Player Garwein has invalid talent tree hash C0PAFBU0uAhOaNI6RqWjIx917ZsNDMglgZYJkxCAAAAAAGAAAAAAAzYbGjZGDzMjZYMz4BmxYmZmMDjZGzMjZGzwYMzMwMMLzgN: node 94974 is not a choice node but has index selection.

SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57171 Live (hotfix 2024-10-22/57171, git build 798d7fc4fd)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Garwein : 68,005 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
68,005.068,005.080.0 / 0.118%15,856.3 / 23.3%214,229.2
Resource Out In Waiting APM Active
Focus0.20.297.01%1.7100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/garwein
TalentC0PAFBU0uAhOaNI6RqWjIx917ZsNDMglgZYJkxCAAAAAAGAAAAAAAzYbGjZGDzMjZYMz4BmxYmZmMDjZGzMjZGzwYMzMwMMLzgN
Set Bonus
Scale Factors for Garwein Damage Per Second
Wdps Vers Haste Agi Crit Mastery
Scale Factors 3.53 0.78 0.73 0.59 0.49 0.35
Normalized 6.04 1.34 1.25 1.00 0.84 0.60
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Wdps > Vers ~= Haste > Agi > Crit > Mastery
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.59, CritRating=0.49, HasteRating=0.73, MasteryRating=0.35, Versatility=0.78, Dps=3.53 )

Scale Factors for other metrics

Scale Factors for Garwein Priority Target Damage Per Second
Wdps Vers Haste Agi Crit Mastery
Scale Factors 3.53 0.78 0.73 0.59 0.49 0.35
Normalized 6.04 1.34 1.25 1.00 0.84 0.60
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Wdps > Vers ~= Haste > Agi > Crit > Mastery
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.59, CritRating=0.49, HasteRating=0.73, MasteryRating=0.35, Versatility=0.78, Dps=3.53 )
Scale Factors for Garwein Damage Per Second (Effective)
Wdps Vers Haste Agi Crit Mastery
Scale Factors 3.53 0.78 0.73 0.59 0.49 0.35
Normalized 6.04 1.34 1.25 1.00 0.84 0.60
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Vers > Haste > Agi > Crit > Mastery
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.59, CritRating=0.49, HasteRating=0.73, MasteryRating=0.35, Versatility=0.78, Dps=3.53 )
Scale Factors for Garwein Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Garwein Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Garwein Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Garwein Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Garwein Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Garwein Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Garwein Fight Length
Agi Vers Mastery Haste Wdps Crit
Scale Factors -0.00 -0.00 0.00 0.00 0.00 0.00
Normalized 1.00 0.09 -0.90 -0.94 -0.97 -2.00
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Vers > Mastery > Haste > Wdps > Crit
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.00, CritRating=-0.00, HasteRating=-0.00, MasteryRating=-0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Vers Haste Agi Crit Mastery
Scale Factors 3.53 0.78 0.73 0.59 0.49 0.35
Normalized 6.04 1.34 1.25 1.00 0.84 0.60
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Wdps > Vers ~= Haste > Agi > Crit > Mastery
Pawn string ( Pawn: v1: "Garwein-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=0.59, CritRating=0.49, HasteRating=0.73, MasteryRating=0.35, Versatility=0.78, Dps=3.53 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Garwein68,005
Auto Shot 16,15123.7%125.92.38s38,47916,221Direct125.629,83760,86238,55828.1%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage125.85125.590.000.000.002.37210.00004,842,634.616,918,042.5230.00%16,221.3316,221.33
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit71.89%90.296012229,836.9227,80636,28229,835.8328,83831,1752,693,8443,848,34530.00%
crit28.11%35.31146360,861.7856,72474,01560,864.1958,83464,4362,148,7913,069,69830.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Kill Shot 5,4748.0%6.510.00s252,630205,212Direct6.4194,535397,148255,08529.9%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage6.496.430.000.000.001.23120.00001,640,463.402,343,516.8030.00%205,211.83205,211.83
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit70.12%4.5108194,535.01179,381230,292194,444.100216,814877,2801,253,25629.98%
crit29.88%1.9206397,148.36365,938477,477354,787.410447,697763,1831,090,26126.79%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.{$?s343248=false}[ Kill Shot deals {$343248s1=10}% increased critical damage.][]

Action Priority List

    st
    [E]:6.52
  • if_expr:talent.venoms_bite|target.health.pct<20

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountBeast Mastery Hunter1370157PCT40.0%
Spell Direct AmountBeast Mastery Hunter1370159PCT-28.0%
Spidersting 2,9284.3%6.210.00s141,0590Periodic59.511,25822,97414,76830.0%15.6%

