Severe:
  Player Dìp has invalid talent tree hash CcEAO9DBjZzKcjSu6RJDto0RCCwMmZGzYegZbWWWmZAAAAwgphZmFzMMjBzYzMzwMMDDAAAAAAAPwYWmZmBQGjttBWADYGmQGYD: non-choice node 90285 has multiple entries.

SimulationCraft 1120-01      berechnet von Metaux@Antonidas

for World of Warcraft 11.2.0.62801 Live (hotfix 2025-08-27/62801, git build 62ef600643)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Balance Druid aura does not increase Regrowth cost
Balance Druid (effect#6) base_value 0.00 47.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-06-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 30.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#2).
Monk Shado-Pan 11.2 Class Set 4pc (effect#2) base_value 120.00 150.00
2025-08-03 Manually revert TWW3-SPM-4p hotfixes (effect#1).
Monk Shado-Pan 11.2 Class Set 4pc (effect#1) base_value 100.00 50.00
2025-08-03 Manually revert TWW3-SPM-2p hotfixes (effect#3).
Monk Shado-Pan 11.2 Class Set 2pc (effect#3) base_value 100.00 70.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-07-29 Fatebound Lucky Coin Expiry
Fateful Ending (effect#2) base_value 15.00 10.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Dìp : 59,209 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
59,209.259,209.2119.2 / 0.201%23,883.6 / 40.3%-1.0
Resource Out In Waiting APM Active
Rage0.00.3100.02%0.6100.0%
Originhttps://worldofwarcraft.com/en-gb/character/blackhand/d%C3%ACp
TalentCcEAO9DBjZzKcjSu6RJDto0RCCwMmZGzYegZbWWWmZAAAAwgphZmFzMMjBzYzMzwMMDDAAAAAAAPwYWmZmBQGjttBWADYGmQGYD
Set Bonus
Scale Factors for Dìp Damage Per Second
Wdps Haste Vers Crit Str Mastery
Scale Factors 1.63 0.76 0.70 0.31 0.29 0.01
Normalized 5.59 2.61 2.40 1.06 1.00 0.03
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.07 0.07 0.07 0.07 0.07 0.07
Ranking
  • Wdps > Haste ~= Vers > Crit ~= Str > Mastery
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, Strength=0.29, CritRating=0.31, HasteRating=0.76, MasteryRating=0.01, Versatility=0.70, Dps=1.63 )

Scale Factors for other metrics

Scale Factors for Dìp Priority Target Damage Per Second
Wdps Haste Vers Crit Str Mastery
Scale Factors 1.63 0.76 0.70 0.31 0.29 0.01
Normalized 5.59 2.61 2.40 1.06 1.00 0.03
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.07 0.07 0.07 0.07 0.07 0.07
Ranking
  • Wdps > Haste ~= Vers > Crit ~= Str > Mastery
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, Strength=0.29, CritRating=0.31, HasteRating=0.76, MasteryRating=0.01, Versatility=0.70, Dps=1.63 )
Scale Factors for Dìp Damage Per Second (Effective)
Wdps Haste Vers Crit Str Mastery
Scale Factors 1.63 0.76 0.70 0.31 0.29 0.01
Normalized 5.59 2.61 2.40 1.06 1.00 0.03
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Haste > Vers > Crit > Str > Mastery
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, Strength=0.29, CritRating=0.31, HasteRating=0.76, MasteryRating=0.01, Versatility=0.70, Dps=1.63 )
Scale Factors for Dìp Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Dìp Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Dìp Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Dìp Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Dìp Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Dìp Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, )
Scale Factors for Dìp Fight Length
Str Crit Wdps Vers Mastery Haste
Scale Factors 0.00 0.00 0.00 0.00 0.00 -0.00
Normalized 1.00 0.58 0.50 0.48 0.48 -0.04
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Str > Crit > Wdps > Vers > Mastery > Haste
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, Strength=0.00, CritRating=0.00, HasteRating=-0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Haste Vers Crit Str Mastery
Scale Factors 1.63 0.76 0.70 0.31 0.29 0.01
Normalized 5.59 2.61 2.40 1.06 1.00 0.03
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.07 0.07 0.07 0.07 0.07 0.07
Ranking
  • Wdps > Haste ~= Vers > Crit ~= Str > Mastery
Pawn string ( Pawn: v1: "Dìp-Arms": Class=Warrior, Spec=Arms, Strength=0.29, CritRating=0.31, HasteRating=0.76, MasteryRating=0.01, Versatility=0.70, Dps=1.63 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Dìp59,209
auto_attack_mh 25,51843.1%125.72.88s60,86421,352Direct125.745,07490,13760,86335.0%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage125.69125.690.000.000.002.85060.00007,649,841.4510,928,334.0130.00%21,351.6921,351.69
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.96%81.655112045,074.4443,72948,75645,075.7944,29646,1543,680,1885,257,40630.00%
crit35.04%44.04227090,136.5187,45897,51290,144.2288,49693,0603,969,6535,670,92830.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Affected By (Dynamic)

TypeSpellID#ValueSourceNotes
Direct Damage Avatar107574320.0%Spell Data
Damage on Debuff Deep Wounds26211531.10000Mastery
Colossus Smash208086230.0%
Charge (_impact) 820.1%1.00.00s24,2950Direct1.018,07436,13024,29434.5%

Stats Details: Charge Impact

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.001.000.000.000.000.00000.000024,294.8834,706.9430.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.55%0.660118,073.9517,85418,65411,846.87018,65411,84716,92419.66%
crit34.45%0.340136,129.5735,70837,30712,448.01037,30712,44817,78310.34%

Action Details: Charge Impact

  • id:100
  • school:physical
  • range:25.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:rage
  • energize_amount:20.0

Spelldata

  • id:100
  • name:Charge
  • school:physical
  • tooltip:
  • description:Charge to an enemy, dealing $126664s2 Physical damage, rooting it for {$105771d=1 second}{$?s103828=false}[, and stunning it for $7922d][]. |cFFFFFFFFGenerates {$/10;s2=20} Rage.|r

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownWarrior1370472SET1.000
Suffocating Darkness 33,60956.8%20.614.29s488,6550Periodic116.386,744086,7440.0%77.5%

Stats Details: Suffocating Darkness

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage20.640.00116.25116.2513.880.00002.000010,084,545.9410,084,545.940.00%43,374.390.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%116.256616986,744.1538,819129,84586,259.8943,741114,95910,084,54610,084,5460.00%

