SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.5.57388 Live (hotfix 2024-11-04/57388, git build f7e77fe1e0)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Acýs : 726,397 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
726,397.0726,397.0825.0 / 0.114%164,542.8 / 22.7%16,793.1
Resource Out In Waiting APM Active
Energy42.742.60.63%80.6100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/ac%C3%BDs
TalentCQQAA0tw2gAD7pPTLoW5IGZDeAAMwwYmZwMzwMMMzMzMjZmplZMLzAAAAAAgttxM8AzMjFmZZ2GAAAAzMDwAbwMGNmFAbTYxMA
Scale Factors for Acýs Damage Per Second
Wdps Agi Vers Haste Crit Mastery
Scale Factors 72.47 15.82 7.85 7.17 7.17 3.92
Normalized 4.58 1.00 0.50 0.45 0.45 0.25
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.56 0.52 0.51 0.49 0.51 0.51
Ranking
  • Wdps > Agi > Vers > Haste ~= Crit > Mastery
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.82, CritRating=7.17, HasteRating=7.17, MasteryRating=3.92, Versatility=7.85, Dps=72.47 )

Scale Factors for other metrics

Scale Factors for Acýs Priority Target Damage Per Second
Wdps Agi Vers Haste Crit Mastery
Scale Factors 71.64 15.69 7.83 7.14 7.12 3.94
Normalized 4.57 1.00 0.50 0.46 0.45 0.25
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.56 0.52 0.50 0.48 0.50 0.50
Ranking
  • Wdps > Agi > Vers > Haste ~= Crit > Mastery
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.69, CritRating=7.12, HasteRating=7.14, MasteryRating=3.94, Versatility=7.83, Dps=71.64 )
Scale Factors for Acýs Damage Per Second (Effective)
Wdps Agi Vers Haste Crit Mastery
Scale Factors 72.47 15.82 7.85 7.17 7.17 3.92
Normalized 4.58 1.00 0.50 0.45 0.45 0.25
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Vers > Haste > Crit > Mastery
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.82, CritRating=7.17, HasteRating=7.17, MasteryRating=3.92, Versatility=7.85, Dps=72.47 )
Scale Factors for Acýs Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Acýs Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Acýs Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Acýs Damage Taken Per Second
Wdps Agi Crit Haste Vers Mastery
Scale Factors 0.83 0.13 0.05 0.03 0.02 -0.02
Normalized 6.34 1.00 0.41 0.20 0.18 -0.14
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Haste > Vers > Mastery
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=0.13, CritRating=0.05, HasteRating=0.03, MasteryRating=-0.02, Versatility=0.02, Dps=0.83 )
Scale Factors for Acýs Damage Taken
Wdps Agi Crit Haste Vers Mastery
Scale Factors 248.28 39.47 16.30 8.40 6.84 -5.20
Normalized 6.29 1.00 0.41 0.21 0.17 -0.13
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Haste > Vers > Mastery
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=39.47, CritRating=16.30, HasteRating=8.40, MasteryRating=-5.20, Versatility=6.84, Dps=248.28 )
Scale Factors for Acýs Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Acýs Fight Length
Agi Crit Haste Mastery Vers Wdps
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 1.00 0.67 0.34 0.32 0.31 0.30
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Crit > Haste > Mastery > Vers > Wdps
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Agi Vers Haste Crit Mastery
Scale Factors 72.47 15.82 7.85 7.17 7.17 3.92
Normalized 4.58 1.00 0.50 0.45 0.45 0.25
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.56 0.52 0.51 0.49 0.51 0.51
Ranking
  • Wdps > Agi > Vers > Haste ~= Crit > Mastery
Pawn string ( Pawn: v1: "Acýs-Outlaw": Class=Rogue, Spec=Outlaw, Agility=15.82, CritRating=7.17, HasteRating=7.17, MasteryRating=3.92, Versatility=7.85, Dps=72.47 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Acýs726,397
Ambush 52,749 (81,396)7.3% (11.2%)80.53.72s303,163369,306Direct80.5 (124.1)124,498260,813196,44652.8% (52.8%)0.0%

Stats Details: Ambush

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage80.5080.500.000.000.000.82090.000015,813,538.8922,590,747.2530.00%369,305.90369,305.90
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit47.22%38.011363124,497.8289,691206,034124,483.79111,686137,4354,732,3856,760,54430.00%
crit52.78%42.491874260,812.87188,352435,669260,851.06236,646291,41411,081,15415,830,20430.00%

Action Details: Ambush

  • id:8676
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:50
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:2.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing {$s1=0} Physical damage.{$?s383281=true}[ Has a {$193315s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=2} combo {$=}lpoint:points;{$?s383281=true}[ each time it strikes][].|r

Action Priority List

    build
    [E]:36.98
  • if_expr:talent.hidden_opportunity&buff.audacity.up
    stealth
    [T]:43.52
  • if_expr:talent.hidden_opportunity

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
    Ambush (_hidden_opportunity) 15,5172.1%0.00.00s00Direct23.5124,433261,045197,54653.5%0.0%

Stats Details: Ambush Hidden Opportunity

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0023.540.000.000.000.00000.00004,650,378.156,643,390.7130.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit46.49%10.94025124,432.9089,691197,582124,366.720152,2331,361,7271,945,32230.00%
crit53.51%12.60229261,045.00188,352427,051261,073.75219,072311,8683,288,6514,698,06930.00%

Action Details: Ambush Hidden Opportunity

  • id:385897
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:2.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:385897
  • name:Ambush
  • school:physical
  • tooltip:
  • description:{$@spelldesc8676=Ambush the target, causing {$s1=0} Physical damage.{$?s383281=true}[ Has a {$193315s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=2} combo {$=}lpoint:points;{$?s383281=true}[ each time it strikes][].|r}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
    Ambush (_hidden_opportunity_audacity) 13,1291.8%0.00.00s00Direct20.1125,107262,483196,23351.8%0.0%

Stats Details: Ambush Hidden Opportunity Audacity

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0020.080.000.000.000.00000.00003,940,555.295,629,359.0730.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.23%9.69024125,107.2489,691192,660125,013.270150,7711,211,7611,731,08529.99%
crit51.77%10.40027262,483.45188,352435,669262,202.600310,9162,728,7953,898,27429.99%

Action Details: Ambush Hidden Opportunity Audacity

  • id:8676
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:50
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:2.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing {$s1=0} Physical damage.{$?s383281=true}[ Has a {$193315s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=2} combo {$=}lpoint:points;{$?s383281=true}[ each time it strikes][].|r

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
Auto Attack 0 (62,536)0.0% (8.6%)19.216.53s977,6910

Stats Details: Auto Attack

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage19.170.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Auto Attack

  • id:0
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
    Auto Attack (Main Hand) 42,1655.8%379.10.92s33,33937,365Direct379.127,10654,18933,33939.4%16.4%

Stats Details: Auto Attack Mh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage379.08379.080.000.000.000.89230.000012,638,245.2018,054,617.9530.00%37,365.0637,365.06
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit44.16%167.3910823427,105.8322,44641,78127,101.8025,31428,7434,537,1766,481,67330.00%
crit39.44%149.509321154,189.2044,89185,65054,182.7750,84457,8118,101,07011,572,94530.00%
miss16.41%62.2032990.00000.0000000.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
    Auto Attack (Off Hand) 20,3712.8%547.20.63s11,16117,905Direct547.29,07818,15011,16139.4%16.4%

Stats Details: Auto Attack Oh

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage547.16547.160.000.000.000.62330.00006,106,646.148,723,771.4830.00%17,905.1117,905.11
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit44.21%241.891643339,078.457,36314,3489,077.048,4749,6052,195,9683,137,09430.00%
crit39.38%215.4614229818,150.1914,58228,34518,147.8116,95119,2673,910,6785,586,67730.00%
miss16.41%89.81531420.00000.0000000.00%

Action Details: Auto Attack Oh

  • id:1
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Between the Eyes 169,990 (204,639)23.4% (28.1%)97.03.10s632,389779,551Direct97.0 (174.6)153,039612,673525,40181.0% (66.9%)0.0%

Stats Details: Between The Eyes

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage96.9796.970.000.000.000.81120.000050,943,576.0672,776,464.4530.00%779,550.64779,550.64
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit18.99%18.42044153,039.1792,271250,910152,984.510190,3832,818,5324,026,47030.00%
crit81.01%78.5536123612,672.98369,0861,053,822612,313.92551,844657,99348,125,04468,749,99430.00%

Action Details: Between The Eyes

  • id:315341
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:315341
  • name:Between the Eyes
  • school:physical
  • tooltip:{$=}w2% increased critical strike chance.
  • description:Finishing move that deals damage with your pistol, increasing your critical strike chance by {$s2=20}%.{$?a235484=true}[ Critical strikes with this ability deal four times normal damage.][] 1 point : {$=}{{$=}<damage>*1} damage, 3 sec 2 points: {$=}{{$=}<damage>*2} damage, 6 sec 3 points: {$=}{{$=}<damage>*3} damage, 9 sec 4 points: {$=}{{$=}<damage>*4} damage, 12 sec 5 points: {$=}{{$=}<damage>*5} damage, 15 sec{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$=}<damage>*6} damage, 18 sec][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$=}<damage>*7} damage, 21 sec][]

Action Priority List

    finish
    [O]:19.28
  • if_expr:talent.crackshot&(buff.ruthless_precision.up|buff.between_the_eyes.remains<4)
    stealth
    [Q]:77.69
  • if_expr:variable.finish_condition&talent.crackshot&(!buff.shadowmeld.up|stealthed.rogue)