Stats Details: Spidersting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage6.230.0059.4959.490.000.00000.7867878,515.70878,515.700.00%18,773.710.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit70.04%41.66196311,258.001412,62311,263.1210,34012,149469,029469,0290.00%
crit29.96%17.8243622,974.153125,75022,990.0418,02625,401409,487409,4870.00%

Action Details: Spidersting

  • id:452229
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:10563.21
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:8.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:452229
  • name:Spidersting
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every second.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Suffocating Darkness 21,82032.1%20.813.87s315,4730Periodic115.656,666056,6660.0%77.1%

Stats Details: Suffocating Darkness

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage20.760.00115.58115.5814.020.00002.00006,549,468.036,549,468.030.00%28,333.170.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%115.586916656,665.6425,39985,03456,324.6428,62375,2956,549,4686,549,4680.00%

Action Details: Suffocating Darkness

  • id:449217
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:23720.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:449217
  • name:Suffocating Darkness
  • school:shadow
  • tooltip:The shadows gather, inflicting {$=}w1 Shadow damage every {$t1=2} sec.
  • description:{$@spelldesc445341=|cnNORMAL_FONT_COLOR:Nerubian Novelties|R Permanently enchants a weapon with the Authority of the Depths. Damaging foes may invoke it, applying Suffocating Darkness which periodically inflicts {$=}{{$=}<rolemult>*{$=}ec1s1} Shadow damage. The darkness may deepen up to {$449217u=3} times. Cannot be applied to items lower than level {$=}ecim.}
pet - duck 21632 / 21632
Claw 6,2459.2%92.13.27s20,31920,228Direct92.115,60332,44220,31928.0%

Stats Details: Claw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage92.1092.100.000.000.001.00450.00001,871,336.522,673,335.2130.00%20,228.2620,228.26
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit71.99%66.30399415,603.4012,80735,19915,614.6614,29716,9171,034,5801,477,97030.00%
crit28.01%25.7994732,442.3326,63972,81432,467.1928,48638,961836,7571,195,36530.00%

Action Details: Claw

  • id:16827
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing {$=}{{$=}<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has {$62762s3=50} or more Focus.

Action Priority List

    default
    [ ]:92.10
melee 15,38722.6%187.61.59s24,59615,419Direct187.618,88239,26424,59628.0%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage187.56187.560.000.000.001.59520.00004,613,208.586,590,291.3830.00%15,418.5315,418.53
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit71.96%134.989118118,881.8816,42025,56918,882.1217,84320,0822,548,5793,640,82430.00%
crit28.04%52.58248139,263.6434,15352,71339,271.1337,02741,9002,064,6292,949,46830.00%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Garwein
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.00.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.00
  • if_expr:buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31
arakara_sacbrood 6.510.00s

Stats Details: Spiderfling

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage6.470.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Spiderfling

  • id:452227
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452227
  • name:Spiderfling
  • school:physical
  • tooltip:
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
Call Pet 1 (summon_pet) 1.00.00s

Stats Details: Summon Pet

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Summon Pet

  • id:883
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Garwein
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Dawnthread Lining7.910.939.9s16.2s23.4s61.40%0.00%10.9 (10.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_dawnthread_lining
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1512.00

Trigger Details

  • interval_min/max:7.6s / 214.2s
  • trigger_min/max:0.2s / 130.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 186.9s
  • uptime_min/max:24.72% / 90.48%

Stack Uptimes

  • dawnthread_lining_1:61.40%

Spelldata

  • id:457666
  • name:Dawnthread Lining
  • tooltip:Critical Strike increased by {$=}w2.
  • description:{$@spelldesc457665={$?a455524=false}[|cnRED_FONT_COLOR:Modified by Cool Sunset Bracers.|r Your gear cools similarly to Woven Duskthread, gaining {$s1=504} Versatility when over {$457667s1=80}% health.] [Your gear warms with Woven Dawnthread and gains {$s1=504} Critical Strike when over {$457667s1=80}% health.]}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Egg Sac13.80.0137.8s20.5s247.1s92.59%0.00%0.0 (0.0)0.1

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_egg_sac
  • max_stacks:99
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:1241.34

Trigger Details

  • interval_min/max:1.8s / 354.9s
  • trigger_min/max:0.1s / 86.7s
  • trigger_pct:99.99%
  • duration_min/max:0.4s / 357.8s
  • uptime_min/max:70.01% / 99.97%

