Player Estriell has invalid talent tree hash C4PAFBU0uAhOaNI6RqWjIx917ZsNDMglgZYJkZBAAAAAAMjZmZGmZmBzMDzMzYMzMzAAAAAAAAMDjZmZmZMjmZMGmZgZMjZGD: node 94974 is not a choice node but has index selection.

SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57171 Live (hotfix 2024-10-22/57171, git build 798d7fc4fd)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Estriell : 92,474 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
92,473.892,473.880.9 / 0.087%16,174.0 / 17.5%7,948.8
Resource Out In Waiting APM Active
Focus10.310.00.00%43.2100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/estriell
TalentC4PAFBU0uAhOaNI6RqWjIx917ZsNDMglgZYJkZBAAAAAAMjZmZGmZmBzMDzMzYMzMzAAAAAAAAMDjZmZmZMjmZMGmZgZMjZGD
Scale Factors for Estriell Damage Per Second
Wdps Agi Crit Vers Haste Mastery
Scale Factors 8.39 1.47 1.05 1.04 0.90 0.80
Normalized 5.72 1.00 0.72 0.71 0.61 0.54
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Wdps > Agi > Crit ~= Vers > Haste > Mastery
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.47, CritRating=1.05, HasteRating=0.90, MasteryRating=0.80, Versatility=1.04, Dps=8.39 )

Scale Factors for other metrics

Scale Factors for Estriell Priority Target Damage Per Second
Wdps Agi Crit Vers Haste Mastery
Scale Factors 8.39 1.47 1.05 1.04 0.90 0.80
Normalized 5.72 1.00 0.72 0.71 0.61 0.54
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Wdps > Agi > Crit ~= Vers > Haste > Mastery
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.47, CritRating=1.05, HasteRating=0.90, MasteryRating=0.80, Versatility=1.04, Dps=8.39 )
Scale Factors for Estriell Damage Per Second (Effective)
Wdps Agi Crit Vers Haste Mastery
Scale Factors 8.39 1.47 1.05 1.04 0.90 0.80
Normalized 5.72 1.00 0.72 0.71 0.61 0.54
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Vers > Haste > Mastery
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.47, CritRating=1.05, HasteRating=0.90, MasteryRating=0.80, Versatility=1.04, Dps=8.39 )
Scale Factors for Estriell Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Fight Length
Agi Haste Mastery Vers Wdps Crit
Scale Factors -0.00 -0.00 -0.00 -0.00 -0.00 0.00
Normalized 1.00 0.66 0.32 0.31 0.26 -0.05
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Haste > Mastery > Vers > Wdps > Crit
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Agi Crit Vers Haste Mastery
Scale Factors 8.39 1.47 1.05 1.04 0.90 0.80
Normalized 5.72 1.00 0.72 0.71 0.61 0.54
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.05 0.05 0.05 0.05 0.05 0.05
Ranking
  • Wdps > Agi > Crit ~= Vers > Haste > Mastery
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=1.47, CritRating=1.05, HasteRating=0.90, MasteryRating=0.80, Versatility=1.04, Dps=8.39 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Estriell92,474
Arcane Shot 26,47528.6%75.73.96s104,77381,134Direct75.682,310164,607104,94927.5%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage75.7475.610.000.000.001.29140.00007,935,077.067,935,077.060.00%81,134.1081,134.10
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit72.49%54.81317582,309.9976,62797,30082,326.1479,74185,3464,511,3744,511,3740.00%
crit27.51%20.80639164,606.60153,254194,600164,667.55156,639175,9913,423,7033,423,7030.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [H]:75.74
  • if_expr:focus>cost+action.aimed_shot.cost

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Auto Shot 10,71911.6%114.52.62s28,06410,949Direct114.322,05744,13528,12627.5%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage114.52114.270.000.000.002.56310.00003,213,898.354,591,278.7730.00%10,949.4710,949.47
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit72.51%82.865411422,057.2321,05825,38122,060.2321,56622,7131,827,6082,610,86630.00%
crit27.49%31.41135744,135.1142,11650,76244,144.8942,57446,4021,386,2911,980,41330.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Kill Shot 4,9465.3%6.210.35s239,445179,337Direct6.1187,412375,844241,11928.5%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage6.196.150.000.000.001.33530.00001,481,859.982,116,940.7030.00%179,336.80179,336.80
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit71.49%4.3908187,411.68173,679220,535187,366.190220,535823,4181,176,31029.98%
crit28.51%1.7507375,844.05347,358441,071326,926.390441,071658,442940,63126.07%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.{$?s343248=false}[ Kill Shot deals {$343248s1=10}% increased critical damage.][]

Action Priority List

    st
    [G]:6.19

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Shining Arathor Insignia (_damage) 22,08123.9%22.113.12s300,1770Direct22.1235,030469,913300,17327.7%

Stats Details: Shining Arathor Insignia Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage22.0722.070.000.000.000.00000.00006,625,777.326,625,777.320.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit72.26%15.95432235,030.01229,219252,954235,024.50229,533243,7423,748,8903,748,8900.00%
crit27.74%6.12018469,913.22458,439505,908469,394.120505,9082,876,8872,876,8870.00%

Action Details: Shining Arathor Insignia Damage

  • id:455433
  • school:holyfire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:200728.25
  • base_dd_max:200728.25
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:455433
  • name:Shining Arathor Insignia
  • school:holyfire
  • tooltip:
  • description:{$@spelldesc455432=You are one of the devout. Your spells and abilities have a chance of burning a nearby enemy for {$s1=180735} Radiant damage and healing another devout ally for that amount.}
Steady Shot 17,72719.2%128.52.31s41,37628,120Direct128.332,50665,01341,44327.5%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage128.47128.260.000.000.001.47140.00005,315,708.247,593,861.3130.00%28,119.6428,119.64
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit72.50%92.996213032,506.2630,43438,64532,511.0931,52433,7153,022,8694,318,38030.00%
crit27.50%35.27145965,012.6560,86977,29065,036.9662,26368,4402,292,8393,275,48230.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving. |cFFFFFFFFGenerates {$77443s1=10} Focus.|r

Action Priority List

    st
    [I]:129.06

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
pet - duck 10527 / 10527
Claw 3,0483.3%86.23.50s10,59510,548Direct86.28,30916,61410,59527.5%

Stats Details: Claw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage86.2186.210.000.000.001.00450.0000913,394.221,304,847.5830.00%10,547.7610,547.76
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit72.48%62.4837918,309.307,55618,2138,315.347,7618,868519,176741,67930.00%
crit27.52%23.7374416,614.4415,11136,42716,628.6615,22620,083394,218563,16830.00%

Action Details: Claw

  • id:16827
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing {$=}{{$=}<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has {$62762s3=50} or more Focus.