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountDeeper Stratagem1935314PCT5.0%
Spell Critical Bonus MultiplierImproved Between the Eyes2354841PCT200.0%
Spell Direct AmountDevious Stratagem3943214PCT5.0%
Spell RangePrecision Shot4283771ADD10.000
    Dispatch (_crackshot) 34,6494.8%0.00.00s00Direct77.689,587179,194133,70549.2%0.0%

Stats Details: Dispatch Crackshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0077.610.000.000.000.00000.000010,376,656.4414,823,780.0930.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit50.77%39.40166989,586.8454,387157,23189,520.2778,86799,4753,529,8475,042,63430.00%
crit49.23%38.211864179,194.09108,773304,186179,070.28159,678198,1116,846,8099,781,14630.00%

Action Details: Dispatch Crackshot

  • id:2098
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:2098
  • name:Dispatch
  • school:physical
  • tooltip:
  • description:Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : {$=}{{$m1=0}*1} damage 2 points: {$=}{{$m1=0}*2} damage 3 points: {$=}{{$m1=0}*3} damage 4 points: {$=}{{$m1=0}*4} damage 5 points: {$=}{{$m1=0}*5} damage{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$m1=0}*6} damage][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$m1=0}*7} damage][]

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountDeeper Stratagem1935314PCT5.0%
Spell Direct AmountDevious Stratagem3943214PCT5.0%
Dispatch 69,5829.6%79.53.53s262,988311,629Direct79.5182,100363,158262,99144.7%0.0%

Stats Details: Dispatch

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage79.4679.460.000.000.000.84390.000020,898,155.4029,854,477.8630.00%311,629.05311,629.05
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.32%43.961672182,099.67108,773291,709182,005.68161,281201,6108,005,48511,436,39530.00%
crit44.68%35.501564363,157.77217,546608,372363,101.81318,439403,98912,892,67118,418,08330.00%

Action Details: Dispatch

  • id:2098
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:2098
  • name:Dispatch
  • school:physical
  • tooltip:
  • description:Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : {$=}{{$m1=0}*1} damage 2 points: {$=}{{$m1=0}*2} damage 3 points: {$=}{{$m1=0}*3} damage 4 points: {$=}{{$m1=0}*4} damage 5 points: {$=}{{$m1=0}*5} damage{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$m1=0}*6} damage][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$m1=0}*7} damage][]

Action Priority List

    finish
    [P]:76.91
    stealth
    [R]:2.56
  • if_expr:variable.finish_condition

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountDeeper Stratagem1935314PCT5.0%
Spell Direct AmountDevious Stratagem3943214PCT5.0%
Fate Intertwined 23,9693.3%73.74.04s97,5950Direct73.797,594097,5940.0%0.0%

Stats Details: Fate Intertwined

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage73.7173.710.000.000.000.00000.00007,193,813.107,193,813.100.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit100.00%73.713911297,593.6644,397215,92697,562.6780,387112,5057,193,8137,193,8130.00%

Action Details: Fate Intertwined

  • id:456306
  • school:cosmic
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:128467.29
  • base_dd_max:128467.29
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:456306
  • name:Fate Intertwined
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc454429=Fate Intertwined duplicates {$s1=30}% of {$?a137037=false}[Envenom][Dispatch] critical strike damage as Cosmic to {$s2=2} additional nearby enemies. If there are no additional nearby targets, duplicate {$s1=30}% to the primary target instead.}
Ghostly Strike 11,9391.6%18.816.36s190,7520Direct18.8121,175254,414190,75752.2%0.0%

Stats Details: Ghostly Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage18.7718.7773.2073.201.050.00002.99993,579,908.2125,098,871.5185.74%16,303.140.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit47.78%8.97118121,174.62104,185187,537121,119.21107,922137,5591,086,5681,552,23830.00%
crit52.22%9.80019254,413.89218,789382,664254,295.740291,1922,493,3403,561,91130.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%73.20481020.00000.0000019,984,722100.00%

Action Details: Ghostly Strike

  • id:196937
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:35
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:1.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:12.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:196937
  • name:Ghostly Strike
  • school:physical
  • tooltip:Taking {$s3=15}% increased damage from the Rogue's abilities.
  • description:Strikes an enemy, dealing {$s1=0} Physical damage and causing the target to take {$s3=15}% increased damage from your abilities for {$d=12 seconds}. |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points;.|r

Action Priority List

    cds
    [L]:18.77
  • if_expr:combo_points<cp_max_spend

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
Hand of Fate 0 (116,726)0.0% (16.1%)0.00.00s00

Stats Details: Hand Of Fate

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Hand Of Fate

  • id:452536
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452536
  • name:Hand of Fate
  • school:physical
  • tooltip:
  • description:Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.
    Fatebound Coin (Tails) 110,53315.2%104.83.22s316,2540Direct104.8215,353429,540316,26247.5%0.4%

Stats Details: Fatebound Coin Tails

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage104.84104.840.000.000.000.00000.000033,155,849.4333,344,575.080.57%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit52.08%54.602597215,353.49144,950694,858214,891.17190,006290,01411,759,21711,827,3890.58%
crit47.51%49.812188429,539.81289,9001,460,328428,796.46377,407553,68621,396,63321,517,1860.57%
dodge0.40%0.42040.00000.0000000.00%

Action Details: Fatebound Coin Tails

  • id:452538
  • school:cosmic
  • range:20.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:452538
  • name:Fatebound Coin (Tails)
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
    Lucky Coin 6,1930.9%4.244.58s442,3390Direct4.2301,597602,245442,33146.8%0.0%

Stats Details: Lucky Coin

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.224.220.000.000.000.00000.00001,866,635.571,866,635.570.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.18%2.2408301,597.50239,273368,610269,513.730368,039676,848676,8480.00%
crit46.82%1.98010602,244.54478,546737,220519,085.820732,6481,189,7881,189,7880.00%

Action Details: Lucky Coin

  • id:461818
  • school:cosmic
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:461818
  • name:Lucky Coin
  • school:cosmic
  • tooltip:
  • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
Instant Poison 17,3392.4%0.00.00s00Direct591.25,96211,9188,79447.5%0.0%

Stats Details: Instant Poison

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00591.190.000.000.000.00000.00005,198,553.285,200,306.900.03%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit52.46%310.141944285,962.374,5019,6945,960.975,5566,3481,849,1871,849,8320.03%
crit47.54%281.0417641111,917.639,00119,20711,916.4111,02612,5693,349,3673,350,4750.03%

Action Details: Instant Poison

  • id:315585
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:315585
  • name:Instant Poison
  • school:nature
  • tooltip:Suffering {$=}w1 Nature damage every {$t1=0} seconds.
  • description:{$@spelldesc315584=Coats your weapons with a Lethal Poison that lasts for {$d=3600 seconds}. Each strike has a {$h=30}% chance of poisoning the enemy which instantly inflicts {$315585s1=0} Nature damage.}
Main Gauche 46,7216.4%0.00.00s00Direct201.247,15494,49969,65447.5%0.0%

Stats Details: Main Gauche

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00201.220.000.000.000.00000.000014,016,130.2720,023,023.2130.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit52.47%105.595516447,153.5234,26193,18347,117.8542,31051,1374,979,0187,112,87630.00%
crit47.53%95.635314994,498.8468,523186,36694,427.8584,864102,8779,037,11212,910,14830.00%

Action Details: Main Gauche

  • id:86392
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:{$@spelldesc76806=Your main-hand attacks have a {$h=30}% chance to trigger an attack with your off-hand that deals {$86392s1=0} Physical damage.}
Pistol Shot 22,611 (67,780)3.1% (9.3%)52.95.50s384,626461,552Direct52.9 (158.6)81,844171,546128,31551.8% (51.8%)0.0%

Stats Details: Pistol Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage52.9052.900.000.000.000.83330.00006,787,198.459,695,988.0930.00%461,552.22461,552.22
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.20%25.50104581,843.6558,527130,04181,816.3072,27793,3952,086,6752,980,96130.00%
crit51.80%27.401047171,546.31122,906286,177171,531.16150,591193,8674,700,5246,715,02730.00%

Action Details: Pistol Shot

  • id:185763
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:1.0

Spelldata

  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=30}%{$?a428377=true}[ and dealing {$s4=5}% less damage to the Rogue.][.]
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$=}{{$s1=0}*{$=}<CAP>/{$=}AP} Physical damage{$?a428377=true}[, also reducing movement speed by {$s3=30}% and reducing the target's damage done to you by {$s4=5}% for {$d=6 seconds}.][ and reducing movement speed by {$s3=30}% for {$d=6 seconds}.] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points;.|r

Action Priority List

    build
    [F]:49.06
  • if_expr:talent.fan_the_hammer&talent.audacity&talent.hidden_opportunity&buff.opportunity.up&!buff.audacity.up
    build
    [G]:0.00
  • if_expr:talent.fan_the_hammer&buff.opportunity.up&(buff.opportunity.stack>=buff.opportunity.max_stack|buff.opportunity.remains<2)
    build
    [H]:0.40
  • if_expr:talent.fan_the_hammer&buff.opportunity.up&(combo_points.deficit>=(1+(talent.quick_draw+buff.broadside.up)*(talent.fan_the_hammer.rank+1))|combo_points<=talent.ruthlessness)
    stealth
    [S]:3.43
  • if_expr:talent.crackshot&talent.fan_the_hammer.rank>=2&buff.opportunity.stack>=6&(buff.broadside.up&combo_points<=1|buff.greenskins_wickers.up)

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
Spell RangePrecision Shot4283771ADD10.000
    Pistol Shot (_fan_the_hammer) 45,1696.2%0.00.00s00Direct105.781,783171,380128,23651.8%0.0%

