SimulationCraft 1125-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.5.63660 Live (hotfix 2025-10-07/63660, git build 55426d8a41)

Current simulator hotfixes

Demon Hunter

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
213243Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
178963Consume Soul prj_speed 25.00 0.00

Druid

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
260777Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
1035393Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
153626Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
30455Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
84714Frozen Orb prj_speed 20.00 0.00

Monk

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
1233895Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
1232299Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
1233833Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
1156957Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag / ID Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
191634Stormkeeper max_stack 3.00 0.00

Estriell : 3,564,961 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
3,564,961.23,564,961.22,282.1 / 0.064%458,932.1 / 12.9%326,579.9
Resource Out In Waiting APM Active
Focus10.910.70.00%51.4100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/estriell
TalentC4PA11Mk8aZ38kAf+zso3nZ9IYmZZMM2Gz0YZswSmtMbAAAAAAAAAAAAAwMmxMmZGmRzMGDjhZZYWWmBbjhZmltttZGDMzMmZmZWYMLDzM
Set Bonus
Scale Factors for Estriell Damage Per Second
Wdps Crit Vers Mastery Agi Haste
Scale Factors 159.07 45.09 42.68 42.29 28.72 25.94
Normalized 5.54 1.57 1.49 1.47 1.00 0.90
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 1.46 1.41 1.42 1.42 1.42 1.39
Ranking
  • Wdps > Crit > Vers ~= Mastery > Agi > Haste
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=28.72, CritRating=45.09, HasteRating=25.94, MasteryRating=42.29, Versatility=42.68, Dps=159.07 )

Scale Factors for other metrics

Scale Factors for Estriell Priority Target Damage Per Second
Wdps Crit Vers Mastery Agi Haste
Scale Factors 159.07 45.09 42.68 42.29 28.72 25.94
Normalized 5.54 1.57 1.49 1.47 1.00 0.90
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 1.46 1.41 1.42 1.42 1.42 1.39
Ranking
  • Wdps > Crit > Vers ~= Mastery > Agi > Haste
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=28.72, CritRating=45.09, HasteRating=25.94, MasteryRating=42.29, Versatility=42.68, Dps=159.07 )
Scale Factors for Estriell Damage Per Second (Effective)
Wdps Crit Vers Mastery Agi Haste
Scale Factors 159.07 45.09 42.68 42.29 28.72 25.94
Normalized 5.54 1.57 1.49 1.47 1.00 0.90
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Vers > Mastery > Agi > Haste
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=28.72, CritRating=45.09, HasteRating=25.94, MasteryRating=42.29, Versatility=42.68, Dps=159.07 )
Scale Factors for Estriell Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Fight Length
Crit Wdps Haste Vers Mastery Agi
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 114.27 114.13 60.47 2.08 1.12 1.00
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Wdps > Haste > Vers > Mastery > Agi
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Vers Mastery Agi Haste
Scale Factors 159.07 45.09 42.68 42.29 28.72 25.94
Normalized 5.54 1.57 1.49 1.47 1.00 0.90
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 1.46 1.41 1.42 1.42 1.42 1.39
Ranking
  • Wdps > Crit > Vers ~= Mastery > Agi > Haste
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=28.72, CritRating=45.09, HasteRating=25.94, MasteryRating=42.29, Versatility=42.68, Dps=159.07 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval Total Time DPE DPET Type Count Hit Crit Avg Crit% Up%
Estriell3,564,961
Aimed Shot 1,149,461 (1,270,069)32.2% (35.6%)73.94.03s100.7s / 33.6%5,148,3433,780,051Direct74.81,723,2986,193,5644,603,54364.4%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage73.9374.840.000.000.001.36200.0000344,523,800.50375,759,307.868.31%3,780,050.633,780,050.63
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit35.57%26.6212451,723,297.68795,5354,011,0771,722,439.261,345,1412,252,61245,877,04650,853,8679.82%
crit64.43%48.2227726,193,564.431,916,82318,049,1346,203,608.195,037,8877,412,917298,646,755324,905,4418.08%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:11.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    sentst
    [I]:42.05
  • if_expr:buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
    sentst
    [M]:32.10
  • if_expr:buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Hasted Cooldown Duration (Category)Marksmanship Hunter1370167SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Modify Recharge Time (Category)Ammo Conservation4597945SET-1000.000
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
    Aimed Shot (_double_tap) 120,6083.4%0.00.00s0.0s00Direct7.51,426,2246,127,2004,844,95672.7%

Stats Details: Aimed Shot Double Tap

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.007.450.000.000.000.00000.000036,112,177.7138,226,103.885.53%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit27.29%2.03071,426,224.15606,1222,726,6881,289,322.4402,717,1302,901,4973,145,3877.61%
crit72.71%5.421106,127,200.361,455,48713,183,6966,231,014.292,255,30710,326,09333,210,68135,080,7165.38%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:11.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Hasted Cooldown Duration (Category)Marksmanship Hunter1370167SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Modify Recharge Time (Category)Ammo Conservation4597945SET-1000.000
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Arcane Shot 271,7407.6%81.23.67s61.3s / 20.4%1,003,3321,329,798Direct81.1447,7121,309,9221,005,12864.6%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage81.2181.060.000.000.000.75450.000081,480,704.0981,480,704.090.00%1,329,797.861,329,797.86
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit35.35%28.66949447,712.47394,020701,813447,551.34423,493485,52912,829,87512,829,8750.00%
crit64.65%52.4129781,309,922.40946,1642,392,0291,310,856.671,204,5181,452,28768,650,82968,650,8290.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    sentst
    [K]:81.21
  • if_expr:buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Spell Direct AmountMarksmanship Hunter13701611PCT25.0%
Authority of Radiant Power 14,7370.4%8.332.03s0.0s533,8630Direct8.3284,757711,745533,82158.3%

Stats Details: Authority Of Radiant Power

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage8.298.290.000.000.000.00000.00004,423,710.074,423,710.070.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit41.66%3.45014284,756.54262,014326,306277,507.370326,306983,003983,0030.00%
crit58.34%4.83015711,744.79629,177865,029707,709.530865,0293,440,7073,440,7070.00%

Action Details: Authority Of Radiant Power

  • id:448744
  • school:holyfire
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:243500.12
  • base_dd_max:243500.12
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:448744
  • name:Authority of Radiant Power
  • school:holyfire
  • tooltip:
  • description:{$@spelldesc445339=|cnNORMAL_FONT_COLOR:Arathor Alterations - Fortified Flames|R Permanently enchants a weapon with the Authority of Radiant Power. Dealing damage has a chance to call upon that authority, smiting your target for {$=}{{$=}<rolemult>*{$=}ec1s1} Radiant damage and temporarily increasing your Primary stat by {$=}ec1s2. Cannot be applied to items lower than level {$=}ecim.}
Auto Shot 52,6871.5%70.64.28s0.0s223,85362,002Direct70.4102,788293,489224,32463.7%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage70.5670.420.000.000.003.61040.000015,795,603.6722,565,125.5330.00%62,001.6662,001.66
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit36.27%25.54946102,787.6992,129153,215102,765.9796,917110,6922,625,0753,750,10330.00%
crit63.73%44.882469293,488.96221,230532,951293,714.92263,316325,79713,170,52918,815,02330.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:5.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Ethereal Reaping 162,3484.6%13.021.91s0.0s3,754,6300Direct13.01,988,8304,981,4133,754,22759.0%

Stats Details: Ethereal Reaping

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage12.9612.960.000.000.000.00000.000048,678,390.4048,678,390.400.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit40.99%5.310141,988,830.011,709,1352,432,5881,982,374.1202,360,13210,570,35710,570,3570.00%
crit59.01%7.651234,981,412.664,104,1646,448,7314,980,486.274,118,1225,996,92938,108,03338,108,0330.00%

Action Details: Ethereal Reaping

  • id:1223417
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1588366.68
  • base_dd_max:1588366.68
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:1223417
  • name:Ethereal Reaping
  • school:arcane
  • tooltip:
  • description:{$@spelldesc1217101=Your harmful spells and abilities have a chance to focus latent energies around you to inflict {$1217091s1=149802} Arcane damage split between your target and nearby enemies. Enemies below {$1217091s4=35}% health take {$1217091s5=20}% additional damage.}
Explosive Shot 199,5395.6%18.315.61s23.9s / 8.0%3,270,5532,500,295Direct25.21,150,8803,134,6832,375,99861.8%

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage18.3125.200.000.000.021.30810.000059,877,055.7659,877,055.760.00%2,500,294.632,500,294.63
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit38.24%9.641211,150,880.33759,5951,662,1891,150,497.82896,0541,402,98411,089,24911,089,2490.00%
crit61.76%15.566263,134,682.721,826,3976,396,4343,137,691.032,501,8673,888,35748,787,80748,787,8070.00%

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:120.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Action Priority List

    sentst
    [F]:16.36
  • if_expr:talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
    sentst
    [N]:1.95
  • if_expr:talent.precision_detonation|buff.trueshot.down

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Spell Direct AmountMarksmanship Hunter13701610PCT15.0%
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT15.0%
Lightning Strike 42,1951.2%42.66.28s0.0s297,0830Direct42.6158,368396,072297,08458.4%

Stats Details: Lightning Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage42.6242.620.000.000.000.00000.000012,662,806.1112,662,806.110.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit41.64%17.75248158,368.37145,582181,304158,321.58147,402171,2172,811,0312,811,0310.00%
crit58.36%24.87554396,071.77349,587480,633395,687.82365,323431,7759,851,7759,851,7750.00%

Action Details: Lightning Strike

  • id:1236111
  • school:nature
  • range:50000.0
  • travel_speed:0.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:1
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:135295.42
  • base_dd_max:135295.42
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:1236111
  • name:Lightning Strike
  • school:nature
  • tooltip:
  • description:{$@spelldesc1236108=Your spells and abilities have a chance to turn you into a Lightning Rod striking a random enemy target within {$1236111=}A1 yds for {$=}{{$=}<rolemult>*{$1236137=}w1} Nature damage every $1236110t sec for {$1236110d=15 seconds}.}
Lunar Storm (_initial) 13,1660.4%0.00.00s0.0s00Direct10.2194,389512,657386,87460.5%

Stats Details: Lunar Storm Initial

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0010.210.000.000.000.00000.00003,951,230.773,951,230.770.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit39.52%4.04011194,388.69182,755263,596193,248.850257,572784,682784,6820.00%
crit60.48%6.18012512,657.10439,423984,074513,564.870814,7853,166,5483,166,5480.00%

Action Details: Lunar Storm Initial

  • id:1217459
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1217459
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every {$451803d=30 seconds}, the cooldown of {$?s137016=true}[Rapid Fire][Wildfire Bomb] is reset and your next cast of {$?s137016=true}[Rapid Fire][Wildfire Bomb] also fires a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location, dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you{$?=}c3[ and your pet][] for {$450884d=8 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Lunar Storm (_periodic) 442,07612.4%0.00.00s0.0s00Direct297.4197,575584,808445,81464.1%

Stats Details: Lunar Storm Periodic

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00297.410.000.000.000.00000.0000132,597,298.79132,597,298.790.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit35.89%106.7564161197,574.56171,333300,339197,514.34188,660206,72321,090,77621,090,7760.00%
crit64.11%190.66127260584,808.36411,4231,042,900585,093.26507,376627,557111,506,523111,506,5230.00%

Action Details: Lunar Storm Periodic

  • id:450883
  • school:arcane
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450883
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every {$451803d=30 seconds}, the cooldown of {$?s137016=true}[Rapid Fire][Wildfire Bomb] is reset and your next cast of {$?s137016=true}[Rapid Fire][Wildfire Bomb] also fires a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location, dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you{$?=}c3[ and your pet][] for {$450884d=8 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Master Marksman 309,3208.7%384.10.78s0.0s241,6470Periodic148.6624,6080624,6080.0%99.1%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage384.140.00148.62148.62382.310.00002.000092,825,237.9492,825,237.940.00%312,289.480.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%148.62115179624,607.9013,7973,732,192624,426.56500,796754,25892,825,23892,825,2380.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your ranged ability critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 379,55710.6%26.911.30s51.9s / 17.3%4,231,4252,193,675Periodic286.6177,681519,845396,97564.1%15.0%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage26.890.00287.54286.630.001.92900.1568113,785,926.54162,551,161.0730.00%2,193,675.082,193,675.08
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit35.91%102.9251168177,681.11160,770287,275177,628.88167,766187,66118,287,58426,125,09430.00%
crit64.09%183.71106291519,845.45386,060977,341519,749.64465,581574,94495,498,343136,426,06730.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=20}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=2} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:2.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=20}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=2} Focus.|r}

Action Priority List

    sentst
    [G]:10.21
  • if_expr:talent.lunar_storm&buff.lunar_storm_cooldown.down
    sentst
    [J]:10.68
  • if_expr:!talent.no_scope|buff.precise_shots.down
    sentst
    [L]:6.00

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell Tick TimeAmmo Conservation4597941PCT-34.0%
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountHunter Sentinel 11.2 Class Set 2pc12363742PCT25.0%
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Sentinel 229,5076.4%0.00.00s0.0s00Periodic149.2210,612607,381461,64863.3%0.0%

Stats Details: Sentinel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.00149.170.000.00000.000068,866,778.7568,866,778.750.00%0.000.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit36.73%54.792985210,611.71185,740348,410210,549.51200,538223,13511,539,15511,539,1550.00%
crit63.27%94.3860130607,381.12446,6011,170,387607,568.12574,022645,99157,327,62457,327,6240.00%

