SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.1.0.60037 Live (hotfix 2025-03-31/60037, git build 1e78503162)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Estriell : 1,733,353 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
1,733,352.61,733,352.61,617.3 / 0.093%319,292.4 / 18.4%179,606.4
Resource Out In Waiting APM Active
Focus9.69.50.00%48.7100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/estriell
TalentC4PAIKKe/J2LdooRW3uJg8yy0bmtlxwYZMTjtZWYJzWmNAAAAAAAAAAAAAAmxMmZmZmxMyMGDzMwwMLzMYGmNMbmxMzMLzMDjZmZZZMGLD
Set Bonus
Scale Factors for Estriell Damage Per Second
Wdps Crit Haste Mastery Agi Vers
Scale Factors 118.31 34.11 22.94 22.63 21.18 19.97
Normalized 5.59 1.61 1.08 1.07 1.00 0.94
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 1.09 1.01 1.01 1.01 1.01 1.01
Ranking
  • Wdps > Crit > Haste ~= Mastery > Agi > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=21.18, CritRating=34.11, HasteRating=22.94, MasteryRating=22.63, Versatility=19.97, Dps=118.31 )

Scale Factors for other metrics

Scale Factors for Estriell Priority Target Damage Per Second
Wdps Crit Haste Mastery Agi Vers
Scale Factors 118.31 34.11 22.94 22.63 21.18 19.97
Normalized 5.59 1.61 1.08 1.07 1.00 0.94
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 1.09 1.01 1.01 1.01 1.01 1.01
Ranking
  • Wdps > Crit > Haste ~= Mastery > Agi > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=21.18, CritRating=34.11, HasteRating=22.94, MasteryRating=22.63, Versatility=19.97, Dps=118.31 )
Scale Factors for Estriell Damage Per Second (Effective)
Wdps Crit Haste Mastery Agi Vers
Scale Factors 118.31 34.11 22.94 22.63 21.18 19.97
Normalized 5.59 1.61 1.08 1.07 1.00 0.94
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Haste > Mastery > Agi > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=21.18, CritRating=34.11, HasteRating=22.94, MasteryRating=22.63, Versatility=19.97, Dps=118.31 )
Scale Factors for Estriell Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Taken Per Second
Haste Agi Wdps Vers Crit Mastery
Scale Factors 0.01 0.00 0.00 0.00 0.00 -0.00
Normalized 2.97 1.00 0.78 0.76 0.08 -0.51
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Haste > Agi > Wdps > Vers > Crit > Mastery
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.01, MasteryRating=-0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Estriell Fight Length
Wdps Haste Mastery Vers Agi Crit
Scale Factors 0.00 0.00 0.00 0.00 0.00 -0.00
Normalized 220.94 112.09 106.46 2.58 1.00 -106.84
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Haste > Mastery > Vers > Agi > Crit
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Haste Mastery Agi Vers
Scale Factors 118.31 34.11 22.94 22.63 21.18 19.97
Normalized 5.59 1.61 1.08 1.07 1.00 0.94
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 1.09 1.01 1.01 1.01 1.01 1.01
Ranking
  • Wdps > Crit > Haste ~= Mastery > Agi > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=21.18, CritRating=34.11, HasteRating=22.94, MasteryRating=22.63, Versatility=19.97, Dps=118.31 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Estriell1,733,353
Aimed Shot 542,51731.3%73.14.09s2,225,4921,846,409Direct74.01,048,4683,435,9912,198,31248.2%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage73.0573.950.000.000.001.20530.0000162,579,981.85232,256,884.6730.00%1,846,408.731,846,408.73
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit51.83%38.3316611,048,467.94591,0131,800,7891,047,648.27907,3661,179,48740,190,86057,415,45730.00%
crit48.17%35.6215583,435,990.911,325,9756,228,5593,437,534.152,866,3154,119,047122,389,122174,841,42830.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:11.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    st
    [F]:24.10
  • if_expr:(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
  • target_if_expr:debuff.spotters_mark.up
    st
    [H]:49.10
  • if_expr:buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
  • target_if_expr:debuff.spotters_mark.up|max_prio_damage

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Modify Recharge Time (Category)Ammo Conservation4597945SET-1000.000
Spell Direct AmountEagle's Accuracy4733691PCT5.0%
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Arcane Shot 187,40810.8%54.65.47s1,028,582862,605Direct54.5604,1031,621,4761,030,08841.9%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage54.6054.520.000.000.001.19240.000056,159,891.7656,159,891.760.00%862,604.90862,604.90
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.13%31.691349604,102.56515,048820,493604,023.95570,066641,92119,146,62319,146,6230.00%
crit41.87%22.838421,621,475.871,155,5432,492,6431,622,983.021,415,4001,845,53237,013,26937,013,2690.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [E]:54.60
  • if_expr:buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
  • target_if_expr:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Authority of Radiant Power 12,4710.7%8.331.85s451,7660Direct8.3297,150696,616451,78438.7%

Stats Details: Authority Of Radiant Power

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage8.288.280.000.000.000.00000.00003,739,418.653,739,418.650.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.30%5.07016297,150.36270,937358,516296,440.990352,2621,507,6671,507,6670.00%
crit38.70%3.20012696,615.99606,341880,811673,264.880858,9712,231,7522,231,7520.00%

Action Details: Authority Of Radiant Power

  • id:448744
  • school:holyfire
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:243500.12
  • base_dd_max:243500.12
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:448744
  • name:Authority of Radiant Power
  • school:holyfire
  • tooltip:
  • description:{$@spelldesc445339=|cnNORMAL_FONT_COLOR:Arathor Alterations - Fortified Flames|R Permanently enchants a weapon with the Authority of Radiant Power. Dealing damage has a chance to call upon that authority, smiting your target for {$=}{{$=}<rolemult>*{$=}ec1s1} Radiant damage and temporarily increasing your Primary stat by {$=}ec1s2. Cannot be applied to items lower than level {$=}ecim.}
Auto Shot 74,0524.3%82.83.61s267,81398,778Direct82.7157,782437,437268,35139.5%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage82.8582.670.000.000.002.71130.000022,187,096.2331,695,820.0630.00%98,778.3498,778.34
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.46%49.992576157,782.1568,535279,598157,632.87113,725209,2827,887,69411,268,12230.00%
crit39.54%32.691556437,436.52153,378849,408437,635.17275,154634,73314,299,40320,427,69830.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:5.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Explosive Shot 22,6531.3%7.837.15s870,523691,714Direct7.7591,9791,412,750879,71535.1%

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.817.730.000.000.001.25860.00006,799,549.006,799,549.000.00%691,714.04691,714.04
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.94%5.02010591,978.85513,930803,539591,590.360719,8702,970,9442,970,9440.00%
crit35.06%2.71091,412,750.101,154,8212,392,7911,350,195.5802,319,7333,828,6053,828,6050.00%

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:120.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Action Priority List

    st
    [I]:7.81
  • if_expr:!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter1370169PCT15.0%
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Kill Shot 114,3006.6%19.215.58s1,780,5861,465,705Direct19.2952,2322,964,2231,785,20041.4%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage19.2419.190.000.000.001.21490.000034,253,535.0548,933,572.5630.00%1,465,705.391,465,705.39
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.59%11.24223952,232.19503,7811,399,087948,651.11605,5171,134,64110,705,32715,293,30830.00%
crit41.41%7.940192,964,223.441,289,0754,862,0692,957,176.5304,112,43323,548,20833,640,26430.00%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    st
    [D]:19.24
  • if_expr:talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
  • target_if_expr:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Lunar Storm (_initial) 7,5540.4%0.00.00s00Direct9.3155,696385,457242,34137.7%

Stats Details: Lunar Storm Initial

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.009.350.000.000.000.00000.00002,265,919.222,265,919.220.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit62.28%5.82012155,695.85142,197203,894155,602.470172,780906,623906,6230.00%
crit37.72%3.53010385,456.74319,522584,815380,550.790547,7771,359,2961,359,2960.00%

Action Details: Lunar Storm Initial

  • id:1217459
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1217459
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every {$451803d=30 seconds} your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] launches a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Lunar Storm (_periodic) 233,40013.5%0.00.00s00Direct270.1158,449412,631259,14139.6%

Stats Details: Lunar Storm Periodic

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00270.120.000.000.000.00000.000069,997,840.9969,997,840.990.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.39%163.1298235158,449.44133,309208,922158,411.08148,394168,12425,845,90225,845,9020.00%
crit39.61%107.0058159412,631.18299,088636,950412,614.74372,325460,71244,151,93944,151,9390.00%

Action Details: Lunar Storm Periodic

  • id:450883
  • school:arcane
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450883
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every {$451803d=30 seconds} your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] launches a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Master Marksman 120,2036.9%182.51.65s197,4300Periodic142.3253,1640253,1640.0%94.9%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage182.490.00142.30142.30175.850.00002.000036,028,678.8236,028,678.820.00%126,590.090.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%142.30101178253,164.3510,0321,372,049253,414.75177,197346,02236,028,67936,028,6790.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.10
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your ranged ability critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Periodic AmountUnnatural Causes4595275PCT10.0%
Rapid Fire 156,3519.0%23.113.44s2,028,2161,106,274Periodic229.8120,975323,550204,03241.0%12.2%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage23.120.00230.53229.800.001.83340.158546,886,101.2966,980,077.7230.00%1,106,273.921,106,273.92
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit59.00%135.5881203120,975.19105,076167,391120,920.44114,371127,63816,401,56723,430,78730.00%
crit41.00%94.2248146323,550.21235,746508,532323,521.65293,764359,16130,484,53443,549,29130.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=20}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=2} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:2.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=20}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=2} Focus.|r}

Action Priority List

    st
    [B]:9.35
  • if_expr:hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope)
    st
    [G]:13.77
  • if_expr:(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell Tick TimeAmmo Conservation4597941PCT-34.0%
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountEagle's Accuracy4733691PCT5.0%
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Razor Fragments 39,5402.3%16.018.11s741,4660Periodic45.0263,2460263,2460.0%30.0%

Stats Details: Razor Fragments

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.980.0045.0045.003.570.00002.000011,847,368.2711,847,368.270.00%131,628.650.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%45.00687263,245.84113,1411,255,069263,251.64127,549451,80811,847,36811,847,3680.00%

Action Details: Razor Fragments

  • id:385638
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.10
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:385638
  • name:Razor Fragments
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc384790=After gaining Deathblow, your next {$?a466932=false}[Black Arrow][Kill Shot] will deal {$388998s1=75}% increased damage, and shred up to {$s1=5} targets near your {$?a466932=false}[Black Arrow][Kill Shot] target for {$s2=35}% of the damage dealt by {$?a466932=false}[Black Arrow][Kill Shot] over {$385638d=6 seconds}.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Periodic AmountUnnatural Causes4595275PCT10.0%
Sentinel 113,5986.6%0.00.00s00Periodic147.4143,496369,123231,28938.9%0.0%

Stats Details: Sentinel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.00147.380.000.00000.000034,087,590.6634,087,590.660.00%0.000.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit61.09%90.0454126143,495.90122,474196,662143,448.95135,188151,71312,919,69012,919,6900.00%
crit38.91%57.353091369,122.82275,204594,677369,165.54336,107401,47721,167,90121,167,9010.00%

Action Details: Sentinel

  • id:450412
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450412
  • name:Sentinel
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Periodic AmountUnnatural Causes4595275PCT10.0%
Squall Sailor's Citrine 4,8300.3%2.571.58s575,7620Direct2.5375,883884,147578,37939.8%

Stats Details: Squall Sailors Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.522.500.000.000.000.00000.00001,448,186.351,448,186.350.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.17%1.5109375,882.80330,917479,570290,529.840462,756566,354566,3540.00%
crit39.83%1.0007884,146.55742,4351,171,380557,797.2801,164,817881,832881,8320.00%