Action Details: Suffocating Darkness

  • id:449217
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:35002.96
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:449217
  • name:Suffocating Darkness
  • school:shadow
  • tooltip:The shadows gather, inflicting {$=}w1 Shadow damage every {$t1=2} sec.
  • description:{$@spelldesc445341=|cnNORMAL_FONT_COLOR:Nerubian Novelties|R Permanently enchants a weapon with the Authority of the Depths. Damaging foes may invoke it, applying Suffocating Darkness which periodically inflicts {$=}{{$=}<rolemult>*{$=}ec1s1} Shadow damage. The darkness may deepen up to {$449217u=3} times. Cannot be applied to items lower than level {$=}ecim.}
Simple Action Stats Execute Interval
Dìp
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Dìp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Battle Stance 1.00.00s

Stats Details: Battle Stance

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Battle Stance

  • id:386164
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Dìp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:386164
  • name:Battle Stance
  • school:physical
  • tooltip:Critical strike chance increased by {$s1=3}% and reduces the duration of movement impairing effects by {$s2=10}%.
  • description:A balanced combat state that increases the critical strike chance of your abilities by {$s1=3}% and reduces the duration of movement impairing effects by {$s2=10}%. Lasts until canceled.
Charge 1.00.00s

Stats Details: Charge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Charge

  • id:100
  • school:physical
  • range:25.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:100
  • name:Charge
  • school:physical
  • tooltip:
  • description:Charge to an enemy, dealing $126664s2 Physical damage, rooting it for {$105771d=1 second}{$?s103828=false}[, and stunning it for $7922d][]. |cFFFFFFFFGenerates {$/10;s2=20} Rage.|r

Action Priority List

    default
    [B]:1.00
  • if_expr:time<=0.5|movement.distance>5

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownWarrior1370472SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Dìp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Dìp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.00.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [D]:1.00
  • if_expr:gcd.remains=0&debuff.colossus_smash.remains>8|target.time_to_die<25

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ascendance (Haste)7.02.339.5s29.0s10.4s24.36%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_Ascendance_Haste
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:178.00

Trigger Details

  • interval_min/max:16.0s / 264.0s
  • trigger_min/max:8.0s / 256.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 88.0s
  • uptime_min/max:2.89% / 57.92%

Stack Uptimes

  • Ascendance_Haste_1:0.69%
  • Ascendance_Haste_2:0.67%
  • Ascendance_Haste_3:0.68%
  • Ascendance_Haste_4:0.67%
  • Ascendance_Haste_5:0.68%
  • Ascendance_Haste_6:0.69%
  • Ascendance_Haste_7:0.66%
  • Ascendance_Haste_8:0.69%
  • Ascendance_Haste_9:0.69%
  • Ascendance_Haste_10:18.25%

Spelldata

  • id:458503
  • name:Ascendance
  • tooltip:Haste increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascendance (Vers)7.02.239.5s29.1s10.4s24.26%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_Ascendance_Vers
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:178.00

Trigger Details

  • interval_min/max:16.0s / 248.0s
  • trigger_min/max:8.0s / 248.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 72.0s
  • uptime_min/max:0.00% / 58.49%

Stack Uptimes

  • Ascendance_Vers_1:0.66%
  • Ascendance_Vers_2:0.68%
  • Ascendance_Vers_3:0.68%
  • Ascendance_Vers_4:0.68%
  • Ascendance_Vers_5:0.68%
  • Ascendance_Vers_6:0.66%
  • Ascendance_Vers_7:0.67%
  • Ascendance_Vers_8:0.67%
  • Ascendance_Vers_9:0.67%
  • Ascendance_Vers_10:18.21%

Spelldata

  • id:458524
  • name:Ascendance
  • tooltip:Versatility increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascension (Crit)7.02.339.6s29.1s10.4s24.35%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_Ascension_Crit
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:178.00

Trigger Details

  • interval_min/max:16.0s / 288.0s
  • trigger_min/max:8.0s / 288.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.0s
  • uptime_min/max:0.00% / 52.23%

Stack Uptimes

  • Ascension_Crit_1:0.68%
  • Ascension_Crit_2:0.68%
  • Ascension_Crit_3:0.66%
  • Ascension_Crit_4:0.66%
  • Ascension_Crit_5:0.67%
  • Ascension_Crit_6:0.67%
  • Ascension_Crit_7:0.67%
  • Ascension_Crit_8:0.65%
  • Ascension_Crit_9:0.67%
  • Ascension_Crit_10:18.33%

Spelldata

  • id:458502
  • name:Ascension
  • tooltip:Critical Strike increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascension (Mastery)7.02.339.7s29.1s10.5s24.32%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_Ascension_Mastery
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:178.00

Trigger Details

  • interval_min/max:16.0s / 224.0s
  • trigger_min/max:8.0s / 224.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 80.0s
  • uptime_min/max:0.00% / 52.24%

Stack Uptimes

  • Ascension_Mastery_1:0.68%
  • Ascension_Mastery_2:0.66%
  • Ascension_Mastery_3:0.68%
  • Ascension_Mastery_4:0.70%
  • Ascension_Mastery_5:0.67%
  • Ascension_Mastery_6:0.69%
  • Ascension_Mastery_7:0.70%
  • Ascension_Mastery_8:0.69%
  • Ascension_Mastery_9:0.68%
  • Ascension_Mastery_10:18.18%

Spelldata

  • id:458525
  • name:Ascension
  • tooltip:Mastery increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Explosive Adrenaline1.00.00.0s0.0s19.0s6.41%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_explosive_adrenaline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:3165.86

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 29.0s
  • uptime_min/max:4.18% / 11.21%

