SimulationCraft 1100-02      berechnet von Metaux@Antonidas

for World of Warcraft 11.0.2.56819 Live (hotfix 2024-10-02/56819, git build f13a16ce35)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2024-09-06 Manually set Stormkeeper max stacks
Stormkeeper max_stack 3.00 0.00

Ïntaru : 753,492 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
753,492.4753,492.4390.1 / 0.052%77,557.4 / 10.3%77,837.2
Resource Out In Waiting APM Active
Focus9.79.50.00%46.1100.0%
Originhttps://worldofwarcraft.com/en-gb/character/antonidas/%C3%AFntaru
TalentC4PAFBU0uAhOaNI6RqWjIx917xADsNGNWGQmlYDAAAAAAYmZGDzYMjZmZmZmZYmxwY2AAAAAAAwMMmxMzMzMTzMGDzMMGmZZGA
Set Bonus
Scale Factors for Ïntaru Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 71.58 13.97 12.65 10.91 9.03 7.92
Normalized 5.66 1.10 1.00 0.86 0.71 0.63
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.27 0.24 0.24 0.24 0.24 0.24
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.65, CritRating=13.97, HasteRating=7.92, MasteryRating=10.91, Versatility=9.03, Dps=71.58 )

Scale Factors for other metrics

Scale Factors for Ïntaru Priority Target Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 71.58 13.97 12.65 10.91 9.03 7.92
Normalized 5.66 1.10 1.00 0.86 0.71 0.63
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.27 0.24 0.24 0.24 0.24 0.24
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.65, CritRating=13.97, HasteRating=7.92, MasteryRating=10.91, Versatility=9.03, Dps=71.58 )
Scale Factors for Ïntaru Damage Per Second (Effective)
Wdps Crit Agi Mastery Vers Haste
Scale Factors 71.58 13.97 12.65 10.91 9.03 7.92
Normalized 5.66 1.10 1.00 0.86 0.71 0.63
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.65, CritRating=13.97, HasteRating=7.92, MasteryRating=10.91, Versatility=9.03, Dps=71.58 )
Scale Factors for Ïntaru Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Ïntaru Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Ïntaru Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Ïntaru Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Ïntaru Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Ïntaru Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, )
Scale Factors for Ïntaru Fight Length
Agi Haste Mastery Wdps Vers Crit
Scale Factors 0.00 0.00 -0.00 -0.00 -0.00 -0.00
Normalized 1.00 0.20 -168.70 -170.17 -173.92 -256.12
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Agi > Haste > Mastery > Wdps > Vers > Crit
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=0.00, CritRating=-0.00, HasteRating=0.00, MasteryRating=-0.00, Versatility=-0.00, Dps=-0.00 )
Scale Factors for Raid Damage Per Second
Wdps Crit Agi Mastery Vers Haste
Scale Factors 71.58 13.97 12.65 10.91 9.03 7.92
Normalized 5.66 1.10 1.00 0.86 0.71 0.63
Scale Deltas 2310 2310 2310 2310 2310 2310
Error 0.27 0.24 0.24 0.24 0.24 0.24
Ranking
  • Wdps > Crit > Agi > Mastery > Vers > Haste
Pawn string ( Pawn: v1: "Ïntaru-Marksmanship": Class=Hunter, Spec=Marksmanship, Agility=12.65, CritRating=13.97, HasteRating=7.92, MasteryRating=10.91, Versatility=9.03, Dps=71.58 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Ïntaru753,492
Aimed Shot 150,77420.0%57.65.17s785,206582,965Direct58.5459,7501,128,372772,65246.8%

Stats Details: Aimed Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage57.5858.510.000.000.001.34690.000045,208,372.4664,583,324.6530.00%582,965.25582,965.25
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit53.20%31.131550459,750.03314,897657,853459,618.33400,250531,39414,311,39220,444,82530.00%
crit46.80%27.3811461,128,372.13674,6441,909,3511,127,972.64885,2691,314,03830,896,98144,138,49930.00%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:0.900
  • base_execute_time:2.50
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage{$?s260240=true}[ and causes your next 1-{$260242u=2} ][]{$?s342049=false}&s260240[Chimaera Shots]?s260240[Arcane Shots][]{$?s260240=true}[ or Multi-Shots to deal {$260242s1=0}% more damage][].{$?s260228=true}[ Aimed Shot deals {$393952s1=0}% bonus damage to targets who are above {$260228s1=70}% health.][]{$?s378888=true}[ Aimed Shot also fires a Serpent Sting at the primary target.][]

Action Priority List

    st
    [K]:57.75
  • if_expr:buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
  • target_if_expr:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Hasted Cooldown Duration (Category)Marksmanship Hunter1370166SET1.000
Spell Direct AmountSpecialized Arsenal4595421PCT10.0%
Spell Periodic AmountSpecialized Arsenal4595422PCT10.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Modify Recharge Time% (Category)Tactical Reload4004722SET-0.100
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Arcane Shot 84,598 (90,233)11.2% (12.0%)69.24.27s391,305312,857Direct69.1 (81.9)241,821571,989367,50338.1% (39.1%)

Stats Details: Arcane Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage69.2169.090.000.000.001.25080.000025,391,957.7825,391,957.780.00%312,856.62312,856.62
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.93%42.792366241,820.87124,027279,103241,793.31229,097252,53510,347,89910,347,8990.00%
crit38.07%26.301144571,988.69277,809810,070572,060.05516,989628,47015,044,05915,044,0590.00%

Action Details: Arcane Shot

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:40
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Action Priority List

    st
    [M]:68.77
  • if_expr:buff.precise_shots.up
    st
    [O]:0.44
  • if_expr:focus>cost+action.aimed_shot.cost

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
    Arcane Shot (_eagletalons_true_focus) 5,6350.7%0.00.00s00Direct12.875,001201,576131,84344.9%

Stats Details: Arcane Shot Eagletalons True Focus

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0012.820.000.000.000.00000.00001,689,536.771,689,536.770.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit55.10%7.0601675,001.4137,20883,73175,074.99083,731529,645529,6450.00%
crit44.90%5.75014201,576.0985,313243,271201,694.580239,4731,159,8921,159,8920.00%

Action Details: Arcane Shot Eagletalons True Focus

  • id:185358
  • school:arcane
  • range:40.0
  • travel_speed:70.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:185358
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:A quick shot that causes $sw2 Arcane damage.{$?s260393=false}[ Arcane Shot has a {$260393h=30}% chance to reduce the cooldown of Rapid Fire by {$=}{{$260393m1=50}/10}.1 sec.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter13701610PCT25.0%
Spell Direct AmountHunter Marksmanship 11.0 Class Set 2pc4536481PCT20.0%
Auto Shot 14,4571.9%97.13.10s44,63719,603Direct96.929,20569,33144,73438.7%

Stats Details: Auto Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage97.1596.940.000.000.002.27710.00004,336,379.756,194,822.0230.00%19,603.0019,603.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.30%59.43329029,205.3626,24832,65729,204.5528,34430,0921,735,6762,479,53430.00%
crit38.70%37.51166169,330.5058,55195,41569,341.2364,40474,3832,600,7043,715,28830.00%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Explosive Shot (_damage) 29,8014.0%0.00.00s00Direct13.7431,2461,006,481651,82838.3%

Stats Details: Explosive Shot Damage

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0013.710.000.000.000.00000.00008,932,918.298,932,918.290.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit61.66%8.45216431,245.83376,654498,589431,247.76391,141482,6683,644,6583,644,6580.00%
crit38.34%5.250131,006,480.96843,6711,250,7781,006,188.1701,248,2925,288,2605,288,2600.00%

Action Details: Explosive Shot Damage

  • id:212680
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:212680
  • name:Explosive Shot
  • school:fire
  • tooltip:
  • description:{$@spelldesc212431=Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlackrock Munitions4620361PCT8.0%
Spell Direct AmountSmall Game Hunter4598022PCT25.0%
High-Velocity Impact 15,1732.0%65.23.86s69,9030Direct65.247,398112,93269,90834.3%

Stats Details: Highvelocity Impact

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage65.2065.200.000.000.000.00000.00004,557,604.834,557,604.830.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.66%42.81138747,398.3642,66453,08047,381.9344,90149,8552,029,0382,029,0380.00%
crit34.34%22.39456112,931.8495,168152,403112,645.76100,661129,2072,528,5672,528,5670.00%

Action Details: Highvelocity Impact

  • id:459231
  • school:nature
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:37740.11
  • base_dd_max:37740.11
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:459231
  • name:High-Velocity Impact
  • school:nature
  • tooltip:
  • description:{$@spelldesc459222=Your harmful attacks and abilities have a high chance to build momentum, granting {$459224s1=2}% bonus movement speed per stack. At 5 stacks you reach full momentum increasing your movement speed bonus to {$459228s1=20}% for {$459228d=10 seconds}. While at full momentum, your attacks hit the target at high velocity dealing an additional {$=}{{$=}<rolemult>*{$s1=14612}} Nature damage scaling up with your current movement speed.}
Kill Shot 9,4651.3%5.411.94s524,954402,931Direct5.4265,326728,887529,41957.0%

Stats Details: Kill Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage5.425.380.000.000.001.30290.00002,847,112.354,067,299.2930.00%402,931.27402,931.27
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit43.04%2.3107265,325.62234,261295,332253,171.730295,332614,113877,30428.66%
crit56.96%3.0607728,887.16597,339981,992721,901.940969,0792,232,9993,189,99629.65%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.{$?s343248=true}[ Kill Shot deals {$343248s1=25}% increased critical damage.][]

