SimulationCraft 1115-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.1.5.60490 Live (hotfix 2025-04-29/60490, git build 67de848633)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Evoker

Tag Spell / Effect Field Hotfixed Value DBC Value
2025-01-20 Ebon Might is 5%
Ebon Might (effect#1) base_value 5.00 6.50

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Auens : 828,392 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
828,391.5828,391.5650.1 / 0.078%130,130.6 / 15.7%69,965.6
Resource Out In Waiting APM Active
Focus10.910.60.00%46.7100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/auens
TalentC4PAIKKe/J2LdooRW3uJg8yy0bssMwAmgZhtQmFAAAAAAAAAAAAAAmxMmZmZmxMamxYYmBLDzYmBzMDjlZzMzwwMzMmZmxmBmtB
Set Bonus
Scale Factors for Auens Damage Per Second
Wdps Crit Haste Agi Vers Mastery
Scale Factors 63.29 14.67 11.34 10.36 9.09 8.66
Normalized 6.11 1.42 1.09 1.00 0.88 0.84
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.43 0.41 0.40 0.41 0.41 0.41
Ranking
  • Wdps > Crit > Haste > Agi > Vers > Mastery
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.36, CritRating=14.67, HasteRating=11.34, MasteryRating=8.66, Versatility=9.09, Dps=63.29 )

Scale Factors for other metrics

Scale Factors for Auens Priority Target Damage Per Second
Wdps Crit Haste Agi Vers Mastery
Scale Factors 63.29 14.67 11.34 10.36 9.09 8.66
Normalized 6.11 1.42 1.09 1.00 0.88 0.84
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.43 0.41 0.40 0.41 0.41 0.41
Ranking
  • Wdps > Crit > Haste > Agi > Vers > Mastery
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.36, CritRating=14.67, HasteRating=11.34, MasteryRating=8.66, Versatility=9.09, Dps=63.29 )
Scale Factors for Auens Damage Per Second (Effective)
Wdps Crit Haste Agi Vers Mastery
Scale Factors 63.29 14.67 11.34 10.36 9.09 8.66
Normalized 6.11 1.42 1.09 1.00 0.88 0.84
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Haste > Agi > Vers > Mastery
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.36, CritRating=14.67, HasteRating=11.34, MasteryRating=8.66, Versatility=9.09, Dps=63.29 )
Scale Factors for Auens Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Healing Taken Per Second
Agi Vers Haste Crit Wdps Mastery
Scale Factors -0.00 -0.00 -0.00 -0.00 0.00 0.00
Normalized 1.00 0.96 0.47 0.02 -0.05 -0.47
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Vers > Haste > Crit > Wdps > Mastery
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=-0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Auens Fight Length
Agi Vers Haste Crit Wdps Mastery
Scale Factors 0.00 0.00 0.00 0.00 -0.00 -0.00
Normalized 1.00 0.96 0.47 0.02 -0.05 -0.47
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Vers > Haste > Crit > Wdps > Mastery
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=-0.00, Versatility=0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Haste Agi Vers Mastery
Scale Factors 63.29 14.67 11.34 10.36 9.09 8.66
Normalized 6.11 1.42 1.09 1.00 0.88 0.84
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.43 0.41 0.40 0.41 0.41 0.41
Ranking
  • Wdps > Crit > Haste > Agi > Vers > Mastery
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.36, CritRating=14.67, HasteRating=11.34, MasteryRating=8.66, Versatility=9.09, Dps=63.29 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Auens828,392
A Murder of Crows 10,0711.2%0.00.00s00Periodic68.628,09066,61744,14741.7%21.7%

Stats Details: A Murder Of Crows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.0069.0768.580.950.00000.94243,027,837.963,027,837.960.00%46,516.280.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit58.32%40.00011628,089.8826,23132,45427,905.95032,1161,123,5951,123,5950.00%
crit41.68%28.5809066,617.1158,38088,87465,861.00081,7441,904,2431,904,2430.00%

Action Details: A Murder Of Crows

  • id:131894
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:30
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing {$=}{{$131900s1=0}*{$d=15 seconds}} Physical damage over {$d=15 seconds}.

Action Details: A Murder Of Crows Peck

  • id:131900
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Modify Spell SchoolBanshee's Mark4679021SETshadow
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Aimed Shot 210,10325.4%57.75.18s1,091,819750,920Direct58.7683,2251,658,8381,074,42740.1%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage57.7258.650.000.000.001.45400.000063,021,723.4490,030,943.4530.00%750,920.14750,920.14
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.90%35.131957683,224.81437,0071,023,278682,755.95620,880759,05624,004,07734,291,50530.00%
crit40.10%23.528431,658,838.291,111,5402,765,9331,658,711.041,436,7161,903,02339,017,64655,739,43930.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:11.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    st
    [E]:57.97
  • if_expr:buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
  • target_if_expr:debuff.spotters_mark.up|max_prio_damage

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Modify Recharge Time (Category)Ammo Conservation4597945SET-1000.000
Spell Direct AmountEagle's Accuracy4733691PCT5.0%
Arcane Shot 92,85511.2%68.54.43s406,565336,929Direct68.4262,091622,887407,25140.2%

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage68.5168.390.000.000.001.20670.000027,852,244.5627,852,244.560.00%336,929.11336,929.11
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.77%40.881965262,090.96238,023382,838262,057.48245,956280,62510,713,00710,713,0070.00%
crit40.23%27.521149622,886.64529,7411,034,817622,840.09567,754694,10917,139,23817,139,2380.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [C]:68.51
  • if_expr:buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
  • target_if_expr:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Black Arrow 53,649 (85,232)6.5% (10.3%)19.115.70s1,339,6541,124,213Direct19.1 (245.7)532,6071,263,795845,34142.8% (44.4%)

Stats Details: Black Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage19.1019.060.000.000.001.19160.000016,113,725.2516,113,725.250.00%1,124,213.251,124,213.25
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.24%10.91124532,607.03499,126617,537532,724.40500,304579,5625,810,9755,810,9750.00%
crit42.76%8.151201,263,795.441,110,8481,673,0741,264,357.431,118,5671,634,55410,302,75010,302,7500.00%

Action Details: Black Arrow

  • id:466930
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:466930
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=14 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.

Action Priority List

    st
    [G]:19.11
  • if_expr:!talent.headshot

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Direct AmountMarksmanship Hunter13701612PCT57.5%
Spell Periodic AmountMarksmanship Hunter13701613PCT57.5%
    Black Arrow (_dot) 3,0650.4%0.00.00s00Periodic190.14,84504,8450.0%63.4%

Stats Details: Black Arrow Dot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.00190.12190.1219.200.00001.0000921,123.11921,123.110.00%4,844.980.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%190.12803074,844.944,5115,5814,845.794,6605,188921,123921,1230.00%

Action Details: Black Arrow Dot

  • id:468572
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.025000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.58
  • base_multiplier:1.00
  • dot_duration:14.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:468572
  • name:Black Arrow
  • school:shadow
  • tooltip:Suffering {$s1=0} Shadow damage every {$t1=1} sec.
  • description:{$@spelldesc466930=You attempt to finish off a wounded target, dealing {$s1=0} Shadow damage and {$468572=}o1 Shadow damage over {$468572d=14 seconds}. Only usable on enemies above {$s3=80}% health or below {$s2=20}% health.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter13701612PCT57.5%
Spell Periodic AmountMarksmanship Hunter13701613PCT57.5%
    Shadow Surge 19,8472.4%0.00.00s00Direct28.8132,172312,137207,35941.8%

Stats Details: Shadow Surge

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0028.750.000.000.000.00000.00005,962,055.775,962,055.770.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.22%16.74338132,171.88124,200153,665132,196.24125,386142,9782,212,6212,212,6210.00%
crit41.78%12.01129312,136.94276,850415,359312,110.75282,721362,2133,749,4353,749,4350.00%

Action Details: Shadow Surge

  • id:444269
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:8
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:444269
  • name:Shadow Surge
  • school:shadow
  • tooltip:
  • description:{$@spelldesc467936=Periodic damage from Black Arrow has a small chance to erupt in a burst of darkness, dealing {$444269s1=0} Shadow damage to all enemies near the target. Damage reduced beyond {$s1=8} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter13701614PCT50.0%
    Black Arrow (_withering_fire) 8,6711.0%0.00.00s00Direct7.8171,900452,675334,40857.9%

Stats Details: Black Arrow Withering Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.007.770.000.000.000.00000.00002,596,934.662,596,934.660.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit42.12%3.27015171,899.76163,397189,911164,389.290189,911562,190562,1900.00%
crit57.88%4.49014452,675.40363,655522,877447,362.700514,1222,034,7452,034,7450.00%

Action Details: Black Arrow Withering Fire

  • id:468037
  • school:shadow
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:468037
  • name:Black Arrow
  • school:shadow
  • tooltip:
  • description:{$@spelldesc466990={$?=}c1[While Call of the Wild is active][While Trueshot is active], you surrender to darkness, granting you Deathblow{$?=}c1[ every {$466991t4=4} sec][]. Casting Black Arrow while under the effects of Withering Fire causes you to additionally fire a barrage of {$s3=2} additional Black Arrows at nearby targets at {$s4=50}% effectiveness.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter13701612PCT57.5%
Spell Periodic AmountMarksmanship Hunter13701613PCT57.5%
Bleak Arrows 90,52710.9%93.93.21s289,101102,056Direct93.7180,756451,931289,68040.2%

Stats Details: Bleak Arrows

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage93.9393.730.000.000.002.83280.000027,154,800.0327,154,800.030.00%102,055.79102,055.79
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit59.83%56.083188180,756.5085,107296,751180,582.73131,795237,77710,138,00310,138,0030.00%
crit40.17%37.651662451,931.16189,413817,036451,899.70300,015578,87517,016,79717,016,7970.00%

Action Details: Bleak Arrows

  • id:467718
  • school:shadow
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:5.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:467718
  • name:Bleak Arrows
  • school:shadow
  • tooltip:Firing at the target.
  • description:{$@spelldesc467749=Your auto shot now deals Shadow damage, allowing it to bypass armor. Your auto shot has a {$?=}c1[{$s1=20}][{$s2=8}]% chance to grant Deathblow. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of {$?a466932=true}[Black Arrow][Kill Shot] is reset. {$@=}spellaura378770}
Explosive Shot 25,5553.1%9.730.23s788,705643,521Direct9.6524,6671,228,724794,94638.4%

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage9.729.640.000.000.001.22560.00007,666,903.837,666,903.830.00%643,520.55643,520.55
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.62%5.94012524,667.46458,862709,653524,425.190684,9723,118,0573,118,0570.00%
crit38.38%3.700101,228,723.681,022,8331,918,2001,216,659.5401,879,0354,548,8464,548,8460.00%

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:120.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Action Priority List

    st
    [F]:9.72
  • if_expr:!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountMarksmanship Hunter1370169PCT15.0%
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT15.0%
Master Marksman 53,5586.5%217.21.36s74,0360Periodic143.2112,2930112,2930.0%95.5%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage217.230.00143.22143.22211.390.00002.000016,083,064.9416,083,064.940.00%56,148.700.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%143.22105178112,292.763,216553,514112,164.0675,428150,43516,083,06516,083,0650.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your ranged ability critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 95,91011.6%21.913.93s1,313,846723,243Periodic217.782,515200,150132,10942.2%11.4%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage21.900.00218.41217.750.001.81660.156928,767,695.9041,096,667.3330.00%723,242.56723,242.56
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit57.84%125.947319682,515.0977,69696,12882,491.0679,19887,31910,391,75714,845,35330.00%
crit42.16%91.8151152200,149.65172,919260,622200,065.12185,977216,53518,375,93926,251,31530.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=20}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=2} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:2.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=20}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=2} Focus.|r}