Stack Uptimes

  • explosive_adrenaline_1:6.41%

Spelldata

  • id:1218713
  • name:Explosive Adrenaline
  • tooltip:Critical Strike increased by {$=}w1.
  • description:{$@spelldesc1218714=Repurpose a Seaforium charge to give your heart a kick, causing your first ability every {$s2=60} sec to trigger Explosive Adrenaline, granting {$s1=3524} Critical Strike for {$1218713d=15 seconds}. While exploding, Critical Strikes cause you to blow up again, extending this duration by 1 sec, up to 15 times.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6112.0s77.1s35.2s24.88%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 354.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 187.2s
  • uptime_min/max:0.00% / 78.88%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:24.88%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6111.9s77.0s35.2s25.22%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 348.3s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 231.5s
  • uptime_min/max:0.00% / 89.91%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.22%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6112.6s77.4s35.2s24.86%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 345.2s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 78.47%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.86%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6110.8s77.0s35.0s25.03%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 358.3s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 240.0s
  • uptime_min/max:0.00% / 77.80%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:25.03%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Maybe Stop Blowing Up1.00.00.0s0.0s60.0s20.27%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_maybe_stop_blowing_up
  • max_stacks:1
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:60.0s / 60.0s
  • uptime_min/max:16.67% / 25.00%

Stack Uptimes

  • maybe_stop_blowing_up_1:20.27%

Spelldata

  • id:1218715
  • name:Maybe Stop Blowing Up
  • tooltip:You must wait before blowing up again.
  • description:{$@spelldesc1218714=Repurpose a Seaforium charge to give your heart a kick, causing your first ability every {$s2=60} sec to trigger Explosive Adrenaline, granting {$s1=3524} Critical Strike for {$1218713d=15 seconds}. While exploding, Critical Strikes cause you to blow up again, extending this duration by 1 sec, up to 15 times.}
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.00.00.0s0.0s24.9s8.43%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.9s / 25.0s
  • uptime_min/max:6.92% / 10.41%

Stack Uptimes

  • tempered_potion_1:8.43%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Ascendance (_darkmoon)

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_ascendance_darkmoon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:8.00

Spelldata

  • id:457594
  • name:Ascendance
  • tooltip:
  • description:{$@spelldesc453575=Gain {$@=}spellname453575 every $457594t seconds spent in combat. {$@=}spellname453575 grants {$458573s2=89} of a random secondary stat for {$457596d=15 seconds}, stacking up to {$457594s1=10} times. This is a Nerubian embellishment.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Stance

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_battle_stance
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:3.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:386164
  • name:Battle Stance
  • tooltip:Critical strike chance increased by {$s1=3}% and reduces the duration of movement impairing effects by {$s2=10}%.
  • description:A balanced combat state that increases the critical strike chance of your abilities by {$s1=3}% and reduces the duration of movement impairing effects by {$s2=10}%. Lasts until canceled.
  • max_stacks:0
  • duration:-0.00
  • cooldown:3.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Fathomdweller's Runed Citrine

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_fathomdwellers_runed_citrine
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:1983.23

Spelldata

  • id:462535
  • name:Fathomdweller's Runed Citrine
  • tooltip:
  • description:Grants {$?a462535=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=80}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=80}/100)*({$462342s5=5663}/3)}] Mastery. In addition, all other Singing Citrine effects are increased based on your total Mastery.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
Stormbringer's Runed Citrine

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_stormbringers_runed_citrine
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:619.71
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:653.41
  • stat:haste_rating
  • amount:653.41
  • stat:mastery_rating
  • amount:653.41
  • stat:versatility_rating
  • amount:653.41

Spelldata

  • id:462536
  • name:Stormbringer's Runed Citrine
  • tooltip:
  • description:Grants {$?a462536=false}[{$=}w1]?a462342[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=25}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=25}/100)*({$462342s5=5663}/3)}] of every secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
The Sushi Special

Buff Details

  • buff initial source:Dìp
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Skyfury (Main Hand)20.95.040.013.9s2.2s195.7s

Cooldown waste details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum

Player Effects

TypeSpellID#ValueSourceNotes
Player MultiplierDefensive Stance3862082-10.0%Spell DataAll
Pet MultiplierArms Warrior13704978.0%Spell DataPassive, Pet
Arms Warrior13704988.0%Spell DataPassive, Guardian
Crit ChanceBattle Stance38616413.0%Spell Data
HasteIn For The Kill248622110.0%Current Value
Pay Them Back121655612.0%Spell Data

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Dìp
Charge (_impact)Rage1.0020.0020.00%20.000.000.00%
melee_critRage44.0432.0132.01%0.731,038.1197.01%
melee_main_handRage81.6547.9947.99%0.591,756.4497.34%