Action Priority List

    st
    [L]:5.42

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountMarksmanship Hunter1370168PCT7.0%
Spell Critical Bonus MultiplierImproved Kill Shot3432481PCT25.0%
Lunar Storm (_dmg) 142,98019.0%0.00.00s00Direct332.282,878199,057129,17439.8%

Stats Details: Lunar Storm Dmg

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.00332.180.000.000.000.00000.000042,909,158.8142,909,158.810.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.15%199.8111727482,878.2071,90895,18782,871.8179,88385,50816,560,29616,560,2960.00%
crit39.85%132.3778209199,056.85161,067272,238199,022.87190,601209,59926,348,86326,348,8630.00%

Action Details: Lunar Storm Dmg

  • id:450883
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450883
  • name:Lunar Storm
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450385=Every 15 sec your next {$?s137016=true}[Rapid Fire][Wildfire Bomb] summons a celestial owl that conjures a {$450978s1=10} yd radius Lunar Storm at the target's location for {$450978d=8 seconds}. A random enemy affected by Sentinel within your Lunar Storm gets struck for {$450883s1=0} Arcane damage every {$450978t2=0.400} sec. Any target struck by this effect takes {$450884s2=10}% increased damage from you and your pet for {$450884d=8 seconds}. }
Master Marksman 41,5515.5%306.00.98s40,7600Periodic147.484,587084,5870.0%98.3%

Stats Details: Master Marksman

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage305.950.00147.44147.44302.960.00002.000012,470,547.0112,470,547.010.00%42,291.390.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit100.00%147.4411417984,586.732,433412,21884,562.5961,194109,86012,470,54712,470,5470.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:unknown

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for {$=}w1 damage every {$t1=2} sec.
  • description:{$@spelldesc260309=Your melee and ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Phantom Reaping 21,093 (24,594)2.8% (3.3%)19.814.83s373,5100Direct19.8 (33.2)215,297517,221320,28434.8% (34.7%)

Stats Details: Phantom Reaping

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage19.7619.760.000.000.000.00000.00006,329,686.006,329,686.000.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.22%12.89228215,296.62193,531240,780215,259.33201,579228,5112,774,9292,774,9290.00%
crit34.78%6.87019517,220.65431,696691,320516,723.810661,0203,554,7573,554,7570.00%

Action Details: Phantom Reaping

  • id:448669
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:173933.27
  • base_dd_max:173933.27
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:448669
  • name:Phantom Reaping
  • school:shadow
  • tooltip:
  • description:{$@spelldesc444067=Your abilities have a high chance to summon a phantom ethereal, dealing {$=}{{$=}<rolemult>*{$s1=67342}} Shadow damage to your target and {$=}{{$=}<rolemult>*{$s1=67342}*({$s5=9}/100)} Shadow damage to all other enemies caught in its path. If the target is below {$s2=35}% health, this effect summons two additional phantoms at {$s3=25}% effectiveness.}
    Phantom Reaping (Echo) 3,5000.5%13.46.39s78,5230Direct13.453,246126,45178,51234.5%

Stats Details: Phantom Reaping Echo

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage13.3913.390.000.000.000.00000.00001,051,540.531,051,540.530.00%0.000.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit65.47%8.7702653,245.6848,38357,32853,207.67056,696466,841466,8410.00%
crit34.53%4.62015126,451.04107,923164,599124,545.460161,799584,700584,7000.00%

Action Details: Phantom Reaping Echo

  • id:448669
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_cast_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:43483.32
  • base_dd_max:43483.32
  • base_dd_mult:1.00
  • base_multiplier:1.00

Spelldata

  • id:448669
  • name:Phantom Reaping
  • school:shadow
  • tooltip:
  • description:{$@spelldesc444067=Your abilities have a high chance to summon a phantom ethereal, dealing {$=}{{$=}<rolemult>*{$s1=67342}} Shadow damage to your target and {$=}{{$=}<rolemult>*{$s1=67342}*({$s5=9}/100)} Shadow damage to all other enemies caught in its path. If the target is below {$s2=35}% health, this effect summons two additional phantoms at {$s3=25}% effectiveness.}
Rapid Fire 116,46315.5%25.811.78s1,353,000708,610Periodic256.681,327200,530136,10746.0%14.3%

Stats Details: Rapid Fire

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage25.820.00257.47256.640.001.90940.166234,930,242.6149,900,296.6830.00%708,610.43708,610.43
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit54.05%138.718420281,326.9170,84993,78581,320.8478,55984,31411,280,62916,115,16830.00%
crit45.95%117.9367182200,529.52158,444272,481200,486.30191,551213,37023,649,61333,785,12830.00%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:0.900
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:true
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.15
  • base_multiplier:1.00
  • dot_duration:2.00
  • base_tick_time:0.22
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r

Action Details: Rapid Fire Tick

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.05
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of {$=}{{$m1=7}*$257045sw1} Physical damage. Usable while moving.{$?s260367=true}[ Rapid Fire causes your next Aimed Shot to cast {$342076s1=0}% faster.][] |cFFFFFFFFEach shot generates {$263585s1=1} Focus.|r}

Action Priority List

    st
    [I]:25.82
  • if_expr:talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Spell Direct AmountStreamline2603671PCT15.0%
Spell Periodic AmountStreamline2603672PCT15.0%
Spell CooldownTactical Reload4004721PCT-10.0%
Spell Tick TimeFan the Hammer4597941PCT-34.0%
Spell Direct AmountSurging Shots3915591PCT35.0%
Spell Periodic AmountSurging Shots3915592PCT35.0%
Spell Direct AmountFocused Aim3787671PCT5.0%
Spell Critical ChanceNight Hunter3787661ADD0.050
Spell Direct AmountSentinel Precision4503751PCT5.0%
Spell Periodic AmountSentinel Precision4503752PCT5.0%
Sentinel 73,3289.7%0.00.00s00Periodic149.294,701228,582147,50439.4%0.0%

Stats Details: Sentinel

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.000.000.00149.220.000.00000.000022,011,154.7722,011,154.770.00%0.000.00
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit60.56%90.375612694,701.2282,579109,31394,689.1091,45497,9598,558,1588,558,1580.00%
crit39.44%58.853190228,581.69184,970312,638228,573.87215,690241,61613,452,99713,452,9970.00%

Action Details: Sentinel

  • id:450412
  • school:arcane
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:450412
  • name:Sentinel
  • school:arcane
  • tooltip:
  • description:{$@spelldesc450369=Your attacks have a chance to apply Sentinel on the target, stacking up to {$450387u=10} times. While Sentinel stacks are higher than {$s1=3}, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal {$450412s1=0} Arcane damage. }
Serpent Sting 23,3963.1%0.00.00s00Direct58.425,21463,77941,32141.8%
Periodic117.825,01360,54639,05639.5%99.3%

Stats Details: Serpent Sting

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage0.0058.43117.85117.8557.430.00002.52737,017,032.247,017,032.240.00%23,559.580.00
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit58.24%34.03175425,213.9421,72628,75925,214.8724,10726,351857,960857,9600.00%
crit41.76%24.40104463,779.4548,58783,55663,801.9657,18370,1201,556,3511,556,3510.00%
Tick ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualTotalMitigated
hit60.48%71.274110325,012.7621,72628,75925,011.2224,12226,0801,782,7611,782,7610.00%
crit39.52%46.58237360,546.2048,66482,25260,547.4957,04064,6762,819,9602,819,9600.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.206000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every {$t2=3} sec.
  • description:Fire a shot that poisons your target, causing them to take {$?s389882=false}[{$=}{{$m1=0}*(1+({$389882m1=10}/100))}][{$s1=0}] Nature damage instantly and an additional {$?s389882=false}[{$=}{{$=}o2*(1+({$389882m1=10}/100))}][{$=}o2] Nature damage over {$d=18 seconds}.{$?s378014=false}[ Serpent Sting's damage applies Latent Poison to the target, stacking up to {$378015u=10} times. {$@spelldesc393949={$?s137015=false}[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite]} consumes all stacks of Latent Poison, dealing {$378016s1=0} Nature damage to the target per stack consumed.][]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Steady Shot 10,1801.4%45.55.87s67,11050,278Direct45.546,124104,84367,19435.9%

Stats Details: Steady Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage45.5345.470.000.000.001.33480.00003,055,319.134,364,737.2530.00%50,277.5950,277.59
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit64.11%29.1594746,123.7241,05054,34046,114.9043,79248,7711,344,5821,920,83030.00%
crit35.89%16.32432104,843.2791,804147,386104,814.8596,294116,5711,710,7372,443,90730.00%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.70
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.|r][]

Action Priority List

    st
    [P]:45.68

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Volley 11,0981.5%7.145.52s469,813369,090Direct84.225,46061,16039,46339.2%

Stats Details: Volley

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.0784.170.000.000.001.27300.00003,321,440.464,744,910.2030.00%369,089.95369,089.95
Direct ResultsCountSimulationIteration AverageAmount
PercentMeanMinMaxMeanMinMaxMeanMinMaxActualRawMitigated
hit60.78%51.16297325,459.6322,12629,28925,458.8124,04226,6071,302,5171,860,73730.00%
crit39.22%33.01145561,159.5649,56180,18861,209.9556,11568,7142,018,9232,884,17430.00%

Action Details: Volley

  • id:260243
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260243
  • name:Volley
  • school:physical
  • tooltip:Raining arrows down in the target area.
  • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.