Stats Details: Pistol Shot Fan The Hammer

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00105.730.000.000.000.00000.000013,558,484.8819,369,244.7530.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.16%50.92238781,782.7929,560136,27581,748.8173,57990,1784,164,2215,948,88130.00%
crit51.84%54.822690171,380.1262,077286,177171,377.12153,633188,9729,394,26413,420,36330.00%

Action Details: Pistol Shot Fan The Hammer

  • id:185763
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:0.0

Spelldata

  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=30}%{$?a428377=true}[ and dealing {$s4=5}% less damage to the Rogue.][.]
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing {$=}{{$s1=0}*{$=}<CAP>/{$=}AP} Physical damage{$?a428377=true}[, also reducing movement speed by {$s3=30}% and reducing the target's damage done to you by {$s4=5}% for {$d=6 seconds}.][ and reducing movement speed by {$s3=30}% for {$d=6 seconds}.] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points;.|r

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
Spell RangePrecision Shot4283771ADD10.000
Sigil of Algari Concordance 0 (8,625)0.0% (1.2%)3.171.26s839,0840

Stats Details: Sigil Of Algari Concordance

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.080.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Sigil Of Algari Concordance

  • id:443378
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:443378
  • name:Sigil of Algari Concordance
  • school:physical
  • tooltip:Your abilities have a chance to call an earthen ally to your aid, supporting you in combat.
  • description:Your abilities have a chance to call an earthen ally to your aid, supporting you in combat.
    Thunder Bolt 42,085 / 6,3250.9%12.114.36s157,2040Direct12.1112,988226,118157,27839.2%0.0%

Stats Details: Thunder Bolt Silvervein

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage12.0812.070.000.000.000.00000.00001,898,243.721,898,243.720.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.85%7.34026112,988.42111,519118,564112,554.740117,890829,749829,7490.00%
crit39.15%4.73018226,117.81223,038237,128220,693.480236,3931,068,4941,068,4940.00%

Action Details: Thunder Bolt Silvervein

  • id:452335
  • school:nature
  • range:100.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:91436.77
  • base_dd_max:91436.77
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:452335
  • name:Thunder Bolt
  • school:nature
  • tooltip:
  • description:{$@spelldesc443378=Your abilities have a chance to call an earthen ally to your aid, supporting you in combat.}
    Thundering Bolt 15,322 / 2,3000.3%3.171.43s225,2850Direct3.1161,486323,133225,33939.5%0.0%

Stats Details: Thundering Bolt

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage3.063.060.000.000.000.00000.0000690,086.77690,086.770.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.49%1.8507161,485.63159,311169,376143,402.390169,376299,104299,1040.00%
crit39.51%1.2106323,132.70318,622338,752237,903.950338,752390,983390,9830.00%

Action Details: Thundering Bolt

  • id:452445
  • school:nature
  • range:100.0
  • travel_speed:40.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:130623.21
  • base_dd_max:130623.21
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:452445
  • name:Thundering Bolt
  • school:nature
  • tooltip:
  • description:{$@spelldesc443378=Your abilities have a chance to call an earthen ally to your aid, supporting you in combat.}
Sinister Strike 10,210 (15,168)1.4% (2.1%)36.37.42s125,636147,506Direct36.3 (53.9)54,267113,52284,56851.1% (51.2%)0.0%

Stats Details: Sinister Strike

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage36.2736.270.000.000.000.85170.00003,067,467.164,382,091.5730.00%147,506.21147,506.21
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.86%17.7214354,267.1139,46485,19754,314.5446,25264,642961,8361,374,05030.00%
crit51.14%18.55050113,521.6382,875180,879113,678.300134,7512,105,6313,008,04130.00%

Action Details: Sinister Strike

  • id:193315
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:45
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:1.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:193315
  • name:Sinister Strike
  • school:physical
  • tooltip:
  • description:Viciously strike an enemy, causing {$=}{{$s1=0}*{$=}<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points; each time it strikes.|r

Action Priority List

    build
    [I]:36.28

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
    Sinister Strike (_extra_attack) 4,9590.7%0.00.00s00Direct17.654,302113,65484,73351.3%0.0%

Stats Details: Sinister Strike Extra Attack

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0017.580.000.000.000.00000.00001,489,737.172,128,193.8330.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit48.74%8.5702154,302.2439,46484,76854,305.54067,311465,338664,76729.99%
crit51.26%9.01022113,654.1682,875177,698113,769.610138,7501,024,4001,463,42730.00%

Action Details: Sinister Strike Extra Attack

  • id:197834
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:197834
  • name:Sinister Strike
  • school:physical
  • tooltip:
  • description:{$@spelldesc193315=Viciously strike an enemy, causing {$=}{{$s1=0}*{$=}<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points; each time it strikes.|r}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Critical ChanceDeadly Precision3815421ADD0.050
Spell Critical Bonus MultiplierLethality3822382PCT10.0%
Simple Action Stats Execute Interval
Acýs
Adrenaline Rush 9.832.35s

Stats Details: Adrenaline Rush

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage9.810.00199.610.000.000.00000.95080.000.000.00%0.000.00

Action Details: Adrenaline Rush

  • id:13750
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:20.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by {$=}w1%. Maximum Energy increased by {$=}w4. Attack speed increased by {$=}w2%. {$?=}{$=}w5>0[Damage increased by {$=}w5%.][]
  • description:Increases your Energy regeneration rate by {$s1=50}%, your maximum Energy by {$s4=50}, and your attack speed by {$s2=20}% for {$d=20 seconds}.

Action Priority List

    cds
    [J]:8.81
  • if_expr:!buff.adrenaline_rush.up&(!variable.finish_condition|!talent.improved_adrenaline_rush)|talent.improved_adrenaline_rush&combo_points<=2&!buff.loaded_dice.up
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Flask of Tempered Versatility 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:431973
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of the Divine Day 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457283
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.50.00s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.500.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [N]:1.50
  • if_expr:buff.bloodlust.react|fight_remains<30|buff.adrenaline_rush.up
Roll the Bones 10.730.08s

Stats Details: Roll The Bones

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.690.000.000.000.000.74840.00000.000.000.00%0.000.00

Action Details: Roll The Bones

  • id:315508
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:1.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:energy
  • base_cost:25
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:315508
  • name:Roll the Bones
  • school:physical
  • tooltip:Gained a random combat enhancement.
  • description:Roll the dice of fate, providing a random combat enhancement for {$d=30 seconds}.

Action Priority List

    cds
    [K]:9.69
  • if_expr:variable.rtb_reroll|rtb_buffs=0
Shadowmeld 2.6126.98s

Stats Details: Shadowmeld

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.590.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Shadowmeld

  • id:58984
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:58984
  • name:Shadowmeld
  • school:physical
  • tooltip:Shadowmelded.
  • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.

Action Priority List

    stealth_cds
    [V]:2.59
  • if_expr:variable.finish_condition&!cooldown.vanish.ready
Stealth 1.00.00s

Stats Details: Stealth

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Stealth

  • id:1784
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:2.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1784
  • name:Stealth
  • school:physical
  • tooltip:Stealthed.{$?=}{$=}w3!=0[ Movement speed increased by {$=}w3%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=5}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
Vanish 15.619.40s

Stats Details: Vanish

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage15.590.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Vanish

  • id:1856
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Acýs
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:combo_points
  • energize_amount:0.0

Spelldata

  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.

Action Priority List

    stealth_cds
    [U]:15.59
  • if_expr:talent.underhanded_upper_hand&talent.subterfuge&talent.crackshot&buff.adrenaline_rush.up&variable.finish_condition&(!cooldown.between_the_eyes.ready&buff.ruthless_precision.up|buff.adrenaline_rush.remains<3|buff.supercharge_1.up|buff.supercharge_2.up|cooldown.vanish.full_recharge_time<15|fight_remains<8)

Affected By (Passive)

Type Spell ID # +/% Value
Modify Cooldown Charge (Category)Without a Trace3825131SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ascendance (Haste)7.02.339.6s29.1s10.4s24.34%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_Ascendance_Haste
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:145.00

Trigger Details

  • interval_min/max:16.0s / 248.0s
  • trigger_min/max:8.0s / 248.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.0s
  • uptime_min/max:1.23% / 50.24%

Stack Uptimes

  • Ascendance_Haste_1:0.68%
  • Ascendance_Haste_2:0.67%
  • Ascendance_Haste_3:0.68%
  • Ascendance_Haste_4:0.70%
  • Ascendance_Haste_5:0.68%
  • Ascendance_Haste_6:0.69%
  • Ascendance_Haste_7:0.67%
  • Ascendance_Haste_8:0.67%
  • Ascendance_Haste_9:0.67%
  • Ascendance_Haste_10:18.24%

Spelldata

  • id:458503
  • name:Ascendance
  • tooltip:Haste increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascendance (Vers)7.02.239.5s29.2s10.4s24.24%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_Ascendance_Vers
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:145.00

Trigger Details

  • interval_min/max:16.0s / 240.0s
  • trigger_min/max:8.0s / 240.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 80.0s
  • uptime_min/max:0.00% / 56.70%

Stack Uptimes

  • Ascendance_Vers_1:0.68%
  • Ascendance_Vers_2:0.68%
  • Ascendance_Vers_3:0.67%
  • Ascendance_Vers_4:0.67%
  • Ascendance_Vers_5:0.68%
  • Ascendance_Vers_6:0.69%
  • Ascendance_Vers_7:0.66%
  • Ascendance_Vers_8:0.68%
  • Ascendance_Vers_9:0.69%
  • Ascendance_Vers_10:18.12%

Spelldata

  • id:458524
  • name:Ascendance
  • tooltip:Versatility increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascension (Crit)7.02.339.6s29.0s10.5s24.42%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_Ascension_Crit
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:145.00