Action Details: Squall Sailors Citrine

  • id:462952
  • school:nature
  • range:50.0
  • travel_speed:30.0000
  • radius:50.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:171984.10
  • base_dd_max:171984.10
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462952
  • name:Squall Sailor's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462539=Your spells and abilities have a chance to slice {$s3=5} enemies with a rushing seabreeze, dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1089}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1089}/100)*{$=}<rolemult>}] Nature damage to each of them.}
Steady Shot 25,5761.5%55.75.06s137,739108,487Direct55.693,771221,902137,96234.5%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage55.7355.640.000.000.001.26960.00007,675,860.9410,965,504.6730.00%108,486.60108,486.60
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.51%36.45185893,771.4681,176129,31793,738.4988,29999,5823,417,6984,882,42030.00%
crit34.49%19.19637221,901.88182,125390,271221,959.34199,528260,0984,258,1636,083,08530.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:20.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage.{$?=}c2[ Reduces the cooldown of Aimed Shot by {$=}{{$s2=2000}/1000}.1 sec.][] Usable while moving. |cFFFFFFFFGenerates {$77443s1=20} Focus.|r

Action Priority List

    st
    [J]:55.94

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Storm Sewer's Citrine 9380.1%2.567.59s114,4760Direct2.574,574175,678114,45939.5%

Stats Details: Storm Sewers Citrine Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.462.460.000.000.000.00000.0000281,044.23281,044.230.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.54%1.490874,574.2463,719104,98757,841.690100,184110,835110,8350.00%
crit39.46%0.9708175,677.93143,178257,032108,944.710257,032170,209170,2090.00%

Action Details: Storm Sewers Citrine Damage

  • id:468422
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:57713.87
  • base_dd_max:57713.87
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:468422
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=2941}/100)*{$=}<healingrolemult>}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Thunderlord's Crackling Citrine 72,2454.2%30.09.95s722,9410Direct30.0470,4631,108,528722,92539.6%

Stats Details: Thunderlords Crackling Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage29.9729.970.000.000.000.00000.000021,668,641.4221,668,641.420.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.43%18.11436470,463.03397,263860,766470,077.42417,061568,0298,521,7958,521,7950.00%
crit39.57%11.861271,108,528.27892,6672,093,4331,108,392.73947,6301,514,35213,146,84613,146,8460.00%

Action Details: Thunderlords Crackling Citrine

  • id:462951
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:309697.73
  • base_dd_max:309697.73
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462951
  • name:Thunderlord's Crackling Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462540=Your spells and abilities have a chance to zap an enemy dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1961}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1961}/100)*{$=}<rolemult>}] Nature damage.}
Undersea Overseer's Citrine 5,7180.3%2.569.66s691,6010Direct2.5450,8911,062,209691,48939.4%

Stats Details: Undersea Overseers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.482.480.000.000.000.00000.00001,715,479.461,715,479.460.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.63%1.5007450,890.92396,859569,651348,279.660555,134678,082678,0820.00%
crit39.37%0.98071,062,208.73891,7581,433,477666,928.7101,396,9931,037,3981,037,3980.00%

Action Details: Undersea Overseers Citrine

  • id:462953
  • school:frost
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:206254.58
  • base_dd_max:206254.58
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462953
  • name:Undersea Overseer's Citrine
  • school:frost
  • tooltip:
  • description:{$@spelldesc462538=Your spells and abilities have a chance to drench an enemy in freezing seawater that bounces to {$=}{{$462953=}X-1} nearby enemies, dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1306}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1306}/100)*{$=}<rolemult>}] Frost damage to each of them.}
Simple Action Stats Execute Interval
Estriell
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Legendary Skipper's Citrine 27.410.55s

Stats Details: Legendary Skippers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage27.440.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Legendary Skippers Citrine

  • id:462962
  • school:physical
  • range:50.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:462962
  • name:Legendary Skipper's Citrine
  • school:physical
  • tooltip:
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
cyrces_circlet 2.567.71s

Stats Details: Mariners Hallowed Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal2.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Mariners Hallowed Citrine

  • id:462960
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:309539.80
  • base_dd_max:309539.80
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462960
  • name:Mariner's Hallowed Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462530=Your spells and abilities have a chance to bathe an ally in restorative water that jumps to {$=}{{$462960=}x1-1} nearby allies, restoring {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1960}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=1960}/100)*{$=}<healingrolemult>}] health to each of them.}
cyrces_circlet 2.570.41s

Stats Details: Old Salts Bardic Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal2.470.0014.320.000.080.00000.83500.000.000.00%0.000.00

Action Details: Old Salts Bardic Citrine

  • id:462959
  • school:nature
  • range:50.0
  • travel_speed:15.0000
  • radius:50.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:43009.19
  • base_td_mult:1.00
  • base_multiplier:0.66
  • dot_duration:5.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:462959
  • name:Old Salt's Bardic Citrine
  • school:nature
  • tooltip:Restoring {$=}w1 every sec.
  • description:{$@spelldesc462531=Your spells and abilities have a chance to whisper a sea shanty to {$s3=5} nearby allies, healing them for {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1634}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=1634}/100)*{$=}<healingrolemult>}] health over {$462959d=5 seconds}.}
Tempered Potion 1.5307.06s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.480.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [A]:1.48
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Storm Sewer's Citrine 2.567.59s

Stats Details: Storm Sewers Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
absorb2.462.460.000.000.000.00000.00000.001,495,488.990.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%2.460110.00000.000001,495,48991.47%

Action Details: Storm Sewers Citrine

  • id:462958
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:464467.63
  • base_dd_max:464467.63
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462958
  • name:Storm Sewer's Citrine
  • school:nature
  • tooltip:Absorbing the next {$=}w1 damage received and dealing {$462532s3=10}% of the amount absorbed as Nature damage back to attackers.
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=2941}/100)*{$=}<healingrolemult>}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
Trueshot 4.380.09s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.260.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:Critical strike chance increased by {$s4=10}% and critical strike damage increased by {$s5=20}%. The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • description:Increases your critical strike chance by {$s4=10}% and critical strike damage by {$s5=20}% for {$d=15 seconds}. Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=150})))}%.{$?a260404=true}[ Consuming Spotter's Mark reduces the cooldown of Trueshot by {$=}{{$260404s1=2000}/1000}.1 sec][]

Action Priority List

    st
    [C]:4.26
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
cyrces_circlet 2.564.37s

Stats Details: Windsingers Runed Citrine Proc

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Windsingers Runed Citrine Proc

  • id:462534
  • school:froststorm
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • school:froststorm
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ascendance (Haste)7.02.339.4s28.9s10.5s24.45%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Ascendance_Haste
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:89.00

Trigger Details

  • interval_min/max:16.0s / 272.0s
  • trigger_min/max:8.0s / 272.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.0s
  • uptime_min/max:2.47% / 52.62%

Stack Uptimes

  • Ascendance_Haste_1:0.65%
  • Ascendance_Haste_2:0.69%
  • Ascendance_Haste_3:0.66%
  • Ascendance_Haste_4:0.68%
  • Ascendance_Haste_5:0.69%
  • Ascendance_Haste_6:0.69%
  • Ascendance_Haste_7:0.69%
  • Ascendance_Haste_8:0.69%
  • Ascendance_Haste_9:0.70%
  • Ascendance_Haste_10:18.30%

Spelldata

  • id:458503
  • name:Ascendance
  • tooltip:Haste increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascendance (Vers)7.02.339.5s29.0s10.4s24.41%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Ascendance_Vers
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:89.00

Trigger Details

  • interval_min/max:16.0s / 280.0s
  • trigger_min/max:8.0s / 280.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 72.0s
  • uptime_min/max:2.32% / 54.34%

Stack Uptimes

  • Ascendance_Vers_1:0.68%
  • Ascendance_Vers_2:0.67%
  • Ascendance_Vers_3:0.69%
  • Ascendance_Vers_4:0.67%
  • Ascendance_Vers_5:0.68%
  • Ascendance_Vers_6:0.65%
  • Ascendance_Vers_7:0.68%
  • Ascendance_Vers_8:0.66%
  • Ascendance_Vers_9:0.67%
  • Ascendance_Vers_10:18.34%

Spelldata

  • id:458524
  • name:Ascendance
  • tooltip:Versatility increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascension (Crit)7.02.239.7s29.2s10.4s24.25%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Ascension_Crit
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:89.00

Trigger Details

  • interval_min/max:16.0s / 304.0s
  • trigger_min/max:8.0s / 288.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.0s
  • uptime_min/max:0.00% / 58.20%

Stack Uptimes

  • Ascension_Crit_1:0.69%
  • Ascension_Crit_2:0.66%
  • Ascension_Crit_3:0.67%
  • Ascension_Crit_4:0.69%
  • Ascension_Crit_5:0.68%
  • Ascension_Crit_6:0.69%
  • Ascension_Crit_7:0.67%
  • Ascension_Crit_8:0.68%
  • Ascension_Crit_9:0.69%
  • Ascension_Crit_10:18.13%

Spelldata

  • id:458502
  • name:Ascension
  • tooltip:Critical Strike increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascension (Mastery)7.02.239.7s29.1s10.4s24.19%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Ascension_Mastery
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:89.00

Trigger Details

  • interval_min/max:16.0s / 312.0s
  • trigger_min/max:8.0s / 304.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.0s
  • uptime_min/max:2.45% / 51.15%

Stack Uptimes

  • Ascension_Mastery_1:0.68%
  • Ascension_Mastery_2:0.68%
  • Ascension_Mastery_3:0.68%
  • Ascension_Mastery_4:0.66%
  • Ascension_Mastery_5:0.65%
  • Ascension_Mastery_6:0.68%
  • Ascension_Mastery_7:0.66%
  • Ascension_Mastery_8:0.67%
  • Ascension_Mastery_9:0.64%
  • Ascension_Mastery_10:18.19%

Spelldata

  • id:458525
  • name:Ascension
  • tooltip:Mastery increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Mechano-Core Amplifier (Crit)1.80.053.0s53.0s7.8s4.79%0.00%0.0 (0.0)1.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Mechano-Core Amplifier_Crit
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:3340.48

Trigger Details

  • interval_min/max:0.0s / 329.8s
  • trigger_min/max:0.0s / 329.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:0.00% / 32.90%

Stack Uptimes

  • Mechano-Core Amplifier_Crit_1:4.79%

Spelldata

  • id:1214806
  • name:Mechano-Core Amplifier
  • tooltip:Increases Critical Strike Rating by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Mechano-Core Amplifier (Haste)2.30.054.6s54.6s7.8s6.01%0.00%0.0 (0.0)1.4

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Mechano-Core Amplifier_Haste
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:4214.14

Trigger Details

  • interval_min/max:0.0s / 330.8s
  • trigger_min/max:0.0s / 330.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:0.00% / 33.61%

Stack Uptimes

  • Mechano-Core Amplifier_Haste_1:6.01%

Spelldata

  • id:1214807
  • name:Mechano-Core Amplifier
  • tooltip:Increases Haste Rating by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Mechano-Core Amplifier (Mastery)6.20.038.0s38.0s7.9s16.23%0.00%0.0 (0.0)3.7

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Mechano-Core Amplifier_Mastery
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:3340.48

Trigger Details

  • interval_min/max:0.0s / 326.8s
  • trigger_min/max:0.0s / 326.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:0.00% / 44.83%

Stack Uptimes

  • Mechano-Core Amplifier_Mastery_1:16.23%

Spelldata

  • id:1214808
  • name:Mechano-Core Amplifier
  • tooltip:Increases Mastery Rating by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Mechano-Core Amplifier (Vers)6.40.038.6s38.6s7.9s16.81%0.00%0.0 (0.0)3.8

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_Mechano-Core Amplifier_Vers
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:4214.14

Trigger Details

  • interval_min/max:0.0s / 292.3s
  • trigger_min/max:0.0s / 292.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:0.00% / 44.94%

Stack Uptimes

  • Mechano-Core Amplifier_Vers_1:16.81%

Spelldata

  • id:1214810
  • name:Mechano-Core Amplifier
  • tooltip:Increases Versatility Rating by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Authority of Radiant Power5.82.548.6s32.3s17.6s33.87%0.00%2.5 (2.5)5.4

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_authority_of_radiant_power
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:2230.00

Trigger Details

  • interval_min/max:15.0s / 177.2s
  • trigger_min/max:0.0s / 148.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 82.5s
  • uptime_min/max:10.03% / 74.07%