Action Priority List

    st
    [H]:7.07

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Simple Action Stats Execute Interval
Ïntaru
Crystallized Augment Rune 1.00.00s

Stats Details: Augmentation

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Augmentation

  • id:453250
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ïntaru
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Explosive Shot 6.842.43s

Stats Details: Explosive Shot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage6.800.0013.700.000.511.27113.00000.000.000.00%0.000.00

Action Details: Explosive Shot

  • id:212431
  • school:fire
  • range:40.0
  • travel_speed:75.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:20
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • rolling_periodic:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • base_multiplier:1.00
  • dot_duration:3.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:212431
  • name:Explosive Shot
  • school:fire
  • tooltip:Exploding for {$212680s1=0} Fire damage after {$t1=3} sec.
  • description:Fires an explosive shot at your target. After {$t1=3} sec, the shot will explode, dealing {$212680s1=0} Fire damage to all enemies within {$212680=}A1 yds. Deals reduced damage beyond {$s2=5} targets.

Action Priority List

    st
    [N]:6.80

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000
Flask of Alchemical Chaos 1.00.00s

Stats Details: Flask

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Flask

  • id:432021
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ïntaru
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
The Sushi Special 1.00.00s

Stats Details: Food

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.000.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Food

  • id:457302
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ïntaru
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Tempered Potion 1.5308.19s

Stats Details: Potion

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage1.470.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Potion

  • id:431932
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [F]:1.47
  • if_expr:buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
Salvo 7.345.70s

Stats Details: Salvo

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage7.260.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Salvo

  • id:400456
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:45.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:400456
  • name:Salvo
  • school:physical
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.

Action Priority List

    cds
    [G]:6.26
  • if_expr:active_enemies>2|cooldown.volley.remains<10
Trueshot 4.187.52s

Stats Details: Trueshot

TypeExecutesDirect ResultsTicksTick ResultsRefreshesExecute Time per ExecutionTick Time per TickActual AmountRaw AmountMitigatedAmount per Total TimeAmount per Total Execute Time
damage4.050.000.000.000.000.00000.00000.000.000.00%0.000.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0
  • secondary_cost:0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]

Action Priority List

    st
    [J]:4.05
  • if_expr:variable.trueshot_ready

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownHunter1370143SET1.000

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust1.00.00.0s0.0s40.0s13.51%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.66%

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Building Momentum7.026.044.3s8.9s33.7s78.94%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_building_momentum
  • max_stacks:5
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.8s / 116.1s
  • trigger_min/max:0.5s / 37.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 96.2s
  • uptime_min/max:58.33% / 96.70%

Stack Uptimes

  • building_momentum_1:20.51%
  • building_momentum_2:19.89%
  • building_momentum_3:19.44%
  • building_momentum_4:19.10%

Spelldata

  • id:459224
  • name:Building Momentum
  • tooltip:Movement speed increased by {$=}w1%.
  • description:
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Bullseye1.0102.80.0s0.6s59.4s19.78%0.00%73.8 (73.8)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_bullseye
  • max_stacks:30
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.1s / 4.4s
  • trigger_pct:100.00%
  • duration_min/max:45.8s / 71.9s
  • uptime_min/max:18.68% / 20.00%

Stack Uptimes

  • bullseye_1:0.35%
  • bullseye_2:0.31%
  • bullseye_3:0.27%
  • bullseye_4:0.27%
  • bullseye_5:0.27%
  • bullseye_6:0.24%
  • bullseye_7:0.21%
  • bullseye_8:0.19%
  • bullseye_9:0.17%
  • bullseye_10:0.16%
  • bullseye_11:0.18%
  • bullseye_12:0.18%
  • bullseye_13:0.18%
  • bullseye_14:0.22%
  • bullseye_15:0.24%
  • bullseye_16:0.24%
  • bullseye_17:0.24%
  • bullseye_18:0.25%
  • bullseye_19:0.25%
  • bullseye_20:0.27%
  • bullseye_21:0.28%
  • bullseye_22:0.28%
  • bullseye_23:0.26%
  • bullseye_24:0.24%
  • bullseye_25:0.23%
  • bullseye_26:0.22%
  • bullseye_27:0.22%
  • bullseye_28:0.22%
  • bullseye_29:0.23%
  • bullseye_30:12.90%

Spelldata

  • id:204090
  • name:Bullseye
  • tooltip:Critical strike chance increased by {$s1=1}%.
  • description:{$@spelldesc204089=When your abilities damage a target below {$s1=20}% health, you gain {$204090s1=1}% increased critical strike chance for {$204090d=6 seconds}, stacking up to {$s2=30} times.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Eagletalon's True Focus4.10.087.5s87.5s17.8s24.04%18.52%0.0 (0.0)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_eagletalons_true_focus
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:74.6s / 154.1s
  • trigger_min/max:74.6s / 154.1s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 18.0s
  • uptime_min/max:20.73% / 27.54%

Stack Uptimes

  • eagletalons_true_focus_1:24.04%

Spelldata

  • id:389450
  • name:Eagletalon's True Focus
  • tooltip:
  • description:{$@spelldesc389449=Trueshot lasts an additional {$=}{{$m2=3000}/1000}.1 sec, reduces the Focus Cost of Aimed Shot by {$s1=50}%, and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at {$s3=30}% effectiveness.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:389449
  • name:Eagletalon's True Focus
  • tooltip:
  • description:Trueshot lasts an additional {$=}{{$m2=3000}/1000}.1 sec, reduces the Focus Cost of Aimed Shot by {$s1=50}%, and causes your Arcane Shot, Chimaera Shot, and Multi-Shot to be cast again at {$s3=30}% effectiveness.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Eyes Closed4.10.087.5s87.5s8.0s10.81%0.00%0.0 (0.0)4.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_eyes_closed
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:74.6s / 154.1s
  • trigger_min/max:74.6s / 154.1s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 8.0s
  • uptime_min/max:9.21% / 12.68%

Stack Uptimes

  • eyes_closed_1:10.81%

Spelldata

  • id:451180
  • name:Eyes Closed
  • tooltip:All abilities are guaranteed to apply Sentinel.
  • description:{$@spelldesc450381=For {$451180d=8 seconds} after activating {$?s137016=true}[Trueshot][Coordinated Assault], all abilities are guaranteed to apply Sentinel.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Crit)2.10.6111.8s76.6s35.3s25.16%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_flask_of_alchemical_chaos_crit
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:crit_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 354.7s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 81.71%

Stack Uptimes

  • flask_of_alchemical_chaos_crit_1:25.16%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Haste)2.10.6112.2s76.5s35.4s25.00%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_flask_of_alchemical_chaos_haste
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:haste_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.0s / 355.8s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.5s
  • uptime_min/max:0.00% / 83.66%

Stack Uptimes

  • flask_of_alchemical_chaos_haste_1:25.00%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Mastery)2.10.6110.9s76.3s35.3s24.89%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_flask_of_alchemical_chaos_mastery
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:mastery_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 349.9s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 79.29%

Stack Uptimes

  • flask_of_alchemical_chaos_mastery_1:24.89%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of Alchemical Chaos (Vers)2.10.6111.5s76.5s35.2s24.95%0.00%2.9 (2.9)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_flask_of_alchemical_chaos_vers
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:30.00

Stat Details

  • stat:versatility_rating
  • amount:3470.00

Trigger Details

  • interval_min/max:30.1s / 347.0s
  • trigger_min/max:30.0s / 330.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 210.0s
  • uptime_min/max:0.00% / 79.12%

Stack Uptimes

  • flask_of_alchemical_chaos_vers_1:24.95%

Spelldata

  • id:432021
  • name:Flask of Alchemical Chaos
  • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
  • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Full Momentum6.20.045.6s45.5s9.8s20.38%0.00%0.0 (0.0)6.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_full_momentum
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 126.7s
  • trigger_min/max:4.3s / 126.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:10.80% / 32.76%

Stack Uptimes

  • full_momentum_1:20.38%

Spelldata

  • id:459228
  • name:Full Momentum
  • tooltip:Movement speed increased by {$=}w1%. Deal bonus nature damage scaling with movement speed.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
In the Rhythm20.25.615.1s11.8s7.2s48.22%0.00%5.6 (5.6)19.6

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_in_the_rhythm
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste
  • amount:8.00%

Trigger Details

  • interval_min/max:6.0s / 44.7s
  • trigger_min/max:1.5s / 21.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.3s
  • uptime_min/max:41.84% / 58.99%

Stack Uptimes

  • in_the_rhythm_1:48.22%

Spelldata

  • id:407405
  • name:In the Rhythm
  • tooltip:Haste increased by {$s1=8}%.
  • description:{$@spelldesc407404=When Rapid Fire fully finishes channeling, gain {$407405s1=8}% haste for {$407405d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Keen Prowess5.71.648.2s36.5s13.8s26.31%0.00%1.6 (1.6)5.4

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_keen_prowess
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:3325.00

Trigger Details

  • interval_min/max:15.6s / 152.3s
  • trigger_min/max:5.1s / 152.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 75.0s
  • uptime_min/max:7.77% / 56.49%

Stack Uptimes

  • keen_prowess_1:26.31%

Spelldata

  • id:449091
  • name:Keen Prowess
  • tooltip:Your mind is sharpened, granting {$=}w1 Critical Strike rating.
  • description:{$@spelldesc445379=|cnNORMAL_FONT_COLOR:Earthen Enhancements - Wondrous Weapons|R Permanently enchants a weapon to sometimes grant you Keen Prowess, bestowing {$=}ec1s1 Critical Strike to you for {$449091d=12 seconds}. Cannot be applied to items lower than level {$=}ecim.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load7.60.234.6s33.8s2.1s5.15%12.90%0.2 (0.2)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 307.6s
  • trigger_min/max:1.6s / 307.6s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 11.3s
  • uptime_min/max:0.00% / 17.43%

Stack Uptimes

  • lock_and_load_1:5.15%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Moving Target1.479.9224.0s3.6s205.5s98.03%100.00%78.5 (78.5)0.4

