SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.2.56647 Live (hotfix 2024-09-20/56647, git build 534999b026)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Priest

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-20 Periodic damage increased by 4%
Shadow Priest (effect#2) base_value 10.00 6.00
2024-09-20 Direct damage increased by 4%
Shadow Priest (effect#1) base_value 10.00 6.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Auens : 521,285 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
521,285.1521,285.1469.9 / 0.090%95,202.9 / 18.3%63,818.8
Resource Out In Waiting APM Active
Focus7.67.40.00%48.0100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/auens
TalentC4PAFBU0uAhOaNI6RqWjIx917ZsMDMglgZYLkZBAAAAAAYmZGDGjZmZmZmZmZYGjxYAAAAAAAgZMjZmZmZMzkZMGmZwywMmZA
Scale Factors for Auens Damage Per Second
Wdps Agi Crit Mastery Haste Vers
Scale Factors 59.89 10.42 9.41 7.24 6.43 5.80
Normalized 5.75 1.00 0.90 0.69 0.62 0.56
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.32 0.29 0.29 0.29 0.29 0.29
Ranking
  • Wdps > Agi > Crit > Mastery > Haste > Vers
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.42, CritRating=9.41, HasteRating=6.43, MasteryRating=7.24, Versatility=5.80, Dps=59.89 )

Scale Factors for other metrics

Scale Factors for Auens Priority Target Damage Per Second
Wdps Agi Crit Mastery Haste Vers
Scale Factors 59.89 10.42 9.41 7.24 6.43 5.80
Normalized 5.75 1.00 0.90 0.69 0.62 0.56
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.32 0.29 0.29 0.29 0.29 0.29
Ranking
  • Wdps > Agi > Crit > Mastery > Haste > Vers
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.42, CritRating=9.41, HasteRating=6.43, MasteryRating=7.24, Versatility=5.80, Dps=59.89 )
Scale Factors for Auens Damage Per Second (Effective)
Wdps Agi Crit Mastery Haste Vers
Scale Factors 59.89 10.42 9.41 7.24 6.43 5.80
Normalized 5.75 1.00 0.90 0.69 0.62 0.56
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Agi > Crit > Mastery > Haste > Vers
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.42, CritRating=9.41, HasteRating=6.43, MasteryRating=7.24, Versatility=5.80, Dps=59.89 )
Scale Factors for Auens Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Auens Fight Length
Mastery Wdps Agi Crit Vers Haste
Scale Factors 0.00 0.00 0.00 0.00 0.00 0.00
Normalized 1.02 1.01 1.00 0.95 0.02 0.00
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Wdps > Agi > Crit > Vers > Haste
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=0.00, HasteRating=0.00, MasteryRating=0.00, Versatility=0.00, Dps=0.00 )
Scale Factors for Raid Damage Per Second
Wdps Agi Crit Mastery Haste Vers
Scale Factors 59.89 10.42 9.41 7.24 6.43 5.80
Normalized 5.75 1.00 0.90 0.69 0.62 0.56
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.32 0.29 0.29 0.29 0.29 0.29
Ranking
  • Wdps > Agi > Crit > Mastery > Haste > Vers
Pawn string ( Pawn: v1: "Auens-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=10.42, CritRating=9.41, HasteRating=6.43, MasteryRating=7.24, Versatility=5.80, Dps=59.89 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Auens521,285
Aimed Shot 115,28322.1%55.35.34s623,987499,395Direct56.2382,299929,860613,58842.2%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage55.2856.210.000.000.001.24950.000034,492,710.5249,275,251.4630.00%499,394.96499,394.96
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit57.76%32.471251382,298.96270,723637,985382,762.69329,381468,61512,412,78517,732,53230.00%
crit42.24%23.75941929,860.05595,8481,680,433931,615.60730,9351,186,59322,079,92631,542,71930.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:0.900
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=2} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [L]:55.44
  • if_expr:buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Modify Recharge Time% (Category)Tactical Reload4004722SET-0.100
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountOvershadow4307161PCT20.0%
Arcane Shot 43,772 (45,125)8.4% (8.7%)61.84.66s219,435182,592Direct61.6 (66.0)150,964345,785213,37332.0% (32.8%)

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage61.7661.630.000.000.001.20180.000013,150,398.0113,150,398.010.00%182,592.01182,592.01
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit67.96%41.882265150,964.1581,288213,203150,973.28142,438159,6926,323,0066,323,0060.00%
crit32.04%19.74538345,784.89179,191571,843345,810.01308,665396,0986,827,3926,827,3920.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [N]:61.54
  • if_expr:buff.precise_shots.up
    st
    [P]:0.22
  • if_expr:focus>cost+action.aimed_shot.cost

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Resource CostCrack Shot3212931ADD-20.000
    Arcane Shot (_eagletalons_true_focus) 1,3520.3%0.00.00s00Direct4.453,245141,80791,75043.5%

Stats Details: Arcane Shot Eagletalons True Focus

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.004.390.000.000.000.00000.0000402,859.35402,859.350.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit56.51%2.480853,244.6726,91364,24950,345.64061,604132,091132,0910.00%
crit43.49%1.9107141,807.1155,346172,678125,897.550172,678270,769270,7690.00%

Action Details: Arcane Shot Eagletalons True Focus

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Resource CostCrack Shot3212931ADD-20.000
Auto Shot 11,5352.2%102.02.92s33,92215,507Direct101.823,74055,09933,99432.7%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage102.01101.790.000.000.002.18750.00003,460,409.154,943,436.7030.00%15,507.3115,507.31
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit67.30%68.51439723,740.0022,05532,31023,741.6122,89824,8081,626,3752,323,39030.00%
crit32.70%33.29155655,098.7548,54187,53655,119.2050,73860,3911,834,0352,620,04730.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Black Arrow 62,11111.9%10.330.54s1,808,5121,494,584Periodic152.879,224197,032121,77836.1%59.6%

Stats Details: Black Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage10.290.00152.77152.770.001.21011.169918,604,577.0418,604,577.040.00%97,316.491,494,583.63
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit63.88%97.596213479,224.1347104,25179,237.4873,70883,4367,731,5217,731,5210.00%
crit36.12%55.182587197,032.37114289,660197,051.49172,906221,45010,873,05610,873,0560.00%

Action Details: Black Arrow

  • id:430703
  • school:shadow
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:true
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.800000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:430703
  • name:Black Arrow
  • school:shadow
  • tooltip:Suffering {$s1=0} Shadow damage every {$t1=2} sec.
  • description:Fire a Black Arrow into your target, dealing {$=}o1 Shadow damage over {$d=18 seconds}. Each time Black Arrow deals damage, you have a {$s2=10}% chance to generate a charge of {$?a137015=false}[Barbed Shot]?a137016[Aimed Shot and reduce its cast time by {$439659s2=50}%][Barbed Shot or Aimed Shot].

Action Priority List

    st
    [H]:10.29

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Explosive Shot (_damage) 22,1714.3%0.00.00s00Direct13.7338,602788,277486,83033.0%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0013.670.000.000.000.00000.00006,652,753.116,652,753.110.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit67.03%9.16216338,602.06296,232465,399338,543.28305,529389,5693,101,5883,101,5880.00%
crit32.97%4.51012788,276.55653,0171,236,879786,744.0801,169,8953,551,1653,551,1650.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT25.0%
Kill Shot 15,0932.9%13.522.84s335,265278,236Direct13.5205,817548,059336,43138.2%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage13.5113.470.000.000.001.20500.00004,530,521.526,472,167.1330.00%278,236.29278,236.29
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.84%8.33216205,817.01184,242289,456205,755.57184,242233,7701,713,9302,448,46830.00%
crit38.16%5.14012548,059.34460,824892,682547,396.180807,1632,816,5924,023,69929.93%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.{$?s343248=true}[ Kill Shot deals {$343248s1=25}% increased critical damage.][]

Action Priority List

    st
    [M]:13.51

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Critical Bonus MultiplierImproved Kill Shot3432481PCT25.0%
Master Marksman 37,8857.3%392.00.77s29,0090Periodic147.777,018077,0180.0%98.4%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage392.020.00147.66147.66389.650.00002.000011,372,154.9611,372,154.960.00%38,509.080.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%147.6611317977,018.4243519,52876,980.8650,722101,13911,372,15511,372,1550.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Rapid Fire 102,71319.7%26.211.53s1,176,288649,406Periodic260.373,019180,793118,25242.0%13.6%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage26.170.00261.10260.340.001.81140.156330,785,724.2943,979,562.1630.00%649,405.65649,405.65
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit58.03%151.088722473,019.4663,682100,04873,018.2968,66877,61411,032,06515,760,07730.00%
crit41.97%109.2664173180,793.47140,160271,052180,810.19164,191197,47319,753,66028,219,48630.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:0.900
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [J]:26.17
  • if_expr:talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell CooldownTactical Reload4004721PCT-10.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountOvershadow4307161PCT20.0%
Serpent Sting 17,1483.3%0.00.00s00Direct56.119,96050,34831,30537.3%
Periodic123.418,62044,51227,42334.0%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0056.14123.41123.4155.110.00002.41355,141,874.645,141,874.640.00%17,263.820.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit62.67%35.18175519,960.1117,08726,84519,961.3718,58721,475702,201702,2010.00%
crit37.33%20.9663750,347.9137,60876,03450,396.5743,09659,3741,055,2791,055,2790.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit66.00%81.455311418,620.4945324,40418,620.7417,87419,2851,516,6111,516,6110.00%
crit34.00%41.96206844,511.8710667,80744,526.8340,65348,3601,867,7831,867,7830.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Steady Shot 6,9271.3%44.65.51s46,58135,559Direct44.534,40176,23446,63629.2%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage44.5644.510.000.000.001.31000.00002,075,550.872,965,069.7130.00%35,558.5235,558.52
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit70.75%31.49125434,400.8732,28545,06434,393.3132,48136,6221,083,2431,547,48830.00%
crit29.25%13.0202876,234.2571,059111,80376,208.46083,432992,3081,417,58130.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=false}[ |cFFFFFFFFGenerates {$s2=0} Focus.|r][]

Action Priority List

    st
    [Q]:44.69

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Volley 8,6391.7%7.045.70s369,407302,243Direct83.521,01550,29731,02434.2%

Stats Details: Volley

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.0183.480.000.000.001.22230.00002,589,619.743,699,453.0830.00%302,243.20302,243.20
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.82%54.94338021,014.6717,40227,33921,011.6019,50922,7451,154,6521,649,50130.00%
crit34.18%28.53115150,297.2438,36175,96250,304.2444,30659,5521,434,9682,049,95230.00%

Action Details: Volley

  • id:260243
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260243
  • name:Volley
  • school:physical
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.

