sec 5580858 300.04sec
    Garwein Garwein lunar_storm_dmg 450883 57710208 192344 67.17 103315 257728 0.0 335.9 44.4% 0.0% 0.0% 0.0% 0.00sec 57710208 300.04sec
    Garwein Garwein master_marksman ticks -269576 19016762 63389 29.68 128129 0 355.1 148.4 0.0% 0.0% 0.0% 0.0% 0.85sec 19016762 300.04sec
    Garwein Garwein potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 301.90sec 0 300.04sec
    Garwein Garwein rapid_fire ticks -257044 48829094 162764 54.23 100804 258735 27.2 271.2 50.5% 0.0% 0.0% 0.0% 11.09sec 69755779 300.04sec
    Garwein Garwein salvo 400456 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 45.67sec 0 300.04sec
    Garwein Garwein sentinel ticks -450412 29222937 97410 0.00 117994 295853 0.0 0.0 44.0% 0.0% 0.0% 0.0% 0.00sec 29222937 300.04sec
    Garwein Garwein serpent_sting 271788 3480237 11599 12.75 31194 81891 0.0 63.8 46.1% 0.0% 0.0% 0.0% 0.00sec 9895541 300.04sec
    Garwein Garwein serpent_sting ticks -271788 6415304 21384 24.72 31117 78277 0.0 123.6 44.1% 0.0% 0.0% 0.0% 0.00sec 9895541 300.04sec
    Garwein Garwein spiderfling 452227 0 0 0.00 0 0 10.9 0.0 0.0% 0.0% 0.0% 0.0% 20.28sec 0 300.04sec
    Garwein Garwein spidersting ticks -452229 2488601 8295 18.80 16847 41804 10.8 94.0 38.6% 0.0% 0.0% 0.0% 20.24sec 2488601 300.04sec
    Garwein Garwein steady_shot 56641 4007579 13357 9.06 57305 134845 45.4 45.3 40.1% 0.0% 0.0% 0.0% 5.97sec 5725107 300.04sec
    Garwein Garwein suffocating_darkness ticks -449217 7022343 23408 22.64 62036 0 20.8 113.2 0.0% 0.0% 0.0% 0.0% 14.01sec 7022343 300.04sec
    Garwein Garwein trueshot 288613 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 73.75sec 0 300.04sec
    Garwein Garwein volley 260243 4550980 15168 16.84 33521 81591 7.1 84.2 42.7% 0.0% 0.0% 0.0% 45.49sec 6501393 300.04sec

    Fluffy_Pillow : 0 dps

    Results, Spec and Gear

    Resource Out In Waiting APM Active
    Health1,011,193.70.00.00%0.0100.0%

    Scale Factors for other metrics

    Charts

    Abilities

    Buffs

    Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
    Kill Zone7.177.245.5s3.4s5.5s12.88%0.00%77.2 (77.2)0.0

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_kill_zone
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.08
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 47.1s
    • trigger_min/max:0.5s / 41.6s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 5.5s
    • uptime_min/max:11.96% / 13.90%

    Stack Uptimes

    • kill_zone_1:12.88%

    Spelldata

    • id:393480
    • name:Kill Zone
    • tooltip:{$@=}auracaster can attack this target regardless of line of sight. {$@=}auracaster deals {$=}w2% increased damage to this target.
    • description:{$@spelldesc388045=Call forth a Sentinel Owl to the target location within {$=}R yds, granting you unhindered vision. {$?s388056=false}[You and your party's][Your] attacks ignore line of sight against any target in this area.{$?s388057=false}[ While the Sentinel Owl is active, your party gains {$393777s1=3}% Leech.][] Every {$?a137015=false}[{$393505s5=150}]?a137016[{$393505s6=90}][{$393505s7=150}] Focus spent grants you {$393505s2=1} sec of the Sentinel Owl when cast, up to a maximum of {$393505s3=12} sec. The Sentinel Owl can only be summoned when it will last at least {$393505s4=5} sec.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Lunar Storm13.5322.422.7s0.9s19.2s85.91%0.00%322.4 (322.4)12.6