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_moving_target
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.4s / 351.5s
  • trigger_min/max:0.0s / 34.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 356.4s
  • uptime_min/max:90.73% / 99.07%

Stack Uptimes

  • moving_target_1:0.07%
  • moving_target_2:97.97%

Spelldata

  • id:457116
  • name:Moving Target
  • tooltip:The damage of your next Aimed Shot is increased by {$s1=10}%.
  • description:
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Precise Shots40.318.17.5s5.2s3.4s45.23%99.35%18.1 (34.5)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.30
  • default_chance:100.00%
  • default_value:0.70
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 42.1s
  • trigger_min/max:0.3s / 17.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.1s
  • uptime_min/max:31.84% / 58.54%

Stack Uptimes

  • precise_shots_1:19.10%
  • precise_shots_2:26.13%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=0} and their Focus cost is reduced by {$s6=50}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next {$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$s1=70}% more damage and cost {$260242s6=50}% less Focus.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Salvo7.30.044.1s45.7s8.4s20.40%0.00%0.0 (0.0)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_salvo
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:45.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:35.0s / 48.6s
  • trigger_min/max:45.0s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.4s
  • uptime_min/max:13.58% / 23.87%

Stack Uptimes

  • salvo_1:20.40%

Spelldata

  • id:400456
  • name:Salvo
  • tooltip:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • description:Your next Multi-Shot or Volley now also applies Explosive Shot to up to {$s1=2} {$=}Ltarget:targets; hit.
  • max_stacks:0
  • duration:15.00
  • cooldown:45.00
  • default_chance:0.00%
Streamline25.30.512.0s11.8s5.0s42.00%0.00%0.5 (0.5)0.6

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_streamline
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.2s / 41.3s
  • trigger_min/max:2.2s / 21.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.3s
  • uptime_min/max:25.89% / 59.41%

Stack Uptimes

  • streamline_1:42.00%

Spelldata

  • id:342076
  • name:Streamline
  • tooltip:Aimed Shot cast time reduced by {$s1=0}%.
  • description:{$@spelldesc260367=Rapid Fire's damage is increased by {$s1=15}%, and Rapid Fire also causes your next Aimed Shot to cast {$s3=30}% faster.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Tempered Potion1.50.0308.5s308.5s26.8s12.97%0.00%0.0 (0.0)1.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_tempered_potion
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:2617.40
  • stat:mastery_rating
  • amount:2617.40
  • stat:haste_rating
  • amount:2617.40
  • stat:crit_rating
  • amount:2617.40

Trigger Details

  • interval_min/max:300.0s / 332.2s
  • trigger_min/max:300.0s / 332.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:9.87% / 18.03%

Stack Uptimes

  • tempered_potion_1:12.97%

Spelldata

  • id:431932
  • name:Tempered Potion
  • tooltip:Benefitting from the effects of any Tempered Flasks that are not active on you. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Haste increased by {$=}w2.][]{$?=}{$=}W3>0[ Versatility increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][]
  • description:Gain the effects of all inactive Tempered Flasks, increasing their associated secondary stats by {$s1=3991} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Trick Shots7.10.045.5s45.5s6.0s14.05%14.96%0.0 (0.0)7.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 47.1s
  • trigger_min/max:45.0s / 47.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:13.04% / 15.17%

Stack Uptimes

  • trick_shots_1:14.05%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=65}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=65}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot4.10.087.5s87.5s17.8s24.04%0.00%0.0 (0.0)3.9

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:74.6s / 154.1s
  • trigger_min/max:74.6s / 154.1s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 18.0s
  • uptime_min/max:20.73% / 27.54%

Stack Uptimes

  • trueshot_1:24.04%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by {$=}{100*(1-(100/(100+{$m1=235})))}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by {$=}{100*(1-(100/(100+{$m1=235})))}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus{$?s386878=true}[ and you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$386876t1=1} sec, stacking up to {$386877u=10} times][].{$?s260404=true}[ Every {$260404s2=50} Focus spent reduces the cooldown of Trueshot by {$=}{{$260404m1=2500}/1000}.1 sec.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Unerring Vision4.160.387.5s4.4s17.8s24.04%36.91%23.9 (23.9)0.0

Buff Details

  • buff initial source:Ïntaru
  • cooldown name:buff_unerring_vision
  • max_stacks:10
  • base duration:60.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

    Trigger Details

    • interval_min/max:74.6s / 154.1s
    • trigger_min/max:1.0s / 139.1s
    • trigger_pct:100.00%
    • duration_min/max:0.9s / 18.0s
    • uptime_min/max:20.73% / 27.54%

    Stack Uptimes

    • unerring_vision_1:1.35%
    • unerring_vision_2:1.35%
    • unerring_vision_3:1.35%
    • unerring_vision_4:1.35%
    • unerring_vision_5:1.35%
    • unerring_vision_6:1.35%
    • unerring_vision_7:1.35%
    • unerring_vision_8:1.35%
    • unerring_vision_9:1.35%
    • unerring_vision_10:11.88%

    Spelldata

    • id:386877
    • name:Unerring Vision
    • tooltip:Critical strike chance increased by {$s1=1}%. Critical damage dealt increased by {$s2=2}%.
    • description:{$@spelldesc386876=While Trueshot is active you gain {$386877s1=1}% critical strike chance and {$386877s2=2}% increased critical damage dealt every {$t1=1} sec, stacking up to {$386877u=10} times.}
    • max_stacks:10
    • duration:60.00
    • cooldown:0.00
    • default_chance:101.00%
    Volley7.10.045.5s45.5s6.0s14.05%13.33%0.0 (0.0)7.0

    Buff Details

    • buff initial source:Ïntaru
    • cooldown name:buff_volley
    • max_stacks:1
    • base duration:6.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Trigger Details

    • interval_min/max:45.0s / 47.1s
    • trigger_min/max:45.0s / 47.1s
    • trigger_pct:100.00%
    • duration_min/max:0.0s / 6.0s
    • uptime_min/max:13.04% / 15.17%

    Stack Uptimes

    • volley_1:14.05%

    Spelldata

    • id:260243
    • name:Volley
    • tooltip:Raining arrows down in the target area.
    • description:Rain a volley of arrows down over {$d=6 seconds}, dealing up to {$=}{{$260247s1=0}*12} Physical damage to any enemy in the area, and gain the effects of Trick Shots for as long as Volley is active.
    • max_stacks:0
    • duration:6.00
    • cooldown:45.00
    • default_chance:0.00%
    Constant Buffs
    Arcane Intellect

    Buff Details

    • buff initial source:
    • cooldown name:buff_arcane_intellect
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1459
    • name:Arcane Intellect
    • tooltip:Intellect increased by $w1%.
    • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Battle Shout

    Buff Details

    • buff initial source:
    • cooldown name:buff_battle_shout
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:15.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:6673
    • name:Battle Shout
    • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
    • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
    • max_stacks:0
    • duration:3600.00
    • cooldown:15.00
    • default_chance:0.00%
    Crystallization

    Buff Details

    • buff initial source:Ïntaru
    • cooldown name:buff_crystallization
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:agility
    • amount:733.25

    Spelldata

    • id:453250
    • name:Crystallization
    • tooltip:{$=}pri increased by {$=}w1.
    • description:Increases {$=}pri by {$s1=733} for {$d=3600 seconds}. Augment Rune.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Flask of Alchemical Chaos

    Buff Details

    • buff initial source:Ïntaru
    • cooldown name:buff_flask_of_alchemical_chaos
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:30.00

    Spelldata

    • id:432021
    • name:Flask of Alchemical Chaos
    • tooltip:Your stats are being randomized every {$t5=30} sec. {$?=}{$=}W1>0[ Critical strike increased by {$=}w1.][]{$?=}{$=}W2>0[ Versatility increased by {$=}w2.][]{$?=}{$=}W3>0[ Haste increased by {$=}w3.][]{$?=}{$=}W4>0[ Mastery increased by {$=}w4.][] {$?=}{$=}W1<0[ Critical strike reduced by {$=}w1.][]{$?=}{$=}W2<0[ Versatility reduced by {$=}w2.][]{$?=}{$=}W3<0[ Haste reduced by {$=}w3.][]{$?=}{$=}W4<0[ Mastery reduced by {$=}w4.][]
    • description:Drink to increase a random secondary stat by {$s5=5290} at the cost of {$s6=442} of two other secondary stats. These effects are randomized again every {$t5=30} sec. {$@spelldesc431970=Lasts {$d=3600 seconds} and through death. Consuming an identical flask will add another {$d=3600 seconds}.}
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Lone Wolf

    Buff Details

    • buff initial source:Ïntaru
    • cooldown name:buff_lone_wolf
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:pandemic
    • stack behavior:default
    • tick behavior:clip
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:164273
    • name:Lone Wolf
    • tooltip:Damage dealt increased by {$=}w1%.
    • description:{$@spelldesc155228=Increases your damage by {$s3=5}% when you do not have an active pet.}
    • max_stacks:0
    • duration:-0.00
    • cooldown:0.00
    • default_chance:0.00%
    Mark of the Wild

    Buff Details

    • buff initial source:
    • cooldown name:buff_mark_of_the_wild
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.03
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:1126
    • name:Mark of the Wild
    • tooltip:Versatility increased by $w1%.
    • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Power Word: Fortitude

    Buff Details

    • buff initial source:
    • cooldown name:buff_power_word_fortitude
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:100.00%
    • default_value:0.05
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:21562
    • name:Power Word: Fortitude
    • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
    • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:0.00%
    Skyfury