Action Priority List

    st
    [I]:7.01

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Wind Arrow 9,6511.8%0.00.00s00Direct124.315,14936,89723,24537.2%

Stats Details: Wind Arrow

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00124.270.000.000.000.00000.00002,888,849.564,126,923.8130.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit62.77%78.004411315,148.8210,76225,36115,167.8613,63717,4961,181,6371,688,05130.00%
crit37.23%46.27217336,897.4423,68666,80136,966.2131,57344,6931,707,2122,438,87230.00%

Action Details: Wind Arrow

  • id:191043
  • school:physical
  • range:100.0
  • travel_speed:20.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:191043
  • name:Wind Arrow
  • school:physical
  • tooltip:
  • description:{$@spelldesc406425=Aimed Shot coalesces {$s1=1} Wind {$=}LArrow:Arrows; that shoot your target for {$191043s1=0} Physical damage. Each time Rapid Fire deals damage, there is a 5% chance to coalesce a Wind Arrow at your target.}
Withering Fire 31,6726.1%0.00.00s00Direct61.0101,562252,177155,49535.8%

Stats Details: Withering Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0061.030.000.000.000.00000.00009,490,686.759,490,686.750.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.19%39.18487101,561.5491,241130,314101,604.6092,062119,2633,979,1623,979,1620.00%
crit35.81%21.85252252,176.99200,817353,050251,896.54204,616311,2885,511,5255,511,5250.00%

Action Details: Withering Fire

  • id:461490
  • school:shadow
  • range:100.0
  • travel_speed:25.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:461490
  • name:Withering Fire
  • school:shadow
  • tooltip:
  • description:{$@spelldesc430715=When Black Arrow resets the cooldown of {$?a137015=false}[Barbed Shot]?a137016[Aimed Shot][Barbed Shot or Aimed Shot], a barrage of dark arrows will strike your target for Shadow damage and increase the damage you and your pets deal by 10% for 6 sec.}
pet - dark_hound 112637 / 35334
melee 112,6376.8%95.12.96s111,22579,277Direct95.183,836170,723111,22331.5%

Stats Details: Melee

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage95.1095.100.000.000.001.40300.000010,577,433.3010,577,433.300.00%79,276.8479,276.84
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit68.48%65.121314583,836.2874,470109,09883,830.0776,44493,8395,459,8845,459,8840.00%
crit31.52%29.98474170,723.32148,940218,197170,524.21150,728191,5375,117,5505,117,5500.00%

Action Details: Melee

  • id:0
  • school:shadow
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Simple Action Stats Execute Interval
Auens
imperfect_ascendancy_serum 2.9143.03s

Stats Details: Ascension Channel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.880.002.880.000.001.56811.56810.000.000.00%0.000.00

Action Details: Ascension Channel

  • id:455482
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:455482
  • name:Ascension
  • school:physical
  • tooltip:{$=}pri increased by {$=}w2 and all other stats increased by {$=}w1.
  • description:Drink from the vial and ascend over 1.5 sec before taking on a new more powerful form increasing your {$=}pri by {$s2=3828} and all other stats by {$s1=1150} but only for {$d=20 seconds}.
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Explosive Shot 6.840.86s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage6.800.0013.660.000.351.23063.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [O]:6.80

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Auens
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.5301.32s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.450.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [F]:1.45
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
Salvo 7.245.81s

Stats Details: Salvo

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.180.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Salvo

  • id:400456
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:400456
  • name:Salvo
  • school:physical
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.

Action Priority List

    cds
    [G]:6.18
  • if_expr:active_enemies>2|cooldown.volley.remains<10
Trueshot 2.9139.82s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage2.860.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=false}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [K]:2.86
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ascension2.90.0140.2s140.2s19.7s18.94%0.00%0.0 (0.0)2.8

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_ascension
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:624.41
  • stat:haste_rating
  • amount:624.41
  • stat:mastery_rating
  • amount:624.41
  • stat:versatility_rating
  • amount:624.41
  • stat:agility
  • amount:4048.57
  • stat:speed_rating
  • amount:414.06
  • stat:leech_rating
  • amount:101.70
  • stat:avoidance_rating
  • amount:101.70

Trigger Details

  • interval_min/max:121.6s / 231.5s
  • trigger_min/max:121.6s / 231.5s
  • trigger_pct:100.00%
  • duration_min/max:4.5s / 20.0s
  • uptime_min/max:15.67% / 22.36%

Stack Uptimes

  • ascension_1:18.94%

Spelldata

  • id:455482
  • name:Ascension
  • tooltip:{$=}pri increased by {$=}w2 and all other stats increased by {$=}w1.
  • description:Drink from the vial and ascend over 1.5 sec before taking on a new more powerful form increasing your {$=}pri by {$s2=3828} and all other stats by {$s1=1150} but only for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Black Arrow13.61.721.4s18.9s2.6s11.74%15.01%1.7 (1.7)0.7

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_black_arrow
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 248.0s
  • trigger_min/max:0.0s / 247.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.6s
  • uptime_min/max:0.79% / 27.65%

Stack Uptimes

  • black_arrow_1:11.74%

Spelldata

  • id:439659
  • name:Black Arrow
  • tooltip:{$?a137015=false}[Cooldown of Barbed Shot reset.]?a137016[Aimed Shot][Barbed Shot or Aimed Shot]
  • description:{$@spelldesc430703=Fire a Black Arrow into your target, dealing {$=}o1 Shadow damage over {$d=18 seconds}. Each time Black Arrow deals damage, you have a {$s2=10}% chance to generate a charge of {$?a137015=false}[Barbed Shot]?a137016[Aimed Shot and reduce its cast time by {$439659s2=50}%][Barbed Shot or Aimed Shot].}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
Bloodlust1.00.00.0s0.0s40.0s13.52%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bullseye1.0123.10.0s0.5s59.4s19.80%0.00%94.1 (94.1)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 5.4s
  • trigger_pct:100.00%
  • duration_min/max:45.1s / 71.9s
  • uptime_min/max:18.57% / 20.00%

Stack Uptimes

  • bullseye_1:0.30%
  • bullseye_2:0.27%
  • bullseye_3:0.25%
  • bullseye_4:0.23%
  • bullseye_5:0.22%
  • bullseye_6:0.22%
  • bullseye_7:0.21%
  • bullseye_8:0.19%
  • bullseye_9:0.18%
  • bullseye_10:0.17%
  • bullseye_11:0.17%
  • bullseye_12:0.17%
  • bullseye_13:0.17%
  • bullseye_14:0.17%
  • bullseye_15:0.18%
  • bullseye_16:0.19%
  • bullseye_17:0.20%
  • bullseye_18:0.20%
  • bullseye_19:0.21%
  • bullseye_20:0.22%
  • bullseye_21:0.22%
  • bullseye_22:0.22%
  • bullseye_23:0.23%
  • bullseye_24:0.23%
  • bullseye_25:0.23%
  • bullseye_26:0.23%
  • bullseye_27:0.23%
  • bullseye_28:0.23%
  • bullseye_29:0.23%
  • bullseye_30:13.63%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Deathblow10.30.030.5s30.5s3.4s11.75%0.00%0.0 (0.0)0.2

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_deathblow
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 34.8s
  • trigger_min/max:30.0s / 34.8s
  • trigger_pct:99.99%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:5.23% / 20.57%

Stack Uptimes

  • deathblow_1:11.75%

Spelldata

  • id:378770
  • name:Deathblow
  • tooltip:Your next Kill Shot can be used on any target, regardless of their current health.
  • description:{$@spelldesc378769=Aimed Shot has a {$h=15}% and Rapid Fire has a {$s1=25}% chance to grant a charge of Kill Shot, and cause your next Kill Shot to be usable on any target regardless of their current health.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Eagletalon's True Focus2.90.0139.7s139.7s17.8s17.03%7.16%0.0 (0.0)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_eagletalons_true_focus
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 231.2s
  • trigger_min/max:120.0s / 231.2s
  • trigger_pct:100.00%
  • duration_min/max:3.9s / 18.0s
  • uptime_min/max:13.92% / 20.26%

Stack Uptimes

  • eagletalons_true_focus_1:17.03%

Spelldata

  • id:389450
  • name:Eagletalon's True Focus
  • tooltip:
  • description:{$@spelldesc389449=Trueshot lasts an additional {$=}{{$m2=3000}/1000}.1 sec, reduces the Focus Cost of Aimed Shot by {$s1=50}%, and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at {$s3=30}% effectiveness.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:389449
  • name:Eagletalon's True Focus
  • tooltip:
  • description:Trueshot lasts an additional {$=}{{$m2=3000}/1000}.1 sec, reduces the Focus Cost of Aimed Shot by {$s1=50}%, and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at {$s3=30}% effectiveness.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Flask of Alchemical Chaos (Crit)2.10.6112.4s76.7s35.3s25.04%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 350.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 212.4s
  • uptime_min/max:0.00% / 87.26%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.04%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.4s76.5s35.4s24.99%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 331.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 212.6s
  • uptime_min/max:0.00% / 86.72%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:24.99%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6111.2s76.4s35.3s25.05%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 353.5s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 87.46%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:25.05%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.6s76.6s35.3s24.92%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 354.1s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 80.97%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.92%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
In the Rhythm17.29.017.6s11.5s8.3s47.39%0.00%9.0 (9.0)16.6

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:6.0s / 55.1s
  • trigger_min/max:1.5s / 24.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.7s
  • uptime_min/max:40.88% / 56.99%

Stack Uptimes

  • in_the_rhythm_1:47.39%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:Haste increased by {$s1=8}%.
  • description:{$@spelldesc407404=When Rapid Fire fully finishes channeling, gain {$407405s1=8}% haste for {$407405d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load8.00.132.6s32.0s1.7s4.52%14.23%0.1 (0.1)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 296.2s
  • trigger_min/max:1.6s / 296.2s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 12.4s
  • uptime_min/max:0.04% / 15.59%

Stack Uptimes

  • lock_and_load_1:4.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Precise Shots32.124.09.4s5.4s4.3s46.12%99.63%24.0 (45.7)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:0.70
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 52.5s
  • trigger_min/max:0.3s / 23.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.5s
  • uptime_min/max:33.44% / 61.44%

Stack Uptimes

  • precise_shots_1:16.59%
  • precise_shots_2:29.53%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0} and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$s1=70}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Salvo7.20.044.5s45.8s9.1s21.72%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_salvo
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:45.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:37.3s / 49.9s
  • trigger_min/max:45.0s / 49.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 14.6s
  • uptime_min/max:15.75% / 24.95%

Stack Uptimes

  • salvo_1:21.72%

Spelldata

  • id:400456
  • name:Salvo
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • max_stacks:0
  • duration:15.00
  • cooldown:45.00
  • default_chance:0.00%
Streamline25.60.611.7s11.5s4.5s38.81%0.00%0.6 (0.6)0.5

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.0s / 45.7s
  • trigger_min/max:2.0s / 24.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.3s
  • uptime_min/max:22.91% / 59.46%

Stack Uptimes

  • streamline_1:38.81%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0301.6s301.6s27.3s13.01%0.00%0.0 (0.0)1.2

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 316.9s
  • trigger_min/max:300.0s / 316.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.80% / 17.92%

Stack Uptimes

  • tempered_potion_1:13.01%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trick Shots7.00.045.7s45.7s6.0s13.94%16.78%0.0 (0.0)6.9

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 49.6s
  • trigger_min/max:45.0s / 49.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:12.87% / 15.03%

Stack Uptimes

  • trick_shots_1:13.94%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=65}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=65}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot2.90.0139.7s139.7s17.8s17.03%37.44%0.0 (0.0)2.8

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 231.2s
  • trigger_min/max:120.0s / 231.2s
  • trigger_pct:100.00%
  • duration_min/max:3.9s / 18.0s
  • uptime_min/max:13.92% / 20.26%

Stack Uptimes

  • trueshot_1:17.03%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=false}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision2.942.6139.7s6.2s17.8s17.03%38.67%16.9 (16.9)0.0

Buff Details

  • buff initial source:Auens
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:120.0s / 231.2s
    • trigger_min/max:1.0s / 216.2s
    • trigger_pct:100.00%
    • duration_min/max:3.9s / 18.0s
    • uptime_min/max:13.92% / 20.26%

    Stack Uptimes

    • unerring_vision_1:0.96%
    • unerring_vision_2:0.96%
    • unerring_vision_3:0.96%
    • unerring_vision_4:0.96%
    • unerring_vision_5:0.96%
    • unerring_vision_6:0.96%
    • unerring_vision_7:0.96%
    • unerring_vision_8:0.95%
    • unerring_vision_9:0.95%
    • unerring_vision_10:8.42%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Volley7.00.045.7s45.7s6.0s13.94%15.26%0.0 (0.0)6.9