Action Details: Sentinel

  • id:450412
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450412
  • name:Sentinel
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Steady Shot 32,5420.9%40.87.04s52.6s / 17.5%239,365185,706Direct40.7117,264317,956239,79361.1%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage40.8040.730.000.000.001.28900.00009,766,097.3613,951,553.7130.00%185,706.09185,706.09
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit38.95%15.86330117,264.37104,330171,979117,254.88108,821129,6681,860,0752,657,24730.00%
crit61.05%24.871042317,955.99250,529633,743318,249.53276,808378,1407,906,02211,294,30630.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:20.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage.{$?=}c2[ Reduces the cooldown of Aimed Shot by {$=}{{$s2=2000}/1000}.1 sec.][] Usable while moving. |cFFFFFFFFGenerates {$77443s1=20} Focus.|r

Action Priority List

    sentst
    [O]:40.98

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT-4.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT-4.0%
Unyielding Netherprism 67,5291.9%29.610.32s0.0s684,3830Direct29.6364,721912,346684,39858.4%

Stats Details: Unyielding Netherprism Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage29.5929.590.000.000.000.00000.000020,251,960.2020,251,960.200.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit41.63%12.32224364,721.04334,960417,151364,649.30340,939385,1024,492,7144,492,7140.00%
crit58.37%17.27528912,346.20804,3441,105,858912,746.08861,550967,09215,759,24615,759,2460.00%

Action Details: Unyielding Netherprism Damage

  • id:1239674
  • school:cosmic
  • range:100.0
  • travel_speed:0.0000
  • radius:6.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:311291.75
  • base_dd_max:311291.75
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:1239674
  • name:Unyielding Netherprism
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc1233553=Your harmful abilities draw focused void through the prism to deal {$=}{{$s1=49456}*{$=}<rolemult>} Cosmic damage split between your target and nearby enemies. Damage increased by {$s3=30}% per enemy struck, up to {$=}{{$s3=30}*{$s4=5}}%. This effect may occur every {$=}proccooldown sec and accumulates Latent Power within the prism, up to {$1239675u=18} times. }
Volley 77,9502.2%7.045.69s9.1s / 3.0%3,315,7322,555,510Direct83.9123,696364,123278,46364.4%

Stats Details: Volley

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.0483.890.000.000.001.29750.000023,357,360.4333,367,624.4030.00%2,555,509.892,555,509.89
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit35.63%29.891350123,696.49107,591201,817123,636.13111,121135,5443,697,0155,281,44530.00%
crit64.37%54.003481364,122.53258,695677,950364,372.40304,793434,47619,660,34628,086,18030.00%

Action Details: Volley

  • id:260243
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260243
  • name:Volley
  • school:physical
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.

Action Priority List

    sentst
    [E]:7.04
  • if_expr:buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Simple Action Stats Execute Interval
Estriell
Crystallized Augment Rune 1.00.00s0.0s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
reshii_wraps 13.021.90s0.0s

Stats Details: Ethereal Reaping Missile

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage13.010.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Ethereal Reaping Missile

  • id:1223419
  • school:physical
  • range:100.0
  • travel_speed:35.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1223419
  • name:Ethereal Reaping
  • school:physical
  • tooltip:
  • description:
Flask of Alchemical Chaos 1.00.00s0.0s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s0.0s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.5301.62s0.0s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.470.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Trueshot 2.9138.65s0.0s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.880.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:Critical strike chance increased by {$s4=10}% and critical strike damage increased by {$s5=20}%. The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • description:Increases your critical strike chance by {$s4=10}% and critical strike damage by {$s5=20}% for {$d=15 seconds}. Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=150})))}%.

Action Priority List

    sentst
    [H]:2.88
  • if_expr:variable.trueshot_ready&buff.double_tap.down&(!talent.bulletstorm|buff.bulletstorm.up)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
unyielding_netherprism 3.272.40s0.0s

Stats Details: Unyielding Netherprism Use

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.180.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Unyielding Netherprism Use

  • id:1233556
  • school:cosmic
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1233556
  • name:Unyielding Netherprism
  • school:cosmic
  • tooltip:{$?=}(a137047|a137005|a137026)[Strength]?(a212611|a137009|a137014|a137022|a137034|a137038)[Agility][Strength or Agility] increased by {$=}w1.
  • description:Consume all Latent Power to gain {$1233553s2=894} {$?=}(a137047|a137005|a137026)[Strength]?(a212611|a137009|a137014|a137022|a137034|a137038)[Agility][Strength or Agility] per stack for {$d=20 seconds}.

Buffs

Trigger CountInterval
Dynamic Buffs Start Refresh Total Start Trigger Duration Uptime Benefit Overflow Expiry
Authority of Radiant Power5.82.58.348.4s32.3s17.6s33.92%0.00%2.5 (2.5)5.4

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_authority_of_radiant_power
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:2230.00

Trigger Details

  • interval_min/max:15.0s / 151.5s
  • trigger_min/max:0.0s / 142.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 92.0s
  • uptime_min/max:9.48% / 72.79%

Stack Uptimes

  • authority_of_radiant_power_1:33.92%

Spelldata

  • id:448730
  • name:Authority of Radiant Power
  • tooltip:Righteous power guides your hand, increasing your {$=}pri by {$=}w1.
  • description:{$@spelldesc445339=|cnNORMAL_FONT_COLOR:Arathor Alterations - Fortified Flames|R Permanently enchants a weapon with the Authority of Radiant Power. Dealing damage has a chance to call upon that authority, smiting your target for {$=}{{$=}<rolemult>*{$=}ec1s1} Radiant damage and temporarily increasing your Primary stat by {$=}ec1s2. Cannot be applied to items lower than level {$=}ecim.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust1.00.01.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Boon of Elune (_2pc)9.80.09.830.8s30.8s5.8s19.06%24.41%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_boon_of_elune_2pc
  • max_stacks:2
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 33.6s
  • trigger_min/max:30.0s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 14.3s
  • uptime_min/max:11.78% / 27.36%

Stack Uptimes

  • boon_of_elune_2pc_1:12.30%
  • boon_of_elune_2pc_2:6.76%

Spelldata

  • id:1236644
  • name:Boon of Elune
  • tooltip:Your next {$?=}c2[Aimed Shot][Wildfire Bomb] deals Arcane damage and its damage is increased by {$?=}c2[{$s1=10}][{$s3=150}]%.
  • description:{$@spelldesc1236374={$?=}c2[Rapid Fire][Wildfire Bomb] damage increased by {$?=}c2[{$s2=25}][{$s3=10}]%. When Lunar Storm fades, gain the Boon of Elune, causing your next {$1236644u=2} {$?=}c2[Aimed Shot][Wildfire Bomb]{$=}L:s; to deal Arcane damage and have their {$?=}c2[][initial] damage increased by {$?=}c2[{$1236644s1=10}][{$1236644s3=150}]%.}
  • max_stacks:2
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
Boon of Elune (_4pc)10.20.010.230.8s30.8s11.8s40.04%39.62%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_boon_of_elune_4pc
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 33.6s
  • trigger_min/max:30.0s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:38.10% / 42.23%

Stack Uptimes

  • boon_of_elune_4pc_1:40.04%

Spelldata

  • id:1249464
  • name:Boon of Elune
  • tooltip:Your next {$?=}c2[Aimed Shot][Wildfire Bomb] deals Arcane damage and its damage is increased by {$?=}c2[{$s1=10}][{$s3=150}]%.
  • description:{$@spelldesc1236374={$?=}c2[Rapid Fire][Wildfire Bomb] damage increased by {$?=}c2[{$s2=25}][{$s3=10}]%. When Lunar Storm fades, gain the Boon of Elune, causing your next {$1236644u=2} {$?=}c2[Aimed Shot][Wildfire Bomb]{$=}L:s; to deal Arcane damage and have their {$?=}c2[][initial] damage increased by {$?=}c2[{$1236644s1=10}][{$1236644s3=150}]%.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Bulletstorm26.8259.8286.611.3s1.0s9.1s81.55%0.00%0.0 (0.0)6.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bulletstorm
  • max_stacks:20
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.4s / 31.6s
  • trigger_min/max:0.0s / 29.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:72.73% / 89.48%

Stack Uptimes

  • bulletstorm_1:1.62%
  • bulletstorm_2:1.60%
  • bulletstorm_3:1.60%
  • bulletstorm_4:1.60%
  • bulletstorm_5:1.59%
  • bulletstorm_6:1.56%
  • bulletstorm_7:1.55%
  • bulletstorm_8:1.54%
  • bulletstorm_9:1.54%
  • bulletstorm_10:57.45%
  • bulletstorm_11:0.41%
  • bulletstorm_12:0.14%
  • bulletstorm_13:0.15%
  • bulletstorm_14:1.36%
  • bulletstorm_15:0.79%
  • bulletstorm_16:0.32%
  • bulletstorm_17:0.06%
  • bulletstorm_18:6.67%
  • bulletstorm_19:0.01%
  • bulletstorm_20:0.01%

Spelldata

  • id:389020
  • name:Bulletstorm
  • tooltip:Aimed Shot damage increased by {$s1=2}%. {$?a471428=true}[Aimed Shot critical strike damage increased by {$s2=0}%.][]
  • description:{$@spelldesc389019=Damage from Rapid Fire increases the damage of Aimed Shot by {$389020s1=2}% for {$389020d=15 seconds}, stacking up to {$389020u=15} times. New stacks do not refresh duration and are removed upon casting Rapid Fire.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Bullseye1.0100.5101.50.0s0.6s59.3s19.77%0.00%71.5 (71.5)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.4s
  • trigger_pct:100.00%
  • duration_min/max:45.4s / 72.0s
  • uptime_min/max:18.31% / 20.00%

Stack Uptimes

  • bullseye_1:0.32%
  • bullseye_2:0.31%
  • bullseye_3:0.29%
  • bullseye_4:0.25%
  • bullseye_5:0.22%
  • bullseye_6:0.21%
  • bullseye_7:0.19%
  • bullseye_8:0.17%
  • bullseye_9:0.16%
  • bullseye_10:0.18%
  • bullseye_11:0.19%
  • bullseye_12:0.20%
  • bullseye_13:0.22%
  • bullseye_14:0.23%
  • bullseye_15:0.23%
  • bullseye_16:0.23%
  • bullseye_17:0.24%
  • bullseye_18:0.23%
  • bullseye_19:0.23%
  • bullseye_20:0.22%
  • bullseye_21:0.21%
  • bullseye_22:0.21%
  • bullseye_23:0.21%
  • bullseye_24:0.20%
  • bullseye_25:0.20%
  • bullseye_26:0.20%
  • bullseye_27:0.20%
  • bullseye_28:0.20%
  • bullseye_29:0.21%
  • bullseye_30:13.41%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$204090u=30} times.}
  • max_stacks:30
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Charged Bolts6.33.49.746.5s28.6s19.0s39.63%0.00%36.3 (36.3)5.9

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_charged_bolts
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:3.00

Trigger Details

  • interval_min/max:15.0s / 153.8s
  • trigger_min/max:0.0s / 122.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 99.0s
  • uptime_min/max:14.65% / 74.98%

Stack Uptimes

  • charged_bolts_1:39.63%

Spelldata

  • id:1236110
  • name:Charged Bolts
  • tooltip:Damaging nearby targets for {$=}{{$=}<rolemult>*{$1236137=}w1} Nature damage every $t sec.
  • description:{$@spelldesc1236108=Your spells and abilities have a chance to turn you into a Lightning Rod striking a random enemy target within {$1236111=}A1 yds for {$=}{{$=}<rolemult>*{$1236137=}w1} Nature damage every $1236110t sec for {$1236110d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Dawnthread Lining7.014.621.744.4s14.0s30.3s70.94%0.00%14.6 (14.6)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_dawnthread_lining
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:756.00

Trigger Details

  • interval_min/max:6.2s / 257.9s
  • trigger_min/max:0.0s / 108.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 247.8s
  • uptime_min/max:36.98% / 97.20%

Stack Uptimes

  • dawnthread_lining_1:70.94%

Spelldata

  • id:457666
  • name:Dawnthread Lining
  • tooltip:Critical Strike increased by {$=}w2.
  • description:{$@spelldesc457665={$?a455524=false}[|cnRED_FONT_COLOR:Modified by Cool Sunset Bracers.|r Your gear cools similarly to Woven Duskthread, gaining {$s1=504} Versatility when over {$457667s1=80}% health.] [Your gear warms with Woven Dawnthread and gains {$s1=504} Critical Strike when over {$457667s1=80}% health.]}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Double Tap9.90.09.931.3s34.9s1.9s6.27%9.96%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.2s / 54.8s
  • trigger_min/max:1.2s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.8s
  • uptime_min/max:3.69% / 9.97%

Stack Uptimes

  • double_tap_1:6.27%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=80}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=80}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=80}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=80}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Eyes Closed2.90.02.9138.8s138.8s8.0s7.71%0.00%0.0 (0.0)2.9

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_eyes_closed
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 236.8s
  • trigger_min/max:120.0s / 236.8s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 8.0s
  • uptime_min/max:6.22% / 9.49%

Stack Uptimes

  • eyes_closed_1:7.71%

Spelldata

  • id:451180
  • name:Eyes Closed
  • tooltip:All abilities are guaranteed to apply Sentinel.
  • description:{$@spelldesc450381=For {$451180d=8 seconds} after activating {$?s137016=true}[Trueshot][Coordinated Assault], all abilities are guaranteed to apply Sentinel.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.62.8111.0s76.4s35.3s25.07%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 335.3s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 225.4s
  • uptime_min/max:0.00% / 78.20%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.07%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.62.8110.7s75.9s35.4s25.07%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 340.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 87.51%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.07%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.62.8112.8s77.1s35.3s25.04%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 354.4s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 78.60%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.04%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.62.7112.5s76.8s35.3s24.81%0.00%2.8 (2.8)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 347.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 182.4s
  • uptime_min/max:0.00% / 81.53%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.81%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Latent Energy3.725.929.6106.5s10.3s76.7s94.62%0.00%0.5 (0.5)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_latent_energy
  • max_stacks:18
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 239.4s
  • trigger_min/max:10.0s / 13.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 234.0s
  • uptime_min/max:89.10% / 99.84%