Action Priority List

    st
    [D]:21.90
  • if_expr:(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell Tick TimeAmmo Conservation4597941PCT-34.0%
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountEagle's Accuracy4733691PCT5.0%
Steady Shot 15,3811.9%46.56.26s99,29379,009Direct46.466,502154,00599,46437.7%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage46.4946.410.000.000.001.25670.00004,616,483.216,594,969.4330.00%79,008.7879,008.78
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit62.33%28.93125166,502.0963,02577,97766,489.6863,81370,4731,923,9512,748,49930.00%
crit37.67%17.48335154,005.44140,267210,772154,008.96144,024168,2812,692,5323,846,47030.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:20.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage.{$?=}c2[ Reduces the cooldown of Aimed Shot by {$=}{{$s2=2000}/1000}.1 sec.][] Usable while moving. |cFFFFFFFFGenerates {$77443s1=20} Focus.|r

Action Priority List

    st
    [H]:46.69

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370161PCT6.0%
Spell Periodic AmountMarksmanship Hunter1370162PCT6.0%
Thunderlord's Crackling Citrine 49,4066.0%27.510.63s538,3650Direct27.5368,899848,251538,39135.4%

Stats Details: Thunderlords Crackling Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage27.5327.530.000.000.000.00000.000014,820,023.4914,820,023.490.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.65%17.80536368,899.44356,593414,456368,791.22356,741393,6686,565,0016,565,0010.00%
crit35.35%9.73123848,251.28793,6291,004,078848,306.61793,629947,4468,255,0228,255,0220.00%

Action Details: Thunderlords Crackling Citrine

  • id:462951
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:309697.73
  • base_dd_max:309697.73
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:462951
  • name:Thunderlord's Crackling Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462540=Your spells and abilities have a chance to zap an enemy dealing {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1961}/100)*{$=}<rolemult>}][{$=}{{$462342s3=10779}*({$s2=1961}/100)*{$=}<rolemult>}] Nature damage.}
Turbo-Drain 5000 33,5534.0%27.910.47s360,3880Periodic118.558,391134,02384,94335.1%39.5%

Stats Details: Turbodrain 5000

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage27.930.00118.48118.489.450.00001.000010,064,339.5110,064,339.510.00%84,944.040.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit64.89%76.893313058,390.9156,49365,66058,376.5456,78961,4424,489,5034,489,5030.00%
crit35.11%41.601481134,023.39125,730159,071134,002.77127,713141,7705,574,8375,574,8370.00%

Action Details: Turbodrain 5000

  • id:472127
  • school:nature
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:49063.79
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:5.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:472127
  • name:Turbo-Drain 5000
  • school:nature
  • tooltip:Inflicting {$=}w1 damage every {$t1=1} sec.
  • description:{$@spelldesc472125=Your harmful spells and abilities have a chance to drain your target's electrical power, dealing {$=}{{$s1=85790}*{$=}<rolemult>} Nature damage over {$472127d=5 seconds}. If the target dies while being drained, you gain {$472350s1=25}% movement speed for {$472350d=5 seconds}.}
pet - duck 20857 / 20857
Claw 5,6180.7%90.73.33s18,56118,478Direct90.712,60729,52618,56035.2%

Stats Details: Claw

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage90.7390.730.000.000.001.00450.00001,684,066.042,405,806.2230.00%18,477.5918,477.59
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.81%58.81338812,606.7511,46426,64712,609.6311,57514,029741,3431,059,06030.00%
crit35.19%31.93125729,526.2525,51364,55729,570.7425,93735,278942,7231,346,74630.00%

Action Details: Claw

  • id:16827
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing {$=}{{$=}<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has {$62762s3=50} or more Focus.

Action Priority List

    default
    [ ]:90.73
melee 15,2391.8%205.71.46s22,22215,273Direct205.715,20934,96122,22135.5%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage205.67205.670.000.000.001.45500.00004,570,540.056,529,336.3930.00%15,273.0115,273.01
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.49%132.658618715,209.1414,69717,08215,205.3114,84715,9082,017,4862,882,12030.00%
crit35.51%73.034212434,961.0732,70941,38334,962.6933,68636,5712,553,0543,647,21730.00%

Action Details: Melee

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
pet - dark_hound 146735 / 45384
melee 146,7355.5%87.43.20s155,871108,794Direct87.4107,000245,271155,86335.3%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage87.4287.420.000.000.001.43270.000013,625,641.9413,625,641.940.00%108,793.64108,793.64
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.66%56.5212137106,999.71102,978119,688106,975.92103,047114,2876,047,5586,047,5580.00%
crit35.34%30.90575245,271.27229,188289,962245,120.04231,053267,6237,578,0847,578,0840.00%

Action Details: Melee

  • id:0
  • school:shadow
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Auens
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Funhouse Lens 3.5101.44s

Stats Details: Funhouse Lens

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.540.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Funhouse Lens

  • id:1214603
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1214603
  • name:Funhouse Lens
  • school:physical
  • tooltip:
  • description:
cyrces_circlet 27.610.59s

Stats Details: Mariners Hallowed Citrine

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
heal27.590.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Mariners Hallowed Citrine

  • id:462960
  • school:nature
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:3
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:309539.80
  • base_dd_max:309539.80
  • base_dd_mult:1.00
  • base_multiplier:0.66

Spelldata

  • id:462960
  • name:Mariner's Hallowed Citrine
  • school:nature
  • tooltip:
  • description:{$@spelldesc462530=Your spells and abilities have a chance to bathe an ally in restorative water that jumps to {$=}{{$462960=}x1-1} nearby allies, restoring {$?a462342=false}[{$=}{{$462342=}w1*({$s2=1960}/100)*{$=}<healingrolemult>}][{$=}{{$462342s3=10779}*({$s2=1960}/100)*{$=}<healingrolemult>}] health to each of them.}
Tempered Potion 1.50.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [A]:1.50
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
Call Pet 1 (summon_pet) 1.00.00s

Stats Details: Summon Pet

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Summon Pet

  • id:883
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_cast_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Trueshot 3.4123.75s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.370.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:Critical strike chance increased by {$s4=10}% and critical strike damage increased by {$s5=20}%. The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • description:Increases your critical strike chance by {$s4=10}% and critical strike damage by {$s5=20}% for {$d=15 seconds}. Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=150})))}%.{$?a260404=true}[ Consuming Spotter's Mark reduces the cooldown of Trueshot by {$=}{{$260404s1=2000}/1000}.1 sec][]

Action Priority List

    st
    [B]:3.37
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bulletstorm21.8195.913.9s1.3s11.0s79.77%0.00%0.0 (0.0)9.1

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_bulletstorm
  • max_stacks:15
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 23.2s
  • trigger_min/max:0.1s / 21.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:74.25% / 86.42%

Stack Uptimes

  • bulletstorm_1:1.27%
  • bulletstorm_2:1.27%
  • bulletstorm_3:1.27%
  • bulletstorm_4:1.27%
  • bulletstorm_5:1.27%
  • bulletstorm_6:1.26%
  • bulletstorm_7:1.26%
  • bulletstorm_8:1.26%
  • bulletstorm_9:1.26%
  • bulletstorm_10:68.38%

Spelldata

  • id:389020
  • name:Bulletstorm
  • tooltip:Aimed Shot damage increased by {$s1=2}%. {$?a471428=false}[Aimed Shot critical strike damage increased by {$s2=0}%.][]
  • description:{$@spelldesc389019=Damage from Rapid Fire increases the damage of Aimed Shot by {$389020s1=2}% for {$389020d=15 seconds}, stacking up to {$389020u=15} times. New stacks do not refresh duration and are removed upon casting Rapid Fire.}
  • max_stacks:15
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Bullseye1.082.20.0s0.7s59.2s19.73%0.00%53.2 (53.2)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.4s
  • trigger_pct:100.00%
  • duration_min/max:44.7s / 71.9s
  • uptime_min/max:18.50% / 20.00%

Stack Uptimes

  • bullseye_1:0.30%
  • bullseye_2:0.32%
  • bullseye_3:0.33%
  • bullseye_4:0.30%
  • bullseye_5:0.28%
  • bullseye_6:0.25%
  • bullseye_7:0.24%
  • bullseye_8:0.22%
  • bullseye_9:0.21%
  • bullseye_10:0.23%
  • bullseye_11:0.21%
  • bullseye_12:0.22%
  • bullseye_13:0.23%
  • bullseye_14:0.24%
  • bullseye_15:0.24%
  • bullseye_16:0.25%
  • bullseye_17:0.26%
  • bullseye_18:0.27%
  • bullseye_19:0.28%
  • bullseye_20:0.29%
  • bullseye_21:0.30%
  • bullseye_22:0.31%
  • bullseye_23:0.31%
  • bullseye_24:0.32%
  • bullseye_25:0.32%
  • bullseye_26:0.30%
  • bullseye_27:0.29%
  • bullseye_28:0.28%
  • bullseye_29:0.26%
  • bullseye_30:11.89%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=15} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Deathblow15.93.819.1s21.2s4.9s25.37%0.00%3.8 (3.8)1.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 166.1s
  • trigger_min/max:0.0s / 224.8s
  • trigger_pct:99.91%
  • duration_min/max:0.0s / 37.1s
  • uptime_min/max:4.72% / 48.78%

Stack Uptimes

  • deathblow_1:25.37%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next {$?a466932=true}[Black Arrow][Kill Shot] can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot now has a {$s2=15}% chance and Rapid Fire now has a {$s1=25}% chance to grant Deathblow. {$?a466932=true}[Black Arrow][Kill Shot] critical strike damage is increased by {$s3=25}%. {$@=}spellicon378770 {$@=}spellname378770 The cooldown of {$?a466932=true}[Black Arrow][Kill Shot] is reset. {$@=}spellaura378770}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Endurance Training1.00.00.0s0.0s300.0s100.00%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_endurance_training
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • endurance_training_1:100.00%

Spelldata

  • id:264662
  • name:Endurance Training
  • tooltip:Maximum health increased by {$=}w2%.
  • description:You and your pet gain {$s1=5}% increased maximum health.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6112.5s76.8s35.4s25.03%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 354.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 86.80%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.03%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.5s77.5s35.2s24.86%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 347.6s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 229.3s
  • uptime_min/max:0.00% / 87.32%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.86%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.5s76.7s35.3s25.20%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 342.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 82.30%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.20%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6112.8s77.8s35.2s24.91%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 351.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 261.6s
  • uptime_min/max:0.00% / 77.80%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.91%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Funhouse Lens (Crit)1.80.0132.0s117.0s14.7s8.67%0.00%0.0 (0.0)1.7

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_funhouse_lens_crit
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:6848.03

Trigger Details

  • interval_min/max:90.0s / 327.3s
  • trigger_min/max:90.0s / 219.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s
  • uptime_min/max:0.00% / 19.84%

Stack Uptimes

  • funhouse_lens_crit_1:8.67%

Spelldata

  • id:1213433
  • name:Funhouse Lens
  • tooltip:Critical Strike increased by {$1214603=}w1.
  • description:
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Funhouse Lens (Haste)1.80.0132.3s116.2s14.7s8.69%0.00%0.0 (0.0)1.7

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_funhouse_lens_haste
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:6848.03

Trigger Details

  • interval_min/max:90.0s / 328.9s
  • trigger_min/max:90.0s / 222.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s
  • uptime_min/max:0.00% / 19.93%

Stack Uptimes

  • funhouse_lens_haste_1:8.69%

Spelldata

  • id:1213434
  • name:Funhouse Lens
  • tooltip:Haste increased by {$1214603=}w2.
  • description:
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm12.79.223.9s13.9s17.2s72.75%0.00%9.2 (9.2)11.9

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-1000.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 90.9s
  • trigger_min/max:2.7s / 23.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 86.4s
  • uptime_min/max:64.30% / 84.38%

Stack Uptimes

  • in_the_rhythm_1:72.75%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:The time between your Auto Shots is reduced by {$=}{-{$s1=1000}/1000}.1 sec.
  • description:{$@spelldesc407404=When Rapid Fire finishes channeling, the time between your Auto Shots is reduced by {$=}{-{$407405s1=1000}/1000}.1 sec for {$407405d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Jackpot!11.58.426.9s15.0s13.4s51.13%54.02%8.4 (8.4)11.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_jackpot
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 103.0s
  • trigger_min/max:0.0s / 69.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 89.5s
  • uptime_min/max:29.40% / 77.88%