Stack Uptimes

  • authority_of_radiant_power_1:33.87%

Spelldata

  • id:448730
  • name:Authority of Radiant Power
  • tooltip:Righteous power guides your hand, increasing your {$=}pri by {$=}w1.
  • description:{$@spelldesc445339=|cnNORMAL_FONT_COLOR:Arathor Alterations - Fortified Flames|R Permanently enchants a weapon with the Authority of Radiant Power. Dealing damage has a chance to call upon that authority, smiting your target for {$=}{{$=}<rolemult>*{$=}ec1s1} Radiant damage and temporarily increasing your Primary stat by {$=}ec1s2. Cannot be applied to items lower than level {$=}ecim.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bulletstorm23.0206.813.2s1.3s10.7s82.26%0.00%0.0 (0.0)7.6

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bulletstorm
  • max_stacks:20
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 28.0s
  • trigger_min/max:0.1s / 26.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:74.92% / 88.72%

Stack Uptimes

  • bulletstorm_1:1.35%
  • bulletstorm_2:1.35%
  • bulletstorm_3:1.35%
  • bulletstorm_4:1.35%
  • bulletstorm_5:1.35%
  • bulletstorm_6:1.35%
  • bulletstorm_7:1.35%
  • bulletstorm_8:1.35%
  • bulletstorm_9:1.35%
  • bulletstorm_10:70.11%

Spelldata

  • id:389020
  • name:Bulletstorm
  • tooltip:Aimed Shot damage increased by {$s1=2}%. {$?a471428=true}[Aimed Shot critical strike damage increased by {$s2=0}%.][]
  • description:{$@spelldesc389019=Damage from Rapid Fire increases the damage of Aimed Shot by {$389020s1=2}% for {$389020d=15 seconds}, stacking up to {$389020u=15} times. New stacks do not refresh duration and are removed upon casting Rapid Fire.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Deathblow16.10.818.2s17.3s1.6s8.48%0.00%0.8 (0.8)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 188.6s
  • trigger_min/max:0.3s / 188.6s
  • trigger_pct:99.77%
  • duration_min/max:0.0s / 7.8s
  • uptime_min/max:0.51% / 21.18%

Stack Uptimes

  • deathblow_1:8.48%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next {$?a466932=false}[Black Arrow][Kill Shot] can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot now has a {$s2=15}% chance and Rapid Fire now has a {$s1=25}% chance to grant Deathblow. {$?a466932=false}[Black Arrow][Kill Shot] critical strike damage is increased by {$s3=25}%. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of {$?a466932=false}[Black Arrow][Kill Shot] is reset. {$@=}spellaura378770}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Fathomdweller's Runed Citrine (_proc)2.20.382.2s69.5s15.4s11.51%0.00%0.3 (0.3)2.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_fathomdwellers_runed_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1983.19
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:4871.68

Trigger Details

  • interval_min/max:15.0s / 326.6s
  • trigger_min/max:0.1s / 326.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.3s
  • uptime_min/max:0.00% / 46.88%

Stack Uptimes

  • fathomdwellers_runed_citrine_proc_1:11.51%

Spelldata

  • id:465962
  • name:Fathomdweller's Runed Citrine
  • tooltip:Mastery increased by {$=}w1.
  • description:{$@spelldesc462535=Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.4s76.2s35.2s24.87%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.2s / 355.2s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 79.83%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.87%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.1s76.7s35.2s25.19%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 348.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 89.72%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.19%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.0s76.5s35.3s24.86%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 348.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 87.15%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.86%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.6s76.9s35.3s25.08%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 332.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 76.67%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.08%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm12.011.125.9s13.2s19.4s77.14%0.00%11.1 (11.1)11.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-1000.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 106.3s
  • trigger_min/max:2.5s / 28.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 101.5s
  • uptime_min/max:68.11% / 86.97%

Stack Uptimes

  • in_the_rhythm_1:77.14%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:The time between your Auto Shots is reduced by {$=}{-{$s1=1000}/1000}.1 sec.
  • description:{$@spelldesc407404=When Rapid Fire finishes channeling, the time between your Auto Shots is reduced by {$=}{-{$407405s1=1000}/1000}.1 sec for {$407405d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Jackpot!11.69.326.6s14.4s13.5s52.49%55.03%9.3 (9.3)11.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_jackpot
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 110.1s
  • trigger_min/max:0.0s / 68.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 78.7s
  • uptime_min/max:30.62% / 80.88%

Stack Uptimes

  • jackpot_1:52.49%

Spelldata

  • id:1218033
  • name:Jackpot!
  • tooltip:Auto shot damage increased by {$s1=200}% and the time between auto shots is reduced by {$=}{{$s2=500}/-1000}.1 sec.
  • description:{$@spelldesc1215633=Your spells and abilities have a chance to hit a |cFFFFFFFFJackpot!|r that increases your auto shot damage by {$1218033s1=200}% and reduces the time between auto shots by {$=}{{$1218033s2=500}/-1000}.1 sec for {$1218033d=10 seconds}. Casting Trueshot always hits a |cFFFFFFFFJackpot!|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Lock and Load6.60.038.9s38.8s1.3s2.94%8.99%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.4s / 333.9s
  • trigger_min/max:1.4s / 333.9s
  • trigger_pct:8.05%
  • duration_min/max:0.0s / 7.3s
  • uptime_min/max:0.00% / 10.93%

Stack Uptimes

  • lock_and_load_1:2.94%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot{$?a473380=false}['s damage is increased by {$473380s1=15}%,][] costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Lunar Storm (_cooldown)9.30.033.9s34.0s28.6s89.05%0.00%0.0 (0.0)8.5

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lunar_storm_cooldown
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 47.7s
  • trigger_min/max:30.0s / 47.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:75.02% / 98.91%

Stack Uptimes

  • lunar_storm_cooldown_1:89.05%

Spelldata

  • id:451803
  • name:Lunar Storm
  • tooltip:You cannot summon a Lunar Storm.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds} your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] launches a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
Lunar Storm (_ready)9.50.033.4s33.9s3.9s10.95%40.58%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lunar_storm_ready
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 47.7s
  • trigger_min/max:30.0s / 47.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.7s
  • uptime_min/max:1.09% / 24.98%

Stack Uptimes

  • lunar_storm_ready_1:10.95%

Spelldata

  • id:451805
  • name:Lunar Storm
  • tooltip:Your next {$?=}c2[Rapid Fire][Wildfire Bomb] will summon a Lunar Storm.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds} your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] launches a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Moving Target73.80.04.1s4.1s3.2s78.06%98.63%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 11.0s
  • trigger_min/max:1.5s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.0s
  • uptime_min/max:66.89% / 83.99%

Stack Uptimes

  • moving_target_1:78.06%

Spelldata

  • id:474293
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=20}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
On Target32.60.018.6s9.1s19.9s64.63%0.00%0.0 (0.0)9.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_on_target
  • max_stacks:4
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:4.00%

Trigger Details

  • interval_min/max:1.2s / 145.7s
  • trigger_min/max:1.1s / 103.4s
  • trigger_pct:99.99%
  • duration_min/max:0.0s / 125.9s
  • uptime_min/max:32.78% / 90.47%

Stack Uptimes

  • on_target_1:34.55%
  • on_target_2:19.84%
  • on_target_3:8.40%
  • on_target_4:1.84%

Spelldata

  • id:474257
  • name:On Target
  • tooltip:Haste increased by {$s1=4}%.
  • description:{$@spelldesc471348=Consuming Spotter's Mark grants {$474257s1=4}% increased Haste for {$474257d=10 seconds}, stacking up to {$474257u=4} times. Multiple instances of this effect can overlap.}
  • max_stacks:4
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shots74.10.04.1s0.0s0.9s21.94%100.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:0.90
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stack Uptimes

  • precise_shots_2:21.94%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?a471363=true}[Kill Shot, ][]Arcane Shot or Multi-Shot increased by {$s1=100}% and their Focus cost is reduced by {$s3=40}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$260242s1=100}% more damage and cost {$260242s3=40}% less Focus. Your Auto Shot damage is increased by {$s2=100}% but the time between your Auto Shots is increased by {$=}{{$s1=2000}/1000}.1 sec.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Quickwick's Quick Trick Wick Walk2.80.0133.6s133.2s19.8s18.58%0.00%0.0 (0.0)2.8

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_quickwicks_quick_trick_wick_walk
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Quickwick Candlestick

Stat Details

  • stat:haste_rating
  • amount:6939.63

Trigger Details

  • interval_min/max:120.0s / 211.2s
  • trigger_min/max:120.0s / 211.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:14.29% / 23.03%

Stack Uptimes

  • quickwicks_quick_trick_wick_walk_1:18.58%

Spelldata

  • id:455451
  • name:Quickwick's Quick Trick Wick Walk
  • tooltip:Increased movement speed and haste.
  • description:{$@=}class be nimble, {$@=}class be quick. {$@=}class invoke the power of the candlestick to increase movement speed by {$s1=20}% and Haste by {$s2=9192} for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Razor Fragments16.10.818.2s17.3s1.6s8.48%0.00%0.8 (0.8)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_razor_fragments
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.75
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 188.6s
  • trigger_min/max:0.3s / 188.6s
  • trigger_pct:99.77%
  • duration_min/max:0.0s / 7.8s
  • uptime_min/max:0.52% / 21.18%

Stack Uptimes

  • razor_fragments_1:8.48%

Spelldata

  • id:388998
  • name:Razor Fragments
  • tooltip:Your next Kill Shot will deal {$s1=75}% increased damage, and shred up to {$s2=5} targets near your Kill shot target for {$s3=35}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.
  • description:{$@spelldesc384790=After gaining Deathblow, your next {$?a466932=false}[Black Arrow][Kill Shot] will deal {$388998s1=75}% increased damage, and shred up to {$s1=5} targets near your {$?a466932=false}[Black Arrow][Kill Shot] target for {$s2=35}% of the damage dealt by {$?a466932=false}[Black Arrow][Kill Shot] over {$385638d=6 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Seabed Leviathan's Citrine (_proc)2.30.381.3s68.7s15.4s11.61%0.00%0.3 (0.3)2.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_seabed_leviathans_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:10783.58
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Cyrce's Circlet

Stat Details

  • stat:stamina
  • amount:24431.76

Trigger Details

  • interval_min/max:15.0s / 324.3s
  • trigger_min/max:0.0s / 324.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 57.1s
  • uptime_min/max:0.00% / 44.25%

Stack Uptimes

  • seabed_leviathans_citrine_proc_1:11.61%

Spelldata

  • id:462963
  • name:Seabed Leviathan's Citrine
  • tooltip:Stamina increased by {$=}w1 and dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s4=64}/100)}][{$=}{{$462342s3=10779}*({$s4=64}/100)}] Frost damage to attackers while above {$s5=80}% health.
  • description:{$@spelldesc462527=Grants {$?a462527=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=435}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=435}/100)*({$462342s5=5663}/3)}] Stamina and increases your size slightly. In addition, being above {$s6=80}% health causes attackers to take {$?a462342=false}[{$=}{{$462342=}w1*({$s5=82}/100)}][{$=}{{$462342s3=10779}*({$s5=82}/100)}] Frost damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Storm Sewer's Citrine2.30.277.8s69.9s10.2s7.80%0.00%0.2 (0.2)2.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_storm_sewers_citrine
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:0.9s / 337.2s
  • trigger_min/max:0.1s / 336.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.9s
  • uptime_min/max:0.00% / 30.40%

Stack Uptimes

  • storm_sewers_citrine_1:7.80%

Spelldata

  • id:462958
  • name:Storm Sewer's Citrine
  • tooltip:Absorbing the next {$=}w1 damage received and dealing {$462532s3=10}% of the amount absorbed as Nature damage back to attackers.
  • description:{$@spelldesc462532=Your spells and abilities have a chance to shield an ally with lightning, absorbing the next {$?a462342=false}[{$=}{{$462342=}w1*({$s2=2941}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=2941}/100)*{$=}<healingrolemult>}] damage taken for {$462958d=10 seconds}. While the shield persists, attackers take {$s3=10}% of the amount absorbed as Nature damage.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Stormbringer's Runed Citrine (_proc)2.30.382.1s69.2s15.5s11.63%0.00%0.3 (0.3)2.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_stormbringers_runed_citrine_proc
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:619.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1491.70
  • stat:haste_rating
  • amount:1491.70
  • stat:mastery_rating
  • amount:1491.70
  • stat:versatility_rating
  • amount:1491.70