Action Priority List

    default
    [ ]:86.21
melee 7,4798.1%173.51.72s12,9267,495Direct173.510,13720,28212,92627.5%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage173.45173.450.000.000.001.72470.00002,242,056.523,202,934.6930.00%7,494.587,494.58
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit72.51%125.778616910,136.739,68711,67510,137.909,95010,4281,274,8721,821,24430.00%
crit27.49%47.69247620,282.3819,37323,35020,286.6619,69621,377967,1841,381,69030.00%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Estriell
imperfect_ascendancy_serum 3.0122.15s

Stats Details: Ascension Channel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.970.002.950.000.001.64861.65710.000.000.00%0.000.00

Action Details: Ascension Channel

  • id:455482
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:455482
  • name:Ascension
  • school:physical
  • tooltip:{$=}pri increased by {$=}w2. All other stats increased by {$=}w1.
  • description:Drink from the vial and ascend over 1.5 sec before taking on a new more powerful form, increasing your {$=}pri by {$s2=3828} and all other stats by {$s1=1150}, but only for {$d=20 seconds}.
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.00.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [F]:1.00
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
Call Pet 1 (summon_pet) 1.00.00s

Stats Details: Summon Pet

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Summon Pet

  • id:883
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ascension3.00.0122.2s122.2s19.4s19.20%0.00%0.0 (0.0)2.8

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_ascension
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:651.90
  • stat:haste_rating
  • amount:651.90
  • stat:mastery_rating
  • amount:651.90
  • stat:versatility_rating
  • amount:651.90
  • stat:agility
  • amount:4321.42
  • stat:speed_rating
  • amount:432.29
  • stat:leech_rating
  • amount:103.71
  • stat:avoidance_rating
  • amount:103.71

Trigger Details

  • interval_min/max:120.0s / 123.4s
  • trigger_min/max:120.0s / 123.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:16.17% / 22.64%

Stack Uptimes

  • ascension_1:19.20%

Spelldata

  • id:455482
  • name:Ascension
  • tooltip:{$=}pri increased by {$=}w2. All other stats increased by {$=}w1.
  • description:Drink from the vial and ascend over 1.5 sec before taking on a new more powerful form, increasing your {$=}pri by {$s2=3828} and all other stats by {$s1=1150}, but only for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Endurance Training1.00.00.0s0.0s300.0s100.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_endurance_training
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • endurance_training_1:100.00%

Spelldata

  • id:264662
  • name:Endurance Training
  • tooltip:Maximum health increased by {$=}w2%.
  • description:You and your pet gain {$s1=5}% increased maximum health.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.9s76.1s35.7s25.12%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 351.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 82.80%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.12%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.3s77.0s35.2s25.06%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 347.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 83.47%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.06%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.0s77.1s35.2s25.11%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 345.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 243.0s
  • uptime_min/max:0.00% / 97.49%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.11%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.9s77.0s35.3s24.71%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.3s / 337.2s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 217.6s
  • uptime_min/max:0.00% / 81.27%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.71%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Tempered Potion1.00.00.0s0.0s25.3s8.54%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.9s / 26.0s
  • uptime_min/max:6.81% / 10.79%

Stack Uptimes

  • tempered_potion_1:8.54%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Benefit Avg % Min Max
duck - wild_hunt4.96%3.85%7.35%
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap0.01%0.00%0.53%0.7s0.0s1.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Kill Shot0.5060.0014.0741.7980.0007.100

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Estriell
Focus RegenFocus486.351,727.3257.35%3.5510.000.58%
Steady ShotFocus128.471,284.7442.65%10.000.000.00%
pet - duck
Focus RegenFocus344.872,170.30100.00%6.290.000.00%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Focus100.010.0410.3010.020.70.059.3
Usage Type Count Total Tot% Avg RPE APR
Estriell
Arcane ShotFocus75.743,029.4298.00%40.0040.002,619.34
Kill ShotFocus6.1961.882.00%10.0010.0023,946.28
pet - duck
ClawFocus86.212,260.77100.00%26.2226.22404.02

Statistics & Data Analysis

Fight Length
Estriell Fight Length
Count 9999
Mean 300.02
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Estriell Damage Per Second
Count 9999
Mean 92473.84
Minimum 80084.91
Maximum 111688.37
Spread ( max - min ) 31603.46
Range [ ( max - min ) / 2 * 100% ] 17.09%
Standard Deviation 4126.4988
5th Percentile 86069.03
95th Percentile 99634.33
( 95th Percentile - 5th Percentile ) 13565.30
Mean Distribution
Standard Deviation 41.2671
95.00% Confidence Interval ( 92392.95 - 92554.72 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 77
0.1% Error 7650
0.1 Scale Factor Error with Delta=300 145361
0.05 Scale Factor Error with Delta=300 581443
0.01 Scale Factor Error with Delta=300 14536074
Priority Target DPS
Estriell Priority Target Damage Per Second
Count 9999
Mean 92473.84
Minimum 80084.91
Maximum 111688.37
Spread ( max - min ) 31603.46
Range [ ( max - min ) / 2 * 100% ] 17.09%
Standard Deviation 4126.4988
5th Percentile 86069.03
95th Percentile 99634.33
( 95th Percentile - 5th Percentile ) 13565.30
Mean Distribution
Standard Deviation 41.2671
95.00% Confidence Interval ( 92392.95 - 92554.72 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 77
0.1% Error 7650
0.1 Scale Factor Error with Delta=300 145361
0.05 Scale Factor Error with Delta=300 581443
0.01 Scale Factor Error with Delta=300 14536074
DPS(e)
Estriell Damage Per Second (Effective)
Count 9999
Mean 92473.84
Minimum 80084.91
Maximum 111688.37
Spread ( max - min ) 31603.46
Range [ ( max - min ) / 2 * 100% ] 17.09%
Damage
Estriell Damage
Count 9999
Mean 24572320.94
Minimum 17487349.58
Maximum 33064081.78
Spread ( max - min ) 15576732.21
Range [ ( max - min ) / 2 * 100% ] 31.70%
DTPS
Estriell Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Estriell Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Estriell Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Estriell Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Estriell Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 summon_pet,if=!talent.lone_wolf
4 0.00 snapshot_stats
5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
7 0.00 salvo,precast_time=10
8 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
9 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
A 1.00 auto_shot
B 0.00 call_action_list,name=cds
C 0.00 call_action_list,name=trinkets
D 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
E 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
0.00 berserking,if=buff.trueshot.up|fight_remains<13
0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
0.00 lights_judgment,if=buff.trueshot.down
F 1.00 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
0.00 salvo,if=active_enemies>2|cooldown.volley.remains<10
actions.st
# count action,conditions
0.00 steady_shot,if=talent.steady_focus&buff.steady_focus.remains<8
0.00 kill_shot,if=buff.razor_fragments.up
0.00 black_arrow
0.00 explosive_shot,if=active_enemies>1
0.00 volley
0.00 rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
0.00 trueshot,if=variable.trueshot_ready
0.00 multishot,if=buff.salvo.up&!talent.volley
0.00 wailing_arrow
0.00 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
0.00 steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
G 6.19 kill_shot
0.00 chimaera_shot,if=buff.precise_shots.up
0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
0.00 arcane_shot,if=buff.precise_shots.up
0.00 barrage,if=talent.rapid_fire_barrage
0.00 explosive_shot
0.00 chimaera_shot,if=focus>cost+action.aimed_shot.cost
0.00 multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
H 75.74 arcane_shot,if=focus>cost+action.aimed_shot.cost
0.00 bag_of_tricks,if=buff.trueshot.down
I 129.06 steady_shot
actions.trinkets
# count action,conditions
0.00 variable,name=sync_ready,value=variable.trueshot_ready
0.00 variable,name=sync_active,value=buff.trueshot.up
0.00 variable,name=sync_remains,value=cooldown.trueshot.remains_guess
J 2.97 use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
0.00 use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