Statistics & Data Analysis

Fight Length
Dìp Fight Length
Count 9999
Mean 300.00
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Dìp Damage Per Second
Count 9999
Mean 59209.18
Minimum 38135.51
Maximum 80459.51
Spread ( max - min ) 42324.00
Range [ ( max - min ) / 2 * 100% ] 35.74%
Standard Deviation 6081.4068
5th Percentile 49199.04
95th Percentile 69360.11
( 95th Percentile - 5th Percentile ) 20161.07
Mean Distribution
Standard Deviation 60.8171
95.00% Confidence Interval ( 59089.98 - 59328.38 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 406
0.1% Error 40526
0.1 Scale Factor Error with Delta=300 315713
0.05 Scale Factor Error with Delta=300 1262850
0.01 Scale Factor Error with Delta=300 31571250
Priority Target DPS
Dìp Priority Target Damage Per Second
Count 9999
Mean 59209.18
Minimum 38135.51
Maximum 80459.51
Spread ( max - min ) 42324.00
Range [ ( max - min ) / 2 * 100% ] 35.74%
Standard Deviation 6081.4068
5th Percentile 49199.04
95th Percentile 69360.11
( 95th Percentile - 5th Percentile ) 20161.07
Mean Distribution
Standard Deviation 60.8171
95.00% Confidence Interval ( 59089.98 - 59328.38 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 406
0.1% Error 40526
0.1 Scale Factor Error with Delta=300 315713
0.05 Scale Factor Error with Delta=300 1262850
0.01 Scale Factor Error with Delta=300 31571250
DPS(e)
Dìp Damage Per Second (Effective)
Count 9999
Mean 59209.18
Minimum 38135.51
Maximum 80459.51
Spread ( max - min ) 42324.00
Range [ ( max - min ) / 2 * 100% ] 35.74%
Damage
Dìp Damage
Count 9999
Mean 17758682.27
Minimum 9905004.02
Maximum 28420705.44
Spread ( max - min ) 18515701.42
Range [ ( max - min ) / 2 * 100% ] 52.13%
DTPS
Dìp Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Dìp Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Dìp Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Dìp Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Dìp Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 variable,name=trinket_1_exclude,value=trinket.1.is.treacherous_transmitter
2 0.00 variable,name=trinket_2_exclude,value=trinket.2.is.treacherous_transmitter
3 0.00 variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(trinket.1.cooldown.duration%%cooldown.avatar.duration=0)
4 0.00 variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(trinket.2.cooldown.duration%%cooldown.avatar.duration=0)
5 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_stat.any_dps&!variable.trinket_1_exclude)
6 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_stat.any_dps&!variable.trinket_2_exclude)
7 0.00 variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs|variable.trinket_2_buffs&((trinket.2.cooldown.duration%trinket.2.proc.any_dps.duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%trinket.1.proc.any_dps.duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync))
8 0.00 variable,name=trinket_1_manual,value=trinket.1.is.algethar_puzzle_box
9 0.00 variable,name=trinket_2_manual,value=trinket.2.is.algethar_puzzle_box
A 0.00 battle_stance,toggle=on
Default action list Executed every time the actor is available.
# count action,conditions
B 1.00 charge,if=time<=0.5|movement.distance>5
C 1.00 auto_attack
D 1.00 potion,if=gcd.remains=0&debuff.colossus_smash.remains>8|target.time_to_die<25
0.00 pummel,if=target.debuff.casting.react
E 0.00 call_action_list,name=variables
F 0.00 call_action_list,name=trinkets
0.00 arcane_torrent,if=cooldown.mortal_strike.remains>1.5&rage<50
0.00 lights_judgment,if=debuff.colossus_smash.down&cooldown.mortal_strike.remains
0.00 bag_of_tricks,if=debuff.colossus_smash.down&cooldown.mortal_strike.remains
0.00 berserking,if=target.time_to_die>180&buff.avatar.up|target.time_to_die<180&variable.execute_phase&buff.avatar.up|target.time_to_die<20
0.00 blood_fury,if=debuff.colossus_smash.up
0.00 fireblood,if=debuff.colossus_smash.up
0.00 ancestral_call,if=debuff.colossus_smash.up
0.00 invoke_external_buff,name=power_infusion,if=debuff.colossus_smash.up&fight_remains>=135|variable.execute_phase&buff.avatar.up|fight_remains<=25
G 0.00 run_action_list,name=colossus_aoe,if=talent.demolish&active_enemies>2
H 0.00 run_action_list,name=colossus_execute,target_if=min:target.health.pct,if=talent.demolish&variable.execute_phase
I 0.00 run_action_list,name=colossus_sweep,if=talent.demolish&active_enemies=2&!variable.execute_phase
J 0.00 run_action_list,name=colossus_st,if=talent.demolish
K 0.00 run_action_list,name=slayer_aoe,if=talent.slayers_dominance&active_enemies>2
L 0.00 run_action_list,name=slayer_execute,target_if=min:target.health.pct,if=talent.slayers_dominance&variable.execute_phase
M 0.00 run_action_list,name=slayer_sweep,if=talent.slayers_dominance&active_enemies=2&!variable.execute_phase
N 0.00 run_action_list,name=slayer_st,if=talent.slayers_dominance

Sample Sequence

123456789ABCD

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1trinket_1_exclude
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre2trinket_2_exclude
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre3trinket_1_sync
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre4trinket_2_sync
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre5trinket_1_buffs
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre6trinket_2_buffs
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre7trinket_priority
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre8trinket_1_manual
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
Pre9trinket_2_manual
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
PreAbattle_stance
[precombat]
Dìp 0.0/100 0% rage flask_of_alchemical_chaos_crit
0:00.000Bcharge
[default]
Fluffy_Pillow 0.0/100 0% rage flask_of_alchemical_chaos_crit
0:00.000Cauto_attack
[default]
Fluffy_Pillow 20.0/100 20% rage bloodlust, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit
0:00.000 Waiting275.099s 44.3/100 44% rage bloodlust, explosive_adrenaline, maybe_stop_blowing_up, flask_of_alchemical_chaos_crit
4:35.099Dpotion
[default]
Fluffy_Pillow 100.0/100 100% rage Ascendance_Vers(10), flask_of_alchemical_chaos_vers
4:35.099 Waiting25.013s 100.0/100 100% rage Ascendance_Vers(10), flask_of_alchemical_chaos_vers, tempered_potion

Stats

Level Bonus (80) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength176473734877271751605 (44442)
Agility12176-312173121730
Stamina864521449506428101341648
Intellect12000-112358119990
Spirit00000
Health899012085620200
Rage1001000
Spell Power12358119990
Crit29.85%28.26%16282
Haste17.85%17.31%11425
Versatility7.68%4.22%3290
Attack Power77161727170
Mastery27.14%15.36%4172
Armor666936669366693
Run Speed700