Trigger Details

  • interval_min/max:16.0s / 240.0s
  • trigger_min/max:8.0s / 232.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 72.0s
  • uptime_min/max:0.00% / 49.90%

Stack Uptimes

  • Ascension_Crit_1:0.68%
  • Ascension_Crit_2:0.69%
  • Ascension_Crit_3:0.67%
  • Ascension_Crit_4:0.67%
  • Ascension_Crit_5:0.66%
  • Ascension_Crit_6:0.68%
  • Ascension_Crit_7:0.70%
  • Ascension_Crit_8:0.69%
  • Ascension_Crit_9:0.66%
  • Ascension_Crit_10:18.33%

Spelldata

  • id:458502
  • name:Ascension
  • tooltip:Critical Strike increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Ascension (Mastery)7.02.239.5s29.1s10.4s24.30%0.00%1.7 (1.7)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_Ascension_Mastery
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:145.00

Trigger Details

  • interval_min/max:16.0s / 280.0s
  • trigger_min/max:8.0s / 280.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.0s
  • uptime_min/max:0.58% / 58.31%

Stack Uptimes

  • Ascension_Mastery_1:0.66%
  • Ascension_Mastery_2:0.67%
  • Ascension_Mastery_3:0.69%
  • Ascension_Mastery_4:0.66%
  • Ascension_Mastery_5:0.68%
  • Ascension_Mastery_6:0.65%
  • Ascension_Mastery_7:0.67%
  • Ascension_Mastery_8:0.67%
  • Ascension_Mastery_9:0.68%
  • Ascension_Mastery_10:18.28%

Spelldata

  • id:458525
  • name:Ascension
  • tooltip:Mastery increased by {$=}w1.
  • description:{$@spelldesc453572=Taking damage has the chance to grant {$@=}spellname453572 granting {$s2=151892} Versatility for {$457592d=15 seconds}. Moving within 3 yards of a friendly party member grants them a portion of {$@=}spellname453572, sharing the effect for the remaining duration.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Acrobatic Strikes1.0773.2178.0s0.4s295.4s99.97%100.00%764.1 (764.1)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_acrobatic_strikes
  • max_stacks:10
  • base duration:3.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Damage Modifiers

  • direct:1.00 + 0.00/stack
  • periodic:1.00 + 0.00/stack
  • auto_attack:1.00 + 0.01/stack
  • crit_chance:1.00
  • is_stacking:true

Trigger Details

  • interval_min/max:56.6s / 327.4s
  • trigger_min/max:0.0s / 4.3s
  • trigger_pct:100.00%
  • duration_min/max:1.5s / 360.0s
  • uptime_min/max:99.43% / 100.00%

Stack Uptimes

  • acrobatic_strikes_1:0.12%
  • acrobatic_strikes_2:0.11%
  • acrobatic_strikes_3:0.08%
  • acrobatic_strikes_4:0.09%
  • acrobatic_strikes_5:0.09%
  • acrobatic_strikes_6:0.09%
  • acrobatic_strikes_7:0.09%
  • acrobatic_strikes_8:0.09%
  • acrobatic_strikes_9:0.09%
  • acrobatic_strikes_10:99.13%

Spelldata

  • id:455144
  • name:Acrobatic Strikes
  • tooltip:Auto-attack damage and movement speed increased by {$=}{{$=}W}.1%.
  • description:{$@spelldesc455143=Auto-attacks increase auto-attack damage and movement speed by {$=}{{$s1=10}/10}.1% for {$455144d=3 seconds}, stacking up to {$=}{{$s1=10}/10*{$455144u=10}}%.}
  • max_stacks:10
  • duration:3.00
  • cooldown:0.00
  • default_chance:101.00%
Adrenaline Rush9.80.032.1s32.3s27.2s89.07%91.61%260.8 (260.8)4.4

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Trigger Details

  • interval_min/max:19.3s / 65.0s
  • trigger_min/max:19.3s / 65.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.8s
  • uptime_min/max:70.18% / 100.00%

Stack Uptimes

  • adrenaline_rush_1:89.07%

Spelldata

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by {$=}w1%. Maximum Energy increased by {$=}w4. Attack speed increased by {$=}w2%. {$?=}{$=}w5>0[Damage increased by {$=}w5%.][]
  • description:Increases your Energy regeneration rate by {$s1=50}%, your maximum Energy by {$s4=50}, and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity1.1163.5181.3s1.8s285.4s99.90%0.00%159.3 (159.3)0.1

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_alacrity
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:1.00%

Trigger Details

  • interval_min/max:17.4s / 344.9s
  • trigger_min/max:0.3s / 35.0s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 360.0s
  • uptime_min/max:94.32% / 100.00%

Stack Uptimes

  • alacrity_1:0.34%
  • alacrity_2:0.44%
  • alacrity_3:0.42%
  • alacrity_4:0.44%
  • alacrity_5:98.25%

Spelldata

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=1}% for {$d=15 seconds}.
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Audacity46.339.86.3s3.3s1.9s29.18%0.00%39.8 (39.8)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_audacity
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.2s / 54.1s
  • trigger_min/max:0.1s / 54.1s
  • trigger_pct:54.23%
  • duration_min/max:0.0s / 11.3s
  • uptime_min/max:17.24% / 39.81%

Stack Uptimes

  • audacity_1:29.18%

Spelldata

  • id:386270
  • name:Audacity
  • tooltip:Ambush is usable without Stealth.
  • description:{$@spelldesc111240=Exploits the vulnerability of foes with less than {$s4=35}% health, dealing {$s2=0} Physical damage to the target. Mutilate has a {$s5=25}% chance to make your next Blindside free and usable on any target, regardless of their health. |cFFFFFFFFAwards {$s3=1} combo {$=}lpoint:points;.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Between the Eyes1.195.9183.2s3.1s279.8s99.97%0.00%95.9 (95.9)0.0

Buff Details

  • buff initial source:Acýs
  • cooldown name:buff_between_the_eyes
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:max
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:15.3s / 357.3s
    • trigger_min/max:0.8s / 27.2s
    • trigger_pct:100.00%
    • duration_min/max:0.4s / 360.0s
    • uptime_min/max:96.96% / 100.00%

    Stack Uptimes

    • between_the_eyes_1:99.97%

    Spelldata

    • id:315341
    • name:Between the Eyes
    • tooltip:{$=}w2% increased critical strike chance.
    • description:Finishing move that deals damage with your pistol, increasing your critical strike chance by {$s2=20}%.{$?a235484=true}[ Critical strikes with this ability deal four times normal damage.][] 1 point : {$=}{{$=}<damage>*1} damage, 3 sec 2 points: {$=}{{$=}<damage>*2} damage, 6 sec 3 points: {$=}{{$=}<damage>*3} damage, 9 sec 4 points: {$=}{{$=}<damage>*4} damage, 12 sec 5 points: {$=}{{$=}<damage>*5} damage, 15 sec{$?s193531=true}|((s394320|s394321)&!s193531)[ 6 points: {$=}{{$=}<damage>*6} damage, 18 sec][]{$?s193531=true}&(s394320|s394321)[ 7 points: {$=}{{$=}<damage>*7} damage, 21 sec][]
    • max_stacks:0
    • duration:0.00
    • cooldown:45.00
    • default_chance:0.00%
    Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_bloodlust
    • max_stacks:1
    • base duration:40.00
    • duration modifier:1.00
    • base cooldown:300.00
    • default_chance:100.00%
    • default_value:0.30
    • activated:true
    • reactable:true
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:0.0s / 0.0s
    • trigger_min/max:0.0s / 0.0s
    • trigger_pct:100.00%
    • duration_min/max:40.0s / 40.0s
    • uptime_min/max:11.11% / 16.66%

    Stack Uptimes

    • bloodlust_1:13.52%

    Spelldata

    • id:2825
    • name:Bloodlust
    • tooltip:Haste increased by {$=}w1%.
    • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
    • max_stacks:0
    • duration:40.00
    • cooldown:300.00
    • default_chance:0.00%
    Broadside12.30.023.9s23.8s13.2s54.04%52.34%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_broadside
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:1.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Damage Modifiers

    • direct:1.15
    • periodic:1.15
    • auto_attack:1.00
    • crit_chance:1.00
    • is_stacking:false

    Trigger Details

    • interval_min/max:0.2s / 209.8s
    • trigger_min/max:0.2s / 209.8s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 39.0s
    • uptime_min/max:14.55% / 96.23%

    Stack Uptimes

    • broadside_1:54.04%

    Spelldata

    • id:193356
    • name:Broadside
    • tooltip:Your combo-point generating abilities generate {$s1=1} additional combo point and deal {$s4=15}% increased damage.
    • description:Your combo-point generating abilities generate {$s1=1} additional combo point and deal {$s4=15}% increased damage for the duration of Roll the Bones.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Buried Treasure12.20.023.9s23.8s13.0s52.95%52.62%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_buried_treasure
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:5.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:0.2s / 192.8s
    • trigger_min/max:0.2s / 192.8s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 39.0s
    • uptime_min/max:12.96% / 93.87%

    Stack Uptimes

    • buried_treasure_1:52.95%

    Spelldata

    • id:199600
    • name:Buried Treasure
    • tooltip:Increases Energy regeneration by {$=}{{$s1=25}/5} per sec.
    • description:Your base Energy regeneration is increased by {$=}{{$s1=25}/5} per sec for the duration of Roll the Bones.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Double Jeopardy16.60.018.6s19.4s0.4s0.02%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_double_jeopardy
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:6.1s / 104.8s
    • trigger_min/max:6.1s / 104.8s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 1.8s
    • uptime_min/max:0.00% / 0.75%