Trigger Details

  • interval_min/max:15.0s / 342.5s
  • trigger_min/max:0.0s / 341.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 54.7s
  • uptime_min/max:0.00% / 42.90%

Stack Uptimes

  • stormbringers_runed_citrine_proc_1:11.63%

Spelldata

  • id:465961
  • name:Stormbringer's Runed Citrine
  • tooltip:All secondary stats are increased by {$=}w1.
  • description:{$@spelldesc462536=Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Streamline66.430.64.5s3.1s3.8s84.79%0.00%30.6 (38.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_streamline
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 31.5s
  • trigger_min/max:0.8s / 7.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.1s
  • uptime_min/max:78.35% / 88.51%

Stack Uptimes

  • streamline_1:3.46%
  • streamline_2:81.33%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Your next Aimed Shot has its Focus cost and cast time reduced by {$=}w1%.
  • description:Your next Aimed Shot casts {$s1=20}% faster. Stacks up to {$u=2} times.
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0306.0s306.0s27.5s13.32%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 329.5s
  • trigger_min/max:300.0s / 329.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.90% / 18.09%

Stack Uptimes

  • tempered_potion_1:13.32%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trueshot4.30.080.3s80.3s20.2s28.74%40.60%0.0 (0.0)3.9

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:54.7s / 102.9s
  • trigger_min/max:54.7s / 102.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.0s
  • uptime_min/max:23.24% / 34.95%

Stack Uptimes

  • trueshot_1:28.74%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:Critical strike chance increased by {$s4=10}% and critical strike damage increased by {$s5=20}%. The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • description:Increases your critical strike chance by {$s4=10}% and critical strike damage by {$s5=20}% for {$d=15 seconds}. Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=150})))}%.{$?a260404=true}[ Consuming Spotter's Mark reduces the cooldown of Trueshot by {$=}{{$260404s1=2000}/1000}.1 sec][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Windsinger's Runed Citrine (_Crit_proc)0.50.199.8s68.1s15.4s2.56%0.00%0.1 (0.1)0.5

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_windsingers_runed_citrine_Crit
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:5599.86

Trigger Details

  • interval_min/max:15.0s / 327.4s
  • trigger_min/max:0.1s / 327.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.9s
  • uptime_min/max:0.00% / 31.77%

Stack Uptimes

  • windsingers_runed_citrine_Crit_1:2.56%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (_Haste_proc)0.10.0164.0s42.8s15.4s0.60%0.00%0.0 (0.0)0.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_windsingers_runed_citrine_Haste
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:5750.47

Trigger Details

  • interval_min/max:15.9s / 320.6s
  • trigger_min/max:0.2s / 320.6s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 37.8s
  • uptime_min/max:0.00% / 12.30%

Stack Uptimes

  • windsingers_runed_citrine_Haste_1:0.61%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (_Mastery_proc)1.60.287.0s71.4s15.5s8.41%0.00%0.2 (0.2)1.6

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_windsingers_runed_citrine_Mastery
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:4621.84

Trigger Details

  • interval_min/max:15.0s / 341.6s
  • trigger_min/max:0.2s / 341.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 65.1s
  • uptime_min/max:0.00% / 42.72%

Stack Uptimes

  • windsingers_runed_citrine_Mastery_1:8.41%

Spelldata

  • id:465963
  • name:Windsinger's Runed Citrine
  • tooltip:Increased {$?=}{$=}w1!=0[Haste by {$=}w1. ][]{$?=}{$=}w3!=0[Critical Strike by {$=}w3. ][]{$?=}{$=}w4!=0[Versatility by {$=}w4. ][]{$?=}{$=}w5!=0[Mastery by {$=}w5. ][]
  • description:{$@spelldesc462534=Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Ascendance (_darkmoon)

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_ascendance_darkmoon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:8.00

Spelldata

  • id:457594
  • name:Ascendance
  • tooltip:
  • description:{$@spelldesc453575=Gain {$@=}spellname453575 every $457594t seconds spent in combat. {$@=}spellname453575 grants {$458573s2=89} of a random secondary stat for {$457596d=15 seconds}, stacking up to {$457594s1=10} times. This is a Nerubian embellishment.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Fathomdweller's Runed Citrine

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_fathomdwellers_runed_citrine
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:1983.19

Spelldata

  • id:462535
  • name:Fathomdweller's Runed Citrine
  • tooltip:
  • description:Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Deathblow16.92.036.017.3s0.3s188.6s
Extrapolated Shots Stacks1.51.09.0127.0s2.0s357.8s
Release and Reload Stacks26.89.049.011.0s0.0s145.5s
Sentinel Implosions1.21.04.0167.5s12.7s346.5s
Sentinel Stacks176.6110.0249.01.7s0.0s29.9s
Surging Shots Rapid Fire reset11.12.027.025.7s1.2s281.7s
reset_aa_channel23.115.033.013.2s2.7s28.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap12.01%2.89%19.71%1.4s0.0s6.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Aimed Shot0.7340.0015.5685.1050.00018.602
Rapid Fire1.9450.00118.94739.98013.29487.532
Trueshot0.8440.0018.7262.7430.01612.680
Explosive Shot7.2660.00148.98247.1234.338112.132
Kill Shot2.0010.001147.93837.4408.222158.516

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Estriell
Focus RegenFocus1,141.171,627.4556.91%1.43220.8011.95%
Invigorating PulseFocus22.0295.573.34%4.3414.5313.19%
Rapid FireFocus230.53386.9713.53%1.6874.0916.07%
Steady ShotFocus55.73749.5226.21%13.45365.0432.75%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Focus65.09.539.64674.566.40.1100.0
Usage Type Count Total Tot% Avg RPE APR
Estriell
Aimed ShotFocus74.051,234.1442.66%16.6716.89131,734.94
Arcane ShotFocus54.601,310.3945.29%24.0024.0042,857.36
Explosive ShotFocus7.81156.215.40%20.0020.0043,528.61
Kill ShotFocus19.24192.376.65%10.0010.00178,064.80

Statistics & Data Analysis

Fight Length
Estriell Fight Length
Count 9999
Mean 299.99
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Estriell Damage Per Second
Count 9999
Mean 1733352.59
Minimum 1455446.09
Maximum 2094749.69
Spread ( max - min ) 639303.60
Range [ ( max - min ) / 2 * 100% ] 18.44%
Standard Deviation 82514.7044
5th Percentile 1599136.48
95th Percentile 1868863.52
( 95th Percentile - 5th Percentile ) 269727.04
Mean Distribution
Standard Deviation 825.1883
95.00% Confidence Interval ( 1731735.25 - 1734969.93 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 88
0.1% Error 8706
0.1 Scale Factor Error with Delta=300 58122779
0.05 Scale Factor Error with Delta=300 232491113
0.01 Scale Factor Error with Delta=300 5812277825
Priority Target DPS
Estriell Priority Target Damage Per Second
Count 9999
Mean 1733352.59
Minimum 1455446.09
Maximum 2094749.69
Spread ( max - min ) 639303.60
Range [ ( max - min ) / 2 * 100% ] 18.44%
Standard Deviation 82514.7044
5th Percentile 1599136.48
95th Percentile 1868863.52
( 95th Percentile - 5th Percentile ) 269727.04
Mean Distribution
Standard Deviation 825.1883
95.00% Confidence Interval ( 1731735.25 - 1734969.93 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 88
0.1% Error 8706
0.1 Scale Factor Error with Delta=300 58122779
0.05 Scale Factor Error with Delta=300 232491113
0.01 Scale Factor Error with Delta=300 5812277825
DPS(e)
Estriell Damage Per Second (Effective)
Count 9999
Mean 1733352.59
Minimum 1455446.09
Maximum 2094749.69
Spread ( max - min ) 639303.60
Range [ ( max - min ) / 2 * 100% ] 18.44%
Damage
Estriell Damage
Count 9999
Mean 519622184.19
Minimum 356164984.19
Maximum 688392572.89
Spread ( max - min ) 332227588.70
Range [ ( max - min ) / 2 * 100% ] 31.97%
DTPS
Estriell Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Estriell Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Estriell Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Estriell Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Estriell Healing Taken Per Second
Count 9999
Mean 527.00
Minimum 0.00
Maximum 6280.91
Spread ( max - min ) 6280.91
Range [ ( max - min ) / 2 * 100% ] 595.91%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.is.house_of_cards&(trinket.1.is.house_of_cards|!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)))
2 0.00 summon_pet,if=talent.unbreakable_bond
3 0.00 aimed_shot,if=active_enemies=1|active_enemies=2&!talent.volley
4 0.00 steady_shot
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&((!raid_event.adds.exists|raid_event.adds.count=1)&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>5|trinket.1.cooldown.ready|trinket.2.has_use_buff&trinket.2.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>5|trinket.2.cooldown.ready|trinket.1.has_use_buff&trinket.1.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
5 1.00 auto_shot
6 0.00 call_action_list,name=cds
7 0.00 call_action_list,name=trinkets
8 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
9 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
0.00 berserking,if=buff.trueshot.up|fight_remains<13
0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
0.00 lights_judgment,if=buff.trueshot.down
A 1.48 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
actions.st
# count action,conditions
0.00 volley,if=!talent.double_tap&(talent.aspect_of_the_hydra|active_enemies=1|buff.precise_shots.down&(cooldown.rapid_fire.remains+action.rapid_fire.execute_time<6|!talent.bulletstorm))&(!raid_event.adds.exists|raid_event.adds.in>cooldown|active_enemies>1)
B 9.35 rapid_fire,if=hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope)
C 4.26 trueshot,if=variable.trueshot_ready
0.00 explosive_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
0.00 aimed_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
0.00 volley,if=talent.double_tap&buff.double_tap.down
0.00 black_arrow,target_if=min:dot.black_arrow_dot.ticking|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
D 19.24 kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
0.00 multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&active_enemies>1&!talent.aspect_of_the_hydra&(talent.symphonic_arsenal|talent.small_game_hunter)
E 54.60 arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
F 24.10 aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
G 13.77 rapid_fire,if=(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)
H 49.10 aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
I 7.81 explosive_shot,if=!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation
0.00 black_arrow,if=!talent.headshot
J 55.94 steady_shot
actions.trinkets
# count action,conditions
0.00 variable,name=buff_sync_ready,value=cooldown.trueshot.ready
0.00 variable,name=buff_sync_remains,value=cooldown.trueshot.remains
0.00 variable,name=buff_sync_active,value=buff.trueshot.up
0.00 variable,name=damage_sync_active,value=buff.trueshot.up
0.00 variable,name=damage_sync_remains,value=cooldown.trueshot.remains
K 2.81 use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)

Sample Sequence

135KBCAEFEFEFEFGDFEFEGFDFEJFEJFEJHEJHBDHDGIJHEJJHEHDHEJJHEJJJBHEJHEIJJHEJJHEGJHDJJCHEJHBEFEFEFEGFEFEHDJHEJIKJHEJBHEJJHEJJHEGJHDJJHEIJHEJJHBEJJHEGHDCJHEHEGFEGFDHEHBDIHDHDJHEGJHEGJHEJHEJBJHEIJJHEJJHDJGHDJJHEJJJHKCDIBFDFEGFEFDHEGFDHEHEJJHDIBJHE

