SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57534 Live (hotfix 2024-11-14/57534, git build 9abb449df1)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Estriell : 748,018 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
748,018.3748,018.3750.9 / 0.100%150,514.7 / 20.1%78,462.5
Resource Out In Waiting APM Active
Focus8.98.80.00%49.8100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/estriell
TalentC4PAjWdaYGhrXhCioy+K0kCnAastMwAmgZhlQmFAAAAAAwMmZmZYmZYmZGmZmxYmlZGAAAAAAAgZYMzMzMjZ0MjxwMDMjZMzYA
Set Bonus
Scale Factors for Estriell Damage Per Second
Wdps Crit Agi Haste Mastery Vers
Scale Factors 71.32 13.59 12.19 10.29 10.24 7.87
Normalized 5.85 1.11 1.00 0.84 0.84 0.65
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.51 0.47 0.47 0.46 0.47 0.46
Ranking
  • Wdps > Crit > Agi > Haste ~= Mastery > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.19, CritRating=13.59, HasteRating=10.29, MasteryRating=10.24, Versatility=7.87, Dps=71.32 )

Scale Factors for other metrics

Scale Factors for Estriell Priority Target Damage Per Second
Wdps Crit Agi Haste Mastery Vers
Scale Factors 71.32 13.59 12.19 10.29 10.24 7.87
Normalized 5.85 1.11 1.00 0.84 0.84 0.65
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.51 0.47 0.47 0.46 0.47 0.46
Ranking
  • Wdps > Crit > Agi > Haste ~= Mastery > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.19, CritRating=13.59, HasteRating=10.29, MasteryRating=10.24, Versatility=7.87, Dps=71.32 )
Scale Factors for Estriell Damage Per Second (Effective)
Wdps Crit Agi Haste Mastery Vers
Scale Factors 71.32 13.59 12.19 10.29 10.24 7.87
Normalized 5.85 1.11 1.00 0.84 0.84 0.65
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Agi > Haste > Mastery > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.19, CritRating=13.59, HasteRating=10.29, MasteryRating=10.24, Versatility=7.87, Dps=71.32 )
Scale Factors for Estriell Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Estriell Fight Length
Wdps Haste Agi Vers Crit Mastery
Scale Factors -0.00 -0.00 -0.00 -0.00 0.00 0.00
Normalized 3.09 2.11 1.00 0.97 -0.03 -0.07
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Haste > Agi > Vers > Crit > Mastery
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=0.00, MasteryRating=-0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Agi Haste Mastery Vers
Scale Factors 71.32 13.59 12.19 10.29 10.24 7.87
Normalized 5.85 1.11 1.00 0.84 0.84 0.65
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.51 0.47 0.47 0.46 0.47 0.46
Ranking
  • Wdps > Crit > Agi > Haste ~= Mastery > Vers
Pawn string ( Pawn: v1: "Estriell-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.19, CritRating=13.59, HasteRating=10.29, MasteryRating=10.24, Versatility=7.87, Dps=71.32 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Estriell748,018
A Murder of Crows 8,2081.1%0.00.00s00Periodic93.818,18441,97326,25533.9%29.7%

Stats Details: A Murder Of Crows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.0094.4493.821.790.00000.94452,463,318.753,519,023.2630.00%27,618.160.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit66.07%61.99016618,184.0115,56820,56118,164.78020,4971,127,1641,610,23329.95%
crit33.93%31.83010141,973.1333,84258,02241,835.66052,2951,336,1551,908,79029.95%

Action Details: A Murder Of Crows

  • id:131894
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing {$=}{{$131900s1=0}*{$d=15 seconds}} Physical damage over {$d=15 seconds}.

Action Details: Crow Peck

  • id:131900
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Aimed Shot 148,33219.8%66.84.44s664,870535,324Direct67.7428,062999,441655,84739.9%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage66.8167.720.000.000.001.24200.000044,417,955.6363,454,158.8730.00%535,323.78535,323.78
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.13%40.721962428,061.78264,352621,956428,190.07375,319480,14617,432,41924,903,43030.00%
crit39.87%27.001145999,441.23580,2991,755,169999,694.00802,7501,184,82426,985,53738,550,72930.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:0.900
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=1} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [I]:25.58
  • if_expr:talent.black_arrow&talent.readiness&buff.trueshot.up
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    st
    [L]:41.57
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Modify Recharge Time% (Category)Tactical Reload4004722SET-0.100
Spell Critical ChanceNight Hunter3787661ADD0.050
Arcane Shot 38,7055.2%30.89.66s377,582334,967Direct30.7273,083610,873378,27731.1%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage30.7930.730.000.000.001.12720.000011,624,372.8111,624,372.810.00%334,967.37334,967.37
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit68.86%21.16934273,083.11237,555313,738273,058.19262,860284,0175,778,2095,778,2090.00%
crit31.14%9.57123610,873.48524,558868,391610,533.21571,884701,3545,846,1645,846,1640.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [N]:30.79
  • if_expr:buff.precise_shots.up

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Resource CostCrack Shot3212931ADD-20.000
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Auto Shot 21,5032.9%108.42.78s59,49829,307Direct108.242,18896,37059,62732.2%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage108.41108.170.000.000.002.03010.00006,450,292.516,450,292.510.00%29,307.1229,307.12
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit67.81%73.354510442,187.6039,41646,26542,187.1541,32943,3263,094,6023,094,6020.00%
crit32.19%34.82145896,369.6984,940130,56196,382.0691,982102,7703,355,6903,355,6900.00%

Action Details: Auto Shot

  • id:75
  • school:shadow
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Black Arrow 70,9579.5%26.611.44s800,056719,820Direct26.6411,7801,143,200801,84653.3%

Stats Details: Black Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage26.6226.560.000.000.001.11150.000021,296,592.9021,296,592.900.00%719,819.95719,819.95
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit46.66%12.39227411,780.06235,691524,411410,891.64273,242483,5025,102,9695,102,9690.00%
crit53.34%14.164291,143,200.13659,4541,524,7341,139,739.34838,9401,351,74616,193,62416,193,6240.00%

Action Details: Black Arrow

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Action Priority List

    st
    [G]:25.31
  • if_expr:buff.trueshot.down
    st
    [M]:1.31

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT-10.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT-10.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Black Arrow (_dot) 1,9560.3%0.00.00s00Periodic231.72,53602,5360.0%77.2%

Stats Details: Black Arrow Dot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00231.66231.6628.700.00001.0000587,468.01587,468.010.00%2,535.960.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%231.661383292,535.942,1642,8582,536.102,4572,641587,468587,4680.00%

Action Details: Black Arrow Dot

  • id:468572
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.025000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:0.90
  • base_multiplier:1.00
  • dot_duration:10.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:468572
  • name:Black Arrow
  • school:shadow
  • tooltip:Suffering {$s1=0} Shadow damage every {$t1=1} sec.
  • description:{$@spelldesc466930=You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701612PCT-10.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT-10.0%
Black Arrow (_wf_main) 45,5586.1%12.224.15s1,115,3000Direct12.2470,7151,541,3971,116,13160.3%

Stats Details: Black Arrow Wf Main

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage12.2012.190.000.000.000.00000.000013,607,241.5213,607,241.520.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit39.73%4.84015470,715.10400,551524,411468,113.240524,4112,279,8272,279,8270.00%
crit60.27%7.350191,541,396.971,160,0671,951,5711,537,614.4801,876,46211,327,41511,327,4150.00%

Action Details: Black Arrow Wf Main

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=10 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT-10.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT-10.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Explosive Shot (_damage) 11,1791.5%0.00.00s00Direct7.3332,600737,566457,79730.9%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.007.340.000.000.000.00000.00003,359,214.403,359,214.400.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit69.08%5.07010332,599.87288,570381,113332,440.990379,1961,685,9021,685,9020.00%
crit30.92%2.2708737,565.95638,237865,891686,561.640865,8911,673,3131,673,3130.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Master Marksman 54,3887.3%405.10.75s40,2620Periodic148.1110,1400110,1400.0%98.7%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage405.120.00148.09148.09402.940.00002.000016,310,969.6416,310,969.640.00%55,072.630.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%148.09113179110,140.031,657720,733110,194.5178,873149,28416,310,97016,310,9700.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 110,56914.8%30.49.93s1,090,732644,254Periodic302.171,430168,729109,66839.3%14.6%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage30.380.00303.06302.130.001.69300.144533,133,964.2247,334,187.2630.00%644,253.63644,253.63
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit60.70%183.3910327371,430.0361,54281,27871,434.9868,74373,90913,099,63218,713,74130.00%
crit39.30%118.7466184168,729.02135,309229,369168,749.77158,994180,93620,034,33228,620,44630.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:0.900
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [J]:30.38
  • if_expr:!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell CooldownTactical Reload4004721PCT-10.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Razor Fragments 27,6343.7%30.99.39s267,5100Periodic73.6112,3980112,3980.0%49.1%

Stats Details: Razor Fragments

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage30.940.0073.6573.6515.370.00002.00008,278,056.958,278,056.950.00%56,202.440.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%73.6534121112,398.0636,398590,452112,558.5163,446182,4488,278,0578,278,0570.00%

Action Details: Razor Fragments

  • id:385638
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:385638
  • name:Razor Fragments
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc384790=When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal {$388998s1=75}% increased damage, and shred up to {$388998s2=5} targets near your Kill Shot target for {$388998s3=25}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.}
Serpent Sting 28,5623.8%0.00.00s00Direct82.024,39858,97936,57735.2%
Periodic133.029,05967,75941,82233.0%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0082.05132.98132.9881.050.00002.24068,562,656.258,562,656.250.00%28,737.310.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.78%53.15308124,397.9320,80627,47924,400.9023,55425,3151,296,8331,296,8330.00%
crit35.22%28.89115158,978.7045,74677,54558,996.2754,67765,0821,704,2081,704,2080.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit67.02%89.125812229,058.8624,96832,97429,058.1328,17329,9842,589,8582,589,8580.00%
crit32.98%43.86217267,758.6354,27591,27067,762.7264,09872,1182,971,7582,971,7580.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.20
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Periodic AmountHydra's Bite2602412PCT20.0%
Shadow Surge 45,3476.1%0.00.00s00Direct37.4250,164579,989363,35434.3%

Stats Details: Shadow Surge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0037.440.000.000.000.00000.000013,605,931.0513,605,931.050.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.68%24.59849250,164.37215,202284,216250,214.97239,115264,7896,151,7136,151,7130.00%
crit34.32%12.85233579,989.36473,152786,677580,137.36521,113706,6267,454,2187,454,2180.00%

Action Details: Shadow Surge

  • id:444269
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:444269
  • name:Shadow Surge
  • school:shadow
  • tooltip:
  • description:{$@spelldesc430714=When Multi-Shot hits a target affected by Black Arrow, a burst of Shadow energy erupts, dealing moderate Shadow damage to all enemies near the target. This can only occur once every {$s1=6} sec.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701614PCT25.0%
Steady Shot 12,8531.7%63.04.74s61,24650,891Direct62.945,08399,74261,33629.7%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage63.0162.920.000.000.001.20350.00003,859,223.395,513,170.7630.00%50,891.0850,891.08
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit70.26%44.21217045,082.5439,31351,92045,080.3543,30147,0491,993,0432,847,20230.00%
crit29.74%18.7143999,741.7186,435142,54299,710.4194,969104,8021,866,1802,665,96930.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:20.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving. |cFFFFFFFFGenerates {$77443s1=10} Focus.|r