Gear

Source Slot Average Item Level: 668.00
Local Head Enforcer's Backalley Faceshield
ilevel: 665, stats: { 8,698 Armor, +33,918 Sta, +692 Crit, +1,570 Mastery, +4,835 StrInt }
Local Neck Flickering Glowtorc
ilevel: 678, stats: { +22,487 Sta, +5,227 Crit, +2,558 Vers }, gems: { +181 StrAgiInt, +147 Vers, +49 Haste }
Local Shoulders Enforcer's Backalley Shoulderplates
ilevel: 678, stats: { 8,706 Armor, +29,982 Sta, +567 Crit, +1,218 Haste, +4,093 StrInt }
Local Shirt Red Linen Shirt
ilevel: 1
Local Chest Enforcer's Backalley Vestplate
ilevel: 658, stats: { 11,075 Armor, +31,021 Sta, +684 Haste, +1,513 Mastery, +4,529 StrInt }, enchant: { +745 StrAgiInt (crystalline_radiance_3) }
Local Waist Venture Contractor's Floodlight
ilevel: 665, stats: { 6,524 Armor, +25,439 Sta, +1,066 Crit, +630 Haste, +3,626 StrInt }
Local Legs Enforcer's Backalley Chausses
ilevel: 662, stats: { 9,948 Armor, +32,645 Sta, +1,455 Crit, +779 Haste, +4,701 StrInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
Local Feet Rik's Walkin' Boots
ilevel: 658, stats: { 6,922 Armor, +23,266 Sta, +559 Haste, +1,089 Mastery, +3,397 StrInt }, enchant: { +760 Sta (defenders_march_2) }
Local Wrists Everforged Vambraces
ilevel: 675, stats: { 6,203 Armor, +21,668 Sta, +662 Crit, +662 Haste, +2,985 StrInt }, enchant: { +1,090 Avoidance (chant_of_armored_avoidance_3) }
item effects: { equip: Writhing Armor Banding }
Local Hands Enforcer's Backalley Crushers
ilevel: 665, stats: { 6,524 Armor, +25,439 Sta, +1,111 Haste, +585 Vers, +3,626 StrInt }
Local Finger1 Cyrce's Circlet
ilevel: 658, stats: { +17,449 Sta }, enchant: { +315 Crit (radiant_critical_strike_3) }, singing citrines: { Stormbringer's Runed Citrine, Fathomdweller's Runed Citrine, Legendary Skipper's Citrine }
item effects: { equip: Cyrce's Circlet }
Local Finger2 Unearthed Relic Band
ilevel: 665, stats: { +19,079 Sta, +3,513 Crit, +3,720 Haste }, gems: { +147 Crit, +49 Haste, +147 Haste, +49 Crit }, enchant: { +315 Crit (radiant_critical_strike_3) }
Local Trinket1 Reverb Radio
ilevel: 665, stats: { +4,596 StrAgiInt }
item effects: { equip: Reverb Radio }
Local Trinket2 Improvised Seaforium Pacemaker
ilevel: 681, stats: { +5,335 StrAgi }
item effects: { equip: Improvised Seaforium Pacemaker, equip: Never Stop Blowing Up }
Local Back Undercircuit Racing Flag
ilevel: 665, stats: { 2,093 Armor, +19,079 Sta, +865 Crit, +408 Haste, +2,719 StrAgiInt }, enchant: { +545 Avoidance (chant_of_winged_grace_3) }
Local Main Hand Charged Claymore
ilevel: 675, weapon: { 10,784 - 17,976, 3.6 }, stats: { +5,307 Str, +38,521 Sta, +1,177 Crit, +1,177 Haste }, enchant: authority_of_the_depths_3, temporary_enchant: Algari Mana Oil
item effects: { equip: Ascendance }
Local Tabard Tabard of the Explorer
ilevel: 1

Talents

Talent Tables

Warrior Talents [0]
1
2
3
4
5
6
7
8
9
10
Arms Talents [9]
1
2
3
4
5
6
7
8
9
10

Profile

warrior="Dìp"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/blackhand/d%C3%ACp"
spec=arms
level=80
race=orc
role=attack
position=back
talents=CcEAO9DBjZzKcjSu6RJDto0RCCwMmZGzYegZbWWWmZAAAAwgphZmFzMMjBzYzMzwMMDDAAAAAAAPwYWmZmBQGjttBWADYGmQGYD

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/variable,name=trinket_1_exclude,value=trinket.1.is.treacherous_transmitter
actions.precombat+=/variable,name=trinket_2_exclude,value=trinket.2.is.treacherous_transmitter
actions.precombat+=/variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(trinket.1.cooldown.duration%%cooldown.avatar.duration=0)
actions.precombat+=/variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(trinket.2.cooldown.duration%%cooldown.avatar.duration=0)
actions.precombat+=/variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_stat.any_dps&!variable.trinket_1_exclude)
actions.precombat+=/variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_stat.any_dps&!variable.trinket_2_exclude)
actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs|variable.trinket_2_buffs&((trinket.2.cooldown.duration%trinket.2.proc.any_dps.duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%trinket.1.proc.any_dps.duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync))
actions.precombat+=/variable,name=trinket_1_manual,value=trinket.1.is.algethar_puzzle_box
actions.precombat+=/variable,name=trinket_2_manual,value=trinket.2.is.algethar_puzzle_box
actions.precombat+=/battle_stance,toggle=on

# Executed every time the actor is available.
actions=charge,if=time<=0.5|movement.distance>5
actions+=/auto_attack
actions+=/potion,if=gcd.remains=0&debuff.colossus_smash.remains>8|target.time_to_die<25
actions+=/pummel,if=target.debuff.casting.react
actions+=/call_action_list,name=variables
actions+=/call_action_list,name=trinkets
actions+=/arcane_torrent,if=cooldown.mortal_strike.remains>1.5&rage<50
actions+=/lights_judgment,if=debuff.colossus_smash.down&cooldown.mortal_strike.remains
actions+=/bag_of_tricks,if=debuff.colossus_smash.down&cooldown.mortal_strike.remains
actions+=/berserking,if=target.time_to_die>180&buff.avatar.up|target.time_to_die<180&variable.execute_phase&buff.avatar.up|target.time_to_die<20
actions+=/blood_fury,if=debuff.colossus_smash.up
actions+=/fireblood,if=debuff.colossus_smash.up
actions+=/ancestral_call,if=debuff.colossus_smash.up
actions+=/invoke_external_buff,name=power_infusion,if=debuff.colossus_smash.up&fight_remains>=135|variable.execute_phase&buff.avatar.up|fight_remains<=25
actions+=/run_action_list,name=colossus_aoe,if=talent.demolish&active_enemies>2
actions+=/run_action_list,name=colossus_execute,target_if=min:target.health.pct,if=talent.demolish&variable.execute_phase
actions+=/run_action_list,name=colossus_sweep,if=talent.demolish&active_enemies=2&!variable.execute_phase
actions+=/run_action_list,name=colossus_st,if=talent.demolish
actions+=/run_action_list,name=slayer_aoe,if=talent.slayers_dominance&active_enemies>2
actions+=/run_action_list,name=slayer_execute,target_if=min:target.health.pct,if=talent.slayers_dominance&variable.execute_phase
actions+=/run_action_list,name=slayer_sweep,if=talent.slayers_dominance&active_enemies=2&!variable.execute_phase
actions+=/run_action_list,name=slayer_st,if=talent.slayers_dominance