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1stronger_trinket_slot
[precombat]
Estriell 100.0/100 100% focus
Pre3aimed_shot
[precombat]
Fluffy_Pillow 100.0/100 100% focus
0:00.0005auto_attack
[default]
Fluffy_Pillow 65.0/100 65% focus precise_shots(2)
0:00.000Kuse_items
[trinkets]
Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots(2)
0:00.000Brapid_fire
[st]
Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots(2), quickwicks_quick_trick_wick_walk
0:01.612Ctrueshot
[st]
Fluffy_Pillow 97.5/100 97% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, bulletstorm(5), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk
0:01.612Apotion
[cds]
Fluffy_Pillow 97.5/100 97% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, bulletstorm(5), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk
0:01.612Earcane_shot
[st]
Fluffy_Pillow 97.5/100 97% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, bulletstorm(5), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, tempered_potion
0:02.554Faimed_shot
[st]
Fluffy_Pillow 81.0/100 81% focus bloodlust, streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, tempered_potion
0:03.497Earcane_shot
[st]
Fluffy_Pillow 74.6/100 75% focus bloodlust, precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, tempered_potion
0:04.405Faimed_shot
[st]
Fluffy_Pillow 58.2/100 58% focus bloodlust, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, tempered_potion
0:05.313Earcane_shot
[st]
Fluffy_Pillow 51.7/100 52% focus bloodlust, precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, tempered_potion
0:06.219Faimed_shot
[st]
Fluffy_Pillow 35.3/100 35% focus bloodlust, streamline(2), lock_and_load, in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, tempered_potion
0:07.127Earcane_shot
[st]
Fluffy_Pillow 42.8/100 43% focus bloodlust, precise_shots(2), streamline(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, tempered_potion
0:08.034Faimed_shot
[st]
Fluffy_Pillow 26.4/100 26% focus bloodlust, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:08.941Grapid_fire
[st]
Fluffy_Pillow 19.9/100 20% focus bloodlust, precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:10.383Dkill_shot
[st]
Fluffy_Pillow 56.9/100 57% focus bloodlust, deathblow, precise_shots(2), streamline, in_the_rhythm, on_target, trueshot, razor_fragments, bulletstorm(4), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:11.289Faimed_shot
[st]
Fluffy_Pillow 54.4/100 54% focus bloodlust, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:12.196Earcane_shot
[st]
Fluffy_Pillow 48.0/100 48% focus bloodlust, precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:13.102Faimed_shot
[st]
Fluffy_Pillow 31.5/100 32% focus bloodlust, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:14.009Earcane_shot
[st]
Fluffy_Pillow 24.8/100 25% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascension_Crit, tempered_potion
0:14.951Grapid_fire
[st]
Fluffy_Pillow 8.3/100 8% focus bloodlust, streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, authority_of_radiant_power, Ascension_Crit, tempered_potion
0:16.419Faimed_shot
[st]
Fluffy_Pillow 40.1/100 40% focus bloodlust, deathblow, streamline(2), in_the_rhythm, trueshot, moving_target, razor_fragments, bulletstorm(4), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, authority_of_radiant_power, Ascendance_Haste(2), tempered_potion, storm_sewers_citrine
0:17.360Dkill_shot
[st]
Fluffy_Pillow 33.6/100 34% focus bloodlust, deathblow, precise_shots(2), in_the_rhythm, trueshot, razor_fragments, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, authority_of_radiant_power, Ascendance_Haste(2), tempered_potion, storm_sewers_citrine
0:18.300Faimed_shot
[st]
Fluffy_Pillow 31.1/100 31% focus bloodlust, streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, authority_of_radiant_power, Ascendance_Haste(2), tempered_potion, storm_sewers_citrine
0:19.241Earcane_shot
[st]
Fluffy_Pillow 24.8/100 25% focus bloodlust, precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, authority_of_radiant_power, Ascendance_Haste(2), tempered_potion, storm_sewers_citrine
0:20.145Jsteady_shot
[st]
Fluffy_Pillow 8.2/100 8% focus bloodlust, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(2), flask_of_alchemical_chaos_crit, tempered_potion, storm_sewers_citrine
0:21.133Faimed_shot
[st]
Fluffy_Pillow 35.7/100 36% focus bloodlust, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(2), flask_of_alchemical_chaos_crit, tempered_potion, storm_sewers_citrine
0:22.122Earcane_shot
[st]
Fluffy_Pillow 29.4/100 29% focus bloodlust, precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(2), flask_of_alchemical_chaos_crit, tempered_potion, storm_sewers_citrine
0:23.075Jsteady_shot
[st]
Fluffy_Pillow 12.9/100 13% focus bloodlust, streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(2), flask_of_alchemical_chaos_crit, tempered_potion, storm_sewers_citrine
0:24.027Faimed_shot
[st]
Fluffy_Pillow 40.4/100 40% focus bloodlust, streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion, storm_sewers_citrine
0:24.978Earcane_shot
[st]
Fluffy_Pillow 32.0/100 32% focus bloodlust, precise_shots(2), in_the_rhythm, on_target(2), bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion, storm_sewers_citrine
0:25.929Jsteady_shot
[st]
Fluffy_Pillow 15.5/100 15% focus bloodlust, streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion
0:26.881Haimed_shot
[st]
Fluffy_Pillow 43.0/100 43% focus bloodlust, streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion
0:27.833Earcane_shot
[st]
Fluffy_Pillow 29.6/100 30% focus bloodlust, precise_shots(2), in_the_rhythm, on_target(2), bulletstorm(10), jackpot, lunar_storm_cooldown, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion
0:28.783Jsteady_shot
[st]
Fluffy_Pillow 13.1/100 13% focus bloodlust, streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion
0:29.735Haimed_shot
[st]
Fluffy_Pillow 40.4/100 40% focus bloodlust, streamline(2), on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion
0:30.722Brapid_fire
[st]
Fluffy_Pillow 26.9/100 27% focus bloodlust, deathblow, precise_shots(2), on_target, razor_fragments, bulletstorm(10), jackpot, lunar_storm_ready, authority_of_radiant_power, Ascendance_Haste(3), flask_of_alchemical_chaos_crit, tempered_potion
0:32.315Dkill_shot
[st]
Fluffy_Pillow 59.1/100 59% focus bloodlust, deathblow, precise_shots(2), streamline, in_the_rhythm, on_target, razor_fragments, bulletstorm(5), jackpot, lunar_storm_cooldown, authority_of_radiant_power, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:33.337Haimed_shot
[st]
Fluffy_Pillow 56.6/100 57% focus bloodlust, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, authority_of_radiant_power, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:34.359Dkill_shot
[st]
Fluffy_Pillow 43.1/100 43% focus bloodlust, deathblow, precise_shots(2), in_the_rhythm, on_target, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, authority_of_radiant_power, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:35.382Grapid_fire
[st]
Fluffy_Pillow 40.6/100 41% focus bloodlust, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, authority_of_radiant_power, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:37.024Iexplosive_shot
[st]
Fluffy_Pillow 72.7/100 73% focus bloodlust, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(5), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:38.046Jsteady_shot
[st]
Fluffy_Pillow 60.3/100 60% focus bloodlust, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:39.069Haimed_shot
[st]
Fluffy_Pillow 87.8/100 88% focus bloodlust, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Haste(4), flask_of_alchemical_chaos_crit
0:40.091Earcane_shot
[st]
Fluffy_Pillow 74.2/100 74% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Mastery(5), flask_of_alchemical_chaos_crit
0:41.424Jsteady_shot
[st]
Fluffy_Pillow 57.5/100 58% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Mechano-Core Amplifier_Crit, Ascension_Mastery(5), flask_of_alchemical_chaos_crit
0:42.812Jsteady_shot
[st]
Fluffy_Pillow 85.1/100 85% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascension_Mastery(5), flask_of_alchemical_chaos_crit
0:44.201Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascension_Mastery(5), flask_of_alchemical_chaos_crit
0:45.589Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascension_Mastery(5), flask_of_alchemical_chaos_crit
0:46.977Haimed_shot
[st]
Fluffy_Pillow 65.1/100 65% focus streamline(2), lock_and_load, in_the_rhythm, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascension_Mastery(5), flask_of_alchemical_chaos_crit
0:48.311Dkill_shot
[st]
Fluffy_Pillow 72.9/100 73% focus deathblow, precise_shots(2), streamline(2), in_the_rhythm, on_target(2), razor_fragments, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascendance_Vers(6), flask_of_alchemical_chaos_crit
0:49.595Haimed_shot
[st]
Fluffy_Pillow 70.4/100 70% focus streamline(2), on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascendance_Vers(6), flask_of_alchemical_chaos_crit
0:50.966Earcane_shot
[st]
Fluffy_Pillow 57.7/100 58% focus precise_shots(2), on_target(2), bulletstorm(10), lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascendance_Vers(6), flask_of_alchemical_chaos_haste
0:52.187Jsteady_shot
[st]
Fluffy_Pillow 46.2/100 46% focus streamline(2), on_target(2), moving_target, lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascendance_Vers(6), flask_of_alchemical_chaos_haste
0:53.408Jsteady_shot
[st]
Fluffy_Pillow 73.7/100 74% focus streamline(2), on_target(2), moving_target, lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascendance_Vers(6), flask_of_alchemical_chaos_haste
0:54.629Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), on_target(2), moving_target, lunar_storm_cooldown, windsingers_runed_citrine_Crit, Ascendance_Vers(6), flask_of_alchemical_chaos_haste
0:55.850Earcane_shot
[st]
Fluffy_Pillow 81.2/100 81% focus precise_shots(2), on_target, lunar_storm_cooldown, Ascendance_Vers(6), flask_of_alchemical_chaos_haste
0:57.117Jsteady_shot
[st]
Fluffy_Pillow 64.8/100 65% focus streamline(2), on_target, moving_target, lunar_storm_cooldown, Ascendance_Haste(7), flask_of_alchemical_chaos_haste
0:58.374Jsteady_shot
[st]
Fluffy_Pillow 92.1/100 92% focus streamline(2), moving_target, lunar_storm_cooldown, Ascendance_Haste(7), flask_of_alchemical_chaos_haste
0:59.682Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), moving_target, lunar_storm_cooldown, Ascendance_Haste(7), flask_of_alchemical_chaos_haste
1:00.989Brapid_fire
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), moving_target, lunar_storm_ready, Ascendance_Haste(7), flask_of_alchemical_chaos_haste
1:02.881Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(5), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascendance_Haste(7), flask_of_alchemical_chaos_haste
1:04.190Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Crit(8), flask_of_alchemical_chaos_haste
1:05.509Jsteady_shot
[st]
Fluffy_Pillow 64.9/100 65% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Crit(8), flask_of_alchemical_chaos_haste
1:06.828Haimed_shot
[st]
Fluffy_Pillow 92.4/100 92% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Crit(8), flask_of_alchemical_chaos_haste
1:08.146Earcane_shot
[st]
Fluffy_Pillow 83.9/100 84% focus precise_shots(2), in_the_rhythm, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Crit(8), flask_of_alchemical_chaos_haste
1:09.464Iexplosive_shot
[st]
Fluffy_Pillow 67.4/100 67% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Crit(8), flask_of_alchemical_chaos_haste
1:10.783Jsteady_shot
[st]
Fluffy_Pillow 54.9/100 55% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Crit(8), flask_of_alchemical_chaos_haste
1:12.102Jsteady_shot
[st]
Fluffy_Pillow 82.5/100 82% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Crit(9), flask_of_alchemical_chaos_haste
1:13.421Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Crit(9), flask_of_alchemical_chaos_haste
1:14.739Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Crit(9), flask_of_alchemical_chaos_haste
1:16.057Jsteady_shot
[st]
Fluffy_Pillow 64.8/100 65% focus streamline(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Crit(9), flask_of_alchemical_chaos_haste
1:17.375Jsteady_shot
[st]
Fluffy_Pillow 92.4/100 92% focus streamline(2), moving_target, jackpot, lunar_storm_cooldown, Ascension_Crit(9), flask_of_alchemical_chaos_haste
1:18.693Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), moving_target, jackpot, lunar_storm_cooldown, Ascension_Crit(9), flask_of_alchemical_chaos_haste
1:20.012Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:21.331Grapid_fire
[st]
Fluffy_Pillow 69.9/100 70% focus streamline(2), moving_target, jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:23.322Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), in_the_rhythm, moving_target, razor_fragments, bulletstorm(6), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:24.640Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), in_the_rhythm, moving_target, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:25.958Dkill_shot
[st]
Fluffy_Pillow 81.3/100 81% focus deathblow, precise_shots(2), in_the_rhythm, razor_fragments, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:27.278Jsteady_shot
[st]
Fluffy_Pillow 78.9/100 79% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:28.593Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste
1:29.895Ctrueshot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste
1:29.895Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste
1:31.284Earcane_shot
[st]
Fluffy_Pillow 92.4/100 92% focus precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_ready, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste
1:32.536Jsteady_shot
[st]
Fluffy_Pillow 75.9/100 76% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_ready, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste
1:33.789Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_ready, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:35.041Brapid_fire
[st]
Fluffy_Pillow 92.2/100 92% focus precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_ready, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:36.869Earcane_shot
[st]
Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, lock_and_load, in_the_rhythm, on_target, trueshot, bulletstorm(5), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:38.121Faimed_shot
[st]
Fluffy_Pillow 83.5/100 84% focus streamline(2), lock_and_load, in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:39.373Earcane_shot
[st]
Fluffy_Pillow 91.2/100 91% focus precise_shots(2), streamline(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:40.580Faimed_shot
[st]
Fluffy_Pillow 79.8/100 80% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:41.786Earcane_shot
[st]
Fluffy_Pillow 73.1/100 73% focus precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:42.996Faimed_shot
[st]
Fluffy_Pillow 61.7/100 62% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:44.202Earcane_shot
[st]
Fluffy_Pillow 55.2/100 55% focus precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
1:45.421Grapid_fire
[st]
Fluffy_Pillow 38.7/100 39% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:47.253Faimed_shot
[st]
Fluffy_Pillow 75.0/100 75% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(5), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:48.473Earcane_shot
[st]
Fluffy_Pillow 68.6/100 69% focus precise_shots(2), in_the_rhythm, on_target(3), trueshot, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:49.649Faimed_shot
[st]
Fluffy_Pillow 51.9/100 52% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
1:50.871Earcane_shot
[st]
Fluffy_Pillow 45.3/100 45% focus precise_shots(2), in_the_rhythm, on_target(3), trueshot, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:52.105Haimed_shot
[st]
Fluffy_Pillow 28.7/100 29% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:53.360Dkill_shot
[st]
Fluffy_Pillow 15.2/100 15% focus deathblow, precise_shots(2), in_the_rhythm, on_target(2), razor_fragments, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:54.614Jsteady_shot
[st]
Fluffy_Pillow 12.7/100 13% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:55.867Haimed_shot
[st]
Fluffy_Pillow 40.2/100 40% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, seabed_leviathans_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:57.123Earcane_shot
[st]
Fluffy_Pillow 26.8/100 27% focus precise_shots(2), in_the_rhythm, on_target(2), bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:58.380Jsteady_shot
[st]
Fluffy_Pillow 10.0/100 10% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
1:59.683Iexplosive_shot
[st]
Fluffy_Pillow 37.5/100 38% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
2:00.988Kuse_items
[trinkets]
Fluffy_Pillow 24.9/100 25% focus streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:00.988Jsteady_shot
[st]
Fluffy_Pillow 24.9/100 25% focus streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, stormbringers_runed_citrine_proc, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:02.226Haimed_shot
[st]
Fluffy_Pillow 52.4/100 52% focus streamline(2), moving_target, lunar_storm_cooldown, stormbringers_runed_citrine_proc, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:03.464Earcane_shot
[st]
Fluffy_Pillow 39.0/100 39% focus precise_shots(2), lunar_storm_cooldown, stormbringers_runed_citrine_proc, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:04.700Jsteady_shot
[st]
Fluffy_Pillow 22.5/100 22% focus streamline(2), moving_target, lunar_storm_cooldown, stormbringers_runed_citrine_proc, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:05.939Brapid_fire
[st]
Fluffy_Pillow 50.0/100 50% focus streamline(2), moving_target, lunar_storm_ready, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:07.947Haimed_shot
[st]
Fluffy_Pillow 82.0/100 82% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(6), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:09.206Earcane_shot
[st]
Fluffy_Pillow 68.6/100 69% focus precise_shots(2), in_the_rhythm, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_crit