    Stack Uptimes

    • double_jeopardy_1:0.02%

    Spelldata

    • id:454430
    • name:Double Jeopardy
    • tooltip:
    • description:Your first Fatebound Coin flip after breaking Stealth flips two coins that are guaranteed to match the same outcome.
    • max_stacks:0
    • duration:0.00
    • cooldown:0.00
    • default_chance:0.00%
    Fatebound Coin (Heads)39.067.87.8s0.0s4.2s50.16%100.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_fatebound_coin_heads
    • max_stacks:99
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Damage Modifiers

    • direct:1.06 + 0.02/stack
    • periodic:1.06 + 0.02/stack
    • auto_attack:1.06 + 0.02/stack
    • crit_chance:1.00
    • is_stacking:true

    Stack Uptimes

    • fatebound_coin_heads_1:16.72%
    • fatebound_coin_heads_2:11.50%
    • fatebound_coin_heads_3:7.83%
    • fatebound_coin_heads_4:5.06%
    • fatebound_coin_heads_5:3.27%
    • fatebound_coin_heads_6:2.11%
    • fatebound_coin_heads_7:1.33%
    • fatebound_coin_heads_8:0.85%
    • fatebound_coin_heads_9:0.55%
    • fatebound_coin_heads_10:0.35%
    • fatebound_coin_heads_11:0.22%
    • fatebound_coin_heads_12:0.14%
    • fatebound_coin_heads_13:0.08%
    • fatebound_coin_heads_14:0.05%
    • fatebound_coin_heads_15:0.03%
    • fatebound_coin_heads_16:0.02%
    • fatebound_coin_heads_17:0.01%
    • fatebound_coin_heads_18:0.01%
    • fatebound_coin_heads_19:0.01%
    • fatebound_coin_heads_20:0.01%
    • fatebound_coin_heads_21:0.00%
    • fatebound_coin_heads_22:0.00%
    • fatebound_coin_heads_23:0.00%
    • fatebound_coin_heads_24:0.00%
    • fatebound_coin_heads_25:0.00%
    • fatebound_coin_heads_26:0.00%
    • fatebound_coin_heads_27:0.00%
    • fatebound_coin_heads_28:0.00%
    • fatebound_coin_heads_29:0.00%

    Spelldata

    • id:452923
    • name:Fatebound Coin (Heads)
    • tooltip:Damage increased by {$=}{{$=}W1+$456479s~1}%.{$?a454300=false}[ Leech increased by {$=}{{$=}W3}.1%.][]
    • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
    • max_stacks:99
    • duration:15.00
    • cooldown:0.00
    • default_chance:101.00%
    Fatebound Coin (Tails)39.067.87.8s0.0s4.2s50.20%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_fatebound_coin_tails
    • max_stacks:99
    • base duration:15.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stack Uptimes

    • fatebound_coin_tails_1:16.71%
    • fatebound_coin_tails_2:11.52%
    • fatebound_coin_tails_3:7.82%
    • fatebound_coin_tails_4:5.05%
    • fatebound_coin_tails_5:3.27%
    • fatebound_coin_tails_6:2.10%
    • fatebound_coin_tails_7:1.34%
    • fatebound_coin_tails_8:0.87%
    • fatebound_coin_tails_9:0.55%
    • fatebound_coin_tails_10:0.35%
    • fatebound_coin_tails_11:0.22%
    • fatebound_coin_tails_12:0.15%
    • fatebound_coin_tails_13:0.10%
    • fatebound_coin_tails_14:0.06%
    • fatebound_coin_tails_15:0.04%
    • fatebound_coin_tails_16:0.02%
    • fatebound_coin_tails_17:0.02%
    • fatebound_coin_tails_18:0.01%
    • fatebound_coin_tails_19:0.01%
    • fatebound_coin_tails_20:0.01%
    • fatebound_coin_tails_21:0.00%
    • fatebound_coin_tails_22:0.00%
    • fatebound_coin_tails_23:0.00%
    • fatebound_coin_tails_24:0.00%
    • fatebound_coin_tails_25:0.00%
    • fatebound_coin_tails_26:0.00%
    • fatebound_coin_tails_27:0.01%
    • fatebound_coin_tails_28:0.01%
    • fatebound_coin_tails_29:0.00%
    • fatebound_coin_tails_30:0.00%

    Spelldata

    • id:452917
    • name:Fatebound Coin (Tails)
    • tooltip:Fatebound Coin damage increased by {$=}w1%.{$?a454300=false}[ Leech increased by {$=}{{$=}W2}.1%.][]
    • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
    • max_stacks:99
    • duration:15.00
    • cooldown:0.00
    • default_chance:101.00%
    (fatebound_) Lucky Coin1.00.00.0s0.0s246.4s81.75%0.00%0.0 (0.0)0.0

    Buff Details

    • buff initial source:Acýs
    • cooldown name:buff_fatebound_lucky_coin
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.07
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

      Trigger Details

      • interval_min/max:0.0s / 0.0s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:0.9s / 355.7s
      • uptime_min/max:0.00% / 99.04%

      Stack Uptimes

      • fatebound_lucky_coin_1:81.75%

      Spelldata

      • id:452562
      • name:Lucky Coin
      • tooltip:Agility increased by {$=}w1%.
      • description:{$@spelldesc452536=Flip a Fatebound Coin each time a finishing move consumes {$s1=5} or more combo points. Heads increases the damage of your attacks by {$=}{{$456479s1=8}+{$452923s1=2}}%, lasting {$452923d=15 seconds} or until you flip Tails. Tails deals {$452538s1=0} Cosmic damage to your target. For each time the same face is flipped in a row, Heads increases damage by an additional {$452923s1=2}% and Tails increases its damage by {$452917s1=10}%.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Grand Melee12.30.023.7s23.6s13.0s53.40%100.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_grand_melee
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Damage Modifiers

      • direct:1.05
      • periodic:1.05
      • auto_attack:1.05
      • crit_chance:1.00
      • is_stacking:false

      Trigger Details

      • interval_min/max:0.2s / 170.7s
      • trigger_min/max:0.2s / 170.7s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:12.02% / 93.60%

      Stack Uptimes

      • grand_melee_1:53.40%

      Spelldata

      • id:193358
      • name:Grand Melee
      • tooltip:Damage increased by {$=}w1%. Blade Flurry deals {$=}w2% additional damage to nearby enemies.
      • description:Damage increased by {$s1=5}%. Blade Flurry deals {$s2=10}% additional damage to nearby enemies.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Loaded Dice9.70.132.4s32.3s13.0s37.21%86.54%0.1 (0.1)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_loaded_dice
      • max_stacks:1
      • base duration:45.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:19.3s / 90.8s
      • trigger_min/max:19.3s / 65.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 43.9s
      • uptime_min/max:3.63% / 92.58%

      Stack Uptimes

      • loaded_dice_1:37.21%

      Spelldata

      • id:256171
      • name:Loaded Dice
      • tooltip:Your next {$?s5171=true}[Slice and Dice will be {$=}w1% more effective][Roll the Bones will grant at least two matches].
      • description:{$@spelldesc256170=Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.}
      • max_stacks:0
      • duration:45.00
      • cooldown:0.00
      • default_chance:100.00%
      Opportunity34.426.88.6s4.9s5.3s60.88%99.99%7.4 (22.3)0.1

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_opportunity
      • max_stacks:6
      • base duration:12.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:1.20
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:2.4s / 90.8s
      • trigger_min/max:0.3s / 47.1s
      • trigger_pct:44.79%
      • duration_min/max:0.0s / 88.6s
      • uptime_min/max:35.55% / 83.20%

      Stack Uptimes

      • opportunity_1:1.12%
      • opportunity_2:1.12%
      • opportunity_3:39.76%
      • opportunity_4:0.64%
      • opportunity_5:0.64%
      • opportunity_6:17.59%

      Spelldata

      • id:195627
      • name:Opportunity
      • tooltip:Your next Pistol Shot costs {$s1=50}% less Energy and deals {$s3=100}% increased damage.
      • description:{$@spelldesc193315=Viciously strike an enemy, causing {$=}{{$s1=0}*{$=}<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo {$=}lpoint:points; each time it strikes.|r}
      • max_stacks:1
      • duration:12.00
      • cooldown:0.00
      • default_chance:100.00%
      Roll the Bones5.15.661.9s30.1s58.1s98.34%0.00%5.6 (5.6)4.2

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_roll_the_bones
      • max_stacks:1
      • base duration:30.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:pandemic
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:29.0s / 323.5s
      • trigger_min/max:5.5s / 55.2s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 347.3s
      • uptime_min/max:87.12% / 100.00%

      Stack Uptimes

      • roll_the_bones_1:98.34%

      Spelldata

      • id:315508
      • name:Roll the Bones
      • tooltip:Gained a random combat enhancement.
      • description:Roll the dice of fate, providing a random combat enhancement for {$d=30 seconds}.
      • max_stacks:0
      • duration:30.00
      • cooldown:45.00
      • default_chance:0.00%
      Ruthless Precision12.40.023.6s23.4s13.2s54.47%54.85%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_ruthless_precision
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Damage Modifiers

      • direct:1.00
      • periodic:1.00
      • auto_attack:1.00
      • crit_chance:1.15
      • is_stacking:false

      Trigger Details

      • interval_min/max:0.2s / 168.4s
      • trigger_min/max:0.2s / 168.4s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:14.52% / 95.69%