Stack Uptimes

  • jackpot_1:51.13%

Spelldata

  • id:1218033
  • name:Jackpot!
  • tooltip:Auto shot damage increased by {$s1=200}% and the time between auto shots is reduced by {$=}{{$s2=500}/-1000}.1 sec.
  • description:{$@spelldesc1215633=Your spells and abilities have a chance to hit a |cFFFFFFFFJackpot!|r that increases your auto shot damage by {$1218033s1=200}% and reduces the time between auto shots by {$=}{{$1218033s2=500}/-1000}.1 sec for {$1218033d=10 seconds}. Casting Trueshot always hits a |cFFFFFFFFJackpot!|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Lock and Load7.40.135.8s35.3s1.8s4.53%12.62%0.1 (0.1)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 320.4s
  • trigger_min/max:1.6s / 320.4s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 10.5s
  • uptime_min/max:0.00% / 15.58%

Stack Uptimes

  • lock_and_load_1:4.53%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot{$?a473380=true}['s damage is increased by {$473380s1=15}%,][] costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target58.510.05.2s4.4s4.4s86.20%98.27%10.0 (10.0)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_moving_target
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 16.0s
  • trigger_min/max:1.5s / 14.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 14.1s
  • uptime_min/max:73.50% / 95.98%

Stack Uptimes

  • moving_target_1:86.20%

Spelldata

  • id:474293
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=20}%.
  • description:
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
On Target26.90.018.3s11.2s17.3s62.87%0.00%0.0 (0.0)10.3

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_on_target
  • max_stacks:4
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:4.00%

Trigger Details

  • interval_min/max:0.8s / 157.1s
  • trigger_min/max:0.8s / 151.2s
  • trigger_pct:99.99%
  • duration_min/max:0.0s / 96.3s
  • uptime_min/max:34.92% / 89.06%

Stack Uptimes

  • on_target_1:41.15%
  • on_target_2:18.13%
  • on_target_3:3.34%
  • on_target_4:0.26%

Spelldata

  • id:474257
  • name:On Target
  • tooltip:Haste increased by {$s1=4}%.
  • description:{$@spelldesc471348=Consuming Spotter's Mark grants {$474257s1=4}% increased Haste for {$474257d=10 seconds}, stacking up to {$474257u=4} times. Multiple instances of this effect can overlap.}
  • max_stacks:4
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Precise Shots68.811.84.4s13.9s1.2s28.01%100.00%11.8 (11.8)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_precise_shots
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 18.0s
  • trigger_min/max:2.7s / 23.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.9s
  • uptime_min/max:17.40% / 38.48%

Stack Uptimes

  • precise_shots_1:28.01%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?a471363=false}[Kill Shot, ][]Arcane Shot or Multi-Shot increased by {$s1=100}% and their Focus cost is reduced by {$s3=40}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot to deal {$260242s1=100}% more damage and cost {$260242s3=40}% less Focus. Your Auto Shot damage is increased by {$s2=100}% but the time between your Auto Shots is increased by {$=}{{$s1=2000}/1000}.1 sec.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Streamline49.251.06.1s3.0s5.7s93.87%0.00%22.1 (22.1)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_streamline
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 41.3s
  • trigger_min/max:0.8s / 12.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.3s
  • uptime_min/max:84.88% / 99.59%

Stack Uptimes

  • streamline_1:47.43%
  • streamline_2:46.44%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Your next Aimed Shot has its Focus cost and cast time reduced by {$=}w1%.
  • description:Your next Aimed Shot casts {$s1=20}% faster. Stacks up to {$u=2} times.
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0304.4s0.0s27.5s13.45%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 326.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.94% / 18.18%

Stack Uptimes

  • tempered_potion_1:13.45%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trueshot3.40.0113.9s123.3s14.9s16.72%19.82%0.0 (0.0)3.3

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 195.9s
  • trigger_min/max:90.2s / 195.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s
  • uptime_min/max:13.22% / 19.68%

Stack Uptimes

  • trueshot_1:16.72%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:Critical strike chance increased by {$s4=10}% and critical strike damage increased by {$s5=20}%. The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=150})))}%.
  • description:Increases your critical strike chance by {$s4=10}% and critical strike damage by {$s5=20}% for {$d=15 seconds}. Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=150})))}%.{$?a260404=true}[ Consuming Spotter's Mark reduces the cooldown of Trueshot by {$=}{{$260404s1=2000}/1000}.1 sec][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Withering Fire3.40.0113.9s123.3s14.9s16.72%20.53%10.0 (10.0)3.3

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_withering_fire
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:4.00

Trigger Details

  • interval_min/max:90.0s / 195.9s
  • trigger_min/max:90.2s / 195.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s
  • uptime_min/max:13.22% / 19.68%

Stack Uptimes

  • withering_fire_1:16.72%

Spelldata

  • id:466991
  • name:Withering Fire
  • tooltip:Casting Black Arrow fires a barrage of {$466990s3=2} additional Black Arrows at nearby targets.
  • description:{$@spelldesc466990={$?=}c1[While Call of the Wild is active][While Trueshot is active], you surrender to darkness, granting you Deathblow{$?=}c1[ every {$466991t4=4} sec][]. Casting Black Arrow while under the effects of Withering Fire causes you to additionally fire a barrage of {$s3=2} additional Black Arrows at nearby targets at {$s4=50}% effectiveness.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave2.20.043.8s43.8s7.9s34.22%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 334.3s
  • trigger_min/max:8.0s / 334.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:34.22%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave4.20.542.2s37.1s7.8s68.31%0.00%0.5 (0.5)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 325.0s
  • trigger_min/max:1.0s / 325.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:68.31%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave4.71.040.7s32.3s7.8s78.38%0.00%1.0 (1.0)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.0s / 323.3s
  • trigger_min/max:1.0s / 323.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:78.38%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave5.31.739.2s28.5s7.9s90.57%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 339.8s
  • trigger_min/max:1.0s / 336.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:90.57%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave5.62.238.8s26.5s7.9s98.76%0.00%2.2 (2.2)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 326.9s
  • trigger_min/max:1.0s / 324.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:98.76%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave5.92.336.1s25.0s7.9s100.00%0.00%2.3 (2.3)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 288.6s
  • trigger_min/max:1.0s / 286.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 8.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:100.00%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
dark_hound - dark_hound: Beast Cleave5.72.237.6s25.9s7.9s100.00%0.00%2.2 (2.2)0.0

Buff Details

  • buff initial source:Auens_dark_hound
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 262.2s
  • trigger_min/max:1.0s / 256.2s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 8.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • beast_cleave_1:100.00%

Spelldata

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for {$s1=80}% of the damage{$?s378207=false}[ and Kill Command strikes all nearby enemies for {$378207s1=80}% of the damage][] for the next {$=}{{$s2=6000}/1000}.1 sec. Deals reduced damage beyond {$118459s2=8} targets.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Crystallization

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_crystallization
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:733.25

Spelldata

  • id:453250
  • name:Crystallization
  • tooltip:{$=}pri increased by {$=}w1.
  • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%
The Sushi Special

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_the_sushi_special
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:470.00

Spelldata

  • id:461957
  • name:Well Fed
  • tooltip:Mastery increased by {$=}w9.
  • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Windsinger's Runed Citrine (Crit)

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_windsingers_runed_citrine_Crit
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:2478.98

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (Haste)

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_windsingers_runed_citrine_Haste
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:2478.98

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Windsinger's Runed Citrine (Vers)

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_windsingers_runed_citrine_Vers
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:2478.98
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2478.98

Spelldata

  • id:462534
  • name:Windsinger's Runed Citrine
  • tooltip:
  • description:Grants {$?a462342=false}[{$=}{({$462342=}w2/{$462342s3=10779})*({$s2=100}/100)*({$462342s5=5663}/3)}][{$=}{({$s2=100}/100)*({$462342s5=5663}/3)}] of your highest secondary stat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Deathblow19.76.041.015.5s0.0s166.1s
Precision Detonations3.30.09.074.6s15.6s329.0s
Surging Shots Rapid Fire reset8.80.025.031.2s2.1s291.1s
delayed_aa_channel10.83.021.026.9s1.9s253.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap1.11%0.00%7.34%1.4s0.0s4.0s
Benefit Avg % Min Max
duck - wild_hunt6.87%4.59%10.81%

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Aimed Shot1.2170.0018.95713.4290.71935.306
Rapid Fire0.9500.0013.21118.1166.09736.114
Trueshot11.9940.00185.94128.3110.08491.084
Explosive Shot6.3740.00182.35153.7477.034146.477
Black Arrow3.8130.001151.42068.30610.924182.764

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Auens
Focus RegenFocus789.481,844.2157.75%2.3423.301.25%
Rapid FireFocus218.41431.4013.51%1.985.421.24%
Steady ShotFocus46.49917.8928.74%19.7411.991.29%
pet - duck
Focus RegenFocus386.842,333.47100.00%6.030.000.00%
Change Start Gain/s Loss/s Overflow End (Avg) Min Max
Focus65.010.6410.8940.725.20.0100.0
Usage Type Count Total Tot% Avg RPE APR
Auens
Aimed ShotFocus58.721,238.6637.90%21.0921.4650,878.90
Arcane ShotFocus68.511,644.1650.31%24.0024.0016,940.14
Black ArrowFocus19.11191.055.85%10.0010.00133,962.28
Explosive ShotFocus9.72194.425.95%20.0020.0039,434.58
pet - duck
ClawFocus90.732,422.06100.00%26.6926.69695.30