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_volley
    • max_stacks:1
    • base duration:6.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 49.6s
    • trigger_min/max:45.0s / 49.6s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 6.0s
    • uptime_min/max:12.87% / 15.03%

    Stack Uptimes

    • volley_1:13.94%

    Spelldata

    • id:260243
    • name:Volley
    • tooltip:Raining arrows down in the target area.
    • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
    • max_stacks:0
    • duration:6.00
    • cooldown:45.00
    • default_chance:0.00%
    Withering Fire10.35.028.9s18.9s7.3s25.11%0.00%5.0 (5.0)10.1

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_withering_fire
    • max_stacks:1
    • base duration:6.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.10
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:6.0s / 254.2s
    • trigger_min/max:0.0s / 247.4s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 24.0s
    • uptime_min/max:4.01% / 47.92%

    Stack Uptimes

    • withering_fire_1:25.11%

    Spelldata

    • id:461762
    • name:Withering Fire
    • tooltip:Damage dealt by you and your pets increased by {$s1=10}%.
    • description:{$@spelldesc430715=When Black Arrow resets the cooldown of {$?a137015=false}[Barbed Shot]?a137016[Aimed Shot][Barbed Shot or Aimed Shot], a barrage of dark arrows will strike your target for Shadow damage and increase the damage you and your pets deal by 10% for 6 sec.}
    • max_stacks:0
    • duration:6.00
    • cooldown:0.00
    • default_chance:0.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:15.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    The Sushi Special

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:haste_rating
    • amount:469.20

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset8.40.019.033.8s1.5s311.6s
    reset_aa_channel26.217.035.011.5s2.0s24.1s
    Uptime Avg % Min Max Avg Dur Min Max
    Focus Cap2.86%0.74%6.79%1.1s0.0s6.9s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Salvo1.2640.0014.8727.1773.44712.666
    Aimed Shot1.7060.00120.47930.7191.77274.658
    Kill Shot3.3470.00125.49644.06312.97080.582
    Black Arrow0.6540.0014.7724.9760.52912.895
    Explosive Shot10.6780.001101.25881.4485.697302.892
    Volley0.8130.0014.6414.1930.0779.966
    Rapid Fire0.5900.0016.06613.2644.22629.189
    Trueshot19.7390.034111.23236.7713.241111.232

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Auens
    Focus RegenFocus1,005.391,799.4780.94%1.7968.173.65%
    TrueshotFocus248.95184.788.31%0.7439.1917.50%
    Rapid FireFocus261.12238.9210.75%0.9122.208.50%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.07.417.61129.541.10.0100.0
    Usage Type Count Total Tot% Avg RPE APR
    Auens
    Aimed ShotFocus56.281,288.2856.45%22.8923.3126,774.31
    Arcane ShotFocus61.76619.8827.16%10.0410.0421,864.42
    Black ArrowFocus10.29102.874.51%10.0010.00180,863.30
    Explosive ShotFocus6.80135.945.96%20.0020.000.00
    Kill ShotFocus13.51135.135.92%10.0010.0033,528.32

    Statistics & Data Analysis

    Fight Length
    Auens Fight Length
    Count 9999
    Mean 300.00
    Minimum 240.01
    Maximum 359.99
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Auens Damage Per Second
    Count 9999
    Mean 521285.07
    Minimum 427742.48
    Maximum 609858.34
    Spread ( max - min ) 182115.85
    Range [ ( max - min ) / 2 * 100% ] 17.47%
    Standard Deviation 23974.2494
    5th Percentile 483592.92
    95th Percentile 562795.41
    ( 95th Percentile - 5th Percentile ) 79202.49
    Mean Distribution
    Standard Deviation 239.7545
    95.00% Confidence Interval ( 520815.16 - 521754.98 )
    Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 82
    0.1% Error 8126
    0.1 Scale Factor Error with Delta=300 4906522
    0.05 Scale Factor Error with Delta=300 19626086
    0.01 Scale Factor Error with Delta=300 490652150
    Priority Target DPS
    Auens Priority Target Damage Per Second
    Count 9999
    Mean 521285.07
    Minimum 427742.48
    Maximum 609858.34
    Spread ( max - min ) 182115.85
    Range [ ( max - min ) / 2 * 100% ] 17.47%
    Standard Deviation 23974.2494
    5th Percentile 483592.92
    95th Percentile 562795.41
    ( 95th Percentile - 5th Percentile ) 79202.49
    Mean Distribution
    Standard Deviation 239.7545
    95.00% Confidence Interval ( 520815.16 - 521754.98 )
    Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 82
    0.1% Error 8126
    0.1 Scale Factor Error with Delta=300 4906522
    0.05 Scale Factor Error with Delta=300 19626086
    0.01 Scale Factor Error with Delta=300 490652150
    DPS(e)
    Auens Damage Per Second (Effective)
    Count 9999
    Mean 521285.07
    Minimum 427742.48
    Maximum 609858.34
    Spread ( max - min ) 182115.85
    Range [ ( max - min ) / 2 * 100% ] 17.47%
    Damage
    Auens Damage
    Count 9999
    Mean 145638689.52
    Minimum 99725809.21
    Maximum 196142812.18
    Spread ( max - min ) 96417002.97
    Range [ ( max - min ) / 2 * 100% ] 33.10%
    DTPS
    Auens Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Auens Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Auens Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Auens Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Auens Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 flask
    1 0.00 augmentation
    2 0.00 food
    3 0.00 summon_pet,if=!talent.lone_wolf
    4 0.00 snapshot_stats
    5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    7 0.00 salvo,precast_time=10
    8 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    9 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    A 1.00 auto_shot
    B 0.00 call_action_list,name=cds
    C 0.00 call_action_list,name=trinkets
    D 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    E 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    F 1.45 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
    G 6.18 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    0.00 steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    0.00 kill_shot,if=buff.razor_fragments.up
    H 10.29 black_arrow
    0.00 explosive_shot,if=active_enemies>1
    I 7.01 volley
    J 26.17 rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
    K 2.86 trueshot,if=variable.trueshot_ready
    0.00 multishot,if=buff.salvo.up&!talent.volley
    0.00 wailing_arrow
    L 55.44 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
    0.00 steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
    M 13.51 kill_shot
    0.00 chimaera_shot,if=buff.precise_shots.up
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    N 61.54 arcane_shot,if=buff.precise_shots.up
    0.00 barrage,if=talent.rapid_fire_barrage
    O 6.80 explosive_shot
    0.00 chimaera_shot,if=focus>cost+action.aimed_shot.cost
    0.00 multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    P 0.22 arcane_shot,if=focus>cost+action.aimed_shot.cost
    0.00 bag_of_tricks,if=buff.trueshot.down
    Q 44.69 steady_shot
    actions.trinkets
    # count action,conditions
    0.00 variable,name=sync_ready,value=variable.trueshot_ready
    0.00 variable,name=sync_active,value=buff.trueshot.up
    0.00 variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    R 2.88 use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    0.00 use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    Sample Sequence

    0125678ARHIJKFLLMLJLNLLNJLLJLLNLJNNOLNNQPHMLNNQGQQLJNNQILJNNQQOLNQHMNQQJLNNQQQLNQNGQQQJLJHIMNLNNOQQLNNJLNNQQQLNHLRKJGLJLJLLNIJLLNLJNNOHLMNNLNNQQJLNNQLGJNNQLNQHIMNQOQJLNNQQLNNQLNQNJHMQLNQGNQOQQLJINNLNNQMQLHMJNNQLNNLQMNRKLJGLJLLMJHILJLJLMNNLNNOQMQQ