actions.colossus_aoe=cleave,if=!dot.deep_wounds.remains
actions.colossus_aoe+=/thunder_clap,if=!dot.rend.remains
actions.colossus_aoe+=/thunderous_roar
actions.colossus_aoe+=/sweeping_strikes
actions.colossus_aoe+=/warbreaker,if=cooldown.avatar.remains>14
actions.colossus_aoe+=/colossus_smash,if=cooldown.avatar.remains>14
actions.colossus_aoe+=/champions_spear
actions.colossus_aoe+=/ravager
actions.colossus_aoe+=/avatar
actions.colossus_aoe+=/demolish,if=buff.colossal_might.stack=10&(debuff.colossus_smash.remains>=2|cooldown.colossus_smash.remains>=10|cooldown.warbreaker.remains>=10)
actions.colossus_aoe+=/cleave
actions.colossus_aoe+=/bladestorm,if=talent.unhinged|talent.merciless_bonegrinder
actions.colossus_aoe+=/mortal_strike
actions.colossus_aoe+=/skullsplitter
actions.colossus_aoe+=/thunder_clap,if=dot.rend.remains<5
actions.colossus_aoe+=/overpower
actions.colossus_aoe+=/thunder_clap
actions.colossus_aoe+=/execute
actions.colossus_aoe+=/bladestorm
actions.colossus_aoe+=/wrecking_throw
actions.colossus_aoe+=/whirlwind

actions.colossus_execute=sweeping_strikes,if=active_enemies=2
actions.colossus_execute+=/rend,if=dot.rend.remains<=gcd&!talent.bloodletting
actions.colossus_execute+=/thunderous_roar
actions.colossus_execute+=/champions_spear
actions.colossus_execute+=/ravager,if=cooldown.colossus_smash.remains<=gcd&(cooldown.avatar.remains>14|cooldown.avatar.remains<2)
actions.colossus_execute+=/avatar
actions.colossus_execute+=/colossus_smash
actions.colossus_execute+=/warbreaker,if=cooldown.avatar.remains>14
actions.colossus_execute+=/execute,if=buff.juggernaut.remains<=gcd&talent.juggernaut
actions.colossus_execute+=/skullsplitter
actions.colossus_execute+=/demolish,if=debuff.colossus_smash.up&buff.colossal_might.stack=10
actions.colossus_execute+=/mortal_strike,if=debuff.executioners_precision.stack=2|!talent.executioners_precision|talent.battlelord
actions.colossus_execute+=/overpower,if=rage<90
actions.colossus_execute+=/execute,if=rage>=40&talent.executioners_precision
actions.colossus_execute+=/overpower
actions.colossus_execute+=/bladestorm
actions.colossus_execute+=/wrecking_throw
actions.colossus_execute+=/execute

actions.colossus_st=rend,if=dot.rend.remains<=gcd
actions.colossus_st+=/thunderous_roar
actions.colossus_st+=/ravager,if=cooldown.colossus_smash.remains<=gcd&(cooldown.avatar.remains>14|cooldown.avatar.remains<2)
actions.colossus_st+=/avatar,if=raid_event.adds.in>15
actions.colossus_st+=/colossus_smash,if=cooldown.avatar.remains>14
actions.colossus_st+=/warbreaker,if=cooldown.avatar.remains>14
actions.colossus_st+=/champions_spear
actions.colossus_st+=/demolish,if=debuff.colossus_smash.up&buff.colossal_might.up
actions.colossus_st+=/mortal_strike
actions.colossus_st+=/skullsplitter
actions.colossus_st+=/overpower
actions.colossus_st+=/execute
actions.colossus_st+=/wrecking_throw
actions.colossus_st+=/rend,if=dot.rend.remains<=gcd*5
actions.colossus_st+=/slam

actions.colossus_sweep=thunder_clap,if=!dot.rend.remains&!buff.sweeping_strikes.up
actions.colossus_sweep+=/rend,if=dot.rend.remains<=gcd&buff.sweeping_strikes.up
actions.colossus_sweep+=/thunderous_roar
actions.colossus_sweep+=/sweeping_strikes
actions.colossus_sweep+=/champions_spear
actions.colossus_sweep+=/ravager,if=cooldown.colossus_smash.ready
actions.colossus_sweep+=/avatar
actions.colossus_sweep+=/colossus_smash
actions.colossus_sweep+=/warbreaker
actions.colossus_sweep+=/mortal_strike
actions.colossus_sweep+=/demolish,if=debuff.colossus_smash.up
actions.colossus_sweep+=/overpower
actions.colossus_sweep+=/execute
actions.colossus_sweep+=/whirlwind,if=talent.fervor_of_battle
actions.colossus_sweep+=/cleave,if=talent.fervor_of_battle
actions.colossus_sweep+=/thunder_clap,if=dot.rend.remains<=8&buff.sweeping_strikes.down
actions.colossus_sweep+=/wrecking_throw,if=!buff.sweeping_strikes.up
actions.colossus_sweep+=/rend,if=dot.rend.remains<=5
actions.colossus_sweep+=/slam

actions.slayer_aoe=thunder_clap,if=!dot.rend.remains&talent.rend
actions.slayer_aoe+=/sweeping_strikes
actions.slayer_aoe+=/thunderous_roar
actions.slayer_aoe+=/avatar
actions.slayer_aoe+=/champions_spear
actions.slayer_aoe+=/ravager,if=cooldown.colossus_smash.remains<=gcd|cooldown.warbreaker.remains<=gcd
actions.slayer_aoe+=/warbreaker
actions.slayer_aoe+=/colossus_smash
actions.slayer_aoe+=/cleave
actions.slayer_aoe+=/execute,if=buff.juggernaut.remains<3&talent.juggernaut|debuff.marked_for_execution.stack=3
actions.slayer_aoe+=/bladestorm
actions.slayer_aoe+=/skullsplitter,if=buff.sweeping_strikes.up
actions.slayer_aoe+=/overpower,if=buff.opportunist.up&talent.dreadnaught
actions.slayer_aoe+=/mortal_strike,if=debuff.executioners_precision.stack=2
actions.slayer_aoe+=/execute,if=buff.sudden_death.up
actions.slayer_aoe+=/thunder_clap,if=dot.rend.remains<8&talent.rend
actions.slayer_aoe+=/overpower,if=talent.dreadnaught
actions.slayer_aoe+=/whirlwind,if=talent.fervor_of_battle
actions.slayer_aoe+=/mortal_strike
actions.slayer_aoe+=/overpower
actions.slayer_aoe+=/execute
actions.slayer_aoe+=/thunder_clap,if=dot.rend.remains
actions.slayer_aoe+=/wrecking_throw
actions.slayer_aoe+=/whirlwind
actions.slayer_aoe+=/skullsplitter
actions.slayer_aoe+=/slam
actions.slayer_aoe+=/storm_bolt,if=buff.bladestorm.up