Sample Sequence

012356AJHHIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHJIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIIHIIHIIHIHIGIJHIIHGIHIIHIGIHIIHIGIFHIIHIGHIIHIIGHIIHI

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre0flask
[precombat]
Estriell 100.0/100 100% focus
Pre1augmentation
[precombat]
Estriell 100.0/100 100% focus
Pre2food
[precombat]
Estriell 100.0/100 100% focus
Pre3summon_pet
[precombat]
Estriell 100.0/100 100% focus
Pre5trinket_1_stronger
[precombat]
Estriell 100.0/100 100% focus
Pre6trinket_2_stronger
[precombat]
Estriell 100.0/100 100% focus
0:00.000Aauto_attack
[default]
Fluffy_Pillow 100.0/100 100% focus
0:00.000Juse_item_imperfect_ascendancy_serum
[trinkets]
Fluffy_Pillow 100.0/100 100% focus bloodlust
0:01.405Harcane_shot
[st]
Fluffy_Pillow 100.0/100 100% focus bloodlust, ascension
0:02.454Harcane_shot
[st]
Fluffy_Pillow 67.5/100 68% focus bloodlust, ascension
0:03.503Isteady_shot
[st]
Fluffy_Pillow 35.1/100 35% focus bloodlust, ascension
0:04.691Harcane_shot
[st]
Fluffy_Pillow 53.6/100 54% focus bloodlust, ascension
0:05.741Isteady_shot
[st]
Fluffy_Pillow 21.1/100 21% focus bloodlust, ascension
0:06.923Isteady_shot
[st]
Fluffy_Pillow 39.7/100 40% focus bloodlust, ascension
0:08.107Harcane_shot
[st]
Fluffy_Pillow 58.2/100 58% focus bloodlust, ascension
0:09.152Isteady_shot
[st]
Fluffy_Pillow 25.7/100 26% focus bloodlust, ascension
0:10.335Harcane_shot
[st]
Fluffy_Pillow 44.3/100 44% focus bloodlust, ascension
0:11.379Isteady_shot
[st]
Fluffy_Pillow 11.8/100 12% focus bloodlust, ascension
0:12.564Isteady_shot
[st]
Fluffy_Pillow 30.3/100 30% focus bloodlust, ascension
0:13.748Harcane_shot
[st]
Fluffy_Pillow 48.9/100 49% focus bloodlust, ascension
0:14.792Isteady_shot
[st]
Fluffy_Pillow 16.4/100 16% focus bloodlust, ascension
0:15.976Isteady_shot
[st]
Fluffy_Pillow 34.9/100 35% focus bloodlust, ascension
0:17.160Harcane_shot
[st]
Fluffy_Pillow 53.5/100 53% focus bloodlust, ascension
0:18.205Isteady_shot
[st]
Fluffy_Pillow 21.0/100 21% focus bloodlust, ascension
0:19.389Isteady_shot
[st]
Fluffy_Pillow 39.5/100 40% focus bloodlust, ascension
0:20.572Harcane_shot
[st]
Fluffy_Pillow 58.1/100 58% focus bloodlust, ascension
0:21.619Isteady_shot
[st]
Fluffy_Pillow 25.6/100 26% focus bloodlust
0:22.813Harcane_shot
[st]
Fluffy_Pillow 44.1/100 44% focus bloodlust
0:23.865Isteady_shot
[st]
Fluffy_Pillow 11.6/100 12% focus bloodlust
0:25.060Isteady_shot
[st]
Fluffy_Pillow 30.2/100 30% focus bloodlust
0:26.254Harcane_shot
[st]
Fluffy_Pillow 48.7/100 49% focus bloodlust
0:27.307Isteady_shot
[st]
Fluffy_Pillow 16.2/100 16% focus bloodlust
0:28.503Isteady_shot
[st]
Fluffy_Pillow 34.8/100 35% focus bloodlust
0:29.698Harcane_shot
[st]
Fluffy_Pillow 53.3/100 53% focus bloodlust
0:30.750Isteady_shot
[st]
Fluffy_Pillow 20.8/100 21% focus bloodlust
0:31.944Isteady_shot
[st]
Fluffy_Pillow 39.4/100 39% focus bloodlust
0:33.137Harcane_shot
[st]
Fluffy_Pillow 57.9/100 58% focus bloodlust
0:34.192Isteady_shot
[st]
Fluffy_Pillow 25.4/100 25% focus bloodlust
0:35.387Harcane_shot
[st]
Fluffy_Pillow 44.0/100 44% focus bloodlust
0:36.438Isteady_shot
[st]
Fluffy_Pillow 11.5/100 11% focus bloodlust
0:37.636Isteady_shot
[st]
Fluffy_Pillow 30.0/100 30% focus bloodlust
0:38.835Harcane_shot
[st]
Fluffy_Pillow 48.5/100 49% focus bloodlust
0:39.892Isteady_shot
[st]
Fluffy_Pillow 16.0/100 16% focus bloodlust
0:41.091Isteady_shot
[st]
Fluffy_Pillow 32.8/100 33% focus
0:42.650Harcane_shot
[st]
Fluffy_Pillow 51.3/100 51% focus
0:44.023Isteady_shot
[st]
Fluffy_Pillow 18.8/100 19% focus
0:45.582Isteady_shot
[st]
Fluffy_Pillow 37.4/100 37% focus
0:47.137Harcane_shot
[st]
Fluffy_Pillow 55.9/100 56% focus
0:48.510Isteady_shot
[st]
Fluffy_Pillow 23.4/100 23% focus
0:50.068Harcane_shot
[st]
Fluffy_Pillow 41.9/100 42% focus
0:51.441Isteady_shot
[st]
Fluffy_Pillow 9.4/100 9% focus
0:52.998Isteady_shot
[st]
Fluffy_Pillow 28.0/100 28% focus
0:54.553Harcane_shot
[st]
Fluffy_Pillow 46.5/100 46% focus
0:55.928Isteady_shot
[st]
Fluffy_Pillow 14.0/100 14% focus
0:57.485Isteady_shot
[st]
Fluffy_Pillow 32.5/100 33% focus
0:59.042Harcane_shot
[st]
Fluffy_Pillow 51.0/100 51% focus
1:00.416Isteady_shot
[st]
Fluffy_Pillow 18.6/100 19% focus
1:01.975Isteady_shot
[st]
Fluffy_Pillow 37.1/100 37% focus
1:03.532Harcane_shot
[st]
Fluffy_Pillow 55.6/100 56% focus
1:04.906Isteady_shot
[st]
Fluffy_Pillow 23.1/100 23% focus
1:06.463Harcane_shot
[st]
Fluffy_Pillow 41.7/100 42% focus flask_of_alchemical_chaos_vers
1:07.839Isteady_shot
[st]
Fluffy_Pillow 9.2/100 9% focus flask_of_alchemical_chaos_vers
1:09.396Isteady_shot
[st]
Fluffy_Pillow 27.7/100 28% focus flask_of_alchemical_chaos_vers
1:10.953Harcane_shot
[st]
Fluffy_Pillow 46.2/100 46% focus flask_of_alchemical_chaos_vers
1:12.328Isteady_shot
[st]
Fluffy_Pillow 13.8/100 14% focus flask_of_alchemical_chaos_vers
1:13.885Isteady_shot
[st]
Fluffy_Pillow 32.3/100 32% focus flask_of_alchemical_chaos_vers