Stack Uptimes

  • latent_energy_1:12.07%
  • latent_energy_2:9.22%
  • latent_energy_3:6.72%
  • latent_energy_4:6.44%
  • latent_energy_5:6.43%
  • latent_energy_6:6.48%
  • latent_energy_7:6.42%
  • latent_energy_8:6.57%
  • latent_energy_9:6.38%
  • latent_energy_10:6.40%
  • latent_energy_11:6.33%
  • latent_energy_12:5.38%
  • latent_energy_13:2.49%
  • latent_energy_14:1.87%
  • latent_energy_15:1.38%
  • latent_energy_16:1.20%
  • latent_energy_17:2.25%
  • latent_energy_18:7.91%

Spelldata

  • id:1239675
  • name:Latent Energy
  • tooltip:The Netherprism is accumulating latent energy and will grant {$=}{{$=}w1} Strength or Agility on use.
  • description:{$@spelldesc1233553=Your harmful abilities draw focused void through the prism to deal {$=}{{$s1=49456}*{$=}<rolemult>} Cosmic damage split between your target and nearby enemies. Damage increased by {$s3=30}% per enemy struck, up to {$=}{{$s3=30}*{$s4=5}}%. This effect may occur every {$=}proccooldown sec and accumulates Latent Power within the prism, up to {$1239675u=18} times. }
  • max_stacks:18
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load30.91.532.49.8s9.3s2.0s20.77%41.30%1.5 (1.5)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 43.1s
  • trigger_min/max:0.0s / 43.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s
  • uptime_min/max:13.82% / 30.27%

Stack Uptimes

  • lock_and_load_1:20.77%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot{$?a473380=false}['s damage is increased by {$473380s1=15}%,][] costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$s1=10}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Lunar Storm (_cooldown)10.20.010.230.8s30.8s28.5s97.18%0.00%0.0 (0.0)9.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lunar_storm_cooldown
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 33.6s
  • trigger_min/max:30.0s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:94.60% / 98.89%

Stack Uptimes

  • lunar_storm_cooldown_1:97.18%

Spelldata

  • id:451803
  • name:Lunar Storm
  • tooltip:You cannot summon a Lunar Storm.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds}, the cooldown of {$?s137016=true}[Rapid Fire][Wildfire Bomb] is reset and your next cast of {$?s137016=true}[Rapid Fire][Wildfire Bomb] also fires a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location, dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you{$?=}c3[ and your pet][] for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
Lunar Storm (_ready)10.20.010.230.8s30.8s0.8s2.82%38.16%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lunar_storm_ready
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 33.6s
  • trigger_min/max:30.0s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.6s
  • uptime_min/max:1.11% / 5.40%

Stack Uptimes

  • lunar_storm_ready_1:2.82%

Spelldata

  • id:451805
  • name:Lunar Storm
  • tooltip:Your next {$?=}c2[Rapid Fire][Wildfire Bomb] will summon a Lunar Storm.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds}, the cooldown of {$?s137016=true}[Rapid Fire][Wildfire Bomb] is reset and your next cast of {$?s137016=true}[Rapid Fire][Wildfire Bomb] also fires a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location, dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you{$?=}c3[ and your pet][] for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Matrix Restabilized (_crit_rating)3.30.03.3107.3s107.3s28.8s32.00%0.00%0.0 (0.0)3.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_matrix_restabilized_crit_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Matrix Restabilizer

Stat Details

  • stat:crit_rating
  • amount:5460.12

Trigger Details

  • interval_min/max:105.0s / 125.9s
  • trigger_min/max:105.0s / 125.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:26.58% / 37.36%

Stack Uptimes

  • matrix_restabilized_crit_rating_1:32.00%

Spelldata

  • id:96978
  • name:Matrix Restabilized
  • tooltip:Critical Strike increased by {$=}w1.
  • description:Critical Strike increased by {$s1=5791} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
Moving Target74.66.681.24.0s3.7s2.6s65.04%89.77%6.6 (6.6)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 13.4s
  • trigger_min/max:1.6s / 12.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:53.02% / 77.22%

Stack Uptimes

  • moving_target_1:65.04%

Spelldata

  • id:474293
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=8}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
On Target10.520.831.318.7s9.5s19.4s67.72%0.00%0.0 (0.0)9.8

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_on_target
  • max_stacks:4
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:4.00%

Trigger Details

  • interval_min/max:0.7s / 150.5s
  • trigger_min/max:0.7s / 127.0s
  • trigger_pct:99.99%
  • duration_min/max:0.0s / 135.3s
  • uptime_min/max:39.48% / 92.10%

Stack Uptimes

  • on_target_1:40.16%
  • on_target_2:20.70%
  • on_target_3:6.11%
  • on_target_4:0.76%

Spelldata

  • id:474257
  • name:On Target
  • tooltip:Haste increased by {$s1=4}%.
  • description:{$@spelldesc471348=Consuming Spotter's Mark grants {$474257s1=4}% increased Haste for {$474257d=10 seconds}, stacking up to {$474257u=4} times. Multiple instances of this effect can overlap.}
  • max_stacks:4
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shots81.720.1101.83.7s11.3s1.7s47.02%100.00%20.1 (20.1)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_precise_shots
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 12.3s
  • trigger_min/max:1.3s / 31.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.1s
  • uptime_min/max:35.23% / 56.72%

Stack Uptimes

  • precise_shots_1:47.02%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?a471363=false}[Kill Shot, ][]Arcane Shot or Multi-Shot increased by {$s1=100}% and their Focus cost is reduced by {$s3=40}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$260242s1=100}% more damage, cost {$260242s3=40}% less Focus, and have its global cooldown reduced by {$260242s6=50}%. Your Auto Shot damage is increased by {$s2=100}% but the time between your Auto Shots is increased by {$=}{{$s1=2000}/1000}.1 sec.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Streamline42.790.7133.47.1s2.3s6.7s95.16%0.00%60.2 (60.2)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_streamline
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 53.0s
  • trigger_min/max:0.5s / 7.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.0s
  • uptime_min/max:89.83% / 98.94%

Stack Uptimes

  • streamline_1:30.58%
  • streamline_2:64.58%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Your next Aimed Shot has its Focus cost and cast time reduced by {$=}w1%.
  • description:Your next Aimed Shot casts {$s1=20}% faster. Stacks up to {$u=2} times.
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.01.5301.7s301.7s27.5s13.22%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 319.7s
  • trigger_min/max:300.0s / 319.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.87% / 18.03%

Stack Uptimes

  • tempered_potion_1:13.22%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trick Shots7.00.07.045.7s45.7s6.0s14.01%19.09%0.0 (0.0)6.9

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 54.8s
  • trigger_min/max:45.0s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:12.68% / 15.13%

Stack Uptimes

  • trick_shots_1:14.01%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=60}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=60}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot2.90.02.9138.8s138.8s19.8s19.05%24.41%0.0 (0.0)2.8

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 236.8s
  • trigger_min/max:120.0s / 236.8s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 20.0s
  • uptime_min/max:13.72% / 22.80%

Stack Uptimes

  • trueshot_1:19.05%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:Critical strike chance increased by {$s4=10}% and critical strike damage increased by {$s5=20}%. The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • description:Increases your critical strike chance by {$s4=10}% and critical strike damage by {$s5=20}% for {$d=15 seconds}. Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unyielding Netherprism3.20.03.271.4s71.4s16.2s17.02%0.00%0.0 (0.0)2.3

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_unyielding_netherprism
  • max_stacks:18
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:2735.33

Trigger Details

  • interval_min/max:20.0s / 197.4s
  • trigger_min/max:20.0s / 197.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:8.06% / 21.59%

Stack Uptimes

  • unyielding_netherprism_1:0.05%
  • unyielding_netherprism_2:3.43%
  • unyielding_netherprism_3:0.92%
  • unyielding_netherprism_4:0.10%
  • unyielding_netherprism_10:0.13%
  • unyielding_netherprism_11:0.89%
  • unyielding_netherprism_12:3.09%
  • unyielding_netherprism_13:4.49%
  • unyielding_netherprism_14:0.56%
  • unyielding_netherprism_15:1.16%
  • unyielding_netherprism_16:0.63%
  • unyielding_netherprism_17:0.91%
  • unyielding_netherprism_18:4.76%

Spelldata

  • id:1233556
  • name:Unyielding Netherprism
  • tooltip:{$?=}(a137047|a137005|a137026)[Strength]?(a212611|a137009|a137014|a137022|a137034|a137038)[Agility][Strength or Agility] increased by {$=}w1.
  • description:Consume all Latent Power to gain {$1233553s2=894} {$?=}(a137047|a137005|a137026)[Strength]?(a212611|a137009|a137014|a137022|a137034|a137038)[Agility][Strength or Agility] per stack for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:20.00
  • default_chance:0.00%
Volley7.00.07.045.7s45.7s6.0s14.01%13.16%0.0 (0.0)6.9

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_volley
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:45.0s / 54.8s
  • trigger_min/max:45.0s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:12.68% / 15.13%

Stack Uptimes

  • volley_1:14.01%

Spelldata

  • id:260243
  • name:Volley
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
  • max_stacks:0
  • duration:6.00
  • cooldown:45.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:tick
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Extrapolated Shots Stacks1.01.04.0152.9s2.4s308.1s
Overwatch Implosion0.00.01.00.0s0.0s0.0s
Precision Detonations20.813.031.013.5s3.0s72.1s
Release and Reload Stacks45.419.081.06.5s0.0s95.2s
Sentinel Implosions1.01.03.0170.8s18.6s277.0s
Sentinel Stacks301.3199.0392.01.0s0.0s21.9s
Surging Shots Rapid Fire reset11.22.024.025.2s0.8s281.1s
delayed_aa_channel11.62.024.023.9s2.5s193.6s
Uptime Avg % Min Max Avg Dur Min Max
Dawnthread Lining64.25%2.93%95.39%30.5s0.4s247.8s
Focus Cap1.47%0.19%7.09%1.2s0.0s7.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Aimed Shot1.3710.0016.43924.9597.39551.981
Explosive Shot3.3630.00138.62159.61210.926135.588
Rapid Fire1.3950.00112.83135.18813.39770.328
Volley0.8840.0019.8034.4230.00017.593
Trueshot20.1850.001116.85035.3890.000116.850

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Estriell
Focus RegenFocus1,335.701,738.2254.24%1.3027.191.54%
Invigorating PulseFocus22.48110.623.45%4.921.801.60%
Rapid FireFocus287.56546.7517.06%1.9028.374.93%
Steady ShotFocus40.80809.0725.25%19.836.910.85%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Focus65.010.6810.9164.231.50.0100.0
Usage Type Count Total Tot% Avg RPE APR
Estriell
Aimed ShotFocus74.93958.0129.27%12.7812.96397,321.44
Arcane ShotFocus81.211,949.0359.55%24.0024.0041,805.75
Explosive ShotFocus18.31366.1611.19%20.0020.00163,528.88