Stack Uptimes

  • egg_sac_1:18.85%
  • egg_sac_2:28.37%
  • egg_sac_3:23.21%
  • egg_sac_4:13.34%
  • egg_sac_5:5.86%
  • egg_sac_6:2.14%
  • egg_sac_7:0.65%
  • egg_sac_8:0.16%
  • egg_sac_9:0.04%
  • egg_sac_10:0.02%
  • egg_sac_11:0.01%

Spelldata

  • id:452146
  • name:Egg Sac
  • tooltip:Overcome by parental instinct, you gain {$=}w1 {$=}pri to protect your brood.
  • description:{$@spelldesc443541=Your abilities have a chance to stir the sac, releasing an egg which grants you {$s1=744} {$=}pri. Each egg hatches after {$452146d=60 seconds}, and the new brood attacks your next target, inflicting {$=}{{$=}<rolemult>*{$s2=6209}*{$452229d=8 seconds}/{$452229t1=1}} Nature damage over {$452229d=8 seconds}.}
  • max_stacks:99
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Endurance Training1.00.00.0s0.0s300.0s100.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_endurance_training
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • endurance_training_1:100.00%

Spelldata

  • id:264662
  • name:Endurance Training
  • tooltip:Maximum health increased by {$=}w2%.
  • description:You and your pet gain {$s1=5}% increased maximum health.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.2s76.9s35.2s25.07%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 343.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 85.95%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.07%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.5s77.0s35.1s24.83%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 349.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 265.1s
  • uptime_min/max:0.00% / 95.25%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.83%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.20.6111.7s77.4s35.1s25.17%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 355.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 83.21%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.17%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.9s77.1s35.1s24.94%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 336.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 87.50%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.94%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Harmonize10.58.328.1s15.3s13.5s47.41%0.00%8.3 (8.3)10.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_harmonize
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.1s
  • trigger_min/max:1.2s / 211.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 94.6s
  • uptime_min/max:10.36% / 76.61%

Stack Uptimes

  • harmonize_1:47.41%

Spelldata

  • id:457072
  • name:Harmonize
  • tooltip:Pet damage is increased by {$s1=10}%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Crit)0.40.031.0s20.7s14.8s1.84%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Crit
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:2.5s / 69.9s
  • trigger_min/max:0.4s / 69.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.1s
  • uptime_min/max:0.00% / 18.41%

Stack Uptimes

  • nascent_empowerment_Crit_1:1.84%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Haste)0.40.031.5s20.0s14.7s1.86%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Haste
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:2.3s / 66.5s
  • trigger_min/max:0.8s / 66.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.6s
  • uptime_min/max:0.00% / 17.36%

Stack Uptimes

  • nascent_empowerment_Haste_1:1.86%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Mastery)0.40.030.0s19.7s14.6s1.80%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Mastery
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:1.6s / 66.7s
  • trigger_min/max:0.6s / 66.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.0s
  • uptime_min/max:0.00% / 18.18%

Stack Uptimes

  • nascent_empowerment_Mastery_1:1.81%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Nascent Empowerment (Vers)0.40.031.1s19.9s14.7s1.82%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_nascent_empowerment_Vers
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:3027.74

Trigger Details

  • interval_min/max:2.4s / 67.5s
  • trigger_min/max:0.8s / 67.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.3s
  • uptime_min/max:0.00% / 19.10%

Stack Uptimes

  • nascent_empowerment_Vers_1:1.83%

Spelldata

  • id:449275
  • name:Nascent Empowerment
  • tooltip:{$?=}e0[Critical Strike]?e1[Haste]?e2[Mastery]?e3[Versatility][Highest secondary stat] increased by {$s1=4409}.
  • description:{$@spelldesc443538=Your spells and abilities have a chance to let loose a nascent empowerment from the crystal, increasing a random secondary stat by {$449275s1=4409} for {$449275d=20 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Spiderling1.09.9153.0s20.3s210.3s72.27%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_spiderling
  • max_stacks:99
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.5s / 261.9s
  • trigger_min/max:0.5s / 86.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 297.8s
  • uptime_min/max:38.26% / 82.78%

Stack Uptimes

  • spiderling_1:7.77%
  • spiderling_2:8.31%
  • spiderling_3:9.06%
  • spiderling_4:9.31%
  • spiderling_5:9.01%
  • spiderling_6:8.08%
  • spiderling_7:6.80%
  • spiderling_8:5.16%
  • spiderling_9:3.57%
  • spiderling_10:2.31%
  • spiderling_11:1.41%
  • spiderling_12:0.80%
  • spiderling_13:0.44%
  • spiderling_14:0.22%
  • spiderling_15:0.10%
  • spiderling_16:0.07%
  • spiderling_17:0.08%
  • spiderling_18:0.03%
  • spiderling_19:0.01%