    Sample Sequence Table

    Time # Name [List] Target Resources Buffs
    Pre0flask
    [precombat]
    Auens 100.0/100 100% focus
    Pre1augmentation
    [precombat]
    Auens 100.0/100 100% focus
    Pre2food
    [precombat]
    Auens 100.0/100 100% focus
    Pre5trinket_1_stronger
    [precombat]
    Auens 100.0/100 100% focus
    Pre6trinket_2_stronger
    [precombat]
    Auens 100.0/100 100% focus
    Pre7salvo
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus
    Pre8aimed_shot
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus salvo
    0:00.000Aauto_attack
    [default]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), salvo
    0:00.000Ruse_item_imperfect_ascendancy_serum
    [trinkets]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots(2), salvo
    0:01.358Hblack_arrow
    [st]
    Fluffy_Pillow 75.0/100 75% focus bloodlust, precise_shots(2), salvo, ascension
    0:02.372Ivolley
    [st]
    Fluffy_Pillow 72.5/100 73% focus bloodlust, precise_shots(2), deathblow, salvo, ascension
    0:03.387Jrapid_fire
    [st]
    Fluffy_Pillow 80.1/100 80% focus bloodlust, precise_shots(2), volley, trick_shots, deathblow, ascension
    0:04.958Ktrueshot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, deathblow, ascension
    0:04.958Fpotion
    [cds]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, deathblow, unerring_vision, eagletalons_true_focus, ascension
    0:04.958Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, deathblow, unerring_vision, eagletalons_true_focus, ascension, tempered_potion
    0:05.866Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, deathblow, unerring_vision, eagletalons_true_focus, ascension, tempered_potion
    0:06.774Mkill_shot
    [st]
    Fluffy_Pillow 81.6/100 82% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, deathblow, unerring_vision(2), eagletalons_true_focus, ascension, tempered_potion
    0:07.684Laimed_shot
    [st]
    Fluffy_Pillow 83.0/100 83% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(3), eagletalons_true_focus, ascension, tempered_potion
    0:08.593Jrapid_fire
    [st]
    Fluffy_Pillow 76.8/100 77% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(4), eagletalons_true_focus, ascension, tempered_potion
    0:09.915Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(5), eagletalons_true_focus, ascension, tempered_potion
    0:10.822Narcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(6), eagletalons_true_focus, ascension, tempered_potion
    0:11.730Laimed_shot
    [st]
    Fluffy_Pillow 89.1/100 89% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(7), eagletalons_true_focus, black_arrow, withering_fire, ascension, tempered_potion
    0:12.639Laimed_shot
    [st]
    Fluffy_Pillow 82.9/100 83% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(8), eagletalons_true_focus, withering_fire, ascension, tempered_potion
    0:13.546Narcane_shot
    [st]
    Fluffy_Pillow 76.7/100 77% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(9), eagletalons_true_focus, withering_fire, ascension, tempered_potion
    0:14.453Jrapid_fire
    [st]
    Fluffy_Pillow 78.0/100 78% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, withering_fire, ascension, tempered_potion
    0:15.868Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, withering_fire, ascension, tempered_potion
    0:16.775Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, withering_fire, ascension, tempered_potion
    0:17.683Jrapid_fire
    [st]
    Fluffy_Pillow 81.6/100 82% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, tempered_potion
    0:19.108Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, tempered_potion
    0:20.015Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, tempered_potion
    0:21.140Narcane_shot
    [st]
    Fluffy_Pillow 84.3/100 84% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, tempered_potion
    0:22.048Laimed_shot
    [st]
    Fluffy_Pillow 85.6/100 86% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, tempered_potion
    0:23.095Jrapid_fire
    [st]
    Fluffy_Pillow 80.4/100 80% focus bloodlust, precise_shots(2), in_the_rhythm, tempered_potion
    0:24.684Narcane_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, tempered_potion
    0:25.600Narcane_shot
    [st]
    Fluffy_Pillow 97.5/100 98% focus bloodlust, precise_shots, streamline, in_the_rhythm, tempered_potion
    0:26.515Oexplosive_shot
    [st]
    Fluffy_Pillow 95.1/100 95% focus bloodlust, streamline, in_the_rhythm, tempered_potion
    0:27.432Laimed_shot
    [st]
    Fluffy_Pillow 82.9/100 83% focus bloodlust, streamline, in_the_rhythm, flask_of_alchemical_chaos_haste, tempered_potion
    0:28.358Narcane_shot
    [st]
    Fluffy_Pillow 55.9/100 56% focus bloodlust, precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_haste, tempered_potion
    0:29.232Narcane_shot
    [st]
    Fluffy_Pillow 53.4/100 53% focus bloodlust, precise_shots, in_the_rhythm, flask_of_alchemical_chaos_haste, tempered_potion
    0:30.105Qsteady_shot
    [st]
    Fluffy_Pillow 51.0/100 51% focus bloodlust, in_the_rhythm, flask_of_alchemical_chaos_haste, tempered_potion
    0:31.003Parcane_shot
    [st]
    Fluffy_Pillow 58.4/100 58% focus bloodlust, flask_of_alchemical_chaos_haste, tempered_potion
    0:31.945Hblack_arrow
    [st]
    Fluffy_Pillow 45.9/100 46% focus bloodlust, flask_of_alchemical_chaos_haste, tempered_potion
    0:32.887Mkill_shot
    [st]
    Fluffy_Pillow 43.4/100 43% focus bloodlust, deathblow, flask_of_alchemical_chaos_haste, tempered_potion
    0:33.830Laimed_shot
    [st]
    Fluffy_Pillow 41.0/100 41% focus bloodlust, flask_of_alchemical_chaos_haste, tempered_potion
    0:35.256Narcane_shot
    [st]
    Fluffy_Pillow 17.3/100 17% focus bloodlust, precise_shots(2), flask_of_alchemical_chaos_haste
    0:36.230Narcane_shot
    [st]
    Fluffy_Pillow 14.8/100 15% focus bloodlust, precise_shots, flask_of_alchemical_chaos_haste
    0:37.202Qsteady_shot
    [st]
    Fluffy_Pillow 12.3/100 12% focus bloodlust, flask_of_alchemical_chaos_haste
    0:38.207Gsalvo
    [cds]
    Fluffy_Pillow 20.1/100 20% focus bloodlust, flask_of_alchemical_chaos_haste
    0:38.207Qsteady_shot
    [st]
    Fluffy_Pillow 20.1/100 20% focus bloodlust, salvo, flask_of_alchemical_chaos_haste
    0:39.211Qsteady_shot
    [st]
    Fluffy_Pillow 27.9/100 28% focus bloodlust, salvo, flask_of_alchemical_chaos_haste
    0:40.215Laimed_shot
    [st]
    Fluffy_Pillow 35.3/100 35% focus salvo, flask_of_alchemical_chaos_haste
    0:42.303Jrapid_fire
    [st]
    Fluffy_Pillow 12.7/100 13% focus precise_shots(2), salvo, flask_of_alchemical_chaos_haste
    0:44.288Narcane_shot
    [st]
    Fluffy_Pillow 34.6/100 35% focus precise_shots(2), streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    0:45.460Narcane_shot
    [st]
    Fluffy_Pillow 32.2/100 32% focus precise_shots, streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    0:46.632Qsteady_shot
    [st]
    Fluffy_Pillow 29.7/100 30% focus streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    0:47.838Ivolley
    [st]
    Fluffy_Pillow 37.5/100 37% focus streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    0:49.010Laimed_shot
    [st]
    Fluffy_Pillow 45.0/100 45% focus streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_haste
    0:50.297Jrapid_fire
    [st]
    Fluffy_Pillow 18.1/100 18% focus precise_shots(2), volley, trick_shots, flask_of_alchemical_chaos_haste
    0:52.202Narcane_shot
    [st]
    Fluffy_Pillow 39.5/100 40% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_haste
    0:53.373Narcane_shot
    [st]
    Fluffy_Pillow 37.1/100 37% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_haste
    0:54.545Qsteady_shot
    [st]
    Fluffy_Pillow 34.6/100 35% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_haste
    0:55.753Qsteady_shot
    [st]
    Fluffy_Pillow 42.4/100 42% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_haste
    0:56.961Oexplosive_shot
    [st]
    Fluffy_Pillow 50.1/100 50% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_haste
    0:58.131Laimed_shot
    [st]
    Fluffy_Pillow 37.5/100 38% focus streamline, flask_of_alchemical_chaos_haste
    0:59.472Narcane_shot
    [st]
    Fluffy_Pillow 10.5/100 11% focus precise_shots(2), flask_of_alchemical_chaos_haste
    1:00.737Qsteady_shot
    [st]
    Fluffy_Pillow 8.1/100 8% focus precise_shots, flask_of_alchemical_chaos_haste
    1:02.040Hblack_arrow
    [st]
    Fluffy_Pillow 15.8/100 16% focus precise_shots, flask_of_alchemical_chaos_haste
    1:03.304Mkill_shot
    [st]
    Fluffy_Pillow 13.3/100 13% focus precise_shots, deathblow, flask_of_alchemical_chaos_haste
    1:04.569Narcane_shot
    [st]
    Fluffy_Pillow 10.8/100 11% focus precise_shots, flask_of_alchemical_chaos_haste
    1:05.833Qsteady_shot
    [st]
    Fluffy_Pillow 8.4/100 8% focus black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    1:07.135Qsteady_shot
    [st]
    Fluffy_Pillow 16.1/100 16% focus black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    1:08.439Jrapid_fire
    [st]
    Fluffy_Pillow 23.9/100 24% focus black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    1:10.338Laimed_shot
    [st]
    Fluffy_Pillow 45.3/100 45% focus streamline, in_the_rhythm, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    1:11.510Narcane_shot
    [st]
    Fluffy_Pillow 17.8/100 18% focus precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_haste
    1:12.683Narcane_shot
    [st]
    Fluffy_Pillow 15.4/100 15% focus precise_shots, in_the_rhythm, flask_of_alchemical_chaos_haste
    1:13.856Qsteady_shot
    [st]
    Fluffy_Pillow 12.9/100 13% focus in_the_rhythm, flask_of_alchemical_chaos_haste
    1:15.061Qsteady_shot
    [st]
    Fluffy_Pillow 20.6/100 21% focus in_the_rhythm, flask_of_alchemical_chaos_haste
    1:16.270Qsteady_shot
    [st]
    Fluffy_Pillow 28.3/100 28% focus flask_of_alchemical_chaos_haste
    1:17.573Laimed_shot
    [st]
    Fluffy_Pillow 36.1/100 36% focus flask_of_alchemical_chaos_haste
    1:19.488Narcane_shot
    [st]
    Fluffy_Pillow 12.5/100 12% focus precise_shots(2), flask_of_alchemical_chaos_haste
    1:20.751Qsteady_shot
    [st]
    Fluffy_Pillow 10.0/100 10% focus precise_shots, flask_of_alchemical_chaos_haste
    1:22.054Narcane_shot
    [st]
    Fluffy_Pillow 17.7/100 18% focus precise_shots, flask_of_alchemical_chaos_haste
    1:23.318Gsalvo
    [cds]
    Fluffy_Pillow 15.2/100 15% focus flask_of_alchemical_chaos_haste
    1:23.318Qsteady_shot
    [st]
    Fluffy_Pillow 15.2/100 15% focus salvo, flask_of_alchemical_chaos_haste
    1:24.623Qsteady_shot
    [st]
    Fluffy_Pillow 23.0/100 23% focus salvo, flask_of_alchemical_chaos_haste
    1:25.924Qsteady_shot
    [st]
    Fluffy_Pillow 30.7/100 31% focus salvo, flask_of_alchemical_chaos_haste
    1:27.229Jrapid_fire
    [st]
    Fluffy_Pillow 38.4/100 38% focus salvo, flask_of_alchemical_chaos_vers
    1:29.222Laimed_shot
    [st]
    Fluffy_Pillow 59.8/100 60% focus streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_vers
    1:30.521Jrapid_fire
    [st]