Statistics & Data Analysis

Fight Length
Estriell Fight Length
Count 9999
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Estriell Damage Per Second
Count 9999
Mean 3564961.20
Minimum 3091434.94
Maximum 4082009.47
Spread ( max - min ) 990574.53
Range [ ( max - min ) / 2 * 100% ] 13.89%
Standard Deviation 116427.5566
5th Percentile 3377281.56
95th Percentile 3761689.67
( 95th Percentile - 5th Percentile ) 384408.11
Mean Distribution
Standard Deviation 1164.3338
95.00% Confidence Interval ( 3562679.15 - 3567243.26 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4098
0.1 Scale Factor Error with Delta=300 115716486
0.05 Scale Factor Error with Delta=300 462865942
0.01 Scale Factor Error with Delta=300 11571648549
Priority Target DPS
Estriell Priority Target Damage Per Second
Count 9999
Mean 3564961.20
Minimum 3091434.94
Maximum 4082009.47
Spread ( max - min ) 990574.53
Range [ ( max - min ) / 2 * 100% ] 13.89%
Standard Deviation 116427.5566
5th Percentile 3377281.56
95th Percentile 3761689.67
( 95th Percentile - 5th Percentile ) 384408.11
Mean Distribution
Standard Deviation 1164.3338
95.00% Confidence Interval ( 3562679.15 - 3567243.26 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4098
0.1 Scale Factor Error with Delta=300 115716486
0.05 Scale Factor Error with Delta=300 462865942
0.01 Scale Factor Error with Delta=300 11571648549
DPS(e)
Estriell Damage Per Second (Effective)
Count 9999
Mean 3564961.20
Minimum 3091434.94
Maximum 4082009.47
Spread ( max - min ) 990574.53
Range [ ( max - min ) / 2 * 100% ] 13.89%
Damage
Estriell Damage
Count 9999
Mean 1068956139.10
Minimum 779301286.00
Maximum 1375211729.85
Spread ( max - min ) 595910443.85
Range [ ( max - min ) / 2 * 100% ] 27.87%
DTPS
Estriell Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Estriell Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Estriell Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Estriell Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Estriell Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 summon_pet,if=talent.unbreakable_bond
2 0.00 aimed_shot,if=active_enemies<3|talent.black_arrow&talent.headshot
3 0.00 steady_shot
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=trueshot_ready,value=!talent.bullseye|fight_remains>cooldown.trueshot.duration+10|buff.bullseye.stack=buff.bullseye.max_stack|fight_remains<25
0.00 variable,name=trueshot_ready,op=setif,condition=fight_style.dungeonroute,value_else=variable.trueshot_ready,value=raid_event.pull.remains>30|raid_event.pull.in>60
0.00 variable,name=buffer_deathblow,value=hero_tree.dark_ranger&action.aimed_shot.in_flight&!action.black_arrow.ready
4 1.00 auto_shot
5 0.00 call_action_list,name=cds
6 0.00 call_action_list,name=trinkets
7 0.00 call_action_list,name=drtrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.dark_ranger
8 0.00 call_action_list,name=senttrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.sentinel
9 0.00 call_action_list,name=drcleave,if=active_enemies>1&hero_tree.dark_ranger
A 0.00 call_action_list,name=sentcleave,if=active_enemies>1&hero_tree.sentinel
B 0.00 call_action_list,name=drst,if=hero_tree.dark_ranger
C 0.00 call_action_list,name=sentst,if=hero_tree.sentinel
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
0.00 berserking,if=buff.trueshot.up|fight_remains<13
0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
0.00 lights_judgment,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
actions.sentst
# count action,conditions
E 7.04 volley,if=buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)
F 16.36 explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
G 10.21 rapid_fire,if=talent.lunar_storm&buff.lunar_storm_cooldown.down
H 2.88 trueshot,if=variable.trueshot_ready&buff.double_tap.down&(!talent.bulletstorm|buff.bulletstorm.up)
0.00 kill_shot,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
I 42.05 aimed_shot,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
J 10.68 rapid_fire,if=!talent.no_scope|buff.precise_shots.down
K 81.21 arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
L 6.00 rapid_fire
M 32.10 aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
N 1.95 explosive_shot,if=talent.precision_detonation|buff.trueshot.down
O 40.98 steady_shot
actions.trinkets
# count action,conditions
0.00 use_items,check_existing=0,slots=trinket1:trinket2,if=!equipped.unyielding_netherprism&this_trinket.has_use_buff&this_trinket.cooldown.duration%%cooldown.trueshot.duration=0&buff.trueshot.remains>14
0.00 use_items,check_existing=0,slots=trinket1:trinket2,if=!equipped.unyielding_netherprism&this_trinket.has_use_buff&other_trinket.cooldown.duration%%cooldown.trueshot.duration=0&(buff.trueshot.remains>14&other_trinket.cooldown.remains|cooldown.trueshot.remains>20&other_trinket.cooldown.remains<=cooldown.trueshot.remains)
P 3.18 use_items,check_existing=0,slots=trinket1:trinket2,if=this_trinket.is.unyielding_netherprism&(buff.trueshot.remains>14&(buff.latent_energy.stack>(19-cooldown.trueshot.duration%10)|fight_remains<(cooldown.trueshot.duration+20))|fight_remains<22&(buff.latent_energy.stack>8|!other_trinket.has_use_buff|other_trinket.cooldown.remains))
0.00 use_items,check_existing=0,slots=trinket1:trinket2,if=!this_trinket.is.unyielding_netherprism&this_trinket.has_use_buff&(other_trinket.is.unyielding_netherprism&fight_remains<cooldown.trueshot.remains+cooldown.trueshot.duration+10&cooldown.trueshot.remains>20|buff.trueshot.remains>14|buff.trueshot.up&fight_remains<cooldown.trueshot.remains+15|fight_remains<21)
0.00 use_items,check_existing=0,slots=trinket1:trinket2,if=this_trinket.is.unyielding_netherprism&buff.trueshot.remains>14&buff.latent_energy.stack>3&(buff.latent_energy.stack+floor((fight_remains-20)%cooldown.trueshot.duration)*(cooldown.trueshot.duration%10))>17
0.00 use_items,check_existing=0,slots=trinket1:trinket2,if=this_trinket.has_use_damage&cooldown.trueshot.remains>20

Sample Sequence

24EGHDKIKIKIKJKIKJMKOIKOILKMFOKIKJGKMKOMKOFIKOMEKIKOJKMFKIOKMGKMOKOIFKIKMOKOMKJOFIKJEGIKMFKIKOMKOOMKOFIKJKMKOOGHPMKNIKIKIKJEIKIKOILKMLFKIGKMKOMOKOFIKMOKOMKJKOFIKIEGKIKJKMFKIKMLKOOIKJIKMFKGIKMKOOMKOFIEKIKJKMFKIOKIGKMFKIOKMOKOMKOFIKJHPMKOIKEGIKIKILKILPFKIKJM