actions.slayer_execute=sweeping_strikes,if=active_enemies=2
actions.slayer_execute+=/rend,if=dot.rend.remains<=gcd&!talent.bloodletting
actions.slayer_execute+=/thunderous_roar
actions.slayer_execute+=/avatar,if=cooldown.colossus_smash.remains<=5|debuff.colossus_smash.up
actions.slayer_execute+=/champions_spear,if=debuff.colossus_smash.up|buff.avatar.up
actions.slayer_execute+=/ravager,if=cooldown.colossus_smash.remains<=gcd
actions.slayer_execute+=/warbreaker
actions.slayer_execute+=/colossus_smash
actions.slayer_execute+=/execute,if=buff.juggernaut.remains<=gcd*2&talent.juggernaut
actions.slayer_execute+=/bladestorm,if=(debuff.executioners_precision.stack=2&(debuff.colossus_smash.remains>4|cooldown.colossus_smash.remains>15))|!talent.executioners_precision
actions.slayer_execute+=/skullsplitter,if=rage<=40
actions.slayer_execute+=/overpower,if=buff.overpower.stack<2&buff.opportunist.up&talent.opportunist&(talent.bladestorm|talent.ravager&rage<80)
actions.slayer_execute+=/mortal_strike,if=dot.rend.remains<2|debuff.executioners_precision.stack=2&!buff.ravager.up
actions.slayer_execute+=/overpower,if=rage<=40&buff.overpower.stack<2&talent.fierce_followthrough
actions.slayer_execute+=/execute,if=rage>=40
actions.slayer_execute+=/overpower
actions.slayer_execute+=/execute
actions.slayer_execute+=/wrecking_throw
actions.slayer_execute+=/storm_bolt,if=buff.bladestorm.up

actions.slayer_st=rend,if=dot.rend.remains<=gcd
actions.slayer_st+=/thunderous_roar
actions.slayer_st+=/avatar,if=cooldown.colossus_smash.remains<=5|debuff.colossus_smash.up
actions.slayer_st+=/champions_spear,if=debuff.colossus_smash.up|buff.avatar.up
actions.slayer_st+=/ravager,if=cooldown.colossus_smash.remains<=gcd
actions.slayer_st+=/colossus_smash,if=cooldown.avatar.remains>10&(variable.trinket_1_buffs|variable.trinket_2_buffs)|(!variable.trinket_1_buffs&!variable.trinket_2_buffs)
actions.slayer_st+=/warbreaker,if=cooldown.avatar.remains>10&(variable.trinket_1_buffs|variable.trinket_2_buffs)|(!variable.trinket_1_buffs&!variable.trinket_2_buffs)
actions.slayer_st+=/mortal_strike,if=debuff.executioners_precision.stack=2
actions.slayer_st+=/execute,if=buff.juggernaut.remains<=gcd*4&talent.juggernaut|buff.sudden_death.stack=2|buff.sudden_death.remains<=gcd*3|debuff.marked_for_execution.stack=3
actions.slayer_st+=/overpower,if=buff.opportunist.up
actions.slayer_st+=/bladestorm,if=(cooldown.colossus_smash.remains>=gcd*4|cooldown.warbreaker.remains>=gcd*4)|debuff.colossus_smash.remains>=gcd*4
actions.slayer_st+=/mortal_strike
actions.slayer_st+=/skullsplitter
actions.slayer_st+=/overpower
actions.slayer_st+=/rend,if=dot.rend.remains<=8
actions.slayer_st+=/wrecking_throw
actions.slayer_st+=/execute,if=!talent.juggernaut
actions.slayer_st+=/slam
actions.slayer_st+=/storm_bolt,if=buff.bladestorm.up

actions.slayer_sweep=thunder_clap,if=!dot.rend.remains&!buff.sweeping_strikes.up
actions.slayer_sweep+=/thunderous_roar
actions.slayer_sweep+=/sweeping_strikes
actions.slayer_sweep+=/rend,if=dot.rend.remains<=gcd
actions.slayer_sweep+=/champions_spear
actions.slayer_sweep+=/avatar
actions.slayer_sweep+=/colossus_smash,if=buff.sweeping_strikes.up
actions.slayer_sweep+=/warbreaker
actions.slayer_sweep+=/skullsplitter,if=buff.sweeping_strikes.up
actions.slayer_sweep+=/execute,if=buff.juggernaut.remains<=gcd*2|debuff.marked_for_execution.stack>3|buff.sudden_death.stack=2|buff.sudden_death.remains<=gcd*3
actions.slayer_sweep+=/bladestorm,if=(cooldown.colossus_smash.remains>=gcd*4|cooldown.warbreaker.remains>=gcd*4)|debuff.colossus_smash.remains>=gcd*4
actions.slayer_sweep+=/overpower,if=buff.opportunist.up
actions.slayer_sweep+=/mortal_strike
actions.slayer_sweep+=/overpower
actions.slayer_sweep+=/thunder_clap,if=dot.rend.remains<=8&buff.sweeping_strikes.down
actions.slayer_sweep+=/rend,if=dot.rend.remains<=5
actions.slayer_sweep+=/cleave,if=talent.fervor_of_battle&!buff.overpower.up
actions.slayer_sweep+=/whirlwind,if=talent.fervor_of_battle
actions.slayer_sweep+=/execute,if=!talent.juggernaut
actions.slayer_sweep+=/wrecking_throw,if=!buff.sweeping_strikes.up
actions.slayer_sweep+=/slam
actions.slayer_sweep+=/storm_bolt,if=buff.bladestorm.up