    Fluffy_Pillow 32.8/100 33% focus precise_shots(2), in_the_rhythm, salvo, flask_of_alchemical_chaos_vers
    1:32.309Hblack_arrow
    [st]
    Fluffy_Pillow 53.8/100 54% focus precise_shots(2), streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_vers
    1:33.536Ivolley
    [st]
    Fluffy_Pillow 51.3/100 51% focus precise_shots(2), streamline, in_the_rhythm, deathblow, salvo, flask_of_alchemical_chaos_vers
    1:34.761Mkill_shot
    [st]
    Fluffy_Pillow 58.8/100 59% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, deathblow, flask_of_alchemical_chaos_vers
    1:35.984Narcane_shot
    [st]
    Fluffy_Pillow 56.4/100 56% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_vers
    1:37.209Laimed_shot
    [st]
    Fluffy_Pillow 53.9/100 54% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_vers
    1:38.508Narcane_shot
    [st]
    Fluffy_Pillow 26.7/100 27% focus precise_shots(2), volley, trick_shots, flask_of_alchemical_chaos_vers
    1:39.832Narcane_shot
    [st]
    Fluffy_Pillow 24.2/100 24% focus precise_shots, flask_of_alchemical_chaos_vers
    1:41.154Oexplosive_shot
    [st]
    Fluffy_Pillow 21.7/100 22% focus flask_of_alchemical_chaos_vers
    1:42.478Qsteady_shot
    [st]
    Fluffy_Pillow 9.2/100 9% focus flask_of_alchemical_chaos_vers
    1:43.842Qsteady_shot
    [st]
    Fluffy_Pillow 17.0/100 17% focus flask_of_alchemical_chaos_vers
    1:45.206Laimed_shot
    [st]
    Fluffy_Pillow 24.8/100 25% focus lock_and_load, flask_of_alchemical_chaos_vers
    1:46.531Narcane_shot
    [st]
    Fluffy_Pillow 32.3/100 32% focus precise_shots(2), flask_of_alchemical_chaos_vers
    1:47.855Narcane_shot
    [st]
    Fluffy_Pillow 29.8/100 30% focus precise_shots, flask_of_alchemical_chaos_vers
    1:49.179Jrapid_fire
    [st]
    Fluffy_Pillow 27.3/100 27% focus flask_of_alchemical_chaos_vers
    1:51.215Laimed_shot
    [st]
    Fluffy_Pillow 49.1/100 49% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_vers
    1:52.514Narcane_shot
    [st]
    Fluffy_Pillow 22.0/100 22% focus precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_vers
    1:53.739Narcane_shot
    [st]
    Fluffy_Pillow 19.6/100 20% focus precise_shots, in_the_rhythm, flask_of_alchemical_chaos_vers
    1:54.966Qsteady_shot
    [st]
    Fluffy_Pillow 17.1/100 17% focus in_the_rhythm, flask_of_alchemical_chaos_vers
    1:56.228Qsteady_shot
    [st]
    Fluffy_Pillow 24.8/100 25% focus in_the_rhythm, flask_of_alchemical_chaos_vers
    1:57.491Qsteady_shot
    [st]
    Fluffy_Pillow 32.3/100 32% focus flask_of_alchemical_chaos_mastery
    1:58.860Laimed_shot
    [st]
    Fluffy_Pillow 40.1/100 40% focus flask_of_alchemical_chaos_mastery
    2:00.873Narcane_shot
    [st]
    Fluffy_Pillow 16.5/100 16% focus precise_shots(2), flask_of_alchemical_chaos_mastery
    2:02.203Hblack_arrow
    [st]
    Fluffy_Pillow 14.0/100 14% focus precise_shots, lock_and_load, flask_of_alchemical_chaos_mastery
    2:03.636Laimed_shot
    [st]
    Fluffy_Pillow 12.1/100 12% focus precise_shots, lock_and_load, deathblow, flask_of_alchemical_chaos_mastery
    2:04.966Ruse_item_imperfect_ascendancy_serum
    [trinkets]
    Fluffy_Pillow 19.7/100 20% focus precise_shots(2), deathblow, flask_of_alchemical_chaos_mastery
    2:06.732Ktrueshot
    [st]
    Fluffy_Pillow 29.7/100 30% focus precise_shots(2), deathblow, ascension, flask_of_alchemical_chaos_mastery
    2:06.732Jrapid_fire
    [st]
    Fluffy_Pillow 29.7/100 30% focus precise_shots(2), trueshot, deathblow, unerring_vision, eagletalons_true_focus, ascension, flask_of_alchemical_chaos_mastery
    2:08.758Gsalvo
    [cds]
    Fluffy_Pillow 61.1/100 61% focus precise_shots(2), streamline, in_the_rhythm, trueshot, deathblow, unerring_vision(3), eagletalons_true_focus, black_arrow, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:08.758Laimed_shot
    [st]
    Fluffy_Pillow 61.1/100 61% focus precise_shots(2), streamline, in_the_rhythm, trueshot, deathblow, unerring_vision(3), eagletalons_true_focus, salvo, black_arrow, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:09.978Jrapid_fire
    [st]
    Fluffy_Pillow 54.9/100 55% focus precise_shots(2), in_the_rhythm, trueshot, deathblow, unerring_vision(4), eagletalons_true_focus, salvo, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:11.853Laimed_shot
    [st]
    Fluffy_Pillow 88.3/100 88% focus precise_shots(2), streamline, in_the_rhythm, trueshot, deathblow, unerring_vision(6), eagletalons_true_focus, salvo, black_arrow, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:13.072Jrapid_fire
    [st]
    Fluffy_Pillow 82.1/100 82% focus precise_shots(2), in_the_rhythm, trueshot, deathblow, unerring_vision(7), eagletalons_true_focus, salvo, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:14.910Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(9), eagletalons_true_focus, salvo, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:16.131Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, withering_fire, ascension, flask_of_alchemical_chaos_mastery
    2:17.350Narcane_shot
    [st]
    Fluffy_Pillow 81.6/100 82% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_mastery
    2:18.571Ivolley
    [st]
    Fluffy_Pillow 82.9/100 83% focus in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_mastery
    2:19.791Jrapid_fire
    [st]
    Fluffy_Pillow 94.2/100 94% focus in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_mastery
    2:21.664Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_mastery
    2:22.883Laimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_mastery
    2:24.103Narcane_shot
    [st]
    Fluffy_Pillow 81.6/100 82% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_mastery
    2:25.322Laimed_shot
    [st]
    Fluffy_Pillow 81.1/100 81% focus in_the_rhythm, ascension, flask_of_alchemical_chaos_mastery
    2:27.214Jrapid_fire
    [st]
    Fluffy_Pillow 57.7/100 58% focus precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_crit
    2:28.955Narcane_shot
    [st]
    Fluffy_Pillow 77.8/100 78% focus precise_shots(2), streamline, in_the_rhythm, flask_of_alchemical_chaos_crit
    2:30.181Narcane_shot
    [st]
    Fluffy_Pillow 75.3/100 75% focus precise_shots, streamline, in_the_rhythm, flask_of_alchemical_chaos_crit
    2:31.405Oexplosive_shot
    [st]
    Fluffy_Pillow 72.8/100 73% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_crit
    2:32.630Hblack_arrow
    [st]
    Fluffy_Pillow 60.3/100 60% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_crit
    2:33.857Laimed_shot
    [st]
    Fluffy_Pillow 57.9/100 58% focus streamline, in_the_rhythm, deathblow, black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    2:35.081Mkill_shot
    [st]
    Fluffy_Pillow 30.3/100 30% focus precise_shots(2), deathblow, withering_fire, flask_of_alchemical_chaos_crit
    2:36.404Narcane_shot
    [st]
    Fluffy_Pillow 27.8/100 28% focus precise_shots(2), withering_fire, flask_of_alchemical_chaos_crit
    2:37.727Narcane_shot
    [st]
    Fluffy_Pillow 25.3/100 25% focus precise_shots, black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    2:39.049Laimed_shot
    [st]
    Fluffy_Pillow 22.8/100 23% focus lock_and_load, black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    2:40.373Narcane_shot
    [st]
    Fluffy_Pillow 30.3/100 30% focus precise_shots(2), withering_fire, flask_of_alchemical_chaos_crit
    2:41.697Narcane_shot
    [st]
    Fluffy_Pillow 27.9/100 28% focus precise_shots, withering_fire, flask_of_alchemical_chaos_crit
    2:43.020Qsteady_shot
    [st]
    Fluffy_Pillow 25.4/100 25% focus flask_of_alchemical_chaos_crit
    2:44.385Qsteady_shot
    [st]
    Fluffy_Pillow 33.2/100 33% focus flask_of_alchemical_chaos_crit
    2:45.748Jrapid_fire
    [st]
    Fluffy_Pillow 40.9/100 41% focus flask_of_alchemical_chaos_crit
    2:47.722Laimed_shot
    [st]
    Fluffy_Pillow 62.2/100 62% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_crit
    2:49.021Narcane_shot
    [st]
    Fluffy_Pillow 35.2/100 35% focus precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_crit
    2:50.247Narcane_shot
    [st]
    Fluffy_Pillow 32.7/100 33% focus precise_shots, in_the_rhythm, flask_of_alchemical_chaos_crit
    2:51.471Qsteady_shot
    [st]
    Fluffy_Pillow 30.3/100 30% focus in_the_rhythm, flask_of_alchemical_chaos_crit
    2:52.734Laimed_shot
    [st]
    Fluffy_Pillow 38.0/100 38% focus in_the_rhythm, flask_of_alchemical_chaos_crit
    2:54.587Gsalvo
    [cds]
    Fluffy_Pillow 13.9/100 14% focus precise_shots(2), flask_of_alchemical_chaos_crit
    2:54.587Jrapid_fire
    [st]
    Fluffy_Pillow 13.9/100 14% focus precise_shots(2), salvo, flask_of_alchemical_chaos_crit
    2:56.704Narcane_shot
    [st]
    Fluffy_Pillow 36.1/100 36% focus precise_shots(2), streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_crit
    2:57.930Narcane_shot
    [st]
    Fluffy_Pillow 34.0/100 34% focus precise_shots, streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    2:59.102Qsteady_shot
    [st]
    Fluffy_Pillow 31.5/100 32% focus streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    3:00.311Laimed_shot
    [st]
    Fluffy_Pillow 39.3/100 39% focus streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    3:01.552Narcane_shot
    [st]
    Fluffy_Pillow 12.2/100 12% focus precise_shots(2), in_the_rhythm, salvo, flask_of_alchemical_chaos_haste
    3:02.723Qsteady_shot
    [st]
    Fluffy_Pillow 9.6/100 10% focus precise_shots, salvo, flask_of_alchemical_chaos_haste
    3:04.026Hblack_arrow
    [st]
    Fluffy_Pillow 17.3/100 17% focus precise_shots, salvo, flask_of_alchemical_chaos_haste
    3:05.290Ivolley
    [st]
    Fluffy_Pillow 14.8/100 15% focus precise_shots, deathblow, salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:06.554Mkill_shot
    [st]
    Fluffy_Pillow 22.4/100 22% focus precise_shots, volley, trick_shots, deathblow, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:07.818Narcane_shot
    [st]
    Fluffy_Pillow 19.9/100 20% focus precise_shots, volley, trick_shots, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:09.084Qsteady_shot
    [st]
    Fluffy_Pillow 17.4/100 17% focus volley, trick_shots, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:10.388Oexplosive_shot
    [st]
    Fluffy_Pillow 25.2/100 25% focus volley, trick_shots, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:11.652Qsteady_shot
    [st]
    Fluffy_Pillow 12.7/100 13% focus black_arrow, flask_of_alchemical_chaos_haste
    3:12.955Jrapid_fire
    [st]
    Fluffy_Pillow 20.4/100 20% focus flask_of_alchemical_chaos_haste
    3:14.829Laimed_shot
    [st]
    Fluffy_Pillow 41.7/100 42% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_haste
    3:16.072Narcane_shot
    [st]
    Fluffy_Pillow 14.7/100 15% focus precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_haste
    3:17.244Narcane_shot
    [st]
    Fluffy_Pillow 12.2/100 12% focus precise_shots, in_the_rhythm, flask_of_alchemical_chaos_haste
    3:18.415Qsteady_shot
    [st]
    Fluffy_Pillow 9.7/100 10% focus in_the_rhythm, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:19.623Qsteady_shot