Action Priority List

    st
    [H]:6.08
  • if_expr:talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    st
    [Q]:57.16

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Wailing Arrow 38,896 (51,026)5.2% (6.8%)14.520.84s1,056,614954,581Direct14.4 (28.8)504,9251,219,423807,40542.3% (42.2%)

Stats Details: Wailing Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage14.4614.420.000.000.001.10690.000011,643,591.4111,643,591.410.00%954,580.52954,580.52
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.67%8.32116504,925.42367,390576,253505,284.11454,799573,3554,198,7664,198,7660.00%
crit42.33%6.110131,219,422.83830,4161,595,0031,220,300.2201,590,0607,444,8257,444,8250.00%

Action Details: Wailing Arrow

  • id:392060
  • school:shadow
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:1
  • harmful:true

Resources

  • resource:focus
  • base_cost:15
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:392060
  • name:Wailing Arrow
  • school:shadow
  • tooltip:
  • description:Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]

Action Details: Wailing Arrow Primary

  • id:392058
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:392058
  • name:Wailing Arrow
  • school:shadow
  • tooltip:Cursed by {$@=}auracaster's Wailing Arrow. Taking {$=}w3 Shadow damage every {$t3=0} sec.
  • description:{$@spelldesc392060=Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]}

Action Priority List

    st
    [K]:14.49
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
    Wailing Arrow (_splash) 12,1301.6%0.00.00s00Direct14.4157,839380,911251,77142.1%

Stats Details: Wailing Arrow Splash

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0014.420.000.000.000.00000.00003,630,651.503,630,651.500.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.89%8.35216157,839.20114,809180,079157,937.87137,730180,0791,317,7541,317,7540.00%
crit42.11%6.07014380,911.06259,505498,439381,196.410498,4392,312,8972,312,8970.00%

Action Details: Wailing Arrow Splash

  • id:392058
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:392058
  • name:Wailing Arrow
  • school:shadow
  • tooltip:Cursed by {$@=}auracaster's Wailing Arrow. Taking {$=}w3 Shadow damage every {$t3=0} sec.
  • description:{$@spelldesc392060=Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]}

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Wind Arrow 22,8733.1%0.00.00s00Direct244.118,55444,28628,03636.8%

Stats Details: Wind Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00244.110.000.000.000.00000.00006,844,005.569,777,141.0330.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit63.15%154.179721218,554.5013,10425,96018,565.4017,11020,3082,860,4954,086,41830.00%
crit36.85%89.955013444,286.4428,40773,26044,299.6139,18649,6923,983,5105,690,72330.00%

Action Details: Wind Arrow

  • id:191043
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:191043
  • name:Wind Arrow
  • school:physical
  • tooltip:
  • description:{$@spelldesc406425=Aimed Shot coalesces {$s1=1} Wind {$=}LArrow:Arrows; that shoot your target for {$191043s1=0} Physical damage. Each time Rapid Fire deals damage, there is a 5% chance to coalesce a Wind Arrow at your target.}
pet - dark_hound 122585 / 48371
melee 122,5856.5%121.42.35s119,45690,526Direct121.492,852186,205119,45428.5%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage121.39121.390.000.000.001.31960.000014,500,349.6614,500,349.660.00%90,525.9190,525.91
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit71.50%86.793217092,851.8686,339101,34192,844.4190,22897,1598,059,0518,059,0510.00%
crit28.50%34.59775186,204.85172,678202,682186,175.48179,442195,3556,441,2996,441,2990.00%

Action Details: Melee

  • id:0
  • school:shadow
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Estriell
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Black Arrow (_wf_secondary) 12.224.15s

Stats Details: Black Arrow Wf Secondary

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage12.200.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Black Arrow Wf Secondary

  • id:468037
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.20
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:468037
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT-10.0%
Spell Periodic AmountMarksmanship Hunter13701613PCT-10.0%
Spell Critical ChanceKiller Accuracy3787651ADD0.200
Spell Critical Bonus MultiplierKiller Accuracy3787652PCT20.0%
Spell Critical Bonus MultiplierImproved Deathblow3787693PCT25.0%
Explosive Shot 7.438.49s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.440.007.340.000.001.12823.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [P]:7.44

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Estriell
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.4303.56s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.440.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [F]:1.44
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Trueshot 3.5108.24s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.450.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [O]:3.45
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bullseye1.0133.60.0s0.4s59.5s19.82%0.00%104.6 (104.6)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.5s
  • trigger_pct:100.00%
  • duration_min/max:46.3s / 72.0s
  • uptime_min/max:18.71% / 20.00%

Stack Uptimes

  • bullseye_1:0.25%
  • bullseye_2:0.23%
  • bullseye_3:0.22%
  • bullseye_4:0.20%
  • bullseye_5:0.20%
  • bullseye_6:0.20%
  • bullseye_7:0.19%
  • bullseye_8:0.18%
  • bullseye_9:0.18%
  • bullseye_10:0.17%
  • bullseye_11:0.17%
  • bullseye_12:0.17%
  • bullseye_13:0.16%
  • bullseye_14:0.16%
  • bullseye_15:0.17%
  • bullseye_16:0.17%
  • bullseye_17:0.18%
  • bullseye_18:0.17%
  • bullseye_19:0.18%
  • bullseye_20:0.18%
  • bullseye_21:0.18%
  • bullseye_22:0.18%
  • bullseye_23:0.19%
  • bullseye_24:0.20%
  • bullseye_25:0.20%
  • bullseye_26:0.21%
  • bullseye_27:0.21%
  • bullseye_28:0.21%
  • bullseye_29:0.21%
  • bullseye_30:14.30%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Deathblow19.20.414.8s14.5s1.2s7.37%0.00%0.7 (0.7)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 174.5s
  • trigger_min/max:0.0s / 174.5s
  • trigger_pct:98.38%
  • duration_min/max:0.0s / 11.0s
  • uptime_min/max:2.00% / 13.76%

Stack Uptimes

  • deathblow_1:7.37%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next Kill Shot can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot now has a {$s2=15}% chance and Rapid Fire now has a {$s1=25}% chance to grant Deathblow. Kill Shot's critical strike damage is increased by {$s3=25}%. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of Kill Shot is reset. {$@=}spellaura378770}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6112.8s77.8s35.2s24.87%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 351.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.0s
  • uptime_min/max:0.00% / 81.25%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.87%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.6s77.3s35.2s24.84%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 349.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 80.96%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.84%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.1s77.0s35.1s24.94%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 352.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 84.43%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.94%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.20.6111.9s76.6s35.3s25.35%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 343.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 80.43%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.35%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm18.911.516.1s9.9s8.5s53.35%0.00%11.5 (11.5)18.3

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:6.0s / 55.0s
  • trigger_min/max:1.3s / 24.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.5s
  • uptime_min/max:42.39% / 64.87%

Stack Uptimes

  • in_the_rhythm_1:53.35%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:Haste increased by {$s1=8}%.
  • description:{$@spelldesc407404=When Rapid Fire fully finishes channeling, gain {$407405s1=8}% haste for {$407405d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load8.60.030.9s30.7s1.3s3.60%10.45%0.0 (0.0)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.4s / 293.3s
  • trigger_min/max:1.4s / 293.3s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 7.7s
  • uptime_min/max:0.00% / 12.39%

Stack Uptimes

  • lock_and_load_1:3.60%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target5.025.863.6s9.6s54.6s91.59%100.00%25.8 (25.8)4.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 322.8s
  • trigger_min/max:1.6s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 343.6s
  • uptime_min/max:77.94% / 98.49%

Stack Uptimes

  • moving_target_1:91.59%

Spelldata

  • id:457116
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=20}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shots31.249.39.6s3.7s4.1s42.63%100.00%49.3 (49.3)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_precise_shots
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 47.8s
  • trigger_min/max:0.3s / 14.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.8s
  • uptime_min/max:28.82% / 59.69%

Stack Uptimes

  • precise_shots_1:42.63%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0} and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$s1=100}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Quickwick's Quick Trick Wick Walk2.90.0133.4s141.1s19.6s19.32%0.00%0.0 (0.0)2.8

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_quickwicks_quick_trick_wick_walk
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Quickwick Candlestick

Stat Details

  • stat:haste_rating
  • amount:5809.19

Trigger Details

  • interval_min/max:120.0s / 230.8s
  • trigger_min/max:120.0s / 191.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:15.32% / 23.08%

Stack Uptimes

  • quickwicks_quick_trick_wick_walk_1:19.32%

Spelldata

  • id:455451
  • name:Quickwick's Quick Trick Wick Walk
  • tooltip:Increased movement speed and haste.
  • description:{$@=}class be nimble, {$@=}class be quick. {$@=}class invoke the power of the candlestick to increase movement speed by {$s1=20}% and Haste by {$s2=9192} for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Razor Fragments31.11.19.5s9.2s1.2s7.31%0.00%1.1 (1.1)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_razor_fragments
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 115.2s
  • trigger_min/max:0.0s / 115.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.5s
  • uptime_min/max:2.06% / 13.61%

Stack Uptimes

  • razor_fragments_1:7.31%

Spelldata

  • id:388998
  • name:Razor Fragments
  • tooltip:Your next Kill Shot will deal {$s1=75}% increased damage, and shred up to {$s2=5} targets near your Kill shot target for {$s3=25}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.
  • description:{$@spelldesc384790=When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal {$388998s1=75}% increased damage, and shred up to {$388998s2=5} targets near your Kill Shot target for {$388998s3=25}% of the damage dealt by Kill Shot over {$385638d=6 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Shadow-Binding Ritual Knife (Crit)0.70.099.5s92.7s9.9s2.20%0.00%0.0 (0.0)0.6

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_shadowbinding_ritual_knife_Crit
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:-3353.13

Trigger Details

  • interval_min/max:10.3s / 334.6s
  • trigger_min/max:0.2s / 334.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 23.4s
  • uptime_min/max:0.00% / 18.53%

Stack Uptimes

  • shadowbinding_ritual_knife_Crit_1:2.21%

Spelldata

  • id:440389
  • name:Shadow-Binding Ritual Knife
  • tooltip:{$?=}{$=}w2!=0[Haste decreased by {$=}w2. ][]{$?=}{$=}w3!=0[Critical Strike decreased by {$=}w3.][]{$?=}{$=}w4!=0[Versatility decreased by {$=}w4.][]{$?=}{$=}w5!=0[Mastery decreased by {$=}w5.][]
  • description:{$@spelldesc435502=Engrave a ritual seal into your skin binding you to the shadows, granting yourself {$s1=2182} {$=}pri. Your spells and abilities have a low chance to reduce one of your secondary stats by {$s2=5306} for {$440389d=10 seconds} during combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Shadow-Binding Ritual Knife (Haste)0.60.0101.0s94.8s9.9s2.12%0.00%0.0 (0.0)0.6