1:15.444Harcane_shot
[st]
Fluffy_Pillow 50.8/100 51% focus flask_of_alchemical_chaos_vers
1:16.820Isteady_shot
[st]
Fluffy_Pillow 18.4/100 18% focus flask_of_alchemical_chaos_vers
1:18.378Isteady_shot
[st]
Fluffy_Pillow 36.9/100 37% focus flask_of_alchemical_chaos_vers
1:19.935Harcane_shot
[st]
Fluffy_Pillow 55.4/100 55% focus flask_of_alchemical_chaos_vers
1:21.311Isteady_shot
[st]
Fluffy_Pillow 22.9/100 23% focus flask_of_alchemical_chaos_vers
1:22.867Harcane_shot
[st]
Fluffy_Pillow 41.5/100 41% focus flask_of_alchemical_chaos_vers
1:24.242Isteady_shot
[st]
Fluffy_Pillow 9.0/100 9% focus flask_of_alchemical_chaos_vers
1:25.799Isteady_shot
[st]
Fluffy_Pillow 27.5/100 28% focus flask_of_alchemical_chaos_vers
1:27.356Harcane_shot
[st]
Fluffy_Pillow 46.0/100 46% focus flask_of_alchemical_chaos_vers
1:28.732Isteady_shot
[st]
Fluffy_Pillow 13.6/100 14% focus flask_of_alchemical_chaos_vers
1:30.292Isteady_shot
[st]
Fluffy_Pillow 32.1/100 32% focus flask_of_alchemical_chaos_vers
1:31.850Harcane_shot
[st]
Fluffy_Pillow 50.6/100 51% focus flask_of_alchemical_chaos_vers
1:33.223Isteady_shot
[st]
Fluffy_Pillow 18.1/100 18% focus flask_of_alchemical_chaos_vers
1:34.780Isteady_shot
[st]
Fluffy_Pillow 36.7/100 37% focus flask_of_alchemical_chaos_vers
1:36.338Harcane_shot
[st]
Fluffy_Pillow 55.2/100 55% focus flask_of_alchemical_chaos_crit
1:37.706Isteady_shot
[st]
Fluffy_Pillow 22.7/100 23% focus flask_of_alchemical_chaos_crit
1:39.259Harcane_shot
[st]
Fluffy_Pillow 41.3/100 41% focus flask_of_alchemical_chaos_crit
1:40.627Isteady_shot
[st]
Fluffy_Pillow 8.8/100 9% focus flask_of_alchemical_chaos_crit
1:42.177Isteady_shot
[st]
Fluffy_Pillow 27.3/100 27% focus flask_of_alchemical_chaos_crit
1:43.728Harcane_shot
[st]
Fluffy_Pillow 45.8/100 46% focus flask_of_alchemical_chaos_crit
1:45.097Isteady_shot
[st]
Fluffy_Pillow 13.3/100 13% focus flask_of_alchemical_chaos_crit
1:46.649Isteady_shot
[st]
Fluffy_Pillow 31.9/100 32% focus flask_of_alchemical_chaos_crit
1:48.202Harcane_shot
[st]
Fluffy_Pillow 50.4/100 50% focus flask_of_alchemical_chaos_crit
1:49.570Isteady_shot
[st]
Fluffy_Pillow 17.9/100 18% focus flask_of_alchemical_chaos_crit
1:51.121Isteady_shot
[st]
Fluffy_Pillow 36.5/100 36% focus flask_of_alchemical_chaos_crit
1:52.673Harcane_shot
[st]
Fluffy_Pillow 55.0/100 55% focus flask_of_alchemical_chaos_crit
1:54.040Isteady_shot
[st]
Fluffy_Pillow 22.5/100 22% focus flask_of_alchemical_chaos_crit
1:55.592Harcane_shot
[st]
Fluffy_Pillow 41.0/100 41% focus flask_of_alchemical_chaos_crit
1:56.961Isteady_shot
[st]
Fluffy_Pillow 8.6/100 9% focus flask_of_alchemical_chaos_crit
1:58.513Isteady_shot
[st]
Fluffy_Pillow 27.1/100 27% focus flask_of_alchemical_chaos_crit
2:00.065Harcane_shot
[st]
Fluffy_Pillow 45.6/100 46% focus flask_of_alchemical_chaos_crit
2:01.433Juse_item_imperfect_ascendancy_serum
[trinkets]
Fluffy_Pillow 13.1/100 13% focus flask_of_alchemical_chaos_crit
2:03.253Isteady_shot
[st]
Fluffy_Pillow 23.1/100 23% focus ascension, flask_of_alchemical_chaos_crit
2:04.790Harcane_shot
[st]
Fluffy_Pillow 41.7/100 42% focus ascension, flask_of_alchemical_chaos_crit
2:06.146Isteady_shot
[st]
Fluffy_Pillow 9.3/100 9% focus ascension, flask_of_alchemical_chaos_haste
2:07.613Isteady_shot
[st]
Fluffy_Pillow 27.8/100 28% focus ascension, flask_of_alchemical_chaos_haste
2:09.081Harcane_shot
[st]
Fluffy_Pillow 46.4/100 46% focus ascension, flask_of_alchemical_chaos_haste
2:10.375Isteady_shot
[st]
Fluffy_Pillow 13.9/100 14% focus ascension, flask_of_alchemical_chaos_haste
2:11.842Isteady_shot
[st]
Fluffy_Pillow 32.4/100 32% focus ascension, flask_of_alchemical_chaos_haste
2:13.308Harcane_shot
[st]
Fluffy_Pillow 50.9/100 51% focus ascension, flask_of_alchemical_chaos_haste
2:14.604Isteady_shot
[st]
Fluffy_Pillow 18.5/100 18% focus ascension, flask_of_alchemical_chaos_haste
2:16.071Isteady_shot
[st]
Fluffy_Pillow 37.0/100 37% focus ascension, flask_of_alchemical_chaos_haste
2:17.538Harcane_shot
[st]
Fluffy_Pillow 55.5/100 56% focus ascension, flask_of_alchemical_chaos_haste
2:18.833Isteady_shot
[st]
Fluffy_Pillow 23.0/100 23% focus ascension, flask_of_alchemical_chaos_haste
2:20.301Harcane_shot
[st]
Fluffy_Pillow 41.6/100 42% focus ascension, flask_of_alchemical_chaos_haste
2:21.596Isteady_shot
[st]
Fluffy_Pillow 9.1/100 9% focus ascension, flask_of_alchemical_chaos_haste
2:23.063Isteady_shot
[st]
Fluffy_Pillow 27.6/100 28% focus ascension, flask_of_alchemical_chaos_haste
2:24.532Harcane_shot
[st]
Fluffy_Pillow 46.1/100 46% focus flask_of_alchemical_chaos_haste
2:25.838Isteady_shot
[st]
Fluffy_Pillow 13.6/100 14% focus flask_of_alchemical_chaos_haste
2:27.316Isteady_shot
[st]
Fluffy_Pillow 32.1/100 32% focus flask_of_alchemical_chaos_haste
2:28.795Harcane_shot
[st]
Fluffy_Pillow 50.7/100 51% focus flask_of_alchemical_chaos_haste
2:30.102Isteady_shot
[st]
Fluffy_Pillow 18.2/100 18% focus flask_of_alchemical_chaos_haste