    [st]
    Fluffy_Pillow 17.5/100 18% focus in_the_rhythm, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:20.830Laimed_shot
    [st]
    Fluffy_Pillow 25.1/100 25% focus lock_and_load, black_arrow, withering_fire, flask_of_alchemical_chaos_haste
    3:22.096Narcane_shot
    [st]
    Fluffy_Pillow 32.7/100 33% focus precise_shots(2), withering_fire, flask_of_alchemical_chaos_haste
    3:23.361Narcane_shot
    [st]
    Fluffy_Pillow 30.2/100 30% focus precise_shots, withering_fire, flask_of_alchemical_chaos_haste
    3:24.627Qsteady_shot
    [st]
    Fluffy_Pillow 27.7/100 28% focus flask_of_alchemical_chaos_haste
    3:25.931Laimed_shot
    [st]
    Fluffy_Pillow 35.5/100 35% focus flask_of_alchemical_chaos_haste
    3:27.844Narcane_shot
    [st]
    Fluffy_Pillow 11.6/100 12% focus precise_shots(2), flask_of_alchemical_chaos_mastery
    3:29.172Qsteady_shot
    [st]
    Fluffy_Pillow 9.1/100 9% focus precise_shots, flask_of_alchemical_chaos_mastery
    3:30.543Narcane_shot
    [st]
    Fluffy_Pillow 16.8/100 17% focus precise_shots, flask_of_alchemical_chaos_mastery
    3:31.871Jrapid_fire
    [st]
    Fluffy_Pillow 14.4/100 14% focus flask_of_alchemical_chaos_mastery
    3:33.853Hblack_arrow
    [st]
    Fluffy_Pillow 35.7/100 36% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_mastery
    3:35.258Mkill_shot
    [st]
    Fluffy_Pillow 34.3/100 34% focus streamline, in_the_rhythm, deathblow, flask_of_alchemical_chaos_mastery
    3:36.488Qsteady_shot
    [st]
    Fluffy_Pillow 31.8/100 32% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_mastery
    3:37.755Laimed_shot
    [st]
    Fluffy_Pillow 39.6/100 40% focus streamline, in_the_rhythm, flask_of_alchemical_chaos_mastery
    3:39.059Narcane_shot
    [st]
    Fluffy_Pillow 12.6/100 13% focus precise_shots(2), in_the_rhythm, flask_of_alchemical_chaos_mastery
    3:40.290Qsteady_shot
    [st]
    Fluffy_Pillow 9.8/100 10% focus precise_shots, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:41.658Gsalvo
    [cds]
    Fluffy_Pillow 17.5/100 18% focus precise_shots, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:41.658Narcane_shot
    [st]
    Fluffy_Pillow 17.5/100 18% focus precise_shots, salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:42.988Qsteady_shot
    [st]
    Fluffy_Pillow 15.1/100 15% focus salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:44.358Oexplosive_shot
    [st]
    Fluffy_Pillow 22.8/100 23% focus salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:45.687Qsteady_shot
    [st]
    Fluffy_Pillow 10.3/100 10% focus salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:47.056Qsteady_shot
    [st]
    Fluffy_Pillow 18.1/100 18% focus salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:48.423Laimed_shot
    [st]
    Fluffy_Pillow 25.8/100 26% focus lock_and_load, salvo, black_arrow, withering_fire, flask_of_alchemical_chaos_mastery
    3:49.752Jrapid_fire
    [st]
    Fluffy_Pillow 33.4/100 33% focus precise_shots(2), salvo, flask_of_alchemical_chaos_mastery
    3:51.841Ivolley
    [st]
    Fluffy_Pillow 55.3/100 55% focus precise_shots(2), streamline, in_the_rhythm, salvo, flask_of_alchemical_chaos_mastery
    3:53.071Narcane_shot
    [st]
    Fluffy_Pillow 62.8/100 63% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_mastery
    3:54.301Narcane_shot
    [st]
    Fluffy_Pillow 60.4/100 60% focus precise_shots, streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_mastery
    3:55.531Laimed_shot
    [st]
    Fluffy_Pillow 57.9/100 58% focus streamline, in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_mastery
    3:56.836Narcane_shot
    [st]
    Fluffy_Pillow 30.9/100 31% focus precise_shots(2), in_the_rhythm, volley, trick_shots, flask_of_alchemical_chaos_crit
    3:58.063Narcane_shot
    [st]
    Fluffy_Pillow 28.2/100 28% focus precise_shots, flask_of_alchemical_chaos_crit
    3:59.387Qsteady_shot
    [st]
    Fluffy_Pillow 25.7/100 26% focus flask_of_alchemical_chaos_crit
    4:00.749Mkill_shot
    [st]
    Fluffy_Pillow 33.5/100 33% focus flask_of_alchemical_chaos_crit
    4:02.072Qsteady_shot
    [st]
    Fluffy_Pillow 31.0/100 31% focus bullseye, flask_of_alchemical_chaos_crit
    4:03.436Laimed_shot
    [st]
    Fluffy_Pillow 38.7/100 39% focus bullseye, flask_of_alchemical_chaos_crit
    4:05.440Hblack_arrow
    [st]
    Fluffy_Pillow 15.1/100 15% focus precise_shots(2), bullseye(2), flask_of_alchemical_chaos_crit
    4:06.762Mkill_shot
    [st]
    Fluffy_Pillow 12.7/100 13% focus precise_shots(2), bullseye(4), deathblow, black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    4:08.086Jrapid_fire
    [st]
    Fluffy_Pillow 10.2/100 10% focus precise_shots(2), bullseye(7), black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    4:10.035Narcane_shot
    [st]
    Fluffy_Pillow 31.4/100 31% focus precise_shots(2), streamline, in_the_rhythm, bullseye(12), black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    4:11.260Narcane_shot
    [st]
    Fluffy_Pillow 28.9/100 29% focus precise_shots, streamline, in_the_rhythm, bullseye(17), black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    4:12.486Qsteady_shot
    [st]
    Fluffy_Pillow 26.4/100 26% focus streamline, in_the_rhythm, bullseye(19), black_arrow, flask_of_alchemical_chaos_crit
    4:13.747Laimed_shot
    [st]
    Fluffy_Pillow 34.2/100 34% focus streamline, in_the_rhythm, bullseye(19), lock_and_load, black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    4:14.972Narcane_shot
    [st]
    Fluffy_Pillow 41.7/100 42% focus precise_shots(2), streamline, in_the_rhythm, bullseye(22), withering_fire, flask_of_alchemical_chaos_crit
    4:16.198Narcane_shot
    [st]
    Fluffy_Pillow 39.0/100 39% focus precise_shots, streamline, bullseye(24), withering_fire, flask_of_alchemical_chaos_crit
    4:17.522Laimed_shot
    [st]
    Fluffy_Pillow 36.6/100 37% focus streamline, bullseye(25), withering_fire, flask_of_alchemical_chaos_crit
    4:18.923Qsteady_shot
    [st]
    Fluffy_Pillow 9.5/100 10% focus precise_shots(2), bullseye(25), withering_fire, flask_of_alchemical_chaos_crit
    4:20.286Mkill_shot
    [st]
    Fluffy_Pillow 17.3/100 17% focus precise_shots(2), bullseye(27), flask_of_alchemical_chaos_crit
    4:21.608Narcane_shot
    [st]
    Fluffy_Pillow 14.8/100 15% focus precise_shots(2), bullseye(29), flask_of_alchemical_chaos_crit
    4:22.933Ruse_item_imperfect_ascendancy_serum
    [trinkets]
    Fluffy_Pillow 12.3/100 12% focus precise_shots, bullseye(30), flask_of_alchemical_chaos_crit
    4:24.692Ktrueshot
    [st]
    Fluffy_Pillow 22.3/100 22% focus precise_shots, bullseye(30), ascension, flask_of_alchemical_chaos_crit
    4:24.692Laimed_shot
    [st]
    Fluffy_Pillow 22.3/100 22% focus precise_shots, bullseye(30), trueshot, unerring_vision, eagletalons_true_focus, ascension, flask_of_alchemical_chaos_crit
    4:26.007Jrapid_fire
    [st]
    Fluffy_Pillow 16.1/100 16% focus precise_shots(2), bullseye(30), trueshot, unerring_vision(2), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_crit
    4:27.918Gsalvo
    [cds]
    Fluffy_Pillow 46.7/100 47% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(4), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_crit
    4:27.918Laimed_shot
    [st]
    Fluffy_Pillow 46.7/100 47% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(4), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:29.138Jrapid_fire
    [st]
    Fluffy_Pillow 40.5/100 40% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(5), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:30.971Laimed_shot
    [st]
    Fluffy_Pillow 75.4/100 75% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(7), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:32.189Laimed_shot
    [st]
    Fluffy_Pillow 69.2/100 69% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(8), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:33.524Mkill_shot
    [st]
    Fluffy_Pillow 64.0/100 64% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(9), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:34.742Jrapid_fire
    [st]
    Fluffy_Pillow 65.3/100 65% focus precise_shots(2), in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:36.517Hblack_arrow
    [st]
    Fluffy_Pillow 96.7/100 97% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, unerring_vision(10), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:37.737Ivolley
    [st]
    Fluffy_Pillow 98.0/100 98% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), trueshot, deathblow, unerring_vision(10), eagletalons_true_focus, salvo, ascension, flask_of_alchemical_chaos_crit
    4:38.958Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), volley, trick_shots, trueshot, deathblow, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_crit
    4:40.176Jrapid_fire
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots(2), in_the_rhythm, bullseye(30), volley, trick_shots, trueshot, deathblow, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_crit
    4:42.067Laimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), volley, trick_shots, trueshot, deathblow, unerring_vision(10), eagletalons_true_focus, ascension, flask_of_alchemical_chaos_crit
    4:43.285Jrapid_fire
    [st]
    Fluffy_Pillow 68.5/100 69% focus precise_shots(2), in_the_rhythm, bullseye(30), volley, trick_shots, deathblow, ascension, flask_of_alchemical_chaos_crit
    4:45.021Laimed_shot
    [st]
    Fluffy_Pillow 89.2/100 89% focus precise_shots(2), streamline, in_the_rhythm, bullseye(30), deathblow, black_arrow, withering_fire, flask_of_alchemical_chaos_crit
    4:46.253Mkill_shot
    [st]
    Fluffy_Pillow 61.8/100 62% focus precise_shots(2), in_the_rhythm, bullseye(30), deathblow, withering_fire, flask_of_alchemical_chaos_crit
    4:47.484Narcane_shot
    [st]
    Fluffy_Pillow 59.3/100 59% focus precise_shots(2), in_the_rhythm, bullseye(30), withering_fire, flask_of_alchemical_chaos_crit
    4:48.714Narcane_shot
    [st]
    Fluffy_Pillow 56.8/100 57% focus precise_shots, in_the_rhythm, bullseye(30), withering_fire, flask_of_alchemical_chaos_crit
    4:49.945Laimed_shot
    [st]
    Fluffy_Pillow 54.3/100 54% focus in_the_rhythm, bullseye(30), withering_fire, flask_of_alchemical_chaos_crit
    4:51.807Narcane_shot
    [st]
    Fluffy_Pillow 30.3/100 30% focus precise_shots(2), bullseye(30), flask_of_alchemical_chaos_crit
    4:53.136Narcane_shot
    [st]
    Fluffy_Pillow 27.8/100 28% focus precise_shots, bullseye(30), flask_of_alchemical_chaos_crit
    4:54.464Oexplosive_shot
    [st]
    Fluffy_Pillow 25.4/100 25% focus bullseye(30), flask_of_alchemical_chaos_crit
    4:55.793Qsteady_shot
    [st]
    Fluffy_Pillow 12.9/100 13% focus bullseye(30), flask_of_alchemical_chaos_crit
    4:57.161Mkill_shot
    [st]
    Fluffy_Pillow 20.6/100 21% focus bullseye(30), flask_of_alchemical_chaos_vers
    4:58.489Qsteady_shot
    [st]
    Fluffy_Pillow 18.2/100 18% focus bullseye(30), flask_of_alchemical_chaos_vers
    4:59.859Qsteady_shot
    [st]
    Fluffy_Pillow 25.9/100 26% focus bullseye(30), flask_of_alchemical_chaos_vers