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_shadowbinding_ritual_knife_Haste
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:-3353.13

Trigger Details

  • interval_min/max:10.0s / 335.7s
  • trigger_min/max:0.7s / 335.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s
  • uptime_min/max:0.00% / 17.93%

Stack Uptimes

  • shadowbinding_ritual_knife_Haste_1:2.13%

Spelldata

  • id:440389
  • name:Shadow-Binding Ritual Knife
  • tooltip:{$?=}{$=}w2!=0[Haste decreased by {$=}w2. ][]{$?=}{$=}w3!=0[Critical Strike decreased by {$=}w3.][]{$?=}{$=}w4!=0[Versatility decreased by {$=}w4.][]{$?=}{$=}w5!=0[Mastery decreased by {$=}w5.][]
  • description:{$@spelldesc435502=Engrave a ritual seal into your skin binding you to the shadows, granting yourself {$s1=2182} {$=}pri. Your spells and abilities have a low chance to reduce one of your secondary stats by {$s2=5306} for {$440389d=10 seconds} during combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Shadow-Binding Ritual Knife (Mastery)0.60.099.1s92.3s9.9s2.14%0.00%0.0 (0.0)0.6

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_shadowbinding_ritual_knife_Mastery
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:-3353.13

Trigger Details

  • interval_min/max:10.3s / 330.5s
  • trigger_min/max:0.2s / 330.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.3s
  • uptime_min/max:0.00% / 19.74%

Stack Uptimes

  • shadowbinding_ritual_knife_Mastery_1:2.15%

Spelldata

  • id:440389
  • name:Shadow-Binding Ritual Knife
  • tooltip:{$?=}{$=}w2!=0[Haste decreased by {$=}w2. ][]{$?=}{$=}w3!=0[Critical Strike decreased by {$=}w3.][]{$?=}{$=}w4!=0[Versatility decreased by {$=}w4.][]{$?=}{$=}w5!=0[Mastery decreased by {$=}w5.][]
  • description:{$@spelldesc435502=Engrave a ritual seal into your skin binding you to the shadows, granting yourself {$s1=2182} {$=}pri. Your spells and abilities have a low chance to reduce one of your secondary stats by {$s2=5306} for {$440389d=10 seconds} during combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Shadow-Binding Ritual Knife (Vers)0.60.0100.1s92.5s9.9s2.12%0.00%0.0 (0.0)0.6

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_shadowbinding_ritual_knife_Vers
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:-3353.13

Trigger Details

  • interval_min/max:10.0s / 333.8s
  • trigger_min/max:0.2s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s
  • uptime_min/max:0.00% / 19.01%

Stack Uptimes

  • shadowbinding_ritual_knife_Vers_1:2.12%

Spelldata

  • id:440389
  • name:Shadow-Binding Ritual Knife
  • tooltip:{$?=}{$=}w2!=0[Haste decreased by {$=}w2. ][]{$?=}{$=}w3!=0[Critical Strike decreased by {$=}w3.][]{$?=}{$=}w4!=0[Versatility decreased by {$=}w4.][]{$?=}{$=}w5!=0[Mastery decreased by {$=}w5.][]
  • description:{$@spelldesc435502=Engrave a ritual seal into your skin binding you to the shadows, granting yourself {$s1=2182} {$=}pri. Your spells and abilities have a low chance to reduce one of your secondary stats by {$s2=5306} for {$440389d=10 seconds} during combat.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Steady Focus6.156.954.7s4.7s45.2s91.22%0.00%56.9 (56.9)5.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:15.0s / 182.3s
  • trigger_min/max:0.8s / 33.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 167.8s
  • uptime_min/max:82.44% / 96.74%

Stack Uptimes

  • steady_focus_1:91.22%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=0}%.
  • description:{$@spelldesc193533=Casting Steady Shot increases your haste by {$s1=8}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Streamline29.70.710.1s9.9s3.9s38.57%0.00%0.7 (0.7)0.1

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 40.9s
  • trigger_min/max:1.8s / 24.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.2s
  • uptime_min/max:25.21% / 61.38%

Stack Uptimes

  • streamline_1:38.57%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.40.0302.8s302.8s27.4s12.93%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 325.3s
  • trigger_min/max:300.0s / 325.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.54% / 17.91%

Stack Uptimes

  • tempered_potion_1:12.93%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trueshot3.50.0106.6s106.6s14.8s17.13%0.00%0.0 (0.0)3.3

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.5s / 199.5s
  • trigger_min/max:77.5s / 199.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s
  • uptime_min/max:11.40% / 21.99%

Stack Uptimes

  • trueshot_1:17.13%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster and cost {$s7=50}% less Focus for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision3.551.2106.6s5.1s14.8s17.13%35.68%20.3 (20.3)0.0

Buff Details

  • buff initial source:Estriell
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:77.5s / 199.5s
    • trigger_min/max:1.0s / 184.5s
    • trigger_pct:100.00%
    • duration_min/max:0.1s / 15.0s
    • uptime_min/max:11.40% / 21.99%

    Stack Uptimes

    • unerring_vision_1:1.15%
    • unerring_vision_2:1.15%
    • unerring_vision_3:1.15%
    • unerring_vision_4:1.15%
    • unerring_vision_5:1.15%
    • unerring_vision_6:1.15%
    • unerring_vision_7:1.15%
    • unerring_vision_8:1.15%
    • unerring_vision_9:1.14%
    • unerring_vision_10:6.78%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Wailing Arrow12.7232.724.4s1.2s23.0s97.33%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_wailing_arrow
    • max_stacks:20
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:3.4s / 75.3s
    • trigger_min/max:0.0s / 14.9s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 72.5s
    • uptime_min/max:91.41% / 100.00%

    Stack Uptimes

    • wailing_arrow_1:2.49%
    • wailing_arrow_2:4.93%
    • wailing_arrow_3:3.88%
    • wailing_arrow_4:3.17%
    • wailing_arrow_5:3.10%
    • wailing_arrow_6:4.68%
    • wailing_arrow_7:5.47%
    • wailing_arrow_8:5.74%
    • wailing_arrow_9:5.53%
    • wailing_arrow_10:5.46%
    • wailing_arrow_11:5.46%
    • wailing_arrow_12:6.00%
    • wailing_arrow_13:5.91%
    • wailing_arrow_14:5.98%
    • wailing_arrow_15:5.96%
    • wailing_arrow_16:5.96%
    • wailing_arrow_17:5.84%
    • wailing_arrow_18:5.88%
    • wailing_arrow_19:5.87%

    Spelldata

    • id:459805
    • name:Wailing Arrow
    • tooltip:Your next Aimed Shot becomes Wailing Arrow at {$u=20} stacks.
    • description:{$@spelldesc459806=After summoning {$459805u=20} Wind Arrows, your next Aimed Shot becomes a Wailing Arrow. {$@=}spellicon392060{$@=}spellname392060 {$@spelldesc392060=Fire an enchanted arrow, dealing {$392058s1=0} Shadow damage to your target and an additional {$392058s2=0} Shadow damage to all enemies within {$392058=}A2 yds of your target. Non-Player targets struck by a Wailing Arrow have their spellcasting interrupted and are silenced for {$392061d=3 seconds}.{$?s389865=true}[ Wailing Arrow resets the cooldown of Rapid Fire and generates {$389865s2=2} {$=}Lcharge:charges; of Aimed Shot.][]{$?s389866=false}[ Wailing Arrow fires off {$389866s1=5} Wind Arrows at your primary target, and {$389866s2=10} Wind Arrows split among any secondary targets hit, each dealing {$191043s1=0} Physical damage.][]}}
    • max_stacks:20
    • duration:-0.00
    • cooldown:0.00
    • default_chance:101.00%
    Withering Fire3.50.0106.6s106.6s14.8s17.13%0.00%0.0 (0.0)3.3

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_withering_fire
    • max_stacks:1
    • base duration:12.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:77.5s / 199.5s
    • trigger_min/max:77.5s / 199.5s
    • trigger_pct:100.00%
    • duration_min/max:0.1s / 15.0s
    • uptime_min/max:11.40% / 21.99%

    Stack Uptimes

    • withering_fire_1:17.13%

    Spelldata

    • id:466991
    • name:Withering Fire
    • tooltip:Your chance to gain Deathblow is increased by {$s1=0}%. If you would gain Deathblow, instead fire a Black Arrow at your target at {$466991s3=50}% effectiveness.
    • description:{$@spelldesc466990={$?=}c1[Every {$s1=3} casts of Bestial Wrath][While Trueshot is active], you surrender to darkness{$?=}c2[.][ for {$466991d=12 seconds}] If you would gain Deathblow while under the effects of Withering Fire, you instead instantly fire a Black Arrow at your target and {$s3=2} additional Black Arrows at nearby targets at {$s4=50}% effectiveness.}
    • max_stacks:0
    • duration:12.00
    • cooldown:0.00
    • default_chance:100.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Shadow-Binding Ritual Knife (_primary)

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_shadowbinding_ritual_knife_primary
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:2940.15

    Spelldata

    • id:435502
    • name:Shadow-Binding Ritual Knife
    • tooltip:
    • description:Engrave a ritual seal into your skin binding you to the shadows, granting yourself {$s1=2182} {$=}pri. Your spells and abilities have a low chance to reduce one of your secondary stats by {$s2=5306} for {$440389d=10 seconds} during combat.
    • max_stacks:0
    • duration:0.00
    • cooldown:0.00
    • default_chance:101.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    The Sushi Special

    Buff Details

    • buff initial source:Estriell
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:versatility_rating
    • amount:470.00

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset12.32.026.023.6s0.2s258.0s
    reset_aa_channel30.420.044.09.9s1.8s24.4s
    Calling the Shots50.538.064.05.9s0.8s21.4s
    Deathblow32.113.056.09.2s0.0s115.2s
    Uptime Avg % Min Max Avg Dur Min Max
    Focus Cap21.93%11.47%31.53%2.0s0.0s11.1s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Aimed Shot0.9690.0017.49611.1631.90830.036
    Black Arrow1.6470.001145.68940.62112.271164.183
    Explosive Shot8.9820.00163.35055.0042.752127.796
    Trueshot21.9580.001114.51253.9010.280147.987
    Rapid Fire1.0290.0019.25728.60811.93651.144
    Black Arrow (_wf_main)72.7190.001179.193214.25498.463308.719

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Estriell
    Focus RegenFocus1,144.721,548.4558.57%1.35464.8323.09%
    TrueshotFocus304.37219.778.31%0.7216.026.79%
    Rapid FireFocus303.05248.489.40%0.8254.5718.01%
    Steady ShotFocus63.01627.2523.72%9.95633.0450.23%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.08.818.911,168.471.70.2100.0
    Usage Type Count Total Tot% Avg RPE APR
    Estriell
    Aimed ShotFocus67.801,684.0363.02%24.8425.2126,375.97
    Arcane ShotFocus30.79307.8511.52%10.0010.0037,759.38
    Black ArrowFocus26.62266.219.96%10.0010.0080,000.21
    Black Arrow (_wf_main)Focus12.20122.004.57%10.0010.00111,531.67
    Explosive ShotFocus7.44148.895.57%20.0020.000.00
    Wailing ArrowFocus14.46143.375.36%9.929.92106,537.05