2:31.582Isteady_shot
[st]
Fluffy_Pillow 36.7/100 37% focus flask_of_alchemical_chaos_haste
2:33.061Harcane_shot
[st]
Fluffy_Pillow 55.2/100 55% focus flask_of_alchemical_chaos_haste
2:34.368Isteady_shot
[st]
Fluffy_Pillow 22.8/100 23% focus flask_of_alchemical_chaos_haste
2:35.846Harcane_shot
[st]
Fluffy_Pillow 41.2/100 41% focus flask_of_alchemical_chaos_vers
2:37.220Isteady_shot
[st]
Fluffy_Pillow 8.7/100 9% focus flask_of_alchemical_chaos_vers
2:38.778Isteady_shot
[st]
Fluffy_Pillow 27.3/100 27% focus flask_of_alchemical_chaos_vers
2:40.335Harcane_shot
[st]
Fluffy_Pillow 45.8/100 46% focus flask_of_alchemical_chaos_vers
2:41.710Isteady_shot
[st]
Fluffy_Pillow 13.3/100 13% focus flask_of_alchemical_chaos_vers
2:43.267Isteady_shot
[st]
Fluffy_Pillow 31.8/100 32% focus flask_of_alchemical_chaos_vers
2:44.824Harcane_shot
[st]
Fluffy_Pillow 50.4/100 50% focus flask_of_alchemical_chaos_vers
2:46.198Isteady_shot
[st]
Fluffy_Pillow 17.9/100 18% focus flask_of_alchemical_chaos_vers
2:47.755Isteady_shot
[st]
Fluffy_Pillow 36.4/100 36% focus flask_of_alchemical_chaos_vers
2:49.313Harcane_shot
[st]
Fluffy_Pillow 54.9/100 55% focus flask_of_alchemical_chaos_vers
2:50.687Isteady_shot
[st]
Fluffy_Pillow 22.5/100 22% focus flask_of_alchemical_chaos_vers
2:52.245Harcane_shot
[st]
Fluffy_Pillow 41.0/100 41% focus flask_of_alchemical_chaos_vers
2:53.620Isteady_shot
[st]
Fluffy_Pillow 8.5/100 9% focus flask_of_alchemical_chaos_vers
2:55.176Isteady_shot
[st]
Fluffy_Pillow 27.0/100 27% focus flask_of_alchemical_chaos_vers
2:56.732Harcane_shot
[st]
Fluffy_Pillow 45.5/100 46% focus flask_of_alchemical_chaos_vers
2:58.108Isteady_shot
[st]
Fluffy_Pillow 13.1/100 13% focus flask_of_alchemical_chaos_vers
2:59.665Isteady_shot
[st]
Fluffy_Pillow 31.6/100 32% focus flask_of_alchemical_chaos_vers
3:01.222Harcane_shot
[st]
Fluffy_Pillow 50.1/100 50% focus flask_of_alchemical_chaos_vers
3:02.595Isteady_shot
[st]
Fluffy_Pillow 17.6/100 18% focus flask_of_alchemical_chaos_vers
3:04.152Isteady_shot
[st]
Fluffy_Pillow 36.2/100 36% focus flask_of_alchemical_chaos_vers
3:05.710Harcane_shot
[st]
Fluffy_Pillow 54.7/100 55% focus flask_of_alchemical_chaos_mastery
3:07.086Isteady_shot
[st]
Fluffy_Pillow 22.2/100 22% focus flask_of_alchemical_chaos_mastery
3:08.643Harcane_shot
[st]
Fluffy_Pillow 40.7/100 41% focus flask_of_alchemical_chaos_mastery
3:10.018Isteady_shot
[st]
Fluffy_Pillow 8.3/100 8% focus flask_of_alchemical_chaos_mastery
3:11.574Isteady_shot
[st]
Fluffy_Pillow 26.8/100 27% focus flask_of_alchemical_chaos_mastery
3:13.131Harcane_shot
[st]
Fluffy_Pillow 45.3/100 45% focus flask_of_alchemical_chaos_mastery
3:14.504Isteady_shot
[st]
Fluffy_Pillow 12.8/100 13% focus flask_of_alchemical_chaos_mastery
3:16.061Isteady_shot
[st]
Fluffy_Pillow 31.4/100 31% focus flask_of_alchemical_chaos_mastery
3:17.618Harcane_shot
[st]
Fluffy_Pillow 49.9/100 50% focus flask_of_alchemical_chaos_mastery
3:18.992Isteady_shot
[st]
Fluffy_Pillow 17.4/100 17% focus flask_of_alchemical_chaos_mastery
3:20.549Isteady_shot
[st]
Fluffy_Pillow 35.9/100 36% focus flask_of_alchemical_chaos_mastery
3:22.106Harcane_shot
[st]
Fluffy_Pillow 54.4/100 54% focus flask_of_alchemical_chaos_mastery
3:23.481Isteady_shot
[st]
Fluffy_Pillow 22.0/100 22% focus flask_of_alchemical_chaos_mastery
3:25.041Harcane_shot
[st]
Fluffy_Pillow 40.5/100 41% focus flask_of_alchemical_chaos_mastery
3:26.417Isteady_shot
[st]
Fluffy_Pillow 8.0/100 8% focus flask_of_alchemical_chaos_mastery
3:27.974Isteady_shot
[st]
Fluffy_Pillow 26.6/100 27% focus flask_of_alchemical_chaos_mastery
3:29.531Harcane_shot
[st]
Fluffy_Pillow 45.1/100 45% focus flask_of_alchemical_chaos_mastery
3:30.905Isteady_shot
[st]
Fluffy_Pillow 12.6/100 13% focus flask_of_alchemical_chaos_mastery
3:32.463Isteady_shot
[st]
Fluffy_Pillow 31.1/100 31% focus flask_of_alchemical_chaos_mastery
3:34.020Harcane_shot
[st]
Fluffy_Pillow 49.7/100 50% focus flask_of_alchemical_chaos_mastery
3:35.394Isteady_shot
[st]
Fluffy_Pillow 17.2/100 17% focus flask_of_alchemical_chaos_mastery
3:36.949Isteady_shot
[st]
Fluffy_Pillow 35.7/100 36% focus flask_of_alchemical_chaos_mastery
3:38.501Harcane_shot
[st]
Fluffy_Pillow 54.2/100 54% focus flask_of_alchemical_chaos_mastery
3:39.872Isteady_shot
[st]
Fluffy_Pillow 21.8/100 22% focus flask_of_alchemical_chaos_mastery
3:41.421Harcane_shot
[st]
Fluffy_Pillow 40.3/100 40% focus flask_of_alchemical_chaos_mastery
3:42.791Isteady_shot
[st]
Fluffy_Pillow 7.8/100 8% focus flask_of_alchemical_chaos_mastery
3:44.343Isteady_shot
[st]
Fluffy_Pillow 26.4/100 26% focus flask_of_alchemical_chaos_mastery
3:45.895Harcane_shot
[st]
Fluffy_Pillow 44.9/100 45% focus flask_of_alchemical_chaos_mastery
3:47.264Isteady_shot
[st]
Fluffy_Pillow 12.4/100 12% focus flask_of_alchemical_chaos_mastery
3:48.817Isteady_shot
[st]
Fluffy_Pillow 30.9/100 31% focus flask_of_alchemical_chaos_mastery
3:50.368Harcane_shot