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre2aimed_shot
[precombat]
Fluffy_Pillow 100.0/100 100% focus lunar_storm_ready, dawnthread_lining, flask_of_alchemical_chaos_mastery
0:00.0004auto_attack
[default]
Fluffy_Pillow 65.0/100 65% focus precise_shots, lunar_storm_ready, dawnthread_lining, flask_of_alchemical_chaos_mastery
0:00.000Evolley
[sentst]
Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, lunar_storm_ready, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery
0:01.083Grapid_fire
[sentst]
Fluffy_Pillow 72.5/100 73% focus bloodlust, precise_shots, streamline, trick_shots, lock_and_load, double_tap, volley, lunar_storm_ready, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery
0:02.860Htrueshot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline(2), trick_shots, lock_and_load, bulletstorm(9), volley, boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery
0:02.860Dpotion
[cds]
Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline(2), trick_shots, lock_and_load, trueshot, bulletstorm(9), double_tap, volley, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery
0:02.860Karcane_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline(2), trick_shots, lock_and_load, trueshot, bulletstorm(9), double_tap, volley, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:03.614Iaimed_shot
[sentst]
Fluffy_Pillow 81.4/100 81% focus bloodlust, streamline(2), trick_shots, lock_and_load, trueshot, moving_target, bulletstorm(17), double_tap, volley, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:04.657Karcane_shot
[sentst]
Fluffy_Pillow 89.1/100 89% focus bloodlust, precise_shots, streamline(2), trick_shots, on_target, trueshot, bulletstorm(18), volley, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:05.411Iaimed_shot
[sentst]
Fluffy_Pillow 70.8/100 71% focus bloodlust, streamline(2), trick_shots, on_target, trueshot, moving_target, bulletstorm(18), volley, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:06.414Karcane_shot
[sentst]
Fluffy_Pillow 64.3/100 64% focus bloodlust, precise_shots, on_target, trueshot, bulletstorm(18), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:07.168Iaimed_shot
[sentst]
Fluffy_Pillow 51.0/100 51% focus bloodlust, streamline, on_target, trueshot, moving_target, bulletstorm(18), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:08.384Karcane_shot
[sentst]
Fluffy_Pillow 35.6/100 36% focus bloodlust, precise_shots, on_target, trueshot, bulletstorm(18), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:09.137Jrapid_fire
[sentst]
Fluffy_Pillow 17.4/100 17% focus bloodlust, streamline, on_target(2), trueshot, moving_target, bulletstorm(18), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, flask_of_alchemical_chaos_mastery, tempered_potion
0:10.700Karcane_shot
[sentst]
Fluffy_Pillow 49.5/100 50% focus bloodlust, precise_shots, streamline(2), on_target(2), trueshot, moving_target, bulletstorm(4), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:11.454Iaimed_shot
[sentst]
Fluffy_Pillow 31.4/100 31% focus bloodlust, streamline(2), on_target(2), trueshot, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:12.419Karcane_shot
[sentst]
Fluffy_Pillow 24.9/100 25% focus bloodlust, precise_shots, on_target(2), trueshot, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:13.174Jrapid_fire
[sentst]
Fluffy_Pillow 6.8/100 7% focus bloodlust, streamline, on_target(2), trueshot, moving_target, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:14.672Maimed_shot
[sentst]
Fluffy_Pillow 38.3/100 38% focus bloodlust, precise_shots, streamline(2), on_target, trueshot, moving_target, bulletstorm(4), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:15.676Karcane_shot
[sentst]
Fluffy_Pillow 31.8/100 32% focus bloodlust, precise_shots, on_target, trueshot, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:16.429Osteady_shot
[sentst]
Fluffy_Pillow 13.7/100 14% focus bloodlust, streamline, on_target(2), trueshot, moving_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:17.395Iaimed_shot
[sentst]
Fluffy_Pillow 41.2/100 41% focus bloodlust, streamline, on_target(2), trueshot, moving_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:18.566Karcane_shot
[sentst]
Fluffy_Pillow 25.8/100 26% focus bloodlust, precise_shots, on_target(2), trueshot, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:19.321Osteady_shot
[sentst]
Fluffy_Pillow 7.5/100 7% focus bloodlust, streamline, on_target, trueshot, moving_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(2), flask_of_alchemical_chaos_mastery, tempered_potion
0:20.322Iaimed_shot
[sentst]
Fluffy_Pillow 35.0/100 35% focus bloodlust, streamline, on_target, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:21.539Lrapid_fire
[sentst]
Fluffy_Pillow 19.6/100 20% focus bloodlust, precise_shots, on_target, trueshot, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:23.230Karcane_shot
[sentst]
Fluffy_Pillow 52.3/100 52% focus bloodlust, precise_shots, streamline, on_target, bulletstorm(5), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:23.986Maimed_shot
[sentst]
Fluffy_Pillow 34.0/100 34% focus bloodlust, streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:25.030Fexplosive_shot
[sentst]
Fluffy_Pillow 20.8/100 21% focus bloodlust, precise_shots, on_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:26.034Osteady_shot
[sentst]
Fluffy_Pillow 8.3/100 8% focus bloodlust, precise_shots, streamline, lock_and_load, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:27.077Karcane_shot
[sentst]
Fluffy_Pillow 35.8/100 36% focus bloodlust, precise_shots, streamline, lock_and_load, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:27.831Iaimed_shot
[sentst]
Fluffy_Pillow 17.2/100 17% focus bloodlust, streamline(2), lock_and_load, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:28.876Karcane_shot
[sentst]
Fluffy_Pillow 24.8/100 25% focus bloodlust, precise_shots, streamline(2), bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:29.633Jrapid_fire
[sentst]
Fluffy_Pillow 6.2/100 6% focus bloodlust, streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(3), flask_of_alchemical_chaos_mastery, tempered_potion
0:31.319Grapid_fire
[sentst]
Fluffy_Pillow 38.4/100 38% focus bloodlust, precise_shots, streamline(2), moving_target, bulletstorm(5), lunar_storm_ready, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit, tempered_potion
0:32.928Karcane_shot
[sentst]
Fluffy_Pillow 70.0/100 70% focus bloodlust, precise_shots, streamline(2), moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:33.683Maimed_shot
[sentst]
Fluffy_Pillow 51.2/100 51% focus bloodlust, streamline(2), moving_target, bulletstorm(14), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:34.806Karcane_shot
[sentst]
Fluffy_Pillow 38.0/100 38% focus bloodlust, precise_shots, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:35.561Osteady_shot
[sentst]
Fluffy_Pillow 19.3/100 19% focus bloodlust, streamline, moving_target, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:36.644Maimed_shot
[sentst]
Fluffy_Pillow 46.8/100 47% focus bloodlust, streamline, moving_target, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:38.143Karcane_shot
[sentst]
Fluffy_Pillow 29.3/100 29% focus bloodlust, precise_shots, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:38.899Osteady_shot
[sentst]
Fluffy_Pillow 10.6/100 11% focus bloodlust, streamline, on_target, moving_target, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:39.940Fexplosive_shot
[sentst]
Fluffy_Pillow 38.1/100 38% focus bloodlust, streamline, on_target, moving_target, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:40.980Iaimed_shot
[sentst]
Fluffy_Pillow 24.0/100 24% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(5), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:42.332Karcane_shot
[sentst]
Fluffy_Pillow 31.7/100 32% focus precise_shots, streamline(2), on_target(2), bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(5), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:43.086Osteady_shot
[sentst]
Fluffy_Pillow 17.1/100 17% focus streamline(2), on_target(2), moving_target, bulletstorm(15), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:44.390Maimed_shot
[sentst]
Fluffy_Pillow 44.6/100 45% focus streamline(2), on_target(2), moving_target, bulletstorm(15), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, latent_energy(5), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:45.744Evolley
[sentst]
Fluffy_Pillow 31.4/100 31% focus precise_shots, on_target(2), bulletstorm(15), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, latent_energy(5), flask_of_alchemical_chaos_crit
0:47.046Karcane_shot
[sentst]
Fluffy_Pillow 39.0/100 39% focus precise_shots, streamline, trick_shots, lock_and_load, on_target(2), double_tap, volley, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), flask_of_alchemical_chaos_crit
0:47.801Iaimed_shot
[sentst]
Fluffy_Pillow 19.3/100 19% focus streamline(2), trick_shots, lock_and_load, on_target(2), moving_target, double_tap, volley, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), flask_of_alchemical_chaos_crit
0:49.103Karcane_shot
[sentst]
Fluffy_Pillow 26.7/100 27% focus precise_shots, streamline(2), trick_shots, on_target, volley, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:49.856Osteady_shot
[sentst]
Fluffy_Pillow 6.9/100 7% focus streamline(2), trick_shots, on_target, moving_target, volley, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:51.209Jrapid_fire
[sentst]
Fluffy_Pillow 39.4/100 39% focus streamline(2), trick_shots, on_target, moving_target, volley, lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:53.261Karcane_shot
[sentst]
Fluffy_Pillow 70.5/100 70% focus precise_shots, streamline(2), moving_target, bulletstorm(5), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:54.016Maimed_shot
[sentst]
Fluffy_Pillow 50.5/100 51% focus streamline(2), moving_target, bulletstorm(9), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:55.479Fexplosive_shot
[sentst]
Fluffy_Pillow 42.3/100 42% focus precise_shots, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:56.887Karcane_shot
[sentst]
Fluffy_Pillow 29.9/100 30% focus precise_shots, streamline, lock_and_load, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:57.641Iaimed_shot
[sentst]
Fluffy_Pillow 9.9/100 10% focus streamline(2), lock_and_load, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
0:59.048Osteady_shot
[sentst]
Fluffy_Pillow 17.6/100 18% focus precise_shots, streamline(2), on_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:00.400Karcane_shot
[sentst]
Fluffy_Pillow 45.4/100 45% focus precise_shots, streamline(2), on_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_haste
1:01.156Maimed_shot
[sentst]
Fluffy_Pillow 30.8/100 31% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_haste
1:02.494Grapid_fire
[sentst]
Fluffy_Pillow 17.6/100 18% focus precise_shots, on_target, bulletstorm(10), lunar_storm_ready, dawnthread_lining, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_haste
1:04.303Karcane_shot
[sentst]
Fluffy_Pillow 53.2/100 53% focus precise_shots, streamline, on_target, bulletstorm(5), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:05.057Maimed_shot
[sentst]
Fluffy_Pillow 33.6/100 34% focus streamline(2), on_target, moving_target, bulletstorm(9), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:06.509Osteady_shot
[sentst]
Fluffy_Pillow 21.0/100 21% focus precise_shots, on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:07.798Karcane_shot
[sentst]
Fluffy_Pillow 48.8/100 49% focus precise_shots, on_target(2), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:08.553Osteady_shot
[sentst]
Fluffy_Pillow 29.2/100 29% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:09.842Iaimed_shot
[sentst]
Fluffy_Pillow 61.7/100 62% focus streamline, lock_and_load, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:11.130Fexplosive_shot
[sentst]
Fluffy_Pillow 69.2/100 69% focus precise_shots, streamline, on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:12.418Karcane_shot
[sentst]
Fluffy_Pillow 56.7/100 57% focus precise_shots, streamline(2), lock_and_load, on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(7), flask_of_alchemical_chaos_haste
1:13.172Iaimed_shot
[sentst]
Fluffy_Pillow 37.1/100 37% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:14.459Karcane_shot
[sentst]
Fluffy_Pillow 44.7/100 45% focus precise_shots, streamline(2), on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:15.215Maimed_shot
[sentst]
Fluffy_Pillow 25.1/100 25% focus streamline(2), on_target, moving_target, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:16.554Osteady_shot
[sentst]
Fluffy_Pillow 11.9/100 12% focus precise_shots, on_target, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:17.842Karcane_shot
[sentst]
Fluffy_Pillow 44.2/100 44% focus precise_shots, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:18.597Osteady_shot
[sentst]
Fluffy_Pillow 24.4/100 24% focus streamline, moving_target, boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:19.936Maimed_shot
[sentst]
Fluffy_Pillow 52.0/100 52% focus streamline, moving_target, boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:21.791Karcane_shot
[sentst]
Fluffy_Pillow 39.4/100 39% focus precise_shots, boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:22.546Jrapid_fire
[sentst]
Fluffy_Pillow 19.6/100 20% focus streamline, moving_target, boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
1:24.515Osteady_shot
[sentst]
Fluffy_Pillow 50.7/100 51% focus precise_shots, streamline(2), moving_target, bulletstorm(5), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(9), flask_of_alchemical_chaos_haste
1:25.854Fexplosive_shot
[sentst]
Fluffy_Pillow 78.2/100 78% focus precise_shots, streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(9), flask_of_alchemical_chaos_haste
1:27.193Iaimed_shot
[sentst]
Fluffy_Pillow 65.7/100 66% focus precise_shots, streamline(2), lock_and_load, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, latent_energy(9), flask_of_alchemical_chaos_haste
1:28.533Karcane_shot
[sentst]
Fluffy_Pillow 73.4/100 73% focus precise_shots, streamline(2), on_target, bulletstorm(10), lunar_storm_cooldown, latent_energy(9), flask_of_alchemical_chaos_haste
1:29.289Jrapid_fire
[sentst]
Fluffy_Pillow 53.8/100 54% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, latent_energy(9), flask_of_alchemical_chaos_haste
1:31.229Evolley
[sentst]
Fluffy_Pillow 89.7/100 90% focus precise_shots, streamline(2), on_target, moving_target, bulletstorm(6), lunar_storm_cooldown, latent_energy(9), flask_of_alchemical_chaos_crit
1:32.586Grapid_fire
[sentst]
Fluffy_Pillow 97.2/100 97% focus precise_shots, streamline(2), trick_shots, lock_and_load, on_target, moving_target, bulletstorm(10), double_tap, volley, lunar_storm_ready, latent_energy(9), flask_of_alchemical_chaos_crit
1:34.789Iaimed_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), trick_shots, lock_and_load, on_target, moving_target, bulletstorm(11), volley, boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:36.147Karcane_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), trick_shots, on_target, bulletstorm(18), volley, boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:36.903Maimed_shot
[sentst]
Fluffy_Pillow 80.2/100 80% focus streamline(2), trick_shots, on_target, moving_target, bulletstorm(18), volley, boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:38.313Fexplosive_shot
[sentst]
Fluffy_Pillow 66.9/100 67% focus precise_shots, bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:39.724Karcane_shot
[sentst]
Fluffy_Pillow 54.6/100 55% focus precise_shots, streamline, lock_and_load, on_target, bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:40.477Iaimed_shot
[sentst]
Fluffy_Pillow 34.8/100 35% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:41.833Karcane_shot
[sentst]
Fluffy_Pillow 42.5/100 42% focus precise_shots, streamline(2), on_target(2), bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:42.586Osteady_shot
[sentst]
Fluffy_Pillow 22.8/100 23% focus streamline(2), on_target(2), moving_target, bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(10), flask_of_alchemical_chaos_crit
1:43.895Maimed_shot
[sentst]
Fluffy_Pillow 50.3/100 50% focus streamline(2), on_target(2), moving_target, bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(11), flask_of_alchemical_chaos_crit
1:45.254Karcane_shot
[sentst]
Fluffy_Pillow 37.1/100 37% focus precise_shots, on_target(2), bulletstorm(18), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:46.008Osteady_shot
[sentst]
Fluffy_Pillow 17.5/100 17% focus streamline, on_target(2), moving_target, bulletstorm(18), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:47.314Osteady_shot
[sentst]
Fluffy_Pillow 45.0/100 45% focus streamline, on_target(2), moving_target, bulletstorm(18), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:48.621Maimed_shot
[sentst]
Fluffy_Pillow 72.5/100 73% focus streamline, on_target(2), moving_target, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:50.430Karcane_shot
[sentst]
Fluffy_Pillow 54.5/100 55% focus precise_shots, on_target, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:51.183Osteady_shot
[sentst]
Fluffy_Pillow 34.7/100 35% focus streamline, moving_target, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:52.596Fexplosive_shot
[sentst]
Fluffy_Pillow 62.2/100 62% focus streamline, moving_target, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:54.007Iaimed_shot
[sentst]
Fluffy_Pillow 49.7/100 50% focus streamline(2), lock_and_load, moving_target, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:55.418Karcane_shot
[sentst]
Fluffy_Pillow 57.2/100 57% focus precise_shots, streamline(2), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:56.172Jrapid_fire
[sentst]
Fluffy_Pillow 37.2/100 37% focus streamline(2), moving_target, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:58.252Karcane_shot
[sentst]
Fluffy_Pillow 68.3/100 68% focus precise_shots, streamline(2), moving_target, bulletstorm(6), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), authority_of_radiant_power, flask_of_alchemical_chaos_crit
1:59.006Maimed_shot
[sentst]
Fluffy_Pillow 48.3/100 48% focus streamline(2), moving_target, bulletstorm(9), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), authority_of_radiant_power, flask_of_alchemical_chaos_crit
2:00.472Karcane_shot
[sentst]
Fluffy_Pillow 35.4/100 35% focus precise_shots, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), flask_of_alchemical_chaos_haste
2:01.224Osteady_shot
[sentst]
Fluffy_Pillow 15.6/100 16% focus streamline, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), flask_of_alchemical_chaos_haste
2:02.563Osteady_shot
[sentst]
Fluffy_Pillow 43.1/100 43% focus streamline, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(12), flask_of_alchemical_chaos_haste
2:03.902Grapid_fire
[sentst]
Fluffy_Pillow 70.6/100 71% focus streamline, moving_target, bulletstorm(10), lunar_storm_ready, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(13), flask_of_alchemical_chaos_haste
2:05.861Htrueshot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), moving_target, bulletstorm(5), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(13), flask_of_alchemical_chaos_haste
2:05.861Puse_items
[trinkets]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), trueshot, moving_target, bulletstorm(5), double_tap, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(13), flask_of_alchemical_chaos_haste
2:05.861Maimed_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), trueshot, moving_target, bulletstorm(5), double_tap, boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:07.201Karcane_shot
[sentst]
Fluffy_Pillow 88.3/100 88% focus precise_shots, trueshot, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:07.955Nexplosive_shot
[sentst]
Fluffy_Pillow 68.7/100 69% focus streamline, on_target, trueshot, moving_target, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:09.244Iaimed_shot
[sentst]
Fluffy_Pillow 56.3/100 56% focus streamline(2), lock_and_load, on_target, trueshot, moving_target, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:10.532Karcane_shot
[sentst]
Fluffy_Pillow 63.8/100 64% focus precise_shots, streamline(2), on_target, trueshot, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:11.285Iaimed_shot
[sentst]
Fluffy_Pillow 44.2/100 44% focus streamline(2), lock_and_load, on_target, trueshot, moving_target, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:12.574Karcane_shot
[sentst]
Fluffy_Pillow 51.7/100 52% focus precise_shots, streamline(2), on_target, trueshot, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:13.328Iaimed_shot
[sentst]
Fluffy_Pillow 32.1/100 32% focus streamline(2), on_target, trueshot, moving_target, bulletstorm(10), boon_of_elune_4pc, eyes_closed, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:14.615Karcane_shot
[sentst]
Fluffy_Pillow 25.6/100 26% focus precise_shots, on_target, trueshot, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:15.370Jrapid_fire
[sentst]
Fluffy_Pillow 6.0/100 6% focus streamline, on_target, trueshot, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:17.283Evolley
[sentst]
Fluffy_Pillow 37.2/100 37% focus precise_shots, streamline(2), trueshot, moving_target, bulletstorm(5), boon_of_elune_2pc(2), lunar_storm_cooldown, matrix_restabilized_crit_rating, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:18.621Iaimed_shot
[sentst]
Fluffy_Pillow 44.7/100 45% focus precise_shots, streamline(2), trick_shots, lock_and_load, trueshot, moving_target, bulletstorm(10), double_tap, volley, boon_of_elune_2pc(2), lunar_storm_cooldown, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:19.961Karcane_shot
[sentst]
Fluffy_Pillow 52.2/100 52% focus precise_shots, streamline(2), trick_shots, trueshot, bulletstorm(10), volley, boon_of_elune_2pc, lunar_storm_cooldown, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:20.715Iaimed_shot
[sentst]
Fluffy_Pillow 32.5/100 32% focus streamline(2), trick_shots, trueshot, moving_target, bulletstorm(10), volley, boon_of_elune_2pc, lunar_storm_cooldown, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:22.054Karcane_shot
[sentst]
Fluffy_Pillow 26.0/100 26% focus precise_shots, trick_shots, trueshot, bulletstorm(10), volley, boon_of_elune_2pc, lunar_storm_cooldown, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:22.809Osteady_shot
[sentst]
Fluffy_Pillow 6.2/100 6% focus streamline, trick_shots, trueshot, moving_target, bulletstorm(10), volley, lunar_storm_cooldown, latent_energy, unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:24.149Iaimed_shot
[sentst]
Fluffy_Pillow 33.7/100 34% focus streamline, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, latent_energy(2), unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:25.772Lrapid_fire
[sentst]
Fluffy_Pillow 18.3/100 18% focus precise_shots, trueshot, bulletstorm(10), lunar_storm_cooldown, latent_energy(2), unyielding_netherprism(13), flask_of_alchemical_chaos_haste