    Buff Details

    • buff initial source:
    • cooldown name:buff_skyfury
    • max_stacks:1
    • base duration:0.00
    • duration modifier:1.00
    • base cooldown:0.10
    • default_chance:20.00%
    • default_value:2.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Spelldata

    • id:462854
    • name:Skyfury
    • tooltip:Mastery increased by $w1% and auto attacks have a $h% chance to instantly strike again.
    • description:Harness the fury of the Windlord to grant a target ally $s1% Mastery and empower their auto attacks to have a $h% chance to instantly strike again for $d. If the target is in your party or raid, all party and raid members will be affected.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:20.00%
    The Sushi Special

    Buff Details

    • buff initial source:Ïntaru
    • cooldown name:buff_the_sushi_special
    • max_stacks:1
    • base duration:3600.00
    • duration modifier:1.00
    • base cooldown:0.00
    • default_chance:101.00%
    • default_value:-0.00
    • activated:true
    • reactable:false
    • reverse:false
    • refresh behavior:duration
    • stack behavior:default
    • tick behavior:none
    • tick_time behavior:unhasted
    • period:0.00

    Stat Details

    • stat:crit_rating
    • amount:470.00

    Spelldata

    • id:461957
    • name:Well Fed
    • tooltip:Mastery increased by {$=}w9.
    • description:Increases Mastery by {$s1=0} for {$d=3600 seconds}.
    • max_stacks:0
    • duration:3600.00
    • cooldown:0.00
    • default_chance:101.00%

    Procs, Uptimes & Benefits

    Proc Count Min Max Interval Min Max
    Surging Shots Rapid Fire reset8.80.022.032.2s0.0s300.0s
    reset_aa_channel25.818.037.011.8s2.2s21.3s
    Calling the Shots57.644.072.05.2s0.0s19.0s
    Sentinel Stacks344.2233.0467.00.9s0.0s25.0s
    Sentinel Implosions1.01.03.0159.2s14.2s321.8s
    Extrapolated Shots Stacks1.01.04.0158.7s2.5s319.1s
    Release and Reload Stacks51.921.088.05.7s0.0s96.9s
    Overwatch Implosion0.00.01.00.0s0.0s0.0s
    Uptime Avg % Min Max Avg Dur Min Max
    Focus Cap1.50%0.00%6.17%1.1s0.0s6.6s

    Cooldown waste details

    Seconds per ExecuteSeconds per Iteration
    AbilityAverageMinimumMaximumAverageMinimumMaximum
    Salvo0.7620.0013.5944.2810.9229.324
    Aimed Shot0.9400.0015.0844.3910.00019.022
    Kill Shot2.0940.00119.2898.3580.49123.477
    Explosive Shot11.2040.001129.11693.0708.729316.585
    Volley0.6280.0012.1253.1710.0008.073
    Rapid Fire1.2590.0018.76127.3768.93456.833
    Trueshot6.9440.00171.01021.2040.01872.074

    Resources

    Gains Type Count Total Tot% Avg Overflow Ovr%
    Ïntaru
    Focus RegenFocus1,267.341,752.4461.66%1.3831.981.79%
    Invigorating PulseFocus22.42110.053.87%4.912.031.81%
    TrueshotFocus413.30276.009.71%0.6718.696.34%
    Rapid FireFocus257.47248.548.74%0.978.933.47%
    Steady ShotFocus45.53455.2616.02%10.000.000.00%
    Change Start Gain/s Loss/s Overflow End (Avg) Min Max
    Focus65.09.479.6861.638.10.0100.0
    Usage Type Count Total Tot% Avg RPE APR
    Ïntaru
    Aimed ShotFocus58.581,321.1245.49%22.5522.9534,219.69
    Arcane ShotFocus69.211,392.9547.96%20.1320.1319,441.80
    Explosive ShotFocus6.80135.944.68%20.0020.000.00
    Kill ShotFocus5.4254.231.87%10.0010.0052,499.46

    Statistics & Data Analysis

    Fight Length
    Ïntaru Fight Length
    Count 9999
    Mean 300.02
    Minimum 240.03
    Maximum 359.99
    Spread ( max - min ) 119.96
    Range [ ( max - min ) / 2 * 100% ] 19.99%
    DPS
    Ïntaru Damage Per Second
    Count 9999
    Mean 753492.42
    Minimum 682668.56
    Maximum 825669.33
    Spread ( max - min ) 143000.78
    Range [ ( max - min ) / 2 * 100% ] 9.49%
    Standard Deviation 19904.5538
    5th Percentile 720923.04
    95th Percentile 786093.06
    ( 95th Percentile - 5th Percentile ) 65170.02
    Mean Distribution
    Standard Deviation 199.0555
    95.00% Confidence Interval ( 753102.28 - 753882.57 )
    Normalized 95.00% Confidence Interval ( 99.95% - 100.05% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 27
    0.1% Error 2681
    0.1 Scale Factor Error with Delta=300 3382117
    0.05 Scale Factor Error with Delta=300 13528466
    0.01 Scale Factor Error with Delta=300 338211649
    Priority Target DPS
    Ïntaru Priority Target Damage Per Second
    Count 9999
    Mean 753492.42
    Minimum 682668.56
    Maximum 825669.33
    Spread ( max - min ) 143000.78
    Range [ ( max - min ) / 2 * 100% ] 9.49%
    Standard Deviation 19904.5538
    5th Percentile 720923.04
    95th Percentile 786093.06
    ( 95th Percentile - 5th Percentile ) 65170.02
    Mean Distribution
    Standard Deviation 199.0555
    95.00% Confidence Interval ( 753102.28 - 753882.57 )
    Normalized 95.00% Confidence Interval ( 99.95% - 100.05% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 27
    0.1% Error 2681
    0.1 Scale Factor Error with Delta=300 3382117
    0.05 Scale Factor Error with Delta=300 13528466
    0.01 Scale Factor Error with Delta=300 338211649
    DPS(e)
    Ïntaru Damage Per Second (Effective)
    Count 9999
    Mean 753492.42
    Minimum 682668.56
    Maximum 825669.33
    Spread ( max - min ) 143000.78
    Range [ ( max - min ) / 2 * 100% ] 9.49%
    Damage
    Ïntaru Damage
    Count 9999
    Mean 226060003.77
    Minimum 167682815.43
    Maximum 292187065.35
    Spread ( max - min ) 124504249.92
    Range [ ( max - min ) / 2 * 100% ] 27.54%
    DTPS
    Ïntaru Damage Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HPS
    Ïntaru Healing Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Standard Deviation 0.0000
    5th Percentile 0.00
    95th Percentile 0.00
    ( 95th Percentile - 5th Percentile ) 0.00
    Mean Distribution
    Standard Deviation 0.0000
    95.00% Confidence Interval ( 0.00 - 0.00 )
    Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
    Approx. Iterations needed for ( always use n>=50 )
    1% Error 0
    0.1% Error 0
    0.1 Scale Factor Error with Delta=300 0
    0.05 Scale Factor Error with Delta=300 0
    0.01 Scale Factor Error with Delta=300 0
    HPS(e)
    Ïntaru Healing Per Second (Effective)
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    Heal
    Ïntaru Heal
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%
    HTPS
    Ïntaru Healing Taken Per Second
    Count 9999
    Mean 0.00
    Minimum 0.00
    Maximum 0.00
    Spread ( max - min ) 0.00
    Range [ ( max - min ) / 2 * 100% ] 0.00%

    Action Priority List

    actions.precombat Executed before combat begins. Accepts non-harmful actions only.
    # count action,conditions
    0 0.00 flask
    1 0.00 augmentation
    2 0.00 food
    3 0.00 summon_pet,if=!talent.lone_wolf
    4 0.00 snapshot_stats
    5 0.00 variable,name=trinket_1_stronger,value=!trinket.2.has_cooldown|trinket.1.has_use_buff&(!trinket.2.has_use_buff|!trinket.1.is.mirror_of_fractured_tomorrows&(trinket.2.is.mirror_of_fractured_tomorrows|trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))|!trinket.1.has_use_buff&(!trinket.2.has_use_buff&(trinket.2.cooldown.duration<trinket.1.cooldown.duration|trinket.2.cast_time<trinket.1.cast_time|trinket.2.cast_time=trinket.1.cast_time&trinket.2.cooldown.duration=trinket.1.cooldown.duration))
    6 0.00 variable,name=trinket_2_stronger,value=!variable.trinket_1_stronger
    7 0.00 salvo,precast_time=10
    8 0.00 aimed_shot,if=active_enemies<3&(!talent.volley|active_enemies<2)
    9 0.00 steady_shot,if=active_enemies>2|talent.volley&active_enemies=2
    Default action list Executed every time the actor is available.
    # count action,conditions
    0.00 variable,name=trueshot_ready,value=cooldown.trueshot.ready&(!raid_event.adds.exists&(!talent.bullseye|fight_remains>cooldown.trueshot.duration_guess+buff.trueshot.duration%2|buff.bullseye.stack=buff.bullseye.max_stack)&(!trinket.1.has_use_buff|trinket.1.cooldown.remains>30|trinket.1.cooldown.ready)&(!trinket.2.has_use_buff|trinket.2.cooldown.remains>30|trinket.2.cooldown.ready)|raid_event.adds.exists&(!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<25|raid_event.adds.in>60)|raid_event.adds.up&raid_event.adds.remains>10)|fight_remains<25)
    A 1.00 auto_shot
    B 0.00 call_action_list,name=cds
    C 0.00 call_action_list,name=trinkets
    D 0.00 call_action_list,name=st,if=active_enemies<3|!talent.trick_shots
    E 0.00 call_action_list,name=trickshots,if=active_enemies>2
    actions.cds
    # count action,conditions
    0.00 invoke_external_buff,name=power_infusion,if=buff.trueshot.remains>12
    0.00 berserking,if=buff.trueshot.up|fight_remains<13
    0.00 blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
    0.00 fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
    0.00 lights_judgment,if=buff.trueshot.down
    F 1.47 potion,if=buff.trueshot.up&(buff.bloodlust.up|target.health.pct<20)|fight_remains<26
    G 6.26 salvo,if=active_enemies>2|cooldown.volley.remains<10
    actions.st
    # count action,conditions
    0.00 steady_shot,if=talent.steady_focus&steady_focus_count&buff.steady_focus.remains<8
    0.00 kill_shot,if=buff.razor_fragments.up
    0.00 black_arrow
    0.00 explosive_shot,if=active_enemies>1
    H 7.07 volley
    I 25.82 rapid_fire,if=talent.lunar_storm&(!cooldown.lunar_storm.remains|cooldown.lunar_storm.remains>5|action.wailing_arrow.ready)|!talent.lunar_storm
    J 4.05 trueshot,if=variable.trueshot_ready
    0.00 multishot,if=buff.salvo.up&!talent.volley
    0.00 wailing_arrow
    K 57.75 aimed_shot,target_if=min:dot.serpent_sting.remains+action.serpent_sting.in_flight_to_target*99,if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(active_enemies<2|!talent.chimaera_shot)|(buff.trick_shots.remains>execute_time&active_enemies>1)
    0.00 steady_shot,if=talent.steady_focus&buff.steady_focus.down&buff.trueshot.down
    L 5.42 kill_shot
    0.00 chimaera_shot,if=buff.precise_shots.up
    0.00 multishot,if=buff.precise_shots.up&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    M 68.77 arcane_shot,if=buff.precise_shots.up
    0.00 barrage,if=talent.rapid_fire_barrage
    N 6.80 explosive_shot
    0.00 chimaera_shot,if=focus>cost+action.aimed_shot.cost
    0.00 multishot,if=focus>cost+action.aimed_shot.cost&active_enemies>1&(talent.symphonic_arsenal|talent.small_game_hunter)
    O 0.44 arcane_shot,if=focus>cost+action.aimed_shot.cost
    0.00 bag_of_tricks,if=buff.trueshot.down
    P 45.68 steady_shot