      Stack Uptimes

      • ruthless_precision_1:54.47%

      Spelldata

      • id:193357
      • name:Ruthless Precision
      • tooltip:Critical strike chance of Between the Eyes increased by {$=}{{$s1=15}+{$s2=45}}%. Critical strike chance of all other abilities increased by {$s1=15}%.
      • description:Increases the critical ctrike chance of Between the Eyes by {$=}{{$s1=15}+{$s2=45}}% and the critical strike chance of all other abilities by {$s1=15}% for the duration of Roll the Bones.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Shadowmeld2.60.0127.1s127.1s0.0s0.01%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_shadowmeld
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:120.0s / 250.8s
      • trigger_min/max:120.0s / 250.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 1.5s
      • uptime_min/max:0.00% / 0.53%

      Stack Uptimes

      • shadowmeld_1:0.01%

      Spelldata

      • id:58984
      • name:Shadowmeld
      • tooltip:Shadowmelded.
      • description:Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
      • max_stacks:0
      • duration:-0.00
      • cooldown:120.00
      • default_chance:100.00%
      Skull and Crossbones12.10.024.1s24.1s13.0s52.43%54.07%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_skull_and_crossbones
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.25
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.2s / 178.2s
      • trigger_min/max:0.2s / 178.2s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:16.18% / 90.97%

      Stack Uptimes

      • skull_and_crossbones_1:52.43%

      Spelldata

      • id:199603
      • name:Skull and Crossbones
      • tooltip:Sinister Strike has an additional {$s1=25}% chance of striking an additional time.
      • description:Causes Sinister Strike to have an additional {$s1=25}% chance of striking an additional time for the duration of Roll the Bones.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Slice and Dice1.00.00.0s0.0s299.7s99.90%94.93%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_slice_and_dice
      • max_stacks:1
      • base duration:6.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.50
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:pandemic
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.0s / 0.0s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:239.7s / 359.7s
      • uptime_min/max:99.88% / 99.92%

      Stack Uptimes

      • slice_and_dice_1:99.90%

      Spelldata

      • id:315496
      • name:Slice and Dice
      • tooltip:Attack speed increased by {$=}w1%.
      • description:Finishing move that consumes combo points to increase attack speed by {$s1=50}%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=true}|((s394320|s394321|s457512)&!s193531)[ 6 points: 42 seconds][]{$?s193531=true}&(s394320|s394321|s457512)[ 7 points: 48 seconds][]
      • max_stacks:0
      • duration:6.00
      • cooldown:0.00
      • default_chance:0.00%
      Stealth1.00.00.0s0.0s0.0s0.00%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_stealth
      • max_stacks:1
      • base duration:150.00
      • duration modifier:1.00
      • base cooldown:2.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.0s / 0.0s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 0.0s
      • uptime_min/max:0.00% / 0.00%

      Stack Uptimes

      • stealth_1:0.00%

      Spelldata

      • id:1784
      • name:Stealth
      • tooltip:Stealthed.{$?=}{$=}w3!=0[ Movement speed increased by {$=}w3%.][]
      • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=5}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
      • max_stacks:0
      • duration:-0.00
      • cooldown:2.00
      • default_chance:100.00%
      Subterfuge16.60.018.6s19.4s5.9s32.92%0.00%0.0 (0.0)16.3

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_subterfuge
      • max_stacks:1
      • base duration:6.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:6.1s / 104.8s
      • trigger_min/max:6.1s / 104.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 6.0s
      • uptime_min/max:24.57% / 40.05%

      Stack Uptimes

      • subterfuge_1:32.92%

      Spelldata

      • id:115192
      • name:Subterfuge
      • tooltip:Temporarily concealed in the shadows.
      • description:{$@spelldesc108208=Abilities requiring Stealth can be used for {$=}{{$s2=3000}/1000} sec after Stealth breaks. Combat benefits requiring Stealth persist for an additional {$=}{{$s2=3000}/1000} sec after Stealth breaks.}
      • max_stacks:0
      • duration:0.00
      • cooldown:0.00
      • default_chance:0.00%
      Take 'em by Surprise16.60.018.6s18.6s15.3s84.62%0.00%0.0 (0.0)6.4

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_take_em_by_surprise
      • max_stacks:1
      • base duration:20.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.10
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:haste
      • amount:10.00%

      Trigger Details

      • interval_min/max:6.1s / 104.8s
      • trigger_min/max:6.1s / 104.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 20.0s
      • uptime_min/max:60.68% / 99.25%

      Stack Uptimes

      • take_em_by_surprise_1:84.62%

      Spelldata

      • id:385907
      • name:Take 'em by Surprise
      • tooltip:Haste increased by {$=}w1%.
      • description:{$@spelldesc382742=Haste increased by {$s2=10}% while Stealthed and for {$430035d=20 seconds} after breaking Stealth.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Take 'em by Surprise (_aura)16.60.018.6s19.4s0.0s0.03%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_take_em_by_surprise_aura
      • max_stacks:1
      • base duration:150.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.10
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:haste
      • amount:10.00%

      Trigger Details

      • interval_min/max:6.1s / 104.8s
      • trigger_min/max:6.1s / 104.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 1.8s
      • uptime_min/max:0.00% / 0.75%

      Stack Uptimes

      • take_em_by_surprise_aura_1:0.03%

      Spelldata

      • id:385907
      • name:Take 'em by Surprise
      • tooltip:Haste increased by {$=}w1%.
      • description:{$@spelldesc382742=Haste increased by {$s2=10}% while Stealthed and for {$430035d=20 seconds} after breaking Stealth.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Tempered Potion1.50.0300.5s0.0s27.5s13.47%0.00%0.0 (0.0)1.2

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_tempered_potion
      • max_stacks:1
      • base duration:30.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:mastery_rating
      • amount:2617.40
      • stat:haste_rating
      • amount:2617.40
      • stat:crit_rating
      • amount:2617.40

      Trigger Details

      • interval_min/max:300.0s / 326.2s
      • trigger_min/max:0.0s / 0.0s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 30.0s
      • uptime_min/max:9.97% / 18.18%

      Stack Uptimes

      • tempered_potion_1:13.47%

      Spelldata

      • id:431932
      • name:Tempered Potion
      • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
      • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
      • max_stacks:0
      • duration:30.00
      • cooldown:300.00
      • default_chance:0.00%
      True Bearing12.20.024.0s24.0s13.2s53.62%53.57%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_true_bearing
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.50
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:0.2s / 189.6s
      • trigger_min/max:0.2s / 189.6s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 39.0s
      • uptime_min/max:10.69% / 96.10%

      Stack Uptimes

      • true_bearing_1:53.62%

      Spelldata

      • id:193359
      • name:True Bearing
      • tooltip:Finishing moves reduce the remaining cooldown of many of your abilities by an additional {$=}<cdr> sec per combo point.
      • description:Finishing moves reduce the remaining cooldown of many of your abilities by an additional {$=}<cdr> sec per combo point.
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Vanish15.60.019.4s19.4s0.0s0.03%0.00%0.0 (0.0)0.0

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_vanish
      • max_stacks:1
      • base duration:3.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Trigger Details

      • interval_min/max:6.1s / 104.8s
      • trigger_min/max:6.1s / 104.8s
      • trigger_pct:100.00%
      • duration_min/max:0.0s / 1.8s
      • uptime_min/max:0.00% / 0.75%

      Stack Uptimes

      • vanish_1:0.03%

      Spelldata

      • id:11327
      • name:Vanish
      • tooltip:Improved stealth.{$?=}{$=}w3!=0[ Movement speed increased by {$=}w3%.][]{$?=}{$=}w4!=0[ Damage increased by {$=}w4%.][]
      • description:{$@spelldesc1856=Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.}
      • max_stacks:0
      • duration:3.00
      • cooldown:0.00
      • default_chance:100.00%
      Constant Buffs
      Arcane Intellect

      Buff Details

      • buff initial source:
      • cooldown name:buff_arcane_intellect
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.03
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:1459
      • name:Arcane Intellect
      • tooltip:Intellect increased by $w1%.
      • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Ascendance (_darkmoon)

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_ascendance_darkmoon
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:pandemic
      • stack behavior:default
      • tick behavior:clip
      • tick_time behavior:unhasted
      • period:8.00

      Spelldata

      • id:457594
      • name:Ascendance
      • tooltip:
      • description:{$@spelldesc453575=Gain {$@=}spellname453575 every $457594t seconds spent in combat. {$@=}spellname453575 grants {$458573s2=89} of a random secondary stat for {$457596d=15 seconds}, stacking up to {$457594s1=10} times. This is a Nerubian embellishment.}
      • max_stacks:0
      • duration:-0.00
      • cooldown:0.00
      • default_chance:0.00%
      Battle Shout

      Buff Details

      • buff initial source:
      • cooldown name:buff_battle_shout
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.05
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:6673
      • name:Battle Shout
      • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
      • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
      • max_stacks:0
      • duration:3600.00
      • cooldown:15.00
      • default_chance:0.00%
      Crystallization

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_crystallization
      • max_stacks:1
      • base duration:3600.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:agility
      • amount:733.25

      Spelldata

      • id:453250
      • name:Crystallization
      • tooltip:{$=}pri increased by {$=}w1.
      • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Flask of Tempered Versatility

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_flask_of_tempered_versatility
      • max_stacks:1
      • base duration:3600.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00
      • associated item:Flask of Tempered Versatility

      Stat Details

      • stat:versatility_rating
      • amount:2825.00

      Spelldata

      • id:431973
      • name:Flask of Tempered Versatility
      • tooltip:Versatility increased by {$=}w1.
      • description:Drink to increase your Versatility by {$s1=4307}. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Mark of the Wild

      Buff Details

      • buff initial source:
      • cooldown name:buff_mark_of_the_wild
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.03
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:1126
      • name:Mark of the Wild
      • tooltip:Versatility increased by $w1%.
      • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Power Word: Fortitude

      Buff Details

      • buff initial source:
      • cooldown name:buff_power_word_fortitude
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:100.00%
      • default_value:0.05
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:21562
      • name:Power Word: Fortitude
      • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
      • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:0.00%
      Skyfury