[st]
Fluffy_Pillow 49.5/100 49% focus flask_of_alchemical_chaos_mastery
3:51.737Isteady_shot
[st]
Fluffy_Pillow 17.0/100 17% focus flask_of_alchemical_chaos_mastery
3:53.288Isteady_shot
[st]
Fluffy_Pillow 35.5/100 36% focus flask_of_alchemical_chaos_mastery
3:54.839Harcane_shot
[st]
Fluffy_Pillow 54.0/100 54% focus flask_of_alchemical_chaos_mastery
3:56.209Isteady_shot
[st]
Fluffy_Pillow 21.6/100 22% focus flask_of_alchemical_chaos_mastery
3:57.759Harcane_shot
[st]
Fluffy_Pillow 40.1/100 40% focus flask_of_alchemical_chaos_mastery
3:59.128Isteady_shot
[st]
Fluffy_Pillow 7.6/100 8% focus flask_of_alchemical_chaos_mastery
4:00.680Gkill_shot
[st]
Fluffy_Pillow 26.1/100 26% focus flask_of_alchemical_chaos_mastery
4:02.047Isteady_shot
[st]
Fluffy_Pillow 23.7/100 24% focus flask_of_alchemical_chaos_mastery
4:03.598Juse_item_imperfect_ascendancy_serum
[trinkets]
Fluffy_Pillow 42.2/100 42% focus flask_of_alchemical_chaos_mastery
4:05.418Harcane_shot
[st]
Fluffy_Pillow 52.2/100 52% focus ascension, flask_of_alchemical_chaos_mastery
4:06.774Isteady_shot
[st]
Fluffy_Pillow 19.7/100 20% focus ascension, flask_of_alchemical_chaos_vers
4:08.311Isteady_shot
[st]
Fluffy_Pillow 38.2/100 38% focus ascension, flask_of_alchemical_chaos_vers
4:09.849Harcane_shot
[st]
Fluffy_Pillow 56.8/100 57% focus ascension, flask_of_alchemical_chaos_vers
4:11.206Gkill_shot
[st]
Fluffy_Pillow 24.3/100 24% focus ascension, flask_of_alchemical_chaos_vers
4:12.563Isteady_shot
[st]
Fluffy_Pillow 21.8/100 22% focus ascension, flask_of_alchemical_chaos_vers
4:14.101Harcane_shot
[st]
Fluffy_Pillow 40.3/100 40% focus ascension, flask_of_alchemical_chaos_vers
4:15.458Isteady_shot
[st]
Fluffy_Pillow 7.9/100 8% focus ascension, flask_of_alchemical_chaos_vers
4:16.997Isteady_shot
[st]
Fluffy_Pillow 26.4/100 26% focus ascension, flask_of_alchemical_chaos_vers
4:18.536Harcane_shot
[st]
Fluffy_Pillow 44.9/100 45% focus ascension, flask_of_alchemical_chaos_vers
4:19.892Isteady_shot
[st]
Fluffy_Pillow 12.5/100 12% focus ascension, flask_of_alchemical_chaos_vers
4:21.429Gkill_shot
[st]
Fluffy_Pillow 31.0/100 31% focus ascension, flask_of_alchemical_chaos_vers
4:22.787Isteady_shot
[st]
Fluffy_Pillow 28.5/100 29% focus ascension, flask_of_alchemical_chaos_vers
4:24.324Harcane_shot
[st]
Fluffy_Pillow 47.0/100 47% focus ascension, flask_of_alchemical_chaos_vers
4:25.681Isteady_shot
[st]
Fluffy_Pillow 14.5/100 15% focus flask_of_alchemical_chaos_vers
4:27.233Isteady_shot
[st]
Fluffy_Pillow 33.1/100 33% focus flask_of_alchemical_chaos_vers
4:28.784Harcane_shot
[st]
Fluffy_Pillow 51.6/100 52% focus flask_of_alchemical_chaos_vers
4:30.152Isteady_shot
[st]
Fluffy_Pillow 19.1/100 19% focus flask_of_alchemical_chaos_vers
4:31.704Gkill_shot
[st]
Fluffy_Pillow 37.6/100 38% focus flask_of_alchemical_chaos_vers
4:33.071Isteady_shot
[st]
Fluffy_Pillow 35.2/100 35% focus flask_of_alchemical_chaos_vers
4:34.622Fpotion
[cds]
Fluffy_Pillow 53.7/100 54% focus flask_of_alchemical_chaos_vers
4:34.622Harcane_shot
[st]
Fluffy_Pillow 53.7/100 54% focus flask_of_alchemical_chaos_vers, tempered_potion
4:35.941Isteady_shot
[st]
Fluffy_Pillow 21.2/100 21% focus flask_of_alchemical_chaos_crit, tempered_potion
4:37.443Isteady_shot
[st]
Fluffy_Pillow 39.7/100 40% focus flask_of_alchemical_chaos_crit, tempered_potion
4:38.946Harcane_shot
[st]
Fluffy_Pillow 58.2/100 58% focus flask_of_alchemical_chaos_crit, tempered_potion
4:40.272Isteady_shot
[st]
Fluffy_Pillow 25.8/100 26% focus flask_of_alchemical_chaos_crit, tempered_potion
4:41.776Gkill_shot
[st]
Fluffy_Pillow 44.3/100 44% focus flask_of_alchemical_chaos_crit, tempered_potion
4:43.100Harcane_shot
[st]
Fluffy_Pillow 41.8/100 42% focus flask_of_alchemical_chaos_crit, tempered_potion
4:44.424Isteady_shot
[st]
Fluffy_Pillow 9.3/100 9% focus flask_of_alchemical_chaos_crit, tempered_potion
4:45.927Isteady_shot
[st]
Fluffy_Pillow 27.9/100 28% focus flask_of_alchemical_chaos_crit, tempered_potion
4:47.430Harcane_shot
[st]
Fluffy_Pillow 46.4/100 46% focus flask_of_alchemical_chaos_crit, tempered_potion
4:48.754Isteady_shot
[st]
Fluffy_Pillow 13.9/100 14% focus flask_of_alchemical_chaos_crit, tempered_potion
4:50.255Isteady_shot
[st]
Fluffy_Pillow 32.4/100 32% focus flask_of_alchemical_chaos_crit, tempered_potion
4:51.757Gkill_shot
[st]
Fluffy_Pillow 50.9/100 51% focus flask_of_alchemical_chaos_crit, tempered_potion
4:53.102Harcane_shot
[st]
Fluffy_Pillow 48.6/100 49% focus flask_of_alchemical_chaos_crit, tempered_potion
4:54.428Isteady_shot
[st]
Fluffy_Pillow 16.1/100 16% focus flask_of_alchemical_chaos_crit, tempered_potion
4:55.929Isteady_shot
[st]
Fluffy_Pillow 34.6/100 35% focus flask_of_alchemical_chaos_crit, tempered_potion
4:57.433Harcane_shot
[st]
Fluffy_Pillow 53.1/100 53% focus flask_of_alchemical_chaos_crit, tempered_potion
4:58.758Isteady_shot
[st]
Fluffy_Pillow 20.7/100 21% focus flask_of_alchemical_chaos_crit, tempered_potion