    Statistics & Data Analysis

    Fight Length
    Estriell Fight Length
    Count 9999
    Mean 300.01
    Minimum 240.01
    Maximum 359.98
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Estriell Damage Per Second
    Count 9999
    Mean 748018.32
    Minimum 622221.97
    Maximum 908431.15
    Spread ( max - min ) 286209.18
    Range [ ( max - min ) / 2 * 100% ] 19.13%
    Standard Deviation 38312.4705
    5th Percentile 685890.70
    95th Percentile 813164.87
    ( 95th Percentile - 5th Percentile ) 127274.17
    Mean Distribution
    Standard Deviation 383.1439
    95.00% Confidence Interval ( 747267.37 - 748769.26 )
    Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 101
    0.1% Error 10078
    0.1 Scale Factor Error with Delta=300 12530373
    0.05 Scale Factor Error with Delta=300 50121491
    0.01 Scale Factor Error with Delta=300 1253037257
    Priority Target DPS
    Estriell Priority Target Damage Per Second
    Count 9999
    Mean 748018.32
    Minimum 622221.97
    Maximum 908431.15
    Spread ( max - min ) 286209.18
    Range [ ( max - min ) / 2 * 100% ] 19.13%
    Standard Deviation 38312.4705
    5th Percentile 685890.70
    95th Percentile 813164.87
    ( 95th Percentile - 5th Percentile ) 127274.17
    Mean Distribution
    Standard Deviation 383.1439
    95.00% Confidence Interval ( 747267.37 - 748769.26 )
    Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 101
    0.1% Error 10078
    0.1 Scale Factor Error with Delta=300 12530373
    0.05 Scale Factor Error with Delta=300 50121491
    0.01 Scale Factor Error with Delta=300 1253037257
    DPS(e)
    Estriell Damage Per Second (Effective)
    Count 9999
    Mean 748018.32
    Minimum 622221.97
    Maximum 908431.15
    Spread ( max - min ) 286209.18
    Range [ ( max - min ) / 2 * 100% ] 19.13%
    Damage
    Estriell Damage
    Count 9999
    Mean 209675506.49
    Minimum 150326342.79
    Maximum 282421266.39
    Spread ( max - min ) 132094923.60
    Range [ ( max - min ) / 2 * 100% ] 31.50%
    DTPS
    Estriell Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Estriell Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Estriell Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Estriell Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Estriell Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 flask
    1 0.00 augmentation
    2 0.00 food
    3 0.00 summon_pet,if=!talent.lone_wolf
    4 0.00 snapshot_stats
    5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    7 0.00 salvo,precast_time=10
    8 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    9 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    A 1.00 auto_shot
    B 0.00 call_action_list,name=cds
    C 0.00 call_action_list,name=trinkets
    D 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    E 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    F 1.44 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
    0.00 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    G 25.31 black_arrow,if=buff.trueshot.down
    0.00 kill_shot,if=buff.razor_fragments.up
    H 6.08 steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    0.00 volley,if=active_enemies>1|buff.salvo.up
    0.00 explosive_shot,if=active_enemies>1&buff.trick_shots.down
    0.00 trueshot,if=variable.trueshot_ready&talent.multishot
    0.00 multishot,if=buff.salvo.up&!talent.volley
    I 25.58 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=talent.black_arrow&talent.readiness&buff.trueshot.up
    J 30.38 rapid_fire,if=!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)
    K 14.49 wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    L 41.57 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    M 1.31 black_arrow
    0.00 kill_shot
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    N 30.79 arcane_shot,if=buff.precise_shots.up
    O 3.45 trueshot,if=variable.trueshot_ready
    0.00 volley
    P 7.44 explosive_shot
    Q 57.16 steady_shot
    actions.trinkets
    # count action,conditions
    0.00 variable,name=sync_ready,value=variable.trueshot_ready
    0.00 variable,name=sync_active,value=buff.trueshot.up
    0.00 variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    R 2.94 use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    0.00 use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    Sample Sequence

    012568ARGHJLLJGNOFKIIJKIIJIIKIIJIMIHKJLJLNPQGLLJNQQQLJGNQQQLJGNQQLNQQPQQLKJLNQLNQQQQQLNJQQQLGNPQQQLNQJGQLNQQQQQLNROKIIJIJIIKIIJHLNPQQLNQQQJLJKJLJLNQQQQQLNGPQQJLLNQQQQLGLKJGLNGLHLNPOKIIJKIIJINIJHKJLLNQQQGPLNQLNJGLGLNGLKHJLJGLNQPQLNGGRQQLJNQQGLNQQQQQLGNJOK