2:27.801Karcane_shot
[sentst]
Fluffy_Pillow 50.1/100 50% focus precise_shots, streamline, on_target, bulletstorm(6), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_haste
2:28.554Maimed_shot
[sentst]
Fluffy_Pillow 30.5/100 30% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_haste
2:29.893Lrapid_fire
[sentst]
Fluffy_Pillow 17.3/100 17% focus precise_shots, on_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_haste
2:31.863Fexplosive_shot
[sentst]
Fluffy_Pillow 54.2/100 54% focus precise_shots, streamline, on_target(2), bulletstorm(6), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_haste
2:33.102Karcane_shot
[sentst]
Fluffy_Pillow 41.7/100 42% focus precise_shots, streamline(2), lock_and_load, on_target(2), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_haste
2:33.858Iaimed_shot
[sentst]
Fluffy_Pillow 22.3/100 22% focus streamline(2), lock_and_load, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_haste
2:35.099Grapid_fire
[sentst]
Fluffy_Pillow 30.0/100 30% focus precise_shots, streamline(2), on_target(3), bulletstorm(10), lunar_storm_ready, charged_bolts, dawnthread_lining, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:37.026Karcane_shot
[sentst]
Fluffy_Pillow 61.9/100 62% focus precise_shots, streamline(2), on_target(2), bulletstorm(6), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:37.780Maimed_shot
[sentst]
Fluffy_Pillow 42.5/100 42% focus streamline(2), on_target(2), moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:39.068Karcane_shot
[sentst]
Fluffy_Pillow 29.3/100 29% focus precise_shots, on_target(2), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:39.823Osteady_shot
[sentst]
Fluffy_Pillow 9.9/100 10% focus streamline, on_target(3), moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:41.018Maimed_shot
[sentst]
Fluffy_Pillow 37.3/100 37% focus streamline, on_target(2), moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:42.735Osteady_shot
[sentst]
Fluffy_Pillow 19.7/100 20% focus precise_shots, on_target(2), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:43.975Karcane_shot
[sentst]
Fluffy_Pillow 47.2/100 47% focus precise_shots, on_target(2), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(3), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:44.730Osteady_shot
[sentst]
Fluffy_Pillow 27.6/100 28% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:46.018Fexplosive_shot
[sentst]
Fluffy_Pillow 55.1/100 55% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:47.307Iaimed_shot
[sentst]
Fluffy_Pillow 47.7/100 48% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:48.595Karcane_shot
[sentst]
Fluffy_Pillow 55.2/100 55% focus precise_shots, streamline(2), on_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:49.352Maimed_shot
[sentst]
Fluffy_Pillow 35.6/100 36% focus streamline(2), on_target, moving_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:50.692Osteady_shot
[sentst]
Fluffy_Pillow 22.2/100 22% focus precise_shots, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(4), authority_of_radiant_power, flask_of_alchemical_chaos_haste
2:52.033Karcane_shot
[sentst]
Fluffy_Pillow 49.7/100 50% focus precise_shots, lunar_storm_cooldown, dawnthread_lining, latent_energy(4), flask_of_alchemical_chaos_haste
2:52.788Osteady_shot
[sentst]
Fluffy_Pillow 29.9/100 30% focus streamline, moving_target, lunar_storm_cooldown, dawnthread_lining, latent_energy(4), flask_of_alchemical_chaos_haste
2:54.127Maimed_shot
[sentst]
Fluffy_Pillow 57.5/100 57% focus streamline, moving_target, lunar_storm_cooldown, dawnthread_lining, latent_energy(4), flask_of_alchemical_chaos_haste
2:55.980Karcane_shot
[sentst]
Fluffy_Pillow 39.9/100 40% focus precise_shots, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), flask_of_alchemical_chaos_haste
2:56.735Jrapid_fire
[sentst]
Fluffy_Pillow 20.2/100 20% focus streamline, on_target, moving_target, lunar_storm_cooldown, dawnthread_lining, latent_energy(5), flask_of_alchemical_chaos_haste
2:58.618Karcane_shot
[sentst]
Fluffy_Pillow 51.2/100 51% focus precise_shots, streamline(2), on_target, moving_target, bulletstorm(5), lunar_storm_cooldown, dawnthread_lining, latent_energy(5), flask_of_alchemical_chaos_haste
2:59.373Osteady_shot
[sentst]
Fluffy_Pillow 31.6/100 32% focus streamline(2), on_target, moving_target, bulletstorm(9), lunar_storm_cooldown, charged_bolts, latent_energy(5), flask_of_alchemical_chaos_haste
3:00.661Fexplosive_shot
[sentst]
Fluffy_Pillow 58.8/100 59% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, latent_energy(5), flask_of_alchemical_chaos_crit
3:02.013Iaimed_shot
[sentst]
Fluffy_Pillow 51.3/100 51% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, latent_energy(5), flask_of_alchemical_chaos_crit
3:03.365Karcane_shot
[sentst]
Fluffy_Pillow 59.1/100 59% focus precise_shots, streamline(2), lock_and_load, on_target(2), bulletstorm(10), lunar_storm_cooldown, charged_bolts, latent_energy(5), flask_of_alchemical_chaos_crit
3:04.119Iaimed_shot
[sentst]
Fluffy_Pillow 39.4/100 39% focus streamline(2), lock_and_load, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, latent_energy(5), flask_of_alchemical_chaos_crit
3:05.420Evolley
[sentst]
Fluffy_Pillow 46.9/100 47% focus precise_shots, streamline(2), on_target(2), bulletstorm(10), lunar_storm_ready, charged_bolts, latent_energy(5), flask_of_alchemical_chaos_crit
3:06.722Grapid_fire
[sentst]
Fluffy_Pillow 54.3/100 54% focus precise_shots, streamline(2), trick_shots, lock_and_load, on_target, bulletstorm(10), double_tap, volley, lunar_storm_ready, charged_bolts, latent_energy(6), flask_of_alchemical_chaos_crit
3:08.848Karcane_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), trick_shots, lock_and_load, on_target, bulletstorm(10), volley, boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), flask_of_alchemical_chaos_crit
3:09.604Iaimed_shot
[sentst]
Fluffy_Pillow 80.2/100 80% focus streamline(2), trick_shots, lock_and_load, on_target, moving_target, bulletstorm(16), volley, boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), flask_of_alchemical_chaos_crit
3:10.955Karcane_shot
[sentst]
Fluffy_Pillow 92.7/100 93% focus precise_shots, streamline(2), trick_shots, on_target, bulletstorm(18), volley, boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), flask_of_alchemical_chaos_crit
3:11.709Jrapid_fire
[sentst]
Fluffy_Pillow 72.9/100 73% focus streamline(2), on_target, moving_target, bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), flask_of_alchemical_chaos_crit
3:13.792Karcane_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), moving_target, bulletstorm(6), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:14.547Maimed_shot
[sentst]
Fluffy_Pillow 80.0/100 80% focus streamline(2), moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:16.010Fexplosive_shot
[sentst]
Fluffy_Pillow 66.9/100 67% focus precise_shots, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(6), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:17.417Karcane_shot
[sentst]
Fluffy_Pillow 59.6/100 60% focus precise_shots, streamline, lock_and_load, on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:18.172Iaimed_shot
[sentst]
Fluffy_Pillow 39.8/100 40% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:19.523Karcane_shot
[sentst]
Fluffy_Pillow 47.3/100 47% focus precise_shots, streamline(2), on_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:20.278Maimed_shot
[sentst]
Fluffy_Pillow 27.5/100 28% focus streamline(2), on_target, moving_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:21.682Lrapid_fire
[sentst]
Fluffy_Pillow 14.3/100 14% focus precise_shots, on_target, bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:23.725Karcane_shot
[sentst]
Fluffy_Pillow 45.7/100 46% focus precise_shots, streamline, on_target, bulletstorm(6), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:24.480Osteady_shot
[sentst]
Fluffy_Pillow 25.9/100 26% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:25.832Osteady_shot
[sentst]
Fluffy_Pillow 58.4/100 58% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(7), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:27.185Iaimed_shot
[sentst]
Fluffy_Pillow 85.8/100 86% focus streamline(2), lock_and_load, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), authority_of_radiant_power, flask_of_alchemical_chaos_crit
3:28.591Karcane_shot
[sentst]
Fluffy_Pillow 93.3/100 93% focus precise_shots, streamline(2), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_crit
3:29.346Jrapid_fire
[sentst]
Fluffy_Pillow 73.3/100 73% focus streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_crit
3:31.390Iaimed_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), lock_and_load, moving_target, bulletstorm(6), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
3:32.731Karcane_shot
[sentst]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), on_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
3:33.485Maimed_shot
[sentst]
Fluffy_Pillow 80.4/100 80% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
3:34.823Fexplosive_shot
[sentst]
Fluffy_Pillow 67.2/100 67% focus precise_shots, on_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(8), flask_of_alchemical_chaos_haste
3:36.113Karcane_shot
[sentst]
Fluffy_Pillow 54.7/100 55% focus precise_shots, streamline, lock_and_load, on_target, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(8), flask_of_alchemical_chaos_haste
3:36.869Grapid_fire
[sentst]
Fluffy_Pillow 35.2/100 35% focus streamline(2), lock_and_load, on_target, moving_target, bulletstorm(10), lunar_storm_ready, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(8), flask_of_alchemical_chaos_haste
3:38.871Iaimed_shot
[sentst]
Fluffy_Pillow 66.9/100 67% focus precise_shots, streamline(2), lock_and_load, on_target, moving_target, bulletstorm(6), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:40.159Karcane_shot
[sentst]
Fluffy_Pillow 74.6/100 75% focus precise_shots, streamline(2), on_target(2), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:40.914Maimed_shot
[sentst]
Fluffy_Pillow 55.1/100 55% focus streamline(2), on_target(2), moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:42.202Karcane_shot
[sentst]
Fluffy_Pillow 41.8/100 42% focus precise_shots, on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:42.957Osteady_shot
[sentst]
Fluffy_Pillow 22.2/100 22% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:44.245Osteady_shot
[sentst]
Fluffy_Pillow 49.8/100 50% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:45.535Maimed_shot
[sentst]
Fluffy_Pillow 82.3/100 82% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(9), flask_of_alchemical_chaos_haste
3:47.318Karcane_shot
[sentst]
Fluffy_Pillow 64.7/100 65% focus precise_shots, on_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:48.072Osteady_shot
[sentst]
Fluffy_Pillow 45.1/100 45% focus streamline, on_target, moving_target, bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:49.361Fexplosive_shot
[sentst]
Fluffy_Pillow 72.6/100 73% focus streamline, moving_target, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:50.700Iaimed_shot
[sentst]
Fluffy_Pillow 60.1/100 60% focus streamline(2), lock_and_load, moving_target, bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:52.040Evolley
[sentst]
Fluffy_Pillow 67.7/100 68% focus precise_shots, streamline(2), bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:53.379Karcane_shot
[sentst]
Fluffy_Pillow 75.2/100 75% focus precise_shots, streamline(2), trick_shots, lock_and_load, double_tap, volley, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:54.133Iaimed_shot
[sentst]
Fluffy_Pillow 55.4/100 55% focus streamline(2), trick_shots, lock_and_load, moving_target, double_tap, volley, boon_of_elune_2pc, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:55.473Karcane_shot
[sentst]
Fluffy_Pillow 63.2/100 63% focus precise_shots, streamline(2), trick_shots, on_target, volley, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:56.228Jrapid_fire
[sentst]
Fluffy_Pillow 43.6/100 44% focus streamline(2), trick_shots, on_target, moving_target, volley, lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(10), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:58.250Karcane_shot
[sentst]
Fluffy_Pillow 75.4/100 75% focus precise_shots, streamline(2), on_target, moving_target, bulletstorm(6), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_haste
3:59.003Maimed_shot
[sentst]
Fluffy_Pillow 55.8/100 56% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_haste
4:00.340Fexplosive_shot
[sentst]
Fluffy_Pillow 42.4/100 42% focus precise_shots, on_target, bulletstorm(10), lunar_storm_cooldown, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_mastery
4:01.696Karcane_shot
[sentst]
Fluffy_Pillow 29.9/100 30% focus precise_shots, streamline, lock_and_load, on_target, bullseye, bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), authority_of_radiant_power, flask_of_alchemical_chaos_mastery
4:02.452Iaimed_shot
[sentst]
Fluffy_Pillow 10.1/100 10% focus streamline(2), lock_and_load, on_target, moving_target, bullseye(2), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), flask_of_alchemical_chaos_mastery
4:03.809Osteady_shot
[sentst]
Fluffy_Pillow 17.8/100 18% focus precise_shots, streamline(2), lock_and_load, on_target(2), bullseye(3), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, matrix_restabilized_crit_rating, latent_energy(11), flask_of_alchemical_chaos_mastery
4:05.116Karcane_shot
[sentst]
Fluffy_Pillow 45.0/100 45% focus precise_shots, streamline(2), lock_and_load, on_target, bullseye(3), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(11), flask_of_alchemical_chaos_mastery
4:05.869Iaimed_shot
[sentst]
Fluffy_Pillow 25.2/100 25% focus streamline(2), lock_and_load, on_target, moving_target, bullseye(4), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(11), flask_of_alchemical_chaos_mastery
4:07.227Grapid_fire
[sentst]
Fluffy_Pillow 32.7/100 33% focus precise_shots, streamline(2), on_target, bullseye(5), bulletstorm(10), lunar_storm_ready, charged_bolts, dawnthread_lining, latent_energy(11), flask_of_alchemical_chaos_mastery
4:09.384Karcane_shot
[sentst]
Fluffy_Pillow 69.7/100 70% focus precise_shots, streamline(2), on_target, bullseye(11), bulletstorm(6), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:10.138Maimed_shot
[sentst]
Fluffy_Pillow 49.8/100 50% focus streamline(2), on_target, moving_target, bullseye(15), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:11.548Fexplosive_shot
[sentst]
Fluffy_Pillow 36.7/100 37% focus precise_shots, on_target, bullseye(15), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:12.905Karcane_shot
[sentst]
Fluffy_Pillow 24.2/100 24% focus precise_shots, streamline, lock_and_load, bullseye(16), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:13.658Iaimed_shot
[sentst]
Fluffy_Pillow 4.2/100 4% focus streamline(2), lock_and_load, moving_target, bullseye(17), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:15.069Osteady_shot
[sentst]
Fluffy_Pillow 11.9/100 12% focus precise_shots, streamline(2), on_target, bullseye(18), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:16.427Karcane_shot
[sentst]
Fluffy_Pillow 39.4/100 39% focus precise_shots, streamline(2), on_target, bullseye(18), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:17.181Maimed_shot
[sentst]
Fluffy_Pillow 24.6/100 25% focus streamline(2), on_target, moving_target, bullseye(19), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(12), flask_of_alchemical_chaos_mastery
4:18.591Osteady_shot
[sentst]
Fluffy_Pillow 11.4/100 11% focus precise_shots, on_target, bullseye(19), bulletstorm(10), boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(13), flask_of_alchemical_chaos_mastery
4:19.950Karcane_shot
[sentst]
Fluffy_Pillow 44.0/100 44% focus precise_shots, on_target, bullseye(20), bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:20.703Osteady_shot
[sentst]
Fluffy_Pillow 24.1/100 24% focus streamline, on_target, moving_target, bullseye(21), bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:22.059Maimed_shot
[sentst]
Fluffy_Pillow 51.6/100 52% focus streamline, on_target, moving_target, bullseye(21), bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:23.938Karcane_shot
[sentst]
Fluffy_Pillow 34.0/100 34% focus precise_shots, on_target, bullseye(22), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:24.694Osteady_shot
[sentst]
Fluffy_Pillow 14.2/100 14% focus streamline, on_target, moving_target, bullseye(24), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:26.052Fexplosive_shot
[sentst]
Fluffy_Pillow 41.7/100 42% focus streamline, on_target, moving_target, bullseye(24), lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:27.408Iaimed_shot
[sentst]
Fluffy_Pillow 29.2/100 29% focus streamline(2), lock_and_load, on_target, moving_target, bullseye(25), lunar_storm_cooldown, charged_bolts, latent_energy(13), flask_of_alchemical_chaos_mastery
4:28.764Karcane_shot
[sentst]
Fluffy_Pillow 36.9/100 37% focus precise_shots, streamline(2), on_target(2), bullseye(26), lunar_storm_cooldown, charged_bolts, latent_energy(14), flask_of_alchemical_chaos_mastery
4:29.519Jrapid_fire
[sentst]
Fluffy_Pillow 17.3/100 17% focus streamline(2), on_target(2), moving_target, bullseye(27), lunar_storm_cooldown, charged_bolts, latent_energy(14), flask_of_alchemical_chaos_mastery
4:31.441Htrueshot
[sentst]
Fluffy_Pillow 48.3/100 48% focus precise_shots, streamline(2), on_target(2), moving_target, bullseye(30), bulletstorm(5), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(14), flask_of_alchemical_chaos_vers
4:31.441Puse_items
[trinkets]
Fluffy_Pillow 48.3/100 48% focus precise_shots, streamline(2), on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(5), double_tap, eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(14), flask_of_alchemical_chaos_vers
4:31.441Maimed_shot
[sentst]
Fluffy_Pillow 48.3/100 48% focus precise_shots, streamline(2), on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(5), double_tap, eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:32.749Karcane_shot
[sentst]
Fluffy_Pillow 41.8/100 42% focus precise_shots, on_target(2), trueshot, bullseye(30), bulletstorm(10), eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:33.501Osteady_shot
[sentst]
Fluffy_Pillow 22.3/100 22% focus streamline, on_target(3), trueshot, moving_target, bullseye(30), bulletstorm(10), eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:34.763Iaimed_shot
[sentst]
Fluffy_Pillow 49.7/100 50% focus streamline, on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(10), eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:36.346Karcane_shot
[sentst]
Fluffy_Pillow 34.3/100 34% focus precise_shots, on_target(2), trueshot, bullseye(30), bulletstorm(10), eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:37.100Evolley
[sentst]
Fluffy_Pillow 14.6/100 15% focus streamline, on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(10), eyes_closed, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:38.406Grapid_fire
[sentst]
Fluffy_Pillow 22.0/100 22% focus streamline(2), trick_shots, lock_and_load, on_target, trueshot, moving_target, bullseye(30), bulletstorm(10), double_tap, volley, eyes_closed, lunar_storm_ready, charged_bolts, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:40.688Iaimed_shot
[sentst]
Fluffy_Pillow 70.6/100 71% focus precise_shots, streamline(2), trick_shots, lock_and_load, on_target, trueshot, moving_target, bullseye(30), bulletstorm(11), volley, boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:42.045Karcane_shot
[sentst]
Fluffy_Pillow 78.3/100 78% focus precise_shots, streamline(2), trick_shots, on_target(2), trueshot, bullseye(30), bulletstorm(18), volley, boon_of_elune_4pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:42.802Iaimed_shot
[sentst]
Fluffy_Pillow 58.6/100 59% focus streamline(2), trick_shots, on_target, trueshot, moving_target, bullseye(30), bulletstorm(18), volley, boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:44.159Karcane_shot
[sentst]
Fluffy_Pillow 52.2/100 52% focus precise_shots, on_target, trueshot, bullseye(30), bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:44.915Iaimed_shot
[sentst]
Fluffy_Pillow 32.3/100 32% focus streamline, on_target, trueshot, moving_target, bullseye(30), bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:46.560Lrapid_fire
[sentst]
Fluffy_Pillow 17.0/100 17% focus precise_shots, on_target, trueshot, bullseye(30), bulletstorm(18), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy, unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:48.510Karcane_shot
[sentst]
Fluffy_Pillow 48.1/100 48% focus precise_shots, streamline, on_target(2), trueshot, bullseye(30), bulletstorm(5), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(2), unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:49.265Iaimed_shot
[sentst]
Fluffy_Pillow 28.4/100 28% focus streamline(2), on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(9), boon_of_elune_4pc, lunar_storm_cooldown, dawnthread_lining, latent_energy(2), unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:50.572Lrapid_fire
[sentst]
Fluffy_Pillow 22.0/100 22% focus precise_shots, on_target(2), trueshot, bullseye(30), bulletstorm(10), boon_of_elune_2pc(2), lunar_storm_cooldown, dawnthread_lining, latent_energy(2), unyielding_netherprism(14), flask_of_alchemical_chaos_vers
4:52.614Puse_items
[trinkets]
Fluffy_Pillow 53.8/100 54% focus precise_shots, streamline, on_target(2), bullseye(30), bulletstorm(6), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy(2), flask_of_alchemical_chaos_vers
4:52.614Fexplosive_shot
[sentst]
Fluffy_Pillow 53.8/100 54% focus precise_shots, streamline, on_target(2), bullseye(30), bulletstorm(6), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(2), flask_of_alchemical_chaos_vers
4:53.921Karcane_shot
[sentst]
Fluffy_Pillow 41.3/100 41% focus precise_shots, streamline(2), lock_and_load, on_target(2), bullseye(30), bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(2), flask_of_alchemical_chaos_vers
4:54.676Iaimed_shot
[sentst]
Fluffy_Pillow 21.6/100 22% focus streamline(2), lock_and_load, on_target(2), moving_target, bullseye(30), bulletstorm(10), boon_of_elune_2pc, lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(2), flask_of_alchemical_chaos_vers
4:55.982Karcane_shot
[sentst]
Fluffy_Pillow 29.2/100 29% focus precise_shots, streamline(2), on_target(2), bullseye(30), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(2), flask_of_alchemical_chaos_vers
4:56.735Jrapid_fire
[sentst]
Fluffy_Pillow 9.5/100 9% focus streamline(2), on_target(2), moving_target, bullseye(30), bulletstorm(10), lunar_storm_cooldown, charged_bolts, dawnthread_lining, unyielding_netherprism(2), flask_of_alchemical_chaos_vers
4:58.752Maimed_shot
[sentst]
Fluffy_Pillow 40.7/100 41% focus precise_shots, streamline(2), on_target, moving_target, bullseye(30), bulletstorm(6), lunar_storm_cooldown, charged_bolts, dawnthread_lining, latent_energy, unyielding_netherprism(2), flask_of_alchemical_chaos_vers