Statistics & Data Analysis

Fight Length
Auens Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Auens Damage Per Second
Count 9999
Mean 828391.54
Minimum 707388.84
Maximum 957284.21
Spread ( max - min ) 249895.37
Range [ ( max - min ) / 2 * 100% ] 15.08%
Standard Deviation 33165.6418
5th Percentile 773379.45
95th Percentile 882792.44
( 95th Percentile - 5th Percentile ) 109413.00
Mean Distribution
Standard Deviation 331.6730
95.00% Confidence Interval ( 827741.47 - 829041.60 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 62
0.1% Error 6158
0.1 Scale Factor Error with Delta=300 9389890
0.05 Scale Factor Error with Delta=300 37559558
0.01 Scale Factor Error with Delta=300 938988950
Priority Target DPS
Auens Priority Target Damage Per Second
Count 9999
Mean 828391.54
Minimum 707388.84
Maximum 957284.21
Spread ( max - min ) 249895.37
Range [ ( max - min ) / 2 * 100% ] 15.08%
Standard Deviation 33165.6418
5th Percentile 773379.45
95th Percentile 882792.44
( 95th Percentile - 5th Percentile ) 109413.00
Mean Distribution
Standard Deviation 331.6730
95.00% Confidence Interval ( 827741.47 - 829041.60 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 62
0.1% Error 6158
0.1 Scale Factor Error with Delta=300 9389890
0.05 Scale Factor Error with Delta=300 37559558
0.01 Scale Factor Error with Delta=300 938988950
DPS(e)
Auens Damage Per Second (Effective)
Count 9999
Mean 828391.54
Minimum 707388.84
Maximum 957284.21
Spread ( max - min ) 249895.37
Range [ ( max - min ) / 2 * 100% ] 15.08%
Damage
Auens Damage
Count 9999
Mean 228668955.67
Minimum 166975808.36
Maximum 303420833.31
Spread ( max - min ) 136445024.95
Range [ ( max - min ) / 2 * 100% ] 29.83%
DTPS
Auens Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Auens Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Auens Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Auens Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Auens Healing Taken Per Second
Count 9999
Mean 1121.35
Minimum 921.94
Maximum 1382.82
Spread ( max - min ) 460.89
Range [ ( max - min ) / 2 * 100% ] 20.55%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats
1 0.00 variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.is.house_of_cards&(trinket.1.is.house_of_cards|!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)))
2 0.00 summon_pet,if=talent.unbreakable_bond
3 0.00 aimed_shot,if=active_enemies=1|active_enemies=2&!talent.volley
4 0.00 steady_shot
Default action list Executed every time the actor is available.
# count action,conditions
0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&((!raid_event.adds.exists|raid_event.adds.count=1)&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>5|trinket.1.cooldown.ready|trinket.2.has_use_buff&trinket.2.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>5|trinket.2.cooldown.ready|trinket.1.has_use_buff&trinket.1.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
5 1.00 auto_shot
6 0.00 call_action_list,name=cds
7 0.00 call_action_list,name=trinkets
8 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
9 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
0.00 berserking,if=buff.trueshot.up|fight_remains<13
0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
0.00 lights_judgment,if=buff.trueshot.down
A 1.50 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31
actions.st
# count action,conditions
0.00 volley,if=!talent.double_tap&(talent.aspect_of_the_hydra|active_enemies=1|buff.precise_shots.down&(cooldown.rapid_fire.remains+action.rapid_fire.execute_time<6|!talent.bulletstorm))&(!raid_event.adds.exists|raid_event.adds.in>cooldown|active_enemies>1)
0.00 rapid_fire,if=hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope)
B 3.37 trueshot,if=variable.trueshot_ready
0.00 explosive_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
0.00 aimed_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
0.00 volley,if=talent.double_tap&buff.double_tap.down
0.00 black_arrow,target_if=min:dot.black_arrow_dot.ticking|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
0.00 kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
0.00 multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&active_enemies>1&!talent.aspect_of_the_hydra&(talent.symphonic_arsenal|talent.small_game_hunter)
C 68.51 arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
0.00 aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
D 21.90 rapid_fire,if=(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)
E 57.97 aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
F 9.72 explosive_shot,if=!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation
G 19.11 black_arrow,if=!talent.headshot
H 46.69 steady_shot
actions.trinkets
# count action,conditions
0.00 variable,name=buff_sync_ready,value=cooldown.trueshot.ready
0.00 variable,name=buff_sync_remains,value=cooldown.trueshot.remains
0.00 variable,name=buff_sync_active,value=buff.trueshot.up
0.00 variable,name=damage_sync_active,value=buff.trueshot.up
0.00 variable,name=damage_sync_remains,value=cooldown.trueshot.remains
I 3.54 use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)

Sample Sequence

1235IBACDECECGHECDECHEDCECHEGHCFHECHECHGECDECHECGHECHFEGHCDCECDGGEHCEHCFGGHECDHECHECDCECIBGHECDECEFHCDCECEGHCECHECGHDCECDECFHECHHECHECDCGECHFEHCECHECDGECHHECHECFHHIDCECHECHHECHFHDCECHECECGHECGDCFEHCGECEHCHECDBGECHECDECGHEFHCDECIDCED