    Stats

    Level Bonus (80) Race Bonus (draenei) Raid-Buffed Unbuffed Gear Amount
    Strength10765111723117230
    Agility17647-3412614049219963 (17949)
    Stamina864522196952187574101120
    Intellect14471015890154280
    Spirit00000
    Health393904037514800
    Focus1001000
    Spell Power15890154280
    Crit25.12%25.55%8086
    Haste18.98%13.01%8586
    Versatility8.10%5.47%4266
    Attack Power43324404920
    Mastery10.08%8.83%4284
    Armor259942599425994
    Run Speed700

    Gear

    Source Slot Average Item Level: 577.00
    Local Head Unmelting Ironworker Helmet
    ilevel: 600, stats: { 3,909 Armor, +14,000 Sta, +869 Haste, +798 Mastery, +2,638 AgiInt }
    Local Neck Gem-Studded Pendant of the Fireflash (gemstudded_pendant)
    ilevel: 600, stats: { +7,875 Sta, +1,790 Crit, +2,685 Haste }
    Local Shoulders Lightless Scavenger's Taxidermy
    ilevel: 600, stats: { 3,583 Armor, +10,500 Sta, +363 Vers, +886 Mastery, +1,979 AgiInt }
    Local Shirt Precious' Ribbon
    ilevel: 1
    item effects: { equip: }
    Local Chest Warphorn's Resilient Chainmail
    ilevel: 554, stats: { 3,756 Armor, +8,213 Sta, +628 Haste, +704 Vers, +1,719 AgiInt }
    Local Waist Algari Cinch
    ilevel: 558, stats: { 2,155 Armor, +6,273 Sta, +549 Crit, +462 Haste, +1,338 AgiInt }
    Local Legs Expeditionary Shinguards of the Fireflash (expeditionary_shinguards)
    ilevel: 574, stats: { 3,996 Armor, +9,290 Sta, +2,071 AgiInt, +510 Crit, +918 Haste }
    Local Feet Chitinoid Striders of the Quickblade (chitinoid_striders)
    ilevel: 577, stats: { 2,896 Armor, +7,311 Sta, +1,597 AgiInt, +468 Crit, +624 Vers }
    Local Wrists Chitinoid Bracers of the Harmonious (chitinoid_bracers)
    ilevel: 564, stats: { 1,974 Armor, +4,835 Sta, +1,061 AgiInt, +496 Mastery, +276 Vers }
    Local Hands Chitinoid Grips of the Quickblade (chitinoid_grips)
    ilevel: 567, stats: { 2,485 Armor, +6,536 Sta, +1,455 AgiInt, +593 Crit, +445 Vers }
    Local Finger1 Fuzzy Molding Halo
    ilevel: 571, stats: { +5,034 Sta, +2,272 Haste, +974 Mastery }, enchant: { +160 Mastery (glimmering_mastery_2) }
    Local Finger2 Gem-Studded Ring of the Quickblade (gemstudded_ring)
    ilevel: 593, stats: { +7,078 Sta, +2,985 Crit, +1,194 Vers }
    Local Trinket1 Imperfect Ascendancy Serum
    ilevel: 577, stats: { +520 Haste, +1,012 StrAgiInt, +468 Avoidance }
    item effects: { use: Ascension }
    Local Trinket2 Abyssal Trap
    ilevel: 571, stats: { +1,914 StrAgi }
    item effects: { use: Abyssal Trap, equip: Abyssal Trap }
    Local Back Gem-Woven Cloak of the Peerless (gemwoven_cloak)
    ilevel: 574, stats: { 1,240 Armor, +5,226 Sta, +1,165 StrAgiInt, +574 Crit, +230 Mastery }
    Local Main Hand Spider Blasting Blunderbuss
    ilevel: 571, weapon: { 3,182 - 5,912, 3 }, stats: { +2,014 Agi, +8,949 Sta, +660 Vers, +740 Mastery }, temporary_enchant: Algari Mana Oil
    Local Tabard Dream Wardens Tabard
    ilevel: 1

    Profile

    hunter="Auens"
    source=blizzard
    origin="https://worldofwarcraft.com/en-gb/character/antonidas/auens"
    spec=marksmanship
    level=80
    race=draenei
    role=attack
    position=ranged_back
    talents=C4PAFBU0uAhOaNI6RqWjIx917ZsMDMglgZYLkZBAAAAAAYmZGDGjZmZmZmZmZYGjxYAAAAAAAgZMjZmZmZMzkZMGmZwywMmZA

    # Default consumables
    potion=tempered_potion_3
    flask=flask_of_alchemical_chaos_3
    food=the_sushi_special
    augmentation=crystallized
    temporary_enchant=main_hand:algari_mana_oil_3

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=flask
    actions.precombat+=/augmentation
    actions.precombat+=/food
    actions.precombat+=/summon_pet,if=!talent.lone_wolf
    actions.precombat+=/snapshot_stats
    actions.precombat+=/variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    actions.precombat+=/variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    actions.precombat+=/salvo,precast_time=10
    actions.precombat+=/aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    actions.precombat+=/steady_shot,if=active_enemies>2|talent.volley&active_enemies=2

    # Executed every time the actor is available.
    actions=variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    actions+=/auto_shot
    actions+=/call_action_list,name=cds
    actions+=/call_action_list,name=trinkets
    actions+=/call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    actions+=/call_action_list,name=trickshots,if=active_enemies>2

    actions.cds=invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
    actions.cds+=/berserking,if=buff.trueshot.up|fight_remains<13
    actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    actions.cds+=/lights_judgment,if=buff.trueshot.down
    actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
    actions.cds+=/salvo,if=active_enemies>2|cooldown.volley.remains<10

    actions.st=steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    actions.st+=/kill_shot,if=buff.razor_fragments.up
    actions.st+=/black_arrow
    actions.st+=/explosive_shot,if=active_enemies>1
    actions.st+=/volley
    actions.st+=/rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
    actions.st+=/trueshot,if=variable.trueshot_ready
    actions.st+=/multishot,if=buff.salvo.up&!talent.volley
    actions.st+=/wailing_arrow
    actions.st+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
    actions.st+=/steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
    actions.st+=/kill_shot
    actions.st+=/chimaera_shot,if=buff.precise_shots.up
    actions.st+=/multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    actions.st+=/arcane_shot,if=buff.precise_shots.up
    actions.st+=/barrage,if=talent.rapid_fire_barrage
    actions.st+=/explosive_shot
    actions.st+=/chimaera_shot,if=focus>cost+action.aimed_shot.cost
    actions.st+=/multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    actions.st+=/arcane_shot,if=focus>cost+action.aimed_shot.cost
    actions.st+=/bag_of_tricks,if=buff.trueshot.down
    actions.st+=/steady_shot

    actions.trickshots=steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    actions.trickshots+=/explosive_shot
    actions.trickshots+=/volley
    actions.trickshots+=/barrage,if=talent.rapid_fire_barrage&buff.trick_shots.remains>=execute_time
    actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
    actions.trickshots+=/kill_shot,if=buff.razor_fragments.up
    actions.trickshots+=/black_arrow
    actions.trickshots+=/wailing_arrow,if=buff.precise_shots.down
    actions.trickshots+=/trueshot,if=variable.trueshot_ready
    actions.trickshots+=/aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.trick_shots.remains>=execute_time&buff.precise_shots.down
    actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up|focus>cost+action.aimed_shot.cost
    actions.trickshots+=/bag_of_tricks,if=buff.trueshot.down
    actions.trickshots+=/steady_shot

    actions.trinkets=variable,name=sync_ready,value=variable.trueshot_ready
    actions.trinkets+=/variable,name=sync_active,value=buff.trueshot.up
    actions.trinkets+=/variable,name=sync_remains,value=cooldown.trueshot.remains_guess
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=trinket.1.has_use_buff&(variable.sync_ready&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|!variable.sync_ready&(variable.trinket_1_stronger&(variable.sync_remains>trinket.1.cooldown.duration%3&fight_remains>trinket.1.cooldown.duration+20|trinket.2.has_use_buff&trinket.2.cooldown.remains>variable.sync_remains-15&trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_2_stronger&(trinket.2.cooldown.remains&(trinket.2.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.2.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.1.cooldown.duration%3|trinket.1.cooldown.duration<fight_remains&(variable.sync_remains+trinket.1.cooldown.duration>fight_remains)))|trinket.2.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.2.cooldown.duration%3)))|!trinket.1.has_use_buff&(trinket.1.cast_time=0|!variable.sync_active)&(!trinket.2.has_use_buff&(variable.trinket_1_stronger|trinket.2.cooldown.remains)|trinket.2.has_use_buff&(variable.sync_remains>20|trinket.2.cooldown.remains>20))|fight_remains<25&(variable.trinket_1_stronger|trinket.2.cooldown.remains)
    actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=trinket.2.has_use_buff&(variable.sync_ready&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|!variable.sync_ready&(variable.trinket_2_stronger&(variable.sync_remains>trinket.2.cooldown.duration%3&fight_remains>trinket.2.cooldown.duration+20|trinket.1.has_use_buff&trinket.1.cooldown.remains>variable.sync_remains-15&trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains+45>fight_remains)|variable.trinket_1_stronger&(trinket.1.cooldown.remains&(trinket.1.cooldown.remains-5<variable.sync_remains&variable.sync_remains>=20|trinket.1.cooldown.remains-5>=variable.sync_remains&(variable.sync_remains>trinket.2.cooldown.duration%3|trinket.2.cooldown.duration<fight_remains&(variable.sync_remains+trinket.2.cooldown.duration>fight_remains)))|trinket.1.cooldown.ready&variable.sync_remains>20&variable.sync_remains<trinket.1.cooldown.duration%3)))|!trinket.2.has_use_buff&(trinket.2.cast_time=0|!variable.sync_active)&(!trinket.1.has_use_buff&(variable.trinket_2_stronger|trinket.1.cooldown.remains)|trinket.1.has_use_buff&(variable.sync_remains>20|trinket.1.cooldown.remains>20))|fight_remains<25&(variable.trinket_2_stronger|trinket.1.cooldown.remains)

    head=unmelting_ironworker_helmet,id=223293,bonus_id=10377/10876/10276/1672/10255
    neck=gemstudded_pendant,id=224665,bonus_id=6652/10394/10393/1760/10276/1672/10255
    shoulders=lightless_scavengers_taxidermy,id=212018,bonus_id=10369/10276/1501/10255
    back=gemwoven_cloak,id=224664,bonus_id=10296/6652/1683/1646/10254
    chest=warphorns_resilient_chainmail,id=223343,bonus_id=11061,drop_level=80
    shirt=precious_ribbon,id=52019
    tabard=dream_wardens_tabard,id=210501
    wrists=chitinoid_bracers,id=224689,bonus_id=10287/6652/10877/1712/10375/1636
    hands=chitinoid_grips,id=224684,bonus_id=10286/6652/1678/1639
    waist=algari_cinch,id=223456,bonus_id=10289/1485
    legs=expeditionary_shinguards,id=224612,bonus_id=6652/1695/10844/10284/1501/10254
    feet=chitinoid_striders,id=224683,bonus_id=10295/6652/1680/1649/10254
    finger1=fuzzy_molding_halo,id=219189,bonus_id=10297/6652/10395/10392/3150/10254,enchant=glimmering_mastery_2
    finger2=gemstudded_ring,id=224662,bonus_id=6652/10395/10393/1742/10278/1665/10255
    trinket1=imperfect_ascendancy_serum,id=225654,bonus_id=6652/10295/40/1649/10254
    trinket2=abyssal_trap,id=215170,bonus_id=10297/6652/3250/10254
    main_hand=spider_blasting_blunderbuss,id=221239,bonus_id=10297/6652/1606/10254

    # Gear Summary
    # gear_ilvl=576.73
    # gear_agility=19963
    # gear_stamina=101120
    # gear_crit_rating=7701
    # gear_haste_rating=8586
    # gear_mastery_rating=4284
    # gear_versatility_rating=4266
    # gear_avoidance_rating=468
    # gear_armor=25994

    Simulation & Raid Information

    Iterations: 10023
    Threads: 24
    Confidence: 95.00%
    Fight Length (fixed time): 240 - 360 ( 300.0 )

    Performance:

    Total Events Processed: 44056732
    Max Event Queue: 95
    Sim Seconds: 3006899
    CPU Seconds: 41.3149
    Physical Seconds: 46.7859
    Speed Up: 72780

    Settings:

    World Lag: 100 ms ( stddev = 10 ms )
    Queue Lag: 5 ms ( stddev = 1 ms )