Spelldata

  • id:452226
  • name:Spiderling
  • tooltip:A new brood is ready to attack!
  • description:Casting a harmful spell or ability launches one of your spiderlings at the enemy inflicting {$443541s2=6209} Nature damage over $12096d.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.00.00.0s0.0s30.0s10.13%0.00%0.0 (0.0)0.9

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:29.5s / 30.0s
  • uptime_min/max:8.33% / 12.50%

Stack Uptimes

  • tempered_potion_1:10.13%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Garwein
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Benefit Avg % Min Max
duck - wild_hunt5.85%4.46%8.22%
Uptime Avg % Min Max Avg Dur Min Max
Dawnthread Lining57.32%20.08%90.09%23.7s0.5s186.9s
Focus Cap95.17%93.17%96.77%44.0s8.2s288.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Garwein
Focus RegenFocus3,075.3563.43100.00%0.021,816.9896.63%
pet - duck
Focus RegenFocus370.552,346.25100.00%6.330.000.00%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Focus100.00.210.221,817.098.590.0100.0
Usage Type Count Total Tot% Avg RPE APR
Garwein
Kill ShotFocus6.4964.92100.00%10.0010.0025,267.57
pet - duck
ClawFocus92.102,435.34100.00%26.4426.44768.41

Statistics & Data Analysis

Fight Length
Garwein Fight Length
Count 9999
Mean 300.00
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.97
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Garwein Damage Per Second
Count 9999
Mean 68005.00
Minimum 53256.16
Maximum 84654.66
Spread ( max - min ) 31398.51
Range [ ( max - min ) / 2 * 100% ] 23.09%
Standard Deviation 4082.9984
5th Percentile 61264.57
95th Percentile 74644.81
( 95th Percentile - 5th Percentile ) 13380.24
Mean Distribution
Standard Deviation 40.8320
95.00% Confidence Interval ( 67924.97 - 68085.02 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 139
0.1% Error 13848
0.1 Scale Factor Error with Delta=300 142313
0.05 Scale Factor Error with Delta=300 569249
0.01 Scale Factor Error with Delta=300 14231219
Priority Target DPS
Garwein Priority Target Damage Per Second
Count 9999
Mean 68005.00
Minimum 53256.16
Maximum 84654.66
Spread ( max - min ) 31398.51
Range [ ( max - min ) / 2 * 100% ] 23.09%
Standard Deviation 4082.9984
5th Percentile 61264.57
95th Percentile 74644.81
( 95th Percentile - 5th Percentile ) 13380.24
Mean Distribution
Standard Deviation 40.8320
95.00% Confidence Interval ( 67924.97 - 68085.02 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 139
0.1% Error 13848
0.1 Scale Factor Error with Delta=300 142313
0.05 Scale Factor Error with Delta=300 569249
0.01 Scale Factor Error with Delta=300 14231219
DPS(e)
Garwein Damage Per Second (Effective)
Count 9999
Mean 68005.00
Minimum 53256.16
Maximum 84654.66
Spread ( max - min ) 31398.51
Range [ ( max - min ) / 2 * 100% ] 23.09%
Damage
Garwein Damage
Count 9999
Mean 13911081.74
Minimum 8334571.56
Maximum 20632201.34
Spread ( max - min ) 12297629.79
Range [ ( max - min ) / 2 * 100% ] 44.20%
DTPS
Garwein Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Garwein Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Garwein Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Garwein Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Garwein Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 summon_pet
4 0.00 snapshot_stats
5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
7 0.00 bestial_wrath
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=trinkets
B 0.00 call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
C 0.00 call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
0.00 berserking,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
0.00 blood_fury,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 ancestral_call,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
0.00 fireblood,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
D 1.00 potion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31
actions.st
# count action,conditions
0.00 dire_beast,if=!pet.main.buff.frenzy.up
0.00 barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready&(!pet.main.buff.frenzy.up|talent.scent_of_blood)|talent.call_of_the_wild&cooldown.call_of_the_wild.ready)
0.00 dire_beast
0.00 kill_command,if=talent.call_of_the_wild&cooldown.call_of_the_wild.remains<gcd+0.25
0.00 black_arrow
0.00 kill_shot,target_if=min:dot.serpent_sting.remains,if=talent.venoms_bite&dot.serpent_sting.refreshable&talent.bloodshed
0.00 call_of_the_wild
0.00 bloodshed
0.00 bestial_wrath
0.00 kill_command
0.00 kill_shot,target_if=min:dot.serpent_sting.remains,if=talent.venoms_bite&dot.serpent_sting.refreshable&talent.call_of_the_wild|talent.cull_the_herd
0.00 barbed_shot,target_if=min:dot.barbed_shot.remains,if=talent.wild_call&charges_fractional>1.4|buff.call_of_the_wild.up|full_recharge_time<gcd&cooldown.bestial_wrath.remains|talent.scent_of_blood&(cooldown.bestial_wrath.remains<12+gcd)|talent.savagery|fight_remains<9
0.00 cobra_shot,if=buff.bestial_wrath.up&talent.killer_cobra
0.00 explosive_shot,if=!buff.bestial_wrath.up&talent.killer_cobra|!talent.killer_cobra
E 6.52 kill_shot,if=talent.venoms_bite|target.health.pct<20
0.00 lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 cobra_shot
0.00 bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 arcane_torrent,if=(focus+focus.regen+15)<focus.max