Sample Sequence Table

Time # Name [List] Target Resources Buffs
Pre1stronger_trinket_slot
[precombat]
Auens 100.0/100 100% focus
Pre2summon_pet
[precombat]
Auens 100.0/100 100% focus
Pre3aimed_shot
[precombat]
Fluffy_Pillow 100.0/100 100% focus
0:00.0005auto_attack
[default]
Fluffy_Pillow 65.0/100 65% focus precise_shots
0:00.000Iuse_items
[trinkets]
Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots
0:00.000Btrueshot
[st]
Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots, funhouse_lens_haste
0:00.000Apotion
[cds]
Fluffy_Pillow 65.0/100 65% focus bloodlust, deathblow, precise_shots, trueshot, jackpot, withering_fire, funhouse_lens_haste
0:00.000Carcane_shot
[st]
Fluffy_Pillow 65.0/100 65% focus bloodlust, deathblow, precise_shots, trueshot, jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:00.923Drapid_fire
[st]
Fluffy_Pillow 48.7/100 49% focus bloodlust, deathblow, streamline, on_target, trueshot, moving_target, jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:02.403Eaimed_shot
[st]
Fluffy_Pillow 81.3/100 81% focus bloodlust, deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(4), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:03.367Carcane_shot
[st]
Fluffy_Pillow 68.5/100 68% focus bloodlust, deathblow, precise_shots, in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:04.255Eaimed_shot
[st]
Fluffy_Pillow 52.2/100 52% focus bloodlust, deathblow, streamline, in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:05.493Carcane_shot
[st]
Fluffy_Pillow 35.1/100 35% focus bloodlust, deathblow, precise_shots, in_the_rhythm, on_target(2), trueshot, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:06.348Gblack_arrow
[st]
Fluffy_Pillow 18.8/100 19% focus bloodlust, deathblow, streamline, in_the_rhythm, on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:07.172Hsteady_shot
[st]
Fluffy_Pillow 16.4/100 16% focus bloodlust, streamline, in_the_rhythm, on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:08.018Eaimed_shot
[st]
Fluffy_Pillow 44.1/100 44% focus bloodlust, streamline, in_the_rhythm, on_target(3), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:09.212Carcane_shot
[st]
Fluffy_Pillow 27.1/100 27% focus bloodlust, precise_shots, in_the_rhythm, on_target(3), trueshot, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:10.034Drapid_fire
[st]
Fluffy_Pillow 10.7/100 11% focus bloodlust, streamline, in_the_rhythm, on_target(4), trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_haste, tempered_potion
0:11.256Eaimed_shot
[st]
Fluffy_Pillow 42.0/100 42% focus bloodlust, precise_shots, streamline(2), in_the_rhythm, on_target(3), trueshot, moving_target, bulletstorm(2), withering_fire, funhouse_lens_haste, tempered_potion
0:12.152Carcane_shot
[st]
Fluffy_Pillow 29.2/100 29% focus bloodlust, precise_shots, in_the_rhythm, on_target(3), trueshot, bulletstorm(10), withering_fire, funhouse_lens_haste, tempered_potion
0:12.974Hsteady_shot
[st]
Fluffy_Pillow 12.9/100 13% focus bloodlust, streamline, in_the_rhythm, on_target(4), trueshot, moving_target, bulletstorm(10), withering_fire, funhouse_lens_haste, tempered_potion
0:13.790Eaimed_shot
[st]
Fluffy_Pillow 40.5/100 40% focus bloodlust, streamline, in_the_rhythm, on_target(3), trueshot, moving_target, bulletstorm(10), withering_fire, funhouse_lens_haste, tempered_potion
0:14.981Drapid_fire
[st]
Fluffy_Pillow 23.4/100 23% focus bloodlust, precise_shots, in_the_rhythm, on_target(3), trueshot, bulletstorm(10), withering_fire, funhouse_lens_haste, tempered_potion
0:16.327Carcane_shot
[st]
Fluffy_Pillow 54.5/100 55% focus bloodlust, precise_shots, streamline, in_the_rhythm, on_target(2), bulletstorm(3), tempered_potion
0:17.256Eaimed_shot
[st]
Fluffy_Pillow 38.1/100 38% focus bloodlust, streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), tempered_potion
0:18.268Carcane_shot
[st]
Fluffy_Pillow 25.3/100 25% focus bloodlust, precise_shots, in_the_rhythm, on_target(2), bulletstorm(10), tempered_potion
0:19.196Hsteady_shot
[st]
Fluffy_Pillow 8.8/100 9% focus bloodlust, streamline, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, tempered_potion
0:20.152Eaimed_shot
[st]
Fluffy_Pillow 36.3/100 36% focus bloodlust, streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, tempered_potion
0:21.551Gblack_arrow
[st]
Fluffy_Pillow 19.2/100 19% focus bloodlust, precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, tempered_potion
0:22.515Hsteady_shot
[st]
Fluffy_Pillow 16.7/100 17% focus bloodlust, precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, tempered_potion
0:23.508Carcane_shot
[st]
Fluffy_Pillow 44.2/100 44% focus bloodlust, precise_shots, in_the_rhythm, bulletstorm(10), jackpot, tempered_potion
0:24.510Fexplosive_shot
[st]
Fluffy_Pillow 27.7/100 28% focus bloodlust, streamline, in_the_rhythm, moving_target, bulletstorm(10), jackpot, tempered_potion
0:25.514Hsteady_shot
[st]
Fluffy_Pillow 15.2/100 15% focus bloodlust, streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, tempered_potion
0:26.547Eaimed_shot
[st]
Fluffy_Pillow 43.0/100 43% focus bloodlust, streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, tempered_potion
0:27.642Carcane_shot
[st]
Fluffy_Pillow 30.2/100 30% focus bloodlust, precise_shots, in_the_rhythm, bulletstorm(10), jackpot, tempered_potion
0:28.646Hsteady_shot
[st]
Fluffy_Pillow 13.7/100 14% focus bloodlust, streamline, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers, tempered_potion
0:29.678Eaimed_shot
[st]
Fluffy_Pillow 41.5/100 41% focus bloodlust, streamline, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers, tempered_potion
0:31.134Carcane_shot
[st]
Fluffy_Pillow 24.1/100 24% focus bloodlust, precise_shots, flask_of_alchemical_chaos_vers
0:32.174Hsteady_shot
[st]
Fluffy_Pillow 7.6/100 8% focus bloodlust, streamline, moving_target, flask_of_alchemical_chaos_vers
0:33.241Gblack_arrow
[st]
Fluffy_Pillow 35.4/100 35% focus bloodlust, streamline, moving_target, flask_of_alchemical_chaos_vers
0:34.280Eaimed_shot
[st]
Fluffy_Pillow 32.9/100 33% focus bloodlust, streamline, lock_and_load, moving_target, flask_of_alchemical_chaos_vers
0:35.318Carcane_shot
[st]
Fluffy_Pillow 40.4/100 40% focus bloodlust, precise_shots, streamline, flask_of_alchemical_chaos_vers
0:36.358Drapid_fire
[st]
Fluffy_Pillow 23.9/100 24% focus bloodlust, streamline(2), moving_target, flask_of_alchemical_chaos_vers
0:37.912Eaimed_shot
[st]
Fluffy_Pillow 55.2/100 55% focus bloodlust, precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(4), flask_of_alchemical_chaos_vers
0:39.043Carcane_shot
[st]
Fluffy_Pillow 42.4/100 42% focus bloodlust, precise_shots, in_the_rhythm, bulletstorm(10), flask_of_alchemical_chaos_vers
0:40.083Hsteady_shot
[st]
Fluffy_Pillow 26.0/100 26% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_vers
0:41.418Eaimed_shot
[st]
Fluffy_Pillow 53.7/100 54% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_vers
0:43.302Carcane_shot
[st]
Fluffy_Pillow 36.6/100 37% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_vers
0:44.600Gblack_arrow
[st]
Fluffy_Pillow 20.2/100 20% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_vers
0:45.897Hsteady_shot
[st]
Fluffy_Pillow 17.7/100 18% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_vers
0:47.231Eaimed_shot
[st]
Fluffy_Pillow 45.4/100 45% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
0:49.115Carcane_shot
[st]
Fluffy_Pillow 28.3/100 28% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
0:50.414Hsteady_shot
[st]
Fluffy_Pillow 11.6/100 12% focus streamline, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
0:51.804Fexplosive_shot
[st]
Fluffy_Pillow 39.4/100 39% focus streamline, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
0:53.151Eaimed_shot
[st]
Fluffy_Pillow 26.9/100 27% focus streamline(2), moving_target, jackpot, flask_of_alchemical_chaos_vers
0:54.620Gblack_arrow
[st]
Fluffy_Pillow 14.1/100 14% focus precise_shots, jackpot, flask_of_alchemical_chaos_vers
0:55.968Hsteady_shot
[st]
Fluffy_Pillow 11.6/100 12% focus precise_shots, jackpot, flask_of_alchemical_chaos_vers
0:57.356Carcane_shot
[st]
Fluffy_Pillow 39.3/100 39% focus precise_shots, jackpot, flask_of_alchemical_chaos_vers
0:58.705Drapid_fire
[st]
Fluffy_Pillow 23.0/100 23% focus streamline, moving_target, jackpot, flask_of_alchemical_chaos_haste
1:00.639Carcane_shot
[st]
Fluffy_Pillow 54.3/100 54% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(5), jackpot, flask_of_alchemical_chaos_haste
1:01.924Eaimed_shot
[st]
Fluffy_Pillow 37.8/100 38% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:03.323Carcane_shot
[st]
Fluffy_Pillow 25.0/100 25% focus precise_shots, in_the_rhythm, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:04.607Drapid_fire
[st]
Fluffy_Pillow 8.8/100 9% focus deathblow, streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:06.428Gblack_arrow
[st]
Fluffy_Pillow 39.8/100 40% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(5), jackpot, flask_of_alchemical_chaos_haste
1:07.661Gblack_arrow
[st]
Fluffy_Pillow 37.4/100 37% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:08.897Eaimed_shot
[st]
Fluffy_Pillow 34.9/100 35% focus precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:10.243Hsteady_shot
[st]
Fluffy_Pillow 22.1/100 22% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:11.513Carcane_shot
[st]
Fluffy_Pillow 50.0/100 50% focus precise_shots, in_the_rhythm, on_target(2), bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:12.702Eaimed_shot
[st]
Fluffy_Pillow 33.6/100 34% focus streamline, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:14.547Hsteady_shot
[st]
Fluffy_Pillow 16.8/100 17% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:15.815Carcane_shot
[st]
Fluffy_Pillow 44.5/100 45% focus deathblow, precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
1:17.048Fexplosive_shot
[st]
Fluffy_Pillow 28.0/100 28% focus deathblow, streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
1:18.283Gblack_arrow
[st]
Fluffy_Pillow 15.6/100 16% focus deathblow, streamline(2), on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
1:19.518Gblack_arrow
[st]
Fluffy_Pillow 13.1/100 13% focus deathblow, streamline(2), on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
1:20.752Hsteady_shot
[st]
Fluffy_Pillow 10.6/100 11% focus streamline(2), moving_target, flask_of_alchemical_chaos_haste
1:22.072Eaimed_shot
[st]
Fluffy_Pillow 38.3/100 38% focus streamline(2), moving_target, flask_of_alchemical_chaos_haste
1:23.472Carcane_shot
[st]
Fluffy_Pillow 25.5/100 26% focus precise_shots, flask_of_alchemical_chaos_haste
1:24.755Drapid_fire
[st]
Fluffy_Pillow 9.0/100 9% focus streamline, moving_target, flask_of_alchemical_chaos_haste
1:26.759Hsteady_shot
[st]
Fluffy_Pillow 40.8/100 41% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(6), flask_of_alchemical_chaos_haste
1:28.080Eaimed_shot
[st]
Fluffy_Pillow 68.5/100 69% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
1:29.479Carcane_shot
[st]
Fluffy_Pillow 55.4/100 55% focus precise_shots, in_the_rhythm, bulletstorm(10), flask_of_alchemical_chaos_mastery
1:30.823Hsteady_shot
[st]
Fluffy_Pillow 39.1/100 39% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_mastery
1:32.153Eaimed_shot
[st]
Fluffy_Pillow 66.9/100 67% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_mastery
1:34.029Carcane_shot
[st]
Fluffy_Pillow 49.8/100 50% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_mastery
1:35.322Drapid_fire
[st]
Fluffy_Pillow 33.5/100 33% focus streamline, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_mastery
1:37.263Carcane_shot
[st]
Fluffy_Pillow 65.2/100 65% focus precise_shots, streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(6), jackpot, flask_of_alchemical_chaos_mastery
1:38.510Eaimed_shot
[st]
Fluffy_Pillow 48.8/100 49% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_mastery
1:39.866Carcane_shot
[st]
Fluffy_Pillow 36.0/100 36% focus precise_shots, in_the_rhythm, on_target(2), bulletstorm(10), jackpot, flask_of_alchemical_chaos_mastery
1:41.112Iuse_items
[trinkets]
Fluffy_Pillow 19.2/100 19% focus deathblow, streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_mastery
1:41.112Btrueshot
[st]
Fluffy_Pillow 19.2/100 19% focus deathblow, streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:41.112Gblack_arrow
[st]
Fluffy_Pillow 19.2/100 19% focus deathblow, streamline, in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:42.404Hsteady_shot
[st]
Fluffy_Pillow 16.7/100 17% focus streamline, in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:43.733Eaimed_shot
[st]
Fluffy_Pillow 44.5/100 44% focus streamline, in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:45.608Carcane_shot
[st]
Fluffy_Pillow 27.1/100 27% focus precise_shots, in_the_rhythm, trueshot, bulletstorm(10), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:46.952Drapid_fire
[st]
Fluffy_Pillow 10.8/100 11% focus streamline, in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(10), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:49.074Eaimed_shot
[st]
Fluffy_Pillow 43.2/100 43% focus precise_shots, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bulletstorm(6), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:50.481Carcane_shot
[st]
Fluffy_Pillow 30.4/100 30% focus precise_shots, in_the_rhythm, on_target, trueshot, bulletstorm(10), jackpot, withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:51.774Eaimed_shot
[st]
Fluffy_Pillow 14.1/100 14% focus streamline, lock_and_load, in_the_rhythm, on_target(2), trueshot, moving_target, bulletstorm(10), withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:53.020Fexplosive_shot
[st]
Fluffy_Pillow 21.8/100 22% focus precise_shots, streamline, in_the_rhythm, on_target(3), trueshot, bulletstorm(10), withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:54.221Hsteady_shot
[st]
Fluffy_Pillow 9.3/100 9% focus precise_shots, streamline(2), in_the_rhythm, on_target(3), trueshot, bulletstorm(10), withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:55.454Carcane_shot
[st]
Fluffy_Pillow 37.1/100 37% focus precise_shots, streamline(2), in_the_rhythm, on_target(3), trueshot, bulletstorm(10), withering_fire, funhouse_lens_crit, flask_of_alchemical_chaos_mastery
1:56.656Drapid_fire
[st]
Fluffy_Pillow 20.4/100 20% focus streamline(2), in_the_rhythm, on_target(2), moving_target, bulletstorm(10), flask_of_alchemical_chaos_mastery
1:58.512Carcane_shot
[st]
Fluffy_Pillow 51.6/100 52% focus precise_shots, streamline(2), lock_and_load, in_the_rhythm, on_target(2), moving_target, bulletstorm(5), flask_of_alchemical_chaos_crit
1:59.761Eaimed_shot
[st]
Fluffy_Pillow 35.1/100 35% focus streamline(2), lock_and_load, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), flask_of_alchemical_chaos_crit
2:01.011Carcane_shot
[st]
Fluffy_Pillow 42.6/100 43% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target(2), bulletstorm(10), flask_of_alchemical_chaos_crit
2:02.261Eaimed_shot
[st]
Fluffy_Pillow 25.9/100 26% focus deathblow, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_crit
2:03.673Gblack_arrow
[st]
Fluffy_Pillow 13.0/100 13% focus deathblow, precise_shots, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_crit
2:04.970Hsteady_shot
[st]
Fluffy_Pillow 10.6/100 11% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_crit
2:06.303Carcane_shot
[st]
Fluffy_Pillow 38.3/100 38% focus precise_shots, lock_and_load, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_crit
2:07.603Eaimed_shot
[st]
Fluffy_Pillow 21.8/100 22% focus streamline, lock_and_load, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:08.900Carcane_shot
[st]
Fluffy_Pillow 29.3/100 29% focus precise_shots, streamline, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:10.199Hsteady_shot
[st]
Fluffy_Pillow 12.9/100 13% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:11.588Eaimed_shot
[st]
Fluffy_Pillow 40.6/100 41% focus streamline(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:13.057Carcane_shot
[st]
Fluffy_Pillow 27.8/100 28% focus deathblow, precise_shots, jackpot, flask_of_alchemical_chaos_crit
2:14.406Gblack_arrow
[st]
Fluffy_Pillow 11.3/100 11% focus deathblow, streamline, moving_target, jackpot, flask_of_alchemical_chaos_crit
2:15.753Hsteady_shot
[st]
Fluffy_Pillow 8.8/100 9% focus streamline, moving_target, jackpot, flask_of_alchemical_chaos_crit
2:17.139Drapid_fire
[st]
Fluffy_Pillow 36.5/100 37% focus streamline, moving_target, jackpot, flask_of_alchemical_chaos_crit
2:19.235Carcane_shot
[st]
Fluffy_Pillow 68.2/100 68% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(6), jackpot, flask_of_alchemical_chaos_crit