    Sample Sequence Table

    Time # Name [List] Target Resources Buffs
    Pre0flask
    [precombat]
    Estriell 100.0/100 100% focus
    Pre1augmentation
    [precombat]
    Estriell 100.0/100 100% focus
    Pre2food
    [precombat]
    Estriell 100.0/100 100% focus
    Pre5trinket_1_stronger
    [precombat]
    Estriell 100.0/100 100% focus
    Pre6trinket_2_stronger
    [precombat]
    Estriell 100.0/100 100% focus
    Pre8aimed_shot
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus
    0:00.000Aauto_attack
    [default]
    Fluffy_Pillow 65.0/100 65% focus precise_shots
    0:00.000Ruse_item_quickwick_candlestick
    [trinkets]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots
    0:00.000Gblack_arrow
    [st]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, quickwicks_quick_trick_wick_walk
    0:00.963Hsteady_shot
    [st]
    Fluffy_Pillow 62.5/100 63% focus bloodlust, precise_shots, lock_and_load, quickwicks_quick_trick_wick_walk
    0:01.955Jrapid_fire
    [st]
    Fluffy_Pillow 90.3/100 90% focus bloodlust, precise_shots, steady_focus, lock_and_load, quickwicks_quick_trick_wick_walk
    0:03.423Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, lock_and_load, quickwicks_quick_trick_wick_walk
    0:04.251Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, quickwicks_quick_trick_wick_walk
    0:05.127Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, quickwicks_quick_trick_wick_walk
    0:06.348Gblack_arrow
    [st]
    Fluffy_Pillow 86.2/100 86% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments, quickwicks_quick_trick_wick_walk
    0:07.176Narcane_shot
    [st]
    Fluffy_Pillow 83.7/100 84% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, quickwicks_quick_trick_wick_walk
    0:08.004Otrueshot
    [st]
    Fluffy_Pillow 81.3/100 81% focus bloodlust, streamline, in_the_rhythm, steady_focus, moving_target, quickwicks_quick_trick_wick_walk
    0:08.004Fpotion
    [cds]
    Fluffy_Pillow 71.3/100 71% focus bloodlust, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision, moving_target, withering_fire, quickwicks_quick_trick_wick_walk
    0:08.004Kwailing_arrow
    [st]
    Fluffy_Pillow 71.3/100 71% focus bloodlust, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision, moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:08.804Iaimed_shot
    [st]
    Fluffy_Pillow 75.1/100 75% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision, moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:09.603Iaimed_shot
    [st]
    Fluffy_Pillow 68.9/100 69% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(2), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:10.402Jrapid_fire
    [st]
    Fluffy_Pillow 52.7/100 53% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, lock_and_load, unerring_vision(3), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:11.664Kwailing_arrow
    [st]
    Fluffy_Pillow 87.5/100 88% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, lock_and_load, unerring_vision(4), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:12.464Iaimed_shot
    [st]
    Fluffy_Pillow 98.8/100 99% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(5), wailing_arrow(6), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:13.263Iaimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), wailing_arrow(10), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:14.062Jrapid_fire
    [st]
    Fluffy_Pillow 81.6/100 82% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(7), wailing_arrow(14), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:15.353Iaimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), wailing_arrow(15), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:16.152Iaimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(9), wailing_arrow(19), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:17.107Kwailing_arrow
    [st]
    Fluffy_Pillow 73.7/100 74% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(3), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:17.970Iaimed_shot
    [st]
    Fluffy_Pillow 77.5/100 77% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(7), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:18.833Iaimed_shot
    [st]
    Fluffy_Pillow 61.3/100 61% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(11), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:19.697Jrapid_fire
    [st]
    Fluffy_Pillow 55.1/100 55% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(15), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, tempered_potion
    0:21.037Iaimed_shot
    [st]
    Fluffy_Pillow 87.6/100 88% focus bloodlust, precise_shots, streamline, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(15), moving_target, withering_fire, tempered_potion
    0:21.967Mblack_arrow
    [st]
    Fluffy_Pillow 81.4/100 81% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(19), moving_target, withering_fire, tempered_potion
    0:22.896Iaimed_shot
    [st]
    Fluffy_Pillow 82.7/100 83% focus bloodlust, precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(19), withering_fire, tempered_potion
    0:23.824Hsteady_shot
    [st]
    Fluffy_Pillow 55.7/100 56% focus bloodlust, precise_shots, in_the_rhythm, wailing_arrow, tempered_potion
    0:24.783Kwailing_arrow
    [st]
    Fluffy_Pillow 83.4/100 83% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow, tempered_potion
    0:25.828Jrapid_fire
    [st]
    Fluffy_Pillow 77.6/100 78% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(3), tempered_potion
    0:27.072Laimed_shot
    [st]
    Fluffy_Pillow 98.4/100 98% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(3), tempered_potion
    0:27.985Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(5), flask_of_alchemical_chaos_haste, tempered_potion
    0:29.172Laimed_shot
    [st]
    Fluffy_Pillow 85.9/100 86% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(5), flask_of_alchemical_chaos_haste, tempered_potion
    0:30.042Narcane_shot
    [st]
    Fluffy_Pillow 58.9/100 59% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(8), flask_of_alchemical_chaos_haste, tempered_potion
    0:30.864Pexplosive_shot
    [st]
    Fluffy_Pillow 56.5/100 56% focus bloodlust, in_the_rhythm, steady_focus, wailing_arrow(8), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:31.685Qsteady_shot
    [st]
    Fluffy_Pillow 44.0/100 44% focus bloodlust, in_the_rhythm, steady_focus, wailing_arrow(8), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:32.530Gblack_arrow
    [st]
    Fluffy_Pillow 71.8/100 72% focus bloodlust, in_the_rhythm, steady_focus, wailing_arrow(8), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:33.349Laimed_shot
    [st]
    Fluffy_Pillow 69.3/100 69% focus bloodlust, in_the_rhythm, steady_focus, lock_and_load, wailing_arrow(8), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:34.170Laimed_shot
    [st]
    Fluffy_Pillow 76.8/100 77% focus bloodlust, precise_shots, in_the_rhythm, steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:35.411Jrapid_fire
    [st]
    Fluffy_Pillow 53.0/100 53% focus bloodlust, precise_shots, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:36.803Narcane_shot
    [st]
    Fluffy_Pillow 75.0/100 75% focus bloodlust, precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:37.623Qsteady_shot
    [st]
    Fluffy_Pillow 72.5/100 73% focus bloodlust, streamline, in_the_rhythm, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_haste, tempered_potion
    0:38.468Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, streamline, in_the_rhythm, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_haste
    0:39.344Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, streamline, in_the_rhythm, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_haste
    0:40.221Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_haste
    0:41.390Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:43.071Gblack_arrow
    [st]
    Fluffy_Pillow 86.4/100 86% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:44.175Narcane_shot
    [st]
    Fluffy_Pillow 83.9/100 84% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:45.276Qsteady_shot
    [st]
    Fluffy_Pillow 81.5/100 81% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:46.412Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:47.548Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:48.682Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_haste
    0:49.850Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_haste
    0:51.662Gblack_arrow
    [st]
    Fluffy_Pillow 86.6/100 87% focus precise_shots, streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_haste
    0:52.764Narcane_shot
    [st]
    Fluffy_Pillow 84.2/100 84% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_haste
    0:53.866Qsteady_shot
    [st]
    Fluffy_Pillow 81.7/100 82% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_haste
    0:55.000Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_haste
    0:56.135Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_haste
    0:57.303Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_haste
    0:58.404Qsteady_shot
    [st]
    Fluffy_Pillow 61.9/100 62% focus steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    0:59.690Qsteady_shot
    [st]
    Fluffy_Pillow 89.6/100 90% focus steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    1:00.974Pexplosive_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    1:02.220Qsteady_shot
    [st]
    Fluffy_Pillow 87.5/100 88% focus steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    1:03.505Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    1:04.791Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    1:06.678Kwailing_arrow
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, moving_target, flask_of_alchemical_chaos_crit
    1:08.188Jrapid_fire
    [st]
    Fluffy_Pillow 59.1/100 59% focus precise_shots, steady_focus, wailing_arrow(2), moving_target, flask_of_alchemical_chaos_crit
    1:10.046Laimed_shot
    [st]
    Fluffy_Pillow 80.5/100 80% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(3), moving_target, flask_of_alchemical_chaos_crit
    1:11.269Narcane_shot
    [st]
    Fluffy_Pillow 53.5/100 53% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(5), moving_target, flask_of_alchemical_chaos_crit
    1:12.422Qsteady_shot
    [st]
    Fluffy_Pillow 51.0/100 51% focus in_the_rhythm, steady_focus, wailing_arrow(5), moving_target, flask_of_alchemical_chaos_crit
    1:13.611Laimed_shot
    [st]
    Fluffy_Pillow 78.7/100 79% focus in_the_rhythm, steady_focus, wailing_arrow(5), moving_target, flask_of_alchemical_chaos_crit
    1:15.359Narcane_shot
    [st]
    Fluffy_Pillow 55.1/100 55% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:16.512Qsteady_shot
    [st]
    Fluffy_Pillow 52.3/100 52% focus steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:17.796Qsteady_shot
    [st]
    Fluffy_Pillow 80.1/100 80% focus steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:19.081Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:20.365Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:21.650Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:22.934Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    1:24.819Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    1:26.063Jrapid_fire
    [st]
    Fluffy_Pillow 62.5/100 63% focus steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    1:28.094Qsteady_shot
    [st]
    Fluffy_Pillow 84.9/100 85% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_vers
    1:29.289Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_vers
    1:30.483Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_vers
    1:31.676Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_vers
    1:32.905Gblack_arrow
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:34.063Narcane_shot
    [st]
    Fluffy_Pillow 62.4/100 62% focus precise_shots, steady_focus, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:35.313Pexplosive_shot
    [st]
    Fluffy_Pillow 60.0/100 60% focus steady_focus, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:36.564Qsteady_shot
    [st]
    Fluffy_Pillow 47.5/100 47% focus steady_focus, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:37.854Qsteady_shot
    [st]
    Fluffy_Pillow 75.2/100 75% focus steady_focus, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:39.144Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:40.434Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(11), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:42.327Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, wailing_arrow(13), moving_target, shadowbinding_ritual_knife_Mastery, flask_of_alchemical_chaos_vers
    1:43.578Qsteady_shot
    [st]
    Fluffy_Pillow 62.5/100 63% focus steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_vers
    1:44.867Jrapid_fire
    [st]
    Fluffy_Pillow 90.3/100 90% focus steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_vers
    1:46.749Gblack_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_vers
    1:47.906Qsteady_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_vers
    1:49.100Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_vers
    1:50.329Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_vers
    1:51.488Qsteady_shot
    [st]
    Fluffy_Pillow 62.6/100 63% focus in_the_rhythm, steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_vers
    1:52.683Qsteady_shot
    [st]
    Fluffy_Pillow 90.2/100 90% focus steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_vers
    1:53.973Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_vers
    1:55.263Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_vers
    1:56.553Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_vers
    1:57.841Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_mastery
    1:59.734Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_mastery
    2:00.985Ruse_item_quickwick_candlestick
    [trinkets]
    Fluffy_Pillow 62.5/100 63% focus steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_mastery
    2:00.985Otrueshot
    [st]
    Fluffy_Pillow 62.5/100 63% focus steady_focus, wailing_arrow(17), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:00.985Kwailing_arrow
    [st]
    Fluffy_Pillow 52.5/100 53% focus steady_focus, trueshot, unerring_vision, wailing_arrow(17), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:02.145Iaimed_shot
    [st]
    Fluffy_Pillow 56.4/100 56% focus precise_shots, steady_focus, trueshot, unerring_vision(2), wailing_arrow, moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:03.304Iaimed_shot
    [st]
    Fluffy_Pillow 50.1/100 50% focus precise_shots, steady_focus, trueshot, unerring_vision(3), wailing_arrow(5), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:04.461Jrapid_fire
    [st]
    Fluffy_Pillow 43.9/100 44% focus precise_shots, steady_focus, trueshot, unerring_vision(4), wailing_arrow(9), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:06.109Iaimed_shot
    [st]
    Fluffy_Pillow 74.1/100 74% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), wailing_arrow(9), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:07.182Jrapid_fire
    [st]
    Fluffy_Pillow 67.9/100 68% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(7), wailing_arrow(14), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:08.898Iaimed_shot
    [st]
    Fluffy_Pillow 90.9/100 91% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), wailing_arrow(14), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:09.974Iaimed_shot
    [st]
    Fluffy_Pillow 74.7/100 75% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(9), wailing_arrow(18), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:11.205Kwailing_arrow
    [st]
    Fluffy_Pillow 70.2/100 70% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), wailing_arrow(2), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:12.277Iaimed_shot
    [st]
    Fluffy_Pillow 74.0/100 74% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), wailing_arrow(6), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:13.349Iaimed_shot
    [st]
    Fluffy_Pillow 67.4/100 67% focus precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(10), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:14.508Jrapid_fire
    [st]
    Fluffy_Pillow 61.2/100 61% focus precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(14), moving_target, withering_fire, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:16.255Hsteady_shot
    [st]
    Fluffy_Pillow 91.3/100 91% focus precise_shots, streamline, in_the_rhythm, wailing_arrow(15), quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:17.450Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(15), quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:18.588Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(17), quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:19.662Pexplosive_shot
    [st]
    Fluffy_Pillow 62.6/100 63% focus in_the_rhythm, steady_focus, wailing_arrow(17), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:20.735Qsteady_shot
    [st]
    Fluffy_Pillow 50.1/100 50% focus in_the_rhythm, steady_focus, wailing_arrow(17), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_mastery
    2:21.841Qsteady_shot
    [st]
    Fluffy_Pillow 77.4/100 77% focus in_the_rhythm, steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_mastery
    2:23.033Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_mastery
    2:24.934Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_mastery
    2:26.185Qsteady_shot
    [st]
    Fluffy_Pillow 62.5/100 63% focus steady_focus, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_mastery
    2:27.474Qsteady_shot