Sample Sequence

0123568EEEDEEEE

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre0flask
[precombat]
Garwein 100.0/100 100% focus dawnthread_lining
Pre1augmentation
[precombat]
Garwein 100.0/100 100% focus dawnthread_lining
Pre2food
[precombat]
Garwein 100.0/100 100% focus dawnthread_lining
Pre3summon_pet
[precombat]
Garwein 100.0/100 100% focus dawnthread_lining
Pre5trinket_1_stronger
[precombat]
Garwein 100.0/100 100% focus dawnthread_lining
Pre6trinket_2_stronger
[precombat]
Garwein 100.0/100 100% focus dawnthread_lining
0:00.0008auto_attack
[default]
Fluffy_Pillow 100.0/100 100% focus dawnthread_lining
0:00.000 Waiting240.267s 100.0/100 100% focus bloodlust, dawnthread_lining
4:00.267Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus harmonize, spiderling(8), egg_sac(4), flask_of_alchemical_chaos_mastery
4:01.528 Waiting8.545s 97.5/100 98% focus harmonize, spiderling(7), egg_sac(4), flask_of_alchemical_chaos_mastery
4:10.073Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spiderling(7), egg_sac(5), flask_of_alchemical_chaos_mastery
4:11.527 Waiting8.540s 97.5/100 98% focus spiderling(6), egg_sac(5), flask_of_alchemical_chaos_mastery
4:20.067Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus dawnthread_lining, spiderling(6), egg_sac(5), flask_of_alchemical_chaos_vers
4:21.532 Waiting7.766s 97.5/100 98% focus dawnthread_lining, spiderling(5), egg_sac(5), flask_of_alchemical_chaos_vers
4:29.298Dpotion
[cds]
Fluffy_Pillow 100.0/100 100% focus dawnthread_lining, spiderling(5), egg_sac(5), flask_of_alchemical_chaos_vers
4:29.298 Waiting0.800s 100.0/100 100% focus dawnthread_lining, spiderling(5), egg_sac(5), flask_of_alchemical_chaos_vers, tempered_potion
4:30.098Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus dawnthread_lining, spiderling(5), egg_sac(5), flask_of_alchemical_chaos_vers, tempered_potion
4:31.491 Waiting8.545s 97.5/100 98% focus dawnthread_lining, spiderling(4), egg_sac(5), flask_of_alchemical_chaos_vers, tempered_potion
4:40.036Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spiderling(6), egg_sac(4), flask_of_alchemical_chaos_vers, tempered_potion
4:41.490 Waiting8.610s 97.5/100 98% focus spiderling(5), egg_sac(4), flask_of_alchemical_chaos_vers, tempered_potion
4:50.100Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus harmonize, spiderling(6), egg_sac(4), flask_of_alchemical_chaos_vers, tempered_potion
4:51.491 Waiting8.569s 97.5/100 98% focus harmonize, spiderling(5), egg_sac(4), flask_of_alchemical_chaos_vers, tempered_potion
5:00.060Ekill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus spiderling(6), egg_sac(3), flask_of_alchemical_chaos_vers

Stats

Level Bonus (80) Race Bonus (dwarf) Raid-Buffed Unbuffed Gear Amount
Strength10765210767107670
Agility17647-2526495187931764 (26704)
Stamina864521300676286359199906
Intellect14471-114904144700
Spirit00000
Health631419657271800
Focus1001000
Spell Power14904144700
Crit26.77%25.03%10519
Haste19.39%18.68%12329
Versatility8.78%1.33%1039
Attack Power55281518790
Mastery47.63%44.61%10837
Armor348483484834848
Run Speed70215
Leech0.58%0.58%592