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_lunar_storm
    • max_stacks:1
    • base duration:8.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.10
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:9.6s / 90.7s
    • trigger_min/max:0.4s / 27.3s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 77.5s
    • uptime_min/max:73.45% / 94.18%

    Stack Uptimes

    • lunar_storm_1:85.91%

    Spelldata

    • id:450884
    • name:Lunar Storm
    • tooltip:Damage taken from {$@=}auracaster and their pets increased by {$=}w1%.
    • description:{$@spelldesc450385=Every 15 sec your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] summons a celestial owl that conjures a {$450978s1=10} yd radius Lunar Storm at the target's location for {$450978d=8 seconds}. A random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
    • max_stacks:0
    • duration:8.00
    • cooldown:0.00
    • default_chance:0.00%
    Sentinel1.0271.7165.8s1.1s294.4s99.63%0.00%115.2 (115.2)0.0

    Buff Details

    • buff initial source:Garwein
    • cooldown name:buff_sentinel
    • max_stacks:10
    • base duration:1200.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:2.9s / 355.5s
    • trigger_min/max:0.0s / 24.0s
    • trigger_pct:100.00%
    • duration_min/max:2.1s / 359.6s
    • uptime_min/max:95.39% / 99.89%

    Stack Uptimes

    • sentinel_1:0.02%
    • sentinel_2:0.25%
    • sentinel_3:0.47%
    • sentinel_4:0.87%
    • sentinel_5:1.98%
    • sentinel_6:4.39%
    • sentinel_7:8.77%
    • sentinel_8:16.23%
    • sentinel_9:33.82%
    • sentinel_10:32.85%

    Spelldata

    • id:450387
    • name:Sentinel
    • tooltip:Sentinel from {$@=}auracaster has a chance to start dealing {$450412s1=0} Arcane damage every sec.
    • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
    • max_stacks:10
    • duration:1200.00
    • cooldown:0.00
    • default_chance:101.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:15.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    bleeding

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_bleeding
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00
    Chaos Brand

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_chaos_brand
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1490
    • name:Chaos Brand
    • tooltip:Magic damage taken increased by {$s1=3}%.
    • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Hunter's Mark

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_hunters_mark
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:257284
    • name:Hunter's Mark
    • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
    • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Mortal Wounds

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mortal_wounds
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:0.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:115804
    • name:Mortal Wounds
    • tooltip:Healing effects received reduced by {$=}w1%.
    • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
    • max_stacks:0
    • duration:10.00
    • cooldown:0.00
    • default_chance:101.00%
    Mystic Touch

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mystic_touch
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:113746
    • name:Mystic Touch
    • tooltip:Physical damage taken increased by {$=}w1%.
    • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%

    Resources

    Change Start Gain/s Loss/s Overflow End (Avg) Min Max

    Statistics & Data Analysis

    Fight Length
    Fluffy_Pillow Fight Length
    Count 9999
    Mean 300.04
    Minimum 240.03
    Maximum 359.99
    Spread ( max - min ) 119.96
    Range [ ( max - min ) / 2 * 100% ] 19.99%
    DPS
    Fluffy_Pillow Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Priority Target DPS
    Fluffy_Pillow Priority Target Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DPS(e)
    Fluffy_Pillow Damage Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Damage
    Fluffy_Pillow Damage
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DTPS
    Fluffy_Pillow Damage Taken Per Second
    Count 9999
    Mean 1027550.88
    Minimum 907556.21
    Maximum 1154435.54
    Spread ( max - min ) 246879.33
    Range [ ( max - min ) / 2 * 100% ] 12.01%
    Standard Deviation 28865.7219
    5th Percentile 981047.00
    95th Percentile 1075716.23
    ( 95th Percentile - 5th Percentile ) 94669.24
    Mean Distribution
    Standard Deviation 288.6717
    95.00% Confidence Interval ( 1026985.09 - 1028116.66 )
    Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 31
    0.1% Error 3032
    0.1 Scale Factor Error with Delta=300 7112930
    0.05 Scale Factor Error with Delta=300 28451719
    0.01 Scale Factor Error with Delta=300 711292968
    HPS
    Fluffy_Pillow Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS(e)
    Fluffy_Pillow Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Fluffy_Pillow Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Fluffy_Pillow Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 snapshot_stats