Stats

Level Bonus (80) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength10765-210763107630
Agility176472828688209860540 (46454)
Stamina864520620086590559504107
Intellect14471014905144710
Spirit00000
Health12401720118111800
Focus1001000
Spell Power14905144710
Crit51.58%49.92%25605
Haste12.30%6.99%3912
Swing Speed29.70%23.57%3912
Versatility4.47%1.84%1435
Attack Power87011820980
Mastery21.18%20.19%17016
Armor522205222052220
Run Speed70803

Gear

Source Slot Average Item Level: 698.00
Local Head Midnight Herald's Cowl
ilevel: 691, stats: { 6,913 Armor, +47,009 Sta, +862 Crit, +1,638 Haste, +6,160 AgiInt }
Local Neck Amulet of Earthen Craftsmanship
ilevel: 704, stats: { +30,998 Sta, +4,444 Crit, +4,444 Mastery }, gems: { +181 StrAgiInt, +147 Haste, +49 Crit }
Local Shoulders Midnight Herald's Shadowguards
ilevel: 691, stats: { 6,337 Armor, +35,257 Sta, +1,272 Crit, +603 Mastery, +4,620 AgiInt, +803 RunSpeed }
Local Shirt Black Swashbuckler's Shirt
ilevel: 1
Local Chest Midnight Herald's Hauberk
ilevel: 691, stats: { 9,217 Armor, +47,009 Sta, +1,757 Crit, +743 Mastery, +6,160 AgiInt }
Local Waist Durable Information Securing Container
ilevel: 701, stats: { 5,569 Armor, +39,811 Sta, +5,071 StrAgiInt }, gems: { +147 Mastery, +49 Haste }
item effects: { equip: Durable Information Securing Container, equip: Durable Information Securing Container, use: , equip: Durable Information Securing Container }
Local Legs Midnight Herald's Petticoat
ilevel: 691, stats: { 8,065 Armor, +47,009 Sta, +853 Crit, +1,647 Mastery, +6,160 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
Local Feet Glyph-Etched Stompers
ilevel: 704, stats: { 6,325 Armor, +41,330 Sta, +982 Crit, +982 Mastery, +5,215 AgiInt }
item effects: { equip: Dawnthread Lining }
Local Wrists Consortium Skirmisher's Armbands
ilevel: 691, stats: { 4,609 Armor, +26,443 Sta, +613 Haste, +793 Vers, +3,465 AgiInt }
Local Hands Midnight Herald's Gloves
ilevel: 691, stats: { 5,185 Armor, +35,257 Sta, +1,233 Haste, +642 Vers, +4,620 AgiInt }
Local Finger1 Ring of Earthen Craftsmanship
ilevel: 704, stats: { +30,998 Sta, +4,444 Crit, +4,444 Mastery }, gems: { +147 Mastery, +49 Crit, +147 Crit, +49 Mastery }, enchant: { +315 Crit (radiant_critical_strike_3) }
Local Finger2 Void-Scarred Signet
ilevel: 691, stats: { +26,443 Sta, +5,835 Crit, +2,501 Mastery }
Local Trinket1 Matrix Restabilizer
ilevel: 694, stats: { +6,022 Agi }
item effects: { equip: Matrix Restabilizer }
Local Trinket2 Unyielding Netherprism
ilevel: 691
item effects: { equip: Unyielding Netherprism, use: Unyielding Netherprism }
Local Back Reshii Wraps
ilevel: 730, stats: { +40,541 Sta, +4,983 StrAgiInt, +1,836 Crit }
item effects: { equip: Ethereal Energy }
Local Main Hand P.0.W. x2
ilevel: 704, weapon: { 10,990 - 20,412, 3 }, stats: { +6,953 Agi, +55,107 Sta, +1,309 Crit, +1,309 Mastery }, enchant: authority_of_radiant_power_3, temporary_enchant: Algari Mana Oil
Local Tabard Tabard of the Void
ilevel: 1

Profile

hunter="Estriell"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/estriell"
spec=marksmanship
level=80
race=night_elf
timeofday=night
role=attack
position=ranged_back
talents=C4PA11Mk8aZ38kAf+zso3nZ9IYmZZMM2Gz0YZswSmtMbAAAAAAAAAAAAAwMmxMmZGmRzMGDjhZZYWWmBbjhZmltttZGDMzMmZmZWYMLDzM

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/summon_pet,if=talent.unbreakable_bond
actions.precombat+=/aimed_shot,if=active_enemies<3|talent.black_arrow&talent.headshot
actions.precombat+=/steady_shot

# Executed every time the actor is available.
actions=variable,name=trueshot_ready,value=!talent.bullseye|fight_remains>cooldown.trueshot.duration+10|buff.bullseye.stack=buff.bullseye.max_stack|fight_remains<25
actions+=/variable,name=trueshot_ready,op=setif,condition=fight_style.dungeonroute,value_else=variable.trueshot_ready,value=raid_event.pull.remains>30|raid_event.pull.in>60
actions+=/variable,name=buffer_deathblow,value=hero_tree.dark_ranger&action.aimed_shot.in_flight&!action.black_arrow.ready
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=drtrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.dark_ranger
actions+=/call_action_list,name=senttrickshots,if=active_enemies>2&talent.trick_shots&hero_tree.sentinel
actions+=/call_action_list,name=drcleave,if=active_enemies>1&hero_tree.dark_ranger
actions+=/call_action_list,name=sentcleave,if=active_enemies>1&hero_tree.sentinel
actions+=/call_action_list,name=drst,if=hero_tree.dark_ranger
actions+=/call_action_list,name=sentst,if=hero_tree.sentinel

actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31

actions.drcleave=wait,sec=0.05,if=talent.aspect_of_the_hydra&talent.shrapnel_shot&time=0&action.aimed_shot.in_flight
actions.drcleave+=/explosive_shot,if=buff.trueshot.down&talent.precision_detonation&(!talent.shrapnel_shot|buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1)
actions.drcleave+=/black_arrow,if=buff.precise_shots.up|!talent.headshot
actions.drcleave+=/rapid_fire,if=talent.bulletstorm&buff.bulletstorm.down&(talent.aspect_of_the_hydra|!talent.volley|cooldown.volley.remains)
actions.drcleave+=/volley,if=buff.double_tap.down&(!talent.double_tap|buff.precise_shots.down)&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)
actions.drcleave+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down&(!talent.volley|cooldown.volley.remains)
actions.drcleave+=/steady_shot,if=variable.buffer_deathblow&buff.trueshot.down
actions.drcleave+=/aimed_shot,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
actions.drcleave+=/rapid_fire,if=buff.double_tap.down
actions.drcleave+=/arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.drcleave+=/aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.drcleave+=/explosive_shot,if=!talent.shrapnel_shot|buff.lock_and_load.down
actions.drcleave+=/steady_shot

actions.drst=volley,if=buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)
actions.drst+=/explosive_shot,if=talent.precision_detonation&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
actions.drst+=/steady_shot,if=variable.buffer_deathblow&buff.trueshot.down&cooldown.trueshot.remains
actions.drst+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down&!action.black_arrow.ready&(!talent.bulletstorm|buff.bulletstorm.up)
actions.drst+=/black_arrow,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot
actions.drst+=/aimed_shot,if=(buff.trueshot.up|action.black_arrow.ready)&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
actions.drst+=/rapid_fire,if=!action.black_arrow.ready
actions.drst+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down
actions.drst+=/aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.drst+=/arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&(cooldown.black_arrow.remains>action.steady_shot.execute_time|target.health.pct<80&target.health.pct>20)
actions.drst+=/explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down
actions.drst+=/steady_shot