2:20.585Eaimed_shot
[st]
Fluffy_Pillow 51.8/100 52% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:22.054Carcane_shot
[st]
Fluffy_Pillow 38.9/100 39% focus precise_shots, in_the_rhythm, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:23.403Drapid_fire
[st]
Fluffy_Pillow 22.5/100 22% focus streamline, in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
2:25.447Eaimed_shot
[st]
Fluffy_Pillow 53.9/100 54% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(6), flask_of_alchemical_chaos_crit
2:26.915Carcane_shot
[st]
Fluffy_Pillow 41.0/100 41% focus precise_shots, in_the_rhythm, bulletstorm(10), flask_of_alchemical_chaos_crit
2:28.266Fexplosive_shot
[st]
Fluffy_Pillow 24.8/100 25% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_crit
2:29.563Hsteady_shot
[st]
Fluffy_Pillow 12.7/100 13% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:30.832Eaimed_shot
[st]
Fluffy_Pillow 40.4/100 40% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:32.176Carcane_shot
[st]
Fluffy_Pillow 27.6/100 28% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:33.409Hsteady_shot
[st]
Fluffy_Pillow 11.1/100 11% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:34.677Hsteady_shot
[st]
Fluffy_Pillow 38.8/100 39% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:35.946Eaimed_shot
[st]
Fluffy_Pillow 66.6/100 67% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:37.737Carcane_shot
[st]
Fluffy_Pillow 49.4/100 49% focus precise_shots, bulletstorm(10), flask_of_alchemical_chaos_haste
2:39.021Hsteady_shot
[st]
Fluffy_Pillow 33.1/100 33% focus streamline, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:40.290Eaimed_shot
[st]
Fluffy_Pillow 60.8/100 61% focus streamline, on_target, moving_target, flask_of_alchemical_chaos_haste
2:42.080Carcane_shot
[st]
Fluffy_Pillow 43.7/100 44% focus deathblow, precise_shots, on_target, flask_of_alchemical_chaos_haste
2:43.314Drapid_fire
[st]
Fluffy_Pillow 27.3/100 27% focus deathblow, streamline, on_target, moving_target, flask_of_alchemical_chaos_haste
2:45.330Carcane_shot
[st]
Fluffy_Pillow 59.5/100 60% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(6), flask_of_alchemical_chaos_haste
2:46.565Gblack_arrow
[st]
Fluffy_Pillow 43.1/100 43% focus deathblow, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:47.799Eaimed_shot
[st]
Fluffy_Pillow 40.6/100 41% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:49.356Carcane_shot
[st]
Fluffy_Pillow 28.8/100 29% focus precise_shots, in_the_rhythm, bulletstorm(10), flask_of_alchemical_chaos_haste
2:50.641Hsteady_shot
[st]
Fluffy_Pillow 12.5/100 13% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:51.911Fexplosive_shot
[st]
Fluffy_Pillow 40.3/100 40% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:53.145Eaimed_shot
[st]
Fluffy_Pillow 27.8/100 28% focus streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:54.523Hsteady_shot
[st]
Fluffy_Pillow 15.2/100 15% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), flask_of_alchemical_chaos_haste
2:55.793Carcane_shot
[st]
Fluffy_Pillow 42.9/100 43% focus precise_shots, lock_and_load, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
2:57.027Eaimed_shot
[st]
Fluffy_Pillow 26.4/100 26% focus streamline, lock_and_load, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
2:58.261Carcane_shot
[st]
Fluffy_Pillow 33.9/100 34% focus precise_shots, streamline, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_haste
2:59.495Hsteady_shot
[st]
Fluffy_Pillow 17.1/100 17% focus streamline(2), on_target, moving_target, jackpot, flask_of_alchemical_chaos_crit
3:00.825Eaimed_shot
[st]
Fluffy_Pillow 44.6/100 45% focus streamline(2), moving_target, jackpot, flask_of_alchemical_chaos_crit
3:02.290Carcane_shot
[st]
Fluffy_Pillow 31.8/100 32% focus precise_shots, jackpot, flask_of_alchemical_chaos_crit
3:03.634Drapid_fire
[st]
Fluffy_Pillow 15.6/100 16% focus deathblow, streamline, on_target, moving_target, jackpot, flask_of_alchemical_chaos_crit
3:05.599Gblack_arrow
[st]
Fluffy_Pillow 47.0/100 47% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(6), flask_of_alchemical_chaos_crit
3:06.892Eaimed_shot
[st]
Fluffy_Pillow 44.5/100 45% focus precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), flask_of_alchemical_chaos_crit
3:08.299Carcane_shot
[st]
Fluffy_Pillow 31.7/100 32% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:09.591Hsteady_shot
[st]
Fluffy_Pillow 15.4/100 15% focus streamline, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:10.871Hsteady_shot
[st]
Fluffy_Pillow 43.2/100 43% focus streamline, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:12.152Eaimed_shot
[st]
Fluffy_Pillow 70.9/100 71% focus streamline, in_the_rhythm, on_target(2), moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:13.957Carcane_shot
[st]
Fluffy_Pillow 53.4/100 53% focus precise_shots, in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:15.249Hsteady_shot
[st]
Fluffy_Pillow 36.9/100 37% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:16.578Eaimed_shot
[st]
Fluffy_Pillow 64.7/100 65% focus streamline, in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:18.480Carcane_shot
[st]
Fluffy_Pillow 47.7/100 48% focus precise_shots, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:19.772Fexplosive_shot
[st]
Fluffy_Pillow 31.0/100 31% focus streamline, moving_target, jackpot, flask_of_alchemical_chaos_crit
3:21.117Hsteady_shot
[st]
Fluffy_Pillow 18.5/100 19% focus streamline(2), moving_target, jackpot, flask_of_alchemical_chaos_crit
3:22.499Hsteady_shot
[st]
Fluffy_Pillow 46.3/100 46% focus streamline(2), moving_target, jackpot, flask_of_alchemical_chaos_crit
3:23.880Iuse_items
[trinkets]
Fluffy_Pillow 74.0/100 74% focus streamline(2), moving_target, jackpot, flask_of_alchemical_chaos_crit
3:23.880Drapid_fire
[st]
Fluffy_Pillow 74.0/100 74% focus streamline(2), moving_target, jackpot, funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:25.937Carcane_shot
[st]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(6), jackpot, funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:27.281Eaimed_shot
[st]
Fluffy_Pillow 83.5/100 84% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:28.744Carcane_shot
[st]
Fluffy_Pillow 70.7/100 71% focus precise_shots, in_the_rhythm, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:30.094Hsteady_shot
[st]
Fluffy_Pillow 54.2/100 54% focus streamline, in_the_rhythm, moving_target, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:31.479Eaimed_shot
[st]
Fluffy_Pillow 81.9/100 82% focus streamline, in_the_rhythm, moving_target, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:33.436Carcane_shot
[st]
Fluffy_Pillow 64.8/100 65% focus precise_shots, in_the_rhythm, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:34.783Hsteady_shot
[st]
Fluffy_Pillow 48.4/100 48% focus streamline, in_the_rhythm, moving_target, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:36.171Hsteady_shot
[st]
Fluffy_Pillow 76.1/100 76% focus streamline, in_the_rhythm, moving_target, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:37.557Eaimed_shot
[st]
Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, moving_target, bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit
3:39.515Carcane_shot
[st]
Fluffy_Pillow 72.0/100 72% focus precise_shots, bulletstorm(10), flask_of_alchemical_chaos_crit
3:40.865Hsteady_shot
[st]
Fluffy_Pillow 55.6/100 56% focus streamline, moving_target, flask_of_alchemical_chaos_crit
3:42.253Fexplosive_shot
[st]
Fluffy_Pillow 83.3/100 83% focus streamline, moving_target, flask_of_alchemical_chaos_crit
3:43.603Hsteady_shot
[st]
Fluffy_Pillow 70.8/100 71% focus streamline(2), moving_target, flask_of_alchemical_chaos_crit
3:44.991Drapid_fire
[st]
Fluffy_Pillow 98.5/100 99% focus streamline(2), moving_target, flask_of_alchemical_chaos_crit
3:47.046Carcane_shot
[st]
Fluffy_Pillow 100.0/100 100% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bulletstorm(6), flask_of_alchemical_chaos_crit
3:48.395Eaimed_shot
[st]
Fluffy_Pillow 83.5/100 84% focus streamline(2), in_the_rhythm, moving_target, bulletstorm(10), flask_of_alchemical_chaos_crit
3:49.863Carcane_shot
[st]
Fluffy_Pillow 70.7/100 71% focus precise_shots, in_the_rhythm, bulletstorm(10), flask_of_alchemical_chaos_crit
3:51.213Hsteady_shot
[st]
Fluffy_Pillow 54.2/100 54% focus deathblow, streamline, in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:52.601Eaimed_shot
[st]
Fluffy_Pillow 82.0/100 82% focus deathblow, streamline, in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:54.559Carcane_shot
[st]
Fluffy_Pillow 64.9/100 65% focus deathblow, precise_shots, streamline, lock_and_load, in_the_rhythm, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:55.910Eaimed_shot
[st]
Fluffy_Pillow 48.4/100 48% focus deathblow, streamline(2), lock_and_load, in_the_rhythm, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:57.260Carcane_shot
[st]
Fluffy_Pillow 56.1/100 56% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_crit
3:58.558Gblack_arrow
[st]
Fluffy_Pillow 39.7/100 40% focus deathblow, streamline(2), in_the_rhythm, on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
3:59.851Hsteady_shot
[st]
Fluffy_Pillow 37.2/100 37% focus streamline(2), on_target, moving_target, bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
4:01.182Eaimed_shot
[st]
Fluffy_Pillow 64.9/100 65% focus streamline(2), on_target, moving_target, bullseye, flask_of_alchemical_chaos_vers
4:02.590Carcane_shot
[st]
Fluffy_Pillow 52.1/100 52% focus precise_shots, on_target, bullseye(3), flask_of_alchemical_chaos_vers
4:03.883Gblack_arrow
[st]
Fluffy_Pillow 35.7/100 36% focus deathblow, streamline, on_target, moving_target, bullseye(5), flask_of_alchemical_chaos_vers
4:05.176Drapid_fire
[st]
Fluffy_Pillow 33.2/100 33% focus streamline, on_target, moving_target, bullseye(6), flask_of_alchemical_chaos_vers
4:07.134Carcane_shot
[st]
Fluffy_Pillow 64.4/100 64% focus precise_shots, streamline(2), in_the_rhythm, moving_target, bullseye(12), bulletstorm(6), flask_of_alchemical_chaos_vers
4:08.479Fexplosive_shot
[st]
Fluffy_Pillow 47.9/100 48% focus streamline(2), in_the_rhythm, moving_target, bullseye(17), bulletstorm(10), flask_of_alchemical_chaos_vers
4:09.825Eaimed_shot
[st]
Fluffy_Pillow 35.5/100 35% focus streamline(2), in_the_rhythm, moving_target, bullseye(17), bulletstorm(10), flask_of_alchemical_chaos_vers
4:11.288Hsteady_shot
[st]
Fluffy_Pillow 22.6/100 23% focus precise_shots, in_the_rhythm, bullseye(17), bulletstorm(10), flask_of_alchemical_chaos_vers
4:12.671Carcane_shot
[st]
Fluffy_Pillow 50.4/100 50% focus precise_shots, in_the_rhythm, bullseye(18), bulletstorm(10), flask_of_alchemical_chaos_vers
4:14.014Gblack_arrow
[st]
Fluffy_Pillow 33.9/100 34% focus streamline, in_the_rhythm, moving_target, bullseye(20), bulletstorm(10), flask_of_alchemical_chaos_vers
4:15.358Eaimed_shot
[st]
Fluffy_Pillow 31.4/100 31% focus streamline, lock_and_load, in_the_rhythm, moving_target, bullseye(21), bulletstorm(10), flask_of_alchemical_chaos_vers
4:16.703Carcane_shot
[st]
Fluffy_Pillow 38.9/100 39% focus precise_shots, streamline, in_the_rhythm, bullseye(22), bulletstorm(10), flask_of_alchemical_chaos_vers
4:18.047Eaimed_shot
[st]
Fluffy_Pillow 22.5/100 22% focus streamline(2), in_the_rhythm, moving_target, bullseye(23), bulletstorm(10), flask_of_alchemical_chaos_vers
4:19.510Hsteady_shot
[st]
Fluffy_Pillow 9.6/100 10% focus precise_shots, bullseye(24), bulletstorm(10), flask_of_alchemical_chaos_vers
4:20.894Carcane_shot
[st]
Fluffy_Pillow 37.6/100 38% focus precise_shots, on_target, bullseye(25), bulletstorm(10), flask_of_alchemical_chaos_vers
4:22.185Hsteady_shot
[st]
Fluffy_Pillow 21.1/100 21% focus streamline, on_target, moving_target, bullseye(26), flask_of_alchemical_chaos_vers
4:23.514Eaimed_shot
[st]
Fluffy_Pillow 48.8/100 49% focus streamline, on_target, moving_target, bullseye(26), flask_of_alchemical_chaos_vers
4:25.389Carcane_shot
[st]
Fluffy_Pillow 31.8/100 32% focus precise_shots, on_target, bullseye(27), flask_of_alchemical_chaos_vers
4:26.682Drapid_fire
[st]
Fluffy_Pillow 15.3/100 15% focus streamline, on_target, moving_target, bullseye(29), flask_of_alchemical_chaos_vers
4:28.668Btrueshot
[st]
Fluffy_Pillow 46.8/100 47% focus precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bullseye(30), bulletstorm(6), flask_of_alchemical_chaos_vers
4:28.668Gblack_arrow
[st]
Fluffy_Pillow 46.8/100 47% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, trueshot, moving_target, bullseye(30), bulletstorm(6), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:29.967Eaimed_shot
[st]
Fluffy_Pillow 44.4/100 44% focus precise_shots, streamline(2), in_the_rhythm, trueshot, moving_target, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:31.436Carcane_shot
[st]
Fluffy_Pillow 31.5/100 32% focus precise_shots, in_the_rhythm, trueshot, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:32.785Hsteady_shot
[st]
Fluffy_Pillow 15.3/100 15% focus streamline, in_the_rhythm, on_target, trueshot, moving_target, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:34.121Eaimed_shot
[st]
Fluffy_Pillow 43.0/100 43% focus streamline, in_the_rhythm, on_target, trueshot, moving_target, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:36.004Carcane_shot
[st]
Fluffy_Pillow 25.9/100 26% focus precise_shots, in_the_rhythm, on_target, trueshot, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:37.300Drapid_fire
[st]
Fluffy_Pillow 9.6/100 10% focus deathblow, streamline, in_the_rhythm, on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:39.232Eaimed_shot
[st]
Fluffy_Pillow 41.3/100 41% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(6), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:40.591Carcane_shot
[st]
Fluffy_Pillow 28.4/100 28% focus deathblow, precise_shots, in_the_rhythm, on_target(2), trueshot, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:41.841Gblack_arrow
[st]
Fluffy_Pillow 12.2/100 12% focus deathblow, streamline, in_the_rhythm, on_target(3), trueshot, moving_target, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:43.046Hsteady_shot
[st]
Fluffy_Pillow 9.4/100 9% focus deathblow, streamline, in_the_rhythm, on_target(2), trueshot, moving_target, bullseye(30), bulletstorm(10), jackpot, withering_fire, flask_of_alchemical_chaos_vers
4:44.332Eaimed_shot
[st]
Fluffy_Pillow 37.1/100 37% focus deathblow, streamline, in_the_rhythm, on_target(2), moving_target, bullseye(30), bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
4:46.144Fexplosive_shot
[st]
Fluffy_Pillow 20.1/100 20% focus deathblow, precise_shots, in_the_rhythm, on_target(2), bullseye(30), bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
4:47.395Hsteady_shot
[st]
Fluffy_Pillow 7.5/100 7% focus deathblow, precise_shots, streamline, in_the_rhythm, on_target(2), bullseye(30), bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
4:48.682Carcane_shot
[st]
Fluffy_Pillow 35.2/100 35% focus deathblow, precise_shots, streamline, in_the_rhythm, on_target(2), bullseye(30), bulletstorm(10), jackpot, flask_of_alchemical_chaos_vers
4:49.930Drapid_fire
[st]
Fluffy_Pillow 18.7/100 19% focus deathblow, streamline(2), in_the_rhythm, on_target(2), moving_target, bullseye(30), bulletstorm(10), flask_of_alchemical_chaos_vers
4:51.799Eaimed_shot
[st]
Fluffy_Pillow 49.8/100 50% focus deathblow, precise_shots, streamline(2), in_the_rhythm, on_target, moving_target, bullseye(30), bulletstorm(5), flask_of_alchemical_chaos_vers
4:53.212Carcane_shot
[st]
Fluffy_Pillow 37.0/100 37% focus deathblow, precise_shots, in_the_rhythm, on_target, bullseye(30), bulletstorm(10), flask_of_alchemical_chaos_vers
4:54.509Iuse_items
[trinkets]
Fluffy_Pillow 20.7/100 21% focus streamline, in_the_rhythm, on_target(2), moving_target, bullseye(30), bulletstorm(10), flask_of_alchemical_chaos_vers
4:54.509Drapid_fire
[st]
Fluffy_Pillow 20.7/100 21% focus streamline, in_the_rhythm, on_target(2), moving_target, bullseye(30), bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_vers
4:56.423Carcane_shot
[st]
Fluffy_Pillow 52.2/100 52% focus precise_shots, streamline(2), in_the_rhythm, on_target(2), moving_target, bullseye(30), bulletstorm(5), funhouse_lens_crit, flask_of_alchemical_chaos_vers
4:57.672Eaimed_shot
[st]
Fluffy_Pillow 35.5/100 35% focus streamline(2), in_the_rhythm, on_target, moving_target, bullseye(30), bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_vers
4:59.085Drapid_fire
[st]
Fluffy_Pillow 22.7/100 23% focus precise_shots, in_the_rhythm, on_target, bullseye(30), bulletstorm(10), funhouse_lens_crit, flask_of_alchemical_chaos_crit