    Raw Ability Summary

    Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
    Auens Auens aimed_shot 19434 34492711 114976 11.24 382299 929860 55.3 56.2 42.2% 0.0% 0.0% 0.0% 5.34sec 49275251 300.00sec
    Auens Auens arcane_shot 185358 13150398 43835 12.33 150964 345785 61.8 61.6 32.0% 0.0% 0.0% 0.0% 4.66sec 13150398 300.00sec
    Auens Auens arcane_shot_eagletalons_true_focus 185358 402859 1343 0.88 53245 141807 0.0 4.4 43.5% 0.0% 0.0% 0.0% 0.00sec 402859 300.00sec
    Auens Auens ascension_channel 455482 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 143.03sec 0 300.00sec
    Auens Auens augmentation 453250 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
    Auens Auens auto_shot 75 3460409 11535 20.36 23740 55099 102.0 101.8 32.7% 0.0% 0.0% 0.0% 2.92sec 4943437 300.00sec
    Auens Auens black_arrow ticks -430703 18604577 62015 30.55 79224 197032 10.3 152.8 36.1% 0.0% 0.0% 0.0% 30.54sec 18604577 300.00sec
    Auens Auens explosive_shot 212431 0 0 0.00 0 0 6.8 0.0 0.0% 0.0% 0.0% 0.0% 40.86sec 0 300.00sec
    Auens Auens explosive_shot_damage 212680 6652753 22176 2.73 338602 788277 0.0 13.7 33.0% 0.0% 0.0% 0.0% 0.00sec 6652753 300.00sec
    Auens Auens flask 432021 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
    Auens Auens food 457302 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.00sec
    Auens Auens kill_shot 53351 4530522 15102 2.69 205817 548059 13.5 13.5 38.2% 0.0% 0.0% 0.0% 22.84sec 6472167 300.00sec
    Auens Auens master_marksman ticks -269576 11372155 37907 29.53 77018 0 392.0 147.7 0.0% 0.0% 0.0% 0.0% 0.77sec 11372155 300.00sec
    Auens Auens potion 431932 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 301.32sec 0 300.00sec
    Auens Auens rapid_fire ticks -257044 30785724 102619 52.22 73019 180793 26.2 261.1 42.0% 0.0% 0.0% 0.0% 11.53sec 43979562 300.00sec
    Auens Auens salvo 400456 0 0 0.00 0 0 7.2 0.0 0.0% 0.0% 0.0% 0.0% 45.81sec 0 300.00sec
    Auens Auens serpent_sting 271788 1757481 5858 11.23 19960 50348 0.0 56.1 37.3% 0.0% 0.0% 0.0% 0.00sec 5141875 300.00sec
    Auens Auens serpent_sting ticks -271788 3384394 11281 24.68 18620 44512 0.0 123.4 34.0% 0.0% 0.0% 0.0% 0.00sec 5141875 300.00sec
    Auens Auens steady_shot 56641 2075551 6919 8.90 34401 76234 44.6 44.5 29.2% 0.0% 0.0% 0.0% 5.51sec 2965070 300.00sec
    Auens Auens trueshot 288613 0 0 0.00 0 0 2.9 0.0 0.0% 0.0% 0.0% 0.0% 139.82sec 0 300.00sec
    Auens Auens volley 260243 2589620 8632 16.70 21015 50297 7.0 83.5 34.2% 0.0% 0.0% 0.0% 45.70sec 3699453 300.00sec
    Auens Auens wind_arrow 191043 2888850 9630 24.85 15149 36897 0.0 124.3 37.2% 0.0% 0.0% 0.0% 0.00sec 4126924 300.00sec
    Auens Auens withering_fire 461490 9490687 31636 12.21 101562 252177 0.0 61.0 35.8% 0.0% 0.0% 0.0% 0.00sec 9490687 300.00sec
    Auens Auens_dark_hound melee 0 10577433 495619 267.36 83836 170723 95.1 95.1 31.5% 0.0% 0.0% 0.0% 2.96sec 10577433 21.34sec

    Fluffy_Pillow : 0 dps

    Results, Spec and Gear

    Resource Out In Waiting APM Active
    Health508,168.80.00.00%0.0100.0%

    Scale Factors for other metrics

    Charts

    Abilities

    Buffs

    Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
    Kill Zone7.076.545.7s3.4s5.5s12.77%0.00%76.5 (76.5)0.0

    Buff Details

    • buff initial source:Auens
    • cooldown name:buff_kill_zone
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.08
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 49.6s
    • trigger_min/max:0.5s / 44.1s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 5.5s
    • uptime_min/max:11.80% / 13.77%

    Stack Uptimes

    • kill_zone_1:12.77%

    Spelldata

    • id:393480
    • name:Kill Zone
    • tooltip:{$@=}auracaster can attack this target regardless of line of sight. {$@=}auracaster deals {$=}w2% increased damage to this target.
    • description:{$@spelldesc388045=Call forth a Sentinel Owl to the target location within {$=}R yds, granting you unhindered vision. {$?s388056=false}[You and your party's][Your] attacks ignore line of sight against any target in this area.{$?s388057=false}[ While the Sentinel Owl is active, your party gains {$393777s1=3}% Leech.][] Every {$?a137015=false}[{$393505s5=150}]?a137016[{$393505s6=90}][{$393505s7=150}] Focus spent grants you {$393505s2=1} sec of the Sentinel Owl when cast, up to a maximum of {$393505s3=12} sec. The Sentinel Owl can only be summoned when it will last at least {$393505s4=5} sec.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:15.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    bleeding

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_bleeding
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00
    Chaos Brand

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_chaos_brand
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1490
    • name:Chaos Brand
    • tooltip:Magic damage taken increased by {$s1=3}%.
    • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by {$1490s1=3}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Hunter's Mark

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_hunters_mark
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:257284
    • name:Hunter's Mark
    • tooltip:Can always be seen and tracked by the Hunter. Damage taken increased by $428402s4% while above {$s3=80}% health.
    • description:Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Hunter's Mark increases all damage dealt to targets above {$s3=80}% health by {$428402s1=5}%. Only one Hunter's Mark damage increase can be applied to a target at a time. Hunter's Mark can only be applied to one target at a time. When applying Hunter's Mark in combat, the ability goes on cooldown for {$=}{{$s5=20000}/1000} sec.
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Mortal Wounds

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mortal_wounds
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:0.50
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:115804
    • name:Mortal Wounds
    • tooltip:Healing effects received reduced by {$=}w1%.
    • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
    • max_stacks:0
    • duration:10.00
    • cooldown:0.00
    • default_chance:101.00%
    Mystic Touch

    Buff Details

    • buff initial source:Fluffy_Pillow
    • cooldown name:buff_mystic_touch
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:5.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:113746
    • name:Mystic Touch
    • tooltip:Physical damage taken increased by {$=}w1%.
    • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by {$113746s1=5}%.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%

    Resources

    Change Start Gain/s Loss/s Overflow End (Avg) Min Max

    Statistics & Data Analysis

    Fight Length
    Fluffy_Pillow Fight Length
    Count 9999
    Mean 300.00
    Minimum 240.01
    Maximum 359.99
    Spread ( max - min ) 119.98
    Range [ ( max - min ) / 2 * 100% ] 20.00%
    DPS
    Fluffy_Pillow Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Priority Target DPS
    Fluffy_Pillow Priority Target Damage Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DPS(e)
    Fluffy_Pillow Damage Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Damage
    Fluffy_Pillow Damage
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    DTPS
    Fluffy_Pillow Damage Taken Per Second
    Count 9999
    Mean 521285.07
    Minimum 427742.48
    Maximum 609858.34
    Spread ( max - min ) 182115.85
    Range [ ( max - min ) / 2 * 100% ] 17.47%
    Standard Deviation 23974.2494
    5th Percentile 483592.92
    95th Percentile 562795.41
    ( 95th Percentile - 5th Percentile ) 79202.49
    Mean Distribution
    Standard Deviation 239.7545
    95.00% Confidence Interval ( 520815.16 - 521754.98 )
    Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 82
    0.1% Error 8126
    0.1 Scale Factor Error with Delta=300 4906522
    0.05 Scale Factor Error with Delta=300 19626086
    0.01 Scale Factor Error with Delta=300 490652150
    HPS
    Fluffy_Pillow Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS(e)
    Fluffy_Pillow Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Fluffy_Pillow Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Fluffy_Pillow Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 snapshot_stats

    Stats

    Level Bonus (83) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
    Strength00000
    Agility00000
    Stamina00000
    Intellect00000
    Spirit00000
    Health01247291770
    Melee Crit5.00%5.00%0
    Spell Crit0.00%0.00%0
    Haste0.00%0.00%0
    Versatility0.00%0.00%0
    Mitigation Versatility0.00%0.00%0
    Mastery0.00%0.00%0
    Armor428574285742857
    Run Speed700
    Tank-Miss3.00%3.00%0
    Tank-Dodge3.00%3.00%0
    Tank-Parry3.00%3.00%0
    Tank-Block3.00%3.00%0
    Tank-Crit0.00%0.00%0

    Gear

    Source Slot Average Item Level: 0.00

    Profile

    tank_dummy="Fluffy_Pillow"
    source=default
    spec=unknown
    level=83
    race=humanoid
    role=tank
    position=front

    # This default action priority list is automatically created based on your character.
    # It is a attempt to provide you with a action list that is both simple and practicable,
    # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
    # Feel free to edit, adapt and improve it to your own needs.
    # SimulationCraft is always looking for updates and improvements to the default action lists.

    # Executed before combat begins. Accepts non-harmful actions only.
    actions.precombat=snapshot_stats

    # Executed every time the actor is available.


    # Gear Summary
    # gear_ilvl=0.00

    APM

    Average number of actions executed per minute.

    APS

    Average absorption per active player duration.

    Constant Buffs

    Buffs received prior to combat and present the entire fight.

    Execute

    Average number of times an action is executed per iteration.

    Crit

    Average crit damage.

    Crit%

    Percentage of executes that resulted in critical strikes.

    DPE

    Average damage per execution of an individual action.

    DPET

    Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

    DPR

    Average damage per resource point spent.

    DPS

    Average damage per active player duration.

    DPSE

    Average damage per fight duration.

    DTPS

    Average damage taken per second per active player duration.

    HPS

    Average healing (and absorption) per active player duration.

    HPSE

    Average healing (and absorption) per fight duration.

    HPE

    Average healing (or absorb) per execution of an individual action.

    HPET

    Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

    HPR

    Average healing (or absorb) per resource point spent.

    Count

    Average count of impacts per iteration.

    Dodge%

    Percentage of executes that resulted in dodges.

    DPS%

    Percentage of total DPS contributed by a particular action.

    HPS%

    Percentage of total HPS (including absorb) contributed by a particular action.

    Theck-Meloree Index

    Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

    TMI bin size

    Time bin size used to calculate TMI and MSD, in seconds.

    Type

    Direct or Periodic damage.

    Dynamic Buffs

    Temporary buffs received during combat, perhaps multiple times.

    Buff Benefit

    The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

    Glance%

    Percentage of executes that resulted in glancing blows.

    Block%

    Percentage of executes that resulted in blocking blows.

    Id

    Associated spell-id for this ability.

    Ability

    Name of the ability.

    Total

    Total damage for this ability during the fight.

    Hit

    Average non-crit damage.

    Interval

    Average time between executions of a particular action.

    Avg

    Average direct damage per execution.

    Miss%

    Percentage of executes that resulted in misses, dodges or parries.

    Origin

    The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

    Parry%

    Percentage of executes that resulted in parries.

    RPS In

    Average primary resource points generated per second.

    RPS Out

    Average primary resource points consumed per second.

    Scale Factors

    Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

    Gear Amount

    Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

    Stats Raid Buffed

    Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

    Stats Unbuffed

    Amount after class modifiers and effects, but before buff modifiers.

    Ticks

    Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

    Ticks Crit

    Average crit tick damage.

    Ticks Crit%

    Percentage of ticks that resulted in critical strikes.

    Ticks Hit

    Average non-crit tick damage.

    Ticks Miss%

    Percentage of ticks that resulted in misses, dodges or parries.

    Ticks Uptime%

    Percentage of total time that DoT is ticking on target.

    Ticks Avg

    Average damage per tick.

    Timeline Distribution

    The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

    Waiting

    This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

    Scale Factor Ranking

    This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

    Uptime Average Duration

    The average duration of an instance of the tracked uptime.

    TMI Range

    This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

    TMI/MSD Window

    Window length used to calculate TMI and MSD, in seconds.

    Max Spike Damage

    Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

    Error

    Estimator for the 95.00% confidence interval.

    Range

    This is the range of values containing 95.00% of the data, roughly centered on the mean.

    Fight Length

    Fight Length: 300.00
    Vary Combat Length: 0.20

    Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.