2:10.451Jsteady_shot
[st]
Fluffy_Pillow 52.1/100 52% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_crit
2:11.698Jsteady_shot
[st]
Fluffy_Pillow 79.7/100 80% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_crit
2:12.942Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_crit
2:14.186Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_crit
2:15.433Jsteady_shot
[st]
Fluffy_Pillow 65.1/100 65% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:16.632Jsteady_shot
[st]
Fluffy_Pillow 92.6/100 93% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Vers(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:17.845Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Vers(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:19.057Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Vers(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:20.269Grapid_fire
[st]
Fluffy_Pillow 69.9/100 70% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, quickwicks_quick_trick_wick_walk, Ascendance_Vers(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:22.096Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), in_the_rhythm, on_target, moving_target, razor_fragments, bulletstorm(5), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Vers(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:23.429Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), in_the_rhythm, on_target, moving_target, razor_fragments, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Vers(10), flask_of_alchemical_chaos_crit, storm_sewers_citrine
2:24.763Dkill_shot
[st]
Fluffy_Pillow 81.2/100 81% focus deathblow, precise_shots(2), in_the_rhythm, razor_fragments, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:26.153Jsteady_shot
[st]
Fluffy_Pillow 78.8/100 79% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:27.541Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:28.929Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:30.318Earcane_shot
[st]
Fluffy_Pillow 86.3/100 86% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:31.653Iexplosive_shot
[st]
Fluffy_Pillow 69.9/100 70% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascension_Crit(10), flask_of_alchemical_chaos_crit
2:32.990Jsteady_shot
[st]
Fluffy_Pillow 57.4/100 57% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:34.324Haimed_shot
[st]
Fluffy_Pillow 84.9/100 85% focus streamline(2), on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:35.660Earcane_shot
[st]
Fluffy_Pillow 71.4/100 71% focus precise_shots(2), on_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Crit, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:36.994Jsteady_shot
[st]
Fluffy_Pillow 60.0/100 60% focus streamline(2), on_target, moving_target, jackpot, lunar_storm_ready, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:38.329Jsteady_shot
[st]
Fluffy_Pillow 92.5/100 92% focus streamline(2), on_target, moving_target, jackpot, lunar_storm_ready, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:39.663Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), on_target, moving_target, lunar_storm_ready, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:41.138Brapid_fire
[st]
Fluffy_Pillow 81.2/100 81% focus precise_shots(2), lunar_storm_ready, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
2:43.321Earcane_shot
[st]
Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, in_the_rhythm, bulletstorm(6), lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
2:44.711Jsteady_shot
[st]
Fluffy_Pillow 83.5/100 84% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
2:46.099Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
2:47.488Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_crit
2:48.877Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), streamline(2), lock_and_load, in_the_rhythm, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascendance_Vers(10), flask_of_alchemical_chaos_crit
2:50.267Grapid_fire
[st]
Fluffy_Pillow 69.9/100 70% focus streamline(2), lock_and_load, in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
2:52.324Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), lock_and_load, in_the_rhythm, moving_target, razor_fragments, bulletstorm(6), jackpot, lunar_storm_cooldown, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
2:53.713Dkill_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, precise_shots(2), streamline(2), in_the_rhythm, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
2:55.102Ctrueshot
[st]
Fluffy_Pillow 97.5/100 98% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
2:55.102Jsteady_shot
[st]
Fluffy_Pillow 97.5/100 98% focus streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
2:56.493Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
2:57.881Earcane_shot
[st]
Fluffy_Pillow 92.4/100 92% focus precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
2:59.216Haimed_shot
[st]
Fluffy_Pillow 80.9/100 81% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:00.550Earcane_shot
[st]
Fluffy_Pillow 74.6/100 75% focus precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:01.836Grapid_fire
[st]
Fluffy_Pillow 58.1/100 58% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:03.839Faimed_shot
[st]
Fluffy_Pillow 89.8/100 90% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(6), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:05.124Earcane_shot
[st]
Fluffy_Pillow 83.3/100 83% focus precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:06.409Grapid_fire
[st]
Fluffy_Pillow 66.8/100 67% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:08.430Faimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, razor_fragments, bulletstorm(6), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:09.765Dkill_shot
[st]
Fluffy_Pillow 92.2/100 92% focus deathblow, precise_shots(2), in_the_rhythm, on_target, trueshot, razor_fragments, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:11.100Haimed_shot
[st]
Fluffy_Pillow 89.5/100 89% focus streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:12.488Earcane_shot
[st]
Fluffy_Pillow 88.0/100 88% focus precise_shots(2), in_the_rhythm, trueshot, bulletstorm(10), lunar_storm_ready, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:13.876Haimed_shot
[st]
Fluffy_Pillow 71.5/100 72% focus streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(10), lunar_storm_ready, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:15.265Brapid_fire
[st]
Fluffy_Pillow 65.1/100 65% focus precise_shots(2), in_the_rhythm, trueshot, bulletstorm(10), lunar_storm_ready, seabed_leviathans_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:17.333Dkill_shot
[st]
Fluffy_Pillow 96.3/100 96% focus deathblow, precise_shots(2), streamline, in_the_rhythm, razor_fragments, bulletstorm(6), lunar_storm_cooldown, seabed_leviathans_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:18.721Iexplosive_shot
[st]
Fluffy_Pillow 93.8/100 94% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:20.109Haimed_shot
[st]
Fluffy_Pillow 81.3/100 81% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
3:21.490Dkill_shot
[st]
Fluffy_Pillow 67.8/100 68% focus deathblow, precise_shots(2), lock_and_load, in_the_rhythm, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
3:22.873Haimed_shot
[st]
Fluffy_Pillow 65.3/100 65% focus streamline(2), lock_and_load, in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
3:24.256Dkill_shot
[st]
Fluffy_Pillow 73.1/100 73% focus deathblow, precise_shots(2), streamline(2), in_the_rhythm, on_target, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
3:25.586Jsteady_shot
[st]
Fluffy_Pillow 70.6/100 71% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
3:26.916Haimed_shot
[st]
Fluffy_Pillow 98.1/100 98% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Vers(10), flask_of_alchemical_chaos_mastery
3:28.247Earcane_shot
[st]
Fluffy_Pillow 81.4/100 81% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
3:29.559Grapid_fire
[st]
Fluffy_Pillow 65.2/100 65% focus streamline(2), on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
3:31.541Jsteady_shot
[st]
Fluffy_Pillow 96.9/100 97% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(6), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
3:32.806Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
3:34.071Earcane_shot
[st]
Fluffy_Pillow 81.2/100 81% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
3:35.385Grapid_fire
[st]
Fluffy_Pillow 65.1/100 65% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
3:37.340Jsteady_shot
[st]
Fluffy_Pillow 96.6/100 97% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(6), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:38.621Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:39.949Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:41.279Jsteady_shot
[st]
Fluffy_Pillow 65.1/100 65% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:42.559Haimed_shot
[st]
Fluffy_Pillow 92.7/100 93% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:43.839Earcane_shot
[st]
Fluffy_Pillow 79.2/100 79% focus precise_shots(2), in_the_rhythm, on_target(2), bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:45.118Jsteady_shot
[st]
Fluffy_Pillow 62.5/100 62% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:46.447Brapid_fire
[st]
Fluffy_Pillow 90.0/100 90% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_ready, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:48.426Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(6), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:49.757Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:51.085Earcane_shot
[st]
Fluffy_Pillow 81.2/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
3:52.476Iexplosive_shot
[st]
Fluffy_Pillow 64.8/100 65% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:53.863Jsteady_shot
[st]
Fluffy_Pillow 52.3/100 52% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:55.253Jsteady_shot
[st]
Fluffy_Pillow 79.8/100 80% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, authority_of_radiant_power, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:56.641Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, authority_of_radiant_power, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:58.029Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), lunar_storm_cooldown, authority_of_radiant_power, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
3:59.418Jsteady_shot
[st]
Fluffy_Pillow 64.9/100 65% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, Ascension_Crit(10), flask_of_alchemical_chaos_mastery
4:00.806Jsteady_shot
[st]
Fluffy_Pillow 97.4/100 97% focus streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:02.193Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:03.582Dkill_shot
[st]
Fluffy_Pillow 81.3/100 81% focus deathblow, precise_shots(2), razor_fragments, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:04.970Jsteady_shot
[st]
Fluffy_Pillow 78.9/100 79% focus streamline(2), moving_target, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:06.358Grapid_fire
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), moving_target, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:08.606Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus deathblow, streamline(2), in_the_rhythm, moving_target, razor_fragments, bulletstorm(6), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
4:09.975Dkill_shot
[st]
Fluffy_Pillow 81.3/100 81% focus deathblow, precise_shots(2), in_the_rhythm, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
4:11.345Jsteady_shot
[st]
Fluffy_Pillow 78.8/100 79% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
4:12.717Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
4:14.087Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
4:15.611Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), jackpot, lunar_storm_cooldown, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascendance_Haste(10), flask_of_alchemical_chaos_mastery
4:16.983Jsteady_shot
[st]
Fluffy_Pillow 64.8/100 65% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:18.371Jsteady_shot
[st]
Fluffy_Pillow 92.3/100 92% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:19.760Jsteady_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, authority_of_radiant_power, Ascension_Mastery(10), flask_of_alchemical_chaos_mastery
4:21.148Haimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), moving_target, bulletstorm(10), lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:22.468Kuse_items
[trinkets]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:22.468Ctrueshot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:22.468Dkill_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), trueshot, jackpot, lunar_storm_ready, seabed_leviathans_citrine_proc, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:23.674Iexplosive_shot
[st]
Fluffy_Pillow 78.9/100 79% focus streamline(2), trueshot, moving_target, jackpot, lunar_storm_ready, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:24.880Brapid_fire
[st]
Fluffy_Pillow 66.4/100 66% focus streamline(2), trueshot, moving_target, jackpot, lunar_storm_ready, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_haste
4:26.730Faimed_shot
[st]
Fluffy_Pillow 97.9/100 98% focus streamline(2), in_the_rhythm, trueshot, moving_target, bulletstorm(5), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_haste
4:27.937Dkill_shot
[st]
Fluffy_Pillow 91.6/100 92% focus deathblow, precise_shots(2), in_the_rhythm, on_target, trueshot, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_haste
4:29.099Faimed_shot
[st]
Fluffy_Pillow 94.1/100 94% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Mastery, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:30.261Earcane_shot
[st]
Fluffy_Pillow 87.7/100 88% focus precise_shots(2), in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:31.421Grapid_fire
[st]
Fluffy_Pillow 71.2/100 71% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascension_Crit(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:33.231Faimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(5), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:34.378Earcane_shot
[st]
Fluffy_Pillow 92.4/100 92% focus precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:35.484Faimed_shot
[st]
Fluffy_Pillow 75.9/100 76% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:36.590Dkill_shot
[st]
Fluffy_Pillow 69.4/100 69% focus deathblow, precise_shots(2), in_the_rhythm, on_target(2), trueshot, razor_fragments, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:37.695Haimed_shot
[st]
Fluffy_Pillow 66.7/100 67% focus streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:38.842Earcane_shot
[st]
Fluffy_Pillow 60.4/100 60% focus precise_shots(2), in_the_rhythm, on_target(2), trueshot, bulletstorm(10), lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:39.947Grapid_fire
[st]
Fluffy_Pillow 43.9/100 44% focus streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, quickwicks_quick_trick_wick_walk, Ascendance_Haste(10), flask_of_alchemical_chaos_haste
4:41.617Faimed_shot
[st]
Fluffy_Pillow 75.6/100 76% focus deathblow, streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, razor_fragments, bulletstorm(5), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Haste, quickwicks_quick_trick_wick_walk, Ascendance_Vers(10), flask_of_alchemical_chaos_haste
4:42.691Dkill_shot
[st]
Fluffy_Pillow 69.1/100 69% focus deathblow, precise_shots(2), in_the_rhythm, on_target(3), trueshot, razor_fragments, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Haste, Ascendance_Vers(10), flask_of_alchemical_chaos_haste
4:43.818Haimed_shot
[st]
Fluffy_Pillow 66.3/100 66% focus streamline(2), in_the_rhythm, on_target(3), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Vers(10), flask_of_alchemical_chaos_haste
4:44.995Earcane_shot
[st]
Fluffy_Pillow 57.6/100 58% focus precise_shots(2), in_the_rhythm, on_target(2), bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Vers(10), flask_of_alchemical_chaos_haste
4:46.216Haimed_shot
[st]
Fluffy_Pillow 41.1/100 41% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Vers(10), flask_of_alchemical_chaos_haste
4:47.602Earcane_shot
[st]
Fluffy_Pillow 28.7/100 29% focus precise_shots(2), in_the_rhythm, on_target(2), bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascendance_Vers(10), flask_of_alchemical_chaos_haste
4:48.821Jsteady_shot
[st]
Fluffy_Pillow 12.3/100 12% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:50.041Jsteady_shot
[st]
Fluffy_Pillow 39.8/100 40% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:51.261Haimed_shot
[st]
Fluffy_Pillow 67.3/100 67% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), lunar_storm_cooldown, fathomdwellers_runed_citrine_proc, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:52.481Dkill_shot
[st]
Fluffy_Pillow 53.7/100 54% focus precise_shots(2), in_the_rhythm, on_target, bulletstorm(10), lunar_storm_cooldown, fathomdwellers_runed_citrine_proc, Mechano-Core Amplifier_Vers, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:53.957Iexplosive_shot
[st]
Fluffy_Pillow 52.5/100 53% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_cooldown, fathomdwellers_runed_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_haste
4:55.223Brapid_fire
[st]
Fluffy_Pillow 40.0/100 40% focus streamline(2), on_target, moving_target, bulletstorm(10), lunar_storm_ready, fathomdwellers_runed_citrine_proc, Ascension_Mastery(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:57.101Jsteady_shot
[st]
Fluffy_Pillow 71.2/100 71% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(5), lunar_storm_cooldown, fathomdwellers_runed_citrine_proc, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:58.354Haimed_shot
[st]
Fluffy_Pillow 98.6/100 99% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), lunar_storm_cooldown, fathomdwellers_runed_citrine_proc, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine
4:59.655Earcane_shot
[st]
Fluffy_Pillow 81.3/100 81% focus precise_shots(2), in_the_rhythm, bulletstorm(10), jackpot, lunar_storm_cooldown, fathomdwellers_runed_citrine_proc, Ascendance_Haste(10), flask_of_alchemical_chaos_haste, storm_sewers_citrine