    Sample Sequence

    0125678AHIJFKMKMKIKKKMKMKIKMKMMNPIKMMPPKMMPGPPPKIMMHKMMKMPMINPKMPMPPPKMIMPPJKGMKMKMKHIKKMIKMMNPKMPMKIMMPKPMPMGPKMPIMHKMPMPKPMIMKPMPMNPJKMIKKKIGKMKMKMIHKMMPNPPKMPMIPKMMPPPPKMMPIGNKMMPPHPKMMIKMMLPKMPMNPLIKMPMKLMGPMPKIHJKIKKKKLKKIKKMIKLMMN

    Sample Sequence Table

    Time # Name [List] Target Resources Buffs
    Pre0flask
    [precombat]
    Ïntaru 100.0/100 100% focus
    Pre1augmentation
    [precombat]
    Ïntaru 100.0/100 100% focus
    Pre2food
    [precombat]
    Ïntaru 100.0/100 100% focus
    Pre5trinket_1_stronger
    [precombat]
    Ïntaru 100.0/100 100% focus
    Pre6trinket_2_stronger
    [precombat]
    Ïntaru 100.0/100 100% focus
    Pre7salvo
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus
    Pre8aimed_shot
    [precombat]
    Fluffy_Pillow 100.0/100 100% focus salvo
    0:00.000Aauto_attack
    [default]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), salvo
    0:00.000Hvolley
    [st]
    Fluffy_Pillow 65.0/100 65% focus bloodlust, precise_shots(2), salvo
    0:01.020Irapid_fire
    [st]
    Fluffy_Pillow 72.5/100 73% focus bloodlust, precise_shots(2), volley, trick_shots
    0:02.656Jtrueshot
    [st]
    Fluffy_Pillow 94.8/100 95% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots
    0:02.656Fpotion
    [cds]
    Fluffy_Pillow 94.8/100 95% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, eyes_closed
    0:02.656Kaimed_shot
    [st]
    Fluffy_Pillow 94.8/100 95% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, eyes_closed, tempered_potion
    0:03.570Marcane_shot
    [st]
    Fluffy_Pillow 87.9/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision, eagletalons_true_focus, eyes_closed, tempered_potion
    0:04.480Kaimed_shot
    [st]
    Fluffy_Pillow 79.2/100 79% focus bloodlust, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), eyes_closed, tempered_potion
    0:05.390Marcane_shot
    [st]
    Fluffy_Pillow 72.7/100 73% focus bloodlust, precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(3), eagletalons_true_focus, moving_target(2), eyes_closed, flask_of_alchemical_chaos_vers, tempered_potion
    0:06.349Kaimed_shot
    [st]
    Fluffy_Pillow 64.0/100 64% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(4), eagletalons_true_focus, moving_target(2), eyes_closed, flask_of_alchemical_chaos_vers, tempered_potion
    0:07.306Irapid_fire
    [st]
    Fluffy_Pillow 57.8/100 58% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, lock_and_load, unerring_vision(5), eagletalons_true_focus, moving_target(2), eyes_closed, flask_of_alchemical_chaos_vers, tempered_potion
    0:09.150Kaimed_shot
    [st]
    Fluffy_Pillow 97.2/100 97% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, lock_and_load, unerring_vision(7), eagletalons_true_focus, moving_target(2), eyes_closed, flask_of_alchemical_chaos_vers, tempered_potion
    0:10.107Kaimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(8), eagletalons_true_focus, moving_target(2), eyes_closed, flask_of_alchemical_chaos_vers, tempered_potion
    0:11.064Kaimed_shot
    [st]
    Fluffy_Pillow 94.8/100 95% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(9), eagletalons_true_focus, moving_target(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:12.163Marcane_shot
    [st]
    Fluffy_Pillow 85.3/100 85% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:13.119Kaimed_shot
    [st]
    Fluffy_Pillow 76.5/100 77% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:14.213Marcane_shot
    [st]
    Fluffy_Pillow 71.9/100 72% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:15.167Kaimed_shot
    [st]
    Fluffy_Pillow 69.9/100 70% focus bloodlust, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:16.381Irapid_fire
    [st]
    Fluffy_Pillow 65.6/100 66% focus bloodlust, precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:17.956Kaimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus bloodlust, precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:18.914Marcane_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus bloodlust, precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:19.873Kaimed_shot
    [st]
    Fluffy_Pillow 79.1/100 79% focus bloodlust, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:20.829Marcane_shot
    [st]
    Fluffy_Pillow 77.2/100 77% focus bloodlust, precise_shots(2), in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:21.786Marcane_shot
    [st]
    Fluffy_Pillow 64.8/100 65% focus bloodlust, precise_shots, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:22.744Nexplosive_shot
    [st]
    Fluffy_Pillow 52.3/100 52% focus bloodlust, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:23.702Psteady_shot
    [st]
    Fluffy_Pillow 39.8/100 40% focus bloodlust, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:24.690Irapid_fire
    [st]
    Fluffy_Pillow 57.0/100 57% focus bloodlust, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:26.287Kaimed_shot
    [st]
    Fluffy_Pillow 78.8/100 79% focus bloodlust, streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:27.302Marcane_shot
    [st]
    Fluffy_Pillow 51.8/100 52% focus bloodlust, precise_shots(2), in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:28.260Marcane_shot
    [st]
    Fluffy_Pillow 39.3/100 39% focus bloodlust, precise_shots, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:29.217Psteady_shot
    [st]
    Fluffy_Pillow 26.8/100 27% focus bloodlust, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers, tempered_potion
    0:30.204Psteady_shot
    [st]
    Fluffy_Pillow 44.6/100 45% focus bloodlust, in_the_rhythm, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:31.192Kaimed_shot
    [st]
    Fluffy_Pillow 62.4/100 62% focus bloodlust, in_the_rhythm, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:32.640Marcane_shot
    [st]
    Fluffy_Pillow 38.4/100 38% focus bloodlust, precise_shots(2), moving_target(2), building_momentum(2), flask_of_alchemical_chaos_vers, tempered_potion
    0:33.674Marcane_shot
    [st]
    Fluffy_Pillow 25.7/100 26% focus bloodlust, precise_shots, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_vers
    0:34.746Psteady_shot
    [st]
    Fluffy_Pillow 13.2/100 13% focus bloodlust, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_vers
    0:35.852Gsalvo
    [cds]
    Fluffy_Pillow 35.9/100 36% focus bloodlust, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    0:35.852Psteady_shot
    [st]
    Fluffy_Pillow 35.9/100 36% focus bloodlust, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    0:36.958Psteady_shot
    [st]
    Fluffy_Pillow 53.7/100 54% focus bloodlust, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    0:38.064Psteady_shot
    [st]
    Fluffy_Pillow 71.5/100 71% focus bloodlust, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    0:39.170Kaimed_shot
    [st]
    Fluffy_Pillow 94.2/100 94% focus bloodlust, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    0:40.795Irapid_fire
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), lock_and_load, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    0:42.935Marcane_shot
    [st]
    Fluffy_Pillow 86.7/100 87% focus precise_shots(2), streamline, in_the_rhythm, lock_and_load, salvo, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    0:44.225Marcane_shot
    [st]
    Fluffy_Pillow 74.2/100 74% focus precise_shots, streamline, in_the_rhythm, lock_and_load, salvo, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    0:45.515Hvolley
    [st]
    Fluffy_Pillow 61.8/100 62% focus streamline, in_the_rhythm, lock_and_load, salvo, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    0:46.807Kaimed_shot
    [st]
    Fluffy_Pillow 69.3/100 69% focus streamline, in_the_rhythm, volley, trick_shots, lock_and_load, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    0:48.096Marcane_shot
    [st]
    Fluffy_Pillow 76.8/100 77% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    0:49.386Marcane_shot
    [st]
    Fluffy_Pillow 64.0/100 64% focus precise_shots, streamline, volley, trick_shots, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    0:50.778Kaimed_shot
    [st]
    Fluffy_Pillow 51.5/100 52% focus streamline, volley, trick_shots, moving_target(2), building_momentum, full_momentum, flask_of_alchemical_chaos_mastery
    0:52.258Marcane_shot
    [st]
    Fluffy_Pillow 24.5/100 24% focus precise_shots(2), moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    0:53.653Psteady_shot
    [st]
    Fluffy_Pillow 17.0/100 17% focus precise_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    0:55.089Marcane_shot
    [st]
    Fluffy_Pillow 34.8/100 35% focus precise_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    0:56.483Irapid_fire
    [st]
    Fluffy_Pillow 22.3/100 22% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    0:58.501Nexplosive_shot
    [st]
    Fluffy_Pillow 43.3/100 43% focus streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    0:59.792Psteady_shot
    [st]