actions.drtrickshots=volley,if=buff.double_tap.down&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1)
actions.drtrickshots+=/explosive_shot,if=talent.precision_detonation&buff.trueshot.down&(!talent.shrapnel_shot|buff.lock_and_load.down&(cooldown.aimed_shot.charges_fractional<=1.1|talent.focused_aim))
actions.drtrickshots+=/black_arrow,if=buff.trick_shots.down|!talent.headshot|buff.precise_shots.up
actions.drtrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&talent.bulletstorm&buff.bulletstorm.down
actions.drtrickshots+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down
actions.drtrickshots+=/steady_shot,if=variable.buffer_deathblow&buff.trueshot.down
actions.drtrickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.trick_shots.down|buff.precise_shots.up&(buff.moving_target.down|debuff.spotters_mark.down)
actions.drtrickshots+=/aimed_shot,if=buff.trick_shots.remains>cast_time&(buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up)
actions.drtrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(talent.no_scope|talent.bulletstorm&buff.bulletstorm.down)
actions.drtrickshots+=/aimed_shot,if=buff.trick_shots.remains>cast_time&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.drtrickshots+=/explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1
actions.drtrickshots+=/steady_shot

actions.sentcleave=explosive_shot,if=talent.precision_detonation&action.aimed_shot.in_flight&(buff.trueshot.down|!talent.windrunner_quiver)
actions.sentcleave+=/volley,if=(talent.double_tap&buff.double_tap.down|!talent.aspect_of_the_hydra)&(buff.precise_shots.down|buff.moving_target.up)
actions.sentcleave+=/rapid_fire,if=talent.bulletstorm&buff.bulletstorm.down&(!talent.double_tap|buff.double_tap.up|!talent.aspect_of_the_hydra&buff.trick_shots.remains>execute_time)&(buff.precise_shots.down|buff.moving_target.up|!talent.volley)
actions.sentcleave+=/volley,if=!talent.double_tap&(buff.precise_shots.down|buff.moving_target.up)
actions.sentcleave+=/trueshot,if=variable.trueshot_ready&(buff.double_tap.down|!talent.volley)&(buff.lunar_storm_ready.down|!talent.double_tap|!talent.volley)&(buff.precise_shots.down|buff.moving_target.up|!talent.volley)
actions.sentcleave+=/rapid_fire,if=talent.lunar_storm&buff.lunar_storm_cooldown.down&(buff.precise_shots.down|buff.moving_target.up|cooldown.volley.remains&cooldown.trueshot.remains|!talent.volley)
actions.sentcleave+=/kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.sentcleave+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&!talent.aspect_of_the_hydra
actions.sentcleave+=/arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.sentcleave+=/aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
actions.sentcleave+=/rapid_fire,if=!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra
actions.sentcleave+=/aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.sentcleave+=/rapid_fire
actions.sentcleave+=/explosive_shot,if=talent.precision_detonation|buff.trueshot.down
actions.sentcleave+=/steady_shot

actions.sentst=volley,if=buff.double_tap.down&(!raid_event.adds.exists|raid_event.adds.in>cooldown)&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)
actions.sentst+=/explosive_shot,if=talent.shrapnel_shot&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1&buff.trueshot.down
actions.sentst+=/rapid_fire,if=talent.lunar_storm&buff.lunar_storm_cooldown.down
actions.sentst+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down&(!talent.bulletstorm|buff.bulletstorm.up)
actions.sentst+=/kill_shot,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.sentst+=/aimed_shot,if=buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up
actions.sentst+=/rapid_fire,if=!talent.no_scope|buff.precise_shots.down
actions.sentst+=/arcane_shot,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.sentst+=/rapid_fire
actions.sentst+=/aimed_shot,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.sentst+=/explosive_shot,if=talent.precision_detonation|buff.trueshot.down
actions.sentst+=/steady_shot

actions.senttrickshots=explosive_shot,if=talent.shrapnel_shot&buff.trueshot.down&buff.lock_and_load.down&cooldown.aimed_shot.charges_fractional<=1.1
actions.senttrickshots+=/volley,if=buff.double_tap.down&(!talent.shrapnel_shot|!talent.salvo|buff.lock_and_load.down)
actions.senttrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(talent.bulletstorm&buff.bulletstorm.down|buff.lunar_storm_cooldown.down)
actions.senttrickshots+=/kill_shot,if=talent.headshot&buff.trick_shots.up&buff.razor_fragments.up&buff.precise_shots.up
actions.senttrickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.trick_shots.down|buff.precise_shots.up&(buff.moving_target.down|debuff.spotters_mark.down)
actions.senttrickshots+=/trueshot,if=variable.trueshot_ready&buff.double_tap.down
actions.senttrickshots+=/aimed_shot,if=buff.trick_shots.remains>cast_time&(buff.trueshot.up&buff.precise_shots.down|buff.lock_and_load.up&buff.moving_target.up)
actions.senttrickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time
actions.senttrickshots+=/aimed_shot,if=buff.trick_shots.remains>cast_time&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.senttrickshots+=/explosive_shot
actions.senttrickshots+=/steady_shot,if=focus+cast_regen<focus.max
actions.senttrickshots+=/multishot

actions.trinkets=use_items,check_existing=0,slots=trinket1:trinket2,if=!equipped.unyielding_netherprism&this_trinket.has_use_buff&this_trinket.cooldown.duration%%cooldown.trueshot.duration=0&buff.trueshot.remains>14
actions.trinkets+=/use_items,check_existing=0,slots=trinket1:trinket2,if=!equipped.unyielding_netherprism&this_trinket.has_use_buff&other_trinket.cooldown.duration%%cooldown.trueshot.duration=0&(buff.trueshot.remains>14&other_trinket.cooldown.remains|cooldown.trueshot.remains>20&other_trinket.cooldown.remains<=cooldown.trueshot.remains)
actions.trinkets+=/use_items,check_existing=0,slots=trinket1:trinket2,if=this_trinket.is.unyielding_netherprism&(buff.trueshot.remains>14&(buff.latent_energy.stack>(19-cooldown.trueshot.duration%10)|fight_remains<(cooldown.trueshot.duration+20))|fight_remains<22&(buff.latent_energy.stack>8|!other_trinket.has_use_buff|other_trinket.cooldown.remains))
actions.trinkets+=/use_items,check_existing=0,slots=trinket1:trinket2,if=!this_trinket.is.unyielding_netherprism&this_trinket.has_use_buff&(other_trinket.is.unyielding_netherprism&fight_remains<cooldown.trueshot.remains+cooldown.trueshot.duration+10&cooldown.trueshot.remains>20|buff.trueshot.remains>14|buff.trueshot.up&fight_remains<cooldown.trueshot.remains+15|fight_remains<21)
actions.trinkets+=/use_items,check_existing=0,slots=trinket1:trinket2,if=this_trinket.is.unyielding_netherprism&buff.trueshot.remains>14&buff.latent_energy.stack>3&(buff.latent_energy.stack+floor((fight_remains-20)%cooldown.trueshot.duration)*(cooldown.trueshot.duration%10))>17
actions.trinkets+=/use_items,check_existing=0,slots=trinket1:trinket2,if=this_trinket.has_use_damage&cooldown.trueshot.remains>20

head=midnight_heralds_cowl,id=237646,bonus_id=6652/12365/12231/12676/12289/1501/10255
neck=amulet_of_earthen_craftsmanship,id=215136,bonus_id=10421/9633/8902/10395/10879/9627/12050/8791/12052,gems=181stragiint_147haste_49crit,crafted_stats=crit/mastery
shoulders=midnight_heralds_shadowguards,id=237644,bonus_id=12233/42/12675/12289/1501/10255
back=reshii_wraps,id=235499,bonus_id=12401/9893,gem_id=238044/0/0/0
chest=midnight_heralds_hauberk,id=237649,bonus_id=6652/10354/12229/12676/12293/1501/10255
shirt=black_swashbucklers_shirt,id=4336
tabard=tabard_of_the_void,id=38311
wrists=consortium_skirmishers_armbands,id=245972,bonus_id=12239/12921/12293/3220/10255
hands=midnight_heralds_gloves,id=237647,bonus_id=6652/12293/10354/12230/12675/1501
waist=durable_information_securing_container,id=245965,bonus_id=12533/1489,gems=147mastery_49haste
legs=midnight_heralds_petticoat,id=237645,bonus_id=12232/10388/6652/12676/12289/1501/10255,enchant=stormbound_armor_kit_3
feet=glyphetched_stompers,id=219335,bonus_id=10421/9633/8902/9627/12052/11303/8960/8791/12050,crafted_stats=haste/vers
finger1=ring_of_earthen_craftsmanship,id=215135,bonus_id=10421/9633/8902/10394/10879/9627/12050/8791/12052,gems=147mastery_49crit_147crit_49mastery,enchant=radiant_critical_strike_3,crafted_stats=haste/mastery
finger2=voidscarred_signet,id=237959,bonus_id=6652/10394/10392/11215/12289/9888/10255
trinket1=matrix_restabilizer,id=171646,bonus_id=12350/8902/7756/10383/11374/10255
trinket2=unyielding_netherprism,id=242396,bonus_id=6652/10354/12293/1501/10255
main_hand=p.0.w._x2,id=221969,bonus_id=10421/9633/8902/9627/12050/8791/12052,enchant=authority_of_radiant_power_3,crafted_stats=haste/crit

# Gear Summary
# gear_ilvl=697.93
# gear_agility=60540
# gear_stamina=504107
# gear_crit_rating=24386
# gear_haste_rating=3912
# gear_mastery_rating=17016
# gear_versatility_rating=1435
# gear_speed_rating=803
# gear_armor=52220
# set_bonus=name=thewarwithin_season_3,pc=2,hero_tree=sentinel,enable=1
# set_bonus=name=thewarwithin_season_3,pc=4,hero_tree=sentinel,enable=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 65931968
Max Event Queue: 110
Sim Seconds: 3006897
CPU Seconds: 66.2239
Physical Seconds: 69.9699
Speed Up: 45405

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health3,509,425.80.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Trigger CountInterval
Dynamic Buffs Start Refresh Total Start Trigger Duration Uptime Benefit Overflow Expiry
Lunar Storm10.1287.3297.430.8s1.0s18.9s63.97%0.00%287.3 (287.3)9.5

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lunar_storm
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.8s / 38.3s
  • trigger_min/max:0.4s / 26.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.6s
  • uptime_min/max:60.14% / 66.38%

Stack Uptimes

  • lunar_storm_1:63.97%

Spelldata

  • id:450884
  • name:Lunar Storm
  • tooltip:Damage taken from {$@=}auracaster and their pets increased by {$=}w1%.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds}, the cooldown of {$?s137016=true}[Rapid Fire][Wildfire Bomb] is reset and your next cast of {$?s137016=true}[Rapid Fire][Wildfire Bomb] also fires a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location, dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you{$?=}c3[ and your pet][] for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sentinel1.0346.7347.7152.9s0.9s290.2s99.62%0.00%190.1 (190.1)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_sentinel
  • max_stacks:10
  • base duration:1200.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.4s / 308.1s
  • trigger_min/max:0.0s / 21.9s
  • trigger_pct:100.00%
  • duration_min/max:2.2s / 359.6s
  • uptime_min/max:95.39% / 99.89%

Stack Uptimes

  • sentinel_1:0.05%
  • sentinel_2:0.37%
  • sentinel_3:0.72%
  • sentinel_4:1.37%
  • sentinel_5:2.80%
  • sentinel_6:5.40%
  • sentinel_7:9.50%
  • sentinel_8:15.81%
  • sentinel_9:30.49%
  • sentinel_10:33.10%

Spelldata

  • id:450387
  • name:Sentinel
  • tooltip:Sentinel from {$@=}auracaster has a chance to start dealing {$450412s1=0} Arcane damage every sec.
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
  • max_stacks:10
  • duration:1200.00
  • cooldown:0.00
  • default_chance:101.00%
Spotter's Mark31.61.433.09.4s9.0s2.3s23.91%0.00%1.4 (1.4)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_spotters_mark
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 130.0s
  • trigger_min/max:0.2s / 130.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.5s
  • uptime_min/max:9.05% / 43.21%

Stack Uptimes

  • spotters_mark_1:23.91%

Spelldata

  • id:466872
  • name:Spotter's Mark
  • tooltip:Your next Aimed Shot deals {$s1=20}% increased damage to this target.
  • description:{$@spelldesc466867=The damage bonus of Spotter's Mark is increased by {$s1=20}%. Additionally, your Eagle learns how to Fetch. {$@=}spellicon466872 {$@=}spellname466872 Damaging an enemy with abilities empowered by Precise Shots has a {$1219616s1=30}% chance to apply Spotter's Mark to the primary target, causing your next Aimed Shot to deal {$466872s1=20}% increased damage to the target. }
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 3564961.20
Minimum 3091434.94
Maximum 4082009.47
Spread ( max - min ) 990574.53
Range [ ( max - min ) / 2 * 100% ] 13.89%
Standard Deviation 116427.5566
5th Percentile 3377281.56
95th Percentile 3761689.67
( 95th Percentile - 5th Percentile ) 384408.11
Mean Distribution
Standard Deviation 1164.3338
95.00% Confidence Interval ( 3562679.15 - 3567243.26 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4098
0.1 Scale Factor Error with Delta=300 115716486
0.05 Scale Factor Error with Delta=300 462865942
0.01 Scale Factor Error with Delta=300 11571648549
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health012223925610
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Total Time

Time spent on executing the ability. Includes cast times, gcd times, and channel times.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.