actions.trinkets=do_treacherous_transmitter_task
actions.trinkets+=/use_item,name=cursed_stone_idol,if=cooldown.avatar.remains<2
actions.trinkets+=/use_item,slot=trinket1,if=variable.trinket_1_buffs&!variable.trinket_1_manual&(!buff.avatar.up&trinket.1.cast_time>0|!trinket.1.cast_time>0)&buff.avatar.up&(variable.trinket_2_exclude|!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)|trinket.1.proc.any_dps.duration>=fight_remains
actions.trinkets+=/use_item,slot=trinket2,if=variable.trinket_2_buffs&!variable.trinket_2_manual&(!buff.avatar.up&trinket.2.cast_time>0|!trinket.2.cast_time>0)&buff.avatar.up&(variable.trinket_1_exclude|!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)|trinket.2.proc.any_dps.duration>=fight_remains
actions.trinkets+=/use_item,slot=trinket1,if=!variable.trinket_1_buffs&(trinket.1.cast_time>0&!buff.avatar.up|!trinket.1.cast_time>0)&!variable.trinket_1_manual&(!variable.trinket_1_buffs&(trinket.2.cooldown.remains|!variable.trinket_2_buffs)|(trinket.1.cast_time>0&!buff.avatar.up|!trinket.1.cast_time>0)|cooldown.avatar.remains_expected>20)
actions.trinkets+=/use_item,slot=trinket2,if=!variable.trinket_2_buffs&(trinket.2.cast_time>0&!buff.avatar.up|!trinket.2.cast_time>0)&!variable.trinket_2_manual&(!variable.trinket_2_buffs&(trinket.1.cooldown.remains|!variable.trinket_1_buffs)|(trinket.2.cast_time>0&!buff.avatar.up|!trinket.2.cast_time>0)|cooldown.avatar.remains_expected>20)
actions.trinkets+=/use_item,slot=main_hand,if=!equipped.fyralath_the_dreamrender&!equipped.bestinslots&(!variable.trinket_1_buffs|trinket.1.cooldown.remains)&(!variable.trinket_2_buffs|trinket.2.cooldown.remains)
actions.trinkets+=/use_item,name=bestinslots,if=cooldown.avatar.remains>20|(buff.avatar.up&(!trinket.1.has_cooldown&!trinket.2.has_cooldown))

actions.variables=variable,name=st_planning,value=active_enemies=1&(raid_event.adds.in>15|!raid_event.adds.exists)
actions.variables+=/variable,name=adds_remain,value=active_enemies>=2&(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.remains>5)
actions.variables+=/variable,name=execute_phase,value=(talent.massacre.enabled&target.health.pct<35)|target.health.pct<20

head=enforcers_backalley_faceshield,id=229235,bonus_id=6652/12176/12178/11960/11990/1514/10255
neck=flickering_glowtorc,id=221103,bonus_id=10390/6652/10383/11996/3170/10255/10879/10396,gems=181stragiint_147vers_49haste
shoulders=enforcers_backalley_shoulderplates,id=229233,bonus_id=11962/10390/6652/12179/11996/1527/10255
back=undercircuit_racing_flag,id=228839,bonus_id=6652/11967/10355/11990/1514/10255,enchant=chant_of_winged_grace_3
chest=enforcers_backalley_vestplate,id=229238,bonus_id=6652/12178/11958/11988/1507/10255,enchant=crystalline_radiance_3
shirt=red_linen_shirt,id=2575
tabard=tabard_of_the_explorer,id=43348
wrists=everforged_vambraces,id=222435,bonus_id=10421/9633/8902/9627/8790/12040/12043/11109/8960/12176,enchant=chant_of_armored_avoidance_3,crafted_stats=vers/mastery
hands=enforcers_backalley_crushers,id=229236,bonus_id=6652/10390/12179/11959/11990/1514/10255
waist=venture_contractors_floodlight,id=234505,bonus_id=10390/6652/12176/11964/10383/11990/1514/10255
legs=enforcers_backalley_chausses,id=229234,bonus_id=6652/11991/10390/12178/11961/1511,enchant=stormbound_armor_kit_3
feet=riks_walkin_boots,id=228874,bonus_id=6652/11966/10354/11984/1507/10255,enchant=defenders_march_2
finger1=cyrces_circlet,id=228411,bonus_id=12028/1511,gem_id=228638/228639/228646/0,enchant=radiant_critical_strike_3
finger2=unearthed_relic_band,id=211061,bonus_id=6652/10879/10396/11990/1570/10255,gems=147crit_49haste_147haste_49crit,enchant=radiant_critical_strike_3
trinket1=reverb_radio,id=230194,bonus_id=6652/10355/11990/1514/10255
trinket2=improvised_seaforium_pacemaker,id=232541,bonus_id=10390/6652/10383/12375/1517/10255
main_hand=charged_claymore,id=222447,bonus_id=10421/9633/8902/9627/8790/12040/12043/11300/8960,enchant=authority_of_the_depths_3,crafted_stats=haste/crit

# Gear Summary
# gear_ilvl=667.53
# gear_strength=51605
# gear_stamina=341648
# gear_crit_rating=16282
# gear_haste_rating=11425
# gear_mastery_rating=4172
# gear_versatility_rating=3290
# gear_avoidance_rating=1635
# gear_armor=66693
# set_bonus=thewarwithin_season_2_2pc=1
# set_bonus=thewarwithin_season_2_4pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 39983394
Max Event Queue: 59
Sim Seconds: 3006897
CPU Seconds: 34.4154
Physical Seconds: 9.6741
Speed Up: 87371

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Dìp Dìp augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Dìp Dìp auto_attack_mh 0 7649841 25499 25.14 45074 90137 125.7 125.7 35.0% 0.0% 0.0% 0.0% 2.88sec 10928334 300.00sec
Dìp Dìp battle_stance 386164 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Dìp Dìp charge 100 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Dìp Dìp charge_impact 100 24295 81 0.20 18074 36130 1.0 1.0 34.5% 0.0% 0.0% 0.0% 0.00sec 34707 300.00sec
Dìp Dìp flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Dìp Dìp food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Dìp Dìp potion 431932 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
Dìp Dìp suffocating_darkness ticks -449217 10084546 33615 23.25 86744 0 20.6 116.3 0.0% 0.0% 0.0% 0.0% 14.29sec 10084546 300.00sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health55,747.70.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.00
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 59209.18
Minimum 38135.51
Maximum 80459.51
Spread ( max - min ) 42324.00
Range [ ( max - min ) / 2 * 100% ] 35.74%
Standard Deviation 6081.4068
5th Percentile 49199.04
95th Percentile 69360.11
( 95th Percentile - 5th Percentile ) 20161.07
Mean Distribution
Standard Deviation 60.8171
95.00% Confidence Interval ( 59089.98 - 59328.38 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 406
0.1% Error 40526
0.1 Scale Factor Error with Delta=300 315713
0.05 Scale Factor Error with Delta=300 1262850
0.01 Scale Factor Error with Delta=300 31571250
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health0218041680
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.