Gear

Source Slot Average Item Level: 625.00
Local Head Lightless Scavenger's Skull
ilevel: 626, stats: { 4,526 Armor, +20,301 Sta, +1,248 Haste, +657 Mastery, +3,362 AgiInt }, gems: { +159 Crit }
Local Neck Trailspinner Pendant
ilevel: 626, stats: { +11,419 Sta, +2,072 Crit, +3,507 Mastery }, gems: { +159 Crit }
Local Shoulders Lightless Scavenger's Taxidermy
ilevel: 619, stats: { 3,983 Armor, +13,812 Sta, +401 Vers, +979 Mastery, +2,362 AgiInt }
Local Chest Lightless Scavenger's Tunic
ilevel: 619, stats: { 5,793 Armor, +18,416 Sta, +1,248 Crit, +592 Haste, +3,149 AgiInt }, enchant: { +440 Agi, +215 RunSpeed (stormriders_agility_2) }
Local Waist Lightless Scavenger's Bonegirdle
ilevel: 619, stats: { 3,259 Armor, +13,812 Sta, +975 Crit, +405 Haste, +2,362 AgiInt, +592 Leech }, gems: { +159 Crit }
Local Legs Lightless Scavenger's Stalkings
ilevel: 626, stats: { 5,280 Armor, +20,301 Sta, +625 Crit, +1,280 Haste, +3,362 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
Local Feet Lightless Scavenger's Footpads
ilevel: 639, stats: { 4,079 Armor, +18,152 Sta, +524 Crit, +994 Haste, +2,846 AgiInt }
Local Wrists Glyph-Etched Vambraces
ilevel: 619, stats: { 2,897 Armor, +10,359 Sta, +518 Crit, +518 Haste, +1,771 AgiInt }, enchant: { +925 Avoidance (chant_of_armored_avoidance_2) }
item effects: { equip: Dawnthread Lining }
Local Hands Glyph-Etched Gauntlets
ilevel: 619, stats: { 3,259 Armor, +13,812 Sta, +690 Crit, +690 Haste, +2,362 AgiInt }
item effects: { equip: Dawnthread Lining }
Local Finger1 Bone-Carved Circlet
ilevel: 619, stats: { +10,359 Sta, +1,660 Crit, +3,622 Mastery }, enchant: { +190 Haste (glimmering_haste_3) }
Local Finger2 Circle of Bone
ilevel: 626, stats: { +11,419 Sta, +3,507 Haste, +2,072 Mastery }, enchant: { +315 Haste (radiant_haste_3) }
Local Trinket1 Ara-Kara Sacbrood
ilevel: 626, stats: { +1,360 Haste }
item effects: { equip: Ara-Kara Sacbrood }
Local Trinket2 Empowering Crystal of Anub'ikkaj
ilevel: 619, stats: { +2,994 AgiInt }
item effects: { equip: Empowering Crystal of Anub'ikkaj }
Local Back Azureborne Cloak
ilevel: 639, stats: { 1,772 Armor, +13,614 Sta, +500 Crit, +638 Vers, +2,134 StrAgiInt }, enchant: { +355 Avoidance (whisper_of_silken_avoidance_3) }
Local Main Hand P.0.W. x2
ilevel: 636, weapon: { 5,832 - 10,833, 3 }, stats: { +3,690 Agi, +23,235 Sta, +998 Crit, +998 Haste }, enchant: authority_of_the_depths_3, temporary_enchant: Algari Mana Oil
Local Tabard Alliance Tabard
ilevel: 2

Talents

Talent Tables

Hunter Talents [0]
1
2
3
4
5
6
7
8
9
10

Profile

hunter="Garwein"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/garwein"
spec=beast_mastery
level=80
race=dwarf
role=attack
position=ranged_back
talents=C0PAFBU0uAhOaNI6RqWjIx917ZsNDMglgZYJkxCAAAAAAGAAAAAAAzYbGjZGDzMjZYMz4BmxYmZmMDjZGzMjZGzwYMzMwMMLzgN

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
actions.precombat+=/bestial_wrath