      Buff Details

      • buff initial source:
      • cooldown name:buff_skyfury
      • max_stacks:1
      • base duration:0.00
      • duration modifier:1.00
      • base cooldown:0.10
      • default_chance:20.00%
      • default_value:2.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Spelldata

      • id:462854
      • name:Skyfury
      • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
      • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:20.00%
      Feast of the Divine Day

      Buff Details

      • buff initial source:Acýs
      • cooldown name:buff_well_fed
      • max_stacks:1
      • base duration:3600.00
      • duration modifier:1.00
      • base cooldown:0.00
      • default_chance:101.00%
      • default_value:-0.00
      • activated:true
      • reactable:false
      • reverse:false
      • refresh behavior:duration
      • stack behavior:default
      • tick behavior:none
      • tick_time behavior:unhasted
      • period:0.00

      Stat Details

      • stat:agility
      • amount:446.00

      Spelldata

      • id:457284
      • name:Well Fed
      • tooltip:Your primary stats have been increased by {$=}w11.
      • description:{$@=}spellicon457049 {$@=}spellname457049 If you spend at least 10 seconds eating you will become {$@=}spellname457049 and gain {$456961s2=446} primary stat for $457172d.
      • max_stacks:0
      • duration:3600.00
      • cooldown:0.00
      • default_chance:101.00%

      Procs, Uptimes & Benefits

      Proc Count Min Max Interval Min Max
      Skyfury (Main Hand)51.723.086.05.7s0.5s75.9s
      Skyfury (Off Hand)75.038.0118.04.0s0.4s55.2s
      Roll the Bones Buffs: 11.10.04.0202.3s49.5s358.4s
      Roll the Bones Buffs: 29.45.013.031.2s5.6s122.0s
      Roll the Bones Buffs: 50.10.03.0111.3s30.0s247.8s
      Roll the Bones Buff Lost: broadside1.80.08.082.8s19.3s331.2s
      Roll the Bones Buff Lost: buried_treasure1.80.07.083.0s7.2s323.0s
      Roll the Bones Buff Lost: grand_melee1.80.08.083.1s8.1s325.7s
      Roll the Bones Buff Lost: ruthless_precision1.70.07.084.4s19.1s318.7s
      Roll the Bones Buff Lost: skull_and_crossbones1.80.08.082.9s7.2s316.4s
      Roll the Bones Buff Lost: true_bearing1.90.08.080.0s19.3s337.6s
      Count the Odds50.418.084.05.9s0.2s81.9s
      Count the Odds (Ambush)18.74.040.015.4s0.3s205.6s
      Count the Odds (Sinister Strike)8.10.023.029.0s0.3s279.4s
      Count the Odds (Dispatch)23.64.047.012.3s0.5s152.1s
      Count the Odds Capped1.30.019.040.6s0.2s320.3s
      Roll the Bones Wasted0.60.03.0200.3s53.1s330.8s
      Uptime Avg % Min Max Avg Dur Min Max
      Energy Cap2.05%0.33%4.40%0.3s0.0s1.1s

      Resources

      Gains Type Count Total Tot% Avg Overflow Ovr%
      Acýs
      Ace Up Your SleeveCombo Points31.36156.8113.64%5.000.000.00%
      Adrenaline RushEnergy1,347.922,442.1319.10%1.8181.963.25%
      Adrenaline Rush (Expiry)Energy1.580.000.00%0.0059.08100.00%
      BroadsideCombo Points186.17144.7312.59%0.7841.4422.26%
      Buried TreasureEnergy774.07759.635.94%0.9834.374.33%
      Deal FateCombo Points61.2656.274.90%0.924.998.15%
      Energy RegenEnergy1,471.255,450.9642.64%3.70173.083.08%
      Fatal FlourishEnergy338.153,284.1125.69%9.7197.362.88%
      Improved Adrenaline RushCombo Points9.8156.774.94%5.7911.9217.35%
      Improved Adrenaline Rush (Expiry)Energy8.95847.446.63%94.69942.4452.65%
      Improved AmbushCombo Points124.1275.046.53%0.6049.0839.54%
      Quick DrawCombo Points158.62122.1210.63%0.7736.4923.01%
      RuthlessnessCombo Points176.43229.0919.93%1.300.000.00%
      AmbushCombo Points80.50161.0014.01%2.000.000.00%
      Ambush (_hidden_opportunity)Combo Points23.5412.961.13%0.5534.1272.47%
      Ambush (_hidden_opportunity_audacity)Combo Points20.0815.271.33%0.7624.8961.98%
      Ghostly StrikeCombo Points18.7718.771.63%1.000.000.00%
      Pistol ShotCombo Points52.9052.904.60%1.000.000.00%
      Sinister StrikeCombo Points36.2836.283.16%1.000.000.00%
      Sinister Strike (_extra_attack)Combo Points17.5811.370.99%0.656.2135.33%
      Usage Type Count Total Tot% Avg RPE APR
      Acýs
      AmbushEnergy80.504,024.9531.40%50.0050.006,063.29
      Between the EyesEnergy96.972,424.2318.91%25.0025.0025,294.76
      Between the EyesCombo Points96.97627.1154.75%6.476.4797,782.87
      DispatchEnergy79.462,781.1921.69%35.0035.007,514.12
      DispatchCombo Points79.46518.3345.25%6.526.5240,318.15
      Ghostly StrikeEnergy18.77656.875.12%35.0035.005,449.91
      Pistol ShotEnergy52.901,057.928.25%20.0020.0019,231.80
      Roll the BonesEnergy10.69242.161.89%22.6622.660.00
      Sinister StrikeEnergy36.281,632.4312.73%45.0045.002,791.67
      Change Start Gain/s Loss/s Overflow End (Avg) Min Max
      Health3,913,520.00.007,387.880.01,697,242.5-333,271.63,267,367.1
      Energy200.042.6242.731,329.1105.40.1200.0
      Combo Points7.03.833.82209.23.91.07.0

      Statistics & Data Analysis

      Fight Length
      Acýs Fight Length
      Count 9999
      Mean 299.99
      Minimum 240.03
      Maximum 359.99
      Spread ( max - min ) 119.96
      Range [ ( max - min ) / 2 * 100% ] 19.99%
      DPS
      Acýs Damage Per Second
      Count 9999
      Mean 726397.02
      Minimum 564091.48
      Maximum 865095.34
      Spread ( max - min ) 301003.86
      Range [ ( max - min ) / 2 * 100% ] 20.72%
      Standard Deviation 42089.8365
      5th Percentile 655435.28
      95th Percentile 794371.76
      ( 95th Percentile - 5th Percentile ) 138936.48
      Mean Distribution
      Standard Deviation 420.9194
      95.00% Confidence Interval ( 725572.03 - 727222.00 )
      Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
      Approx. Iterations needed for ( always use n>=50 )
      1% Error 129
      0.1% Error 12898
      0.1 Scale Factor Error with Delta=300 15123007
      0.05 Scale Factor Error with Delta=300 60492028
      0.01 Scale Factor Error with Delta=300 1512300677
      Priority Target DPS
      Acýs Priority Target Damage Per Second
      Count 9999
      Mean 719013.51
      Minimum 560061.39
      Maximum 856275.92
      Spread ( max - min ) 296214.52
      Range [ ( max - min ) / 2 * 100% ] 20.60%
      Standard Deviation 41654.3599
      5th Percentile 648873.37
      95th Percentile 785995.46
      ( 95th Percentile - 5th Percentile ) 137122.09
      Mean Distribution
      Standard Deviation 416.5644
      95.00% Confidence Interval ( 718197.06 - 719829.96 )
      Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
      Approx. Iterations needed for ( always use n>=50 )
      1% Error 129
      0.1% Error 12893
      0.1 Scale Factor Error with Delta=300 14811690
      0.05 Scale Factor Error with Delta=300 59246758
      0.01 Scale Factor Error with Delta=300 1481168946
      DPS(e)
      Acýs Damage Per Second (Effective)
      Count 9999
      Mean 726397.02
      Minimum 564091.48
      Maximum 865095.34
      Spread ( max - min ) 301003.86
      Range [ ( max - min ) / 2 * 100% ] 20.72%
      Damage
      Acýs Damage
      Count 9999
      Mean 215281529.10
      Minimum 142061850.24
      Maximum 294384245.84
      Spread ( max - min ) 152322395.59
      Range [ ( max - min ) / 2 * 100% ] 35.38%
      DTPS
      Acýs Damage Taken Per Second
      Count 9999
      Mean 7383.50
      Minimum 2665.32
      Maximum 12761.59
      Spread ( max - min ) 10096.28
      Range [ ( max - min ) / 2 * 100% ] 68.37%
      HPS
      Acýs Healing Per Second
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%
      Standard Deviation 0.0000
      5th Percentile 0.00
      95th Percentile 0.00
      ( 95th Percentile - 5th Percentile ) 0.00
      Mean Distribution
      Standard Deviation 0.0000
      95.00% Confidence Interval ( 0.00 - 0.00 )
      Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
      Approx. Iterations needed for ( always use n>=50 )
      1% Error 0
      0.1% Error 0
      0.1 Scale Factor Error with Delta=300 0
      0.05 Scale Factor Error with Delta=300 0
      0.01 Scale Factor Error with Delta=300 0
      HPS(e)
      Acýs Healing Per Second (Effective)
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%
      Heal
      Acýs Heal
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%
      HTPS
      Acýs Healing Taken Per Second
      Count 9999
      Mean 0.00
      Minimum 0.00
      Maximum 0.00
      Spread ( max - min ) 0.00
      Range [ ( max - min ) / 2 * 100% ] 0.00%