Stats

Level Bonus (80) Race Bonus (draenei) Raid-Buffed Unbuffed Gear Amount
Strength10765111723117230
Agility17647-3543405360735006 (30521)
Stamina864522331886316082229628
Intellect14471018561180212593
Spirit00000
Health663772063216400
Focus1001000
Spell Power18561180210
Crit38.26%28.63%10243
Haste11.91%11.91%7861
Swing Speed29.26%29.26%7861
Versatility11.79%9.16%7144
Attack Power57057536070
Mastery9.99%9.00%4478
Armor351723517235172
Run Speed700
Leech0.46%0.46%466

Gear

Source Slot Average Item Level: 636.00
Local Head Tireless Collector's Chained Cowl
ilevel: 626, stats: { 4,526 Armor, +20,301 Sta, +575 Crit, +1,330 Mastery, +3,362 AgiInt }
Local Neck Long-Lost Choker
ilevel: 642, stats: { +14,172 Sta, +2,771 Crit, +3,486 Vers }
Local Shoulders Torchbearer's Shoulderguards
ilevel: 645, stats: { 4,658 Armor, +19,646 Sta, +679 Vers, +880 Mastery, +3,009 AgiInt }
Local Shirt Precious's Ribbon
ilevel: 1
item effects: { equip: }
Local Chest Blastborne Hauberk
ilevel: 649, stats: { 6,948 Armor, +27,597 Sta, +786 Haste, +1,329 Vers, +4,165 AgiInt, +906 Avoidance }
Local Waist Laundered Cord of the Quickblade (laundered_cord)
ilevel: 629, stats: { 1,365 Armor, +2,593 Int, +15,870 Sta, +621 Crit, +828 Vers }
Local Legs Tireless Collector's Armored Breeches
ilevel: 632, stats: { 5,473 Armor, +22,024 Sta, +1,299 Crit, +661 Mastery, +3,555 AgiInt }, enchant: { +895 Sta, +930 StrAgi (stormbound_armor_kit_3) }
Local Feet Lightless Scavenger's Footpads
ilevel: 619, stats: { 3,621 Armor, +13,812 Sta, +476 Crit, +904 Haste, +2,362 AgiInt }, enchant: cavalrys_march_3
Local Wrists Chitinoid Bracers of the Feverflare (chitinoid_bracers)
ilevel: 629, stats: { 3,072 Armor, +11,902 Sta, +1,944 AgiInt, +466 Leech, +543 Haste, +543 Mastery }
Local Hands Blastborne Grips
ilevel: 645, stats: { 3,811 Armor, +19,646 Sta, +612 Haste, +946 Mastery, +3,009 AgiInt }
Local Finger1 Gem-Studded Ring of the Fireflash (gemstudded_ring)
ilevel: 629, stats: { +11,902 Sta, +2,608 Crit, +3,098 Haste }, gems: { +118 Mastery, +39 Vers }, enchant: { +315 Crit (radiant_critical_strike_3) }
Local Finger2 Cyrce's Circlet
ilevel: 658, stats: { +17,449 Sta }, enchant: { +265 Crit (radiant_critical_strike_2) }, singing citrines: { Thunderlord's Crackling Citrine, Mariner's Hallowed Citrine, Windsinger's Runed Citrine }
item effects: { equip: Cyrce's Circlet }
Local Trinket1 Funhouse Lens
ilevel: 639, stats: { +3,607 StrAgiInt }
item effects: { use: Funhouse Lens, equip: Funhouse Lens }
Local Trinket2 Turbo-Drain 5000
ilevel: 636, stats: { +3,508 StrAgiInt }
item effects: { equip: Turbo-Drain 5000 }
Local Back Tireless Collector's Veilmesh
ilevel: 632, stats: { 1,698 Armor, +12,388 Sta, +319 Haste, +783 Vers, +2,000 StrAgiInt }
Local Main Hand Tournament Arc
ilevel: 632, weapon: { 6,823 - 9,232, 3 }, stats: { +3,555 Agi, +22,024 Sta, +593 Crit, +1,367 Haste }, temporary_enchant: Algari Mana Oil
Local Tabard Dream Wardens Tabard
ilevel: 1

Profile

hunter="Auens"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/antonidas/auens"
spec=marksmanship
level=80
race=draenei
role=attack
position=ranged_back
talents=C4PAIKKe/J2LdooRW3uJg8yy0bssMwAmgZhtQmFAAAAAAAAAAAAAAmxMmZmZmxMamxYYmBLDzYmBzMDjlZzMzwwMzMmZmxmBmtB

# Default consumables
potion=tempered_potion_3
flask=flask_of_alchemical_chaos_3
food=the_sushi_special
augmentation=crystallized
temporary_enchant=main_hand:algari_mana_oil_3

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
actions.precombat+=/variable,name=stronger_trinket_slot,op=setif,value=1,value_else=2,condition=!trinket.2.is.house_of_cards&(trinket.1.is.house_of_cards|!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration)))
actions.precombat+=/summon_pet,if=talent.unbreakable_bond
actions.precombat+=/aimed_shot,if=active_enemies=1|active_enemies=2&!talent.volley
actions.precombat+=/steady_shot

# Executed every time the actor is available.
actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&((!raid_event.adds.exists|raid_event.adds.count=1)&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>5|trinket.1.cooldown.ready|trinket.2.has_use_buff&trinket.2.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>5|trinket.2.cooldown.ready|trinket.1.has_use_buff&trinket.1.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
actions+=/auto_shot
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=trinkets
actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12|fight_remains<13
actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<31

actions.st=volley,if=!talent.double_tap&(talent.aspect_of_the_hydra|active_enemies=1|buff.precise_shots.down&(cooldown.rapid_fire.remains+action.rapid_fire.execute_time<6|!talent.bulletstorm))&(!raid_event.adds.exists|raid_event.adds.in>cooldown|active_enemies>1)
actions.st+=/rapid_fire,if=hero_tree.sentinel&buff.lunar_storm_ready.up|!talent.aspect_of_the_hydra&talent.bulletstorm&active_enemies>1&buff.trick_shots.up&(buff.precise_shots.down|!talent.no_scope)
actions.st+=/trueshot,if=variable.trueshot_ready
actions.st+=/explosive_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
actions.st+=/aimed_shot,if=talent.precision_detonation&set_bonus.thewarwithin_season_2_4pc&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.lock_and_load.up
actions.st+=/volley,if=talent.double_tap&buff.double_tap.down
actions.st+=/black_arrow,target_if=min:dot.black_arrow_dot.ticking|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.st+=/kill_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=talent.headshot&buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|!talent.headshot&buff.razor_fragments.up
actions.st+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)&active_enemies>1&!talent.aspect_of_the_hydra&(talent.symphonic_arsenal|talent.small_game_hunter)
actions.st+=/arcane_shot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target|max_prio_damage,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)
actions.st+=/aimed_shot,target_if=max:debuff.spotters_mark.up,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&full_recharge_time<action.rapid_fire.execute_time+cast_time&(!talent.bulletstorm|buff.bulletstorm.up)&talent.windrunner_quiver
actions.st+=/rapid_fire,if=(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3)&(!talent.bulletstorm|buff.bulletstorm.stack<=10|talent.aspect_of_the_hydra&active_enemies>1)
actions.st+=/aimed_shot,target_if=max:debuff.spotters_mark.up|max_prio_damage,if=buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up
actions.st+=/explosive_shot,if=!set_bonus.thewarwithin_season_2_4pc|!talent.precision_detonation
actions.st+=/black_arrow,if=!talent.headshot
actions.st+=/steady_shot

actions.trickshots=volley,if=!talent.double_tap
actions.trickshots+=/trueshot,if=variable.trueshot_ready
actions.trickshots+=/multishot,target_if=max:debuff.spotters_mark.down|action.aimed_shot.in_flight_to_target,if=buff.precise_shots.up&(debuff.spotters_mark.down|buff.moving_target.down)|buff.trick_shots.down
actions.trickshots+=/volley,if=talent.double_tap&buff.double_tap.down
actions.trickshots+=/black_arrow,if=buff.trick_shots.up
actions.trickshots+=/aimed_shot,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.trick_shots.up&buff.bulletstorm.up&full_recharge_time<gcd
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>execute_time&(!hero_tree.sentinel|buff.lunar_storm_cooldown.remains>cooldown%3|buff.lunar_storm_ready.up)
actions.trickshots+=/explosive_shot,if=talent.precision_detonation&(buff.lock_and_load.up|!set_bonus.thewarwithin_season_2_4pc)&(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)
actions.trickshots+=/aimed_shot,if=(buff.precise_shots.down|debuff.spotters_mark.up&buff.moving_target.up)&buff.trick_shots.up
actions.trickshots+=/explosive_shot
actions.trickshots+=/steady_shot,if=focus+cast_regen<focus.max
actions.trickshots+=/multishot