Stats

Level Bonus (80) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength10765-210763107630
Agility176472409384016820607 (18772)
Stamina864520215139204895118443
Intellect14471014905144710
Spirit00000
Health451791940979000
Focus1001000
Spell Power14905144710
Crit30.98%25.35%10748
Haste9.48%9.92%5829
Versatility11.24%8.24%6426
Attack Power42984401680
Mastery9.12%8.13%3508
Armor294152941529415
Run Speed700

Gear

Source Slot Average Item Level: 588.00
Local Head Chitinoid Coif of the Peerless (chitinoid_coif)
ilevel: 590, stats: { 3,709 Armor, +12,024 Sta, +2,404 AgiInt, +562 Crit, +1,012 Mastery }
Local Neck Gold-Thread Choker
ilevel: 603, stats: { +8,238 Sta, +2,696 Crit, +1,907 Vers }
Local Shoulders Torchbearer's Shoulderguards
ilevel: 603, stats: { 3,642 Armor, +10,984 Sta, +554 Vers, +717 Mastery, +2,035 AgiInt }
Local Shirt Black Swashbuckler's Shirt
ilevel: 1
Local Chest Chainmail of Depleting Brilliance
ilevel: 584, stats: { 4,797 Armor, +10,915 Sta, +695 Vers, +825 Mastery, +2,273 AgiInt }
Local Waist Lost Watcher's Remains
ilevel: 610, stats: { 3,097 Armor, +12,149 Sta, +432 Crit, +886 Haste, +2,172 AgiInt }
Local Legs Torchbearer's Greaves
ilevel: 584, stats: { 4,197 Armor, +10,915 Sta, +695 Crit, +825 Haste, +2,273 AgiInt }
Local Feet Ore-namental Sabatons
ilevel: 597, stats: { 3,206 Armor, +10,027 Sta, +641 Crit, +588 Haste, +1,924 AgiInt }
Local Wrists Bracers of Depleting Brilliance
ilevel: 597, stats: { 2,565 Armor, +7,520 Sta, +402 Haste, +520 Vers, +1,443 AgiInt }
Local Hands Grasps of the Stygian Sea
ilevel: 603, stats: { 2,980 Armor, +10,984 Sta, +799 Crit, +472 Vers, +2,035 AgiInt }
Local Finger1 Gem-Studded Band of the Quickblade (gemstudded_band)
ilevel: 584, stats: { +6,140 Sta, +1,519 Crit, +2,278 Vers }
Local Finger2 Signet of Dark Horizons
ilevel: 571, stats: { +5,034 Sta, +1,669 Crit, +1,576 Haste }
Local Trinket1 Imperfect Ascendancy Serum
ilevel: 584, stats: { +543 Haste, +1,080 StrAgiInt }
item effects: { use: Ascension }
Local Trinket2 Shining Arathor Insignia
ilevel: 584, stats: { +1,086 Crit }
item effects: { equip: Shining Arathor Insignia }
Local Back Pelt of Beledar's Strength
ilevel: 571, stats: { 1,222 Armor, +5,034 Sta, +417 Crit, +371 Mastery, +1,133 StrAgiInt }
Local Main Hand Arathi Arquebus of the Feverflare (arathi_arquebus)
ilevel: 561, weapon: { 2,899 - 5,386, 3 }, stats: { +1,835 Agi, +8,479 Sta, +777 Haste, +583 Mastery }, temporary_enchant: Algari Mana Oil
Local Tabard Tabard of the Void
ilevel: 1

Talents

Talent Tables

Hunter Talents [0]
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2
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9
10

Profile

hunter="Estriell"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/estriell"
spec=marksmanship
level=80
race=night_elf
timeofday=night
role=attack
position=ranged_back
talents=C4PAFBU0uAhOaNI6RqWjIx917ZsNDMglgZYJkZBAAAAAAMjZmZGmZmBzMDzMzYMzMzAAAAAAAAMDjZmZmZMjmZMGmZgZMjZGD