    Fluffy_Pillow 30.8/100 31% focus streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    1:01.123Kaimed_shot
    [st]
    Fluffy_Pillow 48.6/100 49% focus streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    1:02.493Marcane_shot
    [st]
    Fluffy_Pillow 21.5/100 22% focus precise_shots(2), in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    1:03.783Psteady_shot
    [st]
    Fluffy_Pillow 9.1/100 9% focus precise_shots, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_mastery
    1:05.113Marcane_shot
    [st]
    Fluffy_Pillow 31.5/100 31% focus precise_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_vers
    1:06.502Psteady_shot
    [st]
    Fluffy_Pillow 19.0/100 19% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_vers
    1:07.932Psteady_shot
    [st]
    Fluffy_Pillow 41.7/100 42% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_vers
    1:09.362Psteady_shot
    [st]
    Fluffy_Pillow 59.5/100 59% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_vers
    1:10.791Kaimed_shot
    [st]
    Fluffy_Pillow 77.2/100 77% focus moving_target(2), building_momentum, keen_prowess, flask_of_alchemical_chaos_vers
    1:12.892Marcane_shot
    [st]
    Fluffy_Pillow 53.6/100 54% focus precise_shots(2), moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:14.279Irapid_fire
    [st]
    Fluffy_Pillow 41.1/100 41% focus precise_shots, moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:16.605Marcane_shot
    [st]
    Fluffy_Pillow 63.9/100 64% focus precise_shots, streamline, in_the_rhythm, moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:17.891Psteady_shot
    [st]
    Fluffy_Pillow 56.4/100 56% focus streamline, in_the_rhythm, moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:19.214Psteady_shot
    [st]
    Fluffy_Pillow 74.2/100 74% focus streamline, in_the_rhythm, moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:20.538Jtrueshot
    [st]
    Fluffy_Pillow 91.9/100 92% focus streamline, in_the_rhythm, moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:20.538Kaimed_shot
    [st]
    Fluffy_Pillow 91.9/100 92% focus streamline, in_the_rhythm, trueshot, unerring_vision, eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:21.823Gsalvo
    [cds]
    Fluffy_Pillow 85.7/100 86% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:21.823Marcane_shot
    [st]
    Fluffy_Pillow 85.7/100 86% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(2), eagletalons_true_focus, salvo, moving_target(2), eyes_closed, building_momentum(2), keen_prowess, flask_of_alchemical_chaos_vers
    1:23.107Kaimed_shot
    [st]
    Fluffy_Pillow 83.4/100 83% focus trueshot, unerring_vision(3), eagletalons_true_focus, salvo, moving_target(2), eyes_closed, building_momentum(2), flask_of_alchemical_chaos_vers
    1:24.496Marcane_shot
    [st]
    Fluffy_Pillow 77.2/100 77% focus precise_shots(2), trueshot, unerring_vision(4), eagletalons_true_focus, salvo, moving_target(2), eyes_closed, building_momentum(2), flask_of_alchemical_chaos_vers
    1:25.884Kaimed_shot
    [st]
    Fluffy_Pillow 68.5/100 69% focus trueshot, unerring_vision(6), eagletalons_true_focus, salvo, moving_target(2), eyes_closed, building_momentum(2), flask_of_alchemical_chaos_vers
    1:27.405Marcane_shot
    [st]
    Fluffy_Pillow 63.4/100 63% focus precise_shots(2), trueshot, unerring_vision(7), eagletalons_true_focus, salvo, moving_target(2), eyes_closed, building_momentum(2), flask_of_alchemical_chaos_vers
    1:28.792Kaimed_shot
    [st]
    Fluffy_Pillow 54.6/100 55% focus trueshot, unerring_vision(9), eagletalons_true_focus, salvo, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_vers
    1:30.379Hvolley
    [st]
    Fluffy_Pillow 50.1/100 50% focus precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_vers
    1:31.903Irapid_fire
    [st]
    Fluffy_Pillow 62.4/100 62% focus precise_shots(2), volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_vers
    1:33.872Kaimed_shot
    [st]
    Fluffy_Pillow 100.0/100 100% focus precise_shots(2), streamline, in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_vers
    1:35.157Kaimed_shot
    [st]
    Fluffy_Pillow 87.8/100 88% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_crit
    1:36.446Marcane_shot
    [st]
    Fluffy_Pillow 81.6/100 82% focus precise_shots(2), in_the_rhythm, volley, trick_shots, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:37.739Irapid_fire
    [st]
    Fluffy_Pillow 72.9/100 73% focus in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:39.628Kaimed_shot
    [st]
    Fluffy_Pillow 98.2/100 98% focus streamline, in_the_rhythm, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:40.998Marcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), in_the_rhythm, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:42.289Marcane_shot
    [st]
    Fluffy_Pillow 52.6/100 53% focus precise_shots, in_the_rhythm, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:43.579Nexplosive_shot
    [st]
    Fluffy_Pillow 40.1/100 40% focus in_the_rhythm, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:44.869Psteady_shot
    [st]
    Fluffy_Pillow 27.6/100 28% focus in_the_rhythm, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:46.198Kaimed_shot
    [st]
    Fluffy_Pillow 45.0/100 45% focus moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:48.307Marcane_shot
    [st]
    Fluffy_Pillow 21.4/100 21% focus precise_shots(2), moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:49.700Psteady_shot
    [st]
    Fluffy_Pillow 8.9/100 9% focus precise_shots, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:51.136Marcane_shot
    [st]
    Fluffy_Pillow 26.7/100 27% focus precise_shots, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:52.529Kaimed_shot
    [st]
    Fluffy_Pillow 14.2/100 14% focus lock_and_load, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:53.923Irapid_fire
    [st]
    Fluffy_Pillow 21.7/100 22% focus precise_shots(2), moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:56.047Marcane_shot
    [st]
    Fluffy_Pillow 43.3/100 43% focus precise_shots(2), streamline, in_the_rhythm, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_crit
    1:57.336Marcane_shot
    [st]
    Fluffy_Pillow 30.8/100 31% focus precise_shots, streamline, in_the_rhythm, moving_target(2), building_momentum(4), keen_prowess, flask_of_alchemical_chaos_crit
    1:58.627Psteady_shot
    [st]
    Fluffy_Pillow 18.3/100 18% focus streamline, in_the_rhythm, moving_target(2), building_momentum(4), keen_prowess, flask_of_alchemical_chaos_crit
    1:59.956Kaimed_shot
    [st]
    Fluffy_Pillow 41.1/100 41% focus streamline, in_the_rhythm, moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_crit
    2:01.324Psteady_shot
    [st]
    Fluffy_Pillow 14.1/100 14% focus precise_shots(2), in_the_rhythm, moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_crit
    2:02.654Marcane_shot
    [st]
    Fluffy_Pillow 31.4/100 31% focus precise_shots(2), moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_crit
    2:04.047Psteady_shot
    [st]
    Fluffy_Pillow 18.9/100 19% focus precise_shots, moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_crit
    2:05.485Marcane_shot
    [st]
    Fluffy_Pillow 41.8/100 42% focus precise_shots, moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    2:06.807Gsalvo
    [cds]
    Fluffy_Pillow 29.3/100 29% focus moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    2:06.823Psteady_shot
    [st]
    Fluffy_Pillow 29.4/100 29% focus salvo, moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    2:08.186Kaimed_shot
    [st]
    Fluffy_Pillow 47.2/100 47% focus salvo, moving_target(2), full_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    2:10.188Marcane_shot
    [st]
    Fluffy_Pillow 23.6/100 24% focus precise_shots(2), salvo, moving_target(2), flask_of_alchemical_chaos_haste
    2:11.509Psteady_shot
    [st]
    Fluffy_Pillow 11.1/100 11% focus precise_shots, salvo, moving_target(2), flask_of_alchemical_chaos_haste
    2:12.874Irapid_fire
    [st]
    Fluffy_Pillow 28.9/100 29% focus precise_shots, salvo, moving_target(2), flask_of_alchemical_chaos_haste
    2:15.003Marcane_shot
    [st]
    Fluffy_Pillow 51.1/100 51% focus precise_shots, streamline, in_the_rhythm, salvo, moving_target(2), flask_of_alchemical_chaos_haste
    2:16.226Hvolley
    [st]
    Fluffy_Pillow 38.7/100 39% focus streamline, in_the_rhythm, salvo, moving_target(2), flask_of_alchemical_chaos_haste
    2:17.450Kaimed_shot
    [st]
    Fluffy_Pillow 51.2/100 51% focus streamline, in_the_rhythm, volley, trick_shots, moving_target(2), flask_of_alchemical_chaos_haste
    2:18.748Marcane_shot
    [st]
    Fluffy_Pillow 24.2/100 24% focus precise_shots(2), in_the_rhythm, volley, trick_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:19.973Psteady_shot
    [st]
    Fluffy_Pillow 11.7/100 12% focus precise_shots, in_the_rhythm, volley, trick_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:21.235Marcane_shot
    [st]