# Executed every time the actor is available.
actions=auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<2|!talent.beast_cleave&active_enemies<3
actions+=/call_action_list,name=cleave,if=active_enemies>2|talent.beast_cleave&active_enemies>1

actions.cds=invoke_external_buff,name=power_infusion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains<30)|fight_remains<16
actions.cds+=/berserking,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/ancestral_call,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<16
actions.cds+=/fireblood,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<9
actions.cds+=/potion,if=buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up|fight_remains<31

actions.cleave=barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready&(!pet.main.buff.frenzy.up|talent.scent_of_blood)|talent.call_of_the_wild&cooldown.call_of_the_wild.ready)
actions.cleave+=/black_arrow
actions.cleave+=/multishot,if=pet.main.buff.beast_cleave.remains<0.25+gcd&(!talent.bloody_frenzy|cooldown.call_of_the_wild.remains)
actions.cleave+=/dire_beast
actions.cleave+=/call_of_the_wild
actions.cleave+=/bestial_wrath
actions.cleave+=/bloodshed
actions.cleave+=/kill_command,target_if=max:(target.health.pct<35|!talent.killer_instinct)*2+dot.a_murder_of_crows.refreshable
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=buff.call_of_the_wild.up|fight_remains<9|talent.wild_call&charges_fractional>1.2|talent.savagery
actions.cleave+=/cobra_shot,if=buff.bestial_wrath.up&talent.killer_cobra
actions.cleave+=/kill_shot,target_if=min:dot.serpent_sting.remains,if=talent.venoms_bite&dot.serpent_sting.refreshable
actions.cleave+=/explosive_shot
actions.cleave+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/cobra_shot,if=focus.time_to_max<gcd*2
actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/arcane_torrent,if=(focus+focus.regen+30)<focus.max

actions.st=dire_beast,if=!pet.main.buff.frenzy.up
actions.st+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+0.25|pet.main.buff.frenzy.stack<3&(cooldown.bestial_wrath.ready&(!pet.main.buff.frenzy.up|talent.scent_of_blood)|talent.call_of_the_wild&cooldown.call_of_the_wild.ready)
actions.st+=/dire_beast
actions.st+=/kill_command,if=talent.call_of_the_wild&cooldown.call_of_the_wild.remains<gcd+0.25
actions.st+=/black_arrow
actions.st+=/kill_shot,target_if=min:dot.serpent_sting.remains,if=talent.venoms_bite&dot.serpent_sting.refreshable&talent.bloodshed
actions.st+=/call_of_the_wild
actions.st+=/bloodshed
actions.st+=/bestial_wrath
actions.st+=/kill_command
actions.st+=/kill_shot,target_if=min:dot.serpent_sting.remains,if=talent.venoms_bite&dot.serpent_sting.refreshable&talent.call_of_the_wild|talent.cull_the_herd
actions.st+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=talent.wild_call&charges_fractional>1.4|buff.call_of_the_wild.up|full_recharge_time<gcd&cooldown.bestial_wrath.remains|talent.scent_of_blood&(cooldown.bestial_wrath.remains<12+gcd)|talent.savagery|fight_remains<9
actions.st+=/cobra_shot,if=buff.bestial_wrath.up&talent.killer_cobra
actions.st+=/explosive_shot,if=!buff.bestial_wrath.up&talent.killer_cobra|!talent.killer_cobra
actions.st+=/kill_shot,if=talent.venoms_bite|target.health.pct<20
actions.st+=/lights_judgment,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/cobra_shot
actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/arcane_torrent,if=(focus+focus.regen+15)<focus.max

actions.trinkets=variable,name=sync_ready,value=talent.call_of_the_wild&(prev_gcd.1.call_of_the_wild)|!talent.call_of_the_wild&(buff.bestial_wrath.up|cooldown.bestial_wrath.remains_guess<5)
actions.trinkets+=/variable,name=sync_active,value=talent.call_of_the_wild&buff.call_of_the_wild.up|!talent.call_of_the_wild&buff.bestial_wrath.up
actions.trinkets+=/variable,name=sync_remains,op=setif,value=cooldown.bestial_wrath.remains_guess,value_else=cooldown.call_of_the_wild.remains,condition=!talent.call_of_the_wild
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(!variable.sync_active&variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(!variable.sync_active&variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