    [st]
    Fluffy_Pillow 90.3/100 90% focus steady_focus, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_mastery
    2:28.763Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_mastery
    2:30.053Jrapid_fire
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_mastery
    2:31.889Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_mastery
    2:33.223Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow, moving_target, flask_of_alchemical_chaos_mastery
    2:34.944Kwailing_arrow
    [st]
    Fluffy_Pillow 86.2/100 86% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow, moving_target, flask_of_alchemical_chaos_mastery
    2:36.103Jrapid_fire
    [st]
    Fluffy_Pillow 78.7/100 79% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(4), moving_target, flask_of_alchemical_chaos_mastery
    2:37.826Laimed_shot
    [st]
    Fluffy_Pillow 99.9/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(4), moving_target, flask_of_alchemical_chaos_mastery
    2:39.054Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_mastery
    2:40.738Laimed_shot
    [st]
    Fluffy_Pillow 86.0/100 86% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(8), flask_of_alchemical_chaos_mastery
    2:41.967Narcane_shot
    [st]
    Fluffy_Pillow 59.0/100 59% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(11), flask_of_alchemical_chaos_mastery
    2:43.126Qsteady_shot
    [st]
    Fluffy_Pillow 56.5/100 56% focus in_the_rhythm, steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_mastery
    2:44.320Qsteady_shot
    [st]
    Fluffy_Pillow 84.2/100 84% focus in_the_rhythm, steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_mastery
    2:45.514Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus in_the_rhythm, steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_mastery
    2:46.707Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_mastery
    2:47.996Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_mastery
    2:49.286Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_mastery
    2:51.179Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_mastery
    2:52.429Gblack_arrow
    [st]
    Fluffy_Pillow 62.5/100 63% focus steady_focus, deathblow, razor_fragments, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_mastery
    2:53.680Pexplosive_shot
    [st]
    Fluffy_Pillow 60.1/100 60% focus steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_mastery
    2:54.931Qsteady_shot
    [st]
    Fluffy_Pillow 47.6/100 48% focus steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_mastery
    2:56.221Qsteady_shot
    [st]
    Fluffy_Pillow 75.4/100 75% focus steady_focus, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_mastery
    2:57.509Jrapid_fire
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, lock_and_load, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_mastery
    2:59.448Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, steady_focus, lock_and_load, wailing_arrow(13), moving_target, flask_of_alchemical_chaos_crit
    3:00.601Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(15), moving_target, flask_of_alchemical_chaos_crit
    3:01.825Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_crit
    3:02.977Qsteady_shot
    [st]
    Fluffy_Pillow 62.5/100 63% focus in_the_rhythm, steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_crit
    3:04.167Qsteady_shot
    [st]
    Fluffy_Pillow 90.3/100 90% focus in_the_rhythm, steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_crit
    3:05.357Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_crit
    3:06.641Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_crit
    3:07.926Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_crit
    3:09.820Gblack_arrow
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, steady_focus, lock_and_load, deathblow, razor_fragments, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_crit
    3:11.065Laimed_shot
    [st]
    Fluffy_Pillow 62.5/100 63% focus precise_shots, steady_focus, lock_and_load, wailing_arrow(19), moving_target, flask_of_alchemical_chaos_crit
    3:12.311Kwailing_arrow
    [st]
    Fluffy_Pillow 70.1/100 70% focus precise_shots, steady_focus, wailing_arrow, moving_target, flask_of_alchemical_chaos_crit
    3:13.821Jrapid_fire
    [st]
    Fluffy_Pillow 64.2/100 64% focus precise_shots, steady_focus, razor_fragments, wailing_arrow(3), moving_target, flask_of_alchemical_chaos_crit
    3:15.707Gblack_arrow
    [st]
    Fluffy_Pillow 85.7/100 86% focus precise_shots, streamline, in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(3), moving_target, flask_of_alchemical_chaos_crit
    3:16.860Laimed_shot
    [st]
    Fluffy_Pillow 83.2/100 83% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(3), flask_of_alchemical_chaos_crit
    3:18.082Narcane_shot
    [st]
    Fluffy_Pillow 56.2/100 56% focus precise_shots, in_the_rhythm, steady_focus, razor_fragments, wailing_arrow(5), flask_of_alchemical_chaos_crit
    3:19.236Gblack_arrow
    [st]
    Fluffy_Pillow 53.7/100 54% focus in_the_rhythm, steady_focus, deathblow, razor_fragments, wailing_arrow(5), moving_target, flask_of_alchemical_chaos_crit
    3:20.389Laimed_shot
    [st]
    Fluffy_Pillow 51.2/100 51% focus in_the_rhythm, steady_focus, wailing_arrow(5), moving_target, flask_of_alchemical_chaos_crit
    3:22.134Hsteady_shot
    [st]
    Fluffy_Pillow 27.3/100 27% focus precise_shots, steady_focus, lock_and_load, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    3:23.419Laimed_shot
    [st]
    Fluffy_Pillow 54.8/100 55% focus precise_shots, steady_focus, lock_and_load, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    3:24.664Narcane_shot
    [st]
    Fluffy_Pillow 62.3/100 62% focus precise_shots, steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    3:25.909Pexplosive_shot
    [st]
    Fluffy_Pillow 59.9/100 60% focus steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    3:27.155Otrueshot
    [st]
    Fluffy_Pillow 47.4/100 47% focus steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    3:27.155Kwailing_arrow
    [st]
    Fluffy_Pillow 37.4/100 37% focus steady_focus, trueshot, unerring_vision, wailing_arrow(9), moving_target, withering_fire, flask_of_alchemical_chaos_crit
    3:28.401Iaimed_shot
    [st]
    Fluffy_Pillow 41.2/100 41% focus precise_shots, steady_focus, trueshot, unerring_vision(2), wailing_arrow(13), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:29.651Iaimed_shot
    [st]
    Fluffy_Pillow 34.9/100 35% focus precise_shots, steady_focus, trueshot, unerring_vision(3), wailing_arrow(17), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:30.902Jrapid_fire
    [st]
    Fluffy_Pillow 28.7/100 29% focus precise_shots, steady_focus, trueshot, unerring_vision(4), wailing_arrow, moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:32.792Kwailing_arrow
    [st]
    Fluffy_Pillow 62.0/100 62% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(6), wailing_arrow, moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:33.951Iaimed_shot
    [st]
    Fluffy_Pillow 65.8/100 66% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(7), wailing_arrow(5), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:35.111Iaimed_shot
    [st]
    Fluffy_Pillow 59.6/100 60% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(8), wailing_arrow(9), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:36.267Jrapid_fire
    [st]
    Fluffy_Pillow 53.3/100 53% focus precise_shots, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), wailing_arrow(13), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:38.009Iaimed_shot
    [st]
    Fluffy_Pillow 74.3/100 74% focus precise_shots, streamline, in_the_rhythm, steady_focus, trueshot, unerring_vision(10), wailing_arrow(13), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:39.167Narcane_shot
    [st]
    Fluffy_Pillow 67.5/100 68% focus precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(17), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:40.417Iaimed_shot
    [st]
    Fluffy_Pillow 68.8/100 69% focus in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow(17), moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:41.667Jrapid_fire
    [st]
    Fluffy_Pillow 62.6/100 63% focus precise_shots, in_the_rhythm, trueshot, unerring_vision(10), wailing_arrow, moving_target, withering_fire, flask_of_alchemical_chaos_mastery
    3:43.620Hsteady_shot
    [st]
    Fluffy_Pillow 78.8/100 79% focus precise_shots, streamline, in_the_rhythm, wailing_arrow(2), moving_target, flask_of_alchemical_chaos_mastery
    3:44.910Kwailing_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(3), moving_target, flask_of_alchemical_chaos_mastery
    3:46.068Jrapid_fire
    [st]
    Fluffy_Pillow 86.2/100 86% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(5), moving_target, flask_of_alchemical_chaos_mastery
    3:47.797Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, steady_focus, wailing_arrow(6), moving_target, flask_of_alchemical_chaos_mastery
    3:49.025Laimed_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(8), moving_target, flask_of_alchemical_chaos_mastery
    3:50.779Narcane_shot
    [st]
    Fluffy_Pillow 41.4/100 41% focus precise_shots, in_the_rhythm, steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_mastery
    3:51.937Qsteady_shot
    [st]
    Fluffy_Pillow 38.9/100 39% focus in_the_rhythm, steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_mastery
    3:53.131Qsteady_shot
    [st]
    Fluffy_Pillow 66.7/100 67% focus in_the_rhythm, steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_mastery
    3:54.323Qsteady_shot
    [st]
    Fluffy_Pillow 94.1/100 94% focus steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_mastery
    3:55.612Gblack_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus steady_focus, deathblow, razor_fragments, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_mastery
    3:56.862Pexplosive_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_mastery
    3:58.112Laimed_shot
    [st]
    Fluffy_Pillow 85.0/100 85% focus steady_focus, wailing_arrow(10), moving_target, flask_of_alchemical_chaos_crit
    4:00.006Narcane_shot
    [st]
    Fluffy_Pillow 61.4/100 61% focus precise_shots, steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_crit
    4:01.257Qsteady_shot
    [st]
    Fluffy_Pillow 59.0/100 59% focus bullseye(3), steady_focus, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_crit
    4:02.547Laimed_shot
    [st]
    Fluffy_Pillow 86.7/100 87% focus bullseye(4), steady_focus, lock_and_load, wailing_arrow(12), moving_target, flask_of_alchemical_chaos_crit
    4:03.796Narcane_shot
    [st]
    Fluffy_Pillow 94.2/100 94% focus precise_shots, bullseye(7), steady_focus, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_crit
    4:05.048Jrapid_fire
    [st]
    Fluffy_Pillow 91.8/100 92% focus bullseye(9), steady_focus, lock_and_load, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_crit
    4:06.917Gblack_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, bullseye(14), steady_focus, lock_and_load, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_crit
    4:08.076Laimed_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus streamline, in_the_rhythm, bullseye(19), steady_focus, lock_and_load, wailing_arrow(14), moving_target, flask_of_alchemical_chaos_crit
    4:09.234Gblack_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, bullseye(21), steady_focus, deathblow, razor_fragments, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_crit
    4:10.392Laimed_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus precise_shots, streamline, in_the_rhythm, bullseye(23), steady_focus, wailing_arrow(16), moving_target, flask_of_alchemical_chaos_crit
    4:11.621Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, bullseye(24), steady_focus, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    4:12.780Gblack_arrow
    [st]
    Fluffy_Pillow 62.5/100 63% focus bullseye(27), steady_focus, lock_and_load, deathblow, razor_fragments, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    4:14.030Laimed_shot
    [st]
    Fluffy_Pillow 60.0/100 60% focus bullseye(29), steady_focus, lock_and_load, wailing_arrow(18), moving_target, flask_of_alchemical_chaos_crit
    4:15.281Kwailing_arrow
    [st]
    Fluffy_Pillow 67.6/100 68% focus precise_shots, bullseye(30), steady_focus, moving_target, flask_of_alchemical_chaos_crit
    4:16.796Hsteady_shot
    [st]
    Fluffy_Pillow 61.7/100 62% focus precise_shots, bullseye(30), steady_focus, wailing_arrow(2), moving_target, flask_of_alchemical_chaos_crit
    4:18.084Jrapid_fire
    [st]
    Fluffy_Pillow 89.2/100 89% focus precise_shots, bullseye(30), steady_focus, wailing_arrow(2), moving_target, flask_of_alchemical_chaos_crit
    4:19.944Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(2), moving_target, flask_of_alchemical_chaos_crit
    4:21.171Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(4), moving_target, flask_of_alchemical_chaos_crit
    4:22.935Gblack_arrow
    [st]
    Fluffy_Pillow 86.5/100 86% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, deathblow, razor_fragments, wailing_arrow(6), moving_target, flask_of_alchemical_chaos_crit
    4:24.095Laimed_shot
    [st]
    Fluffy_Pillow 84.0/100 84% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(7), moving_target, flask_of_alchemical_chaos_crit
    4:25.324Narcane_shot
    [st]
    Fluffy_Pillow 57.0/100 57% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    4:26.484Qsteady_shot
    [st]
    Fluffy_Pillow 54.5/100 55% focus in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    4:27.678Pexplosive_shot
    [st]
    Fluffy_Pillow 82.3/100 82% focus in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_crit
    4:28.837Qsteady_shot
    [st]
    Fluffy_Pillow 69.8/100 70% focus bullseye(30), steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_vers
    4:30.122Laimed_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus bullseye(30), steady_focus, wailing_arrow(9), moving_target, flask_of_alchemical_chaos_vers
    4:32.009Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, bullseye(30), steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_vers
    4:33.256Gblack_arrow
    [st]
    Fluffy_Pillow 62.6/100 63% focus bullseye(30), steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_vers
    4:34.500Gblack_arrow
    [st]
    Fluffy_Pillow 60.1/100 60% focus bullseye(30), steady_focus, deathblow, razor_fragments, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_vers
    4:35.492Ruse_item_quickwick_candlestick
    [trinkets]
    Fluffy_Pillow 56.1/100 56% focus bullseye(30), steady_focus, wailing_arrow(11), moving_target, flask_of_alchemical_chaos_vers
    4:35.747Qsteady_shot
    [st]
    Fluffy_Pillow 57.7/100 58% focus bullseye(30), steady_focus, wailing_arrow(11), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:36.937Qsteady_shot
    [st]
    Fluffy_Pillow 85.5/100 85% focus bullseye(30), steady_focus, wailing_arrow(11), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:38.125Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bullseye(30), steady_focus, wailing_arrow(11), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:40.003Jrapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, bullseye(30), steady_focus, wailing_arrow(13), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:41.758Narcane_shot
    [st]
    Fluffy_Pillow 86.6/100 87% focus precise_shots, streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(13), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:42.828Qsteady_shot
    [st]
    Fluffy_Pillow 84.1/100 84% focus streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(13), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:43.932Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(13), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:45.034Gblack_arrow
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(13), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:46.104Laimed_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(13), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:47.300Narcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:48.370Qsteady_shot
    [st]
    Fluffy_Pillow 62.1/100 62% focus bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:49.558Qsteady_shot
    [st]
    Fluffy_Pillow 89.8/100 90% focus bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:50.749Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:51.939Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:53.128Qsteady_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:54.317Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bullseye(30), steady_focus, wailing_arrow(15), moving_target, quickwicks_quick_trick_wick_walk, flask_of_alchemical_chaos_vers
    4:56.089Gblack_arrow
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots, bullseye(30), steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_vers
    4:57.334Narcane_shot
    [st]
    Fluffy_Pillow 62.5/100 63% focus precise_shots, bullseye(30), steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_vers
    4:58.579Jrapid_fire
    [st]
    Fluffy_Pillow 60.3/100 60% focus bullseye(30), steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_haste
    5:00.393Otrueshot
    [st]
    Fluffy_Pillow 81.9/100 82% focus streamline, in_the_rhythm, bullseye(30), steady_focus, wailing_arrow(17), moving_target, flask_of_alchemical_chaos_haste
    5:00.393Kwailing_arrow
    [st]
    Fluffy_Pillow 71.9/100 72% focus streamline, in_the_rhythm, bullseye(30), steady_focus, trueshot, unerring_vision, wailing_arrow(17), moving_target, withering_fire, flask_of_alchemical_chaos_haste