      Action Priority List

      actions.precombat Executed before combat begins. Accepts non-harmful actions only.
      # count action,conditions
      0 0.00 apply_poison,nonlethal=none,lethal=instant
      1 0.00 flask
      2 0.00 augmentation
      3 0.00 food
      4 0.00 snapshot_stats
      5 0.00 use_item,name=imperfect_ascendancy_serum
      6 0.00 stealth,precombat_seconds=2
      7 0.00 adrenaline_rush,precombat_seconds=1,if=talent.improved_adrenaline_rush&talent.keep_it_rolling&talent.loaded_dice
      8 0.00 roll_the_bones,precombat_seconds=1
      9 0.00 adrenaline_rush,precombat_seconds=0,if=talent.improved_adrenaline_rush
      Default action list Executed every time the actor is available.
      # count action,conditions
      0.00 stealth
      0.00 kick
      0.00 variable,name=rtb_reroll,value=rtb_buffs.will_lose=(rtb_buffs.will_lose.buried_treasure+rtb_buffs.will_lose.grand_melee&spell_targets.blade_flurry<2&raid_event.adds.in>12&raid_event.adds.count<2)
      0.00 variable,name=rtb_reroll,if=talent.loaded_dice,value=(rtb_buffs.will_lose<=buff.loaded_dice.up)|buff.loaded_dice.up&rtb_buffs.will_lose<3&(!rtb_buffs.will_lose.broadside|buff.broadside.remains<11)&(!rtb_buffs.will_lose.ruthless_precision|buff.ruthless_precision.remains<11)&(!rtb_buffs.will_lose.true_bearing|buff.true_bearing.remains<11)
      0.00 variable,name=rtb_reroll,value=variable.rtb_reroll&rtb_buffs.longer=0|rtb_buffs.normal=0&rtb_buffs.longer>=1&buff.loaded_dice.up&(rtb_buffs<6&rtb_buffs.max_remains<39|talent.supercharger)
      0.00 variable,name=rtb_reroll,op=reset,if=!talent.supercharger&!(raid_event.adds.remains>12|raid_event.adds.up&(raid_event.adds.in-raid_event.adds.remains)<6|target.time_to_die>12)|fight_remains<12
      0.00 variable,name=ambush_condition,value=(talent.hidden_opportunity|combo_points.deficit>=2+talent.improved_ambush+buff.broadside.up)&energy>=50
      0.00 variable,name=finish_condition,value=combo_points>=cp_max_spend-1-(stealthed.all&talent.crackshot|(talent.hand_of_fate|talent.flawless_form)&talent.hidden_opportunity&(buff.audacity.up|buff.opportunity.up))
      0.00 variable,name=blade_flurry_sync,value=spell_targets.blade_flurry<2&raid_event.adds.in>20|buff.blade_flurry.remains>gcd
      A 0.00 call_action_list,name=cds
      B 0.00 call_action_list,name=stealth,if=stealthed.all
      C 0.00 run_action_list,name=finish,if=variable.finish_condition
      D 0.00 call_action_list,name=build
      0.00 arcane_torrent,if=energy.base_deficit>=15+energy.regen
      0.00 arcane_pulse
      0.00 lights_judgment
      0.00 bag_of_tricks
      actions.build
      # count action,conditions
      E 36.98 ambush,if=talent.hidden_opportunity&buff.audacity.up
      F 49.06 pistol_shot,if=talent.fan_the_hammer&talent.audacity&talent.hidden_opportunity&buff.opportunity.up&!buff.audacity.up
      G 0.00 pistol_shot,if=talent.fan_the_hammer&buff.opportunity.up&(buff.opportunity.stack>=buff.opportunity.max_stack|buff.opportunity.remains<2)
      H 0.40 pistol_shot,if=talent.fan_the_hammer&buff.opportunity.up&(combo_points.deficit>=(1+(talent.quick_draw+buff.broadside.up)*(talent.fan_the_hammer.rank+1))|combo_points<=talent.ruthlessness)
      0.00 pistol_shot,if=!talent.fan_the_hammer&buff.opportunity.up&(energy.base_deficit>energy.regen*1.5|combo_points.deficit<=1+buff.broadside.up|talent.quick_draw.enabled|talent.audacity.enabled&!buff.audacity.up)
      0.00 pool_resource,for_next=1
      0.00 ambush,if=talent.hidden_opportunity
      I 36.28 sinister_strike
      actions.cds
      # count action,conditions
      J 8.81 adrenaline_rush,if=!buff.adrenaline_rush.up&(!variable.finish_condition|!talent.improved_adrenaline_rush)|talent.improved_adrenaline_rush&combo_points<=2&!buff.loaded_dice.up
      0.00 sprint,if=(trinket.1.is.scroll_of_momentum|trinket.2.is.scroll_of_momentum)&buff.full_momentum.up
      0.00 blade_flurry,if=spell_targets>=2&buff.blade_flurry.remains<gcd
      0.00 blade_flurry,if=talent.deft_maneuvers&!variable.finish_condition&(spell_targets>=3&combo_points.deficit=spell_targets+buff.broadside.up|spell_targets>=5)
      K 9.69 roll_the_bones,if=variable.rtb_reroll|rtb_buffs=0
      0.00 keep_it_rolling,if=rtb_buffs>=4&(rtb_buffs.min_remains<2|buff.broadside.up)
      L 18.77 ghostly_strike,if=combo_points<cp_max_spend
      0.00 use_item,name=imperfect_ascendancy_serum,if=!stealthed.all|fight_remains<=22
      0.00 use_item,name=mad_queens_mandate,if=!stealthed.all|fight_remains<=5
      0.00 killing_spree,if=variable.finish_condition&!stealthed.all
      M 0.00 call_action_list,name=stealth_cds,if=!stealthed.all
      0.00 thistle_tea,if=!buff.thistle_tea.up&(energy.base_deficit>=150|fight_remains<charges*6)
      0.00 blade_rush,if=energy.base_time_to_max>4&!stealthed.all
      N 1.50 potion,if=buff.bloodlust.react|fight_remains<30|buff.adrenaline_rush.up
      0.00 blood_fury
      0.00 berserking
      0.00 fireblood
      0.00 ancestral_call
      0.00 use_items,slots=trinket1,if=buff.between_the_eyes.up|trinket.1.has_stat.any_dps|fight_remains<=20
      0.00 use_items,slots=trinket2,if=buff.between_the_eyes.up|trinket.2.has_stat.any_dps|fight_remains<=20
      actions.finish
      # count action,conditions
      0.00 between_the_eyes,if=!talent.crackshot&(buff.between_the_eyes.remains<4|talent.improved_between_the_eyes|talent.greenskins_wickers)&!buff.greenskins_wickers.up
      O 19.28 between_the_eyes,if=talent.crackshot&(buff.ruthless_precision.up|buff.between_the_eyes.remains<4)
      0.00 cold_blood
      0.00 coup_de_grace
      P 76.91 dispatch
      actions.stealth
      # count action,conditions
      0.00 cold_blood,if=variable.finish_condition
      0.00 pool_resource,for_next=1
      Q 77.69 between_the_eyes,if=variable.finish_condition&talent.crackshot&(!buff.shadowmeld.up|stealthed.rogue)
      R 2.56 dispatch,if=variable.finish_condition
      S 3.43 pistol_shot,if=talent.crackshot&talent.fan_the_hammer.rank>=2&buff.opportunity.stack>=6&(buff.broadside.up&combo_points<=1|buff.greenskins_wickers.up)
      T 43.52 ambush,if=talent.hidden_opportunity
      actions.stealth_cds
      # count action,conditions
      U 15.59 vanish,if=talent.underhanded_upper_hand&talent.subterfuge&talent.crackshot&buff.adrenaline_rush.up&variable.finish_condition&(!cooldown.between_the_eyes.ready&buff.ruthless_precision.up|buff.adrenaline_rush.remains<3|buff.supercharge_1.up|buff.supercharge_2.up|cooldown.vanish.full_recharge_time<15|fight_remains<8)
      0.00 vanish,if=talent.underhanded_upper_hand&talent.subterfuge&!talent.crackshot&buff.adrenaline_rush.up&(variable.ambush_condition|!talent.hidden_opportunity)&(!cooldown.between_the_eyes.ready&buff.ruthless_precision.up|buff.ruthless_precision.down|buff.adrenaline_rush.remains<3)
      0.00 vanish,if=!talent.underhanded_upper_hand&talent.crackshot&variable.finish_condition
      0.00 vanish,if=!talent.underhanded_upper_hand&!talent.crackshot&talent.hidden_opportunity&!buff.audacity.up&buff.opportunity.stack<buff.opportunity.max_stack&variable.ambush_condition
      0.00 vanish,if=!talent.underhanded_upper_hand&!talent.crackshot&!talent.hidden_opportunity&talent.fateful_ending&(!buff.fatebound_lucky_coin.up&(buff.fatebound_coin_tails.stack>=5|buff.fatebound_coin_heads.stack>=5)|buff.fatebound_lucky_coin.up&!cooldown.between_the_eyes.ready)
      0.00 vanish,if=!talent.underhanded_upper_hand&!talent.crackshot&!talent.hidden_opportunity&!talent.fateful_ending&talent.take_em_by_surprise&!buff.take_em_by_surprise.up
      V 2.59 shadowmeld,if=variable.finish_condition&!cooldown.vanish.ready

      Sample Sequence

      0123689NQLTQTQTQTUQQKQQQTQFOEUQQQLTQSQTVRFOEUQQTTQQJQSOLEPFPEPFPEOFPEKPFPEPLFUQTTQTTQQFPEPFPJPLEPFPEPFPEFOEUQQ