    Stats

    Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
    Strength00000
    Agility00000
    Stamina00000
    Intellect00000
    Spirit00000
    Health03650597910
    Melee Crit5.00%5.00%0
    Spell Crit0.00%0.00%0
    Haste0.00%0.00%0
    Versatility0.00%0.00%0
    Mitigation Versatility0.00%0.00%0
    Mastery0.00%0.00%0
    Armor428574285742857
    Run Speed700
    Tank-Miss3.00%3.00%0
    Tank-Dodge3.00%3.00%0
    Tank-Parry3.00%3.00%0
    Tank-Block3.00%3.00%0
    Tank-Crit0.00%0.00%0

    Gear

    Source Slot Average Item Level: 0.00

    Profile

    tank_dummy="Fluffy_Pillow"
    source=default
    spec=unknown
    level=83
    race=humanoid
    role=tank
    position=front

    # This default action priority list is automatically created based on your character.
    # It is a attempt to provide you with a action list that is both simple and practicable,
    # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
    # Feel free to edit, adapt and improve it to your own needs.
    # SimulationCraft is always looking for updates and improvements to the default action lists.

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=snapshot_stats

    # Executed every time the actor is available.


    # Gear Summary
    # gear_ilvl=0.00

    APM

    Average number of actions executed per minute.

    APS

    Average absorption per active player duration.

    Constant Buffs

    Buffs received prior to combat and present the entire fight.

    Execute

    Average number of times an action is executed per iteration.

    Crit

    Average crit damage.

    Crit%

    Percentage of executes that resulted in critical strikes.

    DPE

    Average damage per execution of an individual action.

    DPET

    Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

    DPR

    Average damage per resource point spent.

    DPS

    Average damage per active player duration.

    DPSE

    Average damage per fight duration.

    DTPS

    Average damage taken per second per active player duration.

    HPS

    Average healing (and absorption) per active player duration.

    HPSE

    Average healing (and absorption) per fight duration.

    HPE

    Average healing (or absorb) per execution of an individual action.

    HPET

    Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

    HPR

    Average healing (or absorb) per resource point spent.

    Count

    Average count of impacts per iteration.

    Dodge%

    Percentage of executes that resulted in dodges.

    DPS%

    Percentage of total DPS contributed by a particular action.

    HPS%

    Percentage of total HPS (including absorb) contributed by a particular action.

    Type

    Direct or Periodic damage.

    Dynamic Buffs

    Temporary buffs received during combat, perhaps multiple times.

    Buff Benefit

    The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

    Glance%

    Percentage of executes that resulted in glancing blows.

    Block%

    Percentage of executes that resulted in blocking blows.

    Id

    Associated spell-id for this ability.

    Ability

    Name of the ability.

    Total

    Total damage for this ability during the fight.

    Hit

    Average non-crit damage.

    Interval

    Average time between executions of a particular action.

    Avg

    Average direct damage per execution.

    Miss%

    Percentage of executes that resulted in misses, dodges or parries.

    Origin

    The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

    Parry%

    Percentage of executes that resulted in parries.

    RPS In

    Average primary resource points generated per second.

    RPS Out

    Average primary resource points consumed per second.

    Scale Factors

    Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

    Gear Amount

    Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

    Stats Raid Buffed

    Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

    Stats Unbuffed

    Amount after class modifiers and effects, but before buff modifiers.

    Ticks

    Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

    Ticks Crit

    Average crit tick damage.

    Ticks Crit%

    Percentage of ticks that resulted in critical strikes.

    Ticks Hit

    Average non-crit tick damage.

    Ticks Miss%

    Percentage of ticks that resulted in misses, dodges or parries.

    Ticks Uptime%

    Percentage of total time that DoT is ticking on target.

    Ticks Avg

    Average damage per tick.

    Timeline Distribution

    The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

    Waiting

    This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

    Scale Factor Ranking

    This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

    Uptime Average Duration

    The average duration of an instance of the tracked uptime.

    Max Spike Damage

    Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

    Error

    Estimator for the 95.00% confidence interval.

    Range

    This is the range of values containing 95.00% of the data, roughly centered on the mean.

    Fight Length

    Fight Length: 300.00
    Vary Combat Length: 0.20

    Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.