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet,if=!talent.lone_wolf
actions.precombat+=/snapshot_stats
actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
actions.precombat+=/salvo,precast_time=10
actions.precombat+=/aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
actions.precombat+=/steady_shot,if=active_enemies>2|talent.volley&active_enemies=2

# Executed every time the actor is available.
actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
actions.cds+=/salvo,if=active_enemies>2|cooldown.volley.remains<10

actions.st=steady_shot,if=talent.steady_focus&buff.steady_focus.remains<8
actions.st+=/kill_shot,if=buff.razor_fragments.up
actions.st+=/black_arrow
actions.st+=/explosive_shot,if=active_enemies>1
actions.st+=/volley
actions.st+=/rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
actions.st+=/trueshot,if=variable.trueshot_ready
actions.st+=/multishot,if=buff.salvo.up&!talent.volley
actions.st+=/wailing_arrow
actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
actions.st+=/steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
actions.st+=/kill_shot
actions.st+=/chimaera_shot,if=buff.precise_shots.up
actions.st+=/multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
actions.st+=/arcane_shot,if=buff.precise_shots.up
actions.st+=/barrage,if=talent.rapid_fire_barrage
actions.st+=/explosive_shot
actions.st+=/chimaera_shot,if=focus>cost+action.aimed_shot.cost
actions.st+=/multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
actions.st+=/arcane_shot,if=focus>cost+action.aimed_shot.cost
actions.st+=/bag_of_tricks,if=buff.trueshot.down
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&buff.steady_focus.remains<8
actions.trickshots+=/explosive_shot
actions.trickshots+=/volley
actions.trickshots+=/barrage,if=talent.rapid_fire_barrage&buff.trick_shots.remains>=execute_time
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/kill_shot,if=buff.razor_fragments.up
actions.trickshots+=/black_arrow
actions.trickshots+=/wailing_arrow,if=buff.precise_shots.down
actions.trickshots+=/trueshot,if=variable.trueshot_ready
actions.trickshots+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.trick_shots.remains>=execute_time&buff.precise_shots.down
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.trickshots+=/bag_of_tricks,if=buff.trueshot.down
actions.trickshots+=/steady_shot

actions.trinkets=variable,name=sync_ready,value=variable.trueshot_ready
actions.trinkets+=/variable,name=sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=sync_remains,value=cooldown.trueshot.remains_guess
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

head=chitinoid_coif,id=224685,bonus_id=10279/6652/10876/1688/10377/1662/10255
neck=goldthread_choker,id=219217,bonus_id=10271/6652/10395/10392/3182/10255
shoulders=torchbearers_shoulderguards,id=211026,bonus_id=10271/6652/10377/3182/10255
back=pelt_of_beledars_strength,id=221508,bonus_id=10297/6652/1606/10254
chest=chainmail_of_depleting_brilliance,id=223298,bonus_id=10281/10377/1656/10255
shirt=black_swashbucklers_shirt,id=4336
tabard=tabard_of_the_void,id=38311
wrists=bracers_of_depleting_brilliance,id=223308,bonus_id=10273/10377/10876/1669/10255
hands=grasps_of_the_stygian_sea,id=219164,bonus_id=10271/6652/10377/3182/10255
waist=lost_watchers_remains,id=212414,bonus_id=6652/10876/10379/10355/10265/1511/10255
legs=torchbearers_greaves,id=211025,bonus_id=10281/6652/10377/3163/10255
feet=orenamental_sabatons,id=223302,bonus_id=10273/10377/1669/10255
finger1=gemstudded_band,id=224660,bonus_id=10281/6652/10395/10392/1746/1656/10255
finger2=signet_of_dark_horizons,id=223006,bonus_id=10297/6652/10395/10392/1606/10254
trinket1=imperfect_ascendancy_serum,id=225654,bonus_id=10281/6652/1656/10255
trinket2=shining_arathor_insignia,id=225647,bonus_id=10281/6652/1656/10255
main_hand=arathi_arquebus,id=224627,bonus_id=10288/6652/1699/10844/1488

# Gear Summary
# gear_ilvl=588.40
# gear_agility=20607
# gear_stamina=118443
# gear_crit_rating=10748
# gear_haste_rating=5829
# gear_mastery_rating=3508
# gear_versatility_rating=6426
# gear_armor=29415

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 18222120
Max Event Queue: 57
Sim Seconds: 3007143
CPU Seconds: 20.8737
Physical Seconds: 10.2570
Speed Up: 144063

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Estriell Estriell arcane_shot 185358 7935077 26448 15.12 82310 164607 75.7 75.6 27.5% 0.0% 0.0% 0.0% 3.96sec 7935077 300.02sec
Estriell Estriell ascension_channel 455482 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 122.15sec 0 300.02sec
Estriell Estriell augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Estriell Estriell auto_shot 75 3213898 10712 22.85 22057 44135 114.5 114.3 27.5% 0.0% 0.0% 0.0% 2.62sec 4591279 300.02sec
Estriell Estriell flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Estriell Estriell food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Estriell Estriell kill_shot 53351 1481860 4939 1.23 187412 375844 6.2 6.1 28.5% 0.0% 0.0% 0.0% 10.35sec 2116941 300.02sec
Estriell Estriell potion 431932 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Estriell Estriell shining_arathor_insignia_damage 455433 6625777 22084 4.41 235030 469913 22.1 22.1 27.7% 0.0% 0.0% 0.0% 13.12sec 6625777 300.02sec
Estriell Estriell steady_shot 56641 5315708 17718 25.65 32506 65013 128.5 128.3 27.5% 0.0% 0.0% 0.0% 2.31sec 7593861 300.02sec
Estriell Estriell summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.02sec
Estriell Estriell_duck claw 16827 913394 3044 17.24 8309 16614 86.2 86.2 27.5% 0.0% 0.0% 0.0% 3.50sec 1304848 300.02sec
Estriell Estriell_duck melee 0 2242057 7473 34.69 10137 20282 173.5 173.5 27.5% 0.0% 0.0% 0.0% 1.72sec 3202935 300.02sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health89,796.90.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.02
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 92473.84
Minimum 80084.91
Maximum 111688.37
Spread ( max - min ) 31603.46
Range [ ( max - min ) / 2 * 100% ] 17.09%
Standard Deviation 4126.4988
5th Percentile 86069.03
95th Percentile 99634.33
( 95th Percentile - 5th Percentile ) 13565.30
Mean Distribution
Standard Deviation 41.2671
95.00% Confidence Interval ( 92392.95 - 92554.72 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 77
0.1% Error 7650
0.1 Scale Factor Error with Delta=300 145361
0.05 Scale Factor Error with Delta=300 581443
0.01 Scale Factor Error with Delta=300 14536074
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0352628090
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.