actions.trinkets=variable,name=buff_sync_ready,value=cooldown.trueshot.ready
actions.trinkets+=/variable,name=buff_sync_remains,value=cooldown.trueshot.remains
actions.trinkets+=/variable,name=buff_sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=damage_sync_active,value=buff.trueshot.up
actions.trinkets+=/variable,name=damage_sync_remains,value=cooldown.trueshot.remains
actions.trinkets+=/use_items,slots=trinket1:trinket2,if=this_trinket.has_use_buff&(variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)|!variable.buff_sync_ready&(variable.stronger_trinket_slot=this_trinket_slot&(variable.buff_sync_remains>this_trinket.cooldown.duration%3&fight_remains>this_trinket.cooldown.duration+20|other_trinket.has_use_buff&other_trinket.cooldown.remains>variable.buff_sync_remains-15&other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains+45>fight_remains)|variable.stronger_trinket_slot!=this_trinket_slot&(other_trinket.cooldown.remains&(other_trinket.cooldown.remains-5<variable.buff_sync_remains&variable.buff_sync_remains>=20|other_trinket.cooldown.remains-5>=variable.buff_sync_remains&(variable.buff_sync_remains>this_trinket.cooldown.duration%3|this_trinket.cooldown.duration<fight_remains&(variable.buff_sync_remains+this_trinket.cooldown.duration>fight_remains)))|other_trinket.cooldown.ready&variable.buff_sync_remains>20&variable.buff_sync_remains<other_trinket.cooldown.duration%3)))|!this_trinket.has_use_buff&(this_trinket.cast_time=0|!variable.buff_sync_active)&(!this_trinket.is.junkmaestros_mega_magnet|buff.junkmaestros_mega_magnet.stack>10)&(!other_trinket.has_cooldown&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)|other_trinket.has_cooldown&(!other_trinket.has_use_buff&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|variable.damage_sync_remains>this_trinket.cooldown.duration%3&!this_trinket.is.junkmaestros_mega_magnet|other_trinket.cooldown.remains-5<variable.damage_sync_remains&variable.damage_sync_remains>=20)|other_trinket.has_use_buff&(variable.damage_sync_active|this_trinket.is.junkmaestros_mega_magnet&buff.junkmaestros_mega_magnet.stack>25|!this_trinket.is.junkmaestros_mega_magnet&variable.damage_sync_remains>this_trinket.cooldown.duration%3)&(other_trinket.cooldown.remains>=20|other_trinket.cooldown.remains-5>variable.buff_sync_remains)))|fight_remains<25&(variable.stronger_trinket_slot=this_trinket_slot|other_trinket.cooldown.remains)

head=tireless_collectors_chained_cowl,id=229271,bonus_id=11960/6652/12176/12178/11970/1475/10255
neck=longlost_choker,id=211063,bonus_id=6652/10394/10392/11979/1547/10255
shoulders=torchbearers_shoulderguards,id=211026,bonus_id=11980/6652/11964/3224/10255
back=tireless_collectors_veilmesh,id=229266,bonus_id=6652/11972/1481/10255
chest=blastborne_hauberk,id=235447,bonus_id=11985/40/11964/9457/10255
shirt=preciouss_ribbon,id=52019
tabard=dream_wardens_tabard,id=210501
wrists=chitinoid_bracers,id=224689,bonus_id=41/12176/11964/1700/11971/3158/10255
hands=blastborne_grips,id=235449,bonus_id=6652/11964/11980/3328/10255
waist=laundered_cord,id=233266,bonus_id=6652/12055/12054/1680/11957/3158/10255
legs=tireless_collectors_armored_breeches,id=229270,bonus_id=6652/12178/11961/11972/1481/10255,enchant=stormbound_armor_kit_3
feet=lightless_scavengers_footpads,id=212022,bonus_id=6652/10262/1520/10255,enchant=cavalrys_march_3
finger1=gemstudded_ring,id=224662,bonus_id=11971/6652/10394/10878/3403/3158/10255,gems=118mastery_39vers,enchant=radiant_critical_strike_3
finger2=cyrces_circlet,id=228411,bonus_id=12028/1511,gem_id=228634/228644/228640/0,enchant=radiant_critical_strike_2
trinket1=funhouse_lens,id=234217,bonus_id=6652/11978/1511/10255
trinket2=turbodrain_5000,id=232883,bonus_id=6652/11977/1508/10255
main_hand=tournament_arc,id=228900,bonus_id=6652/10353/11972/1481/10255

# Gear Summary
# gear_ilvl=636.13
# gear_agility=35006
# gear_stamina=229628
# gear_intellect=2593
# gear_crit_rating=9755
# gear_haste_rating=7861
# gear_mastery_rating=4478
# gear_versatility_rating=7144
# gear_leech_rating=466
# gear_avoidance_rating=906
# gear_armor=35172
# set_bonus=thewarwithin_season_2_2pc=1

Simulation & Raid Information

Iterations: 10023
Threads: 24
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 44230220
Max Event Queue: 106
Sim Seconds: 3007022
CPU Seconds: 52.7124
Physical Seconds: 22.2642
Speed Up: 57046

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Auens Auens a_murder_of_crows ticks -131894 3027838 10093 13.81 28090 66617 0.0 69.1 41.7% 0.0% 0.0% 0.0% 0.00sec 3027838 300.01sec
Auens Auens aimed_shot 19434 63021723 210064 11.73 683225 1658838 57.7 58.7 40.1% 0.0% 0.0% 0.0% 5.18sec 90030943 300.01sec
Auens Auens arcane_shot 185358 27852245 92837 13.68 262091 622887 68.5 68.4 40.2% 0.0% 0.0% 0.0% 4.43sec 27852245 300.01sec
Auens Auens augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Auens Auens black_arrow 466930 16113725 53710 3.81 532607 1263795 19.1 19.1 42.8% 0.0% 0.0% 0.0% 15.70sec 16113725 300.01sec
Auens Auens black_arrow_dot ticks -468572 921123 3070 38.02 4845 0 0.0 190.1 0.0% 0.0% 0.0% 0.0% 0.00sec 921123 300.01sec
Auens Auens shadow_surge 444269 5962056 19873 5.75 132172 312137 0.0 28.8 41.8% 0.0% 0.0% 0.0% 0.00sec 5962056 300.01sec
Auens Auens black_arrow_withering_fire 468037 2596935 8656 1.55 171900 452675 0.0 7.8 57.9% 0.0% 0.0% 0.0% 0.00sec 2596935 300.01sec
Auens Auens bleak_arrows 467718 27154800 90512 18.75 180756 451931 93.9 93.7 40.2% 0.0% 0.0% 0.0% 3.21sec 27154800 300.01sec
Auens Auens explosive_shot 212431 7666904 25555 1.93 524667 1228724 9.7 9.6 38.4% 0.0% 0.0% 0.0% 30.23sec 7666904 300.01sec
Auens Auens flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Auens Auens food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Auens Auens funhouse_lens 1214603 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 101.44sec 0 300.01sec
Auens Auens mariners_hallowed_citrine 462960 0 0 0.00 0 0 27.6 0.0 0.0% 0.0% 0.0% 0.0% 10.59sec 0 300.01sec
Auens Auens master_marksman ticks -269576 16083065 53610 28.64 112293 0 217.2 143.2 0.0% 0.0% 0.0% 0.0% 1.36sec 16083065 300.01sec
Auens Auens potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Auens Auens rapid_fire ticks -257044 28767696 95892 43.68 82515 200150 21.9 218.4 42.2% 0.0% 0.0% 0.0% 13.93sec 41096667 300.01sec
Auens Auens steady_shot 56641 4616483 15388 9.28 66502 154005 46.5 46.4 37.7% 0.0% 0.0% 0.0% 6.26sec 6594969 300.01sec
Auens Auens summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.01sec
Auens Auens thunderlords_crackling_citrine 462951 14820023 49398 5.51 368899 848251 27.5 27.5 35.4% 0.0% 0.0% 0.0% 10.63sec 14820023 300.01sec
Auens Auens trueshot 288613 0 0 0.00 0 0 3.4 0.0 0.0% 0.0% 0.0% 0.0% 123.75sec 0 300.01sec
Auens Auens turbodrain_5000 ticks -472127 10064340 33548 23.70 58391 134023 27.9 118.5 35.1% 0.0% 0.0% 0.0% 10.47sec 10064340 300.01sec
Auens Auens_duck claw 16827 1684066 5613 18.15 12607 29526 90.7 90.7 35.2% 0.0% 0.0% 0.0% 3.33sec 2405806 300.01sec
Auens Auens_duck melee 0 4570540 15235 41.13 15209 34961 205.7 205.7 35.5% 0.0% 0.0% 0.0% 1.46sec 6529336 300.01sec
Auens Auens_dark_hound melee 0 13625642 525310 202.21 107000 245271 87.4 87.4 35.3% 0.0% 0.0% 0.0% 3.20sec 13625642 25.94sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

Resource Out In Waiting APM Active
Health808,893.20.00.00%0.0100.0%

Scale Factors for other metrics

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Shrapnel Shot9.60.030.3s30.3s1.9s6.25%12.56%0.0 (0.0)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_shrapnel_shot
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.1s / 111.4s
  • trigger_min/max:15.1s / 111.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.7s
  • uptime_min/max:1.75% / 11.91%

Stack Uptimes

  • shrapnel_shot_1:6.25%

Spelldata

  • id:474310
  • name:Shrapnel Shot
  • tooltip:Damage taken from your next Arcane Shot or Multi-Shot is increased by {$s1=30}%.
  • description:{$@spelldesc473520=Damaging an enemy with Explosive Shot increases the damage they receive from your next Arcane Shot or Multi-Shot by {$474310s1=30}%.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Spotter's Mark27.20.811.1s11.1s3.5s32.14%0.00%0.8 (0.8)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_spotters_mark
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 151.9s
  • trigger_min/max:0.5s / 151.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:13.91% / 52.02%

Stack Uptimes

  • spotters_mark_1:32.14%

Spelldata

  • id:466872
  • name:Spotter's Mark
  • tooltip:Your next Aimed Shot deals {$s1=20}% increased damage to this target.
  • description:{$@spelldesc466867=The damage bonus of Spotter's Mark is increased by {$s1=20}%. {$@=}spellicon466872 {$@=}spellname466872 Damaging an enemy with abilities empowered by Precise Shots has a {$1219616s1=30}% chance to apply Spotter's Mark to the primary target, causing your next Aimed Shot to deal {$466872s1=20}% increased damage to the target. }
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by {$s1=3}%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Hunter's Mark

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_hunters_mark
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:257284
  • name:Hunter's Mark
  • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
  • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by {$=}w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by {$=}w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Skyfury

Buff Details

  • buff initial source:
  • cooldown name:buff_skyfury
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:20.00%
  • default_value:2.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:462854
  • name:Skyfury
  • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
  • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:20.00%

Resources

Change Start Gain/s Loss/s Overflow End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 9999
Mean 300.01
Minimum 240.01
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 828391.54
Minimum 707388.84
Maximum 957284.21
Spread ( max - min ) 249895.37
Range [ ( max - min ) / 2 * 100% ] 15.08%
Standard Deviation 33165.6418
5th Percentile 773379.45
95th Percentile 882792.44
( 95th Percentile - 5th Percentile ) 109413.00
Mean Distribution
Standard Deviation 331.6730
95.00% Confidence Interval ( 827741.47 - 829041.60 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 62
0.1% Error 6158
0.1 Scale Factor Error with Delta=300 9389890
0.05 Scale Factor Error with Delta=300 37559558
0.01 Scale Factor Error with Delta=300 938988950
HPS
Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength00000
Agility00000
Stamina00000
Intellect00000
Spirit00000
Health02934870260
Melee Crit5.00%5.00%0
Spell Crit0.00%0.00%0
Haste0.00%0.00%0
Versatility0.00%0.00%0
Mitigation Versatility0.00%0.00%0
Mastery0.00%0.00%0
Armor428574285742857
Run Speed700
Tank-Miss3.00%3.00%0
Tank-Dodge3.00%3.00%0
Tank-Parry3.00%3.00%0
Tank-Block3.00%3.00%0
Tank-Crit0.00%0.00%0

Gear

Source Slot Average Item Level: 0.00

Profile

tank_dummy="Fluffy_Pillow"
source=default
spec=unknown
level=83
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.