    Stats

    Level Bonus (80) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
    Strength10765-210763107630
    Agility176472468934612326278 (23488)
    Stamina864520254387242274155822
    Intellect14471014905144710
    Spirit00000
    Health508774048454800
    Focus1001000
    Spell Power14905144710
    Crit24.40%24.83%7581
    Haste11.84%11.84%7082
    Versatility15.83%12.60%9827
    Attack Power49237461230
    Mastery13.71%9.36%4880
    Armor323523235232352
    Run Speed700

    Gear

    Source Slot Average Item Level: 607.00
    Local Head Lightless Scavenger's Skull
    ilevel: 616, stats: { 4,271 Armor, +17,668 Sta, +1,188 Haste, +625 Mastery, +3,063 AgiInt }
    Local Neck Gold-Thread Choker
    ilevel: 606, stats: { +8,601 Sta, +2,771 Crit, +1,960 Vers }
    Local Shoulders Lightless Scavenger's Taxidermy
    ilevel: 616, stats: { 3,915 Armor, +13,251 Sta, +395 Vers, +964 Mastery, +2,297 AgiInt }
    Local Shirt Black Swashbuckler's Shirt
    ilevel: 1
    Local Chest Chainmail of Depleting Brilliance
    ilevel: 606, stats: { 5,385 Armor, +15,291 Sta, +787 Vers, +934 Mastery, +2,790 AgiInt }
    Local Waist Lost Watcher's Remains
    ilevel: 610, stats: { 3,097 Armor, +12,149 Sta, +432 Crit, +886 Haste, +2,172 AgiInt }
    Local Legs Lightless Scavenger's Stalkings
    ilevel: 606, stats: { 4,712 Armor, +15,291 Sta, +565 Crit, +1,157 Haste, +2,790 AgiInt }
    Local Feet Torchbearer's Striders
    ilevel: 616, stats: { 3,559 Armor, +13,251 Sta, +622 Crit, +738 Vers, +2,297 AgiInt }
    Local Wrists Bracers of Depleting Brilliance
    ilevel: 606, stats: { 2,692 Armor, +8,601 Sta, +422 Haste, +546 Vers, +1,569 AgiInt }
    Local Hands Lightless Scavenger's Mitts
    ilevel: 619, stats: { 3,259 Armor, +13,812 Sta, +470 Crit, +910 Vers, +2,362 AgiInt }
    Local Finger1 Gem-Studded Band of the Quickblade (gemstudded_band)
    ilevel: 584, stats: { +6,140 Sta, +1,519 Crit, +2,278 Vers }
    Local Finger2 Bottle-Popper Ring
    ilevel: 600, stats: { +7,875 Sta, +3,197 Haste, +1,279 Vers }
    Local Trinket1 Quickwick Candlestick
    ilevel: 603, stats: { +2,579 StrAgiInt }
    item effects: { use: Quickwick's Quick Trick Wick Walk }
    Local Trinket2 Shadow-Binding Ritual Knife
    ilevel: 603, stats: { +1,210 Mastery }
    item effects: { equip: Shadow-Binding Ritual Knife }
    Local Back Myconic Wrap
    ilevel: 606, stats: { 1,462 Armor, +8,601 Sta, +609 Crit, +360 Mastery, +1,569 StrAgiInt }
    Local Main Hand Trailblazer's Hookshoot
    ilevel: 606, weapon: { 5,040 - 7,561, 3 }, stats: { +2,790 Agi, +15,291 Sta, +934 Vers, +787 Mastery }, temporary_enchant: Algari Mana Oil
    Local Tabard Tabard of the Void
    ilevel: 1

    Profile

    hunter="Estriell"
    source=blizzard
    origin="https://worldofwarcraft.com/en-gb/character/antonidas/estriell"
    spec=marksmanship
    level=80
    race=night_elf
    timeofday=night
    role=attack
    position=ranged_back
    talents=C4PAjWdaYGhrXhCioy+K0kCnAastMwAmgZhlQmFAAAAAAwMmZmZYmZYmZGmZmxYmlZGAAAAAAAgZYMzMzMjZ0MjxwMDMjZMzYA

    # Default consumables
    potion=tempered_potion_3
    flask=flask_of_alchemical_chaos_3
    food=the_sushi_special
    augmentation=crystallized
    temporary_enchant=main_hand:algari_mana_oil_3

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=flask
    actions.precombat+=/augmentation
    actions.precombat+=/food
    actions.precombat+=/summon_pet,if=!talent.lone_wolf
    actions.precombat+=/snapshot_stats
    actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    actions.precombat+=/salvo,precast_time=10
    actions.precombat+=/aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    actions.precombat+=/steady_shot,if=active_enemies>2|talent.volley&active_enemies=2

    # Executed every time the actor is available.
    actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    actions+=/auto_shot
    actions+=/call_action_list,name=cds
    actions+=/call_action_list,name=trinkets
    actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    actions+=/call_action_list,name=trickshots,if=active_enemies>2

    actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
    actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
    actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    actions.cds+=/lights_judgment,if=buff.trueshot.down
    actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
    actions.cds+=/salvo,if=active_enemies>2|cooldown.volley.remains<10

    actions.st=black_arrow,if=buff.trueshot.down
    actions.st+=/kill_shot,if=buff.razor_fragments.up
    actions.st+=/steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    actions.st+=/volley,if=active_enemies>1|buff.salvo.up
    actions.st+=/explosive_shot,if=active_enemies>1&buff.trick_shots.down
    actions.st+=/trueshot,if=variable.trueshot_ready&talent.multishot
    actions.st+=/multishot,if=buff.salvo.up&!talent.volley
    actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=talent.black_arrow&talent.readiness&buff.trueshot.up
    actions.st+=/rapid_fire,if=!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>8|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up)
    actions.st+=/wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    actions.st+=/black_arrow
    actions.st+=/kill_shot
    actions.st+=/multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    actions.st+=/arcane_shot,if=buff.precise_shots.up
    actions.st+=/trueshot,if=variable.trueshot_ready
    actions.st+=/volley
    actions.st+=/explosive_shot
    actions.st+=/steady_shot

    actions.trickshots=black_arrow,if=buff.trick_shots.remains>execute_time&buff.razor_fragments.up
    actions.trickshots+=/steady_shot,if=talent.steady_focus&buff.steady_focus.remains<execute_time&buff.trueshot.down
    actions.trickshots+=/explosive_shot
    actions.trickshots+=/volley
    actions.trickshots+=/black_arrow,if=!talent.razor_fragments&buff.trick_shots.remains>execute_time
    actions.trickshots+=/kill_shot,if=buff.razor_fragments.up
    actions.trickshots+=/trueshot,if=variable.trueshot_ready
    actions.trickshots+=/barrage,if=talent.rapid_fire_barrage&buff.trick_shots.remains>execute_time
    actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(!talent.lunar_storm|(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|(action.wailing_arrow.ready&talent.readiness)|buff.trueshot.up))
    actions.trickshots+=/wailing_arrow,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99
    actions.trickshots+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.trick_shots.remains>execute_time&buff.precise_shots.down
    actions.trickshots+=/multishot,if=buff.precise_shots.up|buff.trick_shots.down
    actions.trickshots+=/bag_of_tricks,if=buff.trueshot.down
    actions.trickshots+=/steady_shot

    actions.trinkets=variable,name=sync_ready,value=variable.trueshot_ready
    actions.trinkets+=/variable,name=sync_active,value=buff.trueshot.up
    actions.trinkets+=/variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    head=lightless_scavengers_skull,id=212020,bonus_id=10371/6652/10877/10263/1517/10255
    neck=goldthread_choker,id=219217,bonus_id=6652/10395/10392/10270/3185/10255
    shoulders=lightless_scavengers_taxidermy,id=212018,bonus_id=10263/6652/10369/1517
    back=myconic_wrap,id=219186,bonus_id=6652/10377/10270/3185/10255
    chest=chainmail_of_depleting_brilliance,id=223298,bonus_id=10377/10274/3135/10255
    shirt=black_swashbucklers_shirt,id=4336
    tabard=tabard_of_the_void,id=38311
    wrists=bracers_of_depleting_brilliance,id=223308,bonus_id=10377/10876/10270/3135/10255
    hands=lightless_scavengers_mitts,id=212021,bonus_id=6652/10372/10262/1520/10255
    waist=lost_watchers_remains,id=212414,bonus_id=6652/10876/10379/10355/10265/1511/10255
    legs=lightless_scavengers_stalkings,id=212019,bonus_id=6652/10354/10270/10370/1507
    feet=torchbearers_striders,id=211022,bonus_id=10263/6652/10377/3195/10255
    finger1=gemstudded_band,id=224660,bonus_id=10281/6652/10395/10392/1746/1656/10255
    finger2=bottlepopper_ring,id=231493,bonus_id=6652/10395/10392/10272/12093/10383/1488/10255
    trinket1=quickwick_candlestick,id=225649,bonus_id=6652/10271/3132/10255
    trinket2=shadowbinding_ritual_knife,id=215178,bonus_id=10271/6652/3282/10255
    main_hand=trailblazers_hookshoot,id=219353,bonus_id=6652/10270/1511/10255

    # Gear Summary
    # gear_ilvl=606.87
    # gear_agility=26278
    # gear_stamina=155822
    # gear_crit_rating=7220
    # gear_haste_rating=7082
    # gear_mastery_rating=4880
    # gear_versatility_rating=9827
    # gear_armor=32352
    # set_bonus=thewarwithin_season_1_2pc=1
    # set_bonus=thewarwithin_season_1_4pc=1

    Simulation & Raid Information

    Iterations: 10023
    Threads: 24
    Confidence: 95.00%
    Fight Length (fixed time): 240 - 360 ( 300.0 )

    Performance:

    Total Events Processed: 50362716
    Max Event Queue: 105
    Sim Seconds: 3007019
    CPU Seconds: 51.5563
    Physical Seconds: 28.9529
    Speed Up: 58325