Stats

Level Bonus (80) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength10765-210763107630
Agility176472617506098040428 (34788)
Stamina864520357729340695254243
Intellect14471014905144710
Spirit00000
Health715458068139000
Focus1001000
Spell Power14905144710
Crit29.74%30.18%11323
Haste8.37%8.82%5107
Swing Speed25.17%25.68%5107
Versatility8.40%5.40%4210
Attack Power64837609800
Mastery21.49%14.95%11145
Armor383393833938339
Run Speed700

Gear

Source Slot Average Item Level: 644.00
Local Head Tireless Collector's Chained Cowl
ilevel: 645, stats: { 5,081 Armor, +26,195 Sta, +627 Crit, +1,451 Mastery, +4,013 AgiInt }
Local Neck Amulet of Earthen Craftsmanship
ilevel: 658, stats: { +17,449 Sta, +3,468 Crit, +3,468 Mastery }, gems: { +181 StrAgiInt, +147 Haste, +49 Crit }
Local Shoulders Tireless Collector's Hunted Heads
ilevel: 649, stats: { 4,777 Armor, +20,698 Sta, +1,051 Haste, +535 Vers, +3,124 AgiInt, +680 Avoidance }
Local Shirt Black Swashbuckler's Shirt
ilevel: 1
Local Chest Blastborne Hauberk
ilevel: 649, stats: { 6,948 Armor, +27,597 Sta, +786 Haste, +1,329 Vers, +4,165 AgiInt }
Local Waist Torchbearer's Cinch
ilevel: 645, stats: { 3,811 Armor, +19,646 Sta, +846 Vers, +713 Mastery, +3,009 AgiInt }
Local Legs Lightless Scavenger's Stalkings
ilevel: 619, stats: { 5,069 Armor, +18,416 Sta, +604 Crit, +1,237 Haste, +3,149 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
Local Feet Cauldron Master Cleats
ilevel: 645, stats: { 4,234 Armor, +19,646 Sta, +969 Haste, +590 Vers, +3,009 AgiInt }
Local Wrists Blastborne Vambraces
ilevel: 645, stats: { 3,388 Armor, +14,735 Sta, +685 Haste, +484 Mastery, +2,257 AgiInt }
Local Hands Lightless Scavenger's Mitts
ilevel: 619, stats: { 3,259 Armor, +13,812 Sta, +470 Crit, +910 Vers, +2,362 AgiInt }
Local Finger1 Cyrce's Circlet
ilevel: 658, stats: { +17,449 Sta }, enchant: { +315 Crit (radiant_critical_strike_3) }, singing citrines: { Thunderlord's Crackling Citrine, Fathomdweller's Runed Citrine, Legendary Skipper's Citrine }
item effects: { equip: Cyrce's Circlet }
Local Finger2 Ring of Earthen Craftsmanship
ilevel: 636, stats: { +13,070 Sta, +3,002 Crit, +3,002 Mastery }, gems: { +147 Mastery, +49 Crit, +147 Crit, +49 Mastery }, enchant: { +315 Crit (radiant_critical_strike_3) }
Local Trinket1 Mechano-Core Amplifier
ilevel: 649, stats: { +3,959 StrAgi }
item effects: { equip: Mechano-Core Amplifier }
Local Trinket2 Quickwick Candlestick
ilevel: 639, stats: { +3,607 StrAgiInt }
item effects: { use: Quickwick's Quick Trick Wick Walk }
Local Back Gem-Woven Shawl of the Peerless (gemwoven_shawl)
ilevel: 639, stats: { 1,772 Armor, +13,614 Sta, +2,134 StrAgiInt, +407 Crit, +732 Mastery }
Local Main Hand P.0.W. x2
ilevel: 658, weapon: { 7,159 - 13,297, 3 }, stats: { +4,529 Agi, +31,021 Sta, +1,099 Crit, +1,099 Mastery }, enchant: authority_of_radiant_power_3, temporary_enchant: Algari Mana Oil
item effects: { equip: Ascendance }
Local Tabard Tabard of the Void
ilevel: 1

Profile

hunter="Estriell"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/estriell"
spec=marksmanship
level=80
race=night_elf
timeofday=night
role=attack
position=ranged_back
talents=C4PAIKKe/J2LdooRW3uJg8yy0bmtlxwYZMTjtZWYJzWmNAAAAAAAAAAAAAAmxMmZmZmxMyMGDzMwwMLzMYGmNMbmxMzMLzMDjZmZZZMGLD

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.is.house_of_cards&(trinket.1.is.house_of_cards|!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)))
actions.precombat+=/summon_pet,if=talent.unbreakable_bond
actions.precombat+=/aimed_shot,if=active_enemies=1|active_enemies=2&!talent.volley
actions.precombat+=/steady_shot