head=lightless_scavengers_skull,id=212020,bonus_id=10371/6652/10397/10256/1527/10255,gems=159crit
neck=trailspinner_pendant,id=178707,bonus_id=10390/6652/10394/10878/10383/10256/9935/10255,gems=159crit
shoulders=lightless_scavengers_taxidermy,id=212018,bonus_id=10354/10369/6652/10266/1520/10255
back=azureborne_cloak,id=133292,bonus_id=10390/6652/10377/10383/10299/11342/10255,enchant=whisper_of_silken_avoidance_3
chest=lightless_scavengers_tunic,id=212023,bonus_id=6652/10355/10262/8094/10373/1520,enchant=stormriders_agility_2
tabard=alliance_tabard,id=168100
wrists=glyphetched_vambraces,id=219342,bonus_id=10421/9633/8902/9627/11143/11303/8960/8790/10222/10876,enchant=chant_of_armored_avoidance_2,crafted_stats=crit/vers
hands=glyphetched_gauntlets,id=219341,bonus_id=10421/9633/8902/9627/11143/11303/8960/8790/10222,crafted_stats=vers/crit
waist=lightless_scavengers_bonegirdle,id=212017,bonus_id=10355/10397/41/8094/10262/1520/10255,gems=159crit
legs=lightless_scavengers_stalkings,id=212019,bonus_id=10355/10370/6652/10256/1527/10255,enchant=stormbound_armor_kit_3
feet=lightless_scavengers_footpads,id=212022,bonus_id=6652/10390/10299/1540
finger1=bonecarved_circlet,id=219187,bonus_id=6652/10394/10393/10262/3198/10255,enchant=glimmering_haste_3
finger2=circle_of_bone,id=133299,bonus_id=10390/6652/10394/10393/10383/10256/10056/10255,enchant=radiant_haste_3
trinket1=arakara_sacbrood,id=219314,bonus_id=10390/6652/10383/10256/1661/10255
trinket2=empowering_crystal_of_anubikkaj,id=219312,bonus_id=10390/6652/10383/10266/1654/10255
main_hand=p.0.w._x2,id=221969,bonus_id=10421/9633/8902/9627/10222/8790/11144,enchant=authority_of_the_depths_3,crafted_stats=vers/mastery

# Gear Summary
# gear_ilvl=625.13
# gear_agility=31764
# gear_stamina=199906
# gear_crit_rating=10519
# gear_haste_rating=12329
# gear_mastery_rating=10837
# gear_versatility_rating=1039
# gear_leech_rating=592
# gear_speed_rating=215
# gear_avoidance_rating=1280
# gear_armor=34848
# set_bonus=thewarwithin_season_1_2pc=1
# set_bonus=thewarwithin_season_1_4pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 44512178
Max Event Queue: 67
Sim Seconds: 3006898
CPU Seconds: 41.2124
Physical Seconds: 23.3748
Speed Up: 72961

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Garwein Garwein augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Garwein Garwein auto_shot 75 4842635 16142 25.12 29837 60862 125.9 125.6 28.1% 0.0% 0.0% 0.0% 2.38sec 6918043 300.00sec
Garwein Garwein flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Garwein Garwein food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Garwein Garwein kill_shot 53351 1640463 5468 1.29 194535 397148 6.5 6.4 29.9% 0.0% 0.0% 0.0% 10.00sec 2343517 300.00sec
Garwein Garwein potion 431932 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Garwein Garwein spiderfling 452227 0 0 0.00 0 0 6.5 0.0 0.0% 0.0% 0.0% 0.0% 10.00sec 0 300.00sec
Garwein Garwein spidersting ticks -452229 878516 2928 11.90 11258 22974 6.2 59.5 30.0% 0.0% 0.0% 0.0% 10.00sec 878516 300.00sec
Garwein Garwein suffocating_darkness ticks -449217 6549468 21832 23.12 56666 0 20.8 115.6 0.0% 0.0% 0.0% 0.0% 13.87sec 6549468 300.00sec
Garwein Garwein summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Garwein Garwein_duck claw 16827 1871337 6238 18.42 15603 32442 92.1 92.1 28.0% 0.0% 0.0% 0.0% 3.27sec 2673335 300.00sec
Garwein Garwein_duck melee 0 4613209 15377 37.51 18882 39264 187.6 187.6 28.0% 0.0% 0.0% 0.0% 1.59sec 6590291 300.00sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health65,725.40.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.00
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.97
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 68005.00
Minimum 53256.16
Maximum 84654.66
Spread ( max - min ) 31398.51
Range [ ( max - min ) / 2 * 100% ] 23.09%
Standard Deviation 4082.9984
5th Percentile 61264.57
95th Percentile 74644.81
( 95th Percentile - 5th Percentile ) 13380.24
Mean Distribution
Standard Deviation 40.8320
95.00% Confidence Interval ( 67924.97 - 68085.02 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 139
0.1% Error 13848
0.1 Scale Factor Error with Delta=300 142313
0.05 Scale Factor Error with Delta=300 569249
0.01 Scale Factor Error with Delta=300 14231219
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0226830500
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.