    Settings:

    World Lag: 100 ms ( stddev = 10 ms )
    Queue Lag: 5 ms ( stddev = 1 ms )

    Raw Ability Summary

    Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
    Estriell Estriell a_murder_of_crows ticks -131894 2463319 8211 18.89 18184 41973 0.0 94.4 33.9% 0.0% 0.0% 0.0% 0.00sec 3519023 300.01sec
    Estriell Estriell aimed_shot 19434 44417956 148054 13.54 428062 999441 66.8 67.7 39.9% 0.0% 0.0% 0.0% 4.44sec 63454159 300.01sec
    Estriell Estriell arcane_shot 185358 11624373 38746 6.15 273083 610873 30.8 30.7 31.1% 0.0% 0.0% 0.0% 9.66sec 11624373 300.01sec
    Estriell Estriell augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
    Estriell Estriell auto_shot 75 6450293 21500 21.63 42188 96370 108.4 108.2 32.2% 0.0% 0.0% 0.0% 2.78sec 6450293 300.01sec
    Estriell Estriell black_arrow 466930 21296593 70986 5.31 411780 1143200 26.6 26.6 53.3% 0.0% 0.0% 0.0% 11.44sec 21296593 300.01sec
    Estriell Estriell black_arrow_dot ticks -468572 587468 1958 46.33 2536 0 0.0 231.7 0.0% 0.0% 0.0% 0.0% 0.00sec 587468 300.01sec
    Estriell Estriell black_arrow_wf_main 466930 13607242 45356 2.44 470715 1541397 12.2 12.2 60.3% 0.0% 0.0% 0.0% 24.15sec 13607242 300.01sec
    Estriell Estriell black_arrow_wf_secondary 468037 0 0 0.00 0 0 12.2 0.0 0.0% 0.0% 0.0% 0.0% 24.15sec 0 300.01sec
    Estriell Estriell explosive_shot 212431 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 38.49sec 0 300.01sec
    Estriell Estriell explosive_shot_damage 212680 3359214 11197 1.47 332600 737566 0.0 7.3 30.9% 0.0% 0.0% 0.0% 0.00sec 3359214 300.01sec
    Estriell Estriell flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
    Estriell Estriell food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
    Estriell Estriell master_marksman ticks -269576 16310970 54370 29.62 110140 0 405.1 148.1 0.0% 0.0% 0.0% 0.0% 0.75sec 16310970 300.01sec
    Estriell Estriell potion 431932 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 303.56sec 0 300.01sec
    Estriell Estriell rapid_fire ticks -257044 33133964 110447 60.61 71430 168729 30.4 303.1 39.3% 0.0% 0.0% 0.0% 9.93sec 47334187 300.01sec
    Estriell Estriell razor_fragments ticks -385638 8278057 27594 14.73 112398 0 30.9 73.6 0.0% 0.0% 0.0% 0.0% 9.39sec 8278057 300.01sec
    Estriell Estriell serpent_sting 271788 3001040 10003 16.41 24398 58979 0.0 82.0 35.2% 0.0% 0.0% 0.0% 0.00sec 8562656 300.01sec
    Estriell Estriell serpent_sting ticks -271788 5561616 18539 26.60 29059 67759 0.0 133.0 33.0% 0.0% 0.0% 0.0% 0.00sec 8562656 300.01sec
    Estriell Estriell shadow_surge 444269 13605931 45351 7.49 250164 579989 0.0 37.4 34.3% 0.0% 0.0% 0.0% 0.00sec 13605931 300.01sec
    Estriell Estriell steady_shot 56641 3859223 12864 12.58 45083 99742 63.0 62.9 29.7% 0.0% 0.0% 0.0% 4.74sec 5513171 300.01sec
    Estriell Estriell trueshot 288613 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 108.24sec 0 300.01sec
    Estriell Estriell wailing_arrow 392060 11643591 38810 2.88 504925 1219423 14.5 14.4 42.3% 0.0% 0.0% 0.0% 20.84sec 11643591 300.01sec
    Estriell Estriell wailing_arrow_splash 392058 3630652 12102 2.88 157839 380911 0.0 14.4 42.1% 0.0% 0.0% 0.0% 0.00sec 3630652 300.01sec
    Estriell Estriell wind_arrow 191043 6844006 22812 48.82 18554 44286 0.0 244.1 36.8% 0.0% 0.0% 0.0% 0.00sec 9777141 300.01sec
    Estriell Estriell_dark_hound melee 0 14500350 475344 238.76 92852 186205 121.4 121.4 28.5% 0.0% 0.0% 0.0% 2.35sec 14500350 30.50sec

    Fluffy_Pillow : 0 dps

    Results, Spec and Gear

    Resource Out In Waiting APM Active
    Health722,362.50.00.00%0.0100.0%

    Scale Factors for other metrics

    Charts

    Abilities

    Buffs

    Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    bleeding

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_bleeding
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00
    Chaos Brand

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_chaos_brand
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1490
    • name:Chaos Brand
    • tooltip:Magic damage taken increased by {$s1=3}%.
    • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Hunter's Mark

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_hunters_mark
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:257284
    • name:Hunter's Mark
    • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
    • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Mortal Wounds

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mortal_wounds
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:0.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:115804
    • name:Mortal Wounds
    • tooltip:Healing effects received reduced by {$=}w1%.
    • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
    • max_stacks:0
    • duration:10.00
    • cooldown:0.00
    • default_chance:101.00%
    Mystic Touch

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mystic_touch
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:113746
    • name:Mystic Touch
    • tooltip:Physical damage taken increased by {$=}w1%.
    • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%

    Resources

    Change Start Gain/s Loss/s Overflow End (Avg) Min Max

    Statistics & Data Analysis

    Fight Length
    Fluffy_Pillow Fight Length
    Count 9999
    Mean 300.01
    Minimum 240.01
    Maximum 359.98
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Fluffy_Pillow Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Priority Target DPS
    Fluffy_Pillow Priority Target Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DPS(e)
    Fluffy_Pillow Damage Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Damage
    Fluffy_Pillow Damage
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DTPS
    Fluffy_Pillow Damage Taken Per Second
    Count 9999
    Mean 748018.32
    Minimum 622221.97
    Maximum 908431.15
    Spread ( max - min ) 286209.18
    Range [ ( max - min ) / 2 * 100% ] 19.13%
    Standard Deviation 38312.4705
    5th Percentile 685890.70
    95th Percentile 813164.87
    ( 95th Percentile - 5th Percentile ) 127274.17
    Mean Distribution
    Standard Deviation 383.1439
    95.00% Confidence Interval ( 747267.37 - 748769.26 )
    Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 101
    0.1% Error 10078
    0.1 Scale Factor Error with Delta=300 12530373
    0.05 Scale Factor Error with Delta=300 50121491
    0.01 Scale Factor Error with Delta=300 1253037257
    HPS
    Fluffy_Pillow Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS(e)
    Fluffy_Pillow Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Fluffy_Pillow Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Fluffy_Pillow Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 snapshot_stats

    Stats

    Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
    Strength00000
    Agility00000
    Stamina00000
    Intellect00000
    Spirit00000
    Health02711554870
    Melee Crit5.00%5.00%0
    Spell Crit0.00%0.00%0
    Haste0.00%0.00%0
    Versatility0.00%0.00%0
    Mitigation Versatility0.00%0.00%0
    Mastery0.00%0.00%0
    Armor428574285742857
    Run Speed700
    Tank-Miss3.00%3.00%0
    Tank-Dodge3.00%3.00%0
    Tank-Parry3.00%3.00%0
    Tank-Block3.00%3.00%0
    Tank-Crit0.00%0.00%0

    Gear

    Source Slot Average Item Level: 0.00

    Profile

    tank_dummy="Fluffy_Pillow"
    source=default
    spec=unknown
    level=83
    race=humanoid
    role=tank
    position=front

    # This default action priority list is automatically created based on your character.
    # It is a attempt to provide you with a action list that is both simple and practicable,
    # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
    # Feel free to edit, adapt and improve it to your own needs.
    # SimulationCraft is always looking for updates and improvements to the default action lists.

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=snapshot_stats

    # Executed every time the actor is available.


    # Gear Summary
    # gear_ilvl=0.00

    APM

    Average number of actions executed per minute.

    APS

    Average absorption per active player duration.

    Constant Buffs

    Buffs received prior to combat and present the entire fight.

    Execute

    Average number of times an action is executed per iteration.

    Crit

    Average crit damage.

    Crit%

    Percentage of executes that resulted in critical strikes.

    DPE

    Average damage per execution of an individual action.

    DPET

    Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

    DPR

    Average damage per resource point spent.

    DPS

    Average damage per active player duration.

    DPSE

    Average damage per fight duration.

    DTPS

    Average damage taken per second per active player duration.

    HPS

    Average healing (and absorption) per active player duration.

    HPSE

    Average healing (and absorption) per fight duration.

    HPE

    Average healing (or absorb) per execution of an individual action.

    HPET

    Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

    HPR

    Average healing (or absorb) per resource point spent.

    Count

    Average count of impacts per iteration.

    Dodge%

    Percentage of executes that resulted in dodges.

    DPS%

    Percentage of total DPS contributed by a particular action.

    HPS%

    Percentage of total HPS (including absorb) contributed by a particular action.

    Type

    Direct or Periodic damage.

    Dynamic Buffs

    Temporary buffs received during combat, perhaps multiple times.

    Buff Benefit

    The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

    Glance%

    Percentage of executes that resulted in glancing blows.

    Block%

    Percentage of executes that resulted in blocking blows.

    Id

    Associated spell-id for this ability.

    Ability

    Name of the ability.

    Total

    Total damage for this ability during the fight.

    Hit

    Average non-crit damage.

    Interval

    Average time between executions of a particular action.

    Avg

    Average direct damage per execution.

    Miss%

    Percentage of executes that resulted in misses, dodges or parries.

    Origin

    The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

    Parry%

    Percentage of executes that resulted in parries.

    RPS In

    Average primary resource points generated per second.

    RPS Out

    Average primary resource points consumed per second.

    Scale Factors

    Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

    Gear Amount

    Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

    Stats Raid Buffed

    Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

    Stats Unbuffed

    Amount after class modifiers and effects, but before buff modifiers.

    Ticks

    Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

    Ticks Crit

    Average crit tick damage.

    Ticks Crit%

    Percentage of ticks that resulted in critical strikes.

    Ticks Hit

    Average non-crit tick damage.

    Ticks Miss%

    Percentage of ticks that resulted in misses, dodges or parries.

    Ticks Uptime%

    Percentage of total time that DoT is ticking on target.

    Ticks Avg

    Average damage per tick.

    Timeline Distribution

    The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

    Waiting

    This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

    Scale Factor Ranking

    This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

    Uptime Average Duration

    The average duration of an instance of the tracked uptime.

    Max Spike Damage

    Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

    Error

    Estimator for the 95.00% confidence interval.

    Range

    This is the range of values containing 95.00% of the data, roughly centered on the mean.

    Fight Length

    Fight Length: 300.00
    Vary Combat Length: 0.20

    Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.