# Executed every time the actor is available.
actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&((!raid_event.adds.exists|raid_event.adds.count=1)&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>5|trinket.1.cooldown.ready|trinket.2.has_use_buff&trinket.2.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>5|trinket.2.cooldown.ready|trinket.1.has_use_buff&trinket.1.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31

actions.st=volley,if=!talent.double_tap&(talent.aspect_of_the_hydra|active_enemies=1|buff.precise_shots.down&(cooldown.rapid_fire.remains+action.rapid_fire.execute_time<6|!talent.bulletstorm))&(!raid_event.adds.exists|raid_event.adds.in>cooldown|active_enemies>1)
actions.st+=/rapid_fire,if=hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope)
actions.st+=/trueshot,if=variable.trueshot_ready
actions.st+=/explosive_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
actions.st+=/aimed_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
actions.st+=/volley,if=talent.double_tap&buff.double_tap.down
actions.st+=/black_arrow,target_if=min:dot.black_arrow_dot.ticking|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.st+=/kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.st+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&active_enemies>1&!talent.aspect_of_the_hydra&(talent.symphonic_arsenal|talent.small_game_hunter)
actions.st+=/arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.st+=/aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
actions.st+=/rapid_fire,if=(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)
actions.st+=/aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.st+=/explosive_shot,if=!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation
actions.st+=/black_arrow,if=!talent.headshot
actions.st+=/steady_shot

actions.trickshots=volley,if=!talent.double_tap
actions.trickshots+=/trueshot,if=variable.trueshot_ready
actions.trickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|buff.trick_shots.down
actions.trickshots+=/volley,if=talent.double_tap&buff.double_tap.down
actions.trickshots+=/black_arrow,if=buff.trick_shots.up
actions.trickshots+=/aimed_shot,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.trick_shots.up&buff.bulletstorm.up&full_recharge_time<gcd
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3|buff.lunar_storm_ready.up)
actions.trickshots+=/explosive_shot,if=talent.precision_detonation&(buff.lock_and_load.up|!set_bonus.thewarwithin_season_2_4pc)&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.trickshots+=/aimed_shot,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.trick_shots.up
actions.trickshots+=/explosive_shot
actions.trickshots+=/steady_shot,if=focus+cast_regen<focus.max
actions.trickshots+=/multishot

actions.trinkets=variable,name=buff_sync_ready,value=cooldown.trueshot.ready
actions.trinkets+=/variable,name=buff_sync_remains,value=cooldown.trueshot.remains
actions.trinkets+=/variable,name=buff_sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=damage_sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=damage_sync_remains,value=cooldown.trueshot.remains
actions.trinkets+=/use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)

head=tireless_collectors_chained_cowl,id=229271,bonus_id=6652/12176/12178/11960/11980/1494/10255
neck=amulet_of_earthen_craftsmanship,id=215136,bonus_id=10421/9633/8902/10395/10879/9627/12040/8791/12042,gems=181stragiint_147haste_49crit,crafted_stats=crit/mastery
shoulders=tireless_collectors_hunted_heads,id=229269,bonus_id=40/11985/12179/11962/1498
back=gemwoven_shawl,id=224663,bonus_id=11964/1688/11974/3168/10255
chest=blastborne_hauberk,id=235447,bonus_id=11985/6652/11964/9457/10255
shirt=black_swashbucklers_shirt,id=4336
tabard=tabard_of_the_void,id=38311
wrists=blastborne_vambraces,id=235454,bonus_id=6652/12055/11964/11980/3328/10255
hands=lightless_scavengers_mitts,id=212021,bonus_id=6652/10372/10262/1520/10255
waist=torchbearers_cinch,id=211027,bonus_id=6652/12176/11964/11980/3224/10255
legs=lightless_scavengers_stalkings,id=212019,bonus_id=6652/10354/10370/10266/1520/10255,enchant=stormbound_armor_kit_3
feet=cauldron_master_cleats,id=232730,bonus_id=6652/11966/10354/11980/1494/10255
finger1=cyrces_circlet,id=228411,bonus_id=12028/1511,gem_id=228634/228639/228646/0,enchant=radiant_critical_strike_3
finger2=ring_of_earthen_craftsmanship,id=215135,bonus_id=10421/9633/8902/10394/10879/9627/10222/8791/11144,gems=147mastery_49crit_147crit_49mastery,enchant=radiant_critical_strike_3,crafted_stats=haste/mastery
trinket1=mechanocore_amplifier,id=232485,bonus_id=6652/11985/1521/10255
trinket2=quickwick_candlestick,id=225649,bonus_id=6652/11974/3168/10255
main_hand=p.0.w._x2,id=221969,bonus_id=10421/9633/8902/9627/12040/8791/11300/8960/12042,enchant=authority_of_radiant_power_3,crafted_stats=haste/crit

# Gear Summary
# gear_ilvl=643.53
# gear_agility=40428
# gear_stamina=254243
# gear_crit_rating=10784
# gear_haste_rating=5107
# gear_mastery_rating=11145
# gear_versatility_rating=4210
# gear_avoidance_rating=680
# gear_armor=38339
# set_bonus=thewarwithin_season_1_2pc=1
# set_bonus=thewarwithin_season_2_2pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 49897006
Max Event Queue: 111
Sim Seconds: 3006778
CPU Seconds: 51.0967
Physical Seconds: 21.2336
Speed Up: 58845

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Estriell Estriell aimed_shot 19434 162579982 541955 14.79 1048468 3435991 73.1 74.0 48.2% 0.0% 0.0% 0.0% 4.09sec 232256885 299.99sec
Estriell Estriell arcane_shot 185358 56159892 187207 10.90 604103 1621476 54.6 54.5 41.9% 0.0% 0.0% 0.0% 5.47sec 56159892 299.99sec
Estriell Estriell augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Estriell Estriell authority_of_radiant_power 448744 3739419 12465 1.66 297150 696616 8.3 8.3 38.7% 0.0% 0.0% 0.0% 31.85sec 3739419 299.99sec
Estriell Estriell auto_shot 75 22187096 73960 16.54 157782 437437 82.8 82.7 39.5% 0.0% 0.0% 0.0% 3.61sec 31695820 299.99sec
Estriell Estriell explosive_shot 212431 6799549 22666 1.55 591979 1412750 7.8 7.7 35.1% 0.0% 0.0% 0.0% 37.15sec 6799549 299.99sec
Estriell Estriell flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Estriell Estriell food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.99sec
Estriell Estriell kill_shot 53351 34253535 114183 3.84 952232 2964223 19.2 19.2 41.4% 0.0% 0.0% 0.0% 15.58sec 48933573 299.99sec
Estriell Estriell legendary_skippers_citrine 462962 0 0 0.00 0 0 27.4 0.0 0.0% 0.0% 0.0% 0.0% 10.55sec 0 299.99sec
Estriell Estriell lunar_storm_initial 1217459 2265919 7553 1.87 155696 385457 0.0 9.3 37.7% 0.0% 0.0% 0.0% 0.00sec 2265919 299.99sec
Estriell Estriell lunar_storm_periodic 450883 69997841 233336 54.03 158449 412631 0.0 270.1 39.6% 0.0% 0.0% 0.0% 0.00sec 69997841 299.99sec
Estriell Estriell mariners_hallowed_citrine 462960 0 0 0.00 0 0 2.5 0.0 0.0% 0.0% 0.0% 0.0% 67.71sec 0 299.99sec
Estriell Estriell master_marksman ticks -269576 36028679 120096 28.46 253164 0 182.5 142.3 0.0% 0.0% 0.0% 0.0% 1.65sec 36028679 299.99sec
Estriell Estriell old_salts_bardic_citrine 462959 0 0 0.00 0 0 2.5 0.0 0.0% 0.0% 0.0% 0.0% 70.41sec 0 299.99sec
Estriell Estriell potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 307.06sec 0 299.99sec
Estriell Estriell rapid_fire ticks -257044 46886101 156287 46.11 120975 323550 23.1 230.5 41.0% 0.0% 0.0% 0.0% 13.44sec 66980078 299.99sec
Estriell Estriell razor_fragments ticks -385638 11847368 39491 9.00 263246 0 16.0 45.0 0.0% 0.0% 0.0% 0.0% 18.11sec 11847368 299.99sec
Estriell Estriell sentinel ticks -450412 34087591 113625 0.00 143496 369123 0.0 0.0 38.9% 0.0% 0.0% 0.0% 0.00sec 34087591 299.99sec
Estriell Estriell squall_sailors_citrine 462952 1448186 4827 0.50 375883 884147 2.5 2.5 39.8% 0.0% 0.0% 0.0% 71.58sec 1448186 299.99sec
Estriell Estriell steady_shot 56641 7675861 25587 11.13 93771 221902 55.7 55.6 34.5% 0.0% 0.0% 0.0% 5.06sec 10965505 299.99sec
Estriell Estriell storm_sewers_citrine 462958 0 0 0.49 0 0 2.5 2.5 0.0% 0.0% 0.0% 0.0% 67.59sec 1495489 299.99sec
Estriell Estriell storm_sewers_citrine_damage 468422 281044 937 0.49 74574 175678 2.5 2.5 39.5% 0.0% 0.0% 0.0% 67.59sec 281044 299.99sec
Estriell Estriell thunderlords_crackling_citrine 462951 21668641 72232 5.99 470463 1108528 30.0 30.0 39.6% 0.0% 0.0% 0.0% 9.95sec 21668641 299.99sec
Estriell Estriell trueshot 288613 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 80.09sec 0 299.99sec
Estriell Estriell undersea_overseers_citrine 462953 1715479 5718 0.50 450891 1062209 2.5 2.5 39.4% 0.0% 0.0% 0.0% 69.66sec 1715479 299.99sec
Estriell Estriell windsingers_runed_citrine_proc 462534 0 0 0.00 0 0 2.5 0.0 0.0% 0.0% 0.0% 0.0% 64.37sec 0 299.99sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health1,672,848.80.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Crescent Steel1.0285.90.0s0.2s59.8s19.92%0.00%285.9 (285.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_crescent_steel
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:3.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 2.8s
  • trigger_pct:100.00%
  • duration_min/max:46.9s / 72.0s
  • uptime_min/max:19.29% / 20.00%

Stack Uptimes

  • crescent_steel_1:19.92%

Spelldata

  • id:451531
  • name:Crescent Steel
  • tooltip:Sentinel from {$@=}auracaster applied every $t sec.
  • description:{$@spelldesc451530=Targets you damage below {$s1=20}% health gain a stack of Sentinel every 3 sec.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Lunar Storm9.3260.833.8s1.1s18.9s58.35%0.00%260.8 (260.8)8.7

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lunar_storm
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.8s / 80.3s
  • trigger_min/max:0.4s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.6s
  • uptime_min/max:47.02% / 65.33%

Stack Uptimes

  • lunar_storm_1:58.35%

Spelldata

  • id:450884
  • name:Lunar Storm
  • tooltip:Damage taken from {$@=}auracaster and their pets increased by {$=}w1%.
  • description:{$@spelldesc450385=Every {$451803d=30 seconds} your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] launches a celestial arrow that conjures a {$450978s1=12} yd radius Lunar Storm at the target's location dealing {$1217459s1=0} Arcane damage. For the next {$450978d=12 seconds}, a random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Spotter's Mark33.31.98.9s8.5s2.6s28.64%0.00%1.9 (1.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_spotters_mark
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 102.9s
  • trigger_min/max:0.5s / 102.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.8s
  • uptime_min/max:9.39% / 47.14%

Stack Uptimes

  • spotters_mark_1:28.64%

Spelldata

  • id:466872
  • name:Spotter's Mark
  • tooltip:Your next Aimed Shot deals {$s1=20}% increased damage to this target.
  • description:{$@spelldesc466867=The damage bonus of Spotter's Mark is increased by {$s1=20}%. {$@=}spellicon466872 {$@=}spellname466872 Damaging an enemy with abilities empowered by Precise Shots has a {$1219616s1=30}% chance to apply Spotter's Mark to the primary target, causing your next Aimed Shot to deal {$466872s1=20}% increased damage to the target. }
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Sentinel

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_sentinel
  • max_stacks:10
  • base duration:1200.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:450387
  • name:Sentinel
  • tooltip:Sentinel from {$@=}auracaster has a chance to start dealing {$450412s1=0} Arcane damage every sec.
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
  • max_stacks:10
  • duration:1200.00
  • cooldown:0.00
  • default_chance:101.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 299.99
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 1733352.59
Minimum 1455446.09
Maximum 2094749.69
Spread ( max - min ) 639303.60
Range [ ( max - min ) / 2 * 100% ] 18.44%
Standard Deviation 82514.7044
5th Percentile 1599136.48
95th Percentile 1868863.52
( 95th Percentile - 5th Percentile ) 269727.04
Mean Distribution
Standard Deviation 825.1883
95.00% Confidence Interval ( 1731735.25 - 1734969.93 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 88
0.1% Error 8706
0.1 Scale Factor Error with Delta=300 58122779
0.05 Scale Factor Error with Delta=300 232491113
0.01 Scale Factor Error with Delta=300 5812277825
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health06062630080
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.