    Fluffy_Pillow 29.1/100 29% focus precise_shots, volley, trick_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:22.558Psteady_shot
    [st]
    Fluffy_Pillow 16.7/100 17% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:23.921Kaimed_shot
    [st]
    Fluffy_Pillow 39.4/100 39% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:25.924Psteady_shot
    [st]
    Fluffy_Pillow 15.8/100 16% focus precise_shots(2), moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:27.287Marcane_shot
    [st]
    Fluffy_Pillow 38.6/100 39% focus precise_shots(2), moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:28.610Irapid_fire
    [st]
    Fluffy_Pillow 26.1/100 26% focus precise_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:30.607Marcane_shot
    [st]
    Fluffy_Pillow 47.6/100 48% focus precise_shots, streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:31.830Kaimed_shot
    [st]
    Fluffy_Pillow 40.1/100 40% focus streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    2:33.365Psteady_shot
    [st]
    Fluffy_Pillow 14.5/100 15% focus precise_shots(2), in_the_rhythm, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_haste
    2:34.627Marcane_shot
    [st]
    Fluffy_Pillow 32.3/100 32% focus precise_shots(2), in_the_rhythm, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_haste
    2:35.852Psteady_shot
    [st]
    Fluffy_Pillow 19.5/100 20% focus precise_shots, in_the_rhythm, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_mastery
    2:37.183Marcane_shot
    [st]
    Fluffy_Pillow 36.9/100 37% focus precise_shots, moving_target(2), building_momentum(2), flask_of_alchemical_chaos_mastery
    2:38.576Nexplosive_shot
    [st]
    Fluffy_Pillow 24.4/100 24% focus moving_target(2), building_momentum(2), flask_of_alchemical_chaos_mastery
    2:39.968Psteady_shot
    [st]
    Fluffy_Pillow 12.0/100 12% focus moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:41.403Jtrueshot
    [st]
    Fluffy_Pillow 29.7/100 30% focus moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:41.403Kaimed_shot
    [st]
    Fluffy_Pillow 29.7/100 30% focus trueshot, unerring_vision, eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(3), flask_of_alchemical_chaos_mastery
    2:42.842Marcane_shot
    [st]
    Fluffy_Pillow 23.9/100 24% focus precise_shots(2), trueshot, unerring_vision(2), eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(3), flask_of_alchemical_chaos_mastery
    2:44.236Irapid_fire
    [st]
    Fluffy_Pillow 15.1/100 15% focus trueshot, lock_and_load, unerring_vision(3), eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(3), flask_of_alchemical_chaos_mastery
    2:46.342Kaimed_shot
    [st]
    Fluffy_Pillow 47.4/100 47% focus streamline, in_the_rhythm, trueshot, lock_and_load, unerring_vision(5), eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(3), flask_of_alchemical_chaos_mastery
    2:47.632Kaimed_shot
    [st]
    Fluffy_Pillow 58.7/100 59% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(7), eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(3), flask_of_alchemical_chaos_mastery
    2:48.922Kaimed_shot
    [st]
    Fluffy_Pillow 52.4/100 52% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(8), eagletalons_true_focus, moving_target(2), eyes_closed, building_momentum(3), flask_of_alchemical_chaos_mastery
    2:50.401Irapid_fire
    [st]
    Fluffy_Pillow 47.9/100 48% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(9), eagletalons_true_focus, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:52.304Gsalvo
    [cds]
    Fluffy_Pillow 81.5/100 81% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:52.304Kaimed_shot
    [st]
    Fluffy_Pillow 81.5/100 81% focus precise_shots(2), streamline, in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:53.594Marcane_shot
    [st]
    Fluffy_Pillow 75.3/100 75% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:54.884Kaimed_shot
    [st]
    Fluffy_Pillow 66.5/100 67% focus in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:56.175Marcane_shot
    [st]
    Fluffy_Pillow 60.3/100 60% focus precise_shots(2), in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    2:57.466Kaimed_shot
    [st]
    Fluffy_Pillow 51.6/100 52% focus in_the_rhythm, trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    2:58.757Marcane_shot
    [st]
    Fluffy_Pillow 45.0/100 45% focus precise_shots(2), trueshot, unerring_vision(10), eagletalons_true_focus, salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    3:00.150Irapid_fire
    [st]
    Fluffy_Pillow 34.2/100 34% focus salvo, moving_target(2), building_momentum(4), flask_of_alchemical_chaos_mastery
    3:02.169Hvolley
    [st]
    Fluffy_Pillow 55.2/100 55% focus streamline, in_the_rhythm, salvo, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    3:03.458Kaimed_shot
    [st]
    Fluffy_Pillow 62.7/100 63% focus streamline, in_the_rhythm, volley, trick_shots, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    3:04.827Marcane_shot
    [st]
    Fluffy_Pillow 35.7/100 36% focus precise_shots(2), in_the_rhythm, volley, trick_shots, moving_target(2), full_momentum, flask_of_alchemical_chaos_mastery
    3:06.119Marcane_shot
    [st]
    Fluffy_Pillow 23.6/100 24% focus precise_shots, in_the_rhythm, volley, trick_shots, moving_target(2), full_momentum, flask_of_alchemical_chaos_haste
    3:07.345Psteady_shot
    [st]
    Fluffy_Pillow 11.1/100 11% focus in_the_rhythm, volley, trick_shots, moving_target(2), full_momentum, flask_of_alchemical_chaos_haste
    3:08.606Nexplosive_shot
    [st]
    Fluffy_Pillow 28.6/100 29% focus moving_target(2), full_momentum, flask_of_alchemical_chaos_haste
    3:09.929Psteady_shot
    [st]
    Fluffy_Pillow 16.1/100 16% focus moving_target(2), full_momentum, flask_of_alchemical_chaos_haste
    3:11.294Psteady_shot
    [st]
    Fluffy_Pillow 33.9/100 34% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:12.658Kaimed_shot
    [st]
    Fluffy_Pillow 51.6/100 52% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:14.661Marcane_shot
    [st]
    Fluffy_Pillow 28.0/100 28% focus precise_shots(2), moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:15.984Psteady_shot
    [st]
    Fluffy_Pillow 15.5/100 16% focus precise_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:17.346Marcane_shot
    [st]
    Fluffy_Pillow 38.3/100 38% focus precise_shots, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:18.669Irapid_fire
    [st]
    Fluffy_Pillow 25.8/100 26% focus moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:20.669Psteady_shot
    [st]
    Fluffy_Pillow 47.3/100 47% focus streamline, in_the_rhythm, moving_target(2), building_momentum, flask_of_alchemical_chaos_haste
    3:21.931Kaimed_shot
    [st]
    Fluffy_Pillow 65.1/100 65% focus streamline, in_the_rhythm, moving_target(2), building_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    3:23.232Marcane_shot
    [st]
    Fluffy_Pillow 43.1/100 43% focus precise_shots(2), in_the_rhythm, moving_target(2), building_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    3:24.457Marcane_shot
    [st]
    Fluffy_Pillow 30.6/100 31% focus precise_shots, in_the_rhythm, moving_target(2), building_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    3:25.681Psteady_shot
    [st]
    Fluffy_Pillow 18.1/100 18% focus in_the_rhythm, moving_target(2), building_momentum, keen_prowess, flask_of_alchemical_chaos_haste
    3:26.944Psteady_shot
    [st]
    Fluffy_Pillow 35.6/100 36% focus moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_haste
    3:28.308Psteady_shot
    [st]
    Fluffy_Pillow 53.4/100 53% focus moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_haste
    3:29.670Psteady_shot
    [st]
    Fluffy_Pillow 71.1/100 71% focus moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_haste
    3:31.033Kaimed_shot
    [st]
    Fluffy_Pillow 88.9/100 89% focus moving_target(2), building_momentum(2), keen_prowess, flask_of_alchemical_chaos_haste
    3:33.035Marcane_shot
    [st]
    Fluffy_Pillow 65.0/100 65% focus precise_shots(2), moving_target(2), building_momentum(3), flask_of_alchemical_chaos_haste
    3:34.357Marcane_shot
    [st]
    Fluffy_Pillow 52.5/100 53% focus precise_shots, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_haste
    3:35.679Psteady_shot
    [st]
    Fluffy_Pillow 39.9/100 40% focus moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    3:37.109Irapid_fire
    [st]
    Fluffy_Pillow 57.6/100 58% focus moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    3:39.217Gsalvo
    [cds]
    Fluffy_Pillow 79.2/100 79% focus streamline, in_the_rhythm, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    3:39.217Nexplosive_shot
    [st]
    Fluffy_Pillow 79.2/100 79% focus streamline, in_the_rhythm, salvo, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    3:40.503Kaimed_shot
    [st]
    Fluffy_Pillow 66.7/100 67% focus streamline, in_the_rhythm, salvo, moving_target(2), building_momentum(3), flask_of_alchemical_chaos_mastery
    3:41.865Marcane_shot
    [